]> git.saurik.com Git - wxWidgets.git/blob - include/wx/dynarray.h
compilation fix
[wxWidgets.git] / include / wx / dynarray.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: dynarray.h
3 // Purpose: auto-resizable (i.e. dynamic) array support
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 12.09.97
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _DYNARRAY_H
13 #define _DYNARRAY_H
14
15 #if defined(__GNUG__) && !defined(__APPLE__)
16 #pragma interface "dynarray.h"
17 #endif
18
19 #include "wx/defs.h"
20
21 /*
22 This header defines the dynamic arrays and object arrays (i.e. arrays which
23 own their elements). Dynamic means that the arrays grow automatically as
24 needed.
25
26 These macros are ugly (especially if you look in the sources ;-), but they
27 allow us to define "template" classes without actually using templates and so
28 this works with all compilers (and may be also much faster to compile even
29 with a compiler which does support templates). The arrays defined with these
30 macros are type-safe.
31
32 Range checking is performed in debug build for both arrays and objarrays but
33 not in release build - so using an invalid index will just lead to a crash
34 then.
35
36 Note about memory usage: arrays never shrink automatically (although you may
37 use Shrink() function explicitly), they only grow, so loading 10 millions in
38 an array only to delete them 2 lines below might be a bad idea if the array
39 object is not going to be destroyed soon. However, as it does free memory
40 when destroyed, it is ok if the array is a local variable.
41 */
42
43 // ----------------------------------------------------------------------------
44 // constants
45 // ----------------------------------------------------------------------------
46
47 /*
48 The initial size by which an array grows when an element is added default
49 value avoids allocate one or two bytes when the array is created which is
50 rather inefficient
51 */
52 #define WX_ARRAY_DEFAULT_INITIAL_SIZE (16)
53
54 // ----------------------------------------------------------------------------
55 // types
56 // ----------------------------------------------------------------------------
57
58 /*
59 Callback compare function for quick sort.
60
61 It must return negative value, 0 or positive value if the first item is
62 less than, equal to or greater than the second one.
63 */
64 extern "C"
65 {
66 typedef int (wxCMPFUNC_CONV *CMPFUNC)(const void* pItem1, const void* pItem2);
67 }
68
69 // ----------------------------------------------------------------------------
70 // Base class managing data having size of type 'long' (not used directly)
71 //
72 // NB: for efficiency this often used class has no virtual functions (hence no
73 // virtual table), even dtor is *not* virtual. If used as expected it
74 // won't create any problems because ARRAYs from DEFINE_ARRAY have no dtor
75 // at all, so it's not too important if it's not called (this happens when
76 // you cast "SomeArray *" as "BaseArray *" and then delete it)
77 // ----------------------------------------------------------------------------
78
79 #define _WX_DECLARE_BASEARRAY(T, name, classexp) \
80 classexp name \
81 { \
82 public: \
83 name(); \
84 name(const name& array); \
85 name& operator=(const name& src); \
86 ~name(); \
87 \
88 void Empty() { m_nCount = 0; } \
89 void Clear(); \
90 void Alloc(size_t uiSize); \
91 void Shrink(); \
92 \
93 size_t GetCount() const { return m_nCount; } \
94 void SetCount(size_t n, T defval = T(0)); \
95 bool IsEmpty() const { return m_nCount == 0; } \
96 size_t Count() const { return m_nCount; } \
97 \
98 typedef T base_type; \
99 \
100 protected: \
101 T& Item(size_t uiIndex) const \
102 { wxASSERT( uiIndex < m_nCount ); return m_pItems[uiIndex]; } \
103 T& operator[](size_t uiIndex) const { return Item(uiIndex); } \
104 \
105 int Index(T lItem, bool bFromEnd = FALSE) const; \
106 int Index(T lItem, CMPFUNC fnCompare) const; \
107 size_t IndexForInsert(T lItem, CMPFUNC fnCompare) const; \
108 void Add(T lItem, size_t nInsert = 1); \
109 void Add(T lItem, CMPFUNC fnCompare); \
110 void Insert(T lItem, size_t uiIndex, size_t nInsert = 1); \
111 void Remove(T lItem); \
112 void RemoveAt(size_t uiIndex, size_t nRemove = 1); \
113 \
114 void Sort(CMPFUNC fnCompare); \
115 \
116 private: \
117 void Grow(size_t nIncrement = 0); \
118 bool Realloc(size_t nSize); \
119 \
120 size_t m_nSize, \
121 m_nCount; \
122 \
123 T *m_pItems; \
124 }
125
126 // ============================================================================
127 // The private helper macros containing the core of the array classes
128 // ============================================================================
129
130 // Implementation notes:
131 //
132 // JACS: Salford C++ doesn't like 'var->operator=' syntax, as in:
133 // { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src);
134 // so using a temporary variable instead.
