]>
git.saurik.com Git - wxWidgets.git/blob - include/wx/msw/wince/setup.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
29 // This setting determines the compatibility with 2.2 API: set it to 1 to
30 // enable it but please consider updating your code instead.
34 // Recommended setting: 0 (please update your code)
35 #define WXWIN_COMPATIBILITY_2_2 0
37 // This setting determines the compatibility with 2.4 API: set it to 0 to
38 // flag all cases of using deprecated functions.
40 // Default is 1 but please try building your code with 0 as the default will
41 // change to 0 in the next version and the deprecated functions will disappear
42 // in the version after it completely.
44 // Recommended setting: 0 (please update your code)
45 #define WXWIN_COMPATIBILITY_2_4 1
47 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
48 // If migrating between versions, your dialogs may seem to shrink.
52 // Recommended setting: 0 (the new calculations are more correct!)
53 #define wxDIALOG_UNIT_COMPATIBILITY 1
55 // ----------------------------------------------------------------------------
57 // ----------------------------------------------------------------------------
59 // Generic comment about debugging settings: they are very useful if you don't
60 // use any other memory leak detection tools such as Purify/BoundsChecker, but
61 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
62 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
63 // may prefer to use it instead of built in memory debugging code because it is
64 // faster and more fool proof.
66 // Using VC++ CRT memory debugging is enabled by default in debug mode
67 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
68 // and if __NO_VC_CRTDBG__ is not defined.
70 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
71 // __WXDEBUG__ is not defined, will still use the normal memory operators.
75 // Recommended setting: 0
76 #define wxUSE_DEBUG_CONTEXT 0
78 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
79 // __WXDEBUG__ is also defined.
81 // WARNING: this code may not work with all architectures, especially if
82 // alignment is an issue. This switch is currently ignored for mingw / cygwin
86 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
87 #define wxUSE_MEMORY_TRACING 0
89 // In debug mode, cause new and delete to be redefined globally.
90 // If this causes problems (e.g. link errors which is a common problem
91 // especially if you use another library which also redefines the global new
92 // and delete), set this to 0.
93 // This switch is currently ignored for mingw / cygwin
97 // Recommended setting: 0
98 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
100 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
101 // this causes problems (e.g. link errors), set this to 0. You may need to set
102 // this to 0 if using templates (at least for VC++). This switch is currently
103 // ignored for mingw / cygwin / CodeWarrior
107 // Recommended setting: 0
108 #define wxUSE_DEBUG_NEW_ALWAYS 0
110 // wxHandleFatalExceptions() may be used to catch the program faults at run
111 // time and, instead of terminating the program with a usual GPF message box,
112 // call the user-defined wxApp::OnFatalException() function. If you set
113 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
115 // This setting is for Win32 only and can only be enabled if your compiler
116 // supports Win32 structured exception handling (currently only VC++ does)
120 // Recommended setting: 1 if your compiler supports it.
121 #if defined(_MSC_VER) && !defined(__WXWINCE__)
122 #define wxUSE_ON_FATAL_EXCEPTION 1
124 #define wxUSE_ON_FATAL_EXCEPTION 0
127 // ----------------------------------------------------------------------------
129 // ----------------------------------------------------------------------------
131 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
132 // defined as wchar_t, wxString will use Unicode internally. If you set this
133 // to 1, you must use wxT() macro for all literal strings in the program.
135 // Unicode is currently only fully supported under Windows NT/2000/XP
136 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
137 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
141 // Recommended setting: 1
142 #ifndef wxUSE_UNICODE
143 #define wxUSE_UNICODE 1
146 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
147 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
148 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
149 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note that
150 // you will have to modify the makefiles to include unicows.lib import library
151 // as the first library (if you use MSVC, you can run the makefile with "nmake
152 // MSLU=1 UNICODE=1" command).
