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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
40 // enable it
41 //
42 // Default is 0.
43 //
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
46
47 // This setting determines the compatibility with 2.0 API: set it to 1 to
48 // enable it
49 //
50 // Default is 0.
51 //
52 // Recommended setting: 0 (please update your code instead!)
53 #define WXWIN_COMPATIBILITY_2_2 0
54
55 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
56 // but this is very dangerous because you can mistakenly pass an icon instead
57 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
58 // because an icon is not a valid bitmap
59 //
60 // Starting from 2.1.12, you have the choice under this backwards compatible
61 // behaviour (your code will still compile, but probably won't behave as
62 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
63 // conversion ctor wxBitmap(const wxIcon&) instead.
64 //
65 // Recommended setting: 0
66 #define wxICON_IS_BITMAP 0
67
68 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
69 // 1.64 and later define point sizes to be compatible with Windows.
70 //
71 // Default is 0
72 //
73 // Recommended setting: 0
74 #define wxFONT_SIZE_COMPATIBILITY 0
75
76 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
77 // If migrating between versions, your dialogs may seem to shrink.
78 //
79 // Default is 1
80 //
81 // Recommended setting: 0 (the new calculations are more correct!)
82 #define wxDIALOG_UNIT_COMPATIBILITY 1
83
84 // ----------------------------------------------------------------------------
85 // debugging settings
86 // ----------------------------------------------------------------------------
87
88 // Generic comment about debugging settings: they are very useful if you don't
89 // use any other memory leak detection tools such as Purify/BoundsChecker, but
90 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
91 // as wxWindows memory debugging subsystem built in since version 5.0 and you
92 // may prefer to use it instead of built in memory debugging code because it is
93 // faster and more fool proof.
94 //
95 // Using VC++ CRT memory debugging is enabled by default in debug mode
96 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
97 // and if __NO_VC_CRTDBG__ is not defined.
98
99 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
100 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
101 // recommended to set this to 1, since you may well need to output an error log
102 // in a production version (or non-debugging beta).
103 //
104 // Default is 1.
105 //
106 // Recommended setting: 1 but see comment above
107 #define wxUSE_DEBUG_CONTEXT 1
108
109 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
110 // __WXDEBUG__ is also defined.
111 //
112 // WARNING: this code may not work with all architectures, especially if
113 // alignment is an issue. This switch is currently ignored for mingw / cygwin
114 //
115 // Default is 1
116 //
117 // Recommended setting: 1 but see comment in the beginning of this section
118 #define wxUSE_MEMORY_TRACING 1
119
120 // In debug mode, cause new and delete to be redefined globally.
121 // If this causes problems (e.g. link errors), set this to 0.
122 // This switch is currently ignored for mingw / cygwin
123 //
124 // Default is 1
125 //
126 // Recommended setting: 1 but see comment in the beginning of this section
127 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
128
129 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
130 // this causes problems (e.g. link errors), set this to 0. You may need to set
131 // this to 0 if using templates (at least for VC++). This switch is currently
132 // ignored for mingw / cygwin
133 //
134 // Default is 1
135 //
136 // Recommended setting: 1 but see comment in the beginning of this section
137 #define wxUSE_DEBUG_NEW_ALWAYS 1
138
139 // wxHandleFatalExceptions() may be used to catch the program faults at run
140 // time and, instead of terminating the program with a usual GPF message box,
141 // call the user-defined wxApp::OnFatalException() function. If you set
142 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
143 //
144 // This setting is for Win32 only and can only be enabled if your compiler
145 // supports Win32 structured exception handling (currently only VC++ does)
146 //
147 // Default is 1
148 //
149 // Recommended setting: 1 if your compiler supports it.
150 #ifdef _MSC_VER
151 #define wxUSE_ON_FATAL_EXCEPTION 1
152 #else
153 #define wxUSE_ON_FATAL_EXCEPTION 0
154 #endif
155
156 // ----------------------------------------------------------------------------
157 // Unicode support
158 // ----------------------------------------------------------------------------
159
160 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
161 // defined as wchar_t, wxString will use Unicode internally. If you set this
162 // to 1, you must use wxT() macro for all literal strings in the program.
163 //
164 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
165 // doesn't support it and the programs compiled in Unicode mode will not run
166 // under 9x).
167 //
168 // Default is 0
169 //
170 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
171 #define wxUSE_UNICODE 0
172
173 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
174 // compiling the program in Unicode mode. More precisely, it will be possible
175 // to construct wxString from a wide (Unicode) string and convert any wxString
176 // to Unicode.