135 //
136 // The classes need a (even trivial) ~name() to link under Mac X
137 //
138 // _WX_ERROR_REMOVE is needed to resolve the name conflict between the wxT()
139 // macro and T typedef: we can't use wxT() inside WX_DEFINE_ARRAY!
140
141 #define _WX_ERROR_REMOVE wxT("removing inexisting element in wxArray::Remove")
142
143 // ----------------------------------------------------------------------------
144 // _WX_DEFINE_TYPEARRAY: array for simple types
145 // ----------------------------------------------------------------------------
146
147 #define _WX_DEFINE_TYPEARRAY(T, name, base, classexp) \
148 wxCOMPILE_TIME_ASSERT2(sizeof(T) <= sizeof(base::base_type), \
149 TypeTooBigToBeStoredIn##base, \
150 name); \
151 typedef int (CMPFUNC_CONV *CMPFUNC##T)(T *pItem1, T *pItem2); \
152 classexp name : public base \
153 { \
154 public: \
155 name() { } \
156 ~name() { } \
157 \
158 name& operator=(const name& src) \
159 { base* temp = (base*) this; \
160 (*temp) = ((const base&)src); \
161 return *this; } \
162 \
163 T& operator[](size_t uiIndex) const \
164 { return (T&)(base::Item(uiIndex)); } \
165 T& Item(size_t uiIndex) const \
166 { return (T&)(base::Item(uiIndex)); } \
167 T& Last() const \
168 { return (T&)(base::Item(Count() - 1)); } \
169 \
170 int Index(T Item, bool bFromEnd = FALSE) const \
171 { return base::Index((base_type)Item, bFromEnd); } \
172 \
173 void Add(T Item, size_t nInsert = 1) \
174 { base::Add((base_type)Item, nInsert); } \
175 void Insert(T Item, size_t uiIndex, size_t nInsert = 1) \
176 { base::Insert((base_type)Item, uiIndex, nInsert) ; } \
177 \
178 void RemoveAt(size_t uiIndex, size_t nRemove = 1) \
179 { base::RemoveAt(uiIndex, nRemove); } \
180 void Remove(T Item) \
181 { int iIndex = Index(Item); \
182 wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \
183 _WX_ERROR_REMOVE); \
184 base::RemoveAt((size_t)iIndex); } \
185 \
186 void Sort(CMPFUNC##T fCmp) { base::Sort((CMPFUNC)fCmp); } \
187 }
188
189 // ----------------------------------------------------------------------------
190 // _WX_DEFINE_SORTED_TYPEARRAY: sorted array for simple data types
191 // cannot handle types with size greater than pointer because of sorting
192 // ----------------------------------------------------------------------------
193
194 #define _WX_DEFINE_SORTED_TYPEARRAY(T, name, base, defcomp, classexp) \
195 wxCOMPILE_TIME_ASSERT2(sizeof(T) <= sizeof(void *), \
196 TypeTooBigToBeStoredInSorted##base, \
197 name); \
198 typedef int (CMPFUNC_CONV *SCMPFUNC##T)(T pItem1, T pItem2); \
199 classexp name : public base \
200 { \
201 public: \
202 name(SCMPFUNC##T fn defcomp) { m_fnCompare = fn; } \
203 \
204 name& operator=(const name& src) \
205 { base* temp = (base*) this; \
206 (*temp) = ((const base&)src); \
207 m_fnCompare = src.m_fnCompare; \
208 return *this; } \
209 \
210 T& operator[](size_t uiIndex) const \
211 { return (T&)(base::Item(uiIndex)); } \
212 T& Item(size_t uiIndex) const \
213 { return (T&)(base::Item(uiIndex)); } \