154 // If your compiler doesn't have unicows.lib, you can get a version of it at
155 // http://libunicows.sourceforge.net
159 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
160 #define wxUSE_UNICODE_MSLU 0
162 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
163 // compiling the program in Unicode mode. More precisely, it will be possible
164 // to construct wxString from a wide (Unicode) string and convert any wxString
169 // Recommended setting: 1
170 #define wxUSE_WCHAR_T 1
172 // ----------------------------------------------------------------------------
174 // ----------------------------------------------------------------------------
176 // Compile library in exception-safe mode? If set to 1, the library will try to
177 // behave correctly in presence of exceptions (even though it still will not
178 // use the exceptions itself) and notify the user code about any unhandled
179 // exceptions. If set to 0, propagation of the exceptions through the library
180 // code will lead to undefined behaviour -- but the code itself will be
181 // slightly smaller and faster.
185 // Recommended setting: depends on whether you intend to use C++ exceptions
186 // in your own code (1 if you do, 0 if you don't)
187 #define wxUSE_EXCEPTIONS 0
189 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
193 // Recommended setting: 0
194 #define wxUSE_EXTENDED_RTTI 0
196 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
197 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
198 // and for wxHashMap to be implemented with templates.
202 // Recommended setting: YMMV
205 // Support for message/error logging. This includes wxLogXXX() functions and
206 // wxLog and derived classes. Don't set this to 0 unless you really know what
211 // Recommended setting: 1 (always)
214 // Recommended setting: 1
215 #define wxUSE_LOGWINDOW 1
217 // Recommended setting: 1
218 #define wxUSE_LOGGUI 1
220 // Recommended setting: 1
221 #define wxUSE_LOG_DIALOG 1
223 // Support for command line parsing using wxCmdLineParser class.
227 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
228 #define wxUSE_CMDLINE_PARSER 1
230 // Support for multithreaded applications: if 1, compile in thread classes
231 // (thread.h) and make the library a bit more thread safe. Although thread
232 // support is quite stable by now, you may still consider recompiling the
233 // library without it if you have no use for it - this will result in a
234 // somewhat smaller and faster operation.
236 // This is ignored under Win16, threads are only supported under Win32.
240 // Recommended setting: 0 unless you do plan to develop MT applications
241 #define wxUSE_THREADS 1
243 // If enabled (1), compiles wxWidgets streams classes
244 #define wxUSE_STREAMS 1
246 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
247 #define wxUSE_STD_IOSTREAM 0
249 // ----------------------------------------------------------------------------
250 // non GUI features selection
251 // ----------------------------------------------------------------------------
253 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
254 // integer which is implemented in terms of native 64 bit integers if any or
255 // uses emulation otherwise.
257 // This class is required by wxDateTime and so you should enable it if you want
258 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
259 // integers in which case (almost) all of its functions are inline and it
260 // almost does not take any space, so there should be no reason to switch it
263 // Recommended setting: 1
264 #define wxUSE_LONGLONG 1
266 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
267 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
271 // Recommended setting: 1 (wxFile is highly recommended as it is required by
272 // i18n code, wxFileConfig and others)
274 #define wxUSE_FFILE 1
276 // Use wxFSVolume class providing access to the configured/active mount points
280 // Recommended setting: 1 (but may be safely disabled if you don't use it)
281 #define wxUSE_FSVOLUME 0
283 // use wxTextBuffer class: required by wxTextFile
284 #define wxUSE_TEXTBUFFER 1
286 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
288 #define wxUSE_TEXTFILE 1
290 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
293 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
294 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
295 // old wxTime and wxDate classes which are still provided for backwards
296 // compatibility (and implemented in terms of wxDateTime).
298 // Note that this class is relatively new and is still officially in alpha
299 // stage because some features are not yet (fully) implemented. It is already
300 // quite useful though and should only be disabled if you are aiming at
301 // absolutely minimal version of the library.
303 // Requires: wxUSE_LONGLONG
307 // Recommended setting: 1
308 #define wxUSE_DATETIME 1
310 // Set wxUSE_TIMER to 1 to compile wxTimer class
314 // Recommended setting: 1
315 #define wxUSE_TIMER 1
317 // Use wxStopWatch clas.
