1 /////////////////////////////////////////////////////////////////////////////
2 // Name: common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
21 #pragma implementation "windowbase.h"
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
32 #include "wx/string.h"
37 #include "wx/window.h"
38 #include "wx/control.h"
39 #include "wx/checkbox.h"
40 #include "wx/radiobut.h"
41 #include "wx/statbox.h"
42 #include "wx/textctrl.h"
43 #include "wx/settings.h"
44 #include "wx/dialog.h"
45 #include "wx/msgdlg.h"
46 #include "wx/statusbr.h"
47 #include "wx/dcclient.h"
50 #if defined(__WXMAC__) && wxUSE_SCROLLBAR
51 #include "wx/scrolbar.h"
55 #include "wx/layout.h"
56 #endif // wxUSE_CONSTRAINTS
60 #if wxUSE_DRAG_AND_DROP
62 #endif // wxUSE_DRAG_AND_DROP
64 #if wxUSE_ACCESSIBILITY
65 #include "wx/access.h"
69 #include "wx/cshelp.h"
73 #include "wx/tooltip.h"
74 #endif // wxUSE_TOOLTIPS
81 #include "wx/display.h"
84 #if wxUSE_SYSTEM_OPTIONS
85 #include "wx/sysopt.h"
88 // ----------------------------------------------------------------------------
90 // ----------------------------------------------------------------------------
92 #if defined(__WXPALMOS__)
93 int wxWindowBase::ms_lastControlId
= 32767;
94 #elif defined(__WXPM__)
95 int wxWindowBase::ms_lastControlId
= 2000;
97 int wxWindowBase::ms_lastControlId
= -200;
100 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase
, wxEvtHandler
)
102 // ----------------------------------------------------------------------------
104 // ----------------------------------------------------------------------------
106 BEGIN_EVENT_TABLE(wxWindowBase
, wxEvtHandler
)
107 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged
)
108 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog
)
109 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick
)
112 EVT_HELP(wxID_ANY
, wxWindowBase::OnHelp
)
117 // ============================================================================
118 // implementation of the common functionality of the wxWindow class
119 // ============================================================================
121 // ----------------------------------------------------------------------------
123 // ----------------------------------------------------------------------------
125 // the default initialization
126 wxWindowBase::wxWindowBase()
128 // no window yet, no parent nor children
129 m_parent
= (wxWindow
*)NULL
;
130 m_windowId
= wxID_ANY
;
132 // no constraints on the minimal window size
134 m_maxWidth
= wxDefaultCoord
;
136 m_maxHeight
= wxDefaultCoord
;
138 // invalidiated cache value
139 m_bestSizeCache
= wxDefaultSize
;
141 // window are created enabled and visible by default
145 // the default event handler is just this window
146 m_eventHandler
= this;
150 m_windowValidator
= (wxValidator
*) NULL
;
151 #endif // wxUSE_VALIDATORS
153 // the colours/fonts are default for now, so leave m_font,
154 // m_backgroundColour and m_foregroundColour uninitialized and set those
160 m_inheritFont
= false;
166 m_backgroundStyle
= wxBG_STYLE_SYSTEM
;
168 #if wxUSE_CONSTRAINTS
169 // no constraints whatsoever
170 m_constraints
= (wxLayoutConstraints
*) NULL
;
171 m_constraintsInvolvedIn
= (wxWindowList
*) NULL
;
172 #endif // wxUSE_CONSTRAINTS
174 m_windowSizer
= (wxSizer
*) NULL
;
175 m_containingSizer
= (wxSizer
*) NULL
;
176 m_autoLayout
= false;
178 #if wxUSE_DRAG_AND_DROP
179 m_dropTarget
= (wxDropTarget
*)NULL
;
180 #endif // wxUSE_DRAG_AND_DROP
183 m_tooltip
= (wxToolTip
*)NULL
;
184 #endif // wxUSE_TOOLTIPS
187 m_caret
= (wxCaret
*)NULL
;
188 #endif // wxUSE_CARET
191 m_hasCustomPalette
= false;
192 #endif // wxUSE_PALETTE
194 #if wxUSE_ACCESSIBILITY
198 m_virtualSize
= wxDefaultSize
;
201 m_maxVirtualWidth
= wxDefaultCoord
;
203 m_maxVirtualHeight
= wxDefaultCoord
;
205 m_windowVariant
= wxWINDOW_VARIANT_NORMAL
;
206 #if wxUSE_SYSTEM_OPTIONS
207 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT
) )
209 m_windowVariant
= (wxWindowVariant
) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT
) ;
213 // Whether we're using the current theme for this window (wxGTK only for now)
214 m_themeEnabled
= false;
216 // VZ: this one shouldn't exist...
217 m_isBeingDeleted
= false;
220 // common part of window creation process
221 bool wxWindowBase::CreateBase(wxWindowBase
*parent
,
223 const wxPoint
& WXUNUSED(pos
),
224 const wxSize
& WXUNUSED(size
),
226 const wxValidator
& wxVALIDATOR_PARAM(validator
),
227 const wxString
& name
)
230 // wxGTK doesn't allow to create controls with static box as the parent so
231 // this will result in a crash when the program is ported to wxGTK so warn
234 // if you get this assert, the correct solution is to create the controls
235 // as siblings of the static box
236 wxASSERT_MSG( !parent
|| !wxDynamicCast(parent
, wxStaticBox
),
237 _T("wxStaticBox can't be used as a window parent!") );
238 #endif // wxUSE_STATBOX
240 // ids are limited to 16 bits under MSW so if you care about portability,
241 // it's not a good idea to use ids out of this range (and negative ids are
242 // reserved for wxWidgets own usage)
243 wxASSERT_MSG( id
== wxID_ANY
|| (id
>= 0 && id
< 32767),
244 _T("invalid id value") );
246 // generate a new id if the user doesn't care about it
247 m_windowId
= id
== wxID_ANY
? NewControlId() : id
;
250 SetWindowStyleFlag(style
);
254 SetValidator(validator
);
255 #endif // wxUSE_VALIDATORS
257 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
258 // have it too - like this it's possible to set it only in the top level
259 // dialog/frame and all children will inherit it by defult
260 if ( parent
&& (parent
->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) )
262 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY
);
268 // ----------------------------------------------------------------------------
270 // ----------------------------------------------------------------------------
273 wxWindowBase::~wxWindowBase()
275 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
277 // FIXME if these 2 cases result from programming errors in the user code
278 // we should probably assert here instead of silently fixing them
280 // Just in case the window has been Closed, but we're then deleting
281 // immediately: don't leave dangling pointers.
282 wxPendingDelete
.DeleteObject(this);
284 // Just in case we've loaded a top-level window via LoadNativeDialog but
285 // we weren't a dialog class
286 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
288 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
290 // reset the dangling pointer our parent window may keep to us
293 if ( m_parent
->GetDefaultItem() == this )
295 m_parent
->SetDefaultItem(NULL
);
298 m_parent
->RemoveChild(this);
303 #endif // wxUSE_CARET
306 delete m_windowValidator
;
307 #endif // wxUSE_VALIDATORS
309 #if wxUSE_CONSTRAINTS
310 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
311 // at deleted windows as they delete themselves.
312 DeleteRelatedConstraints();
316 // This removes any dangling pointers to this window in other windows'
317 // constraintsInvolvedIn lists.
