]> git.saurik.com Git - wxWidgets.git/blob - samples/thread/thread.cpp
build 2.8.2 html and htb docs on windows
[wxWidgets.git] / samples / thread / thread.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: thread.cpp
3 // Purpose: wxWidgets thread sample
4 // Author: Guilhem Lavaux, Vadim Zeitlin
5 // Modified by:
6 // Created: 06/16/98
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998-2002 wxWidgets team
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 // For compilers that support precompilation, includes "wx/wx.h".
13 #include "wx/wxprec.h"
14
15 #ifdef __BORLANDC__
16 #pragma hdrstop
17 #endif
18
19 #ifndef WX_PRECOMP
20 #include "wx/wx.h"
21 #endif
22
23 #if !wxUSE_THREADS
24 #error "This sample requires thread support!"
25 #endif // wxUSE_THREADS
26
27 #include "wx/thread.h"
28 #include "wx/dynarray.h"
29 #include "wx/numdlg.h"
30
31 #include "wx/progdlg.h"
32
33 #include "../sample.xpm"
34
35 // define this to use wxExecute in the exec tests, otherwise just use system
36 #define USE_EXECUTE
37
38 #ifdef USE_EXECUTE
39 #define EXEC(cmd) wxExecute((cmd), wxEXEC_SYNC)
40 #else
41 #define EXEC(cmd) system(cmd)
42 #endif
43
44 class MyThread;
45 WX_DEFINE_ARRAY_PTR(wxThread *, wxArrayThread);
46
47 // Define a new application type
48 class MyApp : public wxApp
49 {
50 public:
51 MyApp();
52 virtual ~MyApp(){};
53
54 virtual bool OnInit();
55
56 public:
57 // all the threads currently alive - as soon as the thread terminates, it's
58 // removed from the array
59 wxArrayThread m_threads;
60
61 // crit section protects access to all of the arrays below
62 wxCriticalSection m_critsect;
63
64 // semaphore used to wait for the threads to exit, see MyFrame::OnQuit()
65 wxSemaphore m_semAllDone;
66
67 // the last exiting thread should post to m_semAllDone if this is true
68 // (protected by the same m_critsect)
69 bool m_waitingUntilAllDone;
70 };
71
72 // Create a new application object
73 IMPLEMENT_APP(MyApp)
74
75 // Define a new frame type
76 class MyFrame: public wxFrame
77 {
78 public:
79 // ctor
80 MyFrame(wxFrame *frame, const wxString& title, int x, int y, int w, int h);
81 virtual ~MyFrame();
82
83 // operations
84 void WriteText(const wxString& text) { m_txtctrl->WriteText(text); }
85
86 // accessors for MyWorkerThread (called in its context!)
87 bool Cancelled();
88
89 protected:
90 // callbacks
91 void OnQuit(wxCommandEvent& event);
92 void OnClear(wxCommandEvent& event);
93
94 void OnStartThread(wxCommandEvent& event);
95 void OnStartThreads(wxCommandEvent& event);
96 void OnStopThread(wxCommandEvent& event);
97 void OnPauseThread(wxCommandEvent& event);
98 void OnResumeThread(wxCommandEvent& event);
99
100 void OnStartWorker(wxCommandEvent& event);
101 void OnWorkerEvent(wxCommandEvent& event);
102 void OnUpdateWorker(wxUpdateUIEvent& event);
103
104 void OnExecMain(wxCommandEvent& event);
105 void OnExecThread(wxCommandEvent& event);
106
107 void OnShowCPUs(wxCommandEvent& event);
108 void OnAbout(wxCommandEvent& event);
109
110 void OnIdle(wxIdleEvent &event);
111
112 private:
113 // helper function - creates a new thread (but doesn't run it)
114 MyThread *CreateThread();
115
116 // just some place to put our messages in
117 wxTextCtrl *m_txtctrl;
118
119 // remember the number of running threads and total number of threads
120 size_t m_nRunning, m_nCount;
121
122 // the progress dialog which we show while worker thread is running
123 wxProgressDialog *m_dlgProgress;
124
125 // was the worker thread cancelled by user?