321 // Recommended setting: 1 (needed by wxSocket)
322 #define wxUSE_STOPWATCH 1
324 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
325 // which allow the application to store its settings in the persistent
326 // storage. Setting this to 1 will also enable on-demand creation of the
327 // global config object in wxApp.
329 // See also wxUSE_CONFIG_NATIVE below.
331 // Recommended setting: 1
332 #define wxUSE_CONFIG 1
334 // If wxUSE_CONFIG is 1, you may choose to use either the native config
335 // classes under Windows (using .INI files under Win16 and the registry under
336 // Win32) or the portable text file format used by the config classes under
339 // Default is 1 to use native classes. Note that you may still use
340 // wxFileConfig even if you set this to 1 - just the config object created by
341 // default for the applications needs will be a wxRegConfig or wxIniConfig and
344 // Recommended setting: 1
345 #define wxUSE_CONFIG_NATIVE 1
348 // Recommended setting: 1
349 #define wxUSE_FILECONFIG 0
351 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
352 // to connect/disconnect from the network and be notified whenever the dial-up
353 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
357 // Recommended setting: 1
358 #define wxUSE_DIALUP_MANAGER 0
360 // Compile in classes for run-time DLL loading and function calling.
361 // Required by wxUSE_DIALUP_MANAGER.
363 // This setting is for Win32 only
367 // Recommended setting: 1
368 #define wxUSE_DYNLIB_CLASS 1
370 // experimental, don't use for now
371 #define wxUSE_DYNAMIC_LOADER 0
373 // Set to 1 to use socket classes
374 #define wxUSE_SOCKETS 0
376 // Set to 1 to enable virtual file systems (required by wxHTML)
377 #define wxUSE_FILESYSTEM 1
379 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
380 #define wxUSE_FS_ZIP 0
382 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
383 #define wxUSE_FS_INET 0
385 // Set to 1 to compile wxZipInput/OutputStream classes.
386 #define wxUSE_ZIPSTREAM 0
388 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
392 // If enabled, the code written by Apple will be used to write, in a portable
393 // way, float on the disk. See extended.c for the license which is different
394 // from wxWidgets one.
398 // Recommended setting: 1 unless you don't like the license terms (unlikely)
399 #define wxUSE_APPLE_IEEE 1
401 // Joystick support class
402 #define wxUSE_JOYSTICK 1
404 // wxFontMapper class
405 #define wxUSE_FONTMAP 1
407 // wxMimeTypesManager class
408 #define wxUSE_MIMETYPE 1
410 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
411 // or wxURL you need to set this to 1.
415 // Recommended setting: 1
416 #define wxUSE_PROTOCOL 0
418 // The settings for the individual URL schemes
419 #define wxUSE_PROTOCOL_FILE 1
420 #define wxUSE_PROTOCOL_FTP 1
421 #define wxUSE_PROTOCOL_HTTP 1
423 // Define this to use wxURL class.
426 // Support for regular expression matching via wxRegEx class: enable this to
427 // use POSIX regular expressions in your code. You need to compile regex
428 // library from src/regex to use it under Windows.
432 // Recommended setting: 1 if your compiler supports it, if it doesn't please
433 // contribute us a makefile for src/regex for it
434 #define wxUSE_REGEX 0
436 // wxSystemOptions class
437 #define wxUSE_SYSTEM_OPTIONS 1
440 #define wxUSE_SOUND 1
446 // Recommended setting: 1
447 #define wxUSE_MEDIACTRL 1
453 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
454 #define wxUSE_QUICKTIME 0
460 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
461 #define wxUSE_DIRECTSHOW 1
463 // Use wxWidget's XRC XML-based resource system. Recommended.
467 // Recommended setting: 1 (requires wxUSE_XML)
470 // XML parsing classes. Note that their API will change in the future, so
471 // using wxXmlDocument and wxXmlNode in your app is not recommended.
