1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/memory.cpp
3 // Purpose: Memory checking implementation
4 // Author: Arthur Seaton, Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // For compilers that support precompilation, includes "wx.h".
13 #include "wx/wxprec.h"
19 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
21 #include "wx/memory.h"
25 #include "wx/msw/wrapwin.h"
34 #include "wx/thread.h"
39 #include "wx/ioswrap.h"
41 #if !defined(__WATCOMC__) && !(defined(__VMS__) && ( __VMS_VER < 70000000 ) )\
42 && !defined( __MWERKS__ )
49 #if wxUSE_THREADS && defined(__WXDEBUG__)
50 #define USE_THREADSAFE_MEMORY_ALLOCATION 1
52 #define USE_THREADSAFE_MEMORY_ALLOCATION 0
60 // wxDebugContext wxTheDebugContext;
62 Redefine new and delete so that we can pick up situations where:
63 - we overwrite or underwrite areas of malloc'd memory.
64 - we use uninitialise variables
65 Only do this in debug mode.
67 We change new to get enough memory to allocate a struct, followed
68 by the caller's requested memory, followed by a tag. The struct
69 is used to create a doubly linked list of these areas and also
70 contains another tag. The tags are used to determine when the area
71 has been over/under written.
76 Values which are used to set the markers which will be tested for
77 under/over write. There are 3 of these, one in the struct, one
78 immediately after the struct but before the caller requested memory and
79 one immediately after the requested memory.
81 #define MemStartCheck 0x23A8
82 #define MemMidCheck 0xA328
83 #define MemEndCheck 0x8A32
84 #define MemFillChar 0xAF
85 #define MemStructId 0x666D
88 External interface for the wxMemStruct class. Others are
89 defined inline within the class def. Here we only need to be able
90 to add and delete nodes from the list and handle errors in some way.
94 Used for internal "this shouldn't happen" type of errors.
96 void wxMemStruct::ErrorMsg (const char * mesg
)
98 wxLogMessage(wxT("wxWidgets memory checking error: %s"), mesg
);
103 Used when we find an overwrite or an underwrite error.
105 void wxMemStruct::ErrorMsg ()
107 wxLogMessage(wxT("wxWidgets over/underwrite memory error:"));
113 We want to find out if pointers have been overwritten as soon as is
114 possible, so test everything before we dereference it. Of course it's still
115 quite possible that, if things have been overwritten, this function will
116 fall over, but the only way of dealing with that would cost too much in terms
119 int wxMemStruct::AssertList ()
121 if (wxDebugContext::GetHead () != 0 && ! (wxDebugContext::GetHead ())->AssertIt () ||
122 wxDebugContext::GetTail () != 0 && ! wxDebugContext::GetTail ()->AssertIt ()) {
123 ErrorMsg ("Head or tail pointers trashed");
131 Check that the thing we're pointing to has the correct id for a wxMemStruct
132 object and also that it's previous and next pointers are pointing at objects
133 which have valid ids.
134 This is definitely not perfect since we could fall over just trying to access
135 any of the slots which we use here, but I think it's about the best that I
136 can do without doing something like taking all new wxMemStruct pointers and
137 comparing them against all known pointer within the list and then only
138 doing this sort of check _after_ you've found the pointer in the list. That
139 would be safer, but also much more time consuming.
141 int wxMemStruct::AssertIt ()
143 return (m_id
== MemStructId
&&
144 (m_prev
== 0 || m_prev
->m_id
== MemStructId
) &&
145 (m_next
== 0 || m_next
->m_id
== MemStructId
));
150 Additions are always at the tail of the list.
151 Returns 0 on error, non-zero on success.
153 int wxMemStruct::Append ()
158 if (wxDebugContext::GetHead () == 0) {
159 if (wxDebugContext::GetTail () != 0) {
160 ErrorMsg ("Null list should have a null tail pointer");
163 (void) wxDebugContext::SetHead (this);
164 (void) wxDebugContext::SetTail (this);
166 wxDebugContext::GetTail ()->m_next
= this;
167 this->m_prev
= wxDebugContext::GetTail ();
168 (void) wxDebugContext::SetTail (this);
175 Don't actually free up anything here as the space which is used
176 by the node will be free'd up when the whole block is free'd.
