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updated i18n sample, french translations are now in the "fr" subdirectory.
[wxWidgets.git] / src / msw / app.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: app.cpp
3 // Purpose: wxApp
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "app.h"
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #if defined(__BORLANDC__)
20 #pragma hdrstop
21 #endif
22
23 #ifndef WX_PRECOMP
24 #include "wx/frame.h"
25 #include "wx/app.h"
26 #include "wx/utils.h"
27 #include "wx/gdicmn.h"
28 #include "wx/pen.h"
29 #include "wx/brush.h"
30 #include "wx/cursor.h"
31 #include "wx/icon.h"
32 #include "wx/palette.h"
33 #include "wx/dc.h"
34 #include "wx/dialog.h"
35 #include "wx/msgdlg.h"
36 #include "wx/intl.h"
37 #endif
38
39 #include "wx/msw/private.h"
40 #include "wx/log.h"
41 #include "wx/module.h"
42
43 #if wxUSE_THREADS
44 #include "wx/thread.h"
45
46 // define the array of MSG strutures
47 WX_DECLARE_OBJARRAY(MSG, wxMsgArray);
48
49 #include "wx/arrimpl.cpp"
50
51 WX_DEFINE_OBJARRAY(wxMsgArray);
52 #endif // wxUSE_THREADS
53
54 #if wxUSE_WX_RESOURCES
55 #include "wx/resource.h"
56 #endif
57
58 // To UG: there's no point in putting this #if here
59 // if you don't do the same for the Ole calls further down.
60 // Also, OLE is used not just for drag and drop (it's used by automatn.cpp).
61 // #if wxUSE_DRAG_AND_DROP
62 #if !defined(__GNUWIN32__) && !defined(__SC__)
63 #include <ole2.h>
64 #endif
65 // #endif
66
67 #include <string.h>
68 #include <ctype.h>
69
70 #if defined(__WIN95__) && !defined(__GNUWIN32__)
71 #include <commctrl.h>
72 #endif
73
74 // use debug CRT functions for memory leak detections in VC++ if we're not
75 // using wxWindows own methods
76 #if defined(__WXDEBUG__) && defined(_MSC_VER) && !wxUSE_GLOBAL_MEMORY_OPERATORS && !defined(__NO_VC_CRTDBG__)
77 #define wxUSE_VC_CRTDBG
78 #else
79 #undef wxUSE_VC_CRTDBG
80 #endif
81
82 #ifdef wxUSE_VC_CRTDBG
83 // VC++ uses this macro as debug/release mode indicator
84 #ifndef _DEBUG
85 #define _DEBUG
86 #endif
87
88 /* Need to undef new if including crtdbg.h */
89 #ifdef new
90 #undef new
91 #endif
92
93 #include <crtdbg.h>
94
95 #if defined(__WXDEBUG__) && wxUSE_GLOBAL_MEMORY_OPERATORS && wxUSE_DEBUG_NEW_ALWAYS
96 #define new new(__FILE__,__LINE__)
97 #endif
98 #endif // wxUSE_VC_CRTDBG
99
100 extern char *wxBuffer;
101 extern char *wxOsVersion;
102 extern wxList *wxWinHandleList;
103 extern wxList WXDLLEXPORT wxPendingDelete;
104 extern void wxSetKeyboardHook(bool doIt);
105 extern wxCursor *g_globalCursor;
106
107 HINSTANCE wxhInstance = 0;
108 static MSG s_currentMsg;
109 wxApp *wxTheApp = NULL;
110
111 // @@ why not const? and not static?
112 char wxFrameClassName[] = "wxFrameClass";
113 char wxMDIFrameClassName[] = "wxMDIFrameClass";
114 char wxMDIChildFrameClassName[] = "wxMDIChildFrameClass";
115 char wxPanelClassName[] = "wxPanelClass";
116 char wxCanvasClassName[] = "wxCanvasClass";
117
118 HICON wxSTD_FRAME_ICON = NULL;
119 HICON wxSTD_MDICHILDFRAME_ICON = NULL;
120 HICON wxSTD_MDIPARENTFRAME_ICON = NULL;
121
122 HICON wxDEFAULT_FRAME_ICON = NULL;
123 HICON wxDEFAULT_MDICHILDFRAME_ICON = NULL;
124 HICON wxDEFAULT_MDIPARENTFRAME_ICON = NULL;
125
126 HBRUSH wxDisableButtonBrush = 0;
127
128 LRESULT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM);
129
130 #if !USE_SHARED_LIBRARY
131 IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
132
133 BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
134 EVT_IDLE(wxApp::OnIdle)
135 EVT_END_SESSION(wxApp::OnEndSession)
136 EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession)
137 END_EVENT_TABLE()
138 #endif
139
140 long wxApp::sm_lastMessageTime = 0;
141
142 #ifdef __WIN95__
143 static HINSTANCE gs_hRichEdit = NULL;
144 #endif
145
146 //// Initialize
147
148 bool wxApp::Initialize()
149 {
150 // Some people may wish to use this, but
151 // probably it shouldn't be here by default.
