1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: mediaplayer.cpp
3 // Purpose: wxMediaCtrl sample
8 // Copyright: (c) Ryan Norton
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 // %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
15 // This is a simple example of how to use all the funtionality of
16 // the wxMediaCtrl class in wxWidgets.
18 // To use this sample, simply select Open File from the file menu,
19 // select the file you want to play - and MediaPlayer will play the file,
20 // showing video if neccessary.
22 // You can select one of the menu options, or move the slider around
23 // to manipulate what is playing.
24 // %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
26 // ============================================================================
28 // ============================================================================
30 // ----------------------------------------------------------------------------
31 // Pre-compiled header stuff
32 // ----------------------------------------------------------------------------
34 #include "wx/wxprec.h"
44 // ----------------------------------------------------------------------------
46 // ----------------------------------------------------------------------------
48 #include "wx/mediactrl.h" //for wxMediaCtrl
49 #include "wx/filedlg.h" //for opening files from OpenFile
50 #include "wx/slider.h" //for a slider for seeking within media
51 #include "wx/sizer.h" //for positioning controls/wxBoxSizer
52 #include "wx/timer.h" //timer for updating status bar
53 #include "wx/textdlg.h" //for getting user text from OpenURL
55 // ----------------------------------------------------------------------------
56 // Bail out if the user doesn't want one of the
58 // ----------------------------------------------------------------------------
61 #error "This is a GUI sample"
64 #if !wxUSE_MEDIACTRL || !wxUSE_MENUS || !wxUSE_SLIDER || !wxUSE_TIMER
65 #error "menus, slider, mediactrl, and timers must all enabled for this sample!"
68 // ============================================================================
70 // ============================================================================
72 // ----------------------------------------------------------------------------
74 // ----------------------------------------------------------------------------
76 // IDs for the controls and the menu commands
84 // wxID_STOP, [built-in to wxWidgets]
85 // wxID_ABOUT, [built-in to wxWidgets]
86 // wxID_EXIT, [built-in to wxWidgets]
91 // id for our wxMediaCtrl
95 // ----------------------------------------------------------------------------
97 // ----------------------------------------------------------------------------
99 class MyApp
: public wxApp
102 virtual bool OnInit();
105 // ----------------------------------------------------------------------------
107 // ----------------------------------------------------------------------------
109 class MyFrame
: public wxFrame
113 MyFrame(const wxString
& title
);
116 // Menu event handlers
117 void OnQuit(wxCommandEvent
& event
);
118 void OnAbout(wxCommandEvent
& event
);
119 void OnLoop(wxCommandEvent
& event
);
121 void OnOpenFile(wxCommandEvent
& event
);
122 void OnOpenURL(wxCommandEvent
& event
);
124 void OnPlay(wxCommandEvent
& event
);
125 void OnPause(wxCommandEvent
& event
);
126 void OnStop(wxCommandEvent
& event
);
128 // Slider event handlers
129 void OnSeek(wxCommandEvent
& event
);
131 // Media event handlers
132 void OnMediaStop(wxMediaEvent
& event
);
135 // Rebuild base status string (see Implementation)
138 wxMediaCtrl
* m_mediactrl
; //Our media control
139 wxSlider
* m_slider
; //The slider below our media control
140 class MyTimer
* m_timer
; //Timer to write info to status bar
141 wxString m_basestatus
; //Base status string (see ResetStatus())
142 int m_nLoops
; //Counter, incremented each time media loops
144 // So that mytimer can access MyFrame's members
145 friend class MyTimer
;
148 // ----------------------------------------------------------------------------
150 // ----------------------------------------------------------------------------
152 class MyTimer
: public wxTimer
156 MyTimer(MyFrame
* frame
) {m_frame
= frame
;}
158 //Called each time the timer's timeout expires
161 MyFrame
* m_frame
; //The MyFrame
164 // ============================================================================
168 // ============================================================================
170 // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
174 // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
176 // ----------------------------------------------------------------------------
177 // wxGetMediaStateText
179 // Converts a wxMediaCtrl state into something useful that we can display
181 // ----------------------------------------------------------------------------
182 const wxChar
* wxGetMediaStateText(int nState
)
186 case wxMEDIASTATE_PLAYING
:
187 return wxT("Playing");
188 case wxMEDIASTATE_STOPPED
:
189 return wxT("Stopped");
190 ///case wxMEDIASTATE_PAUSED:
192 return wxT("Paused");
196 // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
200 // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
202 // ----------------------------------------------------------------------------
203 // This sets up this wxApp as the global wxApp that gui calls in wxWidgets
204 // use. For example, if you were to be in windows and use a file dialog,
205 // wxWidgets would use wxTheApp->GetHInstance() which would get the instance
206 // handle of the application. These routines in wx _DO NOT_ check to see if
207 // the wxApp exists, and thus will crash the application if you try it.