177 Returns 0 on error, non-zero on success.
179 int wxMemStruct::Unlink ()
184 if (wxDebugContext::GetHead () == 0 || wxDebugContext::GetTail () == 0) {
185 ErrorMsg ("Trying to remove node from empty list");
189 // Handle the part of the list before this node.
191 if (this != wxDebugContext::GetHead ()) {
192 ErrorMsg ("No previous node for non-head node");
195 (void) wxDebugContext::SetHead (m_next
);
197 if (! m_prev
->AssertIt ()) {
198 ErrorMsg ("Trashed previous pointer");
202 if (m_prev
->m_next
!= this) {
203 ErrorMsg ("List is inconsistent");
206 m_prev
->m_next
= m_next
;
209 // Handle the part of the list after this node.
211 if (this != wxDebugContext::GetTail ()) {
212 ErrorMsg ("No next node for non-tail node");
215 (void) wxDebugContext::SetTail (m_prev
);
217 if (! m_next
->AssertIt ()) {
218 ErrorMsg ("Trashed next pointer");
222 if (m_next
->m_prev
!= this) {
223 ErrorMsg ("List is inconsistent");
226 m_next
->m_prev
= m_prev
;
235 Checks a node and block of memory to see that the markers are still
238 int wxMemStruct::CheckBlock ()
242 if (m_firstMarker
!= MemStartCheck
) {
247 char * pointer
= wxDebugContext::MidMarkerPos ((char *) this);
248 if (* (wxMarkerType
*) pointer
!= MemMidCheck
) {
253 pointer
= wxDebugContext::EndMarkerPos ((char *) this, RequestSize ());
254 if (* (wxMarkerType
*) pointer
!= MemEndCheck
) {
264 Check the list of nodes to see if they are all ok.
266 int wxMemStruct::CheckAllPrevious ()
270 for (wxMemStruct
* st
= this->m_prev
; st
!= 0; st
= st
->m_prev
) {
272 nFailures
+= st
->CheckBlock ();
282 When we delete a node we set the id slot to a specific value and then test
283 against this to see if a nodes have been deleted previously. I don't
284 just set the entire memory to the fillChar because then I'd be overwriting
285 useful stuff like the vtbl which may be needed to output the error message
286 including the file name and line numbers. Without this info the whole point
287 of this class is lost!
289 void wxMemStruct::SetDeleted ()
294 int wxMemStruct::IsDeleted ()
296 return (m_id
== MemFillChar
);
301 Print out a single node. There are many far better ways of doing this
302 but this will suffice for now.
304 void wxMemStruct::PrintNode ()
308 wxObject
*obj
= (wxObject
*)m_actualData
;
309 wxClassInfo
*info
= obj
->GetClassInfo();
311 // Let's put this in standard form so IDEs can load the file at the appropriate
316 msg
.Printf(wxT("%s(%d): "), m_fileName
, (int)m_lineNum
);
318 if (info
&& info
->GetClassName())
319 msg
+= info
->GetClassName();
321 msg
+= wxT("object");
324 msg2
.Printf(wxT(" at 0x%lX, size %d"), (long)GetActualData(), (int)RequestSize());
334 msg
.Printf(wxT("%s(%d): "), m_fileName
, (int)m_lineNum
);
335 msg
+= wxT("non-object data");
337 msg2
.Printf(wxT(" at 0x%lX, size %d\n"), (long)GetActualData(), (int)RequestSize());
344 void wxMemStruct::Dump ()
346 if (!ValidateNode()) return;
350 wxObject
*obj
= (wxObject
*)m_actualData
;
354 msg
.Printf(wxT("%s(%d): "), m_fileName
, (int)m_lineNum
);
357 /* TODO: We no longer have a stream (using wxLogDebug) so we can't dump it.
358 * Instead, do what wxObject::Dump does.
359 * What should we do long-term, eliminate Dumping? Or specify
360 * that MyClass::Dump should use wxLogDebug? Ugh.