318 UnsetConstraints(m_constraints
);
319 delete m_constraints
;
320 m_constraints
= NULL
;
322 #endif // wxUSE_CONSTRAINTS
324 if ( m_containingSizer
)
325 m_containingSizer
->Detach( (wxWindow
*)this );
327 delete m_windowSizer
;
329 #if wxUSE_DRAG_AND_DROP
331 #endif // wxUSE_DRAG_AND_DROP
335 #endif // wxUSE_TOOLTIPS
337 #if wxUSE_ACCESSIBILITY
342 bool wxWindowBase::Destroy()
349 bool wxWindowBase::Close(bool force
)
351 wxCloseEvent
event(wxEVT_CLOSE_WINDOW
, m_windowId
);
352 event
.SetEventObject(this);
353 event
.SetCanVeto(!force
);
355 // return false if window wasn't closed because the application vetoed the
357 return GetEventHandler()->ProcessEvent(event
) && !event
.GetVeto();
360 bool wxWindowBase::DestroyChildren()
362 wxWindowList::compatibility_iterator node
;
365 // we iterate until the list becomes empty
366 node
= GetChildren().GetFirst();
370 wxWindow
*child
= node
->GetData();
372 // note that we really want to call delete and not ->Destroy() here
373 // because we want to delete the child immediately, before we are
374 // deleted, and delayed deletion would result in problems as our (top
375 // level) child could outlive its parent
378 wxASSERT_MSG( !GetChildren().Find(child
),
379 wxT("child didn't remove itself using RemoveChild()") );
385 // ----------------------------------------------------------------------------
386 // size/position related methods
387 // ----------------------------------------------------------------------------
389 // centre the window with respect to its parent in either (or both) directions
390 void wxWindowBase::Centre(int direction
)
392 // the position/size of the parent window or of the entire screen
394 int widthParent
, heightParent
;
396 wxWindow
*parent
= NULL
;
397 wxTopLevelWindow
*winTop
= NULL
;
399 if ( !(direction
& wxCENTRE_ON_SCREEN
) )
401 // find the parent to centre this window on: it should be the
402 // immediate parent for the controls but the top level parent for the
403 // top level windows (like dialogs)
404 parent
= GetParent();
407 while ( parent
&& !parent
->IsTopLevel() )
409 parent
= parent
->GetParent();
413 // there is no wxTopLevelWindow under wxMotif yet
415 // we shouldn't center the dialog on the iconized window: under
416 // Windows, for example, this places it completely off the screen
419 winTop
= wxDynamicCast(parent
, wxTopLevelWindow
);
420 if ( winTop
&& winTop
->IsIconized() )
426 #endif // __WXMOTIF__
428 // did we find the parent?
432 direction
|= wxCENTRE_ON_SCREEN
;
436 if ( direction
& wxCENTRE_ON_SCREEN
)
438 //RN: If we are using wxDisplay we get
439 //the dimensions of the monitor the window is on,
440 //otherwise we get the dimensions of the primary monitor
441 //FIXME: wxDisplay::GetFromWindow only implemented on MSW
442 #if wxUSE_DISPLAY && defined(__WXMSW__)
443 int nDisplay
= wxDisplay::GetFromWindow((wxWindow
*)this);
444 if(nDisplay
!= wxNOT_FOUND
)
446 wxDisplay
windowDisplay(nDisplay
);
447 wxRect displayRect
= windowDisplay
.GetGeometry();
448 widthParent
= displayRect
.width
;
449 heightParent
= displayRect
.height
;
453 // centre with respect to the whole screen
454 wxDisplaySize(&widthParent
, &heightParent
);
461 winTop
->GetRectForTopLevelChildren(&posParent
.x
, &posParent
.y
, &widthParent
, &heightParent
);
464 // centre on the parent
465 parent
->GetSize(&widthParent
, &heightParent
);
467 // adjust to the parents position
468 posParent
= parent
->GetPosition();
473 // centre inside the parents client rectangle
474 parent
->GetClientSize(&widthParent
, &heightParent
);
479 GetSize(&width
, &height
);
481 int xNew
= wxDefaultCoord
,
482 yNew
= wxDefaultCoord
;
484 if ( direction
& wxHORIZONTAL
)
485 xNew
= (widthParent
- width
)/2;
487 if ( direction
& wxVERTICAL
)
488 yNew
= (heightParent
- height
)/2;
493 // FIXME: This needs to get the client display rect of the display
494 // the window is (via wxDisplay::GetFromWindow).
496 // Base size of the visible dimensions of the display
497 // to take into account the taskbar. And the Mac menu bar at top.
498 wxRect clientrect
= wxGetClientDisplayRect();
500 // NB: in wxMSW, negative position may not neccessary mean "out of screen",
501 // but it may mean that the window is placed on other than the main
502 // display. Therefore we only make sure centered window is on the main display
503 // if the parent is at least partially present here.
504 if (posParent
.x
+ widthParent
>= 0) // if parent is (partially) on the main display
506 if (xNew
< clientrect
.GetLeft())
507 xNew
= clientrect
.GetLeft();
508 else if (xNew
+ width
> clientrect
.GetRight())
509 xNew
= clientrect
.GetRight() - width
;
511 if (posParent
.y
+ heightParent
>= 0) // if parent is (partially) on the main display
513 if (yNew
+ height
> clientrect
.GetBottom())
514 yNew
= clientrect
.GetBottom() - height
;
516 // Make certain that the title bar is initially visible
517 // always, even if this would push the bottom of the
518 // dialog off the visible area of the display
519 if (yNew
< clientrect
.GetTop())
520 yNew
= clientrect
.GetTop();
523 // move the window to this position (keeping the old size but using
524 // SetSize() and not Move() to allow xNew and/or yNew to be wxDefaultCoord)
525 SetSize(xNew
, yNew
, width
, height
, wxSIZE_ALLOW_MINUS_ONE
);
528 // fits the window around the children
529 void wxWindowBase::Fit()
531 if ( GetChildren().GetCount() > 0 )
533 SetSize(GetBestSize());
535 //else: do nothing if we have no children
538 // fits virtual size (ie. scrolled area etc.) around children
539 void wxWindowBase::FitInside()
541 if ( GetChildren().GetCount() > 0 )
543 SetVirtualSize( GetBestVirtualSize() );
547 // On Mac, scrollbars are explicitly children.
549 static bool wxHasRealChildren(const wxWindowBase
* win
)
551 int realChildCount
= 0;
553 for ( wxWindowList::compatibility_iterator node
= win
->GetChildren().GetFirst();
555 node
= node
->GetNext() )
557 wxWindow
*win
= node
->GetData();
558 if ( !win
->IsTopLevel() && win
->IsShown() && !win
->IsKindOf(CLASSINFO(wxScrollBar
)))
561 return (realChildCount
> 0);
565 void wxWindowBase::InvalidateBestSize()
567 m_bestSizeCache
= wxDefaultSize
;
569 // parent's best size calculation may depend on its children's
570 // best sizes, so let's invalidate it as well to be safe:
572 m_parent
->InvalidateBestSize();
575 // return the size best suited for the current window
576 wxSize
wxWindowBase::DoGetBestSize() const
582 best
= m_windowSizer
->GetMinSize();
584 #if wxUSE_CONSTRAINTS
585 else if ( m_constraints
)
587 wxConstCast(this, wxWindowBase
)->SatisfyConstraints();
589 // our minimal acceptable size is such that all our windows fit inside
593 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
595 node
= node
->GetNext() )
597 wxLayoutConstraints
*c
= node
->GetData()->GetConstraints();
600 // it's not normal that we have an unconstrained child, but
601 // what can we do about it?