475 // Recommended setting: 1 (required by XRC)
482 // ----------------------------------------------------------------------------
483 // Individual GUI controls
484 // ----------------------------------------------------------------------------
486 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
487 // (without it, wxControl class is not compiled)
491 // Recommended setting: 1 (don't change except for very special programs)
492 #define wxUSE_CONTROLS 1
494 // wxPopupWindow class is a top level transient window. It is currently used
495 // to implement wxTipWindow
499 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
500 #define wxUSE_POPUPWIN 1
502 // wxTipWindow allows to implement the custom tooltips, it is used by the
503 // context help classes. Requires wxUSE_POPUPWIN.
507 // Recommended setting: 1 (may be set to 0)
508 #define wxUSE_TIPWINDOW 1
510 // Each of the settings below corresponds to one wxWidgets control. They are
511 // all switched on by default but may be disabled if you are sure that your
512 // program (including any standard dialogs it can show!) doesn't need them and
513 // if you desperately want to save some space. If you use any of these you must
514 // set wxUSE_CONTROLS as well.
518 // Recommended setting: 1
519 #define wxUSE_BUTTON 1 // wxButton
520 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
521 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
522 #define wxUSE_CHECKBOX 1 // wxCheckBox
523 #define wxUSE_CHECKLISTBOX 0 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
524 #define wxUSE_CHOICE 1 // wxChoice
525 #define wxUSE_COMBOBOX 1 // wxComboBox
526 #define wxUSE_GAUGE 1 // wxGauge
527 #define wxUSE_LISTBOX 1 // wxListBox
528 #define wxUSE_LISTCTRL 1 // wxListCtrl
529 #define wxUSE_RADIOBOX 1 // wxRadioBox
530 #define wxUSE_RADIOBTN 1 // wxRadioButton
531 #define wxUSE_SCROLLBAR 1 // wxScrollBar
532 #define wxUSE_SLIDER 1 // wxSlider
533 #define wxUSE_SPINBTN 1 // wxSpinButton
534 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
535 #define wxUSE_STATBOX 1 // wxStaticBox
536 #define wxUSE_STATLINE 1 // wxStaticLine
537 #define wxUSE_STATTEXT 1 // wxStaticText
538 #define wxUSE_STATBMP 1 // wxStaticBitmap
539 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
540 #define wxUSE_TOGGLEBTN 1 // requires wxButton
541 #define wxUSE_TREECTRL 1 // wxTreeCtrl
543 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
544 // below either wxStatusBar95 or a generic wxStatusBar will be used.
548 // Recommended setting: 1
549 #ifdef __SMARTPHONE__
550 #define wxUSE_STATUSBAR 0
552 #define wxUSE_STATUSBAR 1
555 // Two status bar implementations are available under Win32: the generic one
556 // or the wrapper around native control. For native look and feel the native
557 // version should be used.
561 // Recommended setting: 1 (there is no advantage in using the generic one)
562 #define wxUSE_NATIVE_STATUSBAR 1
564 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
565 // classes at all. Otherwise, use the native toolbar class unless
566 // wxUSE_TOOLBAR_NATIVE is 0.
568 // Default is 1 for all settings.
570 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
571 #define wxUSE_TOOLBAR 1
572 #define wxUSE_TOOLBAR_NATIVE 1
574 // wxNotebook is a control with several "tabs" located on one of its sides. It
575 // may be used ot logically organise the data presented to the user instead of
576 // putting everything in one huge dialog. It replaces wxTabControl and related
577 // classes of wxWin 1.6x.
581 // Recommended setting: 1
582 #define wxUSE_NOTEBOOK 1
584 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
589 // Recommended setting: 1
590 #define wxUSE_LISTBOOK 1
592 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
597 // Recommended setting: 1
598 #define wxUSE_CHOICEBOOK 1
600 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
601 // the new class. It shouldn't be used in new code.
605 // Recommended setting: 0 (use wxNotebook)
606 #define wxUSE_TAB_DIALOG 0
610 // Default is 1 for both options.
612 // Recommended setting: 1
616 // ----------------------------------------------------------------------------
617 // Miscellaneous GUI stuff
618 // ----------------------------------------------------------------------------
620 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
621 #define wxUSE_ACCEL 1
623 // Hotkey support (currently Windows only)
624 #define wxUSE_HOTKEY 1
626 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
631 // Recommended setting: 1 (can be safely set to 0, not used by the library)
632 #define wxUSE_CARET 1
634 // Use wxDisplay class: it allows enumerating all displays on a system and
635 // working with them.