152 #ifdef __WXDEBUG__
153 // wxRedirectIOToConsole();
154 #endif
155
156 wxBuffer = new char[1500];
157
158 #ifdef wxUSE_VC_CRTDBG
159 // do check for memory leaks on program exit
160 // (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free
161 // deallocated memory which may be used to simulate low-memory condition)
162 _CrtSetDbgFlag(_CrtSetDbgFlag(_CRTDBG_REPORT_FLAG) | _CRTDBG_LEAK_CHECK_DF);
163 #endif // debug build under MS VC++
164
165 wxClassInfo::InitializeClasses();
166
167 #if wxUSE_RESOURCES
168 wxGetResource("wxWindows", "OsVersion", &wxOsVersion);
169 #endif
170
171 wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
172 wxTheColourDatabase->Initialize();
173
174 wxInitializeStockLists();
175 wxInitializeStockObjects();
176
177 #if wxUSE_WX_RESOURCES
178 wxInitializeResourceSystem();
179 #endif
180
181 wxBitmap::InitStandardHandlers();
182
183 #if defined(__WIN95__)
184 InitCommonControls();
185 gs_hRichEdit = LoadLibrary("RICHED32.DLL");
186
187 if (gs_hRichEdit == NULL)
188 {
189 wxMessageBox("Could not initialise Rich Edit DLL");
190 }
191 #endif
192
193 int iMsg = 96;
194
195 // for OLE, enlarge message queue to be as large as possible
196 while (!SetMessageQueue(iMsg) && (iMsg -= 8));
197
198 /*
199 DWORD dwOleVer;
200 dwOleVer = CoBuildVersion();
201
202 // check the OLE library version
203 if (rmm != HIWORD(dwOleVer))
204 {
205 wxMessageBox("Incorrect version of OLE libraries.");
206 return FALSE;
207 }
208 */
209
210 #if !defined(__GNUWIN32__) && !defined(__SC__)
211 // we need to initialize OLE library
212 if ( FAILED(::OleInitialize(NULL)) )
213 wxFatalError(_("Cannot initialize OLE"));
214 #endif
215
216 #if CTL3D
217 if (!Ctl3dRegister(wxhInstance))
218 wxFatalError("Cannot register CTL3D");
219
220 Ctl3dAutoSubclass(wxhInstance);
221 #endif
222
223 g_globalCursor = new wxCursor;
224
225 wxSTD_FRAME_ICON = LoadIcon(wxhInstance, "wxSTD_FRAME");
226 wxSTD_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, "wxSTD_MDIPARENTFRAME");
227 wxSTD_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, "wxSTD_MDICHILDFRAME");
228
229 wxDEFAULT_FRAME_ICON = LoadIcon(wxhInstance, "wxDEFAULT_FRAME");
230 wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, "wxDEFAULT_MDIPARENTFRAME");
231 wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, "wxDEFAULT_MDICHILDFRAME");
232
233 RegisterWindowClasses();
234
235 // Create the brush for disabling bitmap buttons
236
237 LOGBRUSH lb ;
238 lb.lbStyle = BS_PATTERN;
239 lb.lbHatch = (int)LoadBitmap( wxhInstance, "wxDISABLE_BUTTON_BITMAP" ) ;
240 wxDisableButtonBrush = ::CreateBrushIndirect( & lb ) ;
241 ::DeleteObject( (HGDIOBJ)lb.lbHatch ) ;
242
243 #if wxUSE_PENWINDOWS
244 wxRegisterPenWin();
245 #endif
246
247 wxWinHandleList = new wxList(wxKEY_INTEGER);
248
249 // This is to foil optimizations in Visual C++ that
250 // throw out dummy.obj.
251 // #if (_MSC_VER >= 800) && !defined(WXMAKINGDLL)
252 #if defined(_MSC_VER) && defined(__WIN16__) && !defined(WXMAKINGDLL)
253 extern char wxDummyChar;
254 if (wxDummyChar) wxDummyChar++;
255 #endif
256
257 wxSetKeyboardHook(TRUE);
258
259 wxModule::RegisterModules();
260 if (!wxModule::InitializeModules())
261 return FALSE;
262 return TRUE;
263 }
264
265 //// RegisterWindowClasses
266
267 bool wxApp::RegisterWindowClasses()
268 {
269 ///////////////////////////////////////////////////////////////////////
270 // Register the frame window class.
