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Several fixes for wxAffineMatrix2D transformations.
[wxWidgets.git] / include / wx / bitmap.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/bitmap.h
3 // Purpose: wxBitmap class interface
4 // Author: Vaclav Slavik
5 // Modified by:
6 // Created: 22.04.01
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_BITMAP_H_BASE_
13 #define _WX_BITMAP_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 #include "wx/string.h"
20 #include "wx/gdicmn.h" // for wxBitmapType
21 #include "wx/colour.h"
22 #include "wx/image.h"
23
24 class WXDLLIMPEXP_FWD_CORE wxBitmap;
25 class WXDLLIMPEXP_FWD_CORE wxBitmapHandler;
26 class WXDLLIMPEXP_FWD_CORE wxIcon;
27 class WXDLLIMPEXP_FWD_CORE wxMask;
28 class WXDLLIMPEXP_FWD_CORE wxPalette;
29
30 // ----------------------------------------------------------------------------
31 // wxVariant support
32 // ----------------------------------------------------------------------------
33
34 #if wxUSE_VARIANT
35 #include "wx/variant.h"
36 DECLARE_VARIANT_OBJECT_EXPORTED(wxBitmap,WXDLLIMPEXP_CORE)
37 #endif
38
39 // ----------------------------------------------------------------------------
40 // wxMask represents the transparent area of the bitmap
41 // ----------------------------------------------------------------------------
42
43 // TODO: all implementation of wxMask, except the generic one,
44 // do not derive from wxMaskBase,,, they should
45 class WXDLLIMPEXP_CORE wxMaskBase : public wxObject
46 {
47 public:
48 // create the mask from bitmap pixels of the given colour
49 bool Create(const wxBitmap& bitmap, const wxColour& colour);
50
51 #if wxUSE_PALETTE
52 // create the mask from bitmap pixels with the given palette index
53 bool Create(const wxBitmap& bitmap, int paletteIndex);
54 #endif // wxUSE_PALETTE
55
56 // create the mask from the given mono bitmap
57 bool Create(const wxBitmap& bitmap);
58
59 protected:
60 // this function is called from Create() to free the existing mask data
61 virtual void FreeData() = 0;
62
63 // these functions must be overridden to implement the corresponding public
64 // Create() methods, they shouldn't call FreeData() as it's already called
65 // by the public wrappers
66 virtual bool InitFromColour(const wxBitmap& bitmap,
67 const wxColour& colour) = 0;
68 virtual bool InitFromMonoBitmap(const wxBitmap& bitmap) = 0;
69 };
70
71 #if defined(__WXDFB__) || \
72 defined(__WXMAC__) || \
73 defined(__WXGTK__) || \
74 defined(__WXCOCOA__) || \
75 defined(__WXMOTIF__) || \
76 defined(__WXX11__)
77 #define wxUSE_BITMAP_BASE 1
78 #else
79 #define wxUSE_BITMAP_BASE 0
80 #endif
81
82 // a more readable way to tell
83 #define wxBITMAP_SCREEN_DEPTH (-1)
84
85
86 // All ports except wxMSW and wxOS2 use wxBitmapHandler and wxBitmapBase as
87 // base class for wxBitmapHandler; wxMSW and wxOS2 use wxGDIImageHandler as
88 // base class since it allows some code reuse there.
89 #if wxUSE_BITMAP_BASE
90
91 // ----------------------------------------------------------------------------
92 // wxBitmapHandler: class which knows how to create/load/save bitmaps in
93 // different formats
94 // ----------------------------------------------------------------------------
95
96 class WXDLLIMPEXP_CORE wxBitmapHandler : public wxObject
97 {
98 public:
99 wxBitmapHandler() { m_type = wxBITMAP_TYPE_INVALID; }
100 virtual ~wxBitmapHandler() { }
101
102 // NOTE: the following functions should be pure virtuals, but they aren't
103 // because otherwise almost all ports would have to implement
104 // them as "return false"...
105
106 virtual bool Create(wxBitmap *WXUNUSED(bitmap), const void* WXUNUSED(data),
107 wxBitmapType WXUNUSED(type), int WXUNUSED(width), int WXUNUSED(height),
108 int WXUNUSED(depth) = 1)
109 { return false; }
110
111 virtual bool LoadFile(wxBitmap *WXUNUSED(bitmap), const wxString& WXUNUSED(name),
112 wxBitmapType WXUNUSED(type), int WXUNUSED(desiredWidth),
113 int WXUNUSED(desiredHeight))
114 { return false; }
115
116 virtual bool SaveFile(const wxBitmap *WXUNUSED(bitmap), const wxString& WXUNUSED(name),
117 wxBitmapType WXUNUSED(type), const wxPalette *WXUNUSED(palette) = NULL) const
118 { return false; }
119
120 void SetName(const wxString& name) { m_name = name; }
121 void SetExtension(const wxString& ext) { m_extension = ext; }
122 void SetType(wxBitmapType type) { m_type = type; }
123 const wxString& GetName() const { return m_name; }
124 const wxString& GetExtension() const { return m_extension; }
125 wxBitmapType GetType() const { return m_type; }
126
127 private:
128 wxString m_name;
129 wxString m_extension;
130 wxBitmapType m_type;
131
132 DECLARE_ABSTRACT_CLASS(wxBitmapHandler)
133 };
134
135
136 // ----------------------------------------------------------------------------
137 // wxBitmap: class which represents platform-dependent bitmap (unlike wxImage)
138 // ----------------------------------------------------------------------------
139
140 class WXDLLIMPEXP_CORE wxBitmapBase : public wxGDIObject
141 {
142 public:
143 /*
144 Derived class must implement these:
145
146 wxBitmap();
147 wxBitmap(const wxBitmap& bmp);
148 wxBitmap(const char bits[], int width, int height, int depth = 1);
149 wxBitmap(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
150 wxBitmap(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH);
151 wxBitmap(const char* const* bits);
152 wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM);
153 wxBitmap(const wxImage& image, int depth = wxBITMAP_SCREEN_DEPTH);
154
155 static void InitStandardHandlers();
156 */
157
158 virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH) = 0;
159 virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH) = 0;
160
161 virtual int GetHeight() const = 0;
162 virtual int GetWidth() const = 0;
163 virtual int GetDepth() const = 0;
164
165 wxSize GetSize() const
166 { return wxSize(GetWidth(), GetHeight()); }
167
168 #if wxUSE_IMAGE
169 virtual wxImage ConvertToImage() const = 0;
170
171 // Convert to disabled (dimmed) bitmap.