361 obj->Dump(wxDebugContext::GetStream());
364 if (obj
->GetClassInfo() && obj
->GetClassInfo()->GetClassName())
365 msg
+= obj
->GetClassInfo()->GetClassName();
367 msg
+= wxT("unknown object class");
370 msg2
.Printf(wxT(" at 0x%lX, size %d"), (long)GetActualData(), (int)RequestSize());
373 wxDebugContext::OutputDumpLine(msg
);
379 msg
.Printf(wxT("%s(%d): "), m_fileName
, (int)m_lineNum
);
382 msg2
.Printf(wxT("non-object data at 0x%lX, size %d"), (long)GetActualData(), (int)RequestSize() );
384 wxDebugContext::OutputDumpLine(msg
);
390 Validate a node. Check to see that the node is "clean" in the sense
391 that nothing has over/underwritten it etc.
393 int wxMemStruct::ValidateNode ()
395 char * startPointer
= (char *) this;
398 ErrorMsg ("Object already deleted");
400 // Can't use the error routines as we have no recognisable object.
402 wxLogMessage(wxT("Can't verify memory struct - all bets are off!"));
410 for (i = 0; i < wxDebugContext::TotSize (requestSize ()); i++)
411 cout << startPointer [i];
414 if (Marker () != MemStartCheck
)
416 if (* (wxMarkerType
*) wxDebugContext::MidMarkerPos (startPointer
) != MemMidCheck
)
418 if (* (wxMarkerType
*) wxDebugContext::EndMarkerPos (startPointer
,
423 // Back to before the extra buffer and check that
424 // we can still read what we originally wrote.
425 if (Marker () != MemStartCheck
||
426 * (wxMarkerType
*) wxDebugContext::MidMarkerPos (startPointer
)
428 * (wxMarkerType
*) wxDebugContext::EndMarkerPos (startPointer
,
429 RequestSize ()) != MemEndCheck
)
439 The wxDebugContext class.
442 wxMemStruct
*wxDebugContext::m_head
= NULL
;
443 wxMemStruct
*wxDebugContext::m_tail
= NULL
;
445 bool wxDebugContext::m_checkPrevious
= false;
446 int wxDebugContext::debugLevel
= 1;
447 bool wxDebugContext::debugOn
= true;
448 wxMemStruct
*wxDebugContext::checkPoint
= NULL
;
450 // For faster alignment calculation
451 static wxMarkerType markerCalc
[2];
452 int wxDebugContext::m_balign
= (int)((char *)&markerCalc
[1] - (char*)&markerCalc
[0]);
453 int wxDebugContext::m_balignmask
= (int)((char *)&markerCalc
[1] - (char*)&markerCalc
[0]) - 1;
455 // Pointer to global function to call at shutdown
456 wxShutdownNotifyFunction
wxDebugContext::sm_shutdownFn
;
458 wxDebugContext::wxDebugContext(void)
462 wxDebugContext::~wxDebugContext(void)
467 Work out the positions of the markers by creating an array of 2 markers
468 and comparing the addresses of the 2 elements. Use this number as the
469 alignment for markers.
471 size_t wxDebugContext::CalcAlignment ()
474 return (char *) &ar
[1] - (char *) &ar
[0];
478 char * wxDebugContext::StructPos (const char * buf
)
483 char * wxDebugContext::MidMarkerPos (const char * buf
)
485 return StructPos (buf
) + PaddedSize (sizeof (wxMemStruct
));
488 char * wxDebugContext::CallerMemPos (const char * buf
)
490 return MidMarkerPos (buf
) + PaddedSize (sizeof(wxMarkerType
));
494 char * wxDebugContext::EndMarkerPos (const char * buf
, const size_t size
)
496 return CallerMemPos (buf
) + PaddedSize (size
);
501 Slightly different as this takes a pointer to the start of the caller
502 requested region and returns a pointer to the start of the buffer.
504 char * wxDebugContext::StartPos (const char * caller
)
506 return ((char *) (caller
- wxDebugContext::PaddedSize (sizeof(wxMarkerType
)) -
507 wxDebugContext::PaddedSize (sizeof (wxMemStruct
))));
511 We may need padding between various parts of the allocated memory.
512 Given a size of memory, this returns the amount of memory which should
513 be allocated in order to allow for alignment of the following object.
515 I don't know how portable this stuff is, but it seems to work for me at
516 the moment. It would be real nice if I knew more about this!
518 // Note: this function is now obsolete (along with CalcAlignment)
519 // because the calculations are done statically, for greater speed.