214 T& Last() const \
215 { return (T&)(base::Item(Count() - 1)); } \
216 \
217 int Index(T Item) const \
218 { return base::Index(Item, (CMPFUNC)m_fnCompare); } \
219 \
220 size_t IndexForInsert(T Item) const \
221 { return base::IndexForInsert(Item, (CMPFUNC)m_fnCompare); } \
222 \
223 void AddAt(T item, size_t index) \
224 { base::Insert(item, index); } \
225 \
226 void Add(T Item) \
227 { base::Add(Item, (CMPFUNC)m_fnCompare); } \
228 \
229 void RemoveAt(size_t uiIndex, size_t nRemove = 1) \
230 { base::RemoveAt(uiIndex, nRemove); } \
231 void Remove(T Item) \
232 { int iIndex = Index(Item); \
233 wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \
234 _WX_ERROR_REMOVE ); \
235 base::RemoveAt((size_t)iIndex); } \
236 \
237 private: \
238 SCMPFUNC##T m_fnCompare; \
239 }
240
241 // ----------------------------------------------------------------------------
242 // _WX_DECLARE_OBJARRAY: an array for pointers to type T with owning semantics
243 // ----------------------------------------------------------------------------
244
245 #define _WX_DECLARE_OBJARRAY(T, name, base, classexp) \
246 typedef int (CMPFUNC_CONV *CMPFUNC##T)(T **pItem1, T **pItem2); \
247 classexp name : public base \
248 { \
249 typedef int (CMPFUNC_CONV *CMPFUNC##base)(void **pItem1, void **pItem2); \
250 public: \
251 name() { } \
252 name(const name& src); \
253 name& operator=(const name& src); \
254 \
255 ~name(); \
256 \
257 T& operator[](size_t uiIndex) const \
258 { return *(T*)base::Item(uiIndex); } \
259 T& Item(size_t uiIndex) const \
260 { return *(T*)base::Item(uiIndex); } \
261 T& Last() const \
262 { return *(T*)(base::Item(Count() - 1)); } \
263 \
264 int Index(const T& Item, bool bFromEnd = FALSE) const; \
265 \
266 void Add(const T& Item, size_t nInsert = 1); \
267 void Add(const T* pItem) \
268 { base::Add((T*)pItem); } \
269 \
270 void Insert(const T& Item, size_t uiIndex, size_t nInsert = 1); \
271 void Insert(const T* pItem, size_t uiIndex) \
272 { base::Insert((T*)pItem, uiIndex); } \
273 \
274 void Empty() { DoEmpty(); base::Empty(); } \
275 void Clear() { DoEmpty(); base::Clear(); } \
276 \
277 T* Detach(size_t uiIndex) \
278 { T* p = (T*)base::Item(uiIndex); \
279 base::RemoveAt(uiIndex); return p; } \
280 void RemoveAt(size_t uiIndex, size_t nRemove = 1); \
281 \
282 void Sort(CMPFUNC##T fCmp) { base::Sort((CMPFUNC##base)fCmp); } \
283 \
284 private: \
285 void DoEmpty(); \
286 void DoCopy(const name& src); \
287 }
288
289 // ============================================================================
290 // The public macros for declaration and definition of the dynamic arrays
291 // ============================================================================
292
293 // Please note that for each macro WX_FOO_ARRAY we also have
294 // WX_FOO_EXPORTED_ARRAY and WX_FOO_USER_EXPORTED_ARRAY which are exactly the
295 // same except that they use an additional __declspec(dllexport) or equivalent
296 // under Windows if needed.