271 WNDCLASS wndclass; // Structure used to register Windows class.
272
273 wndclass.style = CS_HREDRAW | CS_VREDRAW;
274 wndclass.lpfnWndProc = (WNDPROC)wxWndProc;
275 wndclass.cbClsExtra = 0;
276 wndclass.cbWndExtra = sizeof( DWORD ); // was 4
277 wndclass.hInstance = wxhInstance;
278 wndclass.hIcon = NULL; // wxSTD_FRAME_ICON;
279 wndclass.hCursor = LoadCursor( NULL, IDC_ARROW );
280 wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE+1) ;
281 // wndclass.hbrBackground = GetStockObject( WHITE_BRUSH );
282 wndclass.lpszMenuName = NULL;
283 #ifdef _MULTIPLE_INSTANCES
284 sprintf( wxFrameClassName,"wxFrameClass%d", wxhInstance );
285 #endif
286 wndclass.lpszClassName = wxFrameClassName;
287
288 if (!RegisterClass( &wndclass ))
289 {
290 // wxFatalError("Can't register Frame Window class");
291 }
292
293 ///////////////////////////////////////////////////////////////////////
294 // Register the MDI frame window class.
295 WNDCLASS wndclass1; // Structure used to register Windows class.
296
297 wndclass1.style = CS_HREDRAW | CS_VREDRAW;
298 wndclass1.lpfnWndProc = (WNDPROC)wxWndProc;
299 wndclass1.cbClsExtra = 0;
300 wndclass1.cbWndExtra = sizeof( DWORD ); // was 4
301 wndclass1.hInstance = wxhInstance;
302 wndclass1.hIcon = NULL; // wxSTD_MDIPARENTFRAME_ICON;
303 wndclass1.hCursor = LoadCursor( NULL, IDC_ARROW );
304 // wndclass1.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE+1) ;
305 wndclass1.hbrBackground = NULL;
306 wndclass1.lpszMenuName = NULL;
307
308 wndclass1.lpszClassName = wxMDIFrameClassName;
309 if (!RegisterClass( &wndclass1 ))
310 {
311 // wxFatalError("Can't register MDI Frame window class");
312 // return FALSE;
313 }
314
315 ///////////////////////////////////////////////////////////////////////
316 // Register the MDI child frame window class.
317 WNDCLASS wndclass4; // Structure used to register Windows class.
318
319 wndclass4.style = CS_HREDRAW | CS_VREDRAW;
320 wndclass4.lpfnWndProc = (WNDPROC)wxWndProc;
321 wndclass4.cbClsExtra = 0;
322 wndclass4.cbWndExtra = sizeof( DWORD ); // was 4
323 wndclass4.hInstance = wxhInstance;
324 wndclass4.hIcon = NULL; // wxSTD_MDICHILDFRAME_ICON;
325 wndclass4.hCursor = LoadCursor( NULL, IDC_ARROW );
326 // TODO: perhaps this should be NULL so that Windows doesn't
327 // paint the background itself (would OnEraseBackground duplicate
328 // this?)
329 wndclass4.hbrBackground = (HBRUSH)(COLOR_WINDOW+1) ;
330 // wndclass4.hbrBackground = NULL;
331 wndclass4.lpszMenuName = NULL;
332 wndclass4.lpszClassName = wxMDIChildFrameClassName;
333
334 if (!RegisterClass( &wndclass4 ))
335 {
336 // wxFatalError("Can't register MDI child frame window class");
337 // return FALSE;
338 }
339
340 ///////////////////////////////////////////////////////////////////////
341 // Register the panel window class.
342 WNDCLASS wndclass2; // Structure used to register Windows class.
343 memset(&wndclass2, 0, sizeof(WNDCLASS)); // start with NULL defaults
344 // Use CS_OWNDC to avoid messing about restoring the context
345 // for every graphic operation.
346 wndclass2.style = CS_HREDRAW | CS_VREDRAW;
347 wndclass2.lpfnWndProc = (WNDPROC)wxWndProc;
348 wndclass2.cbClsExtra = 0;
349 wndclass2.cbWndExtra = sizeof( DWORD ); // was 4
350 wndclass2.hInstance = wxhInstance;
351 wndclass2.hIcon = NULL;
352 wndclass2.hCursor = NULL;
353 // wndclass2.hbrBackground = (HBRUSH)(COLOR_BTNFACE+1) ;
354 wndclass2.hbrBackground = (HBRUSH) GetStockObject( LTGRAY_BRUSH );
355 wndclass2.lpszMenuName = NULL;
356 wndclass2.lpszClassName = wxPanelClassName;
357 if (!RegisterClass( &wndclass2 ))
358 {
359 // wxFatalError("Can't register Panel Window class");
360 // return FALSE;
361 }
362
363 ///////////////////////////////////////////////////////////////////////
364 // Register the canvas and textsubwindow class name
365 WNDCLASS wndclass3; // Structure used to register Windows class.
366 memset(&wndclass3, 0, sizeof(WNDCLASS)); // start with NULL defaults
367 // Use CS_OWNDC to avoid messing about restoring the context
368 // for every graphic operation.