177 //
178 // Default is 1
179 //
180 // Recommended setting: 1
181 #define wxUSE_WCHAR_T 1
182
183 // ----------------------------------------------------------------------------
184 // global features
185 // ----------------------------------------------------------------------------
186
187 // Support for message/error logging. This includes wxLogXXX() functions and
188 // wxLog and derived classes. Don't set this to 0 unless you really know what
189 // you are doing.
190 //
191 // Default is 1
192 //
193 // Recommended setting: 1 (always)
194 #define wxUSE_LOG 1
195
196 // Support for command line parsing using wxCmdLineParser class.
197 //
198 // Default is 1
199 //
200 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
201 #define wxUSE_CMDLINE_PARSER 1
202
203 // Recommended setting: 1
204 #define wxUSE_LOGWINDOW 1
205
206 // Recommended setting: 1
207 #define wxUSE_LOGGUI 1
208
209 // Recommended setting: 1
210 #define wxUSE_LOG_DIALOG 1
211
212 // Support for multithreaded applications: if 1, compile in thread classes
213 // (thread.h) and make the library a bit more thread safe. Although thread
214 // support is quite stable by now, you may still consider recompiling the
215 // library without it if you have no use for it - this will result in a
216 // somewhat smaller and faster operation.
217 //
218 // This is ignored under Win16, threads are only supported under Win32.
219 //
220 // Default is 1
221 //
222 // Recommended setting: 0 unless you do plan to develop MT applications
223 #define wxUSE_THREADS 1
224
225 // If enabled (1), compiles wxWindows streams classes
226 #define wxUSE_STREAMS 1
227
228 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
229 #define wxUSE_STD_IOSTREAM 0
230
231 // Use serialization (requires utils/serialize)
232 #define wxUSE_SERIAL 0
233
234 // ----------------------------------------------------------------------------
235 // non GUI features selection
236 // ----------------------------------------------------------------------------
237
238 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
239 // integer which is implemented in terms of native 64 bit integers if any or
240 // uses emulation otherwise.
241 //
242 // This class is required by wxDateTime and so you should enable it if you want
243 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
244 // integers in which case (almost) all of its functions are inline and it
245 // almost does not take any space, so there should be no reason to switch it
246 // off.
247 //
248 // Recommended setting: 1
249 #define wxUSE_LONGLONG 1
250
251 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
252 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
253 //
254 // Default is 1
255 //
256 // Recommended setting: 1 (wxFile is highly recommended as it is required by
257 // i18n code, wxFileConfig and others)
258 #define wxUSE_FILE 1
259 #define wxUSE_FFILE 1
260
261 // use wxTextBuffer class: required by wxTextFile
262 #define wxUSE_TEXTBUFFER 1
263
264 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
265 // wxFileConfig
266 #define wxUSE_TEXTFILE 1
267
268 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
269 #define wxUSE_INTL 1
270
271 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
272 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
273 // old wxTime and wxDate classes which are still provided for backwards
274 // compatibility (and implemented in terms of wxDateTime).
275 //
276 // Note that this class is relatively new and is still officially in alpha
277 // stage because some features are not yet (fully) implemented. It is already
278 // quite useful though and should only be disabled if you are aiming at
279 // absolutely minimal version of the library.
280 //
281 // Requires: wxUSE_LONGLONG
282 //
283 // Default is 1
284 //
285 // Recommended setting: 1
286 #define wxUSE_DATETIME 1
287
288 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
289 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
290 // in new code
291 //
292 // Default is 0
293 //
294 // Recommended setting: 0 unless you have legacy code which uses these classes
295 #define wxUSE_TIMEDATE 0
296
297 // Set wxUSE_TIMER to 1 to compile wxTimer class
298 //
299 // Default is 1
300 //
301 // Recommended setting: 1
302 #define wxUSE_TIMER 1
303
304 // Use wxStopWatch clas.
305 //
306 // Default is 1
307 //
308 // Recommended setting: 1 (needed by wxSocket)
309 #define wxUSE_STOPWATCH 1
310
311 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
312 // which allow the application to store its settings in the persistent
313 // storage. Setting this to 1 will also enable on-demand creation of the
314 // global config object in wxApp.
315 //
316 // See also wxUSE_CONFIG_NATIVE below.
317 //
318 // Recommended setting: 1
319 #define wxUSE_CONFIG 1
320
321 // If wxUSE_CONFIG is 1, you may choose to use either the native config
322 // classes under Windows (using .INI files under Win16 and the registry under
323 // Win32) or the portable text file format used by the config classes under
324 // Unix.
325 //
326 // Default is 1 to use native classes. Note that you may still use
327 // wxFileConfig even if you set this to 1 - just the config object created by
328 // default for the applications needs will be a wxRegConfig or wxIniConfig and
329 // not wxFileConfig.
