Get/SetTitle only for wxTopLevelWindow (wxMSW part).
[wxWidgets.git] / include / wx / window.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/window.h
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
18
19 #include "wx/event.h" // the base class
20
21 #include "wx/list.h" // defines wxWindowList
22
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
27 #include "wx/utils.h"
28
29 #include "wx/validate.h" // for wxDefaultValidator (always include it)
30
31 #if wxUSE_PALETTE
32 #include "wx/palette.h"
33 #endif // wxUSE_PALETTE
34
35 #if wxUSE_ACCEL
36 #include "wx/accel.h"
37 #endif // wxUSE_ACCEL
38
39 #if wxUSE_ACCESSIBILITY
40 #include "wx/access.h"
41 #endif
42
43 // when building wxUniv/Foo we don't want the code for native menu use to be
44 // compiled in - it should only be used when building real wxFoo
45 #ifdef __WXUNIVERSAL__
46 #define wxUSE_MENUS_NATIVE 0
47 #else // !__WXUNIVERSAL__
48 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
49 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
50
51 // ----------------------------------------------------------------------------
52 // forward declarations
53 // ----------------------------------------------------------------------------
54
55 class WXDLLEXPORT wxCaret;
56 class WXDLLEXPORT wxControl;
57 class WXDLLEXPORT wxCursor;
58 class WXDLLEXPORT wxDC;
59 class WXDLLEXPORT wxDropTarget;
60 class WXDLLEXPORT wxItemResource;
61 class WXDLLEXPORT wxLayoutConstraints;
62 class WXDLLEXPORT wxResourceTable;
63 class WXDLLEXPORT wxSizer;
64 class WXDLLEXPORT wxToolTip;
65 class WXDLLEXPORT wxWindowBase;
66 class WXDLLEXPORT wxWindow;
67
68 #if wxUSE_ACCESSIBILITY
69 class WXDLLEXPORT wxAccessible;
70 #endif
71
72 // ----------------------------------------------------------------------------
73 // helper stuff used by wxWindow
74 // ----------------------------------------------------------------------------
75
76 // struct containing all the visual attributes of a control
77 struct WXDLLEXPORT wxVisualAttributes
78 {
79 // the font used for control label/text inside it
80 wxFont font;
81
82 // the foreground colour
83 wxColour colFg;
84
85 // the background colour, may be wxNullColour if the controls background
86 // colour is not solid
87 wxColour colBg;
88 };
89
90 // different window variants, on platforms like eg mac uses different
91 // rendering sizes
92 enum wxWindowVariant
93 {
94 wxWINDOW_VARIANT_NORMAL, // Normal size
95 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal)
96 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal)
97 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal)
98 wxWINDOW_VARIANT_MAX
99 };
100
101 #if wxUSE_SYSTEM_OPTIONS
102 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
103 #endif
104
105 // ----------------------------------------------------------------------------
106 // (pseudo)template list classes
107 // ----------------------------------------------------------------------------
108
109 WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLEXPORT);
110
111 // ----------------------------------------------------------------------------
112 // global variables
113 // ----------------------------------------------------------------------------
114
115 extern WXDLLEXPORT_DATA(wxWindowList) wxTopLevelWindows;
116
117 // ----------------------------------------------------------------------------
118 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
119 // interface of this class.
120 //
121 // Event handler: windows have themselves as their event handlers by default,
122 // but their event handlers could be set to another object entirely. This
123 // separation can reduce the amount of derivation required, and allow
124 // alteration of a window's functionality (e.g. by a resource editor that
125 // temporarily switches event handlers).
126 // ----------------------------------------------------------------------------
127
128 class WXDLLEXPORT wxWindowBase : public wxEvtHandler
129 {
130 public:
131 // creating the window
132 // -------------------
133
134 // default ctor, initializes everything which can be initialized before
135 // Create()
136 wxWindowBase() ;
137
138 // pseudo ctor (can't be virtual, called from ctor)
139 bool CreateBase(wxWindowBase *parent,
140 wxWindowID winid,
141 const wxPoint& pos = wxDefaultPosition,
142 const wxSize& size = wxDefaultSize,
143 long style = 0,
144 const wxValidator& validator = wxDefaultValidator,
145 const wxString& name = wxPanelNameStr);
146
147 virtual ~wxWindowBase();
148
149 // deleting the window
150 // -------------------
151
152 // ask the window to close itself, return true if the event handler
153 // honoured our request
154 bool Close( bool force = false );
155
156 // the following functions delete the C++ objects (the window itself
157 // or its children) as well as the GUI windows and normally should
158 // never be used directly
159
160 // delete window unconditionally (dangerous!), returns true if ok
161 virtual bool Destroy();
162 // delete all children of this window, returns true if ok
163 bool DestroyChildren();
164
165 // is the window being deleted?
166 bool IsBeingDeleted() const { return m_isBeingDeleted; }
167
168 // window attributes
169 // -----------------
170
171 #ifndef __WXMSW__
172 // FIXME: This is work in progress about moving SetTitle/GetTitle from wxWindow
173 // to wxTopLevelWindow so initially enabled in wxMSW only to observe results
174 // and continue on other platforms
175
176 virtual void SetTitle( const wxString& WXUNUSED(title) ) {}
177 virtual wxString GetTitle() const { return wxEmptyString; }
178
179 // label is just the same as the title (but for, e.g., buttons it
180 // makes more sense to speak about labels)
181 virtual void SetLabel(const wxString& label) { SetTitle(label); }
182 virtual wxString GetLabel() const { return GetTitle(); }
183 #else
184 // label is just the same as the title (but for, e.g., buttons it
185 // makes more sense to speak about labels)
186 virtual void SetLabel(const wxString& label) = 0;
187 virtual wxString GetLabel() const = 0;
188 #endif
189
190 // the window name is used for ressource setting in X, it is not the
191 // same as the window title/label
192 virtual void SetName( const wxString &name ) { m_windowName = name; }
193 virtual wxString GetName() const { return m_windowName; }
194
195 // sets the window variant, calls internally DoSetVariant if variant has changed
196 void SetWindowVariant( wxWindowVariant variant ) ;
197 wxWindowVariant GetWindowVariant() const { return m_windowVariant ; }
198
199
200 // window id uniquely identifies the window among its siblings unless
201 // it is wxID_ANY which means "don't care"
202 void SetId( wxWindowID winid ) { m_windowId = winid; }
203 wxWindowID GetId() const { return m_windowId; }
204
205 // generate a control id for the controls which were not given one by
206 // user
207 static int NewControlId() { return --ms_lastControlId; }
208 // get the id of the control following the one with the given