297 //
298 // The first (just EXPORTED) macros do it if wxWindows was compiled as a DLL
299 // and so must be used used inside the library. The second kind (USER_EXPORTED)
300 // allow the user code to do it when it wants. This is needed if you have a dll
301 // that wants to export a wxArray daubed with your own import/export goo.
302 //
303 // Finally, you can define the macro below as something special to modify the
304 // arrays defined by a simple WX_FOO_ARRAY as well. By default is is empty.
305 #define wxARRAY_DEFAULT_EXPORT
306
307 // ----------------------------------------------------------------------------
308 // WX_DECLARE_BASEARRAY(T, name) declare an array class named "name" containing
309 // the elements of type T
310 // ----------------------------------------------------------------------------
311
312 #define WX_DECLARE_BASEARRAY(T, name) \
313 WX_DECLARE_USER_EXPORTED_BASEARRAY(T, name, wxARRAY_DEFAULT_EXPORT)
314
315 #define WX_DECLARE_EXPORTED_BASEARRAY(T, name) \
316 WX_DECLARE_USER_EXPORTED_BASEARRAY(T, name, WXDLLEXPORT)
317
318 #define WX_DECLARE_USER_EXPORTED_BASEARRAY(T, name, expmode) \
319 typedef T _wxArray##name; \
320 _WX_DECLARE_BASEARRAY(_wxArray##name, name, class expmode)
321
322 // ----------------------------------------------------------------------------
323 // WX_DEFINE_TYPEARRAY(T, name, base) define an array class named "name" deriving
324 // from class "base" containing the elements of type T
325 //
326 // Note that the class defined has only inline function and doesn't take any
327 // space at all so there is no size penalty for defining multiple array classes
328 // ----------------------------------------------------------------------------
329
330 #define WX_DEFINE_TYPEARRAY(T, name, base) \
331 WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, base, class wxARRAY_DEFAULT_EXPORT)
332
333 #define WX_DEFINE_EXPORTED_TYPEARRAY(T, name, base) \
334 WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, base, class WXDLLEXPORT)
335
336 #define WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, base, expdecl) \
337 WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, base, class expdecl)
338
339 #define WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, base, classdecl) \
340 typedef T _wxArray##name; \
341 _WX_DEFINE_TYPEARRAY(_wxArray##name, name, base, classdecl)
342
343 // ----------------------------------------------------------------------------
344 // WX_DEFINE_SORTED_TYPEARRAY: this is the same as the previous macro, but it
345 // defines a sorted array.
346 //
347 // Differences:
348 // 1) it must be given a COMPARE function in ctor which takes 2 items of type
349 // T* and should return -1, 0 or +1 if the first one is less/greater
350 // than/equal to the second one.
351 // 2) the Add() method inserts the item in such was that the array is always
352 // sorted (it uses the COMPARE function)
353 // 3) it has no Sort() method because it's always sorted
354 // 4) Index() method is much faster (the sorted arrays use binary search
355 // instead of linear one), but Add() is slower.
356 // 5) there is no Insert() method because you can't insert an item into the
357 // given position in a sorted array but there is IndexForInsert()/AddAt()
358 // pair which may be used to optimize a common operation of "insert only if
359 // not found"
360 //
361 // Note that you have to specify the comparison function when creating the
362 // objects of this array type. If, as in 99% of cases, the comparison function
363 // is the same for all objects of a class, WX_DEFINE_SORTED_TYPEARRAY_CMP below
364 // is more convenient.
365 //
366 // Summary: use this class when the speed of Index() function is important, use
367 // the normal arrays otherwise.
368 // ----------------------------------------------------------------------------
369
370 #define wxARRAY_EMPTY_CMP
371
372 #define WX_DEFINE_SORTED_TYPEARRAY(T, name, base) \
373 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base, \
374 wxARRAY_DEFAULT_EXPORT)
375
376 #define WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, base) \
377 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base, WXDLLEXPORT)
378
379 #define WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base, expmode) \
380 typedef T _wxArray##name; \
381 _WX_DEFINE_SORTED_TYPEARRAY(_wxArray##name, name, base, \
382 wxARRAY_EMPTY_CMP, class expmode)
383
384 // ----------------------------------------------------------------------------
385 // WX_DEFINE_SORTED_TYPEARRAY_CMP: exactly the same as above but the comparison
386 // function is provided by this macro and the objects of this class have a
387 // default constructor which just uses it.
