1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Dynamic library loading classes
4 // Author: Guilhem Lavaux, Vadim Zeitlin, Vaclav Slavik
8 // Copyright: (c) 1998 Guilhem Lavaux
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_DYNLIB_H__
13 #define _WX_DYNLIB_H__
17 #if wxUSE_DYNLIB_CLASS
19 #include "wx/string.h"
20 #include "wx/dynarray.h"
22 #if defined(__OS2__) || defined(__EMX__)
23 #include "wx/os2/private.h"
27 #include "wx/msw/private.h"
30 // note that we have our own dlerror() implementation under Darwin
31 #if (defined(HAVE_DLERROR) && !defined(__EMX__)) || defined(__DARWIN__)
32 #define wxHAVE_DYNLIB_ERROR
35 class WXDLLIMPEXP_FWD_BASE wxDynamicLibraryDetailsCreator
;
37 // ----------------------------------------------------------------------------
38 // conditional compilation
39 // ----------------------------------------------------------------------------
41 // Note: __OS2__/EMX has to be tested first, since we want to use
42 // native version, even if configure detected presence of DLOPEN.
43 #if defined(__OS2__) || defined(__EMX__) || defined(__WINDOWS__)
44 typedef HMODULE wxDllType
;
45 #elif defined(HAVE_DLOPEN)
47 typedef void *wxDllType
;
48 #elif defined(HAVE_SHL_LOAD)
50 typedef shl_t wxDllType
;
51 #elif defined(__DARWIN__)
52 typedef void *wxDllType
;
53 #elif defined(__WXMAC__)
54 #include <CodeFragments.h>
55 typedef CFragConnectionID wxDllType
;
57 #error "Dynamic Loading classes can't be compiled on this platform, sorry."
60 // ----------------------------------------------------------------------------
62 // ----------------------------------------------------------------------------
66 wxDL_LAZY
= 0x00000001, // resolve undefined symbols at first use
67 // (only works on some Unix versions)
68 wxDL_NOW
= 0x00000002, // resolve undefined symbols on load
69 // (default, always the case under Win32)
70 wxDL_GLOBAL
= 0x00000004, // export extern symbols to subsequently
72 wxDL_VERBATIM
= 0x00000008, // attempt to load the supplied library
73 // name without appending the usual dll
74 // filename extension.
75 wxDL_NOSHARE
= 0x00000010, // load new DLL, don't reuse already loaded
76 // (only for wxPluginManager)
78 wxDL_DEFAULT
= wxDL_NOW
// default flags correspond to Win32
81 enum wxDynamicLibraryCategory
83 wxDL_LIBRARY
, // standard library
84 wxDL_MODULE
// loadable module/plugin
89 wxDL_PLUGIN_GUI
, // plugin that uses GUI classes
90 wxDL_PLUGIN_BASE
// wxBase-only plugin
93 // ----------------------------------------------------------------------------
95 // ----------------------------------------------------------------------------
97 // when loading a function from a DLL you always have to cast the returned
98 // "void *" pointer to the correct type and, even more annoyingly, you have to
99 // repeat this type twice if you want to declare and define a function pointer
102 // this macro makes this slightly less painful by allowing you to specify the
103 // type only once, as the first parameter, and creating a variable of this type
104 // called "pfn<name>" initialized with the "name" from the "dynlib"
105 #define wxDYNLIB_FUNCTION(type, name, dynlib) \
106 type pfn ## name = (type)(dynlib).GetSymbol(_T(#name))
109 // the following macros can be used to redirect a whole
110 // library to a class and check at run-time if the the
111 // library is present and contains all required methods.
113 #define wxDL_METHOD_DEFINE( rettype, name, args, shortargs, defret ) \
114 typedef rettype (* name ## Type) args ; \
115 name ## Type pfn_ ## name; \
117 { if (m_ok) return pfn_ ## name shortargs ; return defret; }
119 #define wxDL_VOIDMETHOD_DEFINE( name, args, shortargs ) \
120 typedef void (* name ## Type) args ; \
121 name ## Type pfn_ ## name; \
123 { if (m_ok) pfn_ ## name shortargs ; }
125 #define wxDL_METHOD_LOAD( lib, name, success ) \
126 pfn_ ## name = (name ## Type) lib->GetSymbol( wxT(#name), &success ); \
127 if (!success) return;
129 // ----------------------------------------------------------------------------
130 // wxDynamicLibraryDetails: contains details about a loaded wxDynamicLibrary
131 // ----------------------------------------------------------------------------
133 class WXDLLIMPEXP_BASE wxDynamicLibraryDetails
136 // ctor, normally never used as these objects are only created by
137 // wxDynamicLibrary::ListLoaded()
138 wxDynamicLibraryDetails() { m_address
= NULL
; m_length
= 0; }
140 // get the (base) name
141 wxString
GetName() const { return m_name
; }
143 // get the full path of this object
144 wxString
GetPath() const { return m_path
; }
146 // get the load address and the extent, return true if this information is
148 bool GetAddress(void **addr
, size_t *len
) const
161 // return the version of the DLL (may be empty if no version info)
162 wxString
GetVersion() const
175 friend class wxDynamicLibraryDetailsCreator
;
178 WX_DECLARE_USER_EXPORTED_OBJARRAY(wxDynamicLibraryDetails
,
179 wxDynamicLibraryDetailsArray
,
182 // ----------------------------------------------------------------------------
183 // wxDynamicLibrary: represents a handle to a DLL/shared object
184 // ----------------------------------------------------------------------------
186 class WXDLLIMPEXP_BASE wxDynamicLibrary
189 // return a valid handle for the main program itself or NULL if back
190 // linking is not supported by the current platform (e.g. Win32)
191 static wxDllType
GetProgramHandle();
193 // return the platform standard DLL extension (with leading dot)
194 static const wxString
& GetDllExt() { return ms_dllext
; }
196 wxDynamicLibrary() : m_handle(0) { }
197 wxDynamicLibrary(const wxString
& libname
, int flags
= wxDL_DEFAULT
)
200 Load(libname
, flags
);
203 // NOTE: this class is (deliberately) not virtual, do not attempt
204 // to use it polymorphically.