209 // (autogenerated) id
210 static int NextControlId(int winid) { return winid - 1; }
211 // get the id of the control preceding the one with the given
212 // (autogenerated) id
213 static int PrevControlId(int winid) { return winid + 1; }
214
215 // moving/resizing
216 // ---------------
217
218 // set the window size and/or position
219 void SetSize( int x, int y, int width, int height,
220 int sizeFlags = wxSIZE_AUTO )
221 { DoSetSize(x, y, width, height, sizeFlags); }
222
223 void SetSize( int width, int height )
224 { DoSetSize( wxDefaultCoord, wxDefaultCoord, width, height, wxSIZE_USE_EXISTING ); }
225
226 void SetSize( const wxSize& size )
227 { SetSize( size.x, size.y); }
228
229 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
230 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
231
232 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
233 { DoSetSize(x, y, wxDefaultCoord, wxDefaultCoord, flags); }
234
235 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
236 { Move(pt.x, pt.y, flags); }
237
238 // Z-order
239 virtual void Raise() = 0;
240 virtual void Lower() = 0;
241
242 // client size is the size of area available for subwindows
243 void SetClientSize( int width, int height )
244 { DoSetClientSize(width, height); }
245
246 void SetClientSize( const wxSize& size )
247 { DoSetClientSize(size.x, size.y); }
248
249 void SetClientSize(const wxRect& rect)
250 { SetClientSize( rect.width, rect.height ); }
251
252 // get the window position and/or size (pointers may be NULL)
253 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
254 wxPoint GetPosition() const
255 {
256 int w, h;
257 DoGetPosition(&w, &h);
258
259 return wxPoint(w, h);
260 }
261
262 void SetPosition( const wxPoint& pt ) { Move( pt ) ; }
263
264 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
265 wxSize GetSize() const
266 {
267 int w, h;
268 DoGetSize(& w, & h);
269 return wxSize(w, h);
270 }
271
272 wxRect GetRect() const
273 {
274 int x, y, w, h;
275 GetPosition(& x, & y);
276 GetSize(& w, & h);
277
278 return wxRect(x, y, w, h);
279 }
280
281 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
282 wxSize GetClientSize() const
283 {
284 int w, h;
285 DoGetClientSize(& w, & h);
286
287 return wxSize(w, h);
288 }
289
290 // get the origin of the client area of the window relative to the
291 // window top left corner (the client area may be shifted because of
292 // the borders, scrollbars, other decorations...)
293 virtual wxPoint GetClientAreaOrigin() const;
294
295 // get the client rectangle in window (i.e. client) coordinates
296 wxRect GetClientRect() const
297 {
298 return wxRect(GetClientAreaOrigin(), GetClientSize());
299 }
300
301 // get the size best suited for the window (in fact, minimal
302 // acceptable size using which it will still look "nice" in
303 // most situations)
304 wxSize GetBestSize() const
305 {
306 if (m_bestSizeCache.IsFullySpecified())
307 return m_bestSizeCache;
308 return DoGetBestSize();
309 }
310 void GetBestSize(int *w, int *h) const
311 {
312 wxSize s = GetBestSize();
313 if ( w )
314 *w = s.x;
315 if ( h )
316 *h = s.y;
317 }
318
319 // reset the cached best size value so it will be recalculated the
320 // next time it is needed.
321 void InvalidateBestSize();
322 void CacheBestSize(const wxSize& size) const
323 { wxConstCast(this, wxWindowBase)->m_bestSizeCache = size; }
324
325 // There are times (and windows) where 'Best' size and 'Min' size
326 // are vastly out of sync. This should be remedied somehow, but in
327 // the meantime, this method will return the larger of BestSize
328 // (the window's smallest legible size), and any user specified
329 // MinSize hint.
330 wxSize GetAdjustedBestSize() const
331 {
332 wxSize s( GetBestSize() );
333 return wxSize( wxMax( s.x, GetMinWidth() ), wxMax( s.y, GetMinHeight() ) );
334 }
335
336 // This function will merge the window's best size into the window's
337 // minimum size, giving priority to the min size components, and
338 // returns the results.
339 wxSize GetBestFittingSize() const;
340
341 // A 'Smart' SetSize that will fill in default size values with 'best'
342 // size. Sets the minsize to what was passed in.
343 void SetBestFittingSize(const wxSize& size=wxDefaultSize);
344
345 // the generic centre function - centers the window on parent by`
346 // default or on screen if it doesn't have parent or
347 // wxCENTER_ON_SCREEN flag is given
348 void Centre( int direction = wxBOTH );
349 void Center( int direction = wxBOTH ) { Centre(direction); }
350
351 // centre on screen (only works for top level windows)
352 void CentreOnScreen(int dir = wxBOTH) { Centre(dir | wxCENTER_ON_SCREEN); }
353 void CenterOnScreen(int dir = wxBOTH) { CentreOnScreen(dir); }
354
355 // centre with respect to the the parent window
356 void CentreOnParent(int dir = wxBOTH) { Centre(dir | wxCENTER_FRAME); }
357 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
358
359 // set window size to wrap around its children
360 virtual void Fit();
361
362 // set virtual size to satisfy children
363 virtual void FitInside();
364
365 // set min/max size of the window
366 virtual void SetSizeHints( int minW, int minH,
367 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord,
368 int incW = wxDefaultCoord, int incH = wxDefaultCoord )
369 {
370 DoSetSizeHints(minW, minH, maxW, maxH, incW, incH);
371 }
372
373 void SetSizeHints( const wxSize& minSize,
374 const wxSize& maxSize=wxDefaultSize,
375 const wxSize& incSize=wxDefaultSize)
376 {
377 DoSetSizeHints(minSize.x, minSize.y,
378 maxSize.x, maxSize.y,
379 incSize.x, incSize.y);
380 }
381
382 virtual void DoSetSizeHints(int minW, int minH,
383 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord,
384 int incW = wxDefaultCoord, int incH = wxDefaultCoord );
385
386 virtual void SetVirtualSizeHints( int minW, int minH,
387 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord );
388 void SetVirtualSizeHints( const wxSize& minSize,
389 const wxSize& maxSize=wxDefaultSize)
390 {
391 SetVirtualSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y);
392 }
393
394 virtual int GetMinWidth() const { return m_minWidth; }
395 virtual int GetMinHeight() const { return m_minHeight; }
396 int GetMaxWidth() const { return m_maxWidth; }
397 int GetMaxHeight() const { return m_maxHeight; }
398
399 // Override this method to control the values given to Sizers etc.
400 virtual wxSize GetMaxSize() const { return wxSize( m_maxWidth, m_maxHeight ); }
401 virtual wxSize GetMinSize() const { return wxSize( m_minWidth, m_minHeight ); }
402
403 void SetMinSize(const wxSize& minSize) { SetSizeHints(minSize); }
404 void SetMaxSize(const wxSize& maxSize) { SetSizeHints(GetMinSize(), maxSize); }
405
406 // Methods for accessing the virtual size of a window. For most
407 // windows this is just the client area of the window, but for
408 // some like scrolled windows it is more or less independent of
409 // the screen window size. You may override the DoXXXVirtual
410 // methods below for classes where that is is the case.
