Fix typo in Bind() documentation: s/binded/bound/
[wxWidgets.git] / interface / wx / event.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: event.h
3 // Purpose: interface of wxEvtHandler, wxEventBlocker and many
4 // wxEvent-derived classes
5 // Author: wxWidgets team
6 // RCS-ID: $Id$
7 // Licence: wxWindows license
8 /////////////////////////////////////////////////////////////////////////////
9
10 /**
11 The predefined constants for the number of times we propagate event
12 upwards window child-parent chain.
13 */
14 enum wxEventPropagation
15 {
16 /// don't propagate it at all
17 wxEVENT_PROPAGATE_NONE = 0,
18
19 /// propagate it until it is processed
20 wxEVENT_PROPAGATE_MAX = INT_MAX
21 };
22
23 /**
24 The different categories for a wxEvent; see wxEvent::GetEventCategory.
25
26 @note They are used as OR-combinable flags by wxEventLoopBase::YieldFor.
27 */
28 enum wxEventCategory
29 {
30 /**
31 This is the category for those events which are generated to update
32 the appearance of the GUI but which (usually) do not comport data
33 processing, i.e. which do not provide input or output data
34 (e.g. size events, scroll events, etc).
35 They are events NOT directly generated by the user's input devices.
36 */
37 wxEVT_CATEGORY_UI = 1,
38
39 /**
40 This category groups those events which are generated directly from the
41 user through input devices like mouse and keyboard and usually result in
42 data to be processed from the application
43 (e.g. mouse clicks, key presses, etc).
44 */
45 wxEVT_CATEGORY_USER_INPUT = 2,
46
47 /// This category is for wxSocketEvent
48 wxEVT_CATEGORY_SOCKET = 4,
49
50 /// This category is for wxTimerEvent
51 wxEVT_CATEGORY_TIMER = 8,
52
53 /**
54 This category is for any event used to send notifications from the
55 secondary threads to the main one or in general for notifications among
56 different threads (which may or may not be user-generated).
57 See e.g. wxThreadEvent.
58 */
59 wxEVT_CATEGORY_THREAD = 16,
60
61 /**
62 This mask is used in wxEventLoopBase::YieldFor to specify that all event
63 categories should be processed.
64 */
65 wxEVT_CATEGORY_ALL =
66 wxEVT_CATEGORY_UI|wxEVT_CATEGORY_USER_INPUT|wxEVT_CATEGORY_SOCKET| \
67 wxEVT_CATEGORY_TIMER|wxEVT_CATEGORY_THREAD
68 };
69
70 /**
71 @class wxEvent
72
73 An event is a structure holding information about an event passed to a
74 callback or member function.
75
76 wxEvent used to be a multipurpose event object, and is an abstract base class
77 for other event classes (see below).
78
79 For more information about events, see the @ref overview_events overview.
80
81 @beginWxPerlOnly
82 In wxPerl custom event classes should be derived from
83 @c Wx::PlEvent and @c Wx::PlCommandEvent.
84 @endWxPerlOnly
85
86 @library{wxbase}
87 @category{events}
88
89 @see wxCommandEvent, wxMouseEvent
90 */
91 class wxEvent : public wxObject
92 {
93 public:
94 /**
95 Constructor.
96
97 Notice that events are usually created by wxWidgets itself and creating
98 e.g. a wxPaintEvent in your code and sending it to e.g. a wxTextCtrl
99 will not usually affect it at all as native controls have no specific
100 knowledge about wxWidgets events. However you may construct objects of
101 specific types and pass them to wxEvtHandler::ProcessEvent() if you
102 want to create your own custom control and want to process its events
103 in the same manner as the standard ones.
104
105 Also please notice that the order of parameters in this constructor is
106 different from almost all the derived classes which specify the event
107 type as the first argument.
108
109 @param id
110 The identifier of the object (window, timer, ...) which generated
111 this event.
112 @param eventType
113 The unique type of event, e.g. wxEVT_PAINT, wxEVT_SIZE or
114 wxEVT_COMMAND_BUTTON_CLICKED.
115 */
116 wxEvent(int id = 0, wxEventType eventType = wxEVT_NULL);
117
118 /**
119 Returns a copy of the event.
120
121 Any event that is posted to the wxWidgets event system for later action
122 (via wxEvtHandler::AddPendingEvent, wxEvtHandler::QueueEvent or wxPostEvent())
123 must implement this method.
124
125 All wxWidgets events fully implement this method, but any derived events
126 implemented by the user should also implement this method just in case they
127 (or some event derived from them) are ever posted.
128
129 All wxWidgets events implement a copy constructor, so the easiest way of
130 implementing the Clone function is to implement a copy constructor for
131 a new event (call it MyEvent) and then define the Clone function like this:
132
133 @code
134 wxEvent *Clone() const { return new MyEvent(*this); }
135 @endcode
136 */
137 virtual wxEvent* Clone() const = 0;
138
139 /**
140 Returns the object (usually a window) associated with the event, if any.
141 */
142 wxObject* GetEventObject() const;
143
144 /**
145 Returns the identifier of the given event type, such as @c wxEVT_COMMAND_BUTTON_CLICKED.
146 */
147 wxEventType GetEventType() const;
148
149 /**
150 Returns a generic category for this event.
151 wxEvent implementation returns @c wxEVT_CATEGORY_UI by default.
152
153 This function is used to selectively process events in wxEventLoopBase::YieldFor.
154 */
155 virtual wxEventCategory GetEventCategory() const;
156
157 /**
158 Returns the identifier associated with this event, such as a button command id.
159 */
160 int GetId() const;
161
162 /**
163 Returns @true if the event handler should be skipped, @false otherwise.
164 */
165 bool GetSkipped() const;
166
167 /**
168 Gets the timestamp for the event. The timestamp is the time in milliseconds
169 since some fixed moment (not necessarily the standard Unix Epoch, so only
170 differences between the timestamps and not their absolute values usually make sense).
171
172 @warning
173 wxWidgets returns a non-NULL timestamp only for mouse and key events
174 (see wxMouseEvent and wxKeyEvent).
175 */
176 long GetTimestamp() const;
177
178 /**
179 Returns @true if the event is or is derived from wxCommandEvent else it returns @false.
180
181 @note exists only for optimization purposes.
182 */
183 bool IsCommandEvent() const;
184
185 /**
186 Sets the propagation level to the given value (for example returned from an
187 earlier call to wxEvent::StopPropagation).
188 */
189 void ResumePropagation(int propagationLevel);
190
191 /**
192 Sets the originating object.
193 */
194 void SetEventObject(wxObject* object);
195
196 /**
197 Sets the event type.
198 */
199 void SetEventType(wxEventType type);
200
201 /**
202 Sets the identifier associated with this event, such as a button command id.
203 */
204 void SetId(int id);
205
206 /**
207 Sets the timestamp for the event.
208 */
209 void SetTimestamp(long timeStamp = 0);
210
211 /**
212 Test if this event should be propagated or not, i.e. if the propagation level
213 is currently greater than 0.
214 */
215 bool ShouldPropagate() const;
216
217 /**
218 This method can be used inside an event handler to control whether further
219 event handlers bound to this event will be called after the current one returns.
220
221 Without Skip() (or equivalently if Skip(@false) is used), the event will not
222 be processed any more. If Skip(@true) is called, the event processing system
223 continues searching for a further handler function for this event, even though
224 it has been processed already in the current handler.
225
226 In general, it is recommended to skip all non-command events to allow the
227 default handling to take place. The command events are, however, normally not
228 skipped as usually a single command such as a button click or menu item
229 selection must only be processed by one handler.
230 */
231 void Skip(bool skip = true);
232
233 /**
234 Stop the event from propagating to its parent window.
235
236 Returns the old propagation level value which may be later passed to
237 ResumePropagation() to allow propagating the event again.
238 */
239 int StopPropagation();
240
241 protected:
242 /**
243 Indicates how many levels the event can propagate.
244
245 This member is protected and should typically only be set in the constructors
246 of the derived classes. It may be temporarily changed by StopPropagation()
247 and ResumePropagation() and tested with ShouldPropagate().
248
249 The initial value is set to either @c wxEVENT_PROPAGATE_NONE (by default)
250 meaning that the event shouldn't be propagated at all or to
251 @c wxEVENT_PROPAGATE_MAX (for command events) meaning that it should be
252 propagated as much as necessary.
253
254 Any positive number means that the event should be propagated but no more than
255 the given number of times. E.g. the propagation level may be set to 1 to
256 propagate the event to its parent only, but not to its grandparent.
257 */
258 int m_propagationLevel;
259 };
260
261 /**
262 @class wxEventBlocker
263
264 This class is a special event handler which allows to discard
265 any event (or a set of event types) directed to a specific window.
266
267 Example:
268
269 @code
270 void MyWindow::DoSomething()
271 {
272 {
273 // block all events directed to this window while
274 // we do the 1000 FunctionWhichSendsEvents() calls
275 wxEventBlocker blocker(this);
276
277 for ( int i = 0; i 1000; i++ )
278 FunctionWhichSendsEvents(i);
279
280 } // ~wxEventBlocker called, old event handler is restored
281
282 // the event generated by this call will be processed:
283 FunctionWhichSendsEvents(0)
284 }
285 @endcode
286
287 @library{wxcore}
288 @category{events}
289
290 @see @ref overview_events_processing, wxEvtHandler
291 */
292 class wxEventBlocker : public wxEvtHandler
293 {
294 public:
295 /**
296 Constructs the blocker for the given window and for the given event type.
297
298 If @a type is @c wxEVT_ANY, then all events for that window are blocked.
299 You can call Block() after creation to add other event types to the list
300 of events to block.
301
302 Note that the @a win window @b must remain alive until the
303 wxEventBlocker object destruction.
304 */
305 wxEventBlocker(wxWindow* win, wxEventType type = -1);
306
307 /**
308 Destructor. The blocker will remove itself from the chain of event handlers for
309 the window provided in the constructor, thus restoring normal processing of events.
310 */
311 virtual ~wxEventBlocker();
312
313 /**
314 Adds to the list of event types which should be blocked the given @a eventType.
315 */
316 void Block(wxEventType eventType);
317 };
318
319
320
321 /**
322 @class wxEvtHandler
323
324 A class that can handle events from the windowing system.
325 wxWindow is (and therefore all window classes are) derived from this class.
326
327 When events are received, wxEvtHandler invokes the method listed in the
328 event table using itself as the object. When using multiple inheritance
329 <b>it is imperative that the wxEvtHandler(-derived) class is the first
330 class inherited</b> such that the @c this pointer for the overall object
331 will be identical to the @c this pointer of the wxEvtHandler portion.
332
333 @library{wxbase}
334 @category{events}
335
336 @see @ref overview_events_processing, wxEventBlocker, wxEventLoopBase
337 */
338 class wxEvtHandler : public wxObject, public wxTrackable
339 {
340 public:
341 /**
342 Constructor.
343 */
344 wxEvtHandler();
345
346 /**
347 Destructor.
348
349 If the handler is part of a chain, the destructor will unlink itself
350 (see Unlink()).
351 */
352 virtual ~wxEvtHandler();
353
354
355 /**
356 @name Event queuing and processing
357 */
358 //@{
359
360 /**
361 Queue event for a later processing.
362
363 This method is similar to ProcessEvent() but while the latter is
364 synchronous, i.e. the event is processed immediately, before the
365 function returns, this one is asynchronous and returns immediately
366 while the event will be processed at some later time (usually during
367 the next event loop iteration).
368
369 Another important difference is that this method takes ownership of the
370 @a event parameter, i.e. it will delete it itself. This implies that
371 the event should be allocated on the heap and that the pointer can't be
372 used any more after the function returns (as it can be deleted at any
373 moment).
374
375 QueueEvent() can be used for inter-thread communication from the worker
376 threads to the main thread, it is safe in the sense that it uses
377 locking internally and avoids the problem mentioned in AddPendingEvent()
378 documentation by ensuring that the @a event object is not used by the
379 calling thread any more. Care should still be taken to avoid that some
380 fields of this object are used by it, notably any wxString members of
381 the event object must not be shallow copies of another wxString object
382 as this would result in them still using the same string buffer behind
383 the scenes. For example:
384 @code
385 void FunctionInAWorkerThread(const wxString& str)
386 {
387 wxCommandEvent* evt = new wxCommandEvent;
388
389 // NOT evt->SetString(str) as this would be a shallow copy
390 evt->SetString(str.c_str()); // make a deep copy
391
392 wxTheApp->QueueEvent( evt );
393 }
394 @endcode
395
396 Note that you can use wxThreadEvent instead of wxCommandEvent
397 to avoid this problem:
398 @code
399 void FunctionInAWorkerThread(const wxString& str)
400 {
401 wxThreadEvent evt;
402 evt->SetString(str);
403
404 // wxThreadEvent::Clone() makes sure that the internal wxString
405 // member is not shared by other wxString instances:
406 wxTheApp->QueueEvent( evt.Clone() );
407 }
408 @endcode
409
410 Finally notice that this method automatically wakes up the event loop
411 if it is currently idle by calling ::wxWakeUpIdle() so there is no need
412 to do it manually when using it.
413
414 @since 2.9.0
415
416 @param event
417 A heap-allocated event to be queued, QueueEvent() takes ownership
418 of it. This parameter shouldn't be @c NULL.
419 */
420 virtual void QueueEvent(wxEvent *event);
421
422 /**
423 Post an event to be processed later.
424
425 This function is similar to QueueEvent() but can't be used to post
426 events from worker threads for the event objects with wxString fields
427 (i.e. in practice most of them) because of an unsafe use of the same
428 wxString object which happens because the wxString field in the
429 original @a event object and its copy made internally by this function
430 share the same string buffer internally. Use QueueEvent() to avoid
431 this.
432
433 A copy of @a event is made by the function, so the original can be deleted
434 as soon as function returns (it is common that the original is created
435 on the stack). This requires that the wxEvent::Clone() method be
436 implemented by event so that it can be duplicated and stored until it
437 gets processed.
438
439 @param event
440 Event to add to the pending events queue.
441 */
442 virtual void AddPendingEvent(const wxEvent& event);
443
444 /**
445 Processes an event, searching event tables and calling zero or more suitable
446 event handler function(s).
447
448 Normally, your application would not call this function: it is called in the
449 wxWidgets implementation to dispatch incoming user interface events to the
450 framework (and application).
451
452 However, you might need to call it if implementing new functionality
453 (such as a new control) where you define new event types, as opposed to
454 allowing the user to override virtual functions.
455
456 Notice that you don't usually need to override ProcessEvent() to
457 customize the event handling, overriding the specially provided
458 TryBefore() and TryAfter() functions is usually enough. For example,
459 wxMDIParentFrame may override TryBefore() to ensure that the menu
460 events are processed in the active child frame before being processed
461 in the parent frame itself.
462
463 The normal order of event table searching is as follows:
464 -# wxApp::FilterEvent() is called. If it returns anything but @c -1
465 (default) the processing stops here.
466 -# If the object is disabled (via a call to wxEvtHandler::SetEvtHandlerEnabled)
467 the function skips to step (7).
468 -# TryBefore() is called (this is where wxValidator are taken into
469 account for wxWindow objects). If this returns @true, the function exits.
470 -# Dynamic event table of the handlers bound using Bind<>() is
471 searched. If a handler is found, it is executed and the function
472 returns @true unless the handler used wxEvent::Skip() to indicate
473 that it didn't handle the event in which case the search continues.
474 -# Static events table of the handlers bound using event table
475 macros is searched for this event handler. If this fails, the base
476 class event table table is tried, and so on until no more tables
477 exist or an appropriate function was found. If a handler is found,
478 the same logic as in the previous step applies.
479 -# The search is applied down the entire chain of event handlers (usually the
480 chain has a length of one). This chain can be formed using wxEvtHandler::SetNextHandler():
481 @image html overview_events_chain.png
482 (referring to the image, if @c A->ProcessEvent is called and it doesn't handle
483 the event, @c B->ProcessEvent will be called and so on...).
484 Note that in the case of wxWindow you can build a stack of event handlers
485 (see wxWindow::PushEventHandler() for more info).
486 If any of the handlers of the chain return @true, the function exits.
487 -# TryAfter() is called: for the wxWindow object this may propagate the
488 event to the window parent (recursively). If the event is still not
489 processed, ProcessEvent() on wxTheApp object is called as the last
490 step.
491
492 Notice that steps (2)-(6) are performed in ProcessEventHere() which is
493 called by this function.
494
495 @param event
496 Event to process.
497 @return
498 @true if a suitable event handler function was found and executed,
499 and the function did not call wxEvent::Skip.
500
501 @see SearchEventTable()
502 */
503 virtual bool ProcessEvent(wxEvent& event);
504
505 /**
506 Try to process the event in this event handler.
507
508 This method is called from ProcessEvent(), please see the detailed
509 description of the event processing logic there.
510
511 It is @em not virtual and so may not be overridden but it does call
512 virtual TryBefore() which may be overridden.