126 bool m_cancelled;
127
128 // protects m_cancelled
129 wxCriticalSection m_critsectWork;
130
131 DECLARE_EVENT_TABLE()
132 };
133
134 // ID for the menu commands
135 enum
136 {
137 THREAD_QUIT = wxID_EXIT,
138 THREAD_ABOUT = wxID_ABOUT,
139 THREAD_TEXT = 101,
140 THREAD_CLEAR,
141 THREAD_START_THREAD = 201,
142 THREAD_START_THREADS,
143 THREAD_STOP_THREAD,
144 THREAD_PAUSE_THREAD,
145 THREAD_RESUME_THREAD,
146 THREAD_START_WORKER,
147
148 THREAD_EXEC_MAIN,
149 THREAD_EXEC_THREAD,
150
151 THREAD_SHOWCPUS,
152
153 WORKER_EVENT // this one gets sent from the worker thread
154 };
155
156 // ----------------------------------------------------------------------------
157 // GUI thread
158 // ----------------------------------------------------------------------------
159
160 class MyThread : public wxThread
161 {
162 public:
163 MyThread(MyFrame *frame);
164
165 // thread execution starts here
166 virtual void *Entry();
167
168 // called when the thread exits - whether it terminates normally or is
169 // stopped with Delete() (but not when it is Kill()ed!)
170 virtual void OnExit();
171
172 // write something to the text control
173 void WriteText(const wxString& text);
174
175 public:
176 unsigned m_count;
177 MyFrame *m_frame;
178 };
179
180 MyThread::MyThread(MyFrame *frame)
181 : wxThread()
182 {
183 m_count = 0;
184 m_frame = frame;
185 }
186
187 void MyThread::WriteText(const wxString& text)
188 {
189 wxString msg;
190
191 // before doing any GUI calls we must ensure that this thread is the only
192 // one doing it!
193
194 wxMutexGuiEnter();
195
196 msg << text;
197 m_frame->WriteText(msg);
198
199 wxMutexGuiLeave();
200 }
201
202 void MyThread::OnExit()
203 {
204 wxCriticalSectionLocker locker(wxGetApp().m_critsect);
205
206 wxArrayThread& threads = wxGetApp().m_threads;
207 threads.Remove(this);
208
209 if ( threads.IsEmpty() )
210 {
211 // signal the main thread that there are no more threads left if it is
212 // waiting for us
213 if ( wxGetApp().m_waitingUntilAllDone )
214 {
215 wxGetApp().m_waitingUntilAllDone = false;
216
217 wxGetApp().m_semAllDone.Post();
218 }
219 }
220 }
221
222 void *MyThread::Entry()
223 {
224 wxString text;
225
226 text.Printf(wxT("Thread 0x%lx started (priority = %u).\n"),
227 GetId(), GetPriority());
228 WriteText(text);
229 // wxLogMessage(text); -- test wxLog thread safeness
230
231 for ( m_count = 0; m_count < 10; m_count++ )
232 {
233 // check if we were asked to exit
234 if ( TestDestroy() )
235 break;
236
237 text.Printf(wxT("[%u] Thread 0x%lx here.\n"), m_count, GetId());
238 WriteText(text);
239
240 // wxSleep() can't be called from non-GUI thread!
241 wxThread::Sleep(1000);
242 }
243
244 text.Printf(wxT("Thread 0x%lx finished.\n"), GetId());
245 WriteText(text);
246 // wxLogMessage(text); -- test wxLog thread safeness
247
248 return NULL;
249 }
250
251 // ----------------------------------------------------------------------------
252 // worker thread
253 // ----------------------------------------------------------------------------
254
255 class MyWorkerThread : public wxThread
256 {
257 public:
258 MyWorkerThread(MyFrame *frame);
259
260 // thread execution starts here
261 virtual void *Entry();
262
263 // called when the thread exits - whether it terminates normally or is
264 // stopped with Delete() (but not when it is Kill()ed!)
265 virtual void OnExit();
266
267 public:
268 MyFrame *m_frame;
269 unsigned m_count;
270 };
271
272 MyWorkerThread::MyWorkerThread(MyFrame *frame)
273 : wxThread()
274 {
275 m_frame = frame;
276 m_count = 0;
277 }
278
279 void MyWorkerThread::OnExit()
280 {
281 }
282
283 void *MyWorkerThread::Entry()
284 {
285 for ( m_count = 0; !m_frame->Cancelled() && (m_count < 100); m_count++ )
286 {
287 // check if we were asked to exit
288 if ( TestDestroy() )
289 break;
290
291 // create any type of command event here
292 wxCommandEvent event( wxEVT_COMMAND_MENU_SELECTED, WORKER_EVENT );
293 event.SetInt( m_count );
294
295 // send in a thread-safe way
296 wxPostEvent( m_frame, event );
297
298 // wxSleep() can't be called from non-main thread!