205 ~wxDynamicLibrary() { Unload(); }
207 // return true if the library was loaded successfully
208 bool IsLoaded() const { return m_handle
!= 0; }
210 // load the library with the given name (full or not), return true if ok
211 bool Load(const wxString
& libname
, int flags
= wxDL_DEFAULT
);
213 // raw function for loading dynamic libs: always behaves as if
214 // wxDL_VERBATIM were specified and doesn't log error message if the
215 // library couldn't be loaded but simply returns NULL
216 static wxDllType
RawLoad(const wxString
& libname
, int flags
= wxDL_DEFAULT
);
218 // detach the library object from its handle, i.e. prevent the object from
219 // unloading the library in its dtor -- the caller is now responsible for
221 wxDllType
Detach() { wxDllType h
= m_handle
; m_handle
= 0; return h
; }
223 // unload the given library handle (presumably returned by Detach() before)
224 static void Unload(wxDllType handle
);
226 // unload the library, also done automatically in dtor
227 void Unload() { if ( IsLoaded() ) { Unload(m_handle
); m_handle
= 0; } }
229 // Return the raw handle from dlopen and friends.
230 wxDllType
GetLibHandle() const { return m_handle
; }
232 // check if the given symbol is present in the library, useful to verify if
233 // a loadable module is our plugin, for example, without provoking error
234 // messages from GetSymbol()
235 bool HasSymbol(const wxString
& name
) const
238 DoGetSymbol(name
, &ok
);
242 // resolve a symbol in a loaded DLL, such as a variable or function name.
243 // 'name' is the (possibly mangled) name of the symbol. (use extern "C" to
244 // export unmangled names)
246 // Since it is perfectly valid for the returned symbol to actually be NULL,
247 // that is not always indication of an error. Pass and test the parameter
248 // 'success' for a true indication of success or failure to load the
251 // Returns a pointer to the symbol on success, or NULL if an error occurred
252 // or the symbol wasn't found.
253 void *GetSymbol(const wxString
& name
, bool *success
= NULL
) const;
255 // low-level version of GetSymbol()
256 static void *RawGetSymbol(wxDllType handle
, const wxString
& name
);
257 void *RawGetSymbol(const wxString
& name
) const
259 #if defined (__WXPM__) || defined(__EMX__)
260 return GetSymbol(name
);
262 return RawGetSymbol(m_handle
, name
);
267 // this function is useful for loading functions from the standard Windows
268 // DLLs: such functions have an 'A' (in ANSI build) or 'W' (in Unicode, or
269 // wide character build) suffix if they take string parameters
270 static void *RawGetSymbolAorW(wxDllType handle
, const wxString
& name
)
284 void *GetSymbolAorW(const wxString
& name
) const
286 return RawGetSymbolAorW(m_handle
, name
);
290 // return all modules/shared libraries in the address space of this process
292 // returns an empty array if not implemented or an error occurred
293 static wxDynamicLibraryDetailsArray
ListLoaded();
295 // return platform-specific name of dynamic library with proper extension
296 // and prefix (e.g. "foo.dll" on Windows or "libfoo.so" on Linux)
297 static wxString
CanonicalizeName(const wxString
& name
,
298 wxDynamicLibraryCategory cat
= wxDL_LIBRARY
);
300 // return name of wxWidgets plugin (adds compiler and version info
303 CanonicalizePluginName(const wxString
& name
,
304 wxPluginCategory cat
= wxDL_PLUGIN_GUI
);
306 // return plugin directory on platforms where it makes sense and empty
308 static wxString
GetPluginsDirectory();
312 // common part of GetSymbol() and HasSymbol()
313 void *DoGetSymbol(const wxString
& name
, bool *success
= 0) const;
315 #ifdef wxHAVE_DYNLIB_ERROR
316 // log the error after a dlxxx() function failure
318 #endif // wxHAVE_DYNLIB_ERROR
321 // platform specific shared lib suffix.
322 static const wxString ms_dllext
;
324 // the handle to DLL or NULL
327 // no copy ctor/assignment operators (or we'd try to unload the library
329 DECLARE_NO_COPY_CLASS(wxDynamicLibrary
)
333 // ----------------------------------------------------------------------------
334 // Interesting defines
335 // ----------------------------------------------------------------------------
337 #define WXDLL_ENTRY_FUNCTION() \
338 extern "C" WXEXPORT const wxClassInfo *wxGetClassFirst(); \
339 const wxClassInfo *wxGetClassFirst() { \
340 return wxClassInfo::GetFirst(); \
343 #endif // wxUSE_DYNLIB_CLASS
345 #endif // _WX_DYNLIB_H__