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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: palette.h
3 // Purpose: interface of wxPalette
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10 @class wxPalette
11 @wxheader{palette.h}
12
13 A palette is a table that maps pixel values to RGB colours. It allows the
14 colours of a low-depth bitmap, for example, to be mapped to the available
15 colours in a display. The notion of palettes is becoming more and more
16 obsolete nowadays and only the MSW port is still using a native palette.
17 All other ports use generic code which is basically just an array of
18 colours.
19
20 It is likely that in the future the only use for palettes within wxWidgets
21 will be for representing colour indeces from images (such as GIF or PNG).
22 The image handlers for these formats have been modified to create a palette
23 if there is such information in the original image file (usually 256 or less
24 colour images). See wxImage for more information.
25
26 @library{wxcore}
27 @category{gdi}
28
29 @stdobjects
30 ::wxNullPalette
31
32 @see wxDC::SetPalette(), wxBitmap
33 */
34 class wxPalette : public wxGDIObject
35 {
36 public:
37
38 /**
39 Default constructor.
40 */
41 wxPalette();
42
43 /**
44 Copy constructor, uses @ref overview_refcount.
45 */
46 wxPalette(const wxPalette& palette);
47
48 /**
49 Creates a palette from arrays of size @a n, one for each red, blue or
50 green component.
51
52 @param palette
53 A pointer or reference to the palette to copy.
54 @param n
55 The number of indices in the palette.
56 @param red
57 An array of red values.
58 @param green
59 An array of green values.
60 @param blue
61 An array of blue values.
62
63 @see Create()
64 */
65 wxPalette(int n, const unsigned char* red,
66 const unsigned char* green,
67 const unsigned char* blue);
68
69 /**
70 Destructor.
71
72 @see @ref overview_refcount_destruct "reference-counted object destruction"
73 */
74 ~wxPalette();
75
76 /**
77 Creates a palette from arrays of size @a n, one for each red, blue or
78 green component.
79
80 @param n
81 The number of indices in the palette.
82 @param red
83 An array of red values.
84 @param green
85 An array of green values.
86 @param blue
87 An array of blue values.
88
89 @returns @true if the creation was successful, @false otherwise.
90
91 @see wxPalette()
92 */
93 bool Create(int n, const unsigned char* red,
94 const unsigned char* green,
95 const unsigned char* blue);
96
97 /**
98 Returns number of entries in palette.
99 */
100 int GetColoursCount() const;
101
102 /**
103 Returns a pixel value (index into the palette) for the given RGB values.
104
105 @param red
106 Red value.
107 @param green
108 Green value.
109 @param blue
110 Blue value.
111
112 @returns The nearest palette index or @c wxNOT_FOUND for unexpected errors.
113
114 @see GetRGB()
115 */
116 int GetPixel(unsigned char red, unsigned char green,
117 unsigned char blue) const;
118
119 /**
120 Returns RGB values for a given palette index.
121
122 @param pixel
123 The palette index.
124 @param red
125 Receives the red value.
126 @param green
127 Receives the green value.
128 @param blue
129 Receives the blue value.
130
131 @returns @true if the operation was successful.
132
133 @see GetPixel()
134 */
135 bool GetRGB(int pixel, const unsigned char* red,
136 const unsigned char* green,
137 const unsigned char* blue) const;
138
139 /**
140 Returns @true if palette data is present.
141 */
142 bool IsOk() const;
143
144 /**
145 Assignment operator, using @ref overview_refcount.
146 */
147 wxPalette& operator =(const wxPalette& palette);
148 };
149
150
151 /**
152 An empty palette.
153 */
154 wxPalette wxNullPalette;
155
156