209 // IMPLEMENT_APP does this, and also implements the platform-specific entry
210 // routine, such as main or WinMain(). Use IMPLEMENT_APP_NO_MAIN if you do
211 // not desire this behavior.
212 // ----------------------------------------------------------------------------
216 // ----------------------------------------------------------------------------
219 // Where execution starts - akin to a main or WinMain.
220 // 1) Create the frame and show it to the user
221 // 2) return true specifying that we want execution to continue past OnInit
222 // ----------------------------------------------------------------------------
225 MyFrame
*frame
= new MyFrame(_T("MediaPlayer wxWidgets Sample"));
232 // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
236 // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
238 // ----------------------------------------------------------------------------
239 // MyFrame Constructor
241 // 1) Create our menus
242 // 2) Create our controls and add them to some sizers
243 // 3) Create our status bar
244 // 4) Connect our events
245 // 5) Start our timer
246 // ----------------------------------------------------------------------------
248 MyFrame::MyFrame(const wxString
& title
)
249 : wxFrame(NULL
, wxID_ANY
, title
)
254 wxMenu
*menuFile
= new wxMenu
;
256 wxMenu
*helpMenu
= new wxMenu
;
257 helpMenu
->Append(wxID_ABOUT
,
259 _T("Show about dialog"));
261 menuFile
->Append(wxID_OPENFILE
, _T("&Open File"), _T("Open a File"));
262 menuFile
->AppendSeparator();
263 menuFile
->Append(wxID_PLAY
, _T("&Play"), _T("Resume playback"));
264 menuFile
->Append(wxID_PAUSE
, _T("P&ause"), _T("Pause playback"));
265 menuFile
->Append(wxID_STOP
, _T("&Stop"), _T("Stop playback"));
266 menuFile
->AppendSeparator();
267 menuFile
->AppendCheckItem(wxID_LOOP
,
269 _T("Loop Selected Media"));
270 menuFile
->AppendSeparator();
271 menuFile
->Append(wxID_EXIT
,
273 _T("Quit this program"));
275 wxMenuBar
*menuBar
= new wxMenuBar();
276 menuBar
->Append(menuFile
, _T("&File"));
277 menuBar
->Append(helpMenu
, _T("&Help"));
282 // Create and attach the first/main sizer
284 wxBoxSizer
* vertsizer
= new wxBoxSizer(wxVERTICAL
);
285 this->SetSizer(vertsizer
);
286 this->SetAutoLayout(true);
289 // Create our media control
291 m_mediactrl
= new wxMediaCtrl(this, wxID_MEDIACTRL
);
292 vertsizer
->Add(m_mediactrl
, 0, wxALIGN_CENTER_HORIZONTAL
|wxALL
, 5);
297 m_slider
= new wxSlider(this, wxID_SLIDER
, 0, //init
300 wxDefaultPosition
, wxDefaultSize
,
302 vertsizer
->Add(m_slider
, 0, wxALIGN_CENTER_HORIZONTAL
|wxALL
|wxEXPAND
, 5);
306 // Create the second sizer which will position things
309 // -------Menu----------
314 wxBoxSizer
* horzsizer
= new wxBoxSizer(wxHORIZONTAL
);
315 vertsizer
->Add(horzsizer
, 0, wxALIGN_CENTER_HORIZONTAL
|wxALL
, 5);
318 // Create our status bar
321 // create a status bar just for fun (by default with 1 pane only)
324 SetStatusText(m_basestatus
);
325 #endif // wxUSE_STATUSBAR
330 // There are two ways in wxWidgets to use events -
331 // Message Maps and Connections.
333 // Message Maps are implemented by putting
334 // DECLARE_MESSAGE_MAP in your wxEvtHandler-derived
335 // class you want to use for events, such as MyFrame.
337 // Then after your class declaration you put
338 // BEGIN_EVENT_TABLE(MyFrame, wxFrame)
342 // Where MyFrame is the class with the DECLARE_MESSAGE_MAP
343 // in it. EVT_XXX(XXX) are each of your handlers, such
344 // as EVT_MENU for menu events and the XXX inside
345 // is the parameters to the event macro - in the case
346 // of EVT_MENU the menu id and then the function to call.
348 // However, with wxEvtHandler::Connect you can avoid a
349 // global message map for your class and those annoying
350 // macros. You can also change the context in which
351 // the call the handler (more later).
353 // The downside is that due to the limitation that
354 // wxWidgets doesn't use templates in certain areas,
355 // You have to triple-cast the event function.