605 int x
= c
->right
.GetValue(),
606 y
= c
->bottom
.GetValue();
614 // TODO: we must calculate the overlaps somehow, otherwise we
615 // will never return a size bigger than the current one :-(
618 best
= wxSize(maxX
, maxY
);
620 #endif // wxUSE_CONSTRAINTS
621 else if ( !GetChildren().empty()
623 && wxHasRealChildren(this)
627 // our minimal acceptable size is such that all our visible child windows fit inside
631 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
633 node
= node
->GetNext() )
635 wxWindow
*win
= node
->GetData();
636 if ( win
->IsTopLevel() || ( ! win
->IsShown() )
638 || wxDynamicCast(win
, wxStatusBar
)
639 #endif // wxUSE_STATUSBAR
642 // dialogs and frames lie in different top level windows -
643 // don't deal with them here; as for the status bars, they
644 // don't lie in the client area at all
649 win
->GetPosition(&wx
, &wy
);
651 // if the window hadn't been positioned yet, assume that it is in
653 if ( wx
== wxDefaultCoord
)
655 if ( wy
== wxDefaultCoord
)
658 win
->GetSize(&ww
, &wh
);
659 if ( wx
+ ww
> maxX
)
661 if ( wy
+ wh
> maxY
)
665 // for compatibility with the old versions and because it really looks
666 // slightly more pretty like this, add a pad
670 best
= wxSize(maxX
, maxY
);
672 else // ! has children
674 // For a generic window there is no natural best size - just use
675 // either the minimum size if there is one, or the current size.
676 // These are returned as-is, unadjusted by the client size difference.
677 if ( GetMinSize().IsFullySpecified() )
683 // Add any difference between size and client size
684 wxSize diff
= GetSize() - GetClientSize();
685 best
.x
+= wxMax(0, diff
.x
);
686 best
.y
+= wxMax(0, diff
.y
);
692 wxSize
wxWindowBase::GetBestFittingSize() const
694 // merge the best size with the min size, giving priority to the min size
695 wxSize min
= GetMinSize();
696 if (min
.x
== wxDefaultCoord
|| min
.y
== wxDefaultCoord
)
698 wxSize best
= GetBestSize();
699 if (min
.x
== wxDefaultCoord
) min
.x
= best
.x
;
700 if (min
.y
== wxDefaultCoord
) min
.y
= best
.y
;
706 void wxWindowBase::SetBestFittingSize(const wxSize
& size
)
708 // Set the min size to the size passed in. This will usually either be
709 // wxDefaultSize or the size passed to this window's ctor/Create function.
712 // Merge the size with the best size if needed
713 wxSize best
= GetBestFittingSize();
715 // If the current size doesn't match then change it
716 if (GetSize() != best
)
721 // by default the origin is not shifted
722 wxPoint
wxWindowBase::GetClientAreaOrigin() const
727 // set the min/max size of the window
728 void wxWindowBase::DoSetSizeHints(int minW
, int minH
,
730 int WXUNUSED(incW
), int WXUNUSED(incH
))
732 // setting min width greater than max width leads to infinite loops under
733 // X11 and generally doesn't make any sense, so don't allow it
734 wxCHECK_RET( (minW
== wxDefaultCoord
|| maxW
== wxDefaultCoord
|| minW
<= maxW
) &&
735 (minH
== wxDefaultCoord
|| maxH
== wxDefaultCoord
|| minH
<= maxH
),
736 _T("min width/height must be less than max width/height!") );
744 void wxWindowBase::SetWindowVariant( wxWindowVariant variant
)
746 if ( m_windowVariant
!= variant
)
748 m_windowVariant
= variant
;
750 DoSetWindowVariant(variant
);
754 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant
)
756 // adjust the font height to correspond to our new variant (notice that
757 // we're only called if something really changed)
758 wxFont font
= GetFont();
759 int size
= font
.GetPointSize();
762 case wxWINDOW_VARIANT_NORMAL
:
765 case wxWINDOW_VARIANT_SMALL
:
770 case wxWINDOW_VARIANT_MINI
:
775 case wxWINDOW_VARIANT_LARGE
:
781 wxFAIL_MSG(_T("unexpected window variant"));
785 font
.SetPointSize(size
);
789 void wxWindowBase::SetVirtualSizeHints( int minW
, int minH
,
792 m_minVirtualWidth
= minW
;
793 m_maxVirtualWidth
= maxW
;
794 m_minVirtualHeight
= minH
;
795 m_maxVirtualHeight
= maxH
;
798 void wxWindowBase::DoSetVirtualSize( int x
, int y
)
800 if ( m_minVirtualWidth
!= wxDefaultCoord
&& m_minVirtualWidth
> x
)
801 x
= m_minVirtualWidth
;
802 if ( m_maxVirtualWidth
!= wxDefaultCoord
&& m_maxVirtualWidth
< x
)
803 x
= m_maxVirtualWidth
;
804 if ( m_minVirtualHeight
!= wxDefaultCoord
&& m_minVirtualHeight
> y
)
805 y
= m_minVirtualHeight
;
806 if ( m_maxVirtualHeight
!= wxDefaultCoord
&& m_maxVirtualHeight
< y
)
807 y
= m_maxVirtualHeight
;
809 m_virtualSize
= wxSize(x
, y
);
812 wxSize
wxWindowBase::DoGetVirtualSize() const
814 if ( m_virtualSize
.IsFullySpecified() )
815 return m_virtualSize
;
817 wxSize size
= GetClientSize();
818 if ( m_virtualSize
.x
!= wxDefaultCoord
)
819 size
.x
= m_virtualSize
.x
;
821 if ( m_virtualSize
.y
!= wxDefaultCoord
)
822 size
.y
= m_virtualSize
.y
;
827 // ----------------------------------------------------------------------------
828 // show/hide/enable/disable the window
829 // ----------------------------------------------------------------------------
831 bool wxWindowBase::Show(bool show
)
833 if ( show
!= m_isShown
)
845 bool wxWindowBase::Enable(bool enable
)
847 if ( enable
!= m_isEnabled
)
849 m_isEnabled
= enable
;
858 // ----------------------------------------------------------------------------
860 // ----------------------------------------------------------------------------
862 bool wxWindowBase::IsTopLevel() const
867 // ----------------------------------------------------------------------------
868 // reparenting the window
869 // ----------------------------------------------------------------------------
871 void wxWindowBase::AddChild(wxWindowBase
*child
)
873 wxCHECK_RET( child
, wxT("can't add a NULL child") );
875 // this should never happen and it will lead to a crash later if it does
876 // because RemoveChild() will remove only one node from the children list
877 // and the other(s) one(s) will be left with dangling pointers in them
878 wxASSERT_MSG( !GetChildren().Find((wxWindow
*)child
), _T("AddChild() called twice") );
880 GetChildren().Append((wxWindow
*)child
);
881 child
->SetParent(this);
884 void wxWindowBase::RemoveChild(wxWindowBase
*child
)
886 wxCHECK_RET( child
, wxT("can't remove a NULL child") );
888 GetChildren().DeleteObject((wxWindow
*)child
);
889 child
->SetParent(NULL
);
892 bool wxWindowBase::Reparent(wxWindowBase
*newParent
)
894 wxWindow
*oldParent
= GetParent();
895 if ( newParent
== oldParent
)
901 // unlink this window from the existing parent.