411
412 void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
413 void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
414
415 wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
416 void GetVirtualSize( int *x, int *y ) const
417 {
418 wxSize s( DoGetVirtualSize() );
419
420 if( x )
421 *x = s.GetWidth();
422 if( y )
423 *y = s.GetHeight();
424 }
425
426 // Override these methods for windows that have a virtual size
427 // independent of their client size. eg. the virtual area of a
428 // wxScrolledWindow.
429
430 virtual void DoSetVirtualSize( int x, int y );
431 virtual wxSize DoGetVirtualSize() const;
432
433 // Return the largest of ClientSize and BestSize (as determined
434 // by a sizer, interior children, or other means)
435
436 virtual wxSize GetBestVirtualSize() const
437 {
438 wxSize client( GetClientSize() );
439 wxSize best( GetBestSize() );
440
441 return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
442 }
443
444 // window state
445 // ------------
446
447 // returns true if window was shown/hidden, false if the nothing was
448 // done (window was already shown/hidden)
449 virtual bool Show( bool show = true );
450 bool Hide() { return Show(false); }
451
452 // returns true if window was enabled/disabled, false if nothing done
453 virtual bool Enable( bool enable = true );
454 bool Disable() { return Enable(false); }
455
456 virtual bool IsShown() const { return m_isShown; }
457 virtual bool IsEnabled() const { return m_isEnabled; }
458
459 // get/set window style (setting style won't update the window and so
460 // is only useful for internal usage)
461 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
462 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
463
464 // just some (somewhat shorter) synonims
465 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
466 long GetWindowStyle() const { return GetWindowStyleFlag(); }
467
468 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
469 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
470
471 // extra style: the less often used style bits which can't be set with
472 // SetWindowStyleFlag()
473 virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
474 long GetExtraStyle() const { return m_exStyle; }
475
476 // make the window modal (all other windows unresponsive)
477 virtual void MakeModal(bool modal = true);
478
479
480 // (primitive) theming support
481 // ---------------------------
482
483 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
484 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
485
486
487 // focus and keyboard handling
488 // ---------------------------
489
490 // set focus to this window
491 virtual void SetFocus() = 0;
492
493 // set focus to this window as the result of a keyboard action
494 virtual void SetFocusFromKbd() { SetFocus(); }
495
496 // return the window which currently has the focus or NULL
497 static wxWindow *FindFocus();
498
499 static wxWindow *DoFindFocus() /* = 0: implement in derived classes */;
500
501 // can this window have focus?
502 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
503
504 // can this window be given focus by keyboard navigation? if not, the
505 // only way to give it focus (provided it accepts it at all) is to
506 // click it
507 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
508
509 // NB: these methods really don't belong here but with the current
510 // class hierarchy there is no other place for them :-(
511
512 // get the default child of this parent, i.e. the one which is
513 // activated by pressing <Enter>
514 virtual wxWindow *GetDefaultItem() const { return NULL; }
515
516 // set this child as default, return the old default
517 virtual wxWindow *SetDefaultItem(wxWindow * WXUNUSED(child))
518 { return NULL; }
519
520 // set this child as temporary default
521 virtual void SetTmpDefaultItem(wxWindow * WXUNUSED(win)) { }
522
523 // navigates in the specified direction by sending a wxNavigationKeyEvent
524 virtual bool Navigate(int flags = wxNavigationKeyEvent::IsForward);
525
526 // move this window just before/after the specified one in tab order
527 // (the other window must be our sibling!)
528 void MoveBeforeInTabOrder(wxWindow *win)
529 { DoMoveInTabOrder(win, MoveBefore); }
530 void MoveAfterInTabOrder(wxWindow *win)
531 { DoMoveInTabOrder(win, MoveAfter); }
532
533
534 // parent/children relations
535 // -------------------------
536
537 // get the list of children
538 const wxWindowList& GetChildren() const { return m_children; }
539 wxWindowList& GetChildren() { return m_children; }
540
541 // needed just for extended runtime
542 const wxWindowList& GetWindowChildren() const { return GetChildren() ; }
543
544 // get the parent or the parent of the parent
545 wxWindow *GetParent() const { return m_parent; }
546 inline wxWindow *GetGrandParent() const;
547
548 // is this window a top level one?
549 virtual bool IsTopLevel() const;
550
551 // it doesn't really change parent, use Reparent() instead
552 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
553 // change the real parent of this window, return true if the parent
554 // was changed, false otherwise (error or newParent == oldParent)
555 virtual bool Reparent( wxWindowBase *newParent );
556
557 // implementation mostly
558 virtual void AddChild( wxWindowBase *child );
559 virtual void RemoveChild( wxWindowBase *child );
560
561 // looking for windows
562 // -------------------
563
564 // find window among the descendants of this one either by id or by
565 // name (return NULL if not found)
566 wxWindow *FindWindow(long winid) const;
567 wxWindow *FindWindow(const wxString& name) const;
568
569 // Find a window among any window (all return NULL if not found)
570 static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
571 static wxWindow *FindWindowByName( const wxString& name,
572 const wxWindow *parent = NULL );
573 static wxWindow *FindWindowByLabel( const wxString& label,
574 const wxWindow *parent = NULL );
575
576 // event handler stuff
577 // -------------------
578
579 // get the current event handler
580 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
581
582 // replace the event handler (allows to completely subclass the
583 // window)
584 void SetEventHandler( wxEvtHandler *handler ) { m_eventHandler = handler; }
585
586 // push/pop event handler: allows to chain a custom event handler to
587 // alreasy existing ones
588 void PushEventHandler( wxEvtHandler *handler );
589 wxEvtHandler *PopEventHandler( bool deleteHandler = false );
590
591 // find the given handler in the event handler chain and remove (but
592 // not delete) it from the event handler chain, return true if it was
593 // found and false otherwise (this also results in an assert failure so
594 // this function should only be called when the handler is supposed to
595 // be there)
596 bool RemoveEventHandler(wxEvtHandler *handler);
597
598 // validators
599 // ----------
600
601 #if wxUSE_VALIDATORS
602 // a window may have an associated validator which is used to control
603 // user input
604 virtual void SetValidator( const wxValidator &validator );
605 virtual wxValidator *GetValidator() { return m_windowValidator; }
606 #endif // wxUSE_VALIDATORS
607
608
609 // dialog oriented functions
610 // -------------------------
611
612 // validate the correctness of input, return true if ok
613 virtual bool Validate();
614
615 // transfer data between internal and GUI representations
616 virtual bool TransferDataToWindow();
617 virtual bool TransferDataFromWindow();
618
619 virtual void InitDialog();
620
621 #if wxUSE_ACCEL
622 // accelerators
623 // ------------
624 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
625 { m_acceleratorTable = accel; }
626 wxAcceleratorTable *GetAcceleratorTable()
627 { return &m_acceleratorTable; }
628
629 #endif // wxUSE_ACCEL
630
631 #if wxUSE_HOTKEY
632 // hot keys (system wide accelerators)
633 // -----------------------------------
634
635 virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
636 virtual bool UnregisterHotKey(int hotkeyId);
637 #endif // wxUSE_HOTKEY
638
639
640 // dialog units translations
641 // -------------------------
642
643 wxPoint ConvertPixelsToDialog( const wxPoint& pt );
644 wxPoint ConvertDialogToPixels( const wxPoint& pt );
645 wxSize ConvertPixelsToDialog( const wxSize& sz )
646 {
647 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
648
649 return wxSize(pt.x, pt.y);
650 }
651
652 wxSize ConvertDialogToPixels( const wxSize& sz )
653 {
654 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
655
656 return wxSize(pt.x, pt.y);
657 }
658
659 // mouse functions
660 // ---------------
661
662 // move the mouse to the specified position
663 virtual void WarpPointer(int x, int y) = 0;
664
665 // start or end mouse capture, these functions maintain the stack of
666 // windows having captured the mouse and after calling ReleaseMouse()
667 // the mouse is not released but returns to the window which had had
668 // captured it previously (if any)
669 void CaptureMouse();
670 void ReleaseMouse();
671
672 // get the window which currently captures the mouse or NULL
673 static wxWindow *GetCapture();
674
675 // does this window have the capture?