521 size_t wxDebugContext::GetPadding (const size_t size
)
523 size_t pad
= size
% CalcAlignment ();
524 return (pad
) ? sizeof(wxMarkerType
) - pad
: 0;
527 size_t wxDebugContext::PaddedSize (const size_t size
)
529 // Added by Terry Farnham <TJRT@pacbell.net> to replace
530 // slow GetPadding call.
533 padb
= size
& m_balignmask
;
535 return(size
+ m_balign
- padb
);
541 Returns the total amount of memory which we need to get from the system
542 in order to satisfy a caller request. This includes space for the struct
543 plus markers and the caller's memory as well.
545 size_t wxDebugContext::TotSize (const size_t reqSize
)
547 return (PaddedSize (sizeof (wxMemStruct
)) + PaddedSize (reqSize
) +
548 2 * sizeof(wxMarkerType
));
553 Traverse the list of nodes executing the given function on each node.
555 void wxDebugContext::TraverseList (PmSFV func
, wxMemStruct
*from
)
558 from
= wxDebugContext::GetHead ();
560 wxMemStruct
* st
= NULL
;
561 for (st
= from
; st
!= 0; st
= st
->m_next
)
563 void* data
= st
->GetActualData();
564 // if ((data != (void*)m_debugStream) && (data != (void*) m_streamBuf))
565 if (data
!= (void*) wxLog::GetActiveTarget())
576 bool wxDebugContext::PrintList (void)
579 TraverseList ((PmSFV
)&wxMemStruct::PrintNode
, (checkPoint
? checkPoint
->m_next
: (wxMemStruct
*)NULL
));
587 bool wxDebugContext::Dump(void)
591 wxChar
* appName
= (wxChar
*) wxT("application");
595 appNameStr
= wxTheApp
->GetAppName();
596 appName
= WXSTRINGCAST appNameStr
;
597 OutputDumpLine(wxT("----- Memory dump of %s at %s -----"), appName
, WXSTRINGCAST
wxNow() );
601 OutputDumpLine( wxT("----- Memory dump -----") );
605 TraverseList ((PmSFV
)&wxMemStruct::Dump
, (checkPoint
? checkPoint
->m_next
: (wxMemStruct
*)NULL
));
607 OutputDumpLine(wxEmptyString
);
608 OutputDumpLine(wxEmptyString
);
617 struct wxDebugStatsStruct
621 wxChar
*instanceClass
;
622 wxDebugStatsStruct
*next
;
625 static wxDebugStatsStruct
*FindStatsStruct(wxDebugStatsStruct
*st
, wxChar
*name
)
629 if (wxStrcmp(st
->instanceClass
, name
) == 0)
636 static wxDebugStatsStruct
*InsertStatsStruct(wxDebugStatsStruct
*head
, wxDebugStatsStruct
*st
)
643 bool wxDebugContext::PrintStatistics(bool detailed
)
647 wxChar
* appName
= (wxChar
*) wxT("application");
651 appNameStr
= wxTheApp
->GetAppName();
652 appName
= WXSTRINGCAST appNameStr
;
653 OutputDumpLine(wxT("----- Memory statistics of %s at %s -----"), appName
, WXSTRINGCAST
wxNow() );
657 OutputDumpLine( wxT("----- Memory statistics -----") );
661 bool currentMode
= GetDebugMode();
664 long noNonObjectNodes
= 0;
665 long noObjectNodes
= 0;
668 wxDebugStatsStruct
*list
= NULL
;
670 wxMemStruct
*from
= (checkPoint
? checkPoint
->m_next
: (wxMemStruct
*)NULL
);
672 from
= wxDebugContext::GetHead ();
675 for (st
= from
; st
!= 0; st
= st
->m_next
)
677 void* data
= st
->GetActualData();
678 if (detailed
&& (data
!= (void*) wxLog::GetActiveTarget()))
680 wxChar
*className
= (wxChar
*) wxT("nonobject");
681 if (st
->m_isObject
&& st
->GetActualData())
683 wxObject
*obj