369 // wndclass3.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC | CS_DBLCLKS ;
370 // wxWin 2.0
371 wndclass3.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS ;
372 wndclass3.lpfnWndProc = (WNDPROC)wxWndProc;
373 wndclass3.cbClsExtra = 0;
374 wndclass3.cbWndExtra = sizeof( DWORD ); // was 4
375 wndclass3.hInstance = wxhInstance;
376 wndclass3.hIcon = NULL;
377 wndclass3.hCursor = NULL;
378 // wndclass3.hbrBackground = (HBRUSH)(COLOR_WINDOW+1) ;
379 wndclass3.hbrBackground = NULL;
380 wndclass3.lpszMenuName = NULL;
381 wndclass3.lpszClassName = wxCanvasClassName;
382 if (!RegisterClass( &wndclass3))
383 {
384 // wxFatalError("Can't register Canvas class");
385 // return FALSE;
386 }
387
388 return TRUE;
389 }
390
391 //// Convert Windows to argc, argv style
392
393 void wxApp::ConvertToStandardCommandArgs(char* lpCmdLine)
394 {
395 wxStringList args;
396
397 wxString cmdLine(lpCmdLine);
398 int count = 0;
399
400 // Get application name
401 char name[260]; // 260 is MAX_PATH value from windef.h
402 ::GetModuleFileName(wxhInstance, name, WXSIZEOF(name));
403
404 // GNUWIN32 already fills in the first arg with the application name.
405 #if !defined(__GNUWIN32__)
406 args.Add(name);
407 count ++;
408 #endif
409
410 strcpy(name, wxFileNameFromPath(name));
411 wxStripExtension(name);
412 wxTheApp->SetAppName(name);
413
414 // Break up string
415 // Treat strings enclosed in double-quotes as single arguments
416 int i = 0;
417 int len = cmdLine.Length();
418 while (i < len)
419 {
420 // Skip whitespace
421 while ((i < len) && isspace(cmdLine.GetChar(i)))
422 i ++;
423
424 if (i < len)
425 {
426 if (cmdLine.GetChar(i) == '"') // We found the start of a string
427 {
428 i ++;
429 int first = i;
430 while ((i < len) && (cmdLine.GetChar(i) != '"'))
431 i ++;
432
433 wxString arg(cmdLine.Mid(first, (i - first)));
434
435 args.Add(arg);
436 count ++;
437
438 if (i < len)
439 i ++; // Skip past 2nd quote
440 }
441 else // Unquoted argument
442 {
443 int first = i;
444 while ((i < len) && !isspace(cmdLine.GetChar(i)))
445 i ++;
446
447 wxString arg(cmdLine.Mid(first, (i - first)));
448
449 args.Add(arg);
450 count ++;
451 }
452 }
453 }
454
455 wxTheApp->argv = new char*[count + 1];
456 for (i = 0; i < count; i++)
457 {
458 wxString arg(args[i]);
459 wxTheApp->argv[i] = copystring((const char*)arg);
460 }
461 wxTheApp->argv[count] = NULL; // argv[] is a NULL-terminated list
462 wxTheApp->argc = count;
463 }
464
465 //// Cleans up any wxWindows internal structures left lying around
466
467 void wxApp::CleanUp()
468 {
469 //// COMMON CLEANUP
470 wxModule::CleanUpModules();
471
472 #if wxUSE_WX_RESOURCES
473 wxCleanUpResourceSystem();
474
475 // wxDefaultResourceTable->ClearTable();
476 #endif
477
478 // Indicate that the cursor can be freed,
479 // so that cursor won't be deleted by deleting
480 // the bitmap list before g_globalCursor goes out
481 // of scope (double deletion of the cursor).
482 wxSetCursor(wxNullCursor);
483 delete g_globalCursor;
484
485 wxDeleteStockObjects() ;
486
487 // Destroy all GDI lists, etc.