637 // Default is 0 because it isn't yet implemented on all platforms
639 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
640 #define wxUSE_DISPLAY 0
642 // Miscellaneous geometry code: needed for Canvas library
643 #define wxUSE_GEOMETRY 1
645 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
650 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
651 // enumerated above, then this class is mostly useless too)
652 #define wxUSE_IMAGLIST 1
654 // Use wxMenu, wxMenuBar, wxMenuItem.
658 // Recommended setting: 1 (can't be disabled under MSW)
659 #define wxUSE_MENUS 1
661 // Use wxSashWindow class.
665 // Recommended setting: 1
668 // Use wxSplitterWindow class.
672 // Recommended setting: 1
673 #define wxUSE_SPLITTER 1
675 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
679 // Recommended setting: 1
680 #define wxUSE_TOOLTIPS 0
682 // wxValidator class and related methods
683 #define wxUSE_VALIDATORS 1
685 // wxDC cacheing implementation
686 #define wxUSE_DC_CACHEING 1
688 // Set this to 1 to enable the use of DIB's for wxBitmap to support
689 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
690 #define wxUSE_DIB_FOR_BITMAP 0
692 // Set this to 1 to enable wxDIB
693 #define wxUSE_WXDIB 1
695 // ----------------------------------------------------------------------------
697 // ----------------------------------------------------------------------------
699 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
700 // file selector, printer dialog). Switching this off also switches off the
701 // printing architecture and interactive wxPrinterDC.
705 // Recommended setting: 1 (unless it really doesn't work)
706 #define wxUSE_COMMON_DIALOGS 0
708 // wxBusyInfo displays window with message when app is busy. Works in same way
710 #define wxUSE_BUSYINFO 1
712 // Use single/multiple choice dialogs.
716 // Recommended setting: 1 (used in the library itself)
717 #define wxUSE_CHOICEDLG 1
719 // Use colour picker dialog
723 // Recommended setting: 1
724 #define wxUSE_COLOURDLG 1
726 // wxDirDlg class for getting a directory name from user
727 #define wxUSE_DIRDLG 1
729 // TODO: setting to choose the generic or native one
731 // Use file open/save dialogs.
735 // Recommended setting: 1 (used in many places in the library itself)
736 #define wxUSE_FILEDLG 1
738 // Use find/replace dialogs.
742 // Recommended setting: 1 (but may be safely set to 0)
743 #define wxUSE_FINDREPLDLG 1
745 // Use font picker dialog
749 // Recommended setting: 1 (used in the library itself)
750 #define wxUSE_FONTDLG 1
752 // Use wxMessageDialog and wxMessageBox.
756 // Recommended setting: 1 (used in the library itself)
757 #define wxUSE_MSGDLG 1
759 // progress dialog class for lengthy operations
760 #define wxUSE_PROGRESSDLG 1
762 // support for startup tips (wxShowTip &c)
763 #define wxUSE_STARTUP_TIPS 1
765 // text entry dialog and wxGetTextFromUser function
766 #define wxUSE_TEXTDLG 1
768 // number entry dialog
769 #define wxUSE_NUMBERDLG 1
771 // splash screen class
772 #define wxUSE_SPLASH 1
775 #define wxUSE_WIZARDDLG 1
777 // ----------------------------------------------------------------------------
779 // ----------------------------------------------------------------------------
781 // Windows supports the graphics format known as metafile which is, though not
782 // portable, is widely used under Windows and so is supported by wxWin (under
783 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
784 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
785 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
786 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
787 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
788 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
789 // in any metafile related classes at all.
791 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
793 // Recommended setting: default or 0 for everything for portable programs.
794 #define wxUSE_METAFILE 0
795 #define wxUSE_ENH_METAFILE 0
796 #define wxUSE_WIN_METAFILES_ALWAYS 0
798 // ----------------------------------------------------------------------------
799 // Big GUI components
800 // ----------------------------------------------------------------------------
802 // Set to 0 to disable document/view architecture
803 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
805 // Set to 0 to disable MDI support.