299 wxThread::Sleep(200);
300 }
301
302 wxCommandEvent event( wxEVT_COMMAND_MENU_SELECTED, WORKER_EVENT );
303 event.SetInt(-1); // that's all
304 wxPostEvent( m_frame, event );
305
306 return NULL;
307 }
308
309 // ----------------------------------------------------------------------------
310 // a thread which simply calls wxExecute
311 // ----------------------------------------------------------------------------
312
313 class MyExecThread : public wxThread
314 {
315 public:
316 MyExecThread(const wxChar *command) : wxThread(wxTHREAD_JOINABLE),
317 m_command(command)
318 {
319 Create();
320 }
321
322 virtual ExitCode Entry()
323 {
324 return (ExitCode)EXEC(m_command);
325 }
326
327 private:
328 wxString m_command;
329 };
330
331 // ----------------------------------------------------------------------------
332 // implementation
333 // ----------------------------------------------------------------------------
334
335 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
336 EVT_MENU(THREAD_QUIT, MyFrame::OnQuit)
337 EVT_MENU(THREAD_CLEAR, MyFrame::OnClear)
338 EVT_MENU(THREAD_START_THREAD, MyFrame::OnStartThread)
339 EVT_MENU(THREAD_START_THREADS, MyFrame::OnStartThreads)
340 EVT_MENU(THREAD_STOP_THREAD, MyFrame::OnStopThread)
341 EVT_MENU(THREAD_PAUSE_THREAD, MyFrame::OnPauseThread)
342 EVT_MENU(THREAD_RESUME_THREAD, MyFrame::OnResumeThread)
343
344 EVT_MENU(THREAD_EXEC_MAIN, MyFrame::OnExecMain)
345 EVT_MENU(THREAD_EXEC_THREAD, MyFrame::OnExecThread)
346
347 EVT_MENU(THREAD_SHOWCPUS, MyFrame::OnShowCPUs)
348 EVT_MENU(THREAD_ABOUT, MyFrame::OnAbout)
349
350 EVT_UPDATE_UI(THREAD_START_WORKER, MyFrame::OnUpdateWorker)
351 EVT_MENU(THREAD_START_WORKER, MyFrame::OnStartWorker)
352 EVT_MENU(WORKER_EVENT, MyFrame::OnWorkerEvent)
353
354 EVT_IDLE(MyFrame::OnIdle)
355 END_EVENT_TABLE()
356
357 MyApp::MyApp()
358 : m_semAllDone()
359 {
360 m_waitingUntilAllDone = false;
361 }
362
363 // `Main program' equivalent, creating windows and returning main app frame
364 bool MyApp::OnInit()
365 {
366 if ( !wxApp::OnInit() )
367 return false;
368
369 // uncomment this to get some debugging messages from the trace code
370 // on the console (or just set WXTRACE env variable to include "thread")
371 //wxLog::AddTraceMask("thread");
372
373 // Create the main frame window
374 MyFrame *frame = new MyFrame((wxFrame *)NULL, _T("wxWidgets threads sample"),
375 50, 50, 450, 340);
376
377 // Make a menubar
378 wxMenuBar *menuBar = new wxMenuBar;
379
380 wxMenu *menuFile = new wxMenu;
381 menuFile->Append(THREAD_CLEAR, _T("&Clear log\tCtrl-L"));
382 menuFile->AppendSeparator();
383 menuFile->Append(THREAD_QUIT, _T("E&xit\tAlt-X"));
384 menuBar->Append(menuFile, _T("&File"));
385
386 wxMenu *menuThread = new wxMenu;
387 menuThread->Append(THREAD_START_THREAD, _T("&Start a new thread\tCtrl-N"));
388 menuThread->Append(THREAD_START_THREADS, _T("Start &many threads at once"));
389 menuThread->Append(THREAD_STOP_THREAD, _T("S&top a running thread\tCtrl-S"));
390 menuThread->AppendSeparator();
391 menuThread->Append(THREAD_PAUSE_THREAD, _T("&Pause a running thread\tCtrl-P"));
392 menuThread->Append(THREAD_RESUME_THREAD, _T("&Resume suspended thread\tCtrl-R"));
393 menuThread->AppendSeparator();