488 wxDeleteStockLists();
489
490 delete wxTheColourDatabase;
491 wxTheColourDatabase = NULL;
492
493 wxBitmap::CleanUpHandlers();
494
495 delete[] wxBuffer;
496 wxBuffer = NULL;
497
498 //// WINDOWS-SPECIFIC CLEANUP
499
500 wxSetKeyboardHook(FALSE);
501
502 #ifdef __WIN95__
503 if (gs_hRichEdit != NULL)
504 FreeLibrary(gs_hRichEdit);
505 #endif
506
507 #if wxUSE_PENWINDOWS
508 wxCleanUpPenWin();
509 #endif
510
511 if (wxSTD_FRAME_ICON)
512 DestroyIcon(wxSTD_FRAME_ICON);
513 if (wxSTD_MDICHILDFRAME_ICON)
514 DestroyIcon(wxSTD_MDICHILDFRAME_ICON);
515 if (wxSTD_MDIPARENTFRAME_ICON)
516 DestroyIcon(wxSTD_MDIPARENTFRAME_ICON);
517
518 if (wxDEFAULT_FRAME_ICON)
519 DestroyIcon(wxDEFAULT_FRAME_ICON);
520 if (wxDEFAULT_MDICHILDFRAME_ICON)
521 DestroyIcon(wxDEFAULT_MDICHILDFRAME_ICON);
522 if (wxDEFAULT_MDIPARENTFRAME_ICON)
523 DestroyIcon(wxDEFAULT_MDIPARENTFRAME_ICON);
524
525 if ( wxDisableButtonBrush )
526 ::DeleteObject( wxDisableButtonBrush ) ;
527
528 #if !defined(__GNUWIN32__) && !defined(__SC__)
529 ::OleUninitialize();
530 #endif
531
532 #if CTL3D
533 Ctl3dUnregister(wxhInstance);
534 #endif
535
536 if (wxWinHandleList)
537 delete wxWinHandleList ;
538
539 wxClassInfo::CleanUpClasses();
540
541 delete wxTheApp;
542 wxTheApp = NULL;
543
544 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
545 // At this point we want to check if there are any memory
546 // blocks that aren't part of the wxDebugContext itself,
547 // as a special case. Then when dumping we need to ignore
548 // wxDebugContext, too.
549 if (wxDebugContext::CountObjectsLeft() > 0)
550 {
551 wxLogDebug("There were memory leaks.");
552 wxDebugContext::Dump();
553 wxDebugContext::PrintStatistics();
554 }
555 // wxDebugContext::SetStream(NULL, NULL);
556 #endif
557
558 // do it as the very last thing because everything else can log messages
559 wxLog::DontCreateOnDemand();
560 delete wxLog::SetActiveTarget(NULL);
561 }
562
563 #if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL))
564
565 // temporarily disable this warning
566 #ifdef _MSC_VER
567 #pragma warning(disable: 4715) // not all control paths return a value
568 #endif // Visual C++
569
570 //// Main wxWindows entry point
571 int wxEntry(WXHINSTANCE hInstance,
572 WXHINSTANCE WXUNUSED(hPrevInstance),
573 char *lpCmdLine,
574 int nCmdShow,
575 bool enterLoop)
576 {
577 // take everything into a try-except block in release build
578 // FIXME other compilers must support Win32 SEH (structured exception
579 // handling) too, just find the appropriate keyword in their docs!
580 // Please note that it's _not_ the same as C++ exceptions!
581 #if !defined(__WXDEBUG__) && defined(_MSC_VER)
582 #define CATCH_PROGRAM_EXCEPTIONS
583
584 __try {
585 #else
586 #undef CATCH_PROGRAM_EXCEPTIONS
587 #endif
588
589 wxhInstance = (HINSTANCE) hInstance;
590
591 if (!wxApp::Initialize())
592 return 0;
593
594 // create the application object or ensure that one already exists
595 if (!wxTheApp)
596 {
597 // The app may have declared a global application object, but we recommend
598 // the IMPLEMENT_APP macro is used instead, which sets an initializer
599 // function for delayed, dynamic app object construction.
600 wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
601 "No initializer - use IMPLEMENT_APP macro." );
602
603 wxTheApp = (*wxApp::GetInitializerFunction()) ();
604 }
605
606 wxCHECK_MSG( wxTheApp, 0, "You have to define an instance of wxApp!" );
607
608 // save the WinMain() parameters
609 wxTheApp->ConvertToStandardCommandArgs(lpCmdLine);
610 wxTheApp->m_nCmdShow = nCmdShow;
611
612 // GUI-specific initialisation. In fact on Windows we don't have any,
613 // but this call is provided for compatibility across platforms.
614 wxTheApp->OnInitGui() ;
615
616 int retValue = 0;
617
618 if ( wxTheApp->OnInit() )
619 {
620 if ( enterLoop )
621 {
622 retValue = wxTheApp->OnRun();
623 }
624 }
625 //else: app initialization failed, so we skipped OnRun()
626
627 wxWindow *topWindow = wxTheApp->GetTopWindow();
628 if ( topWindow )
629 {
630 // Forcibly delete the window.