330 //
331 // Recommended setting: 1
332 #define wxUSE_CONFIG_NATIVE 1
333
334 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
335 // to connect/disconnect from the network and be notified whenever the dial-up
336 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
337 //
338 // Default is 1.
339 //
340 // Recommended setting: 1
341 #define wxUSE_DIALUP_MANAGER 1
342
343 // Compile in wxLibrary class for run-time DLL loading and function calling.
344 // Required by wxUSE_DIALUP_MANAGER.
345 //
346 // This setting is for Win32 only
347 //
348 // Default is 1.
349 //
350 // Recommended setting: 1
351 #define wxUSE_DYNLIB_CLASS 1
352
353 // Set to 1 to use socket classes
354 #define wxUSE_SOCKETS 1
355
356 // Set to 1 to enable virtual file systems (required by wxHTML)
357 #define wxUSE_FILESYSTEM 1
358
359 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
360 #define wxUSE_FS_ZIP 1
361
362 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
363 #define wxUSE_FS_INET 1
364
365 // Set to 1 to compile wxZipInput/OutputStream classes.
366 #define wxUSE_ZIPSTREAM 1
367
368 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
369 // wxUSE_LIBPNG.
370 #define wxUSE_ZLIB 1
371
372 // If enabled, the code written by Apple will be used to write, in a portable
373 // way, float on the disk. See extended.c for the license which is different
374 // from wxWindows one.
375 //
376 // Default is 1.
377 //
378 // Recommended setting: 1 unless you don't like the license terms (unlikely)
379 #define wxUSE_APPLE_IEEE 1
380
381 // Joystick support class
382 #define wxUSE_JOYSTICK 1
383
384 // wxFontMapper class
385 #define wxUSE_FONTMAP 1
386
387 // wxMimeTypesManager class
388 #define wxUSE_MIMETYPE 1
389
390 // wxSystemOptions class
391 #define wxUSE_SYSTEM_OPTIONS 1
392
393 // Support for regular expression matching via wxRegEx class: enable this to
394 // use POSIX regular expressions in your code. You need to compile regex
395 // library from src/regex to use it under Windows.
396 //
397 // Default is 0
398 //
399 // Recommended setting: 1 if your compiler supports it, if it doesn't please
400 // contribute us a makefile for src/regex for it
401 #define wxUSE_REGEX 1
402
403 // wxWave class
404 #define wxUSE_WAVE 1
405
406 // ----------------------------------------------------------------------------
407 // Individual GUI controls
408 // ----------------------------------------------------------------------------
409
410 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
411 // (without it, wxControl class is not compiled)
412 //
413 // Default is 1
414 //
415 // Recommended setting: 1 (don't change except for very special programs)
416 #define wxUSE_CONTROLS 1
417
418 // wxPopupWindow class is not used currently by wxMSW
419 //
420 // Default is 0
421 //
422 // Recommended setting: 0
423 #define wxUSE_POPUPWIN 0
424
425 // Each of the settings below corresponds to one wxWindows control. They are
426 // all switched on by default but may be disabled if you are sure that your
427 // program (including any standard dialogs it can show!) doesn't need them and
428 // if you desperately want to save some space. If you use any of these you must
429 // set wxUSE_CONTROLS as well.
430 //
431 // Default is 1
432 //
433 // Recommended setting: 1
434 #define wxUSE_BUTTON 1 // wxButton
435 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
436 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
437 #define wxUSE_CHECKBOX 1 // wxCheckBox
438 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
439 #define wxUSE_CHOICE 1 // wxChoice
440 #define wxUSE_COMBOBOX 1 // wxComboBox
441 #define wxUSE_GAUGE 1 // wxGauge
442 #define wxUSE_LISTBOX 1 // wxListBox
443 #define wxUSE_LISTCTRL 1 // wxListCtrl
444 #define wxUSE_RADIOBOX 1 // wxRadioBox
445 #define wxUSE_RADIOBTN 1 // wxRadioButton
446 #define wxUSE_SCROLLBAR 1 // wxScrollBar
447 #define wxUSE_SLIDER 1 // wxSlider
448 #define wxUSE_SPINBTN 1 // wxSpinButton
449 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
450 #define wxUSE_STATBOX 1 // wxStaticBox
451 #define wxUSE_STATLINE 1 // wxStaticLine
452 #define wxUSE_STATTEXT 1 // wxStaticText
453 #define wxUSE_STATBMP 1 // wxStaticBitmap
454 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
455 #define wxUSE_TOGGLEBTN 1 // requires wxButton
456 #define wxUSE_TREECTRL 1 // wxTreeCtrl
457
458 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
459 // below either wxStatusBar95 or a generic wxStatusBar will be used.