807 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
811 // Recommended setting: 1, can be safely set to 0.
814 // Set to 0 to disable MDI document/view architecture
815 #define wxUSE_MDI_ARCHITECTURE 0
817 // Set to 0 to disable print/preview architecture code
818 #define wxUSE_PRINTING_ARCHITECTURE 0
820 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
825 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
829 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
830 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
831 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
832 // will need to manually add opengl32.lib and glu32.lib to the list of
833 // libraries linked with your program if you use OpenGL.
837 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
838 #define wxUSE_GLCANVAS 0
840 // ----------------------------------------------------------------------------
842 // ----------------------------------------------------------------------------
844 // Use wxClipboard class for clipboard copy/paste.
848 // Recommended setting: 1
849 #define wxUSE_CLIPBOARD 1
851 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
856 // Recommended setting: 1
857 #define wxUSE_DATAOBJ 1
859 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
860 // different from "built in" drag and drop in wxTreeCtrl which is always
861 // available). Requires wxUSE_DATAOBJ.
865 // Recommended setting: 1
866 #define wxUSE_DRAG_AND_DROP 1
868 // Use wxAccessible for enhanced and customisable accessibility.
869 // Depends on wxUSE_OLE.
873 // Recommended setting (at present): 0
874 #define wxUSE_ACCESSIBILITY 0
876 // ----------------------------------------------------------------------------
877 // miscellaneous settings
878 // ----------------------------------------------------------------------------
880 // wxSingleInstanceChecker class allows to verify at startup if another program
881 // instance is running (it is only available under Win32)
885 // Recommended setting: 1 (the class is tiny, disabling it won't save much
887 #define wxUSE_SNGLINST_CHECKER 1
889 #define wxUSE_DRAGIMAGE 1
892 // 0 for no interprocess comms
894 // 0 for no help facility
895 #define wxUSE_MS_HTML_HELP 0
896 // 0 for no MS HTML Help
898 // Use wxHTML-based help controller?
899 #define wxUSE_WXHTML_HELP 0
901 #define wxUSE_RESOURCES 0
902 // 0 for no wxGetResource/wxWriteResource
903 #define wxUSE_CONSTRAINTS 1
904 // 0 for no window layout constraint system
906 #define wxUSE_SPLINES 1
909 #define wxUSE_MOUSEWHEEL 1
910 // Include mouse wheel support
912 // ----------------------------------------------------------------------------
913 // postscript support settings
914 // ----------------------------------------------------------------------------
916 // Set to 1 for PostScript device context.
917 #define wxUSE_POSTSCRIPT 0
919 // Set to 1 to use font metric files in GetTextExtent
920 #define wxUSE_AFM_FOR_POSTSCRIPT 0
922 // Set to 0 to disable PostScript print/preview architecture code under Windows
923 // (just use Windows printing).
924 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
926 // ----------------------------------------------------------------------------
928 // ----------------------------------------------------------------------------
930 // Define 1 to use ODBC classes
933 // For backward compatibility reasons, this parameter now only controls the
934 // default scrolling method used by cursors. This default behavior can be
935 // overriden by setting the second param of wxDB::wxDbGetConnection() or
936 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
937 // that use the connection) should support forward only scrolling of cursors,
938 // or both forward and backward support for backward scrolling cursors is
939 // dependent on the data source as well as the ODBC driver being used.
940 #define wxODBC_FWD_ONLY_CURSORS 1
942 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
943 // member variables. With a setting of 1, full backward compatability with the
944 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
945 // as future development will be done only on the non-deprecated
946 // functions/classes/member variables/etc.