513
514 @param event
515 Event to process.
516 @return
517 @true if this object itself defines a handler for this event and
518 the handler didn't skip the event.
519 */
520 bool ProcessEventHere(wxEvent& event);
521
522 /**
523 Processes an event by calling ProcessEvent() and handles any exceptions
524 that occur in the process.
525 If an exception is thrown in event handler, wxApp::OnExceptionInMainLoop is called.
526
527 @param event
528 Event to process.
529
530 @return @true if the event was processed, @false if no handler was found
531 or an exception was thrown.
532
533 @see wxWindow::HandleWindowEvent
534 */
535 bool SafelyProcessEvent(wxEvent& event);
536
537 /**
538 Processes the pending events previously queued using QueueEvent() or
539 AddPendingEvent(); you must call this function only if you are sure
540 there are pending events for this handler, otherwise a @c wxCHECK
541 will fail.
542
543 The real processing still happens in ProcessEvent() which is called by this
544 function.
545
546 Note that this function needs a valid application object (see
547 wxAppConsole::GetInstance()) because wxApp holds the list of the event
548 handlers with pending events and this function manipulates that list.
549 */
550 void ProcessPendingEvents();
551
552 /**
553 Deletes all events queued on this event handler using QueueEvent() or
554 AddPendingEvent().
555
556 Use with care because the events which are deleted are (obviously) not
557 processed and this may have unwanted consequences (e.g. user actions events
558 will be lost).
559 */
560 void DeletePendingEvents();
561
562 /**
563 Searches the event table, executing an event handler function if an appropriate
564 one is found.
565
566 @param table
567 Event table to be searched.
568 @param event
569 Event to be matched against an event table entry.
570
571 @return @true if a suitable event handler function was found and
572 executed, and the function did not call wxEvent::Skip.
573
574 @remarks This function looks through the object's event table and tries
575 to find an entry that will match the event.
576 An entry will match if:
577 @li The event type matches, and
578 @li the identifier or identifier range matches, or the event table
579 entry's identifier is zero.
580
581 If a suitable function is called but calls wxEvent::Skip, this
582 function will fail, and searching will continue.
583
584 @todo this function in the header is listed as an "implementation only" function;
585 are we sure we want to document it?
586
587 @see ProcessEvent()
588 */
589 virtual bool SearchEventTable(wxEventTable& table,
590 wxEvent& event);
591
592 //@}
593
594
595 /**
596 @name Connecting and disconnecting
597 */
598 //@{
599
600 /**
601 Connects the given function dynamically with the event handler, id and
602 event type.
603
604 Notice that Bind() provides a more flexible and safer way to do the
605 same thing as Connect(), please use it in any new code -- while
606 Connect() is not formally deprecated due to its existing widespread
607 usage, it has no advantages compared to Bind().
608
609 This is an alternative to the use of static event tables. It is more
610 flexible as it allows to connect events generated by some object to an
611 event handler defined in a different object of a different class (which
612 is impossible to do directly with the event tables -- the events can be
613 only handled in another object if they are propagated upwards to it).
614 Do make sure to specify the correct @a eventSink when connecting to an
615 event of a different object.
616
617 See @ref overview_events_bind for more detailed explanation
618 of this function and the @ref page_samples_event sample for usage
619 examples.
620
621 This specific overload allows you to connect an event handler to a @e range
622 of @e source IDs.
623 Do not confuse @e source IDs with event @e types: source IDs identify the
624 event generator objects (typically wxMenuItem or wxWindow objects) while the
625 event @e type identify which type of events should be handled by the
626 given @e function (an event generator object may generate many different
627 types of events!).
628
629 @param id
630 The first ID of the identifier range to be associated with the event
631 handler function.
632 @param lastId
633 The last ID of the identifier range to be associated with the event
634 handler function.
635 @param eventType
636 The event type to be associated with this event handler.
637 @param function
638 The event handler function. Note that this function should
639 be explicitly converted to the correct type which can be done using a macro
640 called @c wxFooEventHandler for the handler for any @c wxFooEvent.
641 @param userData
642 Data to be associated with the event table entry.
643 @param eventSink
644 Object whose member function should be called. It must be specified
645 when connecting an event generated by one object to a member
646 function of a different object. If it is omitted, @c this is used.
647
648 @beginWxPerlOnly
649 In wxPerl this function takes 4 arguments: @a id, @a lastid,
650 @a type, @a method; if @a method is undef, the handler is
651 disconnected.}
652 @endWxPerlOnly
653
654 @see Bind<>()
655 */
656 void Connect(int id, int lastId, wxEventType eventType,
657 wxObjectEventFunction function,
658 wxObject* userData = NULL,
659 wxEvtHandler* eventSink = NULL);
660
661 /**
662 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
663 overload for more info.
664
665 This overload can be used to attach an event handler to a single source ID:
666
667 Example:
668 @code
669 frame->Connect( wxID_EXIT,
670 wxEVT_COMMAND_MENU_SELECTED,
671 wxCommandEventHandler(MyFrame::OnQuit) );
672 @endcode
673
674 @beginWxPerlOnly
675 Not supported by wxPerl.
676 @endWxPerlOnly
677 */
678 void Connect(int id, wxEventType eventType,
679 wxObjectEventFunction function,
680 wxObject* userData = NULL,
681 wxEvtHandler* eventSink = NULL);
682
683 /**
684 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
685 overload for more info.
686
687 This overload will connect the given event handler so that regardless of the
688 ID of the event source, the handler will be called.
689
690 @beginWxPerlOnly
691 Not supported by wxPerl.
692 @endWxPerlOnly
693 */
694 void Connect(wxEventType eventType,
695 wxObjectEventFunction function,
696 wxObject* userData = NULL,
697 wxEvtHandler* eventSink = NULL);
698
699 /**
700 Disconnects the given function dynamically from the event handler, using the
701 specified parameters as search criteria and returning @true if a matching
702 function has been found and removed.
703
704 This method can only disconnect functions which have been added using the
705 Connect() method. There is no way to disconnect functions connected using
706 the (static) event tables.
707
708 @param eventType
709 The event type associated with this event handler.
710 @param function
711 The event handler function.
712 @param userData
713 Data associated with the event table entry.
714 @param eventSink
715 Object whose member function should be called.
716
717 @beginWxPerlOnly
718 Not supported by wxPerl.
719 @endWxPerlOnly
720 */
721 bool Disconnect(wxEventType eventType,
722 wxObjectEventFunction function,
723 wxObject* userData = NULL,
724 wxEvtHandler* eventSink = NULL);
725
726 /**
727 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
728 overload for more info.
729
730 This overload takes the additional @a id parameter.
731
732 @beginWxPerlOnly
733 Not supported by wxPerl.
734 @endWxPerlOnly
735 */
736 bool Disconnect(int id = wxID_ANY,
737 wxEventType eventType = wxEVT_NULL,
738 wxObjectEventFunction function = NULL,
739 wxObject* userData = NULL,
740 wxEvtHandler* eventSink = NULL);
741
742 /**
743 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
744 overload for more info.
745
746 This overload takes an additional range of source IDs.
747
748 @beginWxPerlOnly
749 In wxPerl this function takes 3 arguments: @a id,
750 @a lastid, @a type.
751 @endWxPerlOnly
752 */
753 bool Disconnect(int id, int lastId,
754 wxEventType eventType,
755 wxObjectEventFunction function = NULL,
756 wxObject* userData = NULL,
757 wxEvtHandler* eventSink = NULL);
758 //@}
759
760
761 /**
762 @name Binding and Unbinding
763 */
764 //@{
765
766 /**
767 Binds the given function, functor or method dynamically with the event.
768
769 This offers basically the same functionality as Connect(), but it is
770 more flexible as it also allows you to use ordinary functions and
771 arbitrary functors as event handlers. It is also less restrictive then
772 Connect() because you can use an arbitrary method as an event handler,
773 where as Connect() requires a wxEvtHandler derived handler.
774
775 See @ref overview_events_bind for more detailed explanation
776 of this function and the @ref page_samples_event sample for usage
777 examples.
778
779 @param eventType
780 The event type to be associated with this event handler.
781 @param functor
782 The event handler functor. This can be an ordinary function but also
783 an arbitrary functor like boost::function<>.
784 @param id
785 The first ID of the identifier range to be associated with the event
786 handler.
787 @param lastId
788 The last ID of the identifier range to be associated with the event
789 handler.
790 @param userData
791 Data to be associated with the event table entry.
792
793 @since 2.9.0
794 */
795 template <typename EventTag, typename Functor>
796 void Bind(const EventTag& eventType,
797 Functor functor,
798 int id = wxID_ANY,
799 int lastId = wxID_ANY,
800 wxObject *userData = NULL);
801
802 /**
803 See the Bind<>(const EventTag&, Functor, int, int, wxObject*) overload for
804 more info.
805
806 This overload will bind the given method as the event handler.
807
808 @param eventType
809 The event type to be associated with this event handler.
810 @param method
811 The event handler method. This can be an arbitrary method (doesn't need
812 to be from a wxEvtHandler derived class).
813 @param handler
814 Object whose method should be called. It must always be specified
815 so it can be checked at compile time whether the given method is an
816 actual member of the given handler.
817 @param id
818 The first ID of the identifier range to be associated with the event
819 handler.
820 @param lastId
821 The last ID of the identifier range to be associated with the event
822 handler.
823 @param userData
824 Data to be associated with the event table entry.
825
826 @since 2.9.0
827 */
828 template <typename EventTag, typename Class, typename EventArg, typename EventHandler>
829 void Bind(const EventTag &eventType,
830 void (Class::*method)(EventArg &),
831 EventHandler *handler,
832 int id = wxID_ANY,
833 int lastId = wxID_ANY,
834 wxObject *userData = NULL);
835 /**
836 Unbinds the given function, functor or method dynamically from the
837 event handler, using the specified parameters as search criteria and
838 returning @true if a matching function has been found and removed.
839
840 This method can only unbind functions, functors or methods which have
841 been added using the Bind<>() method. There is no way to unbind
842 functions bound using the (static) event tables.
843
844 @param eventType
845 The event type associated with this event handler.
846 @param functor
847 The event handler functor. This can be an ordinary function but also
848 an arbitrary functor like boost::function<>.
849 @param id
850 The first ID of the identifier range associated with the event
851 handler.
852 @param lastId
853 The last ID of the identifier range associated with the event
854 handler.
855 @param userData
856 Data associated with the event table entry.
857
858 @since 2.9.0
859 */
860 template <typename EventTag, typename Functor>
861 bool Unbind(const EventTag& eventType,
862 Functor functor,
863 int id = wxID_ANY,
864 int lastId = wxID_ANY,
865 wxObject *userData = NULL);
866
867 /**
868 See the Unbind<>(const EventTag&, Functor, int, int, wxObject*)
869 overload for more info.
870
871 This overload unbinds the given method from the event..
872
873 @param eventType
874 The event type associated with this event handler.
875 @param method
876 The event handler method associated with this event.
877 @param handler
878 Object whose method was called.
879 @param id
880 The first ID of the identifier range associated with the event
881 handler.
882 @param lastId
883 The last ID of the identifier range associated with the event
884 handler.
885 @param userData
886 Data associated with the event table entry.
887
888 @since 2.9.0
889 */
890 template <typename EventTag, typename Class, typename EventArg, typename EventHandler>
891 bool Unbind(const EventTag &eventType,
892 void (Class::*method)(EventArg&),
893 EventHandler *handler,
894 int id = wxID_ANY,
895 int lastId = wxID_ANY,
896 wxObject *userData = NULL );
897 //@}
898 /**
899 @name User-supplied data
900 */
901 //@{
902
903 /**
904 Returns user-supplied client data.
905
906 @remarks Normally, any extra data the programmer wishes to associate with
907 the object should be made available by deriving a new class with
908 new data members.
909
910 @see SetClientData()
911 */
912 void* GetClientData() const;
913
914 /**
915 Returns a pointer to the user-supplied client data object.
916
917 @see SetClientObject(), wxClientData
918 */
919 wxClientData* GetClientObject() const;
920
921 /**
922 Sets user-supplied client data.
923
924 @param data
925 Data to be associated with the event handler.
926
927 @remarks Normally, any extra data the programmer wishes to associate
928 with the object should be made available by deriving a new
929 class with new data members. You must not call this method
930 and SetClientObject on the same class - only one of them.
931
932 @see GetClientData()
933 */
934 void SetClientData(void* data);
935
936 /**
937 Set the client data object. Any previous object will be deleted.
938
939 @see GetClientObject(), wxClientData
940 */
941 void SetClientObject(wxClientData* data);
942
943 //@}
944
945
946 /**
947 @name Event handler chaining
948
949 wxEvtHandler can be arranged in a double-linked list of handlers
950 which is automatically iterated by ProcessEvent() if needed.
951 */
952 //@{
953
954 /**
955 Returns @true if the event handler is enabled, @false otherwise.
956
957 @see SetEvtHandlerEnabled()
958 */
959 bool GetEvtHandlerEnabled() const;
960
961 /**
962 Returns the pointer to the next handler in the chain.
963
964 @see SetNextHandler(), GetPreviousHandler(), SetPreviousHandler(),
965 wxWindow::PushEventHandler, wxWindow::PopEventHandler
966 */
967 wxEvtHandler* GetNextHandler() const;
968
969 /**
970 Returns the pointer to the previous handler in the chain.
971
972 @see SetPreviousHandler(), GetNextHandler(), SetNextHandler(),
973 wxWindow::PushEventHandler, wxWindow::PopEventHandler
974 */
975 wxEvtHandler* GetPreviousHandler() const;
976
977 /**
978 Enables or disables the event handler.
979
980 @param enabled
981 @true if the event handler is to be enabled, @false if it is to be disabled.
982
983 @remarks You can use this function to avoid having to remove the event
984 handler from the chain, for example when implementing a
985 dialog editor and changing from edit to test mode.
986
987 @see GetEvtHandlerEnabled()
988 */
989 void SetEvtHandlerEnabled(bool enabled);
990
991 /**
992 Sets the pointer to the next handler.
993
994 @remarks
995 See ProcessEvent() for more info about how the chains of event handlers
996 are internally used.
997 Also remember that wxEvtHandler uses double-linked lists and thus if you
998 use this function, you should also call SetPreviousHandler() on the
999 argument passed to this function:
1000 @code
1001 handlerA->SetNextHandler(handlerB);
1002 handlerB->SetPreviousHandler(handlerA);
1003 @endcode
1004
1005 @param handler
1006 The event handler to be set as the next handler.
1007 Cannot be @NULL.
1008
1009 @see @ref overview_events_processing
1010 */
1011 virtual void SetNextHandler(wxEvtHandler* handler);
1012
1013 /**
1014 Sets the pointer to the previous handler.
1015 All remarks about SetNextHandler() apply to this function as well.
1016
1017 @param handler
1018 The event handler to be set as the previous handler.
1019 Cannot be @NULL.
1020
1021 @see @ref overview_events_processing
1022 */
1023 virtual void SetPreviousHandler(wxEvtHandler* handler);
1024
1025 /**
1026 Unlinks this event handler from the chain it's part of (if any);
1027 then links the "previous" event handler to the "next" one
1028 (so that the chain won't be interrupted).
1029
1030 E.g. if before calling Unlink() you have the following chain:
1031 @image html evthandler_unlink_before.png
1032 then after calling @c B->Unlink() you'll have:
1033 @image html evthandler_unlink_after.png
1034
1035 @since 2.9.0
1036 */
1037 void Unlink();
1038
1039 /**
1040 Returns @true if the next and the previous handler pointers of this
1041 event handler instance are @NULL.
1042
1043 @since 2.9.0
1044
1045 @see SetPreviousHandler(), SetNextHandler()
1046 */
1047 bool IsUnlinked() const;
1048
1049 //@}
1050
1051 protected:
1052 /**
1053 Method called by ProcessEvent() before examining this object event
1054 tables.
1055
1056 This method can be overridden to hook into the event processing logic
1057 as early as possible. You should usually call the base class version
1058 when overriding this method, even if wxEvtHandler itself does nothing
1059 here, some derived classes do use this method, e.g. wxWindow implements
1060 support for wxValidator in it.
1061
1062 Example:
1063 @code
1064 class MyClass : public BaseClass // inheriting from wxEvtHandler
1065 {
1066 ...
1067 protected:
1068 virtual bool TryBefore(wxEvent& event)
1069 {
1070 if ( MyPreProcess(event) )
1071 return true;
1072
1073 return BaseClass::TryBefore(event);
1074 }
1075 };
1076 @endcode
1077
1078 @see ProcessEvent(), ProcessEventHere()
1079 */
1080 virtual bool TryBefore(wxEvent& event);
1081
1082 /**
1083 Method called by ProcessEvent() as last resort.
1084
1085 This method can be overridden to implement post-processing for the
1086 events which were not processed anywhere else.