676 virtual bool HasCapture() const
677 { return (wxWindow *)this == GetCapture(); }
678
679 // painting the window
680 // -------------------
681
682 // mark the specified rectangle (or the whole window) as "dirty" so it
683 // will be repainted
684 virtual void Refresh( bool eraseBackground = true,
685 const wxRect *rect = (const wxRect *) NULL ) = 0;
686
687 // a less awkward wrapper for Refresh
688 void RefreshRect(const wxRect& rect, bool eraseBackground = true)
689 {
690 Refresh(eraseBackground, &rect);
691 }
692
693 // repaint all invalid areas of the window immediately
694 virtual void Update() { }
695
696 // clear the window background
697 virtual void ClearBackground();
698
699 // freeze the window: don't redraw it until it is thawed
700 virtual void Freeze() { }
701
702 // thaw the window: redraw it after it had been frozen
703 virtual void Thaw() { }
704
705 // adjust DC for drawing on this window
706 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
707
708 // the update region of the window contains the areas which must be
709 // repainted by the program
710 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
711 wxRegion& GetUpdateRegion() { return m_updateRegion; }
712
713 // get the update rectangleregion bounding box in client coords
714 wxRect GetUpdateClientRect() const;
715
716 // these functions verify whether the given point/rectangle belongs to
717 // (or at least intersects with) the update region
718 bool IsExposed( int x, int y ) const;
719 bool IsExposed( int x, int y, int w, int h ) const;
720
721 bool IsExposed( const wxPoint& pt ) const
722 { return IsExposed(pt.x, pt.y); }
723 bool IsExposed( const wxRect& rect ) const
724 { return IsExposed(rect.x, rect.y, rect.width, rect.height); }
725
726 // colours, fonts and cursors
727 // --------------------------
728
729 // get the default attributes for the controls of this class: we
730 // provide a virtual function which can be used to query the default
731 // attributes of an existing control and a static function which can
732 // be used even when no existing object of the given class is
733 // available, but which won't return any styles specific to this
734 // particular control, of course (e.g. "Ok" button might have
735 // different -- bold for example -- font)
736 virtual wxVisualAttributes GetDefaultAttributes() const
737 {
738 return GetClassDefaultAttributes(GetWindowVariant());
739 }
740
741 static wxVisualAttributes
742 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
743
744 // set/retrieve the window colours (system defaults are used by
745 // default): SetXXX() functions return true if colour was changed,
746 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
747 // value to prevent it from being inherited by our children
748 virtual bool SetBackgroundColour(const wxColour& colour);
749 void SetOwnBackgroundColour(const wxColour& colour)
750 {
751 if ( SetBackgroundColour(colour) )
752 m_inheritBgCol = false;
753 }
754 wxColour GetBackgroundColour() const;
755 bool InheritsBackgroundColour() const
756 {
757 return m_inheritBgCol;
758 }
759 bool UseBgCol() const
760 {
761 return m_hasBgCol;
762 }
763
764 virtual bool SetForegroundColour(const wxColour& colour);
765 void SetOwnForegroundColour(const wxColour& colour)
766 {
767 if ( SetForegroundColour(colour) )
768 m_inheritFgCol = false;
769 }
770 wxColour GetForegroundColour() const;
771
772 // Set/get the background style.
773 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
774 virtual bool SetBackgroundStyle(wxBackgroundStyle style) { m_backgroundStyle = style; return true; }
775 virtual wxBackgroundStyle GetBackgroundStyle() const { return m_backgroundStyle; }
776
777 // returns true if the control has "transparent" areas such as a
778 // wxStaticText and wxCheckBox and the background should be adapted
779 // from a parent window
780 virtual bool HasTransparentBackground() { return false; }
781
782 // set/retrieve the font for the window (SetFont() returns true if the
783 // font really changed)
784 virtual bool SetFont(const wxFont& font) = 0;
785 void SetOwnFont(const wxFont& font)
786 {
787 if ( SetFont(font) )
788 m_inheritFont = false;
789 }
790 wxFont GetFont() const;
791
792 // set/retrieve the cursor for this window (SetCursor() returns true
793 // if the cursor was really changed)
794 virtual bool SetCursor( const wxCursor &cursor );
795 const wxCursor& GetCursor() const { return m_cursor; }
796
797 #if wxUSE_CARET
798 // associate a caret with the window
799 void SetCaret(wxCaret *caret);
800 // get the current caret (may be NULL)
801 wxCaret *GetCaret() const { return m_caret; }
802 #endif // wxUSE_CARET
803
804 // get the (average) character size for the current font
805 virtual int GetCharHeight() const = 0;
806 virtual int GetCharWidth() const = 0;
807
808 // get the width/height/... of the text using current or specified
809 // font
810 virtual void GetTextExtent(const wxString& string,
811 int *x, int *y,
812 int *descent = (int *) NULL,
813 int *externalLeading = (int *) NULL,
814 const wxFont *theFont = (const wxFont *) NULL)
815 const = 0;
816
817 // client <-> screen coords
818 // ------------------------
819
820 // translate to/from screen/client coordinates (pointers may be NULL)
821 void ClientToScreen( int *x, int *y ) const
822 { DoClientToScreen(x, y); }
823 void ScreenToClient( int *x, int *y ) const
824 { DoScreenToClient(x, y); }
825
826 // wxPoint interface to do the same thing
827 wxPoint ClientToScreen(const wxPoint& pt) const
828 {
829 int x = pt.x, y = pt.y;
830 DoClientToScreen(&x, &y);
831
832 return wxPoint(x, y);
833 }
834
835 wxPoint ScreenToClient(const wxPoint& pt) const
836 {
837 int x = pt.x, y = pt.y;
838 DoScreenToClient(&x, &y);
839
840 return wxPoint(x, y);
841 }
842
843 // test where the given (in client coords) point lies
844 wxHitTest HitTest(wxCoord x, wxCoord y) const
845 { return DoHitTest(x, y); }
846
847 wxHitTest HitTest(const wxPoint& pt) const
848 { return DoHitTest(pt.x, pt.y); }
849
850 // misc
851 // ----
852
853 // get the window border style from the given flags: this is different from
854 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
855 // translate wxBORDER_DEFAULT to something reasonable
856 wxBorder GetBorder(long flags) const;
857
858 // get border for the flags of this window
859 wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
860
861 // send wxUpdateUIEvents to this window, and children if recurse is true
862 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
863
864 // do the window-specific processing after processing the update event
865 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
866
867 #if wxUSE_MENUS
868 bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition)
869 { return DoPopupMenu(menu, pos.x, pos.y); }
870 bool PopupMenu(wxMenu *menu, int x, int y)
871 { return DoPopupMenu(menu, x, y); }
872 #endif // wxUSE_MENUS
873
874 // scrollbars
875 // ----------
876
877 // does the window have the scrollbar for this orientation?
