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wxMGL build system for OpenWatcom.
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1 # =========================================================================
2 # This configuration file was generated by
3 # Bakefile 0.1.9 (http://bakefile.sourceforge.net)
4 # Beware that all changes made to this file will be overwritten next
5 # time you run Bakefile!
6 # =========================================================================
7
8
9 # -------------------------------------------------------------------------
10 # These are configurable options:
11 # -------------------------------------------------------------------------
12
13 # DOS32 mode/extender [X32VM,X32,PMODEW,CAUSEWAY,DOS32A,DOS4GW]
14 # X32VM - FlashTek X-32VM DOS extender
15 # X32 - FlashTek X-32 DOS extender
16 # PMODEW - PMODE/W
17 # CAUSEWAY - CauseWay DOS extender
18 # DOS32A - DOS32/A
19 # DOS4GW - Tenberry/Watcom 32-bit DOS extender
20 DOS32 = DOS4GW
21
22 # C compiler
23 CC = wcc386
24
25 # C++ compiler
26 CXX = wpp386
27
28 # Standard flags for CC
29 CFLAGS =
30
31 # Standard flags for C++
32 CXXFLAGS =
33
34 # Standard preprocessor flags (common for CC and CXX)
35 CPPFLAGS =
36
37 # Standard linker flags
38 LDFLAGS =
39
40 # The C preprocessor
41 CPP = $(CC) -p
42
43 # What type of library to build? [0,1]
44 # 1 - DLL
45 SHARED = 0
46
47 # Compile Unicode build of wxWidgets? [0,1]
48 # 1 - Unicode
49 UNICODE = 0
50
51 # Type of compiled binaries [debug,release]
52 BUILD = debug
53
54 # Should debugging info be included in the executables? The default value
55 # "default" means that debug info will be included if BUILD=debug
56 # and not included if BUILD=release. [0,1,default]
57 DEBUG_INFO = default
58
59 # Should __WXDEBUG__ be defined? The default value "default" means that it will
60 # be defined if BUILD=debug and not defined if BUILD=release. [0,1,default]
61 DEBUG_FLAG = default
62
63 # Multiple libraries or single huge monolithic one? [0,1]
64 # 0 - Multilib
65 # 1 - Monolithic
66 MONOLITHIC = 1
67
68 # Build GUI libraries? [0,1]
69 # 0 - Base
70 # 1 - GUI
71 USE_GUI = 1
72
73 # Build wxHTML library (USE_GUI must be 1)? [0,1]
74 USE_HTML = 1
75
76 # Build wxXRC library (USE_GUI must be 1)? [0,1]
77 USE_XRC = 1
78
79 # Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
80 USE_OPENGL = 0
81
82 # Build ODBC database classes (USE_GUI must be 1)? [0,1]
83 USE_ODBC = 0
84
85 # Build quality assurance classes library (USE_GUI must be 1)? [0,1]
86 USE_QA = 0
87
88 # Enable exceptions in compiled code. [0,1]
89 USE_EXCEPTIONS = 1
90
91 # Enable run-time type information (RTTI) in compiled code. [0,1]
92 USE_RTTI = 1
93
94 # Is this official build by wxWidgets developers? [0,1]
95 OFFICIAL_BUILD = 0
96
97 # Use this to name your customized DLLs differently
98 VENDOR = custom
99
100 #
101 WX_FLAVOUR =
102
103 #
104 WX_LIB_FLAVOUR =
105
106 # Name of your custom configuration. This affects directory
107 # where object files are stored as well as the location of
108 # compiled .lib files and setup.h under the lib/ toplevel directory.
109 CFG =
110
111 # Compiler flags needed to compile test suite in tests directory. If you want
112 # to run the tests, set it so that the compiler can find CppUnit headers.
113 CPPUNIT_CFLAGS =
114
115 # Linker flags needed to link test suite in tests directory. If you want
116 # to run the tests, include CppUnit library here.
117 CPPUNIT_LIBS =
118
119 # Version of C runtime library to use. You can change this to
120 # static if SHARED=0, but it is highly recommended to not do
121 # it if SHARED=1 unless you know what you are doing. [dynamic,static]
122 RUNTIME_LIBS = dynamic
123