1087
1088 The base class version handles forwarding the unprocessed events to
1089 wxApp at wxEvtHandler level and propagating them upwards the window
1090 child-parent chain at wxWindow level and so should usually be called
1091 when overriding this method:
1092 @code
1093 class MyClass : public BaseClass // inheriting from wxEvtHandler
1094 {
1095 ...
1096 protected:
1097 virtual bool TryAfter(wxEvent& event)
1098 {
1099 if ( BaseClass::TryAfter(event) )
1100 return true;
1101
1102 return MyPostProcess(event);
1103 }
1104 };
1105 @endcode
1106
1107 @see ProcessEvent(), ProcessEventHere()
1108 */
1109 virtual bool TryAfter(wxEvent& event);
1110 };
1111
1112
1113 /**
1114 Flags for categories of keys.
1115
1116 These values are used by wxKeyEvent::IsKeyInCategory(). They may be
1117 combined via the bitwise operators |, &, and ~.
1118
1119 @since 2.9.1
1120 */
1121 enum wxKeyCategoryFlags
1122 {
1123 /// arrow keys, on and off numeric keypads
1124 WXK_CATEGORY_ARROW,
1125
1126 /// page up and page down keys, on and off numeric keypads
1127 WXK_CATEGORY_PAGING,
1128
1129 /// home and end keys, on and off numeric keypads
1130 WXK_CATEGORY_JUMP,
1131
1132 /// tab key, on and off numeric keypads
1133 WXK_CATEGORY_TAB,
1134
1135 /// backspace and delete keys, on and off numeric keypads
1136 WXK_CATEGORY_CUT,
1137
1138 /// union of WXK_CATEGORY_ARROW, WXK_CATEGORY_PAGING, and WXK_CATEGORY_JUMP categories
1139 WXK_CATEGORY_NAVIGATION
1140 };
1141
1142
1143 /**
1144 @class wxKeyEvent
1145
1146 This event class contains information about keypress (character) events.
1147
1148 Notice that there are three different kinds of keyboard events in wxWidgets:
1149 key down and up events and char events. The difference between the first two
1150 is clear - the first corresponds to a key press and the second to a key
1151 release - otherwise they are identical. Just note that if the key is
1152 maintained in a pressed state you will typically get a lot of (automatically
1153 generated) down events but only one up so it is wrong to assume that there is
1154 one up event corresponding to each down one.
1155
1156 Both key events provide untranslated key codes while the char event carries
1157 the translated one. The untranslated code for alphanumeric keys is always
1158 an upper case value. For the other keys it is one of @c WXK_XXX values
1159 from the ::wxKeyCode enumeration.
1160 The translated key is, in general, the character the user expects to appear
1161 as the result of the key combination when typing the text into a text entry
1162 zone, for example.
1163
1164 A few examples to clarify this (all assume that CAPS LOCK is unpressed
1165 and the standard US keyboard): when the @c 'A' key is pressed, the key down
1166 event key code is equal to @c ASCII A == 65. But the char event key code
1167 is @c ASCII a == 97. On the other hand, if you press both SHIFT and
1168 @c 'A' keys simultaneously , the key code in key down event will still be
1169 just @c 'A' while the char event key code parameter will now be @c 'A'
1170 as well.
1171
1172 Although in this simple case it is clear that the correct key code could be
1173 found in the key down event handler by checking the value returned by
1174 wxKeyEvent::ShiftDown(), in general you should use @c EVT_CHAR for this as
1175 for non-alphanumeric keys the translation is keyboard-layout dependent and
1176 can only be done properly by the system itself.
1177
1178 Another kind of translation is done when the control key is pressed: for
1179 example, for CTRL-A key press the key down event still carries the
1180 same key code @c 'a' as usual but the char event will have key code of 1,
1181 the ASCII value of this key combination.
1182
1183 You may discover how the other keys on your system behave interactively by
1184 running the @ref page_samples_text wxWidgets sample and pressing some keys
1185 in any of the text controls shown in it.
1186
1187 @b Tip: be sure to call @c event.Skip() for events that you don't process in
1188 key event function, otherwise menu shortcuts may cease to work under Windows.
1189
1190 @note If a key down (@c EVT_KEY_DOWN) event is caught and the event handler
1191 does not call @c event.Skip() then the corresponding char event
1192 (@c EVT_CHAR) will not happen.
1193 This is by design and enables the programs that handle both types of
1194 events to be a bit simpler.
1195
1196 @note For Windows programmers: The key and char events in wxWidgets are
1197 similar to but slightly different from Windows @c WM_KEYDOWN and
1198 @c WM_CHAR events. In particular, Alt-x combination will generate a
1199 char event in wxWidgets (unless it is used as an accelerator).
1200
1201
1202 @beginEventTable{wxKeyEvent}
1203 @event{EVT_KEY_DOWN(func)}
1204 Process a @c wxEVT_KEY_DOWN event (any key has been pressed).
1205 @event{EVT_KEY_UP(func)}
1206 Process a @c wxEVT_KEY_UP event (any key has been released).
1207 @event{EVT_CHAR(func)}
1208 Process a @c wxEVT_CHAR event.
1209 @endEventTable
1210
1211 @see wxKeyboardState
1212
1213 @library{wxcore}
1214 @category{events}
1215 */
1216 class wxKeyEvent : public wxEvent,
1217 public wxKeyboardState
1218 {
1219 public:
1220 /**
1221 Constructor.
1222 Currently, the only valid event types are @c wxEVT_CHAR and @c wxEVT_CHAR_HOOK.
1223 */
1224 wxKeyEvent(wxEventType keyEventType = wxEVT_NULL);
1225
1226 /**
1227 Returns the virtual key code. ASCII events return normal ASCII values,
1228 while non-ASCII events return values such as @b WXK_LEFT for the left cursor
1229 key. See ::wxKeyCode for a full list of the virtual key codes.
1230
1231 Note that in Unicode build, the returned value is meaningful only if the
1232 user entered a character that can be represented in current locale's default
1233 charset. You can obtain the corresponding Unicode character using GetUnicodeKey().
1234 */
1235 int GetKeyCode() const;
1236
1237 /**
1238 Returns true if the key is in the given key category.
1239
1240 @param category
1241 A bitwise combination of named ::wxKeyCategoryFlags constants.
1242
1243 @since 2.9.1
1244 */
1245 bool IsKeyInCategory(int category) const;
1246
1247 //@{
1248 /**
1249 Obtains the position (in client coordinates) at which the key was pressed.
1250 */
1251 wxPoint GetPosition() const;
1252 void GetPosition(long* x, long* y) const;
1253 //@}
1254
1255 /**
1256 Returns the raw key code for this event. This is a platform-dependent scan code
1257 which should only be used in advanced applications.
1258
1259 @note Currently the raw key codes are not supported by all ports, use
1260 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1261 */
1262 wxUint32 GetRawKeyCode() const;
1263
1264 /**
1265 Returns the low level key flags for this event. The flags are
1266 platform-dependent and should only be used in advanced applications.
1267
1268 @note Currently the raw key flags are not supported by all ports, use
1269 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1270 */
1271 wxUint32 GetRawKeyFlags() const;
1272
1273 /**
1274 Returns the Unicode character corresponding to this key event.
1275
1276 This function is only available in Unicode build, i.e. when
1277 @c wxUSE_UNICODE is 1.
1278 */
1279 wxChar GetUnicodeKey() const;
1280
1281 /**
1282 Returns the X position (in client coordinates) of the event.
1283 */
1284 wxCoord GetX() const;
1285
1286 /**
1287 Returns the Y position (in client coordinates) of the event.
1288 */
1289 wxCoord GetY() const;
1290 };
1291
1292
1293
1294 /**
1295 @class wxJoystickEvent
1296
1297 This event class contains information about joystick events, particularly
1298 events received by windows.
1299
1300 @beginEventTable{wxJoystickEvent}
1301 @event{EVT_JOY_BUTTON_DOWN(func)}
1302 Process a @c wxEVT_JOY_BUTTON_DOWN event.
1303 @event{EVT_JOY_BUTTON_UP(func)}
1304 Process a @c wxEVT_JOY_BUTTON_UP event.
1305 @event{EVT_JOY_MOVE(func)}
1306 Process a @c wxEVT_JOY_MOVE event.
1307 @event{EVT_JOY_ZMOVE(func)}
1308 Process a @c wxEVT_JOY_ZMOVE event.
1309 @event{EVT_JOYSTICK_EVENTS(func)}
1310 Processes all joystick events.
1311 @endEventTable
1312
1313 @library{wxcore}
1314 @category{events}
1315
1316 @see wxJoystick
1317 */
1318 class wxJoystickEvent : public wxEvent
1319 {
1320 public:
1321 /**
1322 Constructor.
1323 */
1324 wxJoystickEvent(wxEventType eventType = wxEVT_NULL, int state = 0,
1325 int joystick = wxJOYSTICK1,
1326 int change = 0);
1327
1328 /**
1329 Returns @true if the event was a down event from the specified button
1330 (or any button).
1331
1332 @param button
1333 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1334 indicate any button down event.
1335 */
1336 bool ButtonDown(int button = wxJOY_BUTTON_ANY) const;
1337
1338 /**
1339 Returns @true if the specified button (or any button) was in a down state.
1340
1341 @param button
1342 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1343 indicate any button down event.
1344 */
1345 bool ButtonIsDown(int button = wxJOY_BUTTON_ANY) const;
1346
1347 /**
1348 Returns @true if the event was an up event from the specified button
1349 (or any button).
1350
1351 @param button
1352 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1353 indicate any button down event.
1354 */
1355 bool ButtonUp(int button = wxJOY_BUTTON_ANY) const;
1356
1357 /**
1358 Returns the identifier of the button changing state.
1359
1360 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1361 */
1362 int GetButtonChange() const;
1363
1364 /**
1365 Returns the down state of the buttons.
1366
1367 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1368 */
1369 int GetButtonState() const;
1370
1371 /**
1372 Returns the identifier of the joystick generating the event - one of
1373 wxJOYSTICK1 and wxJOYSTICK2.
1374 */
1375 int GetJoystick() const;
1376
1377 /**
1378 Returns the x, y position of the joystick event.
1379 */
1380 wxPoint GetPosition() const;
1381
1382 /**
1383 Returns the z position of the joystick event.
1384 */
1385 int GetZPosition() const;
1386
1387 /**
1388 Returns @true if this was a button up or down event
1389 (@e not 'is any button down?').
1390 */
1391 bool IsButton() const;
1392
1393 /**
1394 Returns @true if this was an x, y move event.
1395 */
1396 bool IsMove() const;
1397
1398 /**
1399 Returns @true if this was a z move event.
1400 */
1401 bool IsZMove() const;
1402 };
1403
1404
1405
1406 /**
1407 @class wxScrollWinEvent
1408
1409 A scroll event holds information about events sent from scrolling windows.
1410
1411 Note that you can use the EVT_SCROLLWIN* macros for intercepting scroll window events
1412 from the receiving window.
1413
1414 @beginEventTable{wxScrollWinEvent}
1415 @event{EVT_SCROLLWIN(func)}
1416 Process all scroll events.
1417 @event{EVT_SCROLLWIN_TOP(func)}
1418 Process wxEVT_SCROLLWIN_TOP scroll-to-top events.
1419 @event{EVT_SCROLLWIN_BOTTOM(func)}
1420 Process wxEVT_SCROLLWIN_BOTTOM scroll-to-bottom events.
1421 @event{EVT_SCROLLWIN_LINEUP(func)}
1422 Process wxEVT_SCROLLWIN_LINEUP line up events.
1423 @event{EVT_SCROLLWIN_LINEDOWN(func)}
1424 Process wxEVT_SCROLLWIN_LINEDOWN line down events.
1425 @event{EVT_SCROLLWIN_PAGEUP(func)}
1426 Process wxEVT_SCROLLWIN_PAGEUP page up events.
1427 @event{EVT_SCROLLWIN_PAGEDOWN(func)}
1428 Process wxEVT_SCROLLWIN_PAGEDOWN page down events.
1429 @event{EVT_SCROLLWIN_THUMBTRACK(func)}
1430 Process wxEVT_SCROLLWIN_THUMBTRACK thumbtrack events
1431 (frequent events sent as the user drags the thumbtrack).
1432 @event{EVT_SCROLLWIN_THUMBRELEASE(func)}
1433 Process wxEVT_SCROLLWIN_THUMBRELEASE thumb release events.
1434 @endEventTable
1435
1436
1437 @library{wxcore}
1438 @category{events}
1439
1440 @see wxScrollEvent, @ref overview_events
1441 */
1442 class wxScrollWinEvent : public wxEvent
1443 {
1444 public:
1445 /**
1446 Constructor.
1447 */
1448 wxScrollWinEvent(wxEventType commandType = wxEVT_NULL, int pos = 0,
1449 int orientation = 0);
1450
1451 /**
1452 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
1453 scrollbar.
1454
1455 @todo wxHORIZONTAL and wxVERTICAL should go in their own enum
1456 */
1457 int GetOrientation() const;
1458
1459 /**
1460 Returns the position of the scrollbar for the thumb track and release events.
1461
1462 Note that this field can't be used for the other events, you need to query
1463 the window itself for the current position in that case.
1464 */
1465 int GetPosition() const;
1466 };
1467
1468
1469
1470 /**
1471 @class wxSysColourChangedEvent
1472
1473 This class is used for system colour change events, which are generated
1474 when the user changes the colour settings using the control panel.
1475 This is only appropriate under Windows.
1476
1477 @remarks
1478 The default event handler for this event propagates the event to child windows,
1479 since Windows only sends the events to top-level windows.
1480 If intercepting this event for a top-level window, remember to call the base
1481 class handler, or to pass the event on to the window's children explicitly.
1482
1483 @beginEventTable{wxSysColourChangedEvent}
1484 @event{EVT_SYS_COLOUR_CHANGED(func)}
1485 Process a @c wxEVT_SYS_COLOUR_CHANGED event.
1486 @endEventTable
1487
1488 @library{wxcore}
1489 @category{events}
1490
1491 @see @ref overview_events
1492 */
1493 class wxSysColourChangedEvent : public wxEvent
1494 {
1495 public:
1496 /**
1497 Constructor.
1498 */
1499 wxSysColourChangedEvent();
1500 };
1501
1502
1503
1504 /**
1505 @class wxWindowCreateEvent
1506
1507 This event is sent just after the actual window associated with a wxWindow
1508 object has been created.
1509
1510 Since it is derived from wxCommandEvent, the event propagates up
1511 the window hierarchy.
1512
1513 @beginEventTable{wxWindowCreateEvent}
1514 @event{EVT_WINDOW_CREATE(func)}
1515 Process a @c wxEVT_CREATE event.
1516 @endEventTable
1517
1518 @library{wxcore}
1519 @category{events}
1520
1521 @see @ref overview_events, wxWindowDestroyEvent
1522 */
1523 class wxWindowCreateEvent : public wxCommandEvent
1524 {
1525 public:
1526 /**
1527 Constructor.
1528 */
1529 wxWindowCreateEvent(wxWindow* win = NULL);
1530
1531 /// Retutn the window being created.
1532 wxWindow *GetWindow() const;
1533 };
1534
1535
1536
1537 /**
1538 @class wxPaintEvent
1539
1540 A paint event is sent when a window's contents needs to be repainted.
1541
1542 Please notice that in general it is impossible to change the drawing of a
1543 standard control (such as wxButton) and so you shouldn't attempt to handle
1544 paint events for them as even if it might work on some platforms, this is
1545 inherently not portable and won't work everywhere.
1546
1547 @remarks
1548 Note that in a paint event handler, the application must always create a
1549 wxPaintDC object, even if you do not use it. Otherwise, under MS Windows,
1550 refreshing for this and other windows will go wrong.
1551 For example:
1552 @code
1553 void MyWindow::OnPaint(wxPaintEvent& event)
1554 {
1555 wxPaintDC dc(this);
1556
1557 DrawMyDocument(dc);
1558 }
1559 @endcode
1560 You can optimize painting by retrieving the rectangles that have been damaged
1561 and only repainting these. The rectangles are in terms of the client area,
1562 and are unscrolled, so you will need to do some calculations using the current
1563 view position to obtain logical, scrolled units.
1564 Here is an example of using the wxRegionIterator class:
1565 @code
1566 // Called when window needs to be repainted.
1567 void MyWindow::OnPaint(wxPaintEvent& event)
1568 {
1569 wxPaintDC dc(this);
1570
1571 // Find Out where the window is scrolled to
1572 int vbX,vbY; // Top left corner of client
1573 GetViewStart(&vbX,&vbY);
1574
1575 int vX,vY,vW,vH; // Dimensions of client area in pixels
1576 wxRegionIterator upd(GetUpdateRegion()); // get the update rect list
1577
1578 while (upd)
1579 {
1580 vX = upd.GetX();
1581 vY = upd.GetY();
1582 vW = upd.GetW();
1583 vH = upd.GetH();
1584
1585 // Alternatively we can do this:
1586 // wxRect rect(upd.GetRect());
1587
1588 // Repaint this rectangle
1589 ...some code...