357 // There are five parameters to wxEvtHandler::Connect -
359 // The first is the id of the instance whose events
360 // you want to handle - i.e. a menu id for menus,
361 // a control id for controls (wxControl::GetId())
364 // The second is the event id. This is the same
365 // as the message maps (EVT_MENU) except prefixed
366 // with "wx" (wxEVT_MENU).
368 // The third is the function handler for the event -
369 // You need to cast it to the specific event handler
370 // type, then to a wxEventFunction, then to a
371 // wxObjectEventFunction - I.E.
372 // (wxObjectEventFunction)(wxEventFunction)
373 // (wxCommandEventFunction) &MyFrame::MyHandler
375 // The fourth is an optional userdata param -
376 // this is of historical relevance only and is
377 // there only for backwards compatability.
379 // The fifth is the context in which to call the
380 // handler - by default (this param is optional)
381 // this. For example in your event handler
382 // if you were to call "this->MyFunc()"
383 // it would literally do this->MyFunc. However,
384 // if you were to pass myHandler as the fifth
385 // parameter, for instance, you would _really_
386 // be calling myHandler->MyFunc, even though
387 // the compiler doesn't really know it.
393 this->Connect(wxID_EXIT
, wxEVT_COMMAND_MENU_SELECTED
,
394 (wxObjectEventFunction
) (wxEventFunction
)
395 (wxCommandEventFunction
) &MyFrame::OnQuit
);
397 this->Connect(wxID_ABOUT
, wxEVT_COMMAND_MENU_SELECTED
,
398 (wxObjectEventFunction
) (wxEventFunction
)
399 (wxCommandEventFunction
) &MyFrame::OnAbout
);
401 this->Connect(wxID_LOOP
, wxEVT_COMMAND_MENU_SELECTED
,
402 (wxObjectEventFunction
) (wxEventFunction
)
403 (wxCommandEventFunction
) &MyFrame::OnLoop
);
405 this->Connect(wxID_OPENFILE
, wxEVT_COMMAND_MENU_SELECTED
,
406 (wxObjectEventFunction
) (wxEventFunction
)
407 (wxCommandEventFunction
) &MyFrame::OnOpenFile
);
409 this->Connect(wxID_PLAY
, wxEVT_COMMAND_MENU_SELECTED
,
410 (wxObjectEventFunction
) (wxEventFunction
)
411 (wxCommandEventFunction
) &MyFrame::OnPlay
);
413 this->Connect(wxID_PAUSE
, wxEVT_COMMAND_MENU_SELECTED
,
414 (wxObjectEventFunction
) (wxEventFunction
)
415 (wxCommandEventFunction
) &MyFrame::OnPause
);
417 this->Connect(wxID_STOP
, wxEVT_COMMAND_MENU_SELECTED
,
418 (wxObjectEventFunction
) (wxEventFunction
)
419 (wxCommandEventFunction
) &MyFrame::OnStop
);
425 this->Connect(wxID_SLIDER
, wxEVT_COMMAND_SLIDER_UPDATED
,
426 (wxObjectEventFunction
) (wxEventFunction
)
427 (wxCommandEventFunction
) &MyFrame::OnSeek
);
430 // Media Control events
432 this->Connect(wxID_MEDIACTRL
, wxEVT_MEDIA_STOP
,
433 (wxObjectEventFunction
) (wxEventFunction
)
434 (wxMediaEventFunction
) &MyFrame::OnMediaStop
);
441 // Set our loop counter to 0
446 // Create a timer to update our status bar
448 m_timer
= new MyTimer(this);
452 // ----------------------------------------------------------------------------
453 // MyFrame Destructor
455 // 1) Deletes child objects implicitly
456 // 2) Delete our timer explicitly
457 // ----------------------------------------------------------------------------
463 // ----------------------------------------------------------------------------
464 // MyFrame::ResetStatus
466 // Here we just make a simple status string with some useful info about
467 // the media that we won't change later - such as the length of the media.
469 // We then append some other info that changes in MyTimer::Notify, then
470 // set the status bar to this text.
472 // In real applications, you'd want to find a better way to do this,
473 // such as static text controls (wxStaticText).
475 // We display info here in seconds (wxMediaCtrl uses milliseconds - that's why
476 // we divide by 1000).
478 // We also reset our loop counter here.
479 // ----------------------------------------------------------------------------
480 void MyFrame::ResetStatus()
482 m_basestatus
= wxString::Format(_T("Size(x,y):%i,%i ")
483 _T("Length(Seconds):%u Speed:%1.1fx"),
484 m_mediactrl
->GetBestSize().x
,
485 m_mediactrl
->GetBestSize().y
,
486 (unsigned)((m_mediactrl
->Length() / 1000)),
487 m_mediactrl
->GetPlaybackRate()
490 m_slider
->SetRange(0, (int)(m_mediactrl
->Length() / 1000));
495 // ----------------------------------------------------------------------------
498 // Called from file->quit.