631 if ( topWindow->IsKindOf(CLASSINFO(wxFrame)) ||
632 topWindow->IsKindOf(CLASSINFO(wxDialog)) )
633 {
634 topWindow->Close(TRUE);
635 wxTheApp->DeletePendingObjects();
636 }
637 else
638 {
639 delete topWindow;
640 wxTheApp->SetTopWindow(NULL);
641 }
642 }
643
644 wxTheApp->OnExit();
645
646 // flush the logged messages if any
647 wxLog *pLog = wxLog::GetActiveTarget();
648 if ( pLog != NULL && pLog->HasPendingMessages() )
649 pLog->Flush();
650
651
652 wxApp::CleanUp();
653
654 return retValue;
655
656 #ifdef CATCH_PROGRAM_EXCEPTIONS
657 }
658 __except ( EXCEPTION_EXECUTE_HANDLER ) {
659 /*
660 if ( wxTheApp )
661 wxTheApp->OnFatalException();
662 */
663
664 ::ExitProcess(3); // the same exit code as abort()
665
666 // NOTREACHED
667 }
668 #endif // CATCH_PROGRAM_EXCEPTIONS
669 }
670
671 // restore warning state
672 #ifdef _MSC_VER
673 #pragma warning(default: 4715) // not all control paths return a value
674 #endif // Visual C++
675
676 #else /* _WINDLL */
677
678 //// Entry point for DLLs
679
680 int wxEntry(WXHINSTANCE hInstance)
681 {
682 wxhInstance = (HINSTANCE) hInstance;
683 wxApp::Initialize();
684
685 // The app may have declared a global application object, but we recommend
686 // the IMPLEMENT_APP macro is used instead, which sets an initializer function
687 // for delayed, dynamic app object construction.
688
689 if (!wxTheApp)
690 {
691 if (!wxApp::GetInitializerFunction())
692 {
693 MessageBox(NULL, "No initializer - use IMPLEMENT_APP macro.", "wxWindows Error", MB_APPLMODAL | MB_ICONSTOP | MB_OK);
694 return 0;
695 }
696
697 wxTheApp = (* wxApp::GetInitializerFunction()) ();
698 }
699
700 if (!wxTheApp) {
701 MessageBox(NULL, "You have to define an instance of wxApp!", "wxWindows Error", MB_APPLMODAL | MB_ICONSTOP | MB_OK);
702 return 0;
703 }
704
705 wxTheApp->argc = 0;
706 wxTheApp->argv = NULL;
707
708 wxTheApp->OnInitGui();
709
710 wxTheApp->OnInit();
711
712 if (wxTheApp->GetTopWindow() && wxTheApp->GetTopWindow()->GetHWND()) {
713 wxTheApp->GetTopWindow()->Show(TRUE);
714 }
715
716 return 1;
717 }
718 #endif // _WINDLL
719
720 //// Static member initialization
721
722 wxAppInitializerFunction wxApp::m_appInitFn = (wxAppInitializerFunction) NULL;
723
724 wxApp::wxApp()
725 {
726 m_topWindow = NULL;
727 wxTheApp = this;
728 m_className = "";
729 m_wantDebugOutput = TRUE ;
730 m_appName = "";
731 argc = 0;
732 argv = NULL;
733 #ifdef __WXMSW__
734 m_printMode = wxPRINT_WINDOWS;
735 #else
736 m_printMode = wxPRINT_POSTSCRIPT;
737 #endif
738 m_exitOnFrameDelete = TRUE;
739 m_auto3D = TRUE;
740 }
741
742 wxApp::~wxApp()
743 {
744 // Delete command-line args
745 int i;
746 for (i = 0; i < argc; i++)
747 {
748 delete[] argv[i];
749 }
750 delete[] argv;
751 }
752
753 bool wxApp::Initialized()
754 {
755 #ifndef _WINDLL
756 if (GetTopWindow())
757 return TRUE;
758 else
759 return FALSE;
760 #endif
761 #ifdef _WINDLL // Assume initialized if DLL (no way of telling)
762 return TRUE;
763 #endif
764 }
765
766 /*
767 * Get and process a message, returning FALSE if WM_QUIT
768 * received (and also set the flag telling the app to exit the main loop)
769 *
770 */
771 bool wxApp::DoMessage()
772 {
773 BOOL rc = ::GetMessage(&s_currentMsg, (HWND) NULL, 0, 0);
774 if ( rc == 0 )
775 {
776 // got WM_QUIT
777 m_keepGoing = FALSE;
778
779 return FALSE;
780 }
781 else if ( rc == -1 )
782 {
783 // should never happen, but let's test for it nevertheless
784 wxLogLastError("GetMessage");
785 }
786 else
787 {
788 #if wxUSE_THREADS
789 wxASSERT_MSG( wxThread::IsMain(),
790 "only the main thread can process Windows messages" );
791
792 static bool s_hadGuiLock = TRUE;
793 static wxMsgArray s_aSavedMessages;
794
795 // if a secondary thread owns is doing GUI calls, save all messages for
796 // later processing - we can't process them right now because it will
797 // lead to recursive library calls (and we're not reentrant)
798 if ( !wxGuiOwnedByMainThread() )
799 {
800 s_hadGuiLock = FALSE;
801
802 s_aSavedMessages.Add(s_currentMsg);
803
804 return TRUE;
805 }
806 else
807 {
808 // have we just regained the GUI lock? if so, post all of the saved
809 // messages
810 //
811 // FIXME of course, it's not _exactly_ the same as processing the
812 // messages normally - expect some things to break...