= (wxObject
*)st
->GetActualData();
684 if (obj
->GetClassInfo()->GetClassName())
685 className
= (wxChar
*)obj
->GetClassInfo()->GetClassName();
687 wxDebugStatsStruct
*stats
= FindStatsStruct(list
, className
);
690 stats
= (wxDebugStatsStruct
*)malloc(sizeof(wxDebugStatsStruct
));
691 stats
->instanceClass
= className
;
692 stats
->instanceCount
= 0;
693 stats
->totalSize
= 0;
694 list
= InsertStatsStruct(list
, stats
);
696 stats
->instanceCount
++;
697 stats
->totalSize
+= st
->RequestSize();
700 if (data
!= (void*) wxLog::GetActiveTarget())
702 totalSize
+= st
->RequestSize();
714 OutputDumpLine(wxT("%ld objects of class %s, total size %ld"),
715 list
->instanceCount
, list
->instanceClass
, list
->totalSize
);
716 wxDebugStatsStruct
*old
= list
;
720 OutputDumpLine(wxEmptyString
);
723 SetDebugMode(currentMode
);
725 OutputDumpLine(wxT("Number of object items: %ld"), noObjectNodes
);
726 OutputDumpLine(wxT("Number of non-object items: %ld"), noNonObjectNodes
);
727 OutputDumpLine(wxT("Total allocated size: %ld"), totalSize
);
728 OutputDumpLine(wxEmptyString
);
729 OutputDumpLine(wxEmptyString
);
738 bool wxDebugContext::PrintClasses(void)
741 wxChar
* appName
= (wxChar
*) wxT("application");
745 appNameStr
= wxTheApp
->GetAppName();
746 appName
= WXSTRINGCAST appNameStr
;
747 wxLogMessage(wxT("----- Classes in %s -----"), appName
);
752 const wxClassInfo
*info
;
754 for (wxClassInfo::const_iterator node
= wxClassInfo::begin_classinfo(),
755 end
= wxClassInfo::end_classinfo();
759 if (info
->GetClassName())
761 wxString
msg(info
->GetClassName());
764 if (info
->GetBaseClassName1() && !info
->GetBaseClassName2())
767 msg
+= info
->GetBaseClassName1();
769 else if (info
->GetBaseClassName1() && info
->GetBaseClassName2())
772 msg
+= info
->GetBaseClassName1() ;
774 msg
+= info
->GetBaseClassName2() ;
776 if (info
->GetConstructor())
777 msg
+= wxT(": dynamic");
783 wxLogMessage(wxEmptyString
);
784 wxLogMessage(wxT("There are %d classes derived from wxObject."), n
);
785 wxLogMessage(wxEmptyString
);
786 wxLogMessage(wxEmptyString
);
790 void wxDebugContext::SetCheckpoint(bool all
)
798 // Checks all nodes since checkpoint, or since start.
799 int wxDebugContext::Check(bool checkAll
)
803 wxMemStruct
*from
= (checkPoint
? checkPoint
->m_next
: (wxMemStruct
*)NULL
);
804 if (!from
|| checkAll
)
805 from
= wxDebugContext::GetHead ();
807 for (wxMemStruct
* st
= from
; st
!= 0; st
= st
->m_next
)
810 nFailures
+= st
->CheckBlock ();
818 // Count the number of non-wxDebugContext-related objects
819 // that are outstanding
820 int wxDebugContext::CountObjectsLeft(bool sinceCheckpoint
)
824 wxMemStruct
*from
= NULL
;
825 if (sinceCheckpoint
&& checkPoint
)
826 from
= checkPoint
->m_next
;
828 from
= wxDebugContext::GetHead () ;
830 for (wxMemStruct
* st
= from
; st
!= 0; st
= st
->m_next
)
832 void* data
= st
->GetActualData();
833 if (data
!= (void*) wxLog::GetActiveTarget())
840 // This function is used to output the dump
841 void wxDebugContext::OutputDumpLine(const wxChar
*szFormat
, ...)