388 //
389 // The arguments are: the element type, the comparison function and the array
390 // name
391 //
392 // NB: this is, of course, how WX_DEFINE_SORTED_TYPEARRAY() should have worked
393 // from the very beginning - unfortunately I didn't think about this earlier
394 // ----------------------------------------------------------------------------
395
396 #define WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, base) \
397 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base, \
398 wxARRAY_DEFAULT_EXPORT)
399
400 #define WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base) \
401 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base, \
402 WXDLLEXPORT)
403
404 #define WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base, \
405 expmode) \
406 typedef T _wxArray##name; \
407 _WX_DEFINE_SORTED_TYPEARRAY(_wxArray##name, name, base, = cmpfunc, \
408 class expmode)
409
410 // ----------------------------------------------------------------------------
411 // WX_DECLARE_OBJARRAY(T, name): this macro generates a new array class
412 // named "name" which owns the objects of type T it contains, i.e. it will
413 // delete them when it is destroyed.
414 //
415 // An element is of type T*, but arguments of type T& are taken (see below!)
416 // and T& is returned.
417 //
418 // Don't use this for simple types such as "int" or "long"!
419 //
420 // Note on Add/Insert functions:
421 // 1) function(T*) gives the object to the array, i.e. it will delete the
422 // object when it's removed or in the array's dtor
423 // 2) function(T&) will create a copy of the object and work with it
424 //
425 // Also:
426 // 1) Remove() will delete the object after removing it from the array
427 // 2) Detach() just removes the object from the array (returning pointer to it)
428 //
429 // NB1: Base type T should have an accessible copy ctor if Add(T&) is used
430 // NB2: Never ever cast a array to it's base type: as dtor is not virtual
431 // and so you risk having at least the memory leaks and probably worse
432 //
433 // Some functions of this class are not inline, so it takes some space to
434 // define new class from this template even if you don't use it - which is not
435 // the case for the simple (non-object) array classes
436 //
437 // To use an objarray class you must
438 // #include "dynarray.h"
439 // WX_DECLARE_OBJARRAY(element_type, list_class_name)
440 // #include "arrimpl.cpp"
441 // WX_DEFINE_OBJARRAY(list_class_name) // name must be the same as above!
442 //
443 // This is necessary because at the moment of DEFINE_OBJARRAY class parsing the
444 // element_type must be fully defined (i.e. forward declaration is not
445 // enough), while WX_DECLARE_OBJARRAY may be done anywhere. The separation of
446 // two allows to break cicrcular dependencies with classes which have member
447 // variables of objarray type.
448 // ----------------------------------------------------------------------------
449
450 #define WX_DECLARE_OBJARRAY(T, name) \
451 WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, wxARRAY_DEFAULT_EXPORT)
452
453 #define WX_DECLARE_EXPORTED_OBJARRAY(T, name) \
454 WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, WXDLLEXPORT)
455
456 #define WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, expmode) \
457 typedef T _wxObjArray##name; \
458 _WX_DECLARE_OBJARRAY(_wxObjArray##name, name, wxArrayPtrVoid, class expmode)
459
460 // WX_DEFINE_OBJARRAY is going to be redefined when arrimpl.cpp is included,
461 // try to provoke a human-understandable error if it used incorrectly.