813 if ( !s_hadGuiLock )
814 {
815 s_hadGuiLock = TRUE;
816
817 size_t count = s_aSavedMessages.Count();
818 for ( size_t n = 0; n < count; n++ )
819 {
820 MSG& msg = s_aSavedMessages[n];
821
822 if ( !ProcessMessage((WXMSG *)&msg) )
823 {
824 ::TranslateMessage(&msg);
825 ::DispatchMessage(&msg);
826 }
827 }
828
829 s_aSavedMessages.Empty();
830 }
831 }
832 #endif // wxUSE_THREADS
833
834 // Process the message
835 if ( !ProcessMessage((WXMSG *)&s_currentMsg) )
836 {
837 ::TranslateMessage(&s_currentMsg);
838 wxApp::sm_lastMessageTime = s_currentMsg.time; /* MATTHEW: timeStamp impl. */
839 ::DispatchMessage(&s_currentMsg);
840 }
841 }
842
843 return TRUE;
844 }
845
846 /*
847 * Keep trying to process messages until WM_QUIT
848 * received.
849 *
850 * If there are messages to be processed, they will all be
851 * processed and OnIdle will not be called.
852 * When there are no more messages, OnIdle is called.
853 * If OnIdle requests more time,
854 * it will be repeatedly called so long as there are no pending messages.
855 * A 'feature' of this is that once OnIdle has decided that no more processing
856 * is required, then it won't get processing time until further messages
857 * are processed (it'll sit in DoMessage).
858 */
859
860 int wxApp::MainLoop()
861 {
862 m_keepGoing = TRUE;
863
864 while ( m_keepGoing )
865 {
866 #if wxUSE_THREADS
867 wxMutexGuiLeaveOrEnter();
868 #endif // wxUSE_THREADS
869
870 while ( !::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) &&
871 ProcessIdle() )
872 {
873 }
874
875 DoMessage();
876 }
877
878 return s_currentMsg.wParam;
879 }
880
881 // Returns TRUE if more time is needed.
882 bool wxApp::ProcessIdle()
883 {
884 wxIdleEvent event;
885 event.SetEventObject(this);
886 ProcessEvent(event);
887
888 return event.MoreRequested();
889 }
890
891 void wxApp::ExitMainLoop()
892 {
893 m_keepGoing = FALSE;
894 }
895
896 bool wxApp::Pending()
897 {
898 return (::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) != 0) ;
899 }
900
901 void wxApp::Dispatch()
902 {
903 DoMessage();
904 }
905
906 /*
907 * Give all windows a chance to preprocess
908 * the message. Some may have accelerator tables, or have
909 * MDI complications.
910 */
911 bool wxApp::ProcessMessage(WXMSG *Msg)
912 {
913 MSG *msg = (MSG *)Msg;
914
915 HWND hWnd;
916
917 // Try translations first; find the youngest window with
918 // a translation table.
919 for (hWnd = msg->hwnd; hWnd != NULL; hWnd = ::GetParent(hWnd))
920 {
921 wxWindow *wnd = wxFindWinFromHandle((WXHWND) hWnd);
922 if (wnd)
923 {
924 if (wnd->MSWTranslateMessage(Msg))
925 return TRUE;
926 }
927 }
928
929 // Anyone for a non-translation message? Try youngest descendants first.
930 for (hWnd = msg->hwnd; hWnd != NULL; hWnd = ::GetParent(hWnd))
931 {
932 wxWindow *wnd = wxFindWinFromHandle((WXHWND) hWnd);
933 if (wnd)
934 {
935 if (wnd->MSWProcessMessage(Msg))
936 return TRUE;
937 }
938 }
939 return FALSE;
940 }
941
942 void wxApp::OnIdle(wxIdleEvent& event)
943 {
944 static bool s_inOnIdle = FALSE;
945
946 // Avoid recursion (via ProcessEvent default case)
947 if ( s_inOnIdle )
948 return;
949
950 s_inOnIdle = TRUE;
951
952 // 'Garbage' collection of windows deleted with Close().