947 #define wxODBC_BACKWARD_COMPATABILITY 0
949 // ----------------------------------------------------------------------------
950 // other compiler (mis)features
951 // ----------------------------------------------------------------------------
953 // Set this to 0 if your compiler can't cope with omission of prototype
958 // Recommended setting: 1 (should never need to set this to 0)
959 #define REMOVE_UNUSED_ARG 1
961 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
962 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
963 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
968 // Recommended setting: whatever your compiler likes more
969 #define wxUSE_IOSTREAMH 1
971 // ----------------------------------------------------------------------------
972 // image format support
973 // ----------------------------------------------------------------------------
975 // wxImage supports many different image formats which can be configured at
976 // compile-time. BMP is always supported, others are optional and can be safely
977 // disabled if you don't plan to use images in such format sometimes saving
978 // substantial amount of code in the final library.
980 // Some formats require an extra library which is included in wxWin sources
981 // which is mentioned if it is the case.
983 // Set to 1 for wxImage support (recommended).
984 #define wxUSE_IMAGE 1
986 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
987 #define wxUSE_LIBPNG 1
989 // Set to 1 for JPEG format support (requires libjpeg)
990 #define wxUSE_LIBJPEG 1
992 // Set to 1 for TIFF format support (requires libtiff)
993 #define wxUSE_LIBTIFF 0
995 // Set to 1 for GIF format support
998 // Set to 1 for PNM format support
1001 // Set to 1 for PCX format support
1004 // Set to 1 for IFF format support (Amiga format)
1007 // Set to 1 for XPM format support
1010 // Set to 1 for MS Icons and Cursors format support
1011 #define wxUSE_ICO_CUR 0
1013 // Set to 1 to compile in wxPalette class
1014 #define wxUSE_PALETTE 1
1016 // ----------------------------------------------------------------------------
1017 // Windows-only settings
1018 // ----------------------------------------------------------------------------
1020 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1021 // will override some other settings (see below)
1025 // Recommended setting: 0 unless you really have to use MFC
1028 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1029 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1030 // can't compile/doesn't have the OLE headers.
1034 // Recommended setting: 1
1037 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
1038 // 3.x. This setting is ignored under Win9x and NT 4.0+.
1040 // Default is 0 for (most) Win32 (systems), 1 for Win16
1042 // Recommended setting: same as default
1043 #if defined(__WIN95__)
1044 #define wxUSE_CTL3D 0
1046 #define wxUSE_CTL3D 1
1049 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1050 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1051 // miniframes support instead.
1053 // Default is 0 for (most) Win32 (systems), 1 for Win16
1055 // Recommended setting: same as default
1056 #if defined(__WIN95__)
1057 #define wxUSE_ITSY_BITSY 0
1059 #define wxUSE_ITSY_BITSY 1
1062 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1063 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1064 // doesn't have such limitation).
1066 // Default is 1 for compilers which support it
1068 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1069 // or can't compile <richedit.h>
1070 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1071 #define wxUSE_RICHEDIT 0
1073 // TODO: This should be ifdef'ed for any compilers that don't support
1074 // RichEdit 2.0 but do have RichEdit 1.0...
1075 #define wxUSE_RICHEDIT2 0
1078 #define wxUSE_RICHEDIT 0
1079 #define wxUSE_RICHEDIT2 0
1082 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1083 // is required by wxUSE_CHECKLISTBOX.
1087 // Recommended setting: 1, set to 0 for a small library size reduction
1088 #define wxUSE_OWNER_DRAWN 0
1090 // Set to 1 to compile MS Windows XP theme engine support
1091 #define wxUSE_UXTHEME 0
1093 // Set to 1 to auto-adapt to MS Windows XP themes where possible
1094 // (notably, wxNotebook pages)
1095 #define wxUSE_UXTHEME_AUTO 0
1097 // ----------------------------------------------------------------------------
1098 // obsolete settings
1099 // ----------------------------------------------------------------------------
1101 // NB: all settings in this section are obsolete and should not be used/changed
1102 // at all, they will disappear
1104 // Set to 1 to use PenWindows
1105 #define wxUSE_PENWINDOWS 0
1107 // Define 1 to use bitmap messages.
1108 #define wxUSE_BITMAP_MESSAGE 1
1110 // If 1, enables provision of run-time type information.
1111 // NOW MANDATORY: don't change.
1112 #define wxUSE_DYNAMIC_CLASSES 1