460 //
461 // Default is 1
462 //
463 // Recommended setting: 1
464 #define wxUSE_STATUSBAR 1
465
466 // Two status bar implementations are available under Win32: the generic one
467 // or the wrapper around native control. For native look and feel the native
468 // version should be used.
469 //
470 // Default is 1.
471 //
472 // Recommended setting: 1 (there is no advantage in using the generic one)
473 #define wxUSE_NATIVE_STATUSBAR 1
474
475 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
476 // classes at all. Otherwise, use the native toolbar class unless
477 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
478 // supports some features which might not be supported by the native wxToolBar
479 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
480 //
481 // Default is 1 for all settings.
482 //
483 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
484 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
485 #define wxUSE_TOOLBAR 1
486 #define wxUSE_TOOLBAR_NATIVE 1
487 #define wxUSE_TOOLBAR_SIMPLE 1
488
489 // this setting is obsolete, value is ignored
490 #define wxUSE_BUTTONBAR 1
491
492 // wxNotebook is a control with several "tabs" located on one of its sides. It
493 // may be used ot logically organise the data presented to the user instead of
494 // putting everything in one huge dialog. It replaces wxTabControl and related
495 // classes of wxWin 1.6x.
496 //
497 // Default is 1.
498 //
499 // Recommended setting: 1
500 #define wxUSE_NOTEBOOK 1
501
502 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
503 // the new class. It shouldn't be used in new code.
504 //
505 // Default is 0.
506 //
507 // Recommended setting: 0 (use wxNotebook)
508 #define wxUSE_TAB_DIALOG 0
509
510 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
511 // the new, much imporved and enhanced version. The new version is backwards
512 // compatible with the old one and should be used whenever possible, i.e. if
513 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
514 //
515 // Default is 1 for both options.
516 //
517 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
518 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
519 // essential.
520 //
521 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
522 #define wxUSE_GRID 1
523 #define wxUSE_NEW_GRID 1
524
525 // wxProperty[Value/Form/List] classes, used by Dialog Editor
526 #define wxUSE_PROPSHEET 0
527
528 // ----------------------------------------------------------------------------
529 // Miscellaneous GUI stuff
530 // ----------------------------------------------------------------------------
531
532 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
533 #define wxUSE_ACCEL 1
534
535 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
536 // under Windows).
537 //
538 // Default is 1.
539 //
540 // Recommended setting: 1 (can be safely set to 0, not used by the library)
541 #define wxUSE_CARET 1
542
543 // Miscellaneous geometry code: needed for Canvas library
544 #define wxUSE_GEOMETRY 1
545
546 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
547 // wxListCtrl.
548 //
549 // Default is 1.
550 //
551 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
552 // enumerated above, then this class is mostly useless too)
553 #define wxUSE_IMAGLIST 1
554
555 // Use wxMenu, wxMenuBar, wxMenuItem.
556 //
557 // Default is 1.
558 //
559 // Recommended setting: 1 (can't be disabled under MSW)
560 #define wxUSE_MENUS 1
561
562 // Use wxSashWindow class.
563 //
564 // Default is 1.
565 //
566 // Recommended setting: 1
567 #define wxUSE_SASH 1
568
569 // Use wxSplitterWindow class.
570 //
571 // Default is 1.
572 //
573 // Recommended setting: 1
574 #define wxUSE_SPLITTER 1
575
576 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
577 //
578 // Default is 1.
579 //
580 // Recommended setting: 1
581 #define wxUSE_TOOLTIPS 1
582
583 // wxValidator class and related methods
584 #define wxUSE_VALIDATORS 1
585
586 // wxDC cacheing implementation
587 #define wxUSE_DC_CACHEING 1
588
589 // ----------------------------------------------------------------------------
590 // common dialogs
591 // ----------------------------------------------------------------------------
592
593 // Define 1 to use generic dialogs in Windows, even though they duplicate
594 // native common dialog (e.g. wxColourDialog). This is mainly useful for
595 // testing.
596 //
597 // Default is 0
598 //
599 // Recommended setting: 0
600 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
601
602 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
603 // file selector, printer dialog). Switching this off also switches off the
604 // printing architecture and interactive wxPrinterDC.
605 //
606 // Default is 1
607 //
608 // Recommended setting: 1 (unless it really doesn't work)
609 #define wxUSE_COMMON_DIALOGS 1
610
611 // wxBusyInfo displays window with message when app is busy. Works in same way
612 // as wxBusyCursor
613 #define wxUSE_BUSYINFO 1
614
615 // Use single/multiple choice dialogs.