878 bool HasScrollbar(int orient) const
879 {
880 return (m_windowStyle &
881 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
882 }
883
884 // configure the window scrollbars
885 virtual void SetScrollbar( int orient,
886 int pos,
887 int thumbvisible,
888 int range,
889 bool refresh = true ) = 0;
890 virtual void SetScrollPos( int orient, int pos, bool refresh = true ) = 0;
891 virtual int GetScrollPos( int orient ) const = 0;
892 virtual int GetScrollThumb( int orient ) const = 0;
893 virtual int GetScrollRange( int orient ) const = 0;
894
895 // scroll window to the specified position
896 virtual void ScrollWindow( int dx, int dy,
897 const wxRect* rect = (wxRect *) NULL ) = 0;
898
899 // scrolls window by line/page: note that not all controls support this
900 //
901 // return true if the position changed, false otherwise
902 virtual bool ScrollLines(int WXUNUSED(lines)) { return false; }
903 virtual bool ScrollPages(int WXUNUSED(pages)) { return false; }
904
905 // convenient wrappers for ScrollLines/Pages
906 bool LineUp() { return ScrollLines(-1); }
907 bool LineDown() { return ScrollLines(1); }
908 bool PageUp() { return ScrollPages(-1); }
909 bool PageDown() { return ScrollPages(1); }
910
911 // context-sensitive help
912 // ----------------------
913
914 // these are the convenience functions wrapping wxHelpProvider methods
915
916 #if wxUSE_HELP
917 // associate this help text with this window
918 void SetHelpText(const wxString& text);
919 // associate this help text with all windows with the same id as this
920 // one
921 void SetHelpTextForId(const wxString& text);
922 // get the help string associated with this window (may be empty)
923 wxString GetHelpText() const;
924 #else
925 // silently ignore SetHelpText() calls
926 void SetHelpText(const wxString& WXUNUSED(text)) { }
927 void SetHelpTextForId(const wxString& WXUNUSED(text)) { }
928 #endif // wxUSE_HELP
929
930 // tooltips
931 // --------
932
933 #if wxUSE_TOOLTIPS
934 // the easiest way to set a tooltip for a window is to use this method
935 void SetToolTip( const wxString &tip );
936 // attach a tooltip to the window
937 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
938 // get the associated tooltip or NULL if none
939 wxToolTip* GetToolTip() const { return m_tooltip; }
940 wxString GetToolTipText() const ;
941 #else
942 // make it much easier to compile apps in an environment
943 // that doesn't support tooltips, such as PocketPC
944 inline void SetToolTip( const wxString & WXUNUSED(tip) ) {}
945 #endif // wxUSE_TOOLTIPS
946
947 // drag and drop
948 // -------------
949 #if wxUSE_DRAG_AND_DROP
950 // set/retrieve the drop target associated with this window (may be
951 // NULL; it's owned by the window and will be deleted by it)
952 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
953 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
954 #endif // wxUSE_DRAG_AND_DROP
955
956 // constraints and sizers
957 // ----------------------
958 #if wxUSE_CONSTRAINTS
959 // set the constraints for this window or retrieve them (may be NULL)
960 void SetConstraints( wxLayoutConstraints *constraints );
961 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
962
963 // implementation only
964 void UnsetConstraints(wxLayoutConstraints *c);
965 wxWindowList *GetConstraintsInvolvedIn() const
966 { return m_constraintsInvolvedIn; }
967 void AddConstraintReference(wxWindowBase *otherWin);
968 void RemoveConstraintReference(wxWindowBase *otherWin);
969 void DeleteRelatedConstraints();
970 void ResetConstraints();
971
972 // these methods may be overriden for special layout algorithms
973 virtual void SetConstraintSizes(bool recurse = true);
974 virtual bool LayoutPhase1(int *noChanges);
975 virtual bool LayoutPhase2(int *noChanges);
976 virtual bool DoPhase(int phase);
977
978 // these methods are virtual but normally won't be overridden
979 virtual void SetSizeConstraint(int x, int y, int w, int h);
980 virtual void MoveConstraint(int x, int y);
981 virtual void GetSizeConstraint(int *w, int *h) const ;
982 virtual void GetClientSizeConstraint(int *w, int *h) const ;
983 virtual void GetPositionConstraint(int *x, int *y) const ;
984
985 #endif // wxUSE_CONSTRAINTS
986
987 // when using constraints or sizers, it makes sense to update
988 // children positions automatically whenever the window is resized
989 // - this is done if autoLayout is on
990 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
991 bool GetAutoLayout() const { return m_autoLayout; }
992
993 // lay out the window and its children
994 virtual bool Layout();
995
996 // sizers
997 void SetSizer(wxSizer *sizer, bool deleteOld = true );
998 void SetSizerAndFit( wxSizer *sizer, bool deleteOld = true );
999
1000 wxSizer *GetSizer() const { return m_windowSizer; }
1001
1002 // Track if this window is a member of a sizer
1003 void SetContainingSizer(wxSizer* sizer);
1004 wxSizer *GetContainingSizer() const { return m_containingSizer; }
1005
1006 // accessibility
1007 // ----------------------
1008 #if wxUSE_ACCESSIBILITY
1009 // Override to create a specific accessible object.
1010 virtual wxAccessible* CreateAccessible();
1011
1012 // Sets the accessible object.
1013 void SetAccessible(wxAccessible* accessible) ;
1014
1015 // Returns the accessible object.