1590
1591 upd ++ ;
1592 }
1593 }
1594 @endcode
1595
1596
1597 @beginEventTable{wxPaintEvent}
1598 @event{EVT_PAINT(func)}
1599 Process a @c wxEVT_PAINT event.
1600 @endEventTable
1601
1602 @library{wxcore}
1603 @category{events}
1604
1605 @see @ref overview_events
1606 */
1607 class wxPaintEvent : public wxEvent
1608 {
1609 public:
1610 /**
1611 Constructor.
1612 */
1613 wxPaintEvent(int id = 0);
1614 };
1615
1616
1617
1618 /**
1619 @class wxMaximizeEvent
1620
1621 An event being sent when a top level window is maximized. Notice that it is
1622 not sent when the window is restored to its original size after it had been
1623 maximized, only a normal wxSizeEvent is generated in this case.
1624
1625 @beginEventTable{wxMaximizeEvent}
1626 @event{EVT_MAXIMIZE(func)}
1627 Process a @c wxEVT_MAXIMIZE event.
1628 @endEventTable
1629
1630 @library{wxcore}
1631 @category{events}
1632
1633 @see @ref overview_events, wxTopLevelWindow::Maximize,
1634 wxTopLevelWindow::IsMaximized
1635 */
1636 class wxMaximizeEvent : public wxEvent
1637 {
1638 public:
1639 /**
1640 Constructor. Only used by wxWidgets internally.
1641 */
1642 wxMaximizeEvent(int id = 0);
1643 };
1644
1645 /**
1646 The possibles modes to pass to wxUpdateUIEvent::SetMode().
1647 */
1648 enum wxUpdateUIMode
1649 {
1650 /** Send UI update events to all windows. */
1651 wxUPDATE_UI_PROCESS_ALL,
1652
1653 /** Send UI update events to windows that have
1654 the wxWS_EX_PROCESS_UI_UPDATES flag specified. */
1655 wxUPDATE_UI_PROCESS_SPECIFIED
1656 };
1657
1658
1659 /**
1660 @class wxUpdateUIEvent
1661
1662 This class is used for pseudo-events which are called by wxWidgets
1663 to give an application the chance to update various user interface elements.
1664
1665 Without update UI events, an application has to work hard to check/uncheck,
1666 enable/disable, show/hide, and set the text for elements such as menu items
1667 and toolbar buttons. The code for doing this has to be mixed up with the code
1668 that is invoked when an action is invoked for a menu item or button.
1669
1670 With update UI events, you define an event handler to look at the state of the
1671 application and change UI elements accordingly. wxWidgets will call your member
1672 functions in idle time, so you don't have to worry where to call this code.
1673
1674 In addition to being a clearer and more declarative method, it also means you don't
1675 have to worry whether you're updating a toolbar or menubar identifier. The same
1676 handler can update a menu item and toolbar button, if the identifier is the same.
1677 Instead of directly manipulating the menu or button, you call functions in the event
1678 object, such as wxUpdateUIEvent::Check. wxWidgets will determine whether such a
1679 call has been made, and which UI element to update.
1680
1681 These events will work for popup menus as well as menubars. Just before a menu is
1682 popped up, wxMenu::UpdateUI is called to process any UI events for the window that
1683 owns the menu.
1684
1685 If you find that the overhead of UI update processing is affecting your application,
1686 you can do one or both of the following:
1687 @li Call wxUpdateUIEvent::SetMode with a value of wxUPDATE_UI_PROCESS_SPECIFIED,
1688 and set the extra style wxWS_EX_PROCESS_UI_UPDATES for every window that should
1689 receive update events. No other windows will receive update events.
1690 @li Call wxUpdateUIEvent::SetUpdateInterval with a millisecond value to set the delay
1691 between updates. You may need to call wxWindow::UpdateWindowUI at critical points,
1692 for example when a dialog is about to be shown, in case the user sees a slight
1693 delay before windows are updated.
1694
1695 Note that although events are sent in idle time, defining a wxIdleEvent handler
1696 for a window does not affect this because the events are sent from wxWindow::OnInternalIdle
1697 which is always called in idle time.
1698
1699 wxWidgets tries to optimize update events on some platforms.
1700 On Windows and GTK+, events for menubar items are only sent when the menu is about
1701 to be shown, and not in idle time.
1702
1703
1704 @beginEventTable{wxUpdateUIEvent}
1705 @event{EVT_UPDATE_UI(id, func)}
1706 Process a @c wxEVT_UPDATE_UI event for the command with the given id.
1707 @event{EVT_UPDATE_UI_RANGE(id1, id2, func)}
1708 Process a @c wxEVT_UPDATE_UI event for any command with id included in the given range.
1709 @endEventTable
1710
1711 @library{wxcore}
1712 @category{events}
1713
1714 @see @ref overview_events
1715 */
1716 class wxUpdateUIEvent : public wxCommandEvent
1717 {
1718 public:
1719 /**
1720 Constructor.
1721 */
1722 wxUpdateUIEvent(wxWindowID commandId = 0);
1723
1724 /**
1725 Returns @true if it is appropriate to update (send UI update events to)
1726 this window.
1727
1728 This function looks at the mode used (see wxUpdateUIEvent::SetMode),
1729 the wxWS_EX_PROCESS_UI_UPDATES flag in @a window, the time update events
1730 were last sent in idle time, and the update interval, to determine whether
1731 events should be sent to this window now. By default this will always
1732 return @true because the update mode is initially wxUPDATE_UI_PROCESS_ALL
1733 and the interval is set to 0; so update events will be sent as often as
1734 possible. You can reduce the frequency that events are sent by changing the
1735 mode and/or setting an update interval.
1736
1737 @see ResetUpdateTime(), SetUpdateInterval(), SetMode()
1738 */
1739 static bool CanUpdate(wxWindow* window);
1740
1741 /**
1742 Check or uncheck the UI element.
1743 */
1744 void Check(bool check);
1745
1746 /**
1747 Enable or disable the UI element.
1748 */
1749 void Enable(bool enable);
1750
1751 /**
1752 Returns @true if the UI element should be checked.
1753 */
1754 bool GetChecked() const;
1755
1756 /**
1757 Returns @true if the UI element should be enabled.
1758 */
1759 bool GetEnabled() const;
1760
1761 /**
1762 Static function returning a value specifying how wxWidgets will send update
1763 events: to all windows, or only to those which specify that they will process
1764 the events.
1765
1766 @see SetMode()
1767 */
1768 static wxUpdateUIMode GetMode();
1769
1770 /**
1771 Returns @true if the application has called Check().
1772 For wxWidgets internal use only.
1773 */
1774 bool GetSetChecked() const;
1775
1776 /**
1777 Returns @true if the application has called Enable().
1778 For wxWidgets internal use only.
1779 */
1780 bool GetSetEnabled() const;
1781
1782 /**
1783 Returns @true if the application has called Show().
1784 For wxWidgets internal use only.
1785 */
1786 bool GetSetShown() const;
1787
1788 /**
1789 Returns @true if the application has called SetText().
1790 For wxWidgets internal use only.
1791 */
1792 bool GetSetText() const;
1793
1794 /**
1795 Returns @true if the UI element should be shown.
1796 */
1797 bool GetShown() const;
1798
1799 /**
1800 Returns the text that should be set for the UI element.
1801 */
1802 wxString GetText() const;
1803
1804 /**
1805 Returns the current interval between updates in milliseconds.
1806 The value -1 disables updates, 0 updates as frequently as possible.
1807
1808 @see SetUpdateInterval().
1809 */
1810 static long GetUpdateInterval();
1811
1812 /**
1813 Used internally to reset the last-updated time to the current time.
1814
1815 It is assumed that update events are normally sent in idle time, so this
1816 is called at the end of idle processing.
1817
1818 @see CanUpdate(), SetUpdateInterval(), SetMode()
1819 */
1820 static void ResetUpdateTime();
1821
1822 /**
1823 Specify how wxWidgets will send update events: to all windows, or only to
1824 those which specify that they will process the events.
1825
1826 @param mode
1827 this parameter may be one of the ::wxUpdateUIMode enumeration values.
1828 The default mode is wxUPDATE_UI_PROCESS_ALL.
1829 */
1830 static void SetMode(wxUpdateUIMode mode);
1831
1832 /**
1833 Sets the text for this UI element.
1834 */
1835 void SetText(const wxString& text);
1836
1837 /**
1838 Sets the interval between updates in milliseconds.
1839
1840 Set to -1 to disable updates, or to 0 to update as frequently as possible.
1841 The default is 0.
1842
1843 Use this to reduce the overhead of UI update events if your application
1844 has a lot of windows. If you set the value to -1 or greater than 0,
1845 you may also need to call wxWindow::UpdateWindowUI at appropriate points
1846 in your application, such as when a dialog is about to be shown.
1847 */
1848 static void SetUpdateInterval(long updateInterval);
1849
1850 /**
1851 Show or hide the UI element.
1852 */
1853 void Show(bool show);
1854 };
1855
1856
1857
1858 /**
1859 @class wxClipboardTextEvent
1860
1861 This class represents the events generated by a control (typically a
1862 wxTextCtrl but other windows can generate these events as well) when its
1863 content gets copied or cut to, or pasted from the clipboard.
1864
1865 There are three types of corresponding events wxEVT_COMMAND_TEXT_COPY,
1866 wxEVT_COMMAND_TEXT_CUT and wxEVT_COMMAND_TEXT_PASTE.
1867
1868 If any of these events is processed (without being skipped) by an event
1869 handler, the corresponding operation doesn't take place which allows to
1870 prevent the text from being copied from or pasted to a control. It is also
1871 possible to examine the clipboard contents in the PASTE event handler and
1872 transform it in some way before inserting in a control -- for example,
1873 changing its case or removing invalid characters.
1874
1875 Finally notice that a CUT event is always preceded by the COPY event which
1876 makes it possible to only process the latter if it doesn't matter if the
1877 text was copied or cut.
1878
1879 @note
1880 These events are currently only generated by wxTextCtrl under GTK+.
1881 They are generated by all controls under Windows.
1882
1883 @beginEventTable{wxClipboardTextEvent}
1884 @event{EVT_TEXT_COPY(id, func)}
1885 Some or all of the controls content was copied to the clipboard.
1886 @event{EVT_TEXT_CUT(id, func)}
1887 Some or all of the controls content was cut (i.e. copied and
1888 deleted).
1889 @event{EVT_TEXT_PASTE(id, func)}
1890 Clipboard content was pasted into the control.
1891 @endEventTable
1892
1893
1894 @library{wxcore}
1895 @category{events}
1896
1897 @see wxClipboard
1898 */
1899 class wxClipboardTextEvent : public wxCommandEvent
1900 {
1901 public:
1902 /**
1903 Constructor.
1904 */
1905 wxClipboardTextEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
1906 };
1907
1908
1909
1910 /**
1911 @class wxMouseEvent
1912
1913 This event class contains information about the events generated by the mouse:
1914 they include mouse buttons press and release events and mouse move events.
1915
1916 All mouse events involving the buttons use @c wxMOUSE_BTN_LEFT for the
1917 left mouse button, @c wxMOUSE_BTN_MIDDLE for the middle one and
1918 @c wxMOUSE_BTN_RIGHT for the right one. And if the system supports more
1919 buttons, the @c wxMOUSE_BTN_AUX1 and @c wxMOUSE_BTN_AUX2 events
1920 can also be generated. Note that not all mice have even a middle button so a
1921 portable application should avoid relying on the events from it (but the right
1922 button click can be emulated using the left mouse button with the control key
1923 under Mac platforms with a single button mouse).
1924
1925 For the @c wxEVT_ENTER_WINDOW and @c wxEVT_LEAVE_WINDOW events
1926 purposes, the mouse is considered to be inside the window if it is in the
1927 window client area and not inside one of its children. In other words, the
1928 parent window receives @c wxEVT_LEAVE_WINDOW event not only when the
1929 mouse leaves the window entirely but also when it enters one of its children.
1930
1931 The position associated with a mouse event is expressed in the window
1932 coordinates of the window which generated the event, you can use
1933 wxWindow::ClientToScreen() to convert it to screen coordinates and possibly
1934 call wxWindow::ScreenToClient() next to convert it to window coordinates of
1935 another window.
1936
1937 @note Note that under Windows CE mouse enter and leave events are not natively
1938 supported by the system but are generated by wxWidgets itself. This has several
1939 drawbacks: the LEAVE_WINDOW event might be received some time after the mouse
1940 left the window and the state variables for it may have changed during this time.
1941
1942 @note Note the difference between methods like wxMouseEvent::LeftDown and
1943 the inherited wxMouseState::LeftIsDown: the former returns @true when
1944 the event corresponds to the left mouse button click while the latter
1945 returns @true if the left mouse button is currently being pressed.
1946 For example, when the user is dragging the mouse you can use
1947 wxMouseEvent::LeftIsDown to test whether the left mouse button is
1948 (still) depressed. Also, by convention, if wxMouseEvent::LeftDown
1949 returns @true, wxMouseEvent::LeftIsDown will also return @true in
1950 wxWidgets whatever the underlying GUI behaviour is (which is
1951 platform-dependent). The same applies, of course, to other mouse
1952 buttons as well.
1953
1954
1955 @beginEventTable{wxMouseEvent}
1956 @event{EVT_LEFT_DOWN(func)}
1957 Process a @c wxEVT_LEFT_DOWN event. The handler of this event should normally
1958 call event.Skip() to allow the default processing to take place as otherwise
1959 the window under mouse wouldn't get the focus.
1960 @event{EVT_LEFT_UP(func)}
1961 Process a @c wxEVT_LEFT_UP event.
1962 @event{EVT_LEFT_DCLICK(func)}
1963 Process a @c wxEVT_LEFT_DCLICK event.
1964 @event{EVT_MIDDLE_DOWN(func)}
1965 Process a @c wxEVT_MIDDLE_DOWN event.
1966 @event{EVT_MIDDLE_UP(func)}
1967 Process a @c wxEVT_MIDDLE_UP event.
1968 @event{EVT_MIDDLE_DCLICK(func)}
1969 Process a @c wxEVT_MIDDLE_DCLICK event.
1970 @event{EVT_RIGHT_DOWN(func)}
1971 Process a @c wxEVT_RIGHT_DOWN event.
1972 @event{EVT_RIGHT_UP(func)}
1973 Process a @c wxEVT_RIGHT_UP event.
1974 @event{EVT_RIGHT_DCLICK(func)}
1975 Process a @c wxEVT_RIGHT_DCLICK event.
1976 @event{EVT_MOUSE_AUX1_DOWN(func)}
1977 Process a @c wxEVT_MOUSE_AUX1_DOWN event.
1978 @event{EVT_MOUSE_AUX1_UP(func)}
1979 Process a @c wxEVT_MOUSE_AUX1_UP event.
1980 @event{EVT_MOUSE_AUX1_DCLICK(func)}
1981 Process a @c wxEVT_MOUSE_AUX1_DCLICK event.
1982 @event{EVT_MOUSE_AUX2_DOWN(func)}
1983 Process a @c wxEVT_MOUSE_AUX2_DOWN event.
1984 @event{EVT_MOUSE_AUX2_UP(func)}
1985 Process a @c wxEVT_MOUSE_AUX2_UP event.
1986 @event{EVT_MOUSE_AUX2_DCLICK(func)}
1987 Process a @c wxEVT_MOUSE_AUX2_DCLICK event.
1988 @event{EVT_MOTION(func)}
1989 Process a @c wxEVT_MOTION event.
1990 @event{EVT_ENTER_WINDOW(func)}
1991 Process a @c wxEVT_ENTER_WINDOW event.
1992 @event{EVT_LEAVE_WINDOW(func)}
1993 Process a @c wxEVT_LEAVE_WINDOW event.
1994 @event{EVT_MOUSEWHEEL(func)}
1995 Process a @c wxEVT_MOUSEWHEEL event.
1996 @event{EVT_MOUSE_EVENTS(func)}
1997 Process all mouse events.
1998 @endEventTable
1999
2000 @library{wxcore}
2001 @category{events}
2002
2003 @see wxKeyEvent
2004 */
2005 class wxMouseEvent : public wxEvent,
2006 public wxMouseState
2007 {
2008 public:
2009 /**
2010 Constructor. Valid event types are:
2011
2012 @li wxEVT_ENTER_WINDOW
2013 @li wxEVT_LEAVE_WINDOW
2014 @li wxEVT_LEFT_DOWN
2015 @li wxEVT_LEFT_UP
2016 @li wxEVT_LEFT_DCLICK
2017 @li wxEVT_MIDDLE_DOWN
2018 @li wxEVT_MIDDLE_UP
2019 @li wxEVT_MIDDLE_DCLICK
2020 @li wxEVT_RIGHT_DOWN
2021 @li wxEVT_RIGHT_UP
2022 @li wxEVT_RIGHT_DCLICK
2023 @li wxEVT_MOUSE_AUX1_DOWN
2024 @li wxEVT_MOUSE_AUX1_UP
2025 @li wxEVT_MOUSE_AUX1_DCLICK
2026 @li wxEVT_MOUSE_AUX2_DOWN
2027 @li wxEVT_MOUSE_AUX2_UP
2028 @li wxEVT_MOUSE_AUX2_DCLICK
2029 @li wxEVT_MOTION
2030 @li wxEVT_MOUSEWHEEL
2031 */
2032 wxMouseEvent(wxEventType mouseEventType = wxEVT_NULL);
2033
2034 /**
2035 Returns @true if the event was a first extra button double click.
2036 */
2037 bool Aux1DClick() const;
2038
2039 /**
2040 Returns @true if the first extra button mouse button changed to down.
2041 */
2042 bool Aux1Down() const;
2043
2044 /**
2045 Returns @true if the first extra button mouse button changed to up.
2046 */
2047 bool Aux1Up() const;
2048
2049 /**
2050 Returns @true if the event was a second extra button double click.
2051 */
2052 bool Aux2DClick() const;
2053
2054 /**
2055 Returns @true if the second extra button mouse button changed to down.
2056 */
2057 bool Aux2Down() const;
2058
2059 /**
2060 Returns @true if the second extra button mouse button changed to up.
2061 */
2062 bool Aux2Up() const;
2063
2064 /**
2065 Returns @true if the event was generated by the specified button.
2066
2067 @see wxMouseState::ButtoinIsDown()
2068 */
2069 bool Button(wxMouseButton but) const;
2070
2071 /**
2072 If the argument is omitted, this returns @true if the event was a mouse
2073 double click event. Otherwise the argument specifies which double click event
2074 was generated (see Button() for the possible values).