616 //
617 // Default is 1
618 //
619 // Recommended setting: 1 (used in the library itself)
620 #define wxUSE_CHOICEDLG 1
621
622 // Use colour picker dialog
623 //
624 // Default is 1
625 //
626 // Recommended setting: 1
627 #define wxUSE_COLOURDLG 1
628
629 // wxDirDlg class for getting a directory name from user
630 #define wxUSE_DIRDLG 1
631
632 // TODO: setting to choose the generic or native one
633
634 // Use file open/save dialogs.
635 //
636 // Default is 1
637 //
638 // Recommended setting: 1 (used in many places in the library itself)
639 #define wxUSE_FILEDLG 1
640
641 // Use find/replace dialogs.
642 //
643 // Default is 1
644 //
645 // Recommended setting: 1 (but may be safely set to 0)
646 #define wxUSE_FINDREPLDLG 1
647
648 // Use font picker dialog
649 //
650 // Default is 1
651 //
652 // Recommended setting: 1 (used in the library itself)
653 #define wxUSE_FONTDLG 1
654
655 // Use wxMessageDialog and wxMessageBox.
656 //
657 // Default is 1
658 //
659 // Recommended setting: 1 (used in the library itself)
660 #define wxUSE_MSGDLG 1
661
662 // progress dialog class for lengthy operations
663 #define wxUSE_PROGRESSDLG 1
664
665 // support for startup tips (wxShowTip &c)
666 #define wxUSE_STARTUP_TIPS 1
667
668 // text entry dialog and wxGetTextFromUser function
669 #define wxUSE_TEXTDLG 1
670
671 // number entry dialog
672 #define wxUSE_NUMBERDLG 1
673
674 // splash screen class
675 #define wxUSE_SPLASH 1
676
677 // wizards
678 #define wxUSE_WIZARDDLG 1
679
680 // ----------------------------------------------------------------------------
681 // Metafiles support
682 // ----------------------------------------------------------------------------
683
684 // Windows supports the graphics format known as metafile which is, though not
685 // portable, is widely used under Windows and so is supported by wxWin (under
686 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
687 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
688 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
689 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
690 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
691 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
692 // in any metafile related classes at all.
693 //
694 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
695 //
696 // Recommended setting: default or 0 for everything for portable programs.
697 #define wxUSE_METAFILE 1
698 #define wxUSE_ENH_METAFILE 1
699 #define wxUSE_WIN_METAFILES_ALWAYS 0
700
701 // ----------------------------------------------------------------------------
702 // Big GUI components
703 // ----------------------------------------------------------------------------
704
705 // Set to 0 to disable document/view architecture
706 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
707
708 // Set to 0 to disable MDI document/view architecture
709 #define wxUSE_MDI_ARCHITECTURE 1
710
711 // Set to 0 to disable print/preview architecture code
712 #define wxUSE_PRINTING_ARCHITECTURE 1
713
714 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
715 // much more.
716 //
717 // Default is 1.
718 //
719 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
720 // smaller library.
721 #define wxUSE_HTML 1
722
723 // OpenGL canvas
724 #define wxUSE_GLCANVAS 0
725
726 // wxTreeLayout class
727 #define wxUSE_TREELAYOUT 1
728
729 // ----------------------------------------------------------------------------
730 // Data transfer
731 // ----------------------------------------------------------------------------
732
733 // Use wxClipboard class for clipboard copy/paste.
734 //
735 // Default is 1.
736 //
737 // Recommended setting: 1
738 #define wxUSE_CLIPBOARD 1
739
740 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
741 // drop
742 //
743 // Default is 1.
744 //
745 // Recommended setting: 1
746 #define wxUSE_DATAOBJ 1
747
748 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
749 // different from "built in" drag and drop in wxTreeCtrl which is always
750 // available). Requires wxUSE_DATAOBJ.
751 //
752 // Default is 1.
753 //
754 // Recommended setting: 1
755 #define wxUSE_DRAG_AND_DROP 1
756
757 // ----------------------------------------------------------------------------
758 // miscellaneous settings
759 // ----------------------------------------------------------------------------
760
761 // wxSingleInstanceChecker class allows to verify at startup if another program
762 // instance is running (it is only available under Win32)
763 //
764 // Default is 1
765 //
766 // Recommended setting: 1 (the class is tiny, disabling it won't save much
767 // space)
768 #define wxUSE_SNGLINST_CHECKER 1
769
770 #define wxUSE_DRAGIMAGE 1
771
772 #define wxUSE_IPC 1
773 // 0 for no interprocess comms
774 #define wxUSE_HELP 1
775 // 0 for no help facility
776 #define wxUSE_MS_HTML_HELP 0
777 // 0 for no MS HTML Help
778
779 // Use wxHTML-based help controller?