499 // Closes this application.
500 // ----------------------------------------------------------------------------
501 void MyFrame::OnQuit(wxCommandEvent
& WXUNUSED(event
))
503 // true is to force the frame to close
507 // ----------------------------------------------------------------------------
510 // Called from help->about.
511 // Gets some info about this application.
512 // ----------------------------------------------------------------------------
513 void MyFrame::OnAbout(wxCommandEvent
& WXUNUSED(event
))
516 msg
.Printf( _T("This is a test of wxMediaCtrl.\n")
517 _T("Welcome to %s"), wxVERSION_STRING
);
519 wxMessageBox(msg
, _T("About wxMediaCtrl test"), wxOK
| wxICON_INFORMATION
, this);
522 // ----------------------------------------------------------------------------
525 // Called from file->loop.
526 // Changes the state of whether we want to loop or not.
527 // ----------------------------------------------------------------------------
528 void MyFrame::OnLoop(wxCommandEvent
& WXUNUSED(event
))
530 m_mediactrl
->Loop( !m_mediactrl
->IsLooped() );
533 // ----------------------------------------------------------------------------
534 // MyFrame::OnOpenFile
536 // Called from file->openfile.
537 // Opens and plays a media file
538 // ----------------------------------------------------------------------------
539 void MyFrame::OnOpenFile(wxCommandEvent
& WXUNUSED(event
))
541 wxFileDialog
fd(this);
543 if(fd
.ShowModal() == wxID_OK
)
545 if( !m_mediactrl
->Load(fd
.GetPath()) )
546 wxMessageBox(wxT("Couldn't load file!"));
548 if( !m_mediactrl
->Play() )
549 wxMessageBox(wxT("Couldn't play movie!"));
555 // ----------------------------------------------------------------------------
558 // Called from file->play.
559 // Resumes the media if it is paused or stopped.
560 // ----------------------------------------------------------------------------
561 void MyFrame::OnPlay(wxCommandEvent
& WXUNUSED(event
))
563 if( !m_mediactrl
->Play() )
564 wxMessageBox(wxT("Couldn't play movie!"));
567 // ----------------------------------------------------------------------------
570 // Called from file->pause.
571 // Pauses the media in-place.
572 // ----------------------------------------------------------------------------
573 void MyFrame::OnPause(wxCommandEvent
& WXUNUSED(event
))
575 if( !m_mediactrl
->Pause() )
576 wxMessageBox(wxT("Couldn't pause movie!"));
579 // ----------------------------------------------------------------------------
582 // Called from file->stop.
583 // Where it stops depends on whether you can seek in the
584 // media control or not - if you can it stops and seeks to the beginning,
585 // otherwise it will appear to be at the end - but it will start over again
586 // when Play() is called
587 // ----------------------------------------------------------------------------
588 void MyFrame::OnStop(wxCommandEvent
& WXUNUSED(event
))
590 if( !m_mediactrl
->Stop() )
591 wxMessageBox(wxT("Couldn't stop movie!"));
594 // ----------------------------------------------------------------------------
597 // Called from file->seek.
598 // Called when the user moves the slider -
599 // seeks to a position within the media
600 // ----------------------------------------------------------------------------
601 void MyFrame::OnSeek(wxCommandEvent
& WXUNUSED(event
))
603 if( m_mediactrl
->Seek( m_slider
->GetValue() * 1000 ) == wxInvalidOffset
)
604 wxMessageBox(wxT("Couldn't seek in movie!"));
607 // ----------------------------------------------------------------------------
608 // MyFrame::OnMediaStop
610 // Called when the media is about to stop playing.
611 // Here we just increase our loop counter
612 // ----------------------------------------------------------------------------
613 void MyFrame::OnMediaStop(wxMediaEvent
& WXUNUSED(event
))
618 // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
622 // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
624 // ----------------------------------------------------------------------------
627 // 1) Update our slider with the position were are in in the media
628 // 2) Update our status bar with the base text from MyFrame::ResetStatus,
629 // append some non-static (changing) info to it, then set the
630 // status bar text to that result
631 // ----------------------------------------------------------------------------
632 void MyTimer::Notify()
634 long lPosition
= (long)( m_frame
->m_mediactrl
->Tell() / 1000 );
635 m_frame
->m_slider
->SetValue(lPosition
);
638 m_frame
->SetStatusText(wxString::Format(
639 _T("%s Pos:%u State:%s Loops:%i"),
640 m_frame
->m_basestatus
.c_str(),
641 (unsigned int)lPosition
,
642 wxGetMediaStateText(m_frame
->m_mediactrl
->GetState()),
650 // End of MediaPlayer sample