2075 */
2076 bool ButtonDClick(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2077
2078 /**
2079 If the argument is omitted, this returns @true if the event was a mouse
2080 button down event. Otherwise the argument specifies which button-down event
2081 was generated (see Button() for the possible values).
2082 */
2083 bool ButtonDown(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2084
2085 /**
2086 If the argument is omitted, this returns @true if the event was a mouse
2087 button up event. Otherwise the argument specifies which button-up event
2088 was generated (see Button() for the possible values).
2089 */
2090 bool ButtonUp(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2091
2092 /**
2093 Returns @true if this was a dragging event (motion while a button is depressed).
2094
2095 @see Moving()
2096 */
2097 bool Dragging() const;
2098
2099 /**
2100 Returns @true if the mouse was entering the window.
2101
2102 @see Leaving()
2103 */
2104 bool Entering() const;
2105
2106 /**
2107 Returns the mouse button which generated this event or @c wxMOUSE_BTN_NONE
2108 if no button is involved (for mouse move, enter or leave event, for example).
2109 Otherwise @c wxMOUSE_BTN_LEFT is returned for the left button down, up and
2110 double click events, @c wxMOUSE_BTN_MIDDLE and @c wxMOUSE_BTN_RIGHT
2111 for the same events for the middle and the right buttons respectively.
2112 */
2113 int GetButton() const;
2114
2115 /**
2116 Returns the number of mouse clicks for this event: 1 for a simple click, 2
2117 for a double-click, 3 for a triple-click and so on.
2118
2119 Currently this function is implemented only in wxMac and returns -1 for the
2120 other platforms (you can still distinguish simple clicks from double-clicks as
2121 they generate different kinds of events however).
2122
2123 @since 2.9.0
2124 */
2125 int GetClickCount() const;
2126
2127 /**
2128 Returns the configured number of lines (or whatever) to be scrolled per
2129 wheel action. Defaults to three.
2130 */
2131 int GetLinesPerAction() const;
2132
2133 /**
2134 Returns the logical mouse position in pixels (i.e. translated according to the
2135 translation set for the DC, which usually indicates that the window has been
2136 scrolled).
2137 */
2138 wxPoint GetLogicalPosition(const wxDC& dc) const;
2139
2140 /**
2141 Get wheel delta, normally 120.
2142
2143 This is the threshold for action to be taken, and one such action
2144 (for example, scrolling one increment) should occur for each delta.
2145 */
2146 int GetWheelDelta() const;
2147
2148 /**
2149 Get wheel rotation, positive or negative indicates direction of rotation.
2150
2151 Current devices all send an event when rotation is at least +/-WheelDelta, but
2152 finer resolution devices can be created in the future.
2153
2154 Because of this you shouldn't assume that one event is equal to 1 line, but you
2155 should be able to either do partial line scrolling or wait until several
2156 events accumulate before scrolling.
2157 */
2158 int GetWheelRotation() const;
2159
2160 /**
2161 Gets the axis the wheel operation concerns; @c 0 is the Y axis as on
2162 most mouse wheels, @c 1 is the X axis.
2163
2164 Note that only some models of mouse have horizontal wheel axis.
2165 */
2166 int GetWheelAxis() const;
2167
2168 /**
2169 Returns @true if the event was a mouse button event (not necessarily a button
2170 down event - that may be tested using ButtonDown()).
2171 */
2172 bool IsButton() const;
2173
2174 /**
2175 Returns @true if the system has been setup to do page scrolling with
2176 the mouse wheel instead of line scrolling.
2177 */
2178 bool IsPageScroll() const;
2179
2180 /**
2181 Returns @true if the mouse was leaving the window.
2182
2183 @see Entering().
2184 */
2185 bool Leaving() const;
2186
2187 /**
2188 Returns @true if the event was a left double click.
2189 */
2190 bool LeftDClick() const;
2191
2192 /**
2193 Returns @true if the left mouse button changed to down.
2194 */
2195 bool LeftDown() const;
2196
2197 /**
2198 Returns @true if the left mouse button changed to up.
2199 */
2200 bool LeftUp() const;
2201
2202 /**
2203 Returns @true if the Meta key was down at the time of the event.
2204 */
2205 bool MetaDown() const;
2206
2207 /**
2208 Returns @true if the event was a middle double click.
2209 */
2210 bool MiddleDClick() const;
2211
2212 /**
2213 Returns @true if the middle mouse button changed to down.
2214 */
2215 bool MiddleDown() const;
2216
2217 /**
2218 Returns @true if the middle mouse button changed to up.
2219 */
2220 bool MiddleUp() const;
2221
2222 /**
2223 Returns @true if this was a motion event and no mouse buttons were pressed.
2224 If any mouse button is held pressed, then this method returns @false and
2225 Dragging() returns @true.
2226 */
2227 bool Moving() const;
2228
2229 /**
2230 Returns @true if the event was a right double click.
2231 */
2232 bool RightDClick() const;
2233
2234 /**
2235 Returns @true if the right mouse button changed to down.
2236 */
2237 bool RightDown() const;
2238
2239 /**
2240 Returns @true if the right mouse button changed to up.
2241 */
2242 bool RightUp() const;
2243 };
2244
2245
2246
2247 /**
2248 @class wxDropFilesEvent
2249
2250 This class is used for drop files events, that is, when files have been dropped
2251 onto the window. This functionality is currently only available under Windows.
2252
2253 The window must have previously been enabled for dropping by calling
2254 wxWindow::DragAcceptFiles().
2255
2256 Important note: this is a separate implementation to the more general drag and drop
2257 implementation documented in the @ref overview_dnd. It uses the older, Windows
2258 message-based approach of dropping files.
2259
2260 @beginEventTable{wxDropFilesEvent}
2261 @event{EVT_DROP_FILES(func)}
2262 Process a @c wxEVT_DROP_FILES event.
2263 @endEventTable
2264
2265 @onlyfor{wxmsw}
2266
2267 @library{wxcore}
2268 @category{events}
2269
2270 @see @ref overview_events
2271 */
2272 class wxDropFilesEvent : public wxEvent
2273 {
2274 public:
2275 /**
2276 Constructor.
2277 */
2278 wxDropFilesEvent(wxEventType id = 0, int noFiles = 0,
2279 wxString* files = NULL);
2280
2281 /**
2282 Returns an array of filenames.
2283 */
2284 wxString* GetFiles() const;
2285
2286 /**
2287 Returns the number of files dropped.
2288 */
2289 int GetNumberOfFiles() const;
2290
2291 /**
2292 Returns the position at which the files were dropped.
2293 Returns an array of filenames.
2294 */
2295 wxPoint GetPosition() const;
2296 };
2297
2298
2299
2300 /**
2301 @class wxCommandEvent
2302
2303 This event class contains information about command events, which originate
2304 from a variety of simple controls.
2305
2306 Note that wxCommandEvents and wxCommandEvent-derived event classes by default
2307 and unlike other wxEvent-derived classes propagate upward from the source
2308 window (the window which emits the event) up to the first parent which processes
2309 the event. Be sure to read @ref overview_events_propagation.
2310
2311 More complex controls, such as wxTreeCtrl, have separate command event classes.
2312
2313 @beginEventTable{wxCommandEvent}
2314 @event{EVT_COMMAND(id, event, func)}
2315 Process a command, supplying the window identifier, command event identifier,
2316 and member function.
2317 @event{EVT_COMMAND_RANGE(id1, id2, event, func)}
2318 Process a command for a range of window identifiers, supplying the minimum and
2319 maximum window identifiers, command event identifier, and member function.
2320 @event{EVT_BUTTON(id, func)}
2321 Process a @c wxEVT_COMMAND_BUTTON_CLICKED command, which is generated by a wxButton control.
2322 @event{EVT_CHECKBOX(id, func)}
2323 Process a @c wxEVT_COMMAND_CHECKBOX_CLICKED command, which is generated by a wxCheckBox control.
2324 @event{EVT_CHOICE(id, func)}
2325 Process a @c wxEVT_COMMAND_CHOICE_SELECTED command, which is generated by a wxChoice control.
2326 @event{EVT_COMBOBOX(id, func)}
2327 Process a @c wxEVT_COMMAND_COMBOBOX_SELECTED command, which is generated by a wxComboBox control.
2328 @event{EVT_LISTBOX(id, func)}
2329 Process a @c wxEVT_COMMAND_LISTBOX_SELECTED command, which is generated by a wxListBox control.
2330 @event{EVT_LISTBOX_DCLICK(id, func)}
2331 Process a @c wxEVT_COMMAND_LISTBOX_DOUBLECLICKED command, which is generated by a wxListBox control.
2332 @event{EVT_CHECKLISTBOX(id, func)}
2333 Process a @c wxEVT_COMMAND_CHECKLISTBOX_TOGGLED command, which is generated by a wxCheckListBox control.
2334 @event{EVT_MENU(id, func)}
2335 Process a @c wxEVT_COMMAND_MENU_SELECTED command, which is generated by a menu item.
2336 @event{EVT_MENU_RANGE(id1, id2, func)}
2337 Process a @c wxEVT_COMMAND_MENU_RANGE command, which is generated by a range of menu items.
2338 @event{EVT_CONTEXT_MENU(func)}
2339 Process the event generated when the user has requested a popup menu to appear by
2340 pressing a special keyboard key (under Windows) or by right clicking the mouse.
2341 @event{EVT_RADIOBOX(id, func)}
2342 Process a @c wxEVT_COMMAND_RADIOBOX_SELECTED command, which is generated by a wxRadioBox control.
2343 @event{EVT_RADIOBUTTON(id, func)}
2344 Process a @c wxEVT_COMMAND_RADIOBUTTON_SELECTED command, which is generated by a wxRadioButton control.
2345 @event{EVT_SCROLLBAR(id, func)}
2346 Process a @c wxEVT_COMMAND_SCROLLBAR_UPDATED command, which is generated by a wxScrollBar
2347 control. This is provided for compatibility only; more specific scrollbar event macros
2348 should be used instead (see wxScrollEvent).
2349 @event{EVT_SLIDER(id, func)}
2350 Process a @c wxEVT_COMMAND_SLIDER_UPDATED command, which is generated by a wxSlider control.
2351 @event{EVT_TEXT(id, func)}
2352 Process a @c wxEVT_COMMAND_TEXT_UPDATED command, which is generated by a wxTextCtrl control.
2353 @event{EVT_TEXT_ENTER(id, func)}
2354 Process a @c wxEVT_COMMAND_TEXT_ENTER command, which is generated by a wxTextCtrl control.
2355 Note that you must use wxTE_PROCESS_ENTER flag when creating the control if you want it
2356 to generate such events.
2357 @event{EVT_TEXT_MAXLEN(id, func)}
2358 Process a @c wxEVT_COMMAND_TEXT_MAXLEN command, which is generated by a wxTextCtrl control
2359 when the user tries to enter more characters into it than the limit previously set
2360 with SetMaxLength().
2361 @event{EVT_TOGGLEBUTTON(id, func)}
2362 Process a @c wxEVT_COMMAND_TOGGLEBUTTON_CLICKED event.
2363 @event{EVT_TOOL(id, func)}
2364 Process a @c wxEVT_COMMAND_TOOL_CLICKED event (a synonym for @c wxEVT_COMMAND_MENU_SELECTED).
2365 Pass the id of the tool.
2366 @event{EVT_TOOL_RANGE(id1, id2, func)}
2367 Process a @c wxEVT_COMMAND_TOOL_CLICKED event for a range of identifiers. Pass the ids of the tools.
2368 @event{EVT_TOOL_RCLICKED(id, func)}
2369 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event. Pass the id of the tool. (Not available on wxOSX.)
2370 @event{EVT_TOOL_RCLICKED_RANGE(id1, id2, func)}
2371 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event for a range of ids. Pass the ids of the tools. (Not available on wxOSX.)
2372 @event{EVT_TOOL_ENTER(id, func)}
2373 Process a @c wxEVT_COMMAND_TOOL_ENTER event. Pass the id of the toolbar itself.
2374 The value of wxCommandEvent::GetSelection() is the tool id, or -1 if the mouse cursor
2375 has moved off a tool. (Not available on wxOSX.)
2376 @event{EVT_COMMAND_LEFT_CLICK(id, func)}
2377 Process a @c wxEVT_COMMAND_LEFT_CLICK command, which is generated by a control (wxMSW only).
2378 @event{EVT_COMMAND_LEFT_DCLICK(id, func)}
2379 Process a @c wxEVT_COMMAND_LEFT_DCLICK command, which is generated by a control (wxMSW only).
2380 @event{EVT_COMMAND_RIGHT_CLICK(id, func)}
2381 Process a @c wxEVT_COMMAND_RIGHT_CLICK command, which is generated by a control (wxMSW only).
2382 @event{EVT_COMMAND_SET_FOCUS(id, func)}
2383 Process a @c wxEVT_COMMAND_SET_FOCUS command, which is generated by a control (wxMSW only).
2384 @event{EVT_COMMAND_KILL_FOCUS(id, func)}
2385 Process a @c wxEVT_COMMAND_KILL_FOCUS command, which is generated by a control (wxMSW only).
2386 @event{EVT_COMMAND_ENTER(id, func)}
2387 Process a @c wxEVT_COMMAND_ENTER command, which is generated by a control.
2388 @endEventTable
2389
2390 @library{wxcore}
2391 @category{events}
2392 */
2393 class wxCommandEvent : public wxEvent
2394 {
2395 public:
2396 /**
2397 Constructor.
2398 */
2399 wxCommandEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
2400
2401 /**
2402 Returns client data pointer for a listbox or choice selection event
2403 (not valid for a deselection).
2404 */
2405 void* GetClientData() const;
2406
2407 /**
2408 Returns client object pointer for a listbox or choice selection event
2409 (not valid for a deselection).
2410 */
2411 wxClientData* GetClientObject() const;
2412
2413 /**
2414 Returns extra information dependant on the event objects type.
2415
2416 If the event comes from a listbox selection, it is a boolean
2417 determining whether the event was a selection (@true) or a
2418 deselection (@false). A listbox deselection only occurs for
2419 multiple-selection boxes, and in this case the index and string values
2420 are indeterminate and the listbox must be examined by the application.
2421 */
2422 long GetExtraLong() const;
2423
2424 /**
2425 Returns the integer identifier corresponding to a listbox, choice or
2426 radiobox selection (only if the event was a selection, not a deselection),
2427 or a boolean value representing the value of a checkbox.
2428 */
2429 int GetInt() const;
2430
2431 /**
2432 Returns item index for a listbox or choice selection event (not valid for
2433 a deselection).
2434 */
2435 int GetSelection() const;
2436
2437 /**
2438 Returns item string for a listbox or choice selection event. If one
2439 or several items have been deselected, returns the index of the first
2440 deselected item. If some items have been selected and others deselected
2441 at the same time, it will return the index of the first selected item.
2442 */
2443 wxString GetString() const;
2444
2445 /**
2446 This method can be used with checkbox and menu events: for the checkboxes, the
2447 method returns @true for a selection event and @false for a deselection one.
2448 For the menu events, this method indicates if the menu item just has become
2449 checked or unchecked (and thus only makes sense for checkable menu items).
2450
2451 Notice that this method can not be used with wxCheckListBox currently.
2452 */
2453 bool IsChecked() const;
2454
2455 /**
2456 For a listbox or similar event, returns @true if it is a selection, @false
2457 if it is a deselection. If some items have been selected and others deselected
2458 at the same time, it will return @true.