1016 wxAccessible* GetAccessible() { return m_accessible; };
1017
1018 // Returns the accessible object, creating if necessary.
1019 wxAccessible* GetOrCreateAccessible() ;
1020 #endif
1021
1022 // implementation
1023 // --------------
1024
1025 // event handlers
1026 void OnSysColourChanged( wxSysColourChangedEvent& event );
1027 void OnInitDialog( wxInitDialogEvent &event );
1028 void OnMiddleClick( wxMouseEvent& event );
1029 #if wxUSE_HELP
1030 void OnHelp(wxHelpEvent& event);
1031 #endif // wxUSE_HELP
1032
1033 // virtual function for implementing internal idle
1034 // behaviour
1035 virtual void OnInternalIdle() {}
1036
1037 // call internal idle recursively
1038 // void ProcessInternalIdle() ;
1039
1040 // get the handle of the window for the underlying window system: this
1041 // is only used for wxWin itself or for user code which wants to call
1042 // platform-specific APIs
1043 virtual WXWidget GetHandle() const = 0;
1044 // associate the window with a new native handle
1045 virtual void AssociateHandle(WXWidget WXUNUSED(handle)) { }
1046 // dissociate the current native handle from the window
1047 virtual void DissociateHandle() { }
1048
1049 #if wxUSE_PALETTE
1050 // Store the palette used by DCs in wxWindow so that the dcs can share
1051 // a palette. And we can respond to palette messages.
1052 wxPalette GetPalette() const { return m_palette; }
1053
1054 // When palette is changed tell the DC to set the system palette to the
1055 // new one.
1056 void SetPalette(const wxPalette& pal);
1057
1058 // return true if we have a specific palette
1059 bool HasCustomPalette() const { return m_hasCustomPalette; }
1060
1061 // return the first parent window with a custom palette or NULL
1062 wxWindow *GetAncestorWithCustomPalette() const;
1063 #endif // wxUSE_PALETTE
1064
1065 // inherit the parents visual attributes if they had been explicitly set
1066 // by the user (i.e. we don't inherit default attributes) and if we don't
1067 // have our own explicitly set
1068 virtual void InheritAttributes();
1069
1070 // returns false from here if this window doesn't want to inherit the
1071 // parents colours even if InheritAttributes() would normally do it
1072 //
1073 // this just provides a simple way to customize InheritAttributes()
1074 // behaviour in the most common case
1075 virtual bool ShouldInheritColours() const { return false; }
1076
1077 // Reserved for future use
1078 virtual void ReservedWindowFunc1() {}
1079 virtual void ReservedWindowFunc2() {}
1080 virtual void ReservedWindowFunc3() {}
1081 virtual void ReservedWindowFunc4() {}
1082 virtual void ReservedWindowFunc5() {}
1083 virtual void ReservedWindowFunc6() {}
1084 virtual void ReservedWindowFunc7() {}
1085 virtual void ReservedWindowFunc8() {}
1086 virtual void ReservedWindowFunc9() {}
1087
1088 protected:
1089 // event handling specific to wxWindow
1090 virtual bool TryValidator(wxEvent& event);
1091 virtual bool TryParent(wxEvent& event);
1092
1093 // common part of MoveBefore/AfterInTabOrder()
1094 enum MoveKind
1095 {
1096 MoveBefore, // insert before the given window
1097 MoveAfter // insert after the given window
1098 };
1099 virtual void DoMoveInTabOrder(wxWindow *win, MoveKind move);
1100
1101 #if wxUSE_CONSTRAINTS
1102 // satisfy the constraints for the windows but don't set the window sizes
1103 void SatisfyConstraints();
1104 #endif // wxUSE_CONSTRAINTS
1105
1106 // Send the wxWindowDestroyEvent
1107 void SendDestroyEvent();
1108
1109 // returns the main window of composite control; this is the window
1110 // that FindFocus returns if the focus is in one of composite control's
1111 // windows
1112 virtual wxWindow *GetMainWindowOfCompositeControl()
1113 { return (wxWindow*)this; }
1114
1115 // the window id - a number which uniquely identifies a window among
1116 // its siblings unless it is wxID_ANY
1117 wxWindowID m_windowId;
1118
1119 // the parent window of this window (or NULL) and the list of the children
1120 // of this window
1121 wxWindow *m_parent;
1122 wxWindowList m_children;
1123
1124 // the minimal allowed size for the window (no minimal size if variable(s)
1125 // contain(s) wxDefaultCoord)
1126 int m_minWidth,
1127 m_minHeight,
1128 m_maxWidth,
1129 m_maxHeight;
1130
1131 // event handler for this window: usually is just 'this' but may be
1132 // changed with SetEventHandler()
1133 wxEvtHandler *m_eventHandler;
1134
1135 #if wxUSE_VALIDATORS
1136 // associated validator or NULL if none
1137 wxValidator *m_windowValidator;
1138 #endif // wxUSE_VALIDATORS
1139
1140 #if wxUSE_DRAG_AND_DROP
1141 wxDropTarget *m_dropTarget;
1142 #endif // wxUSE_DRAG_AND_DROP
1143
1144 // visual window attributes
1145 wxCursor m_cursor;
1146 wxFont m_font; // see m_hasFont
1147 wxColour m_backgroundColour, // m_hasBgCol
1148 m_foregroundColour; // m_hasFgCol
1149
1150 #if wxUSE_CARET
1151 wxCaret *m_caret;
1152 #endif // wxUSE_CARET
1153
1154 // the region which should be repainted in response to paint event
1155 wxRegion m_updateRegion;
1156
1157 #if wxUSE_ACCEL
1158 // the accelerator table for the window which translates key strokes into
1159 // command events
1160 wxAcceleratorTable m_acceleratorTable;
1161 #endif // wxUSE_ACCEL
1162
1163 // the tooltip for this window (may be NULL)
1164 #if wxUSE_TOOLTIPS
1165 wxToolTip *m_tooltip;
1166 #endif // wxUSE_TOOLTIPS
1167
1168 // constraints and sizers
1169 #if wxUSE_CONSTRAINTS
1170 // the constraints for this window or NULL
1171 wxLayoutConstraints *m_constraints;
1172
1173 // constraints this window is involved in
1174 wxWindowList *m_constraintsInvolvedIn;
1175 #endif // wxUSE_CONSTRAINTS
1176
1177 // this window's sizer
1178 wxSizer *m_windowSizer;
1179
1180 // The sizer this window is a member of, if any
1181 wxSizer *m_containingSizer;
1182
1183 // Layout() window automatically when its size changes?
1184 bool m_autoLayout:1;
1185
1186 // window state
1187 bool m_isShown:1;
1188 bool m_isEnabled:1;
1189 bool m_isBeingDeleted:1;
1190
1191 // was the window colours/font explicitly changed by user?
1192 bool m_hasBgCol:1;
1193 bool m_hasFgCol:1;
1194 bool m_hasFont:1;
1195
1196 // and should it be inherited by children?