904 oldParent
->RemoveChild(this);
908 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
911 // add it to the new one
914 newParent
->AddChild(this);
918 wxTopLevelWindows
.Append((wxWindow
*)this);
924 // ----------------------------------------------------------------------------
925 // event handler stuff
926 // ----------------------------------------------------------------------------
928 void wxWindowBase::PushEventHandler(wxEvtHandler
*handler
)
930 wxEvtHandler
*handlerOld
= GetEventHandler();
932 handler
->SetNextHandler(handlerOld
);
935 GetEventHandler()->SetPreviousHandler(handler
);
937 SetEventHandler(handler
);
940 wxEvtHandler
*wxWindowBase::PopEventHandler(bool deleteHandler
)
942 wxEvtHandler
*handlerA
= GetEventHandler();
945 wxEvtHandler
*handlerB
= handlerA
->GetNextHandler();
946 handlerA
->SetNextHandler((wxEvtHandler
*)NULL
);
949 handlerB
->SetPreviousHandler((wxEvtHandler
*)NULL
);
950 SetEventHandler(handlerB
);
955 handlerA
= (wxEvtHandler
*)NULL
;
962 bool wxWindowBase::RemoveEventHandler(wxEvtHandler
*handler
)
964 wxCHECK_MSG( handler
, false, _T("RemoveEventHandler(NULL) called") );
966 wxEvtHandler
*handlerPrev
= NULL
,
967 *handlerCur
= GetEventHandler();
970 wxEvtHandler
*handlerNext
= handlerCur
->GetNextHandler();
972 if ( handlerCur
== handler
)
976 handlerPrev
->SetNextHandler(handlerNext
);
980 SetEventHandler(handlerNext
);
985 handlerNext
->SetPreviousHandler ( handlerPrev
);
988 handler
->SetNextHandler(NULL
);
989 handler
->SetPreviousHandler(NULL
);
994 handlerPrev
= handlerCur
;
995 handlerCur
= handlerNext
;
998 wxFAIL_MSG( _T("where has the event handler gone?") );
1003 // ----------------------------------------------------------------------------
1004 // colours, fonts &c
1005 // ----------------------------------------------------------------------------
1007 void wxWindowBase::InheritAttributes()
1009 const wxWindowBase
* const parent
= GetParent();
1013 // we only inherit attributes which had been explicitly set for the parent
1014 // which ensures that this only happens if the user really wants it and
1015 // not by default which wouldn't make any sense in modern GUIs where the
1016 // controls don't all use the same fonts (nor colours)
1017 if ( parent
->m_inheritFont
&& !m_hasFont
)
1018 SetFont(parent
->GetFont());
1020 // in addition, there is a possibility to explicitly forbid inheriting
1021 // colours at each class level by overriding ShouldInheritColours()
1022 if ( ShouldInheritColours() )
1024 if ( parent
->m_inheritFgCol
&& !m_hasFgCol
)
1025 SetForegroundColour(parent
->GetForegroundColour());
1027 // inheriting (solid) background colour is wrong as it totally breaks
1028 // any kind of themed backgrounds
1030 // instead, the controls should use the same background as their parent
1031 // (ideally by not drawing it at all)
1033 if ( parent
->m_inheritBgCol
&& !m_hasBgCol
)
1034 SetBackgroundColour(parent
->GetBackgroundColour());
1039 /* static */ wxVisualAttributes
1040 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant
WXUNUSED(variant
))
1042 // it is important to return valid values for all attributes from here,
1043 // GetXXX() below rely on this
1044 wxVisualAttributes attrs
;
1045 attrs
.font
= wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
);
1046 attrs
.colFg
= wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT
);
1048 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1049 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1050 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1051 // colour on other platforms.
1053 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1054 attrs
.colBg
= wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW
);
1056 attrs
.colBg
= wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE
);
1061 wxColour
wxWindowBase::GetBackgroundColour() const
1063 if ( !m_backgroundColour
.Ok() )
1065 wxASSERT_MSG( !m_hasBgCol
, _T("we have invalid explicit bg colour?") );
1067 // get our default background colour
1068 wxColour colBg
= GetDefaultAttributes().colBg
;
1070 // we must return some valid colour to avoid redoing this every time
1071 // and also to avoid surprizing the applications written for older
1072 // wxWidgets versions where GetBackgroundColour() always returned
1073 // something -- so give them something even if it doesn't make sense
1074 // for this window (e.g. it has a themed background)
1076 colBg
= GetClassDefaultAttributes().colBg
;
1081 return m_backgroundColour
;
1084 wxColour
wxWindowBase::GetForegroundColour() const
1086 // logic is the same as above
1087 if ( !m_hasFgCol
&& !m_foregroundColour
.Ok() )
1089 wxASSERT_MSG( !m_hasFgCol
, _T("we have invalid explicit fg colour?") );
1091 wxColour colFg
= GetDefaultAttributes().colFg
;
1094 colFg
= GetClassDefaultAttributes().colFg
;
1099 return m_foregroundColour
;
1102 bool wxWindowBase::SetBackgroundColour( const wxColour
&colour
)
1104 if ( colour
== m_backgroundColour
)
1107 m_hasBgCol
= colour
.Ok();
1108 if ( m_backgroundStyle
!= wxBG_STYLE_CUSTOM
)
1109 m_backgroundStyle
= m_hasBgCol
? wxBG_STYLE_COLOUR
: wxBG_STYLE_SYSTEM
;
1111 m_inheritBgCol
= m_hasBgCol
;
1112 m_backgroundColour
= colour
;
1113 SetThemeEnabled( !m_hasBgCol
&& !m_foregroundColour
.Ok() );
1117 bool wxWindowBase::SetForegroundColour( const wxColour
&colour
)
1119 if (colour
== m_foregroundColour
)
1122 m_hasFgCol
= colour
.Ok();
1123 m_inheritFgCol
= m_hasFgCol
;
1124 m_foregroundColour
= colour
;
1125 SetThemeEnabled( !m_hasFgCol
&& !m_backgroundColour
.Ok() );
1129 bool wxWindowBase::SetCursor(const wxCursor
& cursor
)
1131 // setting an invalid cursor is ok, it means that we don't have any special
1133 if ( m_cursor
== cursor
)
1144 wxFont
wxWindowBase::GetFont() const
1146 // logic is the same as in GetBackgroundColour()
1149 wxASSERT_MSG( !m_hasFont
, _T("we have invalid explicit font?") );
1151 wxFont font
= GetDefaultAttributes().font
;
1153 font
= GetClassDefaultAttributes().font
;
1161 bool wxWindowBase::SetFont(const wxFont
& font
)
1163 if ( font
== m_font
)
1170 m_hasFont
= font
.Ok();
1171 m_inheritFont
= m_hasFont
;
1173 InvalidateBestSize();
1180 void wxWindowBase::SetPalette(const wxPalette
& pal
)
1182 m_hasCustomPalette
= true;
1185 // VZ: can anyone explain me what do we do here?
1186 wxWindowDC
d((wxWindow
*) this);
1190 wxWindow
*wxWindowBase::GetAncestorWithCustomPalette() const
1192 wxWindow
*win
= (wxWindow
*)this;
1193 while ( win
&& !win
->HasCustomPalette() )
1195 win
= win
->GetParent();
1201 #endif // wxUSE_PALETTE
1204 void wxWindowBase::SetCaret(wxCaret
*caret
)
1215 wxASSERT_MSG( m_caret
->GetWindow() == this,
1216 wxT("caret should be created associated to this window") );
1219 #endif // wxUSE_CARET
1221 #if wxUSE_VALIDATORS
1222 // ----------------------------------------------------------------------------
1224 // ----------------------------------------------------------------------------
1226 void wxWindowBase::SetValidator(const wxValidator
& validator
)
1228 if ( m_windowValidator
)
1229 delete m_windowValidator
;
1231 m_windowValidator
= (wxValidator
*)validator
.Clone();
1233 if ( m_windowValidator
)
1234 m_windowValidator
->SetWindow(this);
1236 #endif // wxUSE_VALIDATORS
1238 // ----------------------------------------------------------------------------
1239 // update region stuff
1240 // ----------------------------------------------------------------------------
1242 wxRect
wxWindowBase::GetUpdateClientRect() const
1244 wxRegion rgnUpdate
= GetUpdateRegion();
1245 rgnUpdate
.Intersect(GetClientRect());
1246 wxRect rectUpdate
= rgnUpdate
.GetBox();
1247 wxPoint ptOrigin
= GetClientAreaOrigin();
1248 rectUpdate
.x
-= ptOrigin
.x
;
1249 rectUpdate
.y
-= ptOrigin
.y
;
1254 bool wxWindowBase::IsExposed(int x
, int y
) const
1256 return m_updateRegion
.Contains(x
, y
) != wxOutRegion
;
1259 bool wxWindowBase::IsExposed(int x
, int y
, int w
, int h
) const
1261 return m_updateRegion
.Contains(x
, y
, w
, h
) != wxOutRegion
;
1264 void wxWindowBase::ClearBackground()
1266 // wxGTK uses its own version, no need to add never used code
1268 wxClientDC
dc((wxWindow
*)this);
1269 wxBrush
brush(GetBackgroundColour(), wxSOLID
);
1270 dc
.SetBackground(brush
);
1275 // ----------------------------------------------------------------------------
1276 // find child window by id or name
1277 // ----------------------------------------------------------------------------
1279 wxWindow
*wxWindowBase::FindWindow(long id
) const
1281 if ( id
== m_windowId
)
1282 return (wxWindow
*)this;
1284 wxWindowBase
*res
= (wxWindow
*)NULL
;
1285 wxWindowList::compatibility_iterator node
;
1286 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1288 wxWindowBase
*child
= node
->GetData();
1289 res
= child
->FindWindow( id
);
1292 return (wxWindow
*)res
;
1295 wxWindow
*wxWindowBase::FindWindow(const wxString
& name
) const
1297 if ( name
== m_windowName
)
1298 return (wxWindow
*)this;
1300 wxWindowBase
*res
= (wxWindow
*)NULL
;
1301 wxWindowList::compatibility_iterator node
;
1302 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1304 wxWindow
*child
= node
->GetData();
1305 res
= child
->FindWindow(name
);
1308 return (wxWindow
*)res
;
1312 // find any window by id or name or label: If parent is non-NULL, look through
1313 // children for a label or title matching the specified string. If NULL, look
1314 // through all top-level windows.
