1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/bitmap.h
3 // Purpose: wxBitmap class
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 #include "wx/msw/gdiimage.h"
16 #include "wx/palette.h"
18 class WXDLLIMPEXP_FWD_CORE wxBitmap
;
19 class WXDLLIMPEXP_FWD_CORE wxBitmapHandler
;
20 class WXDLLIMPEXP_FWD_CORE wxBitmapRefData
;
21 class WXDLLIMPEXP_FWD_CORE wxControl
;
22 class WXDLLIMPEXP_FWD_CORE wxCursor
;
23 class WXDLLIMPEXP_FWD_CORE wxDC
;
25 class WXDLLIMPEXP_FWD_CORE wxDIB
;
27 class WXDLLIMPEXP_FWD_CORE wxIcon
;
28 class WXDLLIMPEXP_FWD_CORE wxMask
;
29 class WXDLLIMPEXP_FWD_CORE wxPalette
;
30 class WXDLLIMPEXP_FWD_CORE wxPixelDataBase
;
32 // What kind of transparency should a bitmap copied from an icon or cursor
34 enum wxBitmapTransparency
36 wxBitmapTransparency_Auto
, // default: copy alpha if the source has it
37 wxBitmapTransparency_None
, // never create alpha
38 wxBitmapTransparency_Always
// always use alpha
41 // ----------------------------------------------------------------------------
42 // wxBitmap: a mono or colour bitmap
43 // NOTE: for wxMSW we don't use the wxBitmapBase base class declared in bitmap.h!
44 // ----------------------------------------------------------------------------
46 class WXDLLIMPEXP_CORE wxBitmap
: public wxGDIImage
,
47 public wxBitmapHelpers
50 // default ctor creates an invalid bitmap, you must Create() it later
53 // Initialize with raw data
54 wxBitmap(const char bits
[], int width
, int height
, int depth
= 1);
56 // Initialize with XPM data
57 wxBitmap(const char* const* data
);
61 *this = wxBitmap(const_cast<const char* const*>(data
));
65 // Load a file or resource
66 wxBitmap(const wxString
& name
, wxBitmapType type
= wxBITMAP_DEFAULT_TYPE
);
68 // New constructor for generalised creation from data
69 wxBitmap(const void* data
, wxBitmapType type
, int width
, int height
, int depth
= 1);
71 // Create a new, uninitialized bitmap of the given size and depth (if it
72 // is omitted, will create a bitmap compatible with the display)
74 // NB: this ctor will create a DIB for 24 and 32bpp bitmaps, use ctor
75 // taking a DC argument if you want to force using DDB in this case
76 wxBitmap(int width
, int height
, int depth
= -1) { (void)Create(width
, height
, depth
); }
77 wxBitmap(const wxSize
& sz
, int depth
= -1) { (void)Create(sz
, depth
); }
79 // Create a bitmap compatible with the given DC
80 wxBitmap(int width
, int height
, const wxDC
& dc
);
83 // Convert from wxImage
84 wxBitmap(const wxImage
& image
, int depth
= -1)
85 { (void)CreateFromImage(image
, depth
); }
87 // Create a DDB compatible with the given DC from wxImage
88 wxBitmap(const wxImage
& image
, const wxDC
& dc
)
89 { (void)CreateFromImage(image
, dc
); }
92 // we must have this, otherwise icons are silently copied into bitmaps using
93 // the copy ctor but the resulting bitmap is invalid!
94 wxBitmap(const wxIcon
& icon
,
95 wxBitmapTransparency transp
= wxBitmapTransparency_Auto
)
97 CopyFromIcon(icon
, transp
);
100 wxBitmap
& operator=(const wxIcon
& icon
)
102 (void)CopyFromIcon(icon
);
107 wxBitmap
& operator=(const wxCursor
& cursor
)
109 (void)CopyFromCursor(cursor
);
117 wxImage
ConvertToImage() const;
118 wxBitmap
ConvertToDisabled(unsigned char brightness
= 255) const;
119 #endif // wxUSE_IMAGE
121 // get the given part of bitmap
122 wxBitmap
GetSubBitmap( const wxRect
& rect
) const;
124 // NB: This should not be called from user code. It is for wx internal
126 wxBitmap
GetSubBitmapOfHDC( const wxRect
& rect
, WXHDC hdc
) const;
128 // copies the contents and mask of the given (colour) icon to the bitmap
129 bool CopyFromIcon(const wxIcon
& icon
,
130 wxBitmapTransparency transp
= wxBitmapTransparency_Auto
);
132 // copies the contents and mask of the given cursor to the bitmap
133 bool CopyFromCursor(const wxCursor
& cursor
,
134 wxBitmapTransparency transp
= wxBitmapTransparency_Auto
);
137 // copies from a device independent bitmap
138 bool CopyFromDIB(const wxDIB
& dib
);
141 virtual bool Create(int width
, int height
, int depth
= wxBITMAP_SCREEN_DEPTH
);
142 virtual bool Create(const wxSize
& sz
, int depth
= wxBITMAP_SCREEN_DEPTH
)
143 { return Create(sz
.GetWidth(), sz
.GetHeight(), depth
); }
145 virtual bool Create(int width
, int height
, const wxDC
& dc
);
146 virtual bool Create(const void* data
, wxBitmapType type
, int width
, int height
, int depth
= 1);
147 virtual bool LoadFile(const wxString
& name
, wxBitmapType type
= wxBITMAP_DEFAULT_TYPE