462 //
463 // there is no real need for 3 different macros in the DEFINE case but do it
464 // anyhow for consistency
465 #define WX_DEFINE_OBJARRAY(name) DidYouIncludeArrimplCpp
466 #define WX_DEFINE_EXPORTED_OBJARRAY(name) WX_DEFINE_OBJARRAY(name)
467 #define WX_DEFINE_USER_EXPORTED_OBJARRAY(name) WX_DEFINE_OBJARRAY(name)
468
469 // ----------------------------------------------------------------------------
470 // Some commonly used predefined base arrays
471 // ----------------------------------------------------------------------------
472
473 WX_DECLARE_USER_EXPORTED_BASEARRAY(const void *, wxBaseArrayPtrVoid,
474 WXDLLIMPEXP_BASE);
475 WX_DECLARE_USER_EXPORTED_BASEARRAY(short, wxBaseArrayShort,
476 WXDLLIMPEXP_BASE);
477 WX_DECLARE_USER_EXPORTED_BASEARRAY(int, wxBaseArrayInt,
478 WXDLLIMPEXP_BASE);
479 WX_DECLARE_USER_EXPORTED_BASEARRAY(long, wxBaseArrayLong,
480 WXDLLIMPEXP_BASE);
481 WX_DECLARE_USER_EXPORTED_BASEARRAY(double, wxBaseArrayDouble,
482 WXDLLIMPEXP_BASE);
483
484 // ----------------------------------------------------------------------------
485 // Convenience macros to define arrays from base arrays
486 // ----------------------------------------------------------------------------
487
488 #define WX_DEFINE_ARRAY(T, name) \
489 WX_DEFINE_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
490 #define WX_DEFINE_EXPORTED_ARRAY(T, name) \
491 WX_DEFINE_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
492 #define WX_DEFINE_USER_EXPORTED_ARRAY(T, name, expmode) \
493 WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, wxBaseArrayPtrVoid, expmode)
494
495 #define WX_DEFINE_ARRAY_SHORT(T, name) \
496 WX_DEFINE_TYPEARRAY(T, name, wxBaseArrayShort)
497 #define WX_DEFINE_EXPORTED_ARRAY_SHORT(T, name) \
498 WX_DEFINE_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort)
499 #define WX_DEFINE_USER_EXPORTED_ARRAY_SHORT(T, name, expmode) \
500 WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, wxBaseArrayShort, expmode)
501
502 #define WX_DEFINE_ARRAY_INT(T, name) \
503 WX_DEFINE_TYPEARRAY(T, name, wxBaseArrayInt)
504 #define WX_DEFINE_EXPORTED_ARRAY_INT(T, name) \
505 WX_DEFINE_EXPORTED_TYPEARRAY(T, name, wxBaseArrayInt)
506 #define WX_DEFINE_USER_EXPORTED_ARRAY_INT(T, name, expmode) \
507 WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, wxBaseArrayInt, expmode)
508
509 #define WX_DEFINE_ARRAY_LONG(T, name) \
510 WX_DEFINE_TYPEARRAY(T, name, wxBaseArrayLong)
511 #define WX_DEFINE_EXPORTED_ARRAY_LONG(T, name) \
512 WX_DEFINE_EXPORTED_TYPEARRAY(T, name, wxBaseArrayLong)
513 #define WX_DEFINE_USER_EXPORTED_ARRAY_LONG(T, name, expmode) \
514 WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, wxBaseArrayLong, expmode)
515
516 #define WX_DEFINE_ARRAY_DOUBLE(T, name) \
517 WX_DEFINE_TYPEARRAY(T, name, wxBaseArrayDouble)
518 #define WX_DEFINE_EXPORTED_ARRAY_DOUBLE(T, name) \
519 WX_DEFINE_EXPORTED_TYPEARRAY(T, name, wxBaseArrayDouble)
520 #define WX_DEFINE_USER_EXPORTED_ARRAY_DOUBLE(T, name, expmode) \
521 WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, wxBaseArrayDouble, expmode)
522
523 // ----------------------------------------------------------------------------
524 // Convenience macros to define sorted arrays from base arrays
525 // ----------------------------------------------------------------------------
526
527 #define WX_DEFINE_SORTED_ARRAY(T, name) \
528 WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
529 #define WX_DEFINE_SORTED_EXPORTED_ARRAY(T, name) \
530 WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
531 #define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY(T, name, expmode) \
532 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid, expmode)
533
534 #define WX_DEFINE_SORTED_ARRAY_SHORT(T, name) \
535 WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayShort)
536 #define WX_DEFINE_SORTED_EXPORTED_ARRAY_SHORT(T, name) \
537 WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort)
538 #define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_SHORT(T, name, expmode) \
539 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort, expmode)
540
541 #define WX_DEFINE_SORTED_ARRAY_INT(T, name) \
542 WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayInt)
543 #define WX_DEFINE_SORTED_EXPORTED_ARRAY_INT(T, name) \