953 DeletePendingObjects();
954
955 // flush the logged messages if any
956 wxLog *pLog = wxLog::GetActiveTarget();
957 if ( pLog != NULL && pLog->HasPendingMessages() )
958 pLog->Flush();
959
960 // Send OnIdle events to all windows
961 if ( SendIdleEvents() )
962 {
963 // SendIdleEvents() returns TRUE if at least one window requested more
964 // idle events
965 event.RequestMore(TRUE);
966 }
967
968 s_inOnIdle = FALSE;
969 }
970
971 // Send idle event to all top-level windows
972 bool wxApp::SendIdleEvents()
973 {
974 bool needMore = FALSE;
975 wxNode* node = wxTopLevelWindows.First();
976 while (node)
977 {
978 wxWindow* win = (wxWindow*) node->Data();
979 if (SendIdleEvents(win))
980 needMore = TRUE;
981
982 node = node->Next();
983 }
984
985 return needMore;
986 }
987
988 // Send idle event to window and all subwindows
989 bool wxApp::SendIdleEvents(wxWindow* win)
990 {
991 bool needMore = FALSE;
992
993 wxIdleEvent event;
994 event.SetEventObject(win);
995 win->GetEventHandler()->ProcessEvent(event);
996
997 if (event.MoreRequested())
998 needMore = TRUE;
999
1000 wxNode* node = win->GetChildren().First();
1001 while (node)
1002 {
1003 wxWindow* win = (wxWindow*) node->Data();
1004 if (SendIdleEvents(win))
1005 needMore = TRUE;
1006
1007 node = node->Next();
1008 }
1009 return needMore ;
1010 }
1011
1012 void wxApp::DeletePendingObjects()
1013 {
1014 wxNode *node = wxPendingDelete.First();
1015 while (node)
1016 {
1017 wxObject *obj = (wxObject *)node->Data();
1018
1019 delete obj;
1020
1021 if (wxPendingDelete.Member(obj))
1022 delete node;
1023
1024 // Deleting one object may have deleted other pending
1025 // objects, so start from beginning of list again.
1026 node = wxPendingDelete.First();
1027 }
1028 }
1029
1030 void wxApp::OnEndSession(wxCloseEvent& event)
1031 {
1032 if (GetTopWindow())
1033 GetTopWindow()->Close(TRUE);
1034 }
1035
1036 // Default behaviour: close the application with prompts. The
1037 // user can veto the close, and therefore the end session.
1038 void wxApp::OnQueryEndSession(wxCloseEvent& event)
1039 {
1040 if (GetTopWindow())
1041 {
1042 if (!GetTopWindow()->Close(!event.CanVeto()))
1043 event.Veto(TRUE);
1044 }
1045 }
1046
1047 wxLog* wxApp::CreateLogTarget()
1048 {
1049 return new wxLogGui;
1050 }
1051
1052 wxWindow* wxApp::GetTopWindow() const
1053 {
1054 if (m_topWindow)
1055 return m_topWindow;
1056 else if (wxTopLevelWindows.Number() > 0)
1057 return (wxWindow*) wxTopLevelWindows.First()->Data();
1058 else
1059 return NULL;
1060 }
1061
1062 int wxApp::GetComCtl32Version() const
1063 {
1064 // have we loaded COMCTL32 yet?
1065 HMODULE theModule = ::GetModuleHandle("COMCTL32");
1066 int version = 0;
1067
1068 // if so, then we can check for the version
1069 if (theModule)
1070 {
1071 // InitCommonControlsEx is unique to 4.7 and later
1072 FARPROC theProc = ::GetProcAddress(theModule, "InitCommonControlsEx");
1073
1074 if (! theProc)
1075 { // not found, must be 4.00
1076 version = 400;
1077 }
1078 else
1079 {
1080 // The following symbol are unique to 4.71
1081 // DllInstall
1082 // FlatSB_EnableScrollBar FlatSB_GetScrollInfo FlatSB_GetScrollPos
1083 // FlatSB_GetScrollProp FlatSB_GetScrollRange FlatSB_SetScrollInfo
1084 // FlatSB_SetScrollPos FlatSB_SetScrollProp FlatSB_SetScrollRange
1085 // FlatSB_ShowScrollBar
1086 // _DrawIndirectImageList _DuplicateImageList
1087 // InitializeFlatSB
1088 // UninitializeFlatSB
1089 // we could check for any of these - I chose DllInstall
1090 FARPROC theProc = ::GetProcAddress(theModule, "DllInstall");
1091 if (! theProc)
1092 {
1093 // not found, must be 4.70
1094 version = 470;
1095 }
1096 else
1097 { // found, must be 4.71
1098 version = 471;
1099 }
1100 }
1101 }
1102 return version;
1103 }
1104
1105 void wxExit()
1106 {
1107 wxApp::CleanUp();
1108 FatalAppExit(0, "Fatal error: exiting");
1109 }
1110
1111 // Yield to incoming messages
1112 bool wxYield()
1113 {
1114 MSG msg;
1115 // We want to go back to the main message loop
1116 // if we see a WM_QUIT. (?)
1117 while (PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) && msg.message != WM_QUIT)
1118 {
1119 if ( !wxTheApp->DoMessage() )
1120 break;
1121 }
1122
1123 return TRUE;
1124 }
1125
1126 HINSTANCE wxGetInstance()
1127 {
1128 return wxhInstance;
1129 }
1130
1131 // For some reason, with MSVC++ 1.5, WinMain isn't linked in properly
1132 // if in a separate file. So include it here to ensure it's linked.
1133 #if (defined(_MSC_VER) && !defined(__WIN32__)) || defined(__GNUWIN32__)
1134 #include "main.cpp"
1135 #endif