2459 */
2460 bool IsSelection() const;
2461
2462 /**
2463 Sets the client data for this event.
2464 */
2465 void SetClientData(void* clientData);
2466
2467 /**
2468 Sets the client object for this event. The client object is not owned by the
2469 event object and the event object will not delete the client object in its destructor.
2470
2471 The client object must be owned and deleted by another object (e.g. a control)
2472 that has longer life time than the event object.
2473 */
2474 void SetClientObject(wxClientData* clientObject);
2475
2476 /**
2477 Sets the @b m_extraLong member.
2478 */
2479 void SetExtraLong(long extraLong);
2480
2481 /**
2482 Sets the @b m_commandInt member.
2483 */
2484 void SetInt(int intCommand);
2485
2486 /**
2487 Sets the @b m_commandString member.
2488 */
2489 void SetString(const wxString& string);
2490 };
2491
2492
2493
2494 /**
2495 @class wxActivateEvent
2496
2497 An activate event is sent when a window or application is being activated
2498 or deactivated.
2499
2500 @beginEventTable{wxActivateEvent}
2501 @event{EVT_ACTIVATE(func)}
2502 Process a @c wxEVT_ACTIVATE event.
2503 @event{EVT_ACTIVATE_APP(func)}
2504 Process a @c wxEVT_ACTIVATE_APP event.
2505 This event is received by the wxApp-derived instance only.
2506 @event{EVT_HIBERNATE(func)}
2507 Process a hibernate event, supplying the member function. This event applies
2508 to wxApp only, and only on Windows SmartPhone and PocketPC.
2509 It is generated when the system is low on memory; the application should free
2510 up as much memory as possible, and restore full working state when it receives
2511 a wxEVT_ACTIVATE or wxEVT_ACTIVATE_APP event.
2512 @endEventTable
2513
2514 @library{wxcore}
2515 @category{events}
2516
2517 @see @ref overview_events, wxApp::IsActive
2518 */
2519 class wxActivateEvent : public wxEvent
2520 {
2521 public:
2522 /**
2523 Constructor.
2524 */
2525 wxActivateEvent(wxEventType eventType = wxEVT_NULL, bool active = true,
2526 int id = 0);
2527
2528 /**
2529 Returns @true if the application or window is being activated, @false otherwise.
2530 */
2531 bool GetActive() const;
2532 };
2533
2534
2535
2536 /**
2537 @class wxContextMenuEvent
2538
2539 This class is used for context menu events, sent to give
2540 the application a chance to show a context (popup) menu for a wxWindow.
2541
2542 Note that if wxContextMenuEvent::GetPosition returns wxDefaultPosition, this
2543 means that the event originated from a keyboard context button event, and you
2544 should compute a suitable position yourself, for example by calling wxGetMousePosition().
2545
2546 When a keyboard context menu button is pressed on Windows, a right-click event
2547 with default position is sent first, and if this event is not processed, the
2548 context menu event is sent. So if you process mouse events and you find your
2549 context menu event handler is not being called, you could call wxEvent::Skip()
2550 for mouse right-down events.
2551
2552 @beginEventTable{wxContextMenuEvent}
2553 @event{EVT_CONTEXT_MENU(func)}
2554 A right click (or other context menu command depending on platform) has been detected.
2555 @endEventTable
2556
2557
2558 @library{wxcore}
2559 @category{events}
2560
2561 @see wxCommandEvent, @ref overview_events
2562 */
2563 class wxContextMenuEvent : public wxCommandEvent
2564 {
2565 public:
2566 /**
2567 Constructor.
2568 */
2569 wxContextMenuEvent(wxEventType id = wxEVT_NULL, int id = 0,
2570 const wxPoint& pos = wxDefaultPosition);
2571
2572 /**
2573 Returns the position in screen coordinates at which the menu should be shown.
2574 Use wxWindow::ScreenToClient to convert to client coordinates.
2575
2576 You can also omit a position from wxWindow::PopupMenu in order to use
2577 the current mouse pointer position.
2578
2579 If the event originated from a keyboard event, the value returned from this
2580 function will be wxDefaultPosition.
2581 */
2582 const wxPoint& GetPosition() const;
2583
2584 /**
2585 Sets the position at which the menu should be shown.
2586 */
2587 void SetPosition(const wxPoint& point);
2588 };
2589
2590
2591
2592 /**
2593 @class wxEraseEvent
2594
2595 An erase event is sent when a window's background needs to be repainted.
2596
2597 On some platforms, such as GTK+, this event is simulated (simply generated just
2598 before the paint event) and may cause flicker. It is therefore recommended that
2599 you set the text background colour explicitly in order to prevent flicker.
2600 The default background colour under GTK+ is grey.
2601
2602 To intercept this event, use the EVT_ERASE_BACKGROUND macro in an event table
2603 definition.
2604
2605 You must call wxEraseEvent::GetDC and use the returned device context if it is
2606 non-@NULL. If it is @NULL, create your own temporary wxClientDC object.
2607
2608 @remarks
2609 Use the device context returned by GetDC to draw on, don't create
2610 a wxPaintDC in the event handler.
2611
2612 @beginEventTable{wxEraseEvent}
2613 @event{EVT_ERASE_BACKGROUND(func)}
2614 Process a @c wxEVT_ERASE_BACKGROUND event.
2615 @endEventTable
2616
2617 @library{wxcore}
2618 @category{events}
2619
2620 @see @ref overview_events
2621 */
2622 class wxEraseEvent : public wxEvent
2623 {
2624 public:
2625 /**
2626 Constructor.
2627 */
2628 wxEraseEvent(int id = 0, wxDC* dc = NULL);
2629
2630 /**
2631 Returns the device context associated with the erase event to draw on.
2632 */
2633 wxDC* GetDC() const;
2634 };
2635
2636
2637
2638 /**
2639 @class wxFocusEvent
2640
2641 A focus event is sent when a window's focus changes. The window losing focus
2642 receives a "kill focus" event while the window gaining it gets a "set focus" one.
2643
2644 Notice that the set focus event happens both when the user gives focus to the
2645 window (whether using the mouse or keyboard) and when it is done from the
2646 program itself using wxWindow::SetFocus.
2647
2648 @beginEventTable{wxFocusEvent}
2649 @event{EVT_SET_FOCUS(func)}
2650 Process a @c wxEVT_SET_FOCUS event.
2651 @event{EVT_KILL_FOCUS(func)}
2652 Process a @c wxEVT_KILL_FOCUS event.
2653 @endEventTable
2654
2655 @library{wxcore}
2656 @category{events}
2657
2658 @see @ref overview_events
2659 */
2660 class wxFocusEvent : public wxEvent
2661 {
2662 public:
2663 /**
2664 Constructor.
2665 */
2666 wxFocusEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2667
2668 /**
2669 Returns the window associated with this event, that is the window which had the
2670 focus before for the @c wxEVT_SET_FOCUS event and the window which is
2671 going to receive focus for the @c wxEVT_KILL_FOCUS one.
2672
2673 Warning: the window pointer may be @NULL!
2674 */
2675 wxWindow *GetWindow() const;
2676 };
2677
2678
2679
2680 /**
2681 @class wxChildFocusEvent
2682
2683 A child focus event is sent to a (parent-)window when one of its child windows
2684 gains focus, so that the window could restore the focus back to its corresponding
2685 child if it loses it now and regains later.
2686
2687 Notice that child window is the direct child of the window receiving event.
2688 Use wxWindow::FindFocus() to retreive the window which is actually getting focus.
2689
2690 @beginEventTable{wxChildFocusEvent}
2691 @event{EVT_CHILD_FOCUS(func)}
2692 Process a @c wxEVT_CHILD_FOCUS event.
2693 @endEventTable
2694
2695 @library{wxcore}
2696 @category{events}
2697
2698 @see @ref overview_events
2699 */
2700 class wxChildFocusEvent : public wxCommandEvent
2701 {
2702 public:
2703 /**
2704 Constructor.
2705
2706 @param win
2707 The direct child which is (or which contains the window which is) receiving
2708 the focus.
2709 */
2710 wxChildFocusEvent(wxWindow* win = NULL);
2711
2712 /**
2713 Returns the direct child which receives the focus, or a (grand-)parent of the
2714 control receiving the focus.
2715
2716 To get the actually focused control use wxWindow::FindFocus.
2717 */
2718 wxWindow *GetWindow() const;
2719 };
2720
2721
2722
2723 /**
2724 @class wxMouseCaptureLostEvent
2725
2726 An mouse capture lost event is sent to a window that obtained mouse capture,
2727 which was subsequently loss due to "external" event, for example when a dialog
2728 box is shown or if another application captures the mouse.
2729
2730 If this happens, this event is sent to all windows that are on capture stack
2731 (i.e. called CaptureMouse, but didn't call ReleaseMouse yet). The event is
2732 not sent if the capture changes because of a call to CaptureMouse or
2733 ReleaseMouse.
2734
2735 This event is currently emitted under Windows only.
2736
2737 @beginEventTable{wxMouseCaptureLostEvent}
2738 @event{EVT_MOUSE_CAPTURE_LOST(func)}
2739 Process a @c wxEVT_MOUSE_CAPTURE_LOST event.
2740 @endEventTable
2741
2742 @onlyfor{wxmsw}
2743
2744 @library{wxcore}
2745 @category{events}
2746
2747 @see wxMouseCaptureChangedEvent, @ref overview_events,
2748 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
2749 */
2750 class wxMouseCaptureLostEvent : public wxEvent
2751 {
2752 public:
2753 /**
2754 Constructor.
2755 */
2756 wxMouseCaptureLostEvent(wxWindowID windowId = 0);
2757 };
2758
2759
2760
2761 /**
2762 @class wxNotifyEvent
2763
2764 This class is not used by the event handlers by itself, but is a base class
2765 for other event classes (such as wxBookCtrlEvent).
2766
2767 It (or an object of a derived class) is sent when the controls state is being
2768 changed and allows the program to wxNotifyEvent::Veto() this change if it wants
2769 to prevent it from happening.
2770
2771 @library{wxcore}
2772 @category{events}
2773
2774 @see wxBookCtrlEvent
2775 */
2776 class wxNotifyEvent : public wxCommandEvent
2777 {
2778 public:
2779 /**
2780 Constructor (used internally by wxWidgets only).
2781 */
2782 wxNotifyEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2783
2784 /**
2785 This is the opposite of Veto(): it explicitly allows the event to be processed.
2786 For most events it is not necessary to call this method as the events are allowed
2787 anyhow but some are forbidden by default (this will be mentioned in the corresponding
2788 event description).
2789 */
2790 void Allow();
2791
2792 /**
2793 Returns @true if the change is allowed (Veto() hasn't been called) or @false
2794 otherwise (if it was).
2795 */
2796 bool IsAllowed() const;
2797
2798 /**
2799 Prevents the change announced by this event from happening.
2800
2801 It is in general a good idea to notify the user about the reasons for vetoing
2802 the change because otherwise the applications behaviour (which just refuses to
2803 do what the user wants) might be quite surprising.
2804 */
2805 void Veto();
2806 };
2807
2808
2809 /**
2810 @class wxThreadEvent
2811
2812 This class adds some simple functionalities to wxCommandEvent coinceived
2813 for inter-threads communications.
2814
2815 This event is not natively emitted by any control/class: this is just
2816 an helper class for the user.
2817 Its most important feature is the GetEventCategory() implementation which
2818 allows thread events to @b NOT be processed by wxEventLoopBase::YieldFor calls
2819 (unless the @c wxEVT_CATEGORY_THREAD is specified - which is never in wx code).
2820
2821 @library{wxcore}
2822 @category{events,threading}
2823
2824 @see @ref overview_thread, wxEventLoopBase::YieldFor
2825 */
2826 class wxThreadEvent : public wxCommandEvent
2827 {
2828 public:
2829 /**
2830 Constructor.
2831 */
2832 wxThreadEvent(wxEventType eventType = wxEVT_COMMAND_THREAD, int id = wxID_ANY);
2833
2834 /**
2835 Clones this event making sure that all internal members which use
2836 COW (only @c m_commandString for now; see @ref overview_refcount)
2837 are unshared (see wxObject::UnShare).
2838 */
2839 virtual wxEvent *Clone() const;
2840
2841 /**
2842 Returns @c wxEVT_CATEGORY_THREAD.
2843
2844 This is important to avoid unwanted processing of thread events
2845 when calling wxEventLoopBase::YieldFor().
2846 */
2847 virtual wxEventCategory GetEventCategory() const;
2848 };
2849
2850
2851 /**
2852 @class wxHelpEvent
2853
2854 A help event is sent when the user has requested context-sensitive help.
2855 This can either be caused by the application requesting context-sensitive help mode
2856 via wxContextHelp, or (on MS Windows) by the system generating a WM_HELP message when
2857 the user pressed F1 or clicked on the query button in a dialog caption.
2858
2859 A help event is sent to the window that the user clicked on, and is propagated
2860 up the window hierarchy until the event is processed or there are no more event
2861 handlers.
2862
2863 The application should call wxEvent::GetId to check the identity of the
2864 clicked-on window, and then either show some suitable help or call wxEvent::Skip()
2865 if the identifier is unrecognised.
2866
2867 Calling Skip is important because it allows wxWidgets to generate further
2868 events for ancestors of the clicked-on window. Otherwise it would be impossible to
2869 show help for container windows, since processing would stop after the first window
2870 found.
2871
2872 @beginEventTable{wxHelpEvent}
2873 @event{EVT_HELP(id, func)}
2874 Process a @c wxEVT_HELP event.
2875 @event{EVT_HELP_RANGE(id1, id2, func)}
2876 Process a @c wxEVT_HELP event for a range of ids.
2877 @endEventTable
2878
2879 @library{wxcore}
2880 @category{events}
2881
2882 @see wxContextHelp, wxDialog, @ref overview_events
2883 */
2884 class wxHelpEvent : public wxCommandEvent
2885 {
2886 public:
2887 /**
2888 Indicates how a wxHelpEvent was generated.
2889 */
2890 enum Origin
2891 {
2892 Origin_Unknown, /**< unrecognized event source. */
2893 Origin_Keyboard, /**< event generated from F1 key press. */
2894
2895 /** event generated by wxContextHelp or from the [?] button on
2896 the title bar (Windows). */
2897 Origin_HelpButton
2898 };
2899
2900 /**
2901 Constructor.
2902 */
2903 wxHelpEvent(wxEventType type = wxEVT_NULL,
2904 wxWindowID winid = 0,
2905 const wxPoint& pt = wxDefaultPosition,
2906 wxHelpEvent::Origin origin = Origin_Unknown);
2907
2908 /**
2909 Returns the origin of the help event which is one of the ::wxHelpEventOrigin
2910 values.
2911
2912 The application may handle events generated using the keyboard or mouse
2913 differently, e.g. by using wxGetMousePosition() for the mouse events.
2914
2915 @see SetOrigin()
2916 */
2917 wxHelpEvent::Origin GetOrigin() const;
2918
2919 /**
2920 Returns the left-click position of the mouse, in screen coordinates.
2921 This allows the application to position the help appropriately.
2922 */
2923 const wxPoint& GetPosition() const;
2924
2925 /**
2926 Set the help event origin, only used internally by wxWidgets normally.
2927
2928 @see GetOrigin()
2929 */
2930 void SetOrigin(wxHelpEvent::Origin origin);
2931
2932 /**
2933 Sets the left-click position of the mouse, in screen coordinates.
2934 */
2935 void SetPosition(const wxPoint& pt);
2936 };
2937
2938
2939
2940 /**
2941 @class wxScrollEvent
2942
2943 A scroll event holds information about events sent from stand-alone
2944 scrollbars (see wxScrollBar) and sliders (see wxSlider).
2945
2946 Note that scrolled windows send the wxScrollWinEvent which does not derive from
2947 wxCommandEvent, but from wxEvent directly - don't confuse these two kinds of
2948 events and use the event table macros mentioned below only for the scrollbar-like
2949 controls.
2950
2951 @section scrollevent_diff The difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED
2952
2953 The EVT_SCROLL_THUMBRELEASE event is only emitted when actually dragging the thumb
2954 using the mouse and releasing it (This EVT_SCROLL_THUMBRELEASE event is also followed
2955 by an EVT_SCROLL_CHANGED event).
2956
2957 The EVT_SCROLL_CHANGED event also occurs when using the keyboard to change the thumb
2958 position, and when clicking next to the thumb (In all these cases the EVT_SCROLL_THUMBRELEASE
2959 event does not happen).
2960
2961 In short, the EVT_SCROLL_CHANGED event is triggered when scrolling/ moving has finished
2962 independently of the way it had started. Please see the widgets sample ("Slider" page)
2963 to see the difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED in action.
2964
2965 @remarks
2966 Note that unless specifying a scroll control identifier, you will need to test for scrollbar
2967 orientation with wxScrollEvent::GetOrientation, since horizontal and vertical scroll events
2968 are processed using the same event handler.