843 // a buffer of 2048 bytes should be long enough for a file name
848 va_start(argptr
, szFormat
);
849 buf
[sizeof(buf
)/sizeof(wxChar
)-1] = _T('\0');
851 // keep 3 bytes for a \r\n\0
852 count
= wxVsnprintf(buf
, sizeof(buf
)/sizeof(wxChar
)-3, szFormat
, argptr
);
855 count
= sizeof(buf
)/sizeof(wxChar
)-3;
857 buf
[count
+1]=_T('\n');
858 buf
[count
+2]=_T('\0');
860 wxMessageOutputDebug dbgout
;
864 void wxDebugContext::SetShutdownNotifyFunction(wxShutdownNotifyFunction shutdownFn
)
866 sm_shutdownFn
= shutdownFn
;
870 #if USE_THREADSAFE_MEMORY_ALLOCATION
871 static bool memSectionOk
= false;
873 class MemoryCriticalSection
: public wxCriticalSection
876 MemoryCriticalSection() {
879 ~MemoryCriticalSection() {
880 memSectionOk
= false;
884 class MemoryCriticalSectionLocker
887 inline MemoryCriticalSectionLocker(wxCriticalSection
& critsect
)
888 : m_critsect(critsect
), m_locked(memSectionOk
) { if(m_locked
) m_critsect
.Enter(); }
889 inline ~MemoryCriticalSectionLocker() { if(m_locked
) m_critsect
.Leave(); }
892 // no assignment operator nor copy ctor
893 MemoryCriticalSectionLocker(const MemoryCriticalSectionLocker
&);
894 MemoryCriticalSectionLocker
& operator=(const MemoryCriticalSectionLocker
&);
896 wxCriticalSection
& m_critsect
;
900 static MemoryCriticalSection memLocker
;
902 #endif // USE_THREADSAFE_MEMORY_ALLOCATION
906 #if !(defined(__WXMSW__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE)))
907 #if wxUSE_GLOBAL_MEMORY_OPERATORS
908 void * operator new (size_t size
, wxChar
* fileName
, int lineNum
)
910 return wxDebugAlloc(size
, fileName
, lineNum
, false, false);
913 void * operator new (size_t size
)
915 return wxDebugAlloc(size
, NULL
, 0, false);
918 void operator delete (void * buf
)
920 wxDebugFree(buf
, false);
923 #if wxUSE_ARRAY_MEMORY_OPERATORS
924 void * operator new[] (size_t size
)
926 return wxDebugAlloc(size
, NULL
, 0, false, true);
929 void * operator new[] (size_t size
, wxChar
* fileName
, int lineNum
)
931 return wxDebugAlloc(size
, fileName
, lineNum
, false, true);
934 void operator delete[] (void * buf
)
936 wxDebugFree(buf
, true);
938 #endif // wxUSE_ARRAY_MEMORY_OPERATORS
939 #endif // wxUSE_GLOBAL_MEMORY_OPERATORS
940 #endif // !(defined(__WXMSW__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE)))
942 // TODO: store whether this is a vector or not.
943 void * wxDebugAlloc(size_t size
, wxChar
* fileName
, int lineNum
, bool isObject
, bool WXUNUSED(isVect
) )
945 #if USE_THREADSAFE_MEMORY_ALLOCATION
946 MemoryCriticalSectionLocker
lock(memLocker
);
949 // If not in debugging allocation mode, do the normal thing
950 // so we don't leave any trace of ourselves in the node list.
952 #if defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )
953 // VA 3.0 still has trouble in here
954 return (void *)malloc(size
);
956 if (!wxDebugContext::GetDebugMode())
958 return (void *)malloc(size
);
961 int totSize
= wxDebugContext::TotSize (size
);
962 char * buf
= (char *) malloc(totSize
);
964 wxLogMessage(wxT("Call to malloc (%ld) failed."), (long)size
);
967 wxMemStruct
* st
= (wxMemStruct
*)buf
;
968 st
->m_firstMarker
= MemStartCheck
;
969 st
->m_reqSize
= size
;
970 st
->m_fileName
= fileName
;
971 st
->m_lineNum
= lineNum
;
972 st
->m_id
= MemStructId
;
975 st
->m_isObject
= isObject
;
977 // Errors from Append() shouldn't really happen - but just in case!
978 if (st
->Append () == 0) {
979 st
->ErrorMsg ("Trying to append new node");
982 if (wxDebugContext::GetCheckPrevious ()) {
983 if (st
->CheckAllPrevious () < 0) {
984 st
->ErrorMsg ("Checking previous nodes");
988 // Set up the extra markers at the middle and end.