780 #define wxUSE_WXHTML_HELP 1
781
782 #define wxUSE_RESOURCES 1
783 // 0 for no wxGetResource/wxWriteResource
784 #define wxUSE_CONSTRAINTS 1
785 // 0 for no window layout constraint system
786
787 #define wxUSE_SPLINES 1
788 // 0 for no splines
789
790 #define wxUSE_XPM_IN_MSW 1
791 // 0 for no XPM support in wxBitmap.
792 // Default is 1, as XPM is now fully
793 // supported this makes easier the issue
794 // of portable icons and bitmaps.
795
796 #define wxUSE_IMAGE_LOADING_IN_MSW 1
797 // Use dynamic DIB loading/saving code in utils/dib under MSW.
798 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
799 // Use dynamic icon/cursor loading/saving code
800 // under MSW.
801 #define wxUSE_WX_RESOURCES 1
802 // Use .wxr resource mechanism (requires PrologIO library)
803
804 #define wxUSE_MOUSEWHEEL 1
805 // Include mouse wheel support
806
807 // ----------------------------------------------------------------------------
808 // postscript support settings
809 // ----------------------------------------------------------------------------
810
811 // Set to 1 for PostScript device context.
812 #define wxUSE_POSTSCRIPT 0
813
814 // Set to 1 to use font metric files in GetTextExtent
815 #define wxUSE_AFM_FOR_POSTSCRIPT 0
816
817 // Set to 0 to disable PostScript print/preview architecture code under Windows
818 // (just use Windows printing).
819 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
820
821 // ----------------------------------------------------------------------------
822 // database classes
823 // ----------------------------------------------------------------------------
824
825 // Define 1 to use ODBC classes
826 #define wxUSE_ODBC 0
827
828 // For backward compatibility reasons, this parameter now only controls the
829 // default scrolling method used by cursors. This default behavior can be
830 // overriden by setting the second param of wxDB::wxDbGetConnection() or
831 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
832 // that use the connection) should support forward only scrolling of cursors,
833 // or both forward and backward support for backward scrolling cursors is
834 // dependent on the data source as well as the ODBC driver being used.
835 #define wxODBC_FWD_ONLY_CURSORS 1
836
837 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
838 // member variables. With a setting of 1, full backward compatability with the
839 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
840 // as future development will be done only on the non-deprecated
841 // functions/classes/member variables/etc.
842 #define wxODBC_BACKWARD_COMPATABILITY 0
843
844 // ----------------------------------------------------------------------------
845 // other compiler (mis)features
846 // ----------------------------------------------------------------------------
847
848 // Set this to 0 if your compiler can't cope with omission of prototype
849 // parameters.
850 //
851 // Default is 1.
852 //
853 // Recommended setting: 1 (should never need to set this to 0)
854 #define REMOVE_UNUSED_ARG 1
855
856 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
857 // them. Set to 1 for <iostream.h>, 0 for <iostream>
858 //
859 // Default is 1.
860 //
861 // Recommended setting: whatever your compiler likes more
862 #define wxUSE_IOSTREAMH 1
863
864 // ----------------------------------------------------------------------------
865 // image format support
866 // ----------------------------------------------------------------------------
867
868 // wxImage supports many different image formats which can be configured at
869 // compile-time. BMP is always supported, others are optional and can be safely
870 // disabled if you don't plan to use images in such format sometimes saving
871 // substantial amount of code in the final library.
872 //
873 // Some formats require an extra library which is included in wxWin sources
874 // which is mentioned if it is the case.
875
876 // Set to 1 for wxImage support (recommended).
877 #define wxUSE_IMAGE 1
878
879 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
880 #define wxUSE_LIBPNG 1
881
882 // Set to 1 for JPEG format support (requires libjpeg)
883 #define wxUSE_LIBJPEG 1
884
885 // Set to 1 for TIFF format support (requires libtiff)
886 #define wxUSE_LIBTIFF 1
887
888 // Set to 1 for GIF format support
889 #define wxUSE_GIF 1
890
891 // Set to 1 for PNM format support
892 #define wxUSE_PNM 1
893
894 // Set to 1 for PCX format support
895 #define wxUSE_PCX 1
896
897 // Set to 1 for XPM format support
898 #define wxUSE_XPM 1
899
900 // Set to 1 to compile in wxPalette class
901 #define wxUSE_PALETTE 1
902
903 // ----------------------------------------------------------------------------
904 // Windows-only settings
905 // ----------------------------------------------------------------------------
906
907 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
908 // will override some other settings (see below)
909 //
910 // Default is 0.
911 //
912 // Recommended setting: 0 unless you really have to use MFC
913 #define wxUSE_MFC 0
914
915 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
916 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
917 // can't compile/doesn't have the OLE headers.
918 //
919 // Default is 1.