394 menuThread->Append(THREAD_START_WORKER, _T("Start &worker thread\tCtrl-W"));
395 menuBar->Append(menuThread, _T("&Thread"));
396
397 wxMenu *menuExec = new wxMenu;
398 menuExec->Append(THREAD_EXEC_MAIN, _T("&Launch a program from main thread\tF5"));
399 menuExec->Append(THREAD_EXEC_THREAD, _T("L&aunch a program from a thread\tCtrl-F5"));
400 menuBar->Append(menuExec, _T("&Execute"));
401
402 wxMenu *menuHelp = new wxMenu;
403 menuHelp->Append(THREAD_SHOWCPUS, _T("&Show CPU count"));
404 menuHelp->AppendSeparator();
405 menuHelp->Append(THREAD_ABOUT, _T("&About..."));
406 menuBar->Append(menuHelp, _T("&Help"));
407
408 frame->SetMenuBar(menuBar);
409
410 // Show the frame
411 frame->Show(true);
412
413 SetTopWindow(frame);
414
415 return true;
416 }
417
418 // My frame constructor
419 MyFrame::MyFrame(wxFrame *frame, const wxString& title,
420 int x, int y, int w, int h)
421 : wxFrame(frame, wxID_ANY, title, wxPoint(x, y), wxSize(w, h))
422 {
423 SetIcon(wxIcon(sample_xpm));
424
425 m_nRunning = m_nCount = 0;
426
427 m_dlgProgress = (wxProgressDialog *)NULL;
428
429 #if wxUSE_STATUSBAR
430 CreateStatusBar(2);
431 #endif // wxUSE_STATUSBAR
432
433 m_txtctrl = new wxTextCtrl(this, wxID_ANY, _T(""), wxPoint(0, 0), wxSize(0, 0),
434 wxTE_MULTILINE | wxTE_READONLY);
435
436 }
437
438 MyFrame::~MyFrame()
439 {
440 // NB: although the OS will terminate all the threads anyhow when the main
441 // one exits, it's good practice to do it ourselves -- even if it's not
442 // completely trivial in this example
443
444 // tell all the threads to terminate: note that they can't terminate while
445 // we're deleting them because they will block in their OnExit() -- this is
446 // important as otherwise we might access invalid array elements
447 wxThread *thread;
448
449 wxGetApp().m_critsect.Enter();
450
451 // check if we have any threads running first
452 const wxArrayThread& threads = wxGetApp().m_threads;
453 size_t count = threads.GetCount();
454
455 if ( count )
456 {
457 // set the flag for MyThread::OnExit()
458 wxGetApp().m_waitingUntilAllDone = true;
459
460 // stop all threads
461 while ( ! threads.IsEmpty() )
462 {
463 thread = threads.Last();
464
465 wxGetApp().m_critsect.Leave();
466
467 thread->Delete();
468
469 wxGetApp().m_critsect.Enter();
470 }
471 }
472
473 wxGetApp().m_critsect.Leave();
474
475 if ( count )
476 {
477 // now wait for them to really terminate
478 wxGetApp().m_semAllDone.Wait();
479 }
480 //else: no threads to terminate, no condition to wait for
481 }
482
483 MyThread *MyFrame::CreateThread()
484 {
485 MyThread *thread = new MyThread(this);
486
487 if ( thread->Create() != wxTHREAD_NO_ERROR )
488 {
489 wxLogError(wxT("Can't create thread!"));
490 }
491
492 wxCriticalSectionLocker enter(wxGetApp().m_critsect);
493 wxGetApp().m_threads.Add(thread);
494
495 return thread;
496 }
497
498 void MyFrame::OnStartThreads(wxCommandEvent& WXUNUSED(event) )
499 {
500 static long s_num;
501
502 s_num = wxGetNumberFromUser(_T("How many threads to start: "), _T(""),
503 _T("wxThread sample"), s_num, 1, 10000, this);
504 if ( s_num == -1 )
505 {
506 s_num = 10;
507
508 return;
509 }
510
511 unsigned count = unsigned(s_num), n;
512
513 wxArrayThread threads;
514
515 // first create them all...