544 WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayInt)
545 #define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_INT(T, name, expmode) \
546 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayInt, expmode)
547
548 #define WX_DEFINE_SORTED_ARRAY_LONG(T, name) \
549 WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayLong)
550 #define WX_DEFINE_SORTED_EXPORTED_ARRAY_LONG(T, name) \
551 WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayLong)
552 #define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_LONG(T, name, expmode) \
553 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayLong, expmode)
554
555 // ----------------------------------------------------------------------------
556 // Convenience macros to define sorted arrays from base arrays
557 // ----------------------------------------------------------------------------
558
559 #define WX_DEFINE_SORTED_ARRAY_CMP(T, cmpfunc, name) \
560 WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayPtrVoid)
561 #define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP(T, cmpfunc, name) \
562 WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayPtrVoid)
563 #define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP(T, cmpfunc, \
564 name, expmode) \
565 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
566 wxBaseArrayPtrVoid, expmode)
567
568 #define WX_DEFINE_SORTED_ARRAY_CMP_SHORT(T, cmpfunc, name) \
569 WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayShort)
570 #define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_SHORT(T, cmpfunc, name) \
571 WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayShort)
572 #define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_SHORT(T, cmpfunc, \
573 name, expmode) \
574 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
575 wxBaseArrayShort, expmode)
576
577 #define WX_DEFINE_SORTED_ARRAY_CMP_INT(T, cmpfunc, name) \
578 WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayInt)
579 #define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_INT(T, cmpfunc, name) \
580 WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayInt)
581 #define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_INT(T, cmpfunc, \
582 name, expmode) \
583 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
584 wxBaseArrayInt, expmode)
585
586 #define WX_DEFINE_SORTED_ARRAY_CMP_LONG(T, cmpfunc, name) \
587 WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayLong)
588 #define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_LONG(T, cmpfunc, name) \
589 WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayLong)
590 #define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_LONG(T, cmpfunc, \
591 name, expmode) \
592 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
593 wxBaseArrayLong, expmode)
594
595 // ----------------------------------------------------------------------------
596 // Some commonly used predefined arrays
597 // ----------------------------------------------------------------------------
598
599 WX_DEFINE_USER_EXPORTED_ARRAY_SHORT (short, wxArrayShort, class WXDLLIMPEXP_BASE);
600 WX_DEFINE_USER_EXPORTED_ARRAY_INT (int, wxArrayInt, class WXDLLIMPEXP_BASE);
601 WX_DEFINE_USER_EXPORTED_ARRAY_LONG (long, wxArrayLong, class WXDLLIMPEXP_BASE);
602 WX_DEFINE_USER_EXPORTED_ARRAY (void *, wxArrayPtrVoid, class WXDLLIMPEXP_BASE);
603
604 // -----------------------------------------------------------------------------
605 // convenience macros
606 // -----------------------------------------------------------------------------
607
608 // append all element of one array to another one
609 #define WX_APPEND_ARRAY(array, other) \
610 { \
611 size_t count = (other).Count(); \
612 for ( size_t n = 0; n < count; n++ ) \
613 { \
614 (array).Add((other)[n]); \
615 } \
616 }
617
618 // delete all array elements
619 //
620 // NB: the class declaration of the array elements must be visible from the
621 // place where you use this macro, otherwise the proper destructor may not
622 // be called (a decent compiler should give a warning about it, but don't
623 // count on it)!
624 #define WX_CLEAR_ARRAY(array) \
625 { \
626 size_t count = (array).Count(); \
627 for ( size_t n = 0; n < count; n++ ) \
628 { \
629 delete (array)[n]; \
630 } \
631 \
632 (array).Empty(); \
633 }
634
635 #endif // _DYNARRAY_H
636