989 char * ptr
= wxDebugContext::MidMarkerPos (buf
);
990 * (wxMarkerType
*) ptr
= MemMidCheck
;
991 ptr
= wxDebugContext::EndMarkerPos (buf
, size
);
992 * (wxMarkerType
*) ptr
= MemEndCheck
;
994 // pointer returned points to the start of the caller's
996 void *m_actualData
= (void *) wxDebugContext::CallerMemPos (buf
);
997 st
->m_actualData
= m_actualData
;
1002 // TODO: check whether was allocated as a vector
1003 void wxDebugFree(void * buf
, bool WXUNUSED(isVect
) )
1005 #if USE_THREADSAFE_MEMORY_ALLOCATION
1006 MemoryCriticalSectionLocker
lock(memLocker
);
1012 #if defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )
1013 // VA 3.0 still has trouble in here
1016 // If not in debugging allocation mode, do the normal thing
1017 // so we don't leave any trace of ourselves in the node list.
1018 if (!wxDebugContext::GetDebugMode())
1024 // Points to the start of the entire allocated area.
1025 char * startPointer
= wxDebugContext::StartPos ((char *) buf
);
1026 // Find the struct and make sure that it's identifiable.
1027 wxMemStruct
* st
= (wxMemStruct
*) wxDebugContext::StructPos (startPointer
);
1029 if (! st
->ValidateNode ())
1032 // If this is the current checkpoint, we need to
1033 // move the checkpoint back so it points to a valid
1035 if (st
== wxDebugContext::checkPoint
)
1036 wxDebugContext::checkPoint
= wxDebugContext::checkPoint
->m_prev
;
1038 if (! st
->Unlink ())
1040 st
->ErrorMsg ("Unlinking deleted node");
1043 // Now put in the fill char into the id slot and the caller requested
1044 // memory locations.
1046 (void) memset (wxDebugContext::CallerMemPos (startPointer
), MemFillChar
,
1047 st
->RequestSize ());
1052 #endif // __WXDEBUG__
1054 // Trace: send output to the current debugging stream
1055 void wxTrace(const wxChar
* ...)
1058 wxFAIL_MSG(wxT("wxTrace is now obsolete. Please use wxDebugXXX instead."));
1061 static wxChar buffer
[512];
1066 wvsprintf(buffer
,fmt
,ap
) ;
1068 vsprintf(buffer
,fmt
,ap
) ;
1073 if (wxDebugContext::HasStream())
1075 wxDebugContext::GetStream() << buffer
;
1076 wxDebugContext::GetStream().flush();
1081 OutputDebugString((LPCTSTR
)buffer
) ;
1083 OutputDebugString((const char*) buffer
) ;
1086 fprintf(stderr
, buffer
);
1092 void wxTraceLevel(int, const wxChar
* ...)
1095 wxFAIL_MSG(wxT("wxTrace is now obsolete. Please use wxDebugXXX instead."));
1097 if (wxDebugContext::GetLevel() < level
)
1101 static wxChar buffer
[512];
1106 wxWvsprintf(buffer
,fmt
,ap
) ;
1108 vsprintf(buffer
,fmt
,ap
) ;
1113 if (wxDebugContext::HasStream())
1115 wxDebugContext::GetStream() << buffer
;
1116 wxDebugContext::GetStream().flush();
1121 OutputDebugString((LPCTSTR
)buffer
) ;
1123 OutputDebugString((const char*) buffer
) ;
1126 fprintf(stderr
, buffer
);
1131 //----------------------------------------------------------------------------
1132 // Final cleanup after all global objects in all files have been destroyed
1133 //----------------------------------------------------------------------------
1135 // Don't set it to 0 by dynamic initialization
1136 // Some compilers will really do the assignment later
1137 // All global variables are initialized to 0 at the very beginning, and this is just fine.
1138 int wxDebugContextDumpDelayCounter::sm_count
;
1140 wxDebugContextDumpDelayCounter::wxDebugContextDumpDelayCounter()
1145 wxDebugContextDumpDelayCounter::~wxDebugContextDumpDelayCounter()
1149 // Notify app if we've been asked to do that
1150 if( wxDebugContext::sm_shutdownFn
)
1151 wxDebugContext::sm_shutdownFn();
1156 void wxDebugContextDumpDelayCounter::DoDump()
1158 if (wxDebugContext::CountObjectsLeft(true) > 0)
1160 wxDebugContext::OutputDumpLine(wxT("There were memory leaks.\n"));
1161 wxDebugContext::Dump();
1162 wxDebugContext::PrintStatistics();
1166 // Even if there is nothing else, make sure that there is at
1167 // least one cleanup counter object
1168 static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_One
;
1170 #endif // (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT