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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/evtloop.h
3 // Purpose: declares wxEventLoop class
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 01.06.01
7 // RCS-ID: $Id$
8 // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_EVTLOOP_H_
13 #define _WX_EVTLOOP_H_
14
15 #include "wx/utils.h"
16
17 class WXDLLEXPORT wxEventLoop;
18
19 // ----------------------------------------------------------------------------
20 // wxEventLoop: a GUI event loop
21 // ----------------------------------------------------------------------------
22
23 class WXDLLEXPORT wxEventLoopBase
24 {
25 public:
26 // trivial, but needed (because of wxEventLoopBase) ctor
27 wxEventLoopBase() { }
28
29 // dtor
30 virtual ~wxEventLoopBase() { }
31
32 // start the event loop, return the exit code when it is finished
33 virtual int Run() = 0;
34
35 // exit from the loop with the given exit code
36 virtual void Exit(int rc = 0) = 0;
37
38 // return true if any events are available
39 virtual bool Pending() const = 0;
40
41 // dispatch a single event, return false if we should exit from the loop
42 virtual bool Dispatch() = 0;
43
44 // is the event loop running now?
45 virtual bool IsRunning() const = 0;
46
47 // return currently active (running) event loop, may be NULL
48 static wxEventLoop *GetActive() { return ms_activeLoop; }
49
50 // set currently active (running) event loop
51 static void SetActive(wxEventLoop* loop) { ms_activeLoop = loop; }
52
53 protected:
54 // this function should be called before the event loop terminates, whether
55 // this happens normally (because of Exit() call) or abnormally (because of
56 // an exception thrown from inside the loop)
57 virtual void OnExit() { }
58
59
60 // the pointer to currently active loop
61 static wxEventLoop *ms_activeLoop;
62
63 DECLARE_NO_COPY_CLASS(wxEventLoopBase)
64 };
65
66 // we're moving away from old m_impl wxEventLoop model as otherwise the user
67 // code doesn't have access to platform-specific wxEventLoop methods and this
68 // can sometimes be very useful (e.g. under MSW this is necessary for
69 // integration with MFC) but currently this is done for MSW only, other ports
70 // should follow a.s.a.p.
71 #if defined(__WXPALMOS__)
72 #include "wx/palmos/evtloop.h"
73 #elif defined(__WXMSW__)
74 #include "wx/msw/evtloop.h"
75 #else
76
77 class WXDLLEXPORT wxEventLoopImpl;
78
79 class WXDLLEXPORT wxEventLoop : public wxEventLoopBase
80 {
81 public:
82 wxEventLoop() { m_impl = NULL; }
83 virtual ~wxEventLoop();
84
85 virtual int Run();
86 virtual void Exit(int rc = 0);
87 virtual bool Pending() const;
88 virtual bool Dispatch();
89 virtual bool IsRunning() const { return GetActive() == this; }
90
91 protected:
92 // the pointer to the port specific implementation class
93 wxEventLoopImpl *m_impl;
94
95 DECLARE_NO_COPY_CLASS(wxEventLoop)
96 };
97
98 #endif // __WXMSW__/!__WXMSW__
99
100 // ----------------------------------------------------------------------------
101 // wxModalEventLoop
102 // ----------------------------------------------------------------------------
103
104 // this is a naive generic implementation which uses wxWindowDisabler to
105 // implement modality, we will surely need platform-specific implementations
106 // too, this generic implementation is here only temporarily to see how it
107 // works
108 class WXDLLEXPORT wxModalEventLoop : public wxEventLoop
109 {
110 public:
111 wxModalEventLoop(wxWindow *winModal)
112 {
113 m_windowDisabler = new wxWindowDisabler(winModal);
114 }
115
116 protected:
117 virtual void OnExit()
118 {
119 delete m_windowDisabler;
120 m_windowDisabler = NULL;
121
122 wxEventLoop::OnExit();
123 }
124
125 private:
126 wxWindowDisabler *m_windowDisabler;
127 };
128
129 #endif // _WX_EVTLOOP_H_