1197 bool m_inheritBgCol:1;
1198 bool m_inheritFgCol:1;
1199 bool m_inheritFont:1;
1200
1201 // window attributes
1202 long m_windowStyle,
1203 m_exStyle;
1204 wxString m_windowName;
1205 bool m_themeEnabled;
1206 wxBackgroundStyle m_backgroundStyle;
1207 #if wxUSE_PALETTE
1208 wxPalette m_palette;
1209 bool m_hasCustomPalette;
1210 #endif // wxUSE_PALETTE
1211
1212 #if wxUSE_ACCESSIBILITY
1213 wxAccessible* m_accessible;
1214 #endif
1215
1216 // Virtual size (scrolling)
1217 wxSize m_virtualSize;
1218
1219 int m_minVirtualWidth; // VirtualSizeHints
1220 int m_minVirtualHeight;
1221 int m_maxVirtualWidth;
1222 int m_maxVirtualHeight;
1223
1224 wxWindowVariant m_windowVariant ;
1225
1226 // override this to change the default (i.e. used when no style is
1227 // specified) border for the window class
1228 virtual wxBorder GetDefaultBorder() const;
1229
1230 // Get the default size for the new window if no explicit size given. TLWs
1231 // have their own default size so this is just for non top-level windows.
1232 static int WidthDefault(int w) { return w == wxDefaultCoord ? 20 : w; }
1233 static int HeightDefault(int h) { return h == wxDefaultCoord ? 20 : h; }
1234
1235
1236 // Used to save the results of DoGetBestSize so it doesn't need to be
1237 // recalculated each time the value is needed.
1238 wxSize m_bestSizeCache;
1239
1240 // keep the old name for compatibility, at least until all the internal
1241 // usages of it are changed to SetBestFittingSize
1242 void SetBestSize(const wxSize& size) { SetBestFittingSize(size); }
1243
1244 // set the initial window size if none is given (i.e. at least one of the
1245 // components of the size passed to ctor/Create() is wxDefaultCoord)
1246 //
1247 // normally just calls SetBestSize() for controls, but can be overridden
1248 // not to do it for the controls which have to do some additional
1249 // initialization (e.g. add strings to list box) before their best size
1250 // can be accurately calculated
1251 virtual void SetInitialBestSize(const wxSize& WXUNUSED(size)) {}
1252
1253
1254
1255 // more pure virtual functions
1256 // ---------------------------
1257
1258 // NB: we must have DoSomething() function when Something() is an overloaded
1259 // method: indeed, we can't just have "virtual Something()" in case when
1260 // the function is overloaded because then we'd have to make virtual all
1261 // the variants (otherwise only the virtual function may be called on a
1262 // pointer to derived class according to C++ rules) which is, in
1263 // general, absolutely not needed. So instead we implement all
1264 // overloaded Something()s in terms of DoSomething() which will be the
1265 // only one to be virtual.
1266
1267 // coordinates translation
1268 virtual void DoClientToScreen( int *x, int *y ) const = 0;
1269 virtual void DoScreenToClient( int *x, int *y ) const = 0;
1270
1271 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
1272
1273 // capture/release the mouse, used by Capture/ReleaseMouse()
1274 virtual void DoCaptureMouse() = 0;
1275 virtual void DoReleaseMouse() = 0;
1276
1277 // retrieve the position/size of the window
1278 virtual void DoGetPosition( int *x, int *y ) const = 0;
1279 virtual void DoGetSize( int *width, int *height ) const = 0;
1280 virtual void DoGetClientSize( int *width, int *height ) const = 0;
1281
1282 // get the size which best suits the window: for a control, it would be
1283 // the minimal size which doesn't truncate the control, for a panel - the
1284 // same size as it would have after a call to Fit()
1285 virtual wxSize DoGetBestSize() const;
1286
1287 // called from DoGetBestSize() to convert best virtual size (returned by
1288 // the window sizer) to the best size for the window itself; this is
1289 // overridden at wxScrolledWindow level to clump down virtual size to real
1290 virtual wxSize GetWindowSizeForVirtualSize(const wxSize& size) const
1291 {
1292 return size;
1293 }
1294
1295 // this is the virtual function to be overriden in any derived class which
1296 // wants to change how SetSize() or Move() works - it is called by all
1297 // versions of these functions in the base class
1298 virtual void DoSetSize(int x, int y,
1299 int width, int height,
1300 int sizeFlags = wxSIZE_AUTO) = 0;
1301
1302 // same as DoSetSize() for the client size
1303 virtual void DoSetClientSize(int width, int height) = 0;
1304
1305 // move the window to the specified location and resize it: this is called
1306 // from both DoSetSize() and DoSetClientSize() and would usually just
1307 // reposition this window except for composite controls which will want to
1308 // arrange themselves inside the given rectangle
1309 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1310
1311 #if wxUSE_TOOLTIPS
1312 virtual void DoSetToolTip( wxToolTip *tip );
1313 #endif // wxUSE_TOOLTIPS
1314
1315 #if wxUSE_MENUS
1316 virtual bool DoPopupMenu(wxMenu *menu, int x, int y) = 0;
1317 #endif // wxUSE_MENUS
1318
1319 // Makes an adjustment to the window position to make it relative to the
1320 // parents client area, e.g. if the parent is a frame with a toolbar, its
1321 // (0, 0) is just below the toolbar
1322 virtual void AdjustForParentClientOrigin(int& x, int& y,
1323 int sizeFlags = 0) const;
1324
1325 // implements the window variants
1326 virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
1327
1328 // Reserved for future use
1329 void* m_windowReserved;
1330
1331 private:
1332 // contains the last id generated by NewControlId
1333 static int ms_lastControlId;
1334
1335 // the stack of windows which have captured the mouse
1336 static struct WXDLLEXPORT wxWindowNext *ms_winCaptureNext;
1337
1338 DECLARE_ABSTRACT_CLASS(wxWindowBase)
1339 DECLARE_NO_COPY_CLASS(wxWindowBase)
1340 DECLARE_EVENT_TABLE()
1341 };
1342
1343 // ----------------------------------------------------------------------------
1344 // now include the declaration of wxWindow class
1345 // ----------------------------------------------------------------------------
1346
1347 // include the declaration of the platform-specific class
1348 #if defined(__WXPALMOS__)
1349 #ifdef __WXUNIVERSAL__
1350 #define wxWindowNative wxWindowPalm
1351 #else // !wxUniv
1352 #define wxWindowPalm wxWindow
1353 #endif // wxUniv/!wxUniv
1354 #include "wx/palmos/window.h"
1355 #elif defined(__WXMSW__)
1356 #ifdef __WXUNIVERSAL__
1357 #define wxWindowNative wxWindowMSW
1358 #else // !wxUniv
1359 #define wxWindowMSW wxWindow
1360 #endif // wxUniv/!wxUniv
1361 #include "wx/msw/window.h"
1362 #elif defined(__WXMOTIF__)
1363 #include "wx/motif/window.h"
1364 #elif defined(__WXGTK__)
1365 #ifdef __WXUNIVERSAL__
1366 #define wxWindowNative wxWindowGTK
1367 #else // !wxUniv
1368 #define wxWindowGTK wxWindow