172 wxBitmap ConvertToDisabled(unsigned char brightness = 255) const;
173 #endif // wxUSE_IMAGE
174
175 virtual wxMask *GetMask() const = 0;
176 virtual void SetMask(wxMask *mask) = 0;
177
178 virtual wxBitmap GetSubBitmap(const wxRect& rect) const = 0;
179
180 virtual bool SaveFile(const wxString &name, wxBitmapType type,
181 const wxPalette *palette = NULL) const = 0;
182 virtual bool LoadFile(const wxString &name, wxBitmapType type) = 0;
183
184 /*
185 If raw bitmap access is supported (see wx/rawbmp.h), the following
186 methods should be implemented:
187
188 virtual bool GetRawData(wxRawBitmapData *data) = 0;
189 virtual void UngetRawData(wxRawBitmapData *data) = 0;
190 */
191
192 #if wxUSE_PALETTE
193 virtual wxPalette *GetPalette() const = 0;
194 virtual void SetPalette(const wxPalette& palette) = 0;
195 #endif // wxUSE_PALETTE
196
197 // copies the contents and mask of the given (colour) icon to the bitmap
198 virtual bool CopyFromIcon(const wxIcon& icon) = 0;
199
200 // implementation:
201 virtual void SetHeight(int height) = 0;
202 virtual void SetWidth(int width) = 0;
203 virtual void SetDepth(int depth) = 0;
204
205 // Format handling
206 static inline wxList& GetHandlers() { return sm_handlers; }
207 static void AddHandler(wxBitmapHandler *handler);
208 static void InsertHandler(wxBitmapHandler *handler);
209 static bool RemoveHandler(const wxString& name);
210 static wxBitmapHandler *FindHandler(const wxString& name);
211 static wxBitmapHandler *FindHandler(const wxString& extension, wxBitmapType bitmapType);
212 static wxBitmapHandler *FindHandler(wxBitmapType bitmapType);
213
214 //static void InitStandardHandlers();
215 // (wxBitmap must implement this one)
216
217 static void CleanUpHandlers();
218
219 // this method is only used by the generic implementation of wxMask
220 // currently but could be useful elsewhere in the future: it can be
221 // overridden to quantize the colour to correspond to bitmap colour depth
222 // if necessary; default implementation simply returns the colour as is
223 virtual wxColour QuantizeColour(const wxColour& colour) const
224 {
225 return colour;
226 }
227
228 protected:
229 static wxList sm_handlers;
230
231 DECLARE_ABSTRACT_CLASS(wxBitmapBase)
232 };
233
234 #endif // wxUSE_BITMAP_BASE
235
236
237 // the wxBITMAP_DEFAULT_TYPE constant defines the default argument value
238 // for wxBitmap's ctor and wxBitmap::LoadFile() functions.
239 #if defined(__WXMSW__)
240 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE
241 #include "wx/msw/bitmap.h"
242 #elif defined(__WXMOTIF__)
243 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM
244 #include "wx/x11/bitmap.h"
245 #elif defined(__WXGTK20__)
246 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM
247 #include "wx/gtk/bitmap.h"
248 #elif defined(__WXGTK__)
249 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM
250 #include "wx/gtk1/bitmap.h"
251 #elif defined(__WXX11__)
252 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM
253 #include "wx/x11/bitmap.h"
254 #elif defined(__WXDFB__)
255 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE
256 #include "wx/dfb/bitmap.h"
257 #elif defined(__WXMAC__)
258 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_PICT_RESOURCE
259 #include "wx/osx/bitmap.h"
260 #elif defined(__WXCOCOA__)
261 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE
262 #include "wx/cocoa/bitmap.h"
263 #elif defined(__WXPM__)
264 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE
265 #include "wx/os2/bitmap.h"
266 #endif
267
268 #if wxUSE_IMAGE
269 inline
270 wxBitmap
271 #if wxUSE_BITMAP_BASE
272 wxBitmapBase::
273 #else
274 wxBitmap::
275 #endif
276 ConvertToDisabled(unsigned char brightness) const
277 {
278 return ConvertToImage().ConvertToDisabled(brightness);
279 }
280 #endif // wxUSE_IMAGE
281
282 // we must include generic mask.h after wxBitmap definition
283 #if defined(__WXDFB__)
284 #define wxUSE_GENERIC_MASK 1
285 #else
286 #define wxUSE_GENERIC_MASK 0
287 #endif
288
289 #if wxUSE_GENERIC_MASK
290 #include "wx/generic/mask.h"
291 #endif
292
293 #endif // _WX_BITMAP_H_BASE_