2969
2970 @beginEventTable{wxScrollEvent}
2971 You can use EVT_COMMAND_SCROLL... macros with window IDs for when intercepting
2972 scroll events from controls, or EVT_SCROLL... macros without window IDs for
2973 intercepting scroll events from the receiving window -- except for this, the
2974 macros behave exactly the same.
2975 @event{EVT_SCROLL(func)}
2976 Process all scroll events.
2977 @event{EVT_SCROLL_TOP(func)}
2978 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
2979 @event{EVT_SCROLL_BOTTOM(func)}
2980 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
2981 @event{EVT_SCROLL_LINEUP(func)}
2982 Process wxEVT_SCROLL_LINEUP line up events.
2983 @event{EVT_SCROLL_LINEDOWN(func)}
2984 Process wxEVT_SCROLL_LINEDOWN line down events.
2985 @event{EVT_SCROLL_PAGEUP(func)}
2986 Process wxEVT_SCROLL_PAGEUP page up events.
2987 @event{EVT_SCROLL_PAGEDOWN(func)}
2988 Process wxEVT_SCROLL_PAGEDOWN page down events.
2989 @event{EVT_SCROLL_THUMBTRACK(func)}
2990 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent as the
2991 user drags the thumbtrack).
2992 @event{EVT_SCROLL_THUMBRELEASE(func)}
2993 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
2994 @event{EVT_SCROLL_CHANGED(func)}
2995 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
2996 @event{EVT_COMMAND_SCROLL(id, func)}
2997 Process all scroll events.
2998 @event{EVT_COMMAND_SCROLL_TOP(id, func)}
2999 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
3000 @event{EVT_COMMAND_SCROLL_BOTTOM(id, func)}
3001 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
3002 @event{EVT_COMMAND_SCROLL_LINEUP(id, func)}
3003 Process wxEVT_SCROLL_LINEUP line up events.
3004 @event{EVT_COMMAND_SCROLL_LINEDOWN(id, func)}
3005 Process wxEVT_SCROLL_LINEDOWN line down events.
3006 @event{EVT_COMMAND_SCROLL_PAGEUP(id, func)}
3007 Process wxEVT_SCROLL_PAGEUP page up events.
3008 @event{EVT_COMMAND_SCROLL_PAGEDOWN(id, func)}
3009 Process wxEVT_SCROLL_PAGEDOWN page down events.
3010 @event{EVT_COMMAND_SCROLL_THUMBTRACK(id, func)}
3011 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent
3012 as the user drags the thumbtrack).
3013 @event{EVT_COMMAND_SCROLL_THUMBRELEASE(func)}
3014 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
3015 @event{EVT_COMMAND_SCROLL_CHANGED(func)}
3016 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
3017 @endEventTable
3018
3019 @library{wxcore}
3020 @category{events}
3021
3022 @see wxScrollBar, wxSlider, wxSpinButton, wxScrollWinEvent, @ref overview_events
3023 */
3024 class wxScrollEvent : public wxCommandEvent
3025 {
3026 public:
3027 /**
3028 Constructor.
3029 */
3030 wxScrollEvent(wxEventType commandType = wxEVT_NULL, int id = 0, int pos = 0,
3031 int orientation = 0);
3032
3033 /**
3034 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
3035 scrollbar.
3036 */
3037 int GetOrientation() const;
3038
3039 /**
3040 Returns the position of the scrollbar.
3041 */
3042 int GetPosition() const;
3043 };
3044
3045 /**
3046 See wxIdleEvent::SetMode() for more info.
3047 */
3048 enum wxIdleMode
3049 {
3050 /** Send idle events to all windows */
3051 wxIDLE_PROCESS_ALL,
3052
3053 /** Send idle events to windows that have the wxWS_EX_PROCESS_IDLE flag specified */
3054 wxIDLE_PROCESS_SPECIFIED
3055 };
3056
3057
3058 /**
3059 @class wxIdleEvent
3060
3061 This class is used for idle events, which are generated when the system becomes
3062 idle. Note that, unless you do something specifically, the idle events are not
3063 sent if the system remains idle once it has become it, e.g. only a single idle
3064 event will be generated until something else resulting in more normal events
3065 happens and only then is the next idle event sent again.
3066
3067 If you need to ensure a continuous stream of idle events, you can either use
3068 wxIdleEvent::RequestMore method in your handler or call wxWakeUpIdle() periodically
3069 (for example from a timer event handler), but note that both of these approaches
3070 (and especially the first one) increase the system load and so should be avoided
3071 if possible.
3072
3073 By default, idle events are sent to all windows (and also wxApp, as usual).
3074 If this is causing a significant overhead in your application, you can call
3075 wxIdleEvent::SetMode with the value wxIDLE_PROCESS_SPECIFIED, and set the
3076 wxWS_EX_PROCESS_IDLE extra window style for every window which should receive
3077 idle events.
3078
3079 @beginEventTable{wxIdleEvent}
3080 @event{EVT_IDLE(func)}
3081 Process a @c wxEVT_IDLE event.
3082 @endEventTable
3083
3084 @library{wxbase}
3085 @category{events}
3086
3087 @see @ref overview_events, wxUpdateUIEvent, wxWindow::OnInternalIdle
3088 */
3089 class wxIdleEvent : public wxEvent
3090 {
3091 public:
3092 /**
3093 Constructor.
3094 */
3095 wxIdleEvent();
3096
3097 /**
3098 Returns @true if it is appropriate to send idle events to this window.
3099
3100 This function looks at the mode used (see wxIdleEvent::SetMode),
3101 and the wxWS_EX_PROCESS_IDLE style in @a window to determine whether idle
3102 events should be sent to this window now.
3103
3104 By default this will always return @true because the update mode is initially
3105 wxIDLE_PROCESS_ALL. You can change the mode to only send idle events to
3106 windows with the wxWS_EX_PROCESS_IDLE extra window style set.
3107
3108 @see SetMode()
3109 */
3110 static bool CanSend(wxWindow* window);
3111
3112 /**
3113 Static function returning a value specifying how wxWidgets will send idle
3114 events: to all windows, or only to those which specify that they
3115 will process the events.
3116
3117 @see SetMode().
3118 */
3119 static wxIdleMode GetMode();
3120
3121 /**
3122 Returns @true if the OnIdle function processing this event requested more
3123 processing time.
3124
3125 @see RequestMore()
3126 */
3127 bool MoreRequested() const;
3128
3129 /**
3130 Tells wxWidgets that more processing is required.
3131
3132 This function can be called by an OnIdle handler for a window or window event
3133 handler to indicate that wxApp::OnIdle should forward the OnIdle event once
3134 more to the application windows.
3135
3136 If no window calls this function during OnIdle, then the application will
3137 remain in a passive event loop (not calling OnIdle) until a new event is
3138 posted to the application by the windowing system.
3139
3140 @see MoreRequested()
3141 */
3142 void RequestMore(bool needMore = true);
3143
3144 /**
3145 Static function for specifying how wxWidgets will send idle events: to
3146 all windows, or only to those which specify that they will process the events.
3147
3148 @param mode
3149 Can be one of the ::wxIdleMode values.
3150 The default is wxIDLE_PROCESS_ALL.
3151 */
3152 static void SetMode(wxIdleMode mode);
3153 };
3154
3155
3156
3157 /**
3158 @class wxInitDialogEvent
3159
3160 A wxInitDialogEvent is sent as a dialog or panel is being initialised.
3161 Handlers for this event can transfer data to the window.
3162
3163 The default handler calls wxWindow::TransferDataToWindow.
3164
3165 @beginEventTable{wxInitDialogEvent}
3166 @event{EVT_INIT_DIALOG(func)}
3167 Process a @c wxEVT_INIT_DIALOG event.
3168 @endEventTable
3169
3170 @library{wxcore}
3171 @category{events}
3172
3173 @see @ref overview_events
3174 */
3175 class wxInitDialogEvent : public wxEvent
3176 {
3177 public:
3178 /**
3179 Constructor.
3180 */
3181 wxInitDialogEvent(int id = 0);
3182 };
3183
3184
3185
3186 /**
3187 @class wxWindowDestroyEvent
3188
3189 This event is sent as early as possible during the window destruction
3190 process.
3191
3192 For the top level windows, as early as possible means that this is done by
3193 wxFrame or wxDialog destructor, i.e. after the destructor of the derived
3194 class was executed and so any methods specific to the derived class can't
3195 be called any more from this event handler. If you need to do this, you
3196 must call wxWindow::SendDestroyEvent() from your derived class destructor.
3197
3198 For the child windows, this event is generated just before deleting the
3199 window from wxWindow::Destroy() (which is also called when the parent
3200 window is deleted) or from the window destructor if operator @c delete was
3201 used directly (which is not recommended for this very reason).
3202
3203 It is usually pointless to handle this event in the window itself but it ca
3204 be very useful to receive notifications about the window destruction in the
3205 parent window or in any other object interested in this window.
3206
3207 @library{wxcore}
3208 @category{events}
3209
3210 @see @ref overview_events, wxWindowCreateEvent
3211 */
3212 class wxWindowDestroyEvent : public wxCommandEvent
3213 {
3214 public:
3215 /**
3216 Constructor.
3217 */
3218 wxWindowDestroyEvent(wxWindow* win = NULL);
3219
3220 /// Retutn the window being destroyed.
3221 wxWindow *GetWindow() const;
3222 };
3223
3224
3225 /**
3226 @class wxNavigationKeyEvent
3227
3228 This event class contains information about navigation events,
3229 generated by navigation keys such as tab and page down.
3230
3231 This event is mainly used by wxWidgets implementations.
3232 A wxNavigationKeyEvent handler is automatically provided by wxWidgets
3233 when you make a class into a control container with the macro
3234 WX_DECLARE_CONTROL_CONTAINER.
3235
3236 @beginEventTable{wxNavigationKeyEvent}
3237 @event{EVT_NAVIGATION_KEY(func)}
3238 Process a navigation key event.
3239 @endEventTable
3240
3241 @library{wxcore}
3242 @category{events}
3243
3244 @see wxWindow::Navigate, wxWindow::NavigateIn
3245 */
3246 class wxNavigationKeyEvent : public wxEvent
3247 {
3248 public:
3249 /**
3250 Flags which can be used with wxNavigationKeyEvent.
3251 */
3252 enum wxNavigationKeyEventFlags
3253 {
3254 IsBackward = 0x0000,
3255 IsForward = 0x0001,
3256 WinChange = 0x0002,
3257 FromTab = 0x0004
3258 };
3259
3260 wxNavigationKeyEvent();
3261 wxNavigationKeyEvent(const wxNavigationKeyEvent& event);
3262
3263 /**
3264 Returns the child that has the focus, or @NULL.
3265 */
3266 wxWindow* GetCurrentFocus() const;
3267
3268 /**
3269 Returns @true if the navigation was in the forward direction.
3270 */
3271 bool GetDirection() const;
3272
3273 /**
3274 Returns @true if the navigation event was from a tab key.
3275 This is required for proper navigation over radio buttons.
3276 */
3277 bool IsFromTab() const;
3278
3279 /**
3280 Returns @true if the navigation event represents a window change
3281 (for example, from Ctrl-Page Down in a notebook).
3282 */
3283 bool IsWindowChange() const;
3284
3285 /**
3286 Sets the current focus window member.
3287 */
3288 void SetCurrentFocus(wxWindow* currentFocus);
3289
3290 /**
3291 Sets the direction to forward if @a direction is @true, or backward
3292 if @false.
3293 */
3294 void SetDirection(bool direction);
3295
3296 /**
3297 Sets the flags for this event.
3298 The @a flags can be a combination of the ::wxNavigationKeyEventFlags values.
3299 */
3300 void SetFlags(long flags);
3301
3302 /**
3303 Marks the navigation event as from a tab key.
3304 */
3305 void SetFromTab(bool fromTab);
3306
3307 /**
3308 Marks the event as a window change event.
3309 */
3310 void SetWindowChange(bool windowChange);
3311 };
3312
3313
3314
3315 /**
3316 @class wxMouseCaptureChangedEvent
3317
3318 An mouse capture changed event is sent to a window that loses its
3319 mouse capture. This is called even if wxWindow::ReleaseMouse
3320 was called by the application code. Handling this event allows
3321 an application to cater for unexpected capture releases which
3322 might otherwise confuse mouse handling code.
3323
3324 @onlyfor{wxmsw}
3325
3326 @beginEventTable{wxMouseCaptureChangedEvent}
3327 @event{EVT_MOUSE_CAPTURE_CHANGED(func)}
3328 Process a @c wxEVT_MOUSE_CAPTURE_CHANGED event.
3329 @endEventTable
3330
3331 @library{wxcore}
3332 @category{events}
3333
3334 @see wxMouseCaptureLostEvent, @ref overview_events,
3335 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
3336 */
3337 class wxMouseCaptureChangedEvent : public wxEvent
3338 {
3339 public:
3340 /**
3341 Constructor.
3342 */
3343 wxMouseCaptureChangedEvent(wxWindowID windowId = 0,
3344 wxWindow* gainedCapture = NULL);
3345
3346 /**
3347 Returns the window that gained the capture, or @NULL if it was a
3348 non-wxWidgets window.
3349 */
3350 wxWindow* GetCapturedWindow() const;
3351 };
3352
3353
3354
3355 /**
3356 @class wxCloseEvent
3357
3358 This event class contains information about window and session close events.
3359
3360 The handler function for EVT_CLOSE is called when the user has tried to close a
3361 a frame or dialog box using the window manager (X) or system menu (Windows).
3362 It can also be invoked by the application itself programmatically, for example by
3363 calling the wxWindow::Close function.
3364
3365 You should check whether the application is forcing the deletion of the window
3366 using wxCloseEvent::CanVeto. If this is @false, you @e must destroy the window
3367 using wxWindow::Destroy.
3368
3369 If the return value is @true, it is up to you whether you respond by destroying
3370 the window.
3371
3372 If you don't destroy the window, you should call wxCloseEvent::Veto to
3373 let the calling code know that you did not destroy the window.
3374 This allows the wxWindow::Close function to return @true or @false depending
3375 on whether the close instruction was honoured or not.
3376
3377 Example of a wxCloseEvent handler:
3378
3379 @code
3380 void MyFrame::OnClose(wxCloseEvent& event)
3381 {
3382 if ( event.CanVeto() && m_bFileNotSaved )
3383 {
3384 if ( wxMessageBox("The file has not been saved... continue closing?",
3385 "Please confirm",
3386 wxICON_QUESTION | wxYES_NO) != wxYES )
3387 {
3388 event.Veto();
3389 return;
3390 }
3391 }
3392
3393 Destroy(); // you may also do: event.Skip();
3394 // since the default event handler does call Destroy(), too
3395 }
3396 @endcode
3397
3398 The EVT_END_SESSION event is slightly different as it is sent by the system
3399 when the user session is ending (e.g. because of log out or shutdown) and
3400 so all windows are being forcefully closed. At least under MSW, after the
3401 handler for this event is executed the program is simply killed by the
3402 system. Because of this, the default handler for this event provided by
3403 wxWidgets calls all the usual cleanup code (including wxApp::OnExit()) so
3404 that it could still be executed and exit()s the process itself, without
3405 waiting for being killed. If this behaviour is for some reason undesirable,
3406 make sure that you define a handler for this event in your wxApp-derived
3407 class and do not call @c event.Skip() in it (but be aware that the system
3408 will still kill your application).
3409
3410 @beginEventTable{wxCloseEvent}
3411 @event{EVT_CLOSE(func)}
3412 Process a @c wxEVT_CLOSE_WINDOW command event, supplying the member function.
3413 This event applies to wxFrame and wxDialog classes.
3414 @event{EVT_QUERY_END_SESSION(func)}
3415 Process a @c wxEVT_QUERY_END_SESSION session event, supplying the member function.
3416 This event can be handled in wxApp-derived class only.
3417 @event{EVT_END_SESSION(func)}
3418 Process a @c wxEVT_END_SESSION session event, supplying the member function.
3419 This event can be handled in wxApp-derived class only.
3420 @endEventTable
3421
3422 @library{wxcore}
3423 @category{events}
3424
3425 @see wxWindow::Close, @ref overview_windowdeletion
3426 */
3427 class wxCloseEvent : public wxEvent
3428 {
3429 public:
3430 /**
3431 Constructor.
3432 */
3433 wxCloseEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
3434
3435 /**
3436 Returns @true if you can veto a system shutdown or a window close event.
3437 Vetoing a window close event is not possible if the calling code wishes to
3438 force the application to exit, and so this function must be called to check this.
3439 */
3440 bool CanVeto() const;
3441
3442 /**
3443 Returns @true if the user is just logging off or @false if the system is
3444 shutting down. This method can only be called for end session and query end
3445 session events, it doesn't make sense for close window event.
3446 */
3447 bool GetLoggingOff() const;
3448
3449 /**
3450 Sets the 'can veto' flag.
3451 */
3452 void SetCanVeto(bool canVeto);
3453
3454 /**
3455 Sets the 'logging off' flag.
3456 */
3457 void SetLoggingOff(bool loggingOff);
3458
3459 /**
3460 Call this from your event handler to veto a system shutdown or to signal
3461 to the calling application that a window close did not happen.