516 for ( n = 0; n < count; n++ )
517 {
518 wxThread *thr = CreateThread();
519
520 // we want to show the effect of SetPriority(): the first thread will
521 // have the lowest priority, the second - the highest, all the rest
522 // the normal one
523 if ( n == 0 )
524 thr->SetPriority(WXTHREAD_MIN_PRIORITY);
525 else if ( n == 1 )
526 thr->SetPriority(WXTHREAD_MAX_PRIORITY);
527 else
528 thr->SetPriority(WXTHREAD_DEFAULT_PRIORITY);
529
530 threads.Add(thr);
531 }
532
533 #if wxUSE_STATUSBAR
534 wxString msg;
535 msg.Printf(wxT("%d new threads created."), count);
536 SetStatusText(msg, 1);
537 #endif // wxUSE_STATUSBAR
538
539 // ...and then start them
540 for ( n = 0; n < count; n++ )
541 {
542 threads[n]->Run();
543 }
544 }
545
546 void MyFrame::OnStartThread(wxCommandEvent& WXUNUSED(event) )
547 {
548 MyThread *thread = CreateThread();
549
550 if ( thread->Run() != wxTHREAD_NO_ERROR )
551 {
552 wxLogError(wxT("Can't start thread!"));
553 }
554
555 #if wxUSE_STATUSBAR
556 SetStatusText(_T("New thread started."), 1);
557 #endif // wxUSE_STATUSBAR
558 }
559
560 void MyFrame::OnStopThread(wxCommandEvent& WXUNUSED(event) )
561 {
562 wxGetApp().m_critsect.Enter();
563
564 // stop the last thread
565 if ( wxGetApp().m_threads.IsEmpty() )
566 {
567 wxLogError(wxT("No thread to stop!"));
568
569 wxGetApp().m_critsect.Leave();
570 }
571 else
572 {
573 wxThread *thread = wxGetApp().m_threads.Last();
574
575 // it's important to leave critical section before calling Delete()
576 // because delete will (implicitly) call OnExit() which also tries
577 // to enter the same crit section - would dead lock.
578 wxGetApp().m_critsect.Leave();
579
580 thread->Delete();
581
582 #if wxUSE_STATUSBAR
583 SetStatusText(_T("Thread stopped."), 1);
584 #endif // wxUSE_STATUSBAR
585 }
586 }
587
588 void MyFrame::OnResumeThread(wxCommandEvent& WXUNUSED(event) )
589 {
590 wxCriticalSectionLocker enter(wxGetApp().m_critsect);
591
592 // resume first suspended thread
593 size_t n = 0, count = wxGetApp().m_threads.Count();
594 while ( n < count && !wxGetApp().m_threads[n]->IsPaused() )
595 n++;
596
597 if ( n == count )
598 {
599 wxLogError(wxT("No thread to resume!"));
600 }
601 else
602 {
603 wxGetApp().m_threads[n]->Resume();
604
605 #if wxUSE_STATUSBAR
606 SetStatusText(_T("Thread resumed."), 1);
607 #endif // wxUSE_STATUSBAR
608 }
609 }
610
611 void MyFrame::OnPauseThread(wxCommandEvent& WXUNUSED(event) )
612 {
613 wxCriticalSectionLocker enter(wxGetApp().m_critsect);
614
615 // pause last running thread
616 int n = wxGetApp().m_threads.Count() - 1;
617 while ( n >= 0 && !wxGetApp().m_threads[n]->IsRunning() )
618 n--;
619
620 if ( n < 0 )
621 {
622 wxLogError(wxT("No thread to pause!"));
623 }
624 else
625 {
626 wxGetApp().m_threads[n]->Pause();
627
628 #if wxUSE_STATUSBAR
629 SetStatusText(_T("Thread paused."), 1);
630 #endif // wxUSE_STATUSBAR
631 }
632 }
633
634 // set the frame title indicating the current number of threads
635 void MyFrame::OnIdle(wxIdleEvent& event)
636 {
637 wxCriticalSectionLocker enter(wxGetApp().m_critsect);
638
639 // update the counts of running/total threads
640 size_t nRunning = 0,
641 nCount = wxGetApp().m_threads.Count();
642 for ( size_t n = 0; n < nCount; n++ )
643 {
644 if ( wxGetApp().m_threads[n]->IsRunning() )
645 nRunning++;
646 }
647
648 if ( nCount != m_nCount || nRunning != m_nRunning )