);
148 virtual bool SaveFile(const wxString
& name
, wxBitmapType type
, const wxPalette
*cmap
= NULL
) const;
150 wxBitmapRefData
*GetBitmapData() const
151 { return (wxBitmapRefData
*)m_refData
; }
153 // raw bitmap access support functions
154 void *GetRawData(wxPixelDataBase
& data
, int bpp
);
155 void UngetRawData(wxPixelDataBase
& data
);
158 wxPalette
* GetPalette() const;
159 void SetPalette(const wxPalette
& palette
);
160 #endif // wxUSE_PALETTE
162 wxMask
*GetMask() const;
163 wxBitmap
GetMaskBitmap() const;
164 void SetMask(wxMask
*mask
);
166 // these functions are internal and shouldn't be used, they risk to
167 // disappear in the future
168 bool HasAlpha() const;
171 // implementation only from now on
172 // -------------------------------
175 void SetHBITMAP(WXHBITMAP bmp
) { SetHandle((WXHANDLE
)bmp
); }
176 WXHBITMAP
GetHBITMAP() const { return (WXHBITMAP
)GetHandle(); }
178 void SetSelectedInto(wxDC
*dc
);
179 wxDC
*GetSelectedInto() const;
182 virtual wxGDIImageRefData
*CreateData() const;
183 virtual wxGDIRefData
*CloneGDIRefData(const wxGDIRefData
*data
) const;
185 // creates an uninitialized bitmap, called from Create()s above
186 bool DoCreate(int w
, int h
, int depth
, WXHDC hdc
);
189 // creates the bitmap from wxImage, supposed to be called from ctor
190 bool CreateFromImage(const wxImage
& image
, int depth
);
192 // creates a DDB from wxImage, supposed to be called from ctor
193 bool CreateFromImage(const wxImage
& image
, const wxDC
& dc
);
195 // common part of the 2 methods above (hdc may be 0)
196 bool CreateFromImage(const wxImage
& image
, int depth
, WXHDC hdc
);
197 #endif // wxUSE_IMAGE
200 // common part of CopyFromIcon/CopyFromCursor for Win32
202 CopyFromIconOrCursor(const wxGDIImage
& icon
,
203 wxBitmapTransparency transp
= wxBitmapTransparency_Auto
);
206 DECLARE_DYNAMIC_CLASS(wxBitmap
)
209 // ----------------------------------------------------------------------------
210 // wxMask: a mono bitmap used for drawing bitmaps transparently.
211 // ----------------------------------------------------------------------------
213 class WXDLLIMPEXP_CORE wxMask
: public wxObject
219 wxMask(const wxMask
&mask
);
221 // Construct a mask from a bitmap and a colour indicating the transparent
223 wxMask(const wxBitmap
& bitmap
, const wxColour
& colour
);
225 // Construct a mask from a bitmap and a palette index indicating the
227 wxMask(const wxBitmap
& bitmap
, int paletteIndex
);
229 // Construct a mask from a mono bitmap (copies the bitmap).
230 wxMask(const wxBitmap
& bitmap
);
232 // construct a mask from the givne bitmap handle
233 wxMask(WXHBITMAP hbmp
) { m_maskBitmap
= hbmp
; }
237 bool Create(const wxBitmap
& bitmap
, const wxColour
& colour
);
238 bool Create(const wxBitmap
& bitmap
, int paletteIndex
);
239 bool Create(const wxBitmap
& bitmap
);
242 WXHBITMAP
GetMaskBitmap() const { return m_maskBitmap
; }
243 void SetMaskBitmap(WXHBITMAP bmp
) { m_maskBitmap
= bmp
; }
246 WXHBITMAP m_maskBitmap
;
248 DECLARE_DYNAMIC_CLASS(wxMask
)
252 // ----------------------------------------------------------------------------
253 // wxBitmapHandler is a class which knows how to load/save bitmaps to/from file
254 // NOTE: for wxMSW we don't use the wxBitmapHandler class declared in bitmap.h!
255 // ----------------------------------------------------------------------------
257 class WXDLLIMPEXP_CORE wxBitmapHandler
: public wxGDIImageHandler
260 wxBitmapHandler() { }
261 wxBitmapHandler(const wxString
& name
, const wxString
& ext
, wxBitmapType type
)
262 : wxGDIImageHandler(name
, ext
, type
) { }
264 // implement wxGDIImageHandler's pure virtuals:
266 virtual bool Create(wxGDIImage
*image
,
269 int width
, int height
, int depth
= 1);
270 virtual bool Load(wxGDIImage
*image
,
271 const wxString
& name
,
273 int desiredWidth
, int desiredHeight
);
274 virtual bool Save(const wxGDIImage
*image
,
275 const wxString
& name
,
276 wxBitmapType type
) const;
279 // make wxBitmapHandler compatible with the wxBitmapHandler interface
280 // declared in bitmap.h, even if it's derived from wxGDIImageHandler:
282 virtual bool Create(wxBitmap
*bitmap
,
285 int width
, int height
, int depth
= 1);
286 virtual bool LoadFile(wxBitmap
*bitmap
,
287 const wxString
& name
,
289 int desiredWidth
, int desiredHeight
);
290 virtual bool SaveFile(const wxBitmap
*bitmap
,
291 const wxString
& name
,
293 const wxPalette
*palette
= NULL
) const;
296 DECLARE_DYNAMIC_CLASS(wxBitmapHandler
)