1369 #endif // wxUniv
1370 #include "wx/gtk/window.h"
1371 #elif defined(__WXX11__)
1372 #ifdef __WXUNIVERSAL__
1373 #define wxWindowNative wxWindowX11
1374 #else // !wxUniv
1375 #define wxWindowX11 wxWindow
1376 #endif // wxUniv
1377 #include "wx/x11/window.h"
1378 #elif defined(__WXMGL__)
1379 #ifdef __WXUNIVERSAL__
1380 #define wxWindowNative wxWindowMGL
1381 #else // !wxUniv
1382 #define wxWindowMGL wxWindow
1383 #endif // wxUniv
1384 #include "wx/mgl/window.h"
1385 #elif defined(__WXMAC__)
1386 #ifdef __WXUNIVERSAL__
1387 #define wxWindowNative wxWindowMac
1388 #else // !wxUniv
1389 #define wxWindowMac wxWindow
1390 #endif // wxUniv
1391 #include "wx/mac/window.h"
1392 #elif defined(__WXCOCOA__)
1393 #ifdef __WXUNIVERSAL__
1394 #define wxWindowNative wxWindowCocoa
1395 #else // !wxUniv
1396 #define wxWindowCocoa wxWindow
1397 #endif // wxUniv
1398 #include "wx/cocoa/window.h"
1399 #elif defined(__WXPM__)
1400 #ifdef __WXUNIVERSAL__
1401 #define wxWindowNative wxWindowOS2
1402 #else // !wxUniv
1403 #define wxWindowOS2 wxWindow
1404 #endif // wxUniv/!wxUniv
1405 #include "wx/os2/window.h"
1406 #endif
1407
1408 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1409 // for the native ports we already have defined it above
1410 #if defined(__WXUNIVERSAL__)
1411 #ifndef wxWindowNative
1412 #error "wxWindowNative must be defined above!"
1413 #endif
1414
1415 #include "wx/univ/window.h"
1416 #endif // wxUniv
1417
1418 // ----------------------------------------------------------------------------
1419 // inline functions which couldn't be declared in the class body because of
1420 // forward dependencies
1421 // ----------------------------------------------------------------------------
1422
1423 inline wxWindow *wxWindowBase::GetGrandParent() const
1424 {
1425 return m_parent ? m_parent->GetParent() : (wxWindow *)NULL;
1426 }
1427
1428 // ----------------------------------------------------------------------------
1429 // global functions
1430 // ----------------------------------------------------------------------------
1431
1432 // Find the wxWindow at the current mouse position, also returning the mouse
1433 // position.
1434 extern WXDLLEXPORT wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1435
1436 // Get the current mouse position.
1437 extern WXDLLEXPORT wxPoint wxGetMousePosition();
1438
1439 // get the currently active window of this application or NULL
1440 extern WXDLLEXPORT wxWindow *wxGetActiveWindow();
1441
1442 // get the (first) top level parent window
1443 WXDLLEXPORT wxWindow* wxGetTopLevelParent(wxWindow *win);
1444
1445 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1446 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1447
1448 #if wxUSE_ACCESSIBILITY
1449 // ----------------------------------------------------------------------------
1450 // accessible object for windows
1451 // ----------------------------------------------------------------------------
1452
1453 class WXDLLEXPORT wxWindowAccessible: public wxAccessible
1454 {
1455 public:
1456 wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }
1457 virtual ~wxWindowAccessible() {}
1458
1459 // Overridables
1460
1461 // Can return either a child object, or an integer
1462 // representing the child element, starting from 1.
1463 virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
1464
1465 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1466 virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
1467
1468 // Navigates from fromId to toId/toObject.
1469 virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
1470 int* toId, wxAccessible** toObject);
1471
1472 // Gets the name of the specified object.
1473 virtual wxAccStatus GetName(int childId, wxString* name);
1474
1475 // Gets the number of children.
1476 virtual wxAccStatus GetChildCount(int* childCount);
1477
1478 // Gets the specified child (starting from 1).
1479 // If *child is NULL and return value is wxACC_OK,
1480 // this means that the child is a simple element and
1481 // not an accessible object.
1482 virtual wxAccStatus GetChild(int childId, wxAccessible** child);
1483
1484 // Gets the parent, or NULL.
1485 virtual wxAccStatus GetParent(wxAccessible** parent);
1486
1487 // Performs the default action. childId is 0 (the action for this object)
1488 // or > 0 (the action for a child).
1489 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1490 // window (e.g. an edit control).
1491 virtual wxAccStatus DoDefaultAction(int childId);
1492
1493 // Gets the default action for this object (0) or > 0 (the action for a child).
1494 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1495 // string if there is no action.
1496 // The retrieved string describes the action that is performed on an object,
1497 // not what the object does as a result. For example, a toolbar button that prints
1498 // a document has a default action of "Press" rather than "Prints the current document."
1499 virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
1500
1501 // Returns the description for this object or a child.
1502 virtual wxAccStatus GetDescription(int childId, wxString* description);
1503
1504 // Returns help text for this object or a child, similar to tooltip text.
1505 virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
1506
1507 // Returns the keyboard shortcut for this object or child.
1508 // Return e.g. ALT+K
1509 virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
1510
1511 // Returns a role constant.
1512 virtual wxAccStatus GetRole(int childId, wxAccRole* role);
1513
1514 // Returns a state constant.
1515 virtual wxAccStatus GetState(int childId, long* state);
1516
1517 // Returns a localized string representing the value for the object
1518 // or child.
1519 virtual wxAccStatus GetValue(int childId, wxString* strValue);
1520
1521 // Selects the object or child.
1522 virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
1523
1524 // Gets the window with the keyboard focus.
1525 // If childId is 0 and child is NULL, no object in
1526 // this subhierarchy has the focus.
1527 // If this object has the focus, child should be 'this'.
1528 virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
1529
1530 // Gets a variant representing the selected children
1531 // of this object.
1532 // Acceptable values:
1533 // - a null variant (IsNull() returns true)
1534 // - a list variant (GetType() == wxT("list")
1535 // - an integer representing the selected child element,
1536 // or 0 if this object is selected (GetType() == wxT("long")
1537 // - a "void*" pointer to a wxAccessible child object
1538 virtual wxAccStatus GetSelections(wxVariant* selections);
1539 };
1540
1541 #endif // wxUSE_ACCESSIBILITY
1542
1543
1544 #endif // _WX_WINDOW_H_BASE_