920 //
921 // Recommended setting: 1
922 #define wxUSE_OLE 1
923
924 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
925 // 3.x. This setting is ignored under Win9x and NT 4.0+.
926 //
927 // Default is 0 for (most) Win32 (systems), 1 for Win16
928 //
929 // Recommended setting: same as default
930 #if defined(__WIN95__)
931 #define wxUSE_CTL3D 0
932 #else
933 #define wxUSE_CTL3D 1
934 #endif
935
936 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
937 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
938 // miniframes support instead.
939 //
940 // Default is 0 for (most) Win32 (systems), 1 for Win16
941 //
942 // Recommended setting: same as default
943 #if defined(__WIN95__)
944 #define wxUSE_ITSY_BITSY 0
945 #else
946 #define wxUSE_ITSY_BITSY 1
947 #endif
948
949 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
950 // which allows to put more than ~32Kb of text in it even under Win9x (NT
951 // doesn't have such limitation).
952 //
953 // Default is 1 for compilers which support it
954 //
955 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
956 // or can't compile <richedit.h>
957 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
958 #define wxUSE_RICHEDIT 1
959
960 // TODO: This should be ifdef'ed for any compilers that don't support
961 // RichEdit 2.0 but do have RichEdit 1.0...
962 #define wxUSE_RICHEDIT2 1
963
964 #else
965 #define wxUSE_RICHEDIT 0
966 #define wxUSE_RICHEDIT2 0
967 #endif
968
969 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
970 // is required by wxUSE_CHECKLISTBOX.
971 //
972 // Default is 1.
973 //
974 // Recommended setting: 1, set to 0 for a small library size reduction
975 #define wxUSE_OWNER_DRAWN 1
976
977 // ----------------------------------------------------------------------------
978 // obsolete settings
979 // ----------------------------------------------------------------------------
980
981 // NB: all settings in this section are obsolete and should not be used/changed
982 // at all, they will disappear
983
984 // Set to 1 to use PenWindows
985 #define wxUSE_PENWINDOWS 0
986
987 // Define 1 to use bitmap messages.
988 #define wxUSE_BITMAP_MESSAGE 1
989
990 // If 1, enables provision of run-time type information.
991 // NOW MANDATORY: don't change.
992 #define wxUSE_DYNAMIC_CLASSES 1
993
994 // ----------------------------------------------------------------------------
995 // disable the settings which don't work for some compilers
996 // ----------------------------------------------------------------------------
997
998 #ifndef wxUSE_NORLANDER_HEADERS
999 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1000 # define wxUSE_NORLANDER_HEADERS 1
1001 #else
1002 # define wxUSE_NORLANDER_HEADERS 0
1003 #endif
1004 #endif
1005
1006 #if defined(__GNUWIN32__)
1007 // These don't work as expected for mingw32 and cygwin32
1008 #undef wxUSE_MEMORY_TRACING
1009 #define wxUSE_MEMORY_TRACING 0
1010
1011 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1012 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1013
1014 #undef wxUSE_DEBUG_NEW_ALWAYS
1015 #define wxUSE_DEBUG_NEW_ALWAYS 0
1016
1017 // Cygwin betas don't have wcslen
1018 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1019 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1020 # undef wxUSE_WCHAR_T
1021 # define wxUSE_WCHAR_T 0
1022 # endif
1023 #endif
1024
1025 #endif // __GNUWIN32__
1026
1027 // MFC duplicates these operators
1028 #if wxUSE_MFC
1029 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1030 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1031
1032 #undef wxUSE_DEBUG_NEW_ALWAYS
1033 #define wxUSE_DEBUG_NEW_ALWAYS 0
1034 #endif // wxUSE_MFC
1035
1036 // ODBC classes aren't Unicode-compatible yet
1037 #if wxUSE_UNICODE
1038 #undef wxUSE_ODBC
1039 #define wxUSE_ODBC 0
1040 #endif
1041
1042 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1043 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1044 // to implement UUIDs
1045 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1046 #undef wxUSE_DRAG_AND_DROP
1047 #define wxUSE_DRAG_AND_DROP 0
1048 #endif
1049
1050 // Only WIN32 supports wxStatusBar95