649 {
650 m_nRunning = nRunning;
651 m_nCount = nCount;
652
653 wxLogStatus(this, wxT("%u threads total, %u running."), unsigned(nCount), unsigned(nRunning));
654 }
655 //else: avoid flicker - don't print anything
656
657 event.Skip();
658 }
659
660 void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event) )
661 {
662 Close(true);
663 }
664
665 void MyFrame::OnExecMain(wxCommandEvent& WXUNUSED(event))
666 {
667 wxLogMessage(wxT("The exit code from the main program is %ld"),
668 EXEC(_T("/bin/echo \"main program\"")));
669 }
670
671 void MyFrame::OnExecThread(wxCommandEvent& WXUNUSED(event))
672 {
673 MyExecThread thread(wxT("/bin/echo \"child thread\""));
674 thread.Run();
675
676 wxLogMessage(wxT("The exit code from a child thread is %ld"),
677 (long)thread.Wait());
678 }
679
680 void MyFrame::OnShowCPUs(wxCommandEvent& WXUNUSED(event))
681 {
682 wxString msg;
683
684 int nCPUs = wxThread::GetCPUCount();
685 switch ( nCPUs )
686 {
687 case -1:
688 msg = _T("Unknown number of CPUs");
689 break;
690
691 case 0:
692 msg = _T("WARNING: you're running without any CPUs!");
693 break;
694
695 case 1:
696 msg = _T("This system only has one CPU.");
697 break;
698
699 default:
700 msg.Printf(wxT("This system has %d CPUs"), nCPUs);
701 }
702
703 wxLogMessage(msg);
704 }
705
706 void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event) )
707 {
708 wxMessageDialog dialog(this,
709 _T("wxWidgets multithreaded application sample\n")
710 _T("(c) 1998 Julian Smart, Guilhem Lavaux\n")
711 _T("(c) 1999 Vadim Zeitlin\n")
712 _T("(c) 2000 Robert Roebling"),
713 _T("About wxThread sample"),
714 wxOK | wxICON_INFORMATION);
715
716 dialog.ShowModal();
717 }
718
719 void MyFrame::OnClear(wxCommandEvent& WXUNUSED(event))
720 {
721 m_txtctrl->Clear();
722 }
723
724 void MyFrame::OnUpdateWorker(wxUpdateUIEvent& event)
725 {
726 event.Enable( m_dlgProgress == NULL );
727 }
728
729 void MyFrame::OnStartWorker(wxCommandEvent& WXUNUSED(event))
730 {
731 MyWorkerThread *thread = new MyWorkerThread(this);
732
733 if ( thread->Create() != wxTHREAD_NO_ERROR )
734 {
735 wxLogError(wxT("Can't create thread!"));
736 return;
737 }
738
739 m_dlgProgress = new wxProgressDialog
740 (
741 _T("Progress dialog"),
742 _T("Wait until the thread terminates or press [Cancel]"),
743 100,
744 this,
745 wxPD_CAN_ABORT |
746 wxPD_APP_MODAL |
747 wxPD_ELAPSED_TIME |
748 wxPD_ESTIMATED_TIME |
749 wxPD_REMAINING_TIME
750 );
751
752 // thread is not running yet, no need for crit sect
753 m_cancelled = false;
754
755 thread->Run();
756 }
757
758 void MyFrame::OnWorkerEvent(wxCommandEvent& event)
759 {
760 #if 0
761 WriteText( _T("Got message from worker thread: ") );
762 WriteText( event.GetString() );
763 WriteText( _T("\n") );
764 #else
765 int n = event.GetInt();
766 if ( n == -1 )
767 {
768 m_dlgProgress->Destroy();
769 m_dlgProgress = (wxProgressDialog *)NULL;
770
771 // the dialog is aborted because the event came from another thread, so
772 // we may need to wake up the main event loop for the dialog to be
773 // really closed
774 wxWakeUpIdle();
775 }
776 else
777 {
778 if ( !m_dlgProgress->Update(n) )
779 {
780 wxCriticalSectionLocker lock(m_critsectWork);
781
782 m_cancelled = true;
783 }
784 }
785 #endif
786 }
787
788 bool MyFrame::Cancelled()
789 {
790 wxCriticalSectionLocker lock(m_critsectWork);
791
792 return m_cancelled;
793 }