]> git.saurik.com Git - wxWidgets.git/blob - samples/opengl/cube/cube.bkl
Fix unit tests compilation in STL build.
[wxWidgets.git] / samples / opengl / cube / cube.bkl
1 <?xml version="1.0" ?>
2 <!-- $Id$ -->
3
4 <makefile>
5
6 <include file="../../../build/bakefiles/common_samples.bkl"/>
7
8 <if cond="OUT_OF_TREE_MAKEFILES=='1'">
9 <set var="USE_OPENGL">1</set>
10 </if>
11
12 <exe id="cube" template="wx_sample" template_append="wx_append" cond="USE_OPENGL=='1'">
13 <sources>cube.cpp</sources>
14 <headers>cube.h</headers>
15 <wx-lib>gl</wx-lib>
16 <wx-lib>core</wx-lib>
17 <wx-lib>base</wx-lib>
18 </exe>
19
20 </makefile>