1051 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1052 #undef wxUSE_NATIVE_STATUSBAR
1053 #define wxUSE_NATIVE_STATUSBAR 0
1054 #endif
1055
1056 #if !wxUSE_OWNER_DRAWN
1057 #undef wxUSE_CHECKLISTBOX
1058 #define wxUSE_CHECKLISTBOX 0
1059 #endif
1060
1061 // Salford C++ doesn't like some of the memory operator definitions
1062 #ifdef __SALFORDC__
1063 #undef wxUSE_MEMORY_TRACING
1064 #define wxUSE_MEMORY_TRACING 0
1065
1066 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1067 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1068
1069 #undef wxUSE_DEBUG_NEW_ALWAYS
1070 #define wxUSE_DEBUG_NEW_ALWAYS 0
1071
1072 #undef wxUSE_THREADS
1073 #define wxUSE_THREADS 0
1074
1075 #undef wxUSE_OWNER_DRAWN
1076 #define wxUSE_OWNER_DRAWN 0
1077 #endif // __SALFORDC__
1078
1079 #ifdef __TWIN32__
1080
1081 #undef wxUSE_THREADS
1082 #define wxUSE_THREADS 0
1083
1084 #undef wxUSE_ODBC
1085 #define wxUSE_ODBC 0
1086
1087 #endif // __TWIN32__
1088
1089 // BC++/Win16 can't cope with the amount of data in resource.cpp
1090 #if defined(__WIN16__) && defined(__BORLANDC__)
1091 #undef wxUSE_WX_RESOURCES
1092 #define wxUSE_WX_RESOURCES 0
1093
1094 #undef wxUSE_ODBC
1095 #define wxUSE_ODBC 0
1096
1097 #undef wxUSE_NEW_GRID
1098 #define wxUSE_NEW_GRID 0
1099 #endif
1100
1101 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1102 // BC++ 4.0 can't compile JPEG library
1103 #undef wxUSE_LIBJPEG
1104 #define wxUSE_LIBJPEG 0
1105 #endif
1106
1107 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1108 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1109 #undef wxUSE_DEBUG_NEW_ALWAYS
1110 #define wxUSE_DEBUG_NEW_ALWAYS 0
1111 #endif
1112
1113 #if defined(__WXMSW__) && defined(__WATCOMC__)
1114 /*
1115 #undef wxUSE_GLCANVAS
1116 #define wxUSE_GLCANVAS 0
1117 */
1118
1119 #undef wxUSE_WCHAR_T
1120 #define wxUSE_WCHAR_T 0
1121 #endif
1122
1123 #if defined(__WXMSW__) && !defined(__WIN32__)
1124
1125 #undef wxUSE_SOCKETS
1126 #define wxUSE_SOCKETS 0
1127
1128 #undef wxUSE_THREADS
1129 #define wxUSE_THREADS 0
1130
1131 #undef wxUSE_TOOLTIPS
1132 #define wxUSE_TOOLTIPS 0
1133
1134 #undef wxUSE_SPINCTRL
1135 #define wxUSE_SPINCTRL 0
1136
1137 #undef wxUSE_SPINBTN
1138 #define wxUSE_SPINBTN 0
1139
1140 #undef wxUSE_LIBPNG
1141 #define wxUSE_LIBPNG 0
1142
1143 #undef wxUSE_LIBJPEG
1144 #define wxUSE_LIBJPEG 0
1145
1146 #undef wxUSE_LIBTIFF
1147 #define wxUSE_LIBTIFF 0
1148
1149 #undef wxUSE_GIF
1150 #define wxUSE_GIF 0
1151
1152 #undef wxUSE_PNM
1153 #define wxUSE_PNM 0
1154
1155 #undef wxUSE_PCX
1156 #define wxUSE_PCX 0
1157
1158 #undef wxUSE_GLCANVAS
1159 #define wxUSE_GLCANVAS 0
1160
1161 #undef wxUSE_MS_HTML_HELP
1162 #define wxUSE_MS_HTML_HELP 0
1163
1164 #undef wxUSE_WCHAR_T
1165 #define wxUSE_WCHAR_T 0
1166
1167 #endif // Win16
1168
1169 // ----------------------------------------------------------------------------
1170 // undef the things which don't make sense for wxBase build
1171 // ----------------------------------------------------------------------------
1172
1173 #if !wxUSE_GUI
1174
1175 #undef wxUSE_HTML
1176 #define wxUSE_HTML 0
1177
1178 #endif // !wxUSE_GUI
1179
1180 // ----------------------------------------------------------------------------
1181 // check the settings consistency: do it here to abort compilation immediately
1182 // and not almost in the very end when the relevant file fails to compile and
1183 // you need to modify setup.h and rebuild everything
1184 // ----------------------------------------------------------------------------
1185
1186 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1187 #error wxDateTime requires wxLongLong
1188 #endif
1189
1190 #if wxUSE_TEXTFILE && !wxUSE_FILE
1191 #error You cannot compile wxTextFile without wxFile
1192 #endif
1193
1194 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1195 #error You cannot compile virtual file systems without wxUSE_STREAMS
1196 #endif
1197
1198 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1199 #error You cannot compile wxHTML without virtual file systems
1200 #endif
1201
1202 // add more tests here...
1203
1204 #endif
1205 // _WX_SETUP_H_