3462
3463 You can only veto a shutdown if CanVeto() returns @true.
3464 */
3465 void Veto(bool veto = true);
3466 };
3467
3468
3469
3470 /**
3471 @class wxMenuEvent
3472
3473 This class is used for a variety of menu-related events. Note that
3474 these do not include menu command events, which are
3475 handled using wxCommandEvent objects.
3476
3477 The default handler for @c wxEVT_MENU_HIGHLIGHT displays help
3478 text in the first field of the status bar.
3479
3480 @beginEventTable{wxMenuEvent}
3481 @event{EVT_MENU_OPEN(func)}
3482 A menu is about to be opened. On Windows, this is only sent once for each
3483 navigation of the menubar (up until all menus have closed).
3484 @event{EVT_MENU_CLOSE(func)}
3485 A menu has been just closed.
3486 @event{EVT_MENU_HIGHLIGHT(id, func)}
3487 The menu item with the specified id has been highlighted: used to show
3488 help prompts in the status bar by wxFrame
3489 @event{EVT_MENU_HIGHLIGHT_ALL(func)}
3490 A menu item has been highlighted, i.e. the currently selected menu item has changed.
3491 @endEventTable
3492
3493 @library{wxcore}
3494 @category{events}
3495
3496 @see wxCommandEvent, @ref overview_events
3497 */
3498 class wxMenuEvent : public wxEvent
3499 {
3500 public:
3501 /**
3502 Constructor.
3503 */
3504 wxMenuEvent(wxEventType id = wxEVT_NULL, int id = 0, wxMenu* menu = NULL);
3505
3506 /**
3507 Returns the menu which is being opened or closed. This method should only be
3508 used with the @c OPEN and @c CLOSE events and even for them the
3509 returned pointer may be @NULL in some ports.
3510 */
3511 wxMenu* GetMenu() const;
3512
3513 /**
3514 Returns the menu identifier associated with the event.
3515 This method should be only used with the @c HIGHLIGHT events.
3516 */
3517 int GetMenuId() const;
3518
3519 /**
3520 Returns @true if the menu which is being opened or closed is a popup menu,
3521 @false if it is a normal one.
3522
3523 This method should only be used with the @c OPEN and @c CLOSE events.
3524 */
3525 bool IsPopup() const;
3526 };
3527
3528 /**
3529 @class wxShowEvent
3530
3531 An event being sent when the window is shown or hidden.
3532
3533 Currently only wxMSW, wxGTK and wxOS2 generate such events.
3534
3535 @onlyfor{wxmsw,wxgtk,wxos2}
3536
3537 @beginEventTable{wxShowEvent}
3538 @event{EVT_SHOW(func)}
3539 Process a @c wxEVT_SHOW event.
3540 @endEventTable
3541
3542 @library{wxcore}
3543 @category{events}
3544
3545 @see @ref overview_events, wxWindow::Show,
3546 wxWindow::IsShown
3547 */
3548
3549 class wxShowEvent : public wxEvent
3550 {
3551 public:
3552 /**
3553 Constructor.
3554 */
3555 wxShowEvent(int winid = 0, bool show = false);
3556
3557 /**
3558 Set whether the windows was shown or hidden.
3559 */
3560 void SetShow(bool show);
3561
3562 /**
3563 Return @true if the window has been shown, @false if it has been
3564 hidden.
3565 */
3566 bool IsShown() const;
3567
3568 /**
3569 @deprecated This function is deprecated in favour of IsShown().
3570 */
3571 bool GetShow() const;
3572 };
3573
3574
3575
3576 /**
3577 @class wxIconizeEvent
3578
3579 An event being sent when the frame is iconized (minimized) or restored.
3580
3581 Currently only wxMSW and wxGTK generate such events.
3582
3583 @onlyfor{wxmsw,wxgtk}
3584
3585 @beginEventTable{wxIconizeEvent}
3586 @event{EVT_ICONIZE(func)}
3587 Process a @c wxEVT_ICONIZE event.
3588 @endEventTable
3589
3590 @library{wxcore}
3591 @category{events}
3592
3593 @see @ref overview_events, wxTopLevelWindow::Iconize,
3594 wxTopLevelWindow::IsIconized
3595 */
3596 class wxIconizeEvent : public wxEvent
3597 {
3598 public:
3599 /**
3600 Constructor.
3601 */
3602 wxIconizeEvent(int id = 0, bool iconized = true);
3603
3604 /**
3605 Returns @true if the frame has been iconized, @false if it has been
3606 restored.
3607 */
3608 bool IsIconized() const;
3609
3610 /**
3611 @deprecated This function is deprecated in favour of IsIconized().
3612 */
3613 bool Iconized() const;
3614 };
3615
3616
3617
3618 /**
3619 @class wxMoveEvent
3620
3621 A move event holds information about wxTopLevelWindow move change events.
3622
3623 @beginEventTable{wxMoveEvent}
3624 @event{EVT_MOVE(func)}
3625 Process a @c wxEVT_MOVE event, which is generated when a window is moved.
3626 @event{EVT_MOVE_START(func)}
3627 Process a @c wxEVT_MOVE_START event, which is generated when the user starts
3628 to move or size a window. wxMSW only.
3629 @event{EVT_MOVE_END(func)}
3630 Process a @c wxEVT_MOVE_END event, which is generated when the user stops
3631 moving or sizing a window. wxMSW only.
3632 @endEventTable
3633
3634 @library{wxcore}
3635 @category{events}
3636
3637 @see wxPoint, @ref overview_events
3638 */
3639 class wxMoveEvent : public wxEvent
3640 {
3641 public:
3642 /**
3643 Constructor.
3644 */
3645 wxMoveEvent(const wxPoint& pt, int id = 0);
3646
3647 /**
3648 Returns the position of the window generating the move change event.
3649 */
3650 wxPoint GetPosition() const;
3651 };
3652
3653
3654 /**
3655 @class wxSizeEvent
3656
3657 A size event holds information about size change events of wxWindow.
3658
3659 The EVT_SIZE handler function will be called when the window has been resized.
3660
3661 You may wish to use this for frames to resize their child windows as appropriate.
3662
3663 Note that the size passed is of the whole window: call wxWindow::GetClientSize()
3664 for the area which may be used by the application.
3665
3666 When a window is resized, usually only a small part of the window is damaged
3667 and you may only need to repaint that area. However, if your drawing depends on the
3668 size of the window, you may need to clear the DC explicitly and repaint the whole window.
3669 In which case, you may need to call wxWindow::Refresh to invalidate the entire window.
3670
3671 @beginEventTable{wxSizeEvent}
3672 @event{EVT_SIZE(func)}
3673 Process a @c wxEVT_SIZE event.
3674 @endEventTable
3675
3676 @library{wxcore}
3677 @category{events}
3678
3679 @see wxSize, @ref overview_events
3680 */
3681 class wxSizeEvent : public wxEvent
3682 {
3683 public:
3684 /**
3685 Constructor.
3686 */
3687 wxSizeEvent(const wxSize& sz, int id = 0);
3688
3689 /**
3690 Returns the entire size of the window generating the size change event.
3691
3692 This is the new total size of the window, i.e. the same size as would
3693 be returned by wxWindow::GetSize() if it were called now. Use
3694 wxWindow::GetClientSize() if you catch this event in a top level window
3695 such as wxFrame to find the size available for the window contents.
3696 */
3697 wxSize GetSize() const;
3698 };
3699
3700
3701
3702 /**
3703 @class wxSetCursorEvent
3704
3705 A wxSetCursorEvent is generated from wxWindow when the mouse cursor is about
3706 to be set as a result of mouse motion.
3707
3708 This event gives the application the chance to perform specific mouse cursor
3709 processing based on the current position of the mouse within the window.
3710 Use wxSetCursorEvent::SetCursor to specify the cursor you want to be displayed.
3711
3712 @beginEventTable{wxSetCursorEvent}
3713 @event{EVT_SET_CURSOR(func)}
3714 Process a @c wxEVT_SET_CURSOR event.
3715 @endEventTable
3716
3717 @library{wxcore}
3718 @category{events}
3719
3720 @see ::wxSetCursor, wxWindow::wxSetCursor
3721 */
3722 class wxSetCursorEvent : public wxEvent
3723 {
3724 public:
3725 /**
3726 Constructor, used by the library itself internally to initialize the event
3727 object.
3728 */
3729 wxSetCursorEvent(wxCoord x = 0, wxCoord y = 0);
3730
3731 /**
3732 Returns a reference to the cursor specified by this event.
3733 */
3734 const wxCursor& GetCursor() const;
3735
3736 /**
3737 Returns the X coordinate of the mouse in client coordinates.
3738 */
3739 wxCoord GetX() const;
3740
3741 /**
3742 Returns the Y coordinate of the mouse in client coordinates.
3743 */
3744 wxCoord GetY() const;
3745
3746 /**
3747 Returns @true if the cursor specified by this event is a valid cursor.
3748
3749 @remarks You cannot specify wxNullCursor with this event, as it is not
3750 considered a valid cursor.
3751 */
3752 bool HasCursor() const;
3753
3754 /**
3755 Sets the cursor associated with this event.
3756 */
3757 void SetCursor(const wxCursor& cursor);
3758 };
3759
3760
3761
3762 // ============================================================================
3763 // Global functions/macros
3764 // ============================================================================
3765
3766 /** @addtogroup group_funcmacro_events */
3767 //@{
3768
3769 /**
3770 A value uniquely identifying the type of the event.
3771
3772 The values of this type should only be created using wxNewEventType().
3773
3774 See the macro DEFINE_EVENT_TYPE() for more info.
3775
3776 @see @ref overview_events_introduction
3777 */
3778 typedef int wxEventType;
3779
3780 /**
3781 A special event type usually used to indicate that some wxEvent has yet
3782 no type assigned.
3783 */
3784 wxEventType wxEVT_NULL;
3785
3786 /**
3787 Initializes a new event type using wxNewEventType().
3788
3789 @deprecated Use wxDEFINE_EVENT() instead
3790 */
3791 #define DEFINE_EVENT_TYPE(name) const wxEventType name = wxNewEventType();
3792
3793 /**
3794 Generates a new unique event type.
3795
3796 Usually this function is only used by wxDEFINE_EVENT() and not called
3797 directly.
3798 */
3799 wxEventType wxNewEventType();
3800
3801 /**
3802 Define a new event type associated with the specified event class.
3803
3804 This macro defines a new unique event type @a name associated with the
3805 event class @a cls.
3806
3807 For example:
3808 @code
3809 wxDEFINE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3810
3811 class MyCustomEvent : public wxEvent { ... };
3812 wxDEFINE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3813 @endcode
3814
3815 @see wxDECLARE_EVENT(), @ref overview_events_custom
3816 */
3817 #define wxDEFINE_EVENT(name, cls) \
3818 const wxEventTypeTag< cls > name(wxNewEventType())
3819
3820 /**
3821 Declares a custom event type.
3822
3823 This macro declares a variable called @a name which must be defined
3824 elsewhere using wxDEFINE_EVENT().
3825
3826 The class @a cls must be the wxEvent-derived class associated with the
3827 events of this type and its full declaration must be visible from the point
3828 of use of this macro.
3829
3830 For example:
3831 @code
3832 wxDECLARE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3833
3834 class MyCustomEvent : public wxEvent { ... };
3835 wxDECLARE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3836 @endcode
3837 */
3838 #define wxDECLARE_EVENT(name, cls) \
3839 wxDECLARE_EXPORTED_EVENT(wxEMPTY_PARAMETER_VALUE, name, cls)
3840
3841 /**
3842 Variant of wxDECLARE_EVENT() used for event types defined inside a shared
3843 library.
3844
3845 This is mostly used by wxWidgets internally, e.g.
3846 @code
3847 wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEvent)
3848 @endcode
3849 */
3850 #define wxDECLARE_EXPORTED_EVENT( expdecl, name, cls ) \
3851 extern const expdecl wxEventTypeTag< cls > name;
3852
3853 /**
3854 Helper macro for definition of custom event table macros.
3855
3856 This macro must only be used if wxEVENTS_COMPATIBILITY_2_8 is 1, otherwise
3857 it is better and more clear to just use the address of the function
3858 directly as this is all this macro does in this case. However it needs to
3859 explicitly cast @a func to @a functype, which is the type of wxEvtHandler
3860 member function taking the custom event argument when
3861 wxEVENTS_COMPATIBILITY_2_8 is 0.
3862
3863 See wx__DECLARE_EVT0 for an example of use.
3864
3865 @see @ref overview_events_custom_ownclass
3866 */
3867 #define wxEVENT_HANDLER_CAST(functype, func) (&func)
3868
3869 /**
3870 This macro is used to define event table macros for handling custom
3871 events.
3872
3873 Example of use:
3874 @code
3875 class MyEvent : public wxEvent { ... };
3876
3877 // note that this is not necessary unless using old compilers: for the
3878 // reasonably new ones just use &func instead of MyEventHandler(func)
3879 typedef void (wxEvtHandler::*MyEventFunction)(MyEvent&);
3880 #define MyEventHandler(func) wxEVENT_HANDLER_CAST(MyEventFunction, func)
3881
3882 wxDEFINE_EVENT(MY_EVENT_TYPE, MyEvent);
3883
3884 #define EVT_MY(id, func) \
3885 wx__DECLARE_EVT1(MY_EVENT_TYPE, id, MyEventHandler(func))
3886
3887 ...
3888
3889 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
3890 EVT_MY(wxID_ANY, MyFrame::OnMyEvent)
3891 END_EVENT_TABLE()
3892 @endcode
3893
3894 @param evt
3895 The event type to handle.
3896 @param id
3897 The identifier of events to handle.
3898 @param fn
3899 The event handler method.
3900 */
3901 #define wx__DECLARE_EVT1(evt, id, fn) \
3902 wx__DECLARE_EVT2(evt, id, wxID_ANY, fn)
3903
3904 /**
3905 Generalized version of the wx__DECLARE_EVT1() macro taking a range of
3906 IDs instead of a single one.
3907 Argument @a id1 is the first identifier of the range, @a id2 is the
3908 second identifier of the range.
3909 */
3910 #define wx__DECLARE_EVT2(evt, id1, id2, fn) \
3911 DECLARE_EVENT_TABLE_ENTRY(evt, id1, id2, fn, NULL),
3912
3913 /**
3914 Simplified version of the wx__DECLARE_EVT1() macro, to be used when the
3915 event type must be handled regardless of the ID associated with the
3916 specific event instances.
3917 */
3918 #define wx__DECLARE_EVT0(evt, fn) \
3919 wx__DECLARE_EVT1(evt, wxID_ANY, fn)
3920
3921
3922 /**
3923 Use this macro inside a class declaration to declare a @e static event table
3924 for that class.
3925
3926 In the implementation file you'll need to use the BEGIN_EVENT_TABLE()
3927 and the END_EVENT_TABLE() macros, plus some additional @c EVT_xxx macro
3928 to capture events.
3929
3930 @see @ref overview_events_eventtables
3931 */
3932 #define DECLARE_EVENT_TABLE()
3933
3934 /**
3935 Use this macro in a source file to start listing @e static event handlers
3936 for a specific class.
3937
3938 Use END_EVENT_TABLE() to terminate the event-declaration block.
3939
3940 @see @ref overview_events_eventtables
3941 */
3942 #define BEGIN_EVENT_TABLE(theClass, baseClass)
3943
3944 /**
3945 Use this macro in a source file to end listing @e static event handlers
3946 for a specific class.
3947
3948 Use BEGIN_EVENT_TABLE() to start the event-declaration block.
3949
3950 @see @ref overview_events_eventtables
3951 */
3952 #define END_EVENT_TABLE()
3953
3954 /**
3955 In a GUI application, this function posts @a event to the specified @e dest
3956 object using wxEvtHandler::AddPendingEvent().
3957
3958 Otherwise, it dispatches @a event immediately using
3959 wxEvtHandler::ProcessEvent(). See the respective documentation for details
3960 (and caveats). Because of limitation of wxEvtHandler::AddPendingEvent()
3961 this function is not thread-safe for event objects having wxString fields,
3962 use wxQueueEvent() instead.
3963
3964 @header{wx/event.h}
3965 */
3966 void wxPostEvent(wxEvtHandler* dest, const wxEvent& event);
3967
3968 /**
3969 Queue an event for processing on the given object.
3970
3971 This is a wrapper around wxEvtHandler::QueueEvent(), see its documentation
3972 for more details.
3973
3974 @header{wx/event.h}
3975
3976 @param dest
3977 The object to queue the event on, can't be @c NULL.
3978 @param event
3979 The heap-allocated and non-@c NULL event to queue, the function takes
3980 ownership of it.
3981 */
3982 void wxQueueEvent(wxEvtHandler* dest, wxEvent *event);
3983
3984 //@}
3985