1316 // to avoid duplicating code we reuse the same helper function but with
1317 // different comparators
1319 typedef bool (*wxFindWindowCmp
)(const wxWindow
*win
,
1320 const wxString
& label
, long id
);
1323 bool wxFindWindowCmpLabels(const wxWindow
*win
, const wxString
& label
,
1326 return win
->GetLabel() == label
;
1330 bool wxFindWindowCmpNames(const wxWindow
*win
, const wxString
& label
,
1333 return win
->GetName() == label
;
1337 bool wxFindWindowCmpIds(const wxWindow
*win
, const wxString
& WXUNUSED(label
),
1340 return win
->GetId() == id
;
1343 // recursive helper for the FindWindowByXXX() functions
1345 wxWindow
*wxFindWindowRecursively(const wxWindow
*parent
,
1346 const wxString
& label
,
1348 wxFindWindowCmp cmp
)
1352 // see if this is the one we're looking for
1353 if ( (*cmp
)(parent
, label
, id
) )
1354 return (wxWindow
*)parent
;
1356 // It wasn't, so check all its children
1357 for ( wxWindowList::compatibility_iterator node
= parent
->GetChildren().GetFirst();
1359 node
= node
->GetNext() )
1361 // recursively check each child
1362 wxWindow
*win
= (wxWindow
*)node
->GetData();
1363 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1373 // helper for FindWindowByXXX()
1375 wxWindow
*wxFindWindowHelper(const wxWindow
*parent
,
1376 const wxString
& label
,
1378 wxFindWindowCmp cmp
)
1382 // just check parent and all its children
1383 return wxFindWindowRecursively(parent
, label
, id
, cmp
);
1386 // start at very top of wx's windows
1387 for ( wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1389 node
= node
->GetNext() )
1391 // recursively check each window & its children
1392 wxWindow
*win
= node
->GetData();
1393 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1403 wxWindowBase::FindWindowByLabel(const wxString
& title
, const wxWindow
*parent
)
1405 return wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpLabels
);
1410 wxWindowBase::FindWindowByName(const wxString
& title
, const wxWindow
*parent
)
1412 wxWindow
*win
= wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpNames
);
1416 // fall back to the label
1417 win
= FindWindowByLabel(title
, parent
);
1425 wxWindowBase::FindWindowById( long id
, const wxWindow
* parent
)
1427 return wxFindWindowHelper(parent
, wxEmptyString
, id
, wxFindWindowCmpIds
);
1430 // ----------------------------------------------------------------------------
1431 // dialog oriented functions
1432 // ----------------------------------------------------------------------------
1434 void wxWindowBase::MakeModal(bool modal
)
1436 // Disable all other windows
1439 wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1442 wxWindow
*win
= node
->GetData();
1444 win
->Enable(!modal
);
1446 node
= node
->GetNext();
1451 bool wxWindowBase::Validate()
1453 #if wxUSE_VALIDATORS
1454 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1456 wxWindowList::compatibility_iterator node
;
1457 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1459 wxWindowBase
*child
= node
->GetData();
1460 wxValidator
*validator
= child
->GetValidator();
1461 if ( validator
&& !validator
->Validate((wxWindow
*)this) )
1466 if ( recurse
&& !child
->Validate() )
1471 #endif // wxUSE_VALIDATORS
1476 bool wxWindowBase::TransferDataToWindow()
1478 #if wxUSE_VALIDATORS
1479 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1481 wxWindowList::compatibility_iterator node
;
1482 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1484 wxWindowBase
*child
= node
->GetData();
1485 wxValidator
*validator
= child
->GetValidator();
1486 if ( validator
&& !validator
->TransferToWindow() )
1488 wxLogWarning(_("Could not transfer data to window"));
1490 wxLog::FlushActive();
1498 if ( !child
->TransferDataToWindow() )
1500 // warning already given
1505 #endif // wxUSE_VALIDATORS
1510 bool wxWindowBase::TransferDataFromWindow()
1512 #if wxUSE_VALIDATORS
1513 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1515 wxWindowList::compatibility_iterator node
;
1516 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1518 wxWindow
*child
= node
->GetData();
1519 wxValidator
*validator
= child
->GetValidator();
1520 if ( validator
&& !validator
->TransferFromWindow() )
1522 // nop warning here because the application is supposed to give
1523 // one itself - we don't know here what might have gone wrongly
1530 if ( !child
->TransferDataFromWindow() )
1532 // warning already given
1537 #endif // wxUSE_VALIDATORS
1542 void wxWindowBase::InitDialog()
1544 wxInitDialogEvent
event(GetId());
1545 event
.SetEventObject( this );
1546 GetEventHandler()->ProcessEvent(event
);
1549 // ----------------------------------------------------------------------------
1550 // context-sensitive help support
1551 // ----------------------------------------------------------------------------
1555 // associate this help text with this window
1556 void wxWindowBase::SetHelpText(const wxString
& text
)
1558 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1561 helpProvider
->AddHelp(this, text
);
1565 // associate this help text with all windows with the same id as this
1567 void wxWindowBase::SetHelpTextForId(const wxString
& text
)
1569 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1572 helpProvider
->AddHelp(GetId(), text
);
1576 // get the help string associated with this window (may be empty)
1577 wxString
wxWindowBase::GetHelpText() const
1580 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1583 text
= helpProvider
->GetHelp(this);
1589 // show help for this window
1590 void wxWindowBase::OnHelp(wxHelpEvent
& event
)
1592 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1595 if ( helpProvider
->ShowHelp(this) )
1597 // skip the event.Skip() below
1605 #endif // wxUSE_HELP
1607 // ----------------------------------------------------------------------------
1608 // tooltipsroot.Replace("\\", "/");
1609 // ----------------------------------------------------------------------------
1613 void wxWindowBase::SetToolTip( const wxString
&tip
)
1615 // don't create the new tooltip if we already have one
1618 m_tooltip
->SetTip( tip
);
1622 SetToolTip( new wxToolTip( tip
) );
1625 // setting empty tooltip text does not remove the tooltip any more - use
1626 // SetToolTip((wxToolTip *)NULL) for this
1629 void wxWindowBase::DoSetToolTip(wxToolTip
*tooltip
)
1634 m_tooltip
= tooltip
;
1637 #endif // wxUSE_TOOLTIPS
1639 // ----------------------------------------------------------------------------
1640 // constraints and sizers
1641 // ----------------------------------------------------------------------------
1643 #if wxUSE_CONSTRAINTS
1645 void wxWindowBase::SetConstraints( wxLayoutConstraints
*constraints
)
1647 if ( m_constraints
)
1649 UnsetConstraints(m_constraints
);
1650 delete m_constraints
;
1652 m_constraints
= constraints
;
1653 if ( m_constraints
)
1655 // Make sure other windows know they're part of a 'meaningful relationship'
1656 if ( m_constraints
->left
.GetOtherWindow() && (m_constraints
->left
.GetOtherWindow() != this) )
1657 m_constraints
->left
.GetOtherWindow()->AddConstraintReference(this);
1658 if ( m_constraints
->top
.GetOtherWindow() && (m_constraints
->top
.GetOtherWindow() != this) )
1659 m_constraints
->top
.GetOtherWindow()->AddConstraintReference(this);
1660 if ( m_constraints
->right
.GetOtherWindow() && (m_constraints
->right
.GetOtherWindow() != this) )
1661 m_constraints
->right
.GetOtherWindow()->AddConstraintReference(this);
1662 if ( m_constraints
->bottom
.GetOtherWindow() && (m_constraints
->bottom
.GetOtherWindow() != this) )
1663 m_constraints
->bottom
.GetOtherWindow()->AddConstraintReference(this);
1664 if ( m_constraints
->width
.GetOtherWindow() && (m_constraints
->width
.GetOtherWindow() != this) )
1665 m_constraints
->width
.GetOtherWindow()->AddConstraintReference(this);
1666 if ( m_constraints
->height
.GetOtherWindow() && (m_constraints
->height
.GetOtherWindow() != this) )
1667 m_constraints
->height
.GetOtherWindow()->AddConstraintReference(this);
1668 if ( m_constraints
->centreX
.GetOtherWindow() && (m_constraints
->centreX
.GetOtherWindow() != this) )
1669 m_constraints
->centreX
.GetOtherWindow()->AddConstraintReference(this);
1670 if ( m_constraints
->centreY
.GetOtherWindow() && (m_constraints
->centreY
.GetOtherWindow() != this) )
1671 m_constraints
->centreY
.GetOtherWindow()->AddConstraintReference(this);
1675 // This removes any dangling pointers to this window in other windows'
1676 // constraintsInvolvedIn lists.
1677 void wxWindowBase::UnsetConstraints(wxLayoutConstraints
*c
)
1681 if ( c
->left
.GetOtherWindow() && (c
->top
.GetOtherWindow() != this) )
1682 c
->left
.GetOtherWindow()->RemoveConstraintReference(this);
1683 if ( c
->top
.GetOtherWindow() && (c
->top
.GetOtherWindow() != this) )
1684 c
->top
.GetOtherWindow()->RemoveConstraintReference(this);
1685 if ( c
->right
.GetOtherWindow() && (c
->right
.GetOtherWindow() != this) )
1686 c
->right
.GetOtherWindow()->RemoveConstraintReference(this);
1687 if ( c
->bottom
.GetOtherWindow() && (c
->bottom
.GetOtherWindow() != this) )
1688 c
->bottom
.GetOtherWindow()->RemoveConstraintReference(this);
1689 if ( c
->width
.GetOtherWindow() && (c
->width
.GetOtherWindow() != this) )
1690 c
->width
.GetOtherWindow()->RemoveConstraintReference(this);
1691 if ( c
->height
.GetOtherWindow() && (c
->height
.GetOtherWindow() != this) )
1692 c
->height
.GetOtherWindow()->RemoveConstraintReference(this);
1693 if ( c
->centreX
.GetOtherWindow() && (c
->centreX
.GetOtherWindow() != this) )
1694 c
->centreX
.GetOtherWindow()->RemoveConstraintReference(this);
1695 if ( c
->centreY
.GetOtherWindow() && (c
->centreY
.GetOtherWindow() != this) )
1696 c
->centreY
.GetOtherWindow()->RemoveConstraintReference(this);
1700 // Back-pointer to other windows we're involved with, so if we delete this
1701 // window, we must delete any constraints we're involved with.
1702 void wxWindowBase::AddConstraintReference(wxWindowBase
*otherWin
)
1704 if ( !m_constraintsInvolvedIn
)
1705 m_constraintsInvolvedIn
= new wxWindowList
;
1706 if ( !m_constraintsInvolvedIn
->Find((wxWindow
*)otherWin
) )
1707 m_constraintsInvolvedIn
->Append((wxWindow
*)otherWin
);
1710 // REMOVE back-pointer to other windows we're involved with.
1711 void wxWindowBase::RemoveConstraintReference(wxWindowBase
*otherWin
)
1713 if ( m_constraintsInvolvedIn
)
1714 m_constraintsInvolvedIn
->DeleteObject((wxWindow
*)otherWin
);
1717 // Reset any constraints that mention this window
1718 void wxWindowBase::DeleteRelatedConstraints()
1720 if ( m_constraintsInvolvedIn
)
1722 wxWindowList::compatibility_iterator node
= m_constraintsInvolvedIn
->GetFirst();
1725 wxWindow
*win
= node
->GetData();
1726 wxLayoutConstraints
*constr
= win
->GetConstraints();
1728 // Reset any constraints involving this window
1731 constr
->left
.ResetIfWin(this);
1732 constr
->top
.ResetIfWin(this);
1733 constr
->right
.ResetIfWin(this);
1734 constr
->bottom
.ResetIfWin(this);
1735 constr
->width
.ResetIfWin(this);
1736 constr
->height
.ResetIfWin(this);
1737 constr
->centreX
.ResetIfWin(this);
1738 constr
->centreY
.ResetIfWin(this);
1741 wxWindowList::compatibility_iterator next
= node
->GetNext();
1742 m_constraintsInvolvedIn
->Erase(node
);
1746 delete m_constraintsInvolvedIn
;
1747 m_constraintsInvolvedIn
= (wxWindowList
*) NULL
;
1751 #endif // wxUSE_CONSTRAINTS
1753 void wxWindowBase::SetSizer(wxSizer
*sizer
, bool deleteOld
)
1755 if ( sizer
== m_windowSizer
)
1759 delete m_windowSizer
;
1761 m_windowSizer
= sizer
;
1763 SetAutoLayout( sizer
!= NULL
);
1766 void wxWindowBase::SetSizerAndFit(wxSizer
*sizer
, bool deleteOld
)
1768 SetSizer( sizer
, deleteOld
);
1769 sizer
->SetSizeHints( (wxWindow
*) this );
1773 void wxWindowBase::SetContainingSizer(wxSizer
* sizer
)
1775 // adding a window to a sizer twice is going to result in fatal and
1776 // hard to debug problems later because when deleting the second
1777 // associated wxSizerItem we're going to dereference a dangling
1778 // pointer; so try to detect this as early as possible
1779 wxASSERT_MSG( !sizer
|| m_containingSizer
!= sizer
,
1780 _T("Adding a window to the same sizer twice?") );
1782 m_containingSizer
= sizer
;
1785 #if wxUSE_CONSTRAINTS
1787 void wxWindowBase::SatisfyConstraints()
1789 wxLayoutConstraints
*constr
= GetConstraints();
1790 bool wasOk
= constr
&& constr
->AreSatisfied();
1792 ResetConstraints(); // Mark all constraints as unevaluated
1796 // if we're a top level panel (i.e. our parent is frame/dialog), our
1797 // own constraints will never be satisfied any more unless we do it
1801 while ( noChanges
> 0 )
1803 LayoutPhase1(&noChanges
);
1807 LayoutPhase2(&noChanges
);
1810 #endif // wxUSE_CONSTRAINTS
1812 bool wxWindowBase::Layout()
1814 // If there is a sizer, use it instead of the constraints
1818 GetVirtualSize(&w
, &h
);
1819 GetSizer()->SetDimension( 0, 0, w
, h
);
1821 #if wxUSE_CONSTRAINTS
1824 SatisfyConstraints(); // Find the right constraints values
1825 SetConstraintSizes(); // Recursively set the real window sizes
1832 #if wxUSE_CONSTRAINTS
1834 // first phase of the constraints evaluation: set our own constraints
1835 bool wxWindowBase::LayoutPhase1(int *noChanges
)
1837 wxLayoutConstraints
*constr
= GetConstraints();
1839 return !constr
|| constr
->SatisfyConstraints(this, noChanges
);
1842 // second phase: set the constraints for our children
1843 bool wxWindowBase::LayoutPhase2(int *noChanges
)
1850 // Layout grand children
1856 // Do a phase of evaluating child constraints
1857 bool wxWindowBase::DoPhase(int phase
)
1859 // the list containing the children for which the constraints are already
1861 wxWindowList succeeded
;
1863 // the max number of iterations we loop before concluding that we can't set
1865 static const int maxIterations
= 500;
1867 for ( int noIterations
= 0; noIterations
< maxIterations
; noIterations
++ )
1871 // loop over all children setting their constraints
1872 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
1874 node
= node
->GetNext() )
1876 wxWindow
*child
= node
->GetData();
1877 if ( child
->IsTopLevel() )
1879 // top level children are not inside our client area
1883 if ( !child
->GetConstraints() || succeeded
.Find(child
) )
1885 // this one is either already ok or nothing we can do about it
1889 int tempNoChanges
= 0;
1890 bool success
= phase
== 1 ? child
->LayoutPhase1(&tempNoChanges
)
1891 : child
->LayoutPhase2(&tempNoChanges
);
1892 noChanges
+= tempNoChanges
;
1896 succeeded
.Append(child
);
1902 // constraints are set
1910 void wxWindowBase::ResetConstraints()
1912 wxLayoutConstraints
*constr
= GetConstraints();
1915 constr
->left
.SetDone(false);
1916 constr
->top
.SetDone(false);
1917 constr
->right
.SetDone(false);
1918 constr
->bottom
.SetDone(false);
1919 constr
->width
.SetDone(false);
1920 constr
->height
.SetDone(false);
1921 constr
->centreX
.SetDone(false);
1922 constr
->centreY
.SetDone(false);
1925 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
1928 wxWindow
*win
= node
->GetData();
1929 if ( !win
->IsTopLevel() )
1930 win
->ResetConstraints();
1931 node
= node
->GetNext();
1935 // Need to distinguish between setting the 'fake' size for windows and sizers,
1936 // and setting the real values.
1937 void wxWindowBase::SetConstraintSizes(bool recurse
)
1939 wxLayoutConstraints
*constr
= GetConstraints();
1940 if ( constr
&& constr
->AreSatisfied() )
1942 int x
= constr
->left
.GetValue();
1943 int y
= constr
->top
.GetValue();
1944 int w
= constr
->width
.GetValue();
1945 int h
= constr
->height
.GetValue();
1947 if ( (constr
->width
.GetRelationship() != wxAsIs
) ||
1948 (constr
->height
.GetRelationship() != wxAsIs
) )
1950 SetSize(x
, y
, w
, h
);
1954 // If we don't want to resize this window, just move it...
1960 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
1961 GetClassInfo()->GetClassName(),
1967 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
1970 wxWindow
*win
= node
->GetData();
1971 if ( !win
->IsTopLevel() && win
->GetConstraints() )
1972 win
->SetConstraintSizes();
1973 node
= node
->GetNext();
1978 // Only set the size/position of the constraint (if any)
1979 void wxWindowBase::SetSizeConstraint(int x
, int y
, int w
, int h
)
1981 wxLayoutConstraints
*constr
= GetConstraints();
1984 if ( x
!= wxDefaultCoord
)
1986 constr
->left
.SetValue(x
);
1987 constr
->left
.SetDone(true);
1989 if ( y
!= wxDefaultCoord
)
1991 constr
->top
.SetValue(y
);
1992 constr
->top
.SetDone(true);
1994 if ( w
!= wxDefaultCoord
)
1996 constr
->width
.SetValue(w
);
1997 constr
->width
.SetDone(true);
1999 if ( h
!= wxDefaultCoord
)
2001 constr
->height
.SetValue(h
);
2002 constr
->height
.SetDone(true);
2007 void wxWindowBase::MoveConstraint(int x
, int y
)
2009 wxLayoutConstraints
*constr
= GetConstraints();
2012 if ( x
!= wxDefaultCoord
)
2014 constr
->left
.SetValue(x
);
2015 constr
->left
.SetDone(true);
2017 if ( y
!= wxDefaultCoord
)
2019 constr
->top
.SetValue(y
);
2020 constr
->top
.SetDone(true);
2025 void wxWindowBase::GetSizeConstraint(int *w
, int *h
) const
2027 wxLayoutConstraints
*constr
= GetConstraints();
2030 *w
= constr
->width
.GetValue();
2031 *h
= constr
->height
.GetValue();
2037 void wxWindowBase::GetClientSizeConstraint(int *w
, int *h
) const
2039 wxLayoutConstraints
*constr
= GetConstraints();
2042 *w
= constr
->width
.GetValue();
2043 *h
= constr
->height
.GetValue();
2046 GetClientSize(w
, h
);
2049 void wxWindowBase::GetPositionConstraint(int *x
, int *y
) const
2051 wxLayoutConstraints
*constr
= GetConstraints();
2054 *x
= constr
->left
.GetValue();
2055 *y
= constr
->top
.GetValue();
2061 #endif // wxUSE_CONSTRAINTS
2063 void wxWindowBase::AdjustForParentClientOrigin(int& x
, int& y
, int sizeFlags
) const
2065 // don't do it for the dialogs/frames - they float independently of their
2067 if ( !IsTopLevel() )
2069 wxWindow
*parent
= GetParent();
2070 if ( !(sizeFlags
& wxSIZE_NO_ADJUSTMENTS
) && parent
)
2072 wxPoint
pt(parent
->GetClientAreaOrigin());
2079 // ----------------------------------------------------------------------------
2080 // do Update UI processing for child controls
2081 // ----------------------------------------------------------------------------
2083 void wxWindowBase::UpdateWindowUI(long flags
)
2085 wxUpdateUIEvent
event(GetId());
2086 event
.SetEventObject(this);
2088 if ( GetEventHandler()->ProcessEvent(event
) )
2090 DoUpdateWindowUI(event
);
2093 if (flags
& wxUPDATE_UI_RECURSE
)
2095 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2098 wxWindow
* child
= (wxWindow
*) node
->GetData();
2099 child
->UpdateWindowUI(flags
);
2100 node
= node
->GetNext();
2105 // do the window-specific processing after processing the update event
2106 // TODO: take specific knowledge out of this function and
2107 // put in each control's base class. Unfortunately we don't
2108 // yet have base implementation files for wxCheckBox and wxRadioButton.
2109 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent
& event
)
2111 if ( event
.GetSetEnabled() )
2112 Enable(event
.GetEnabled());
2115 if ( event
.GetSetText() )
2117 wxControl
*control
= wxDynamicCastThis(wxControl
);
2120 if ( event
.GetText() != control
->GetLabel() )
2121 control
->SetLabel(event
.GetText());
2124 #endif // wxUSE_CONTROLS
2126 if ( event
.GetSetChecked() )
2129 wxCheckBox
*checkbox
= wxDynamicCastThis(wxCheckBox
);
2132 checkbox
->SetValue(event
.GetChecked());
2134 #endif // wxUSE_CHECKBOX
2137 wxRadioButton
*radiobtn
= wxDynamicCastThis(wxRadioButton
);
2140 radiobtn
->SetValue(event
.GetChecked());
2142 #endif // wxUSE_RADIOBTN
2147 // call internal idle recursively
2148 // may be obsolete (wait until OnIdle scheme stabilises)
2149 void wxWindowBase::ProcessInternalIdle()
2153 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2156 wxWindow
*child
= node
->GetData();
2157 child
->ProcessInternalIdle();
2158 node
= node
->GetNext();
2163 // ----------------------------------------------------------------------------
2164 // dialog units translations
2165 // ----------------------------------------------------------------------------
2167 wxPoint
wxWindowBase::ConvertPixelsToDialog(const wxPoint
& pt
)
2169 int charWidth
= GetCharWidth();
2170 int charHeight
= GetCharHeight();
2171 wxPoint pt2
= wxDefaultPosition
;
2172 if (pt
.x
!= wxDefaultCoord
)
2173 pt2
.x
= (int) ((pt
.x
* 4) / charWidth
);
2174 if (pt
.y
!= wxDefaultCoord
)
2175 pt2
.y
= (int) ((pt
.y
* 8) / charHeight
);
2180 wxPoint
wxWindowBase::ConvertDialogToPixels(const wxPoint
& pt
)
2182 int charWidth
= GetCharWidth();
2183 int charHeight
= GetCharHeight();
2184 wxPoint pt2
= wxDefaultPosition
;
2185 if (pt
.x
!= wxDefaultCoord
)
2186 pt2
.x
= (int) ((pt
.x
* charWidth
) / 4);
2187 if (pt
.y
!= wxDefaultCoord
)
2188 pt2
.y
= (int) ((pt
.y
* charHeight
) / 8);
2193 // ----------------------------------------------------------------------------
2195 // ----------------------------------------------------------------------------
2197 // propagate the colour change event to the subwindows
2198 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent
& event
)
2200 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2203 // Only propagate to non-top-level windows
2204 wxWindow
*win
= node
->GetData();
2205 if ( !win
->IsTopLevel() )
2207 wxSysColourChangedEvent event2
;
2208 event
.SetEventObject(win
);
2209 win
->GetEventHandler()->ProcessEvent(event2
);
2212 node
= node
->GetNext();
2218 // the default action is to populate dialog with data when it's created,
2219 // and nudge the UI into displaying itself correctly in case
2220 // we've turned the wxUpdateUIEvents frequency down low.
2221 void wxWindowBase::OnInitDialog( wxInitDialogEvent
&WXUNUSED(event
) )
2223 TransferDataToWindow();
2225 // Update the UI at this point
2226 UpdateWindowUI(wxUPDATE_UI_RECURSE
);
2229 // process Ctrl-Alt-mclick
2230 void wxWindowBase::OnMiddleClick( wxMouseEvent
& event
)
2233 if ( event
.ControlDown() && event
.AltDown() )
2235 // don't translate these strings
2238 #ifdef __WXUNIVERSAL__
2240 #endif // __WXUNIVERSAL__
2242 switch ( wxGetOsVersion() )
2244 case wxMOTIF_X
: port
+= _T("Motif"); break;
2246 case wxMAC_DARWIN
: port
+= _T("Mac"); break;
2247 case wxBEOS
: port
+= _T("BeOS"); break;
2251 case wxGTK_BEOS
: port
+= _T("GTK"); break;
2257 case wxWIN386
: port
+= _T("MS Windows"); break;
2261 case wxMGL_OS2
: port
+= _T("MGL"); break;
2263 case wxOS2_PM
: port
+= _T("OS/2"); break;
2264 default: port
+= _T("unknown"); break;
2267 wxMessageBox(wxString::Format(
2269 " wxWidgets Library (%s port)\nVersion %u.%u.%u%s%s, compiled at %s %s\n Copyright (c) 1995-2005 wxWidgets team"
2288 _T("wxWidgets information"),
2289 wxICON_INFORMATION
| wxOK
,
2293 #endif // wxUSE_MSGDLG
2299 // ----------------------------------------------------------------------------
2301 // ----------------------------------------------------------------------------
2303 #if wxUSE_ACCESSIBILITY
2304 void wxWindowBase::SetAccessible(wxAccessible
* accessible
)
2306 if (m_accessible
&& (accessible
!= m_accessible
))
2307 delete m_accessible
;
2308 m_accessible
= accessible
;
2310 m_accessible
->SetWindow((wxWindow
*) this);
2313 // Returns the accessible object, creating if necessary.
2314 wxAccessible
* wxWindowBase::GetOrCreateAccessible()
2317 m_accessible
= CreateAccessible();
2318 return m_accessible
;
2321 // Override to create a specific accessible object.
2322 wxAccessible
* wxWindowBase::CreateAccessible()
2324 return new wxWindowAccessible((wxWindow
*) this);
2329 // ----------------------------------------------------------------------------
2330 // list classes implementation
2331 // ----------------------------------------------------------------------------
2335 #include <wx/listimpl.cpp>
2336 WX_DEFINE_LIST(wxWindowList
);
2340 void wxWindowListNode::DeleteData()
2342 delete (wxWindow
*)GetData();
2347 // ----------------------------------------------------------------------------
2349 // ----------------------------------------------------------------------------
2351 wxBorder
wxWindowBase::GetBorder(long flags
) const
2353 wxBorder border
= (wxBorder
)(flags
& wxBORDER_MASK
);
2354 if ( border
== wxBORDER_DEFAULT
)
2356 border
= GetDefaultBorder();
2362 wxBorder
wxWindowBase::GetDefaultBorder() const
2364 return wxBORDER_NONE
;
2367 // ----------------------------------------------------------------------------
2369 // ----------------------------------------------------------------------------
2371 wxHitTest
wxWindowBase::DoHitTest(wxCoord x
, wxCoord y
) const
2373 // here we just check if the point is inside the window or not
2375 // check the top and left border first
2376 bool outside
= x
< 0 || y
< 0;
2379 // check the right and bottom borders too
2380 wxSize size
= GetSize();
2381 outside
= x
>= size
.x
|| y
>= size
.y
;
2384 return outside
? wxHT_WINDOW_OUTSIDE
: wxHT_WINDOW_INSIDE
;
2387 // ----------------------------------------------------------------------------
2389 // ----------------------------------------------------------------------------
2391 struct WXDLLEXPORT wxWindowNext
2395 } *wxWindowBase::ms_winCaptureNext
= NULL
;
2397 void wxWindowBase::CaptureMouse()
2399 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), this);
2401 wxWindow
*winOld
= GetCapture();
2404 ((wxWindowBase
*) winOld
)->DoReleaseMouse();
2407 wxWindowNext
*item
= new wxWindowNext
;
2409 item
->next
= ms_winCaptureNext
;
2410 ms_winCaptureNext
= item
;
2412 //else: no mouse capture to save
2417 void wxWindowBase::ReleaseMouse()
2419 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), this);
2421 wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") );
2425 if ( ms_winCaptureNext
)
2427 ((wxWindowBase
*)ms_winCaptureNext
->win
)->DoCaptureMouse();
2429 wxWindowNext
*item
= ms_winCaptureNext
;
2430 ms_winCaptureNext
= item
->next
;
2433 //else: stack is empty, no previous capture
2435 wxLogTrace(_T("mousecapture"),
2436 (const wxChar
*) _T("After ReleaseMouse() mouse is captured by %p"),
2443 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId
),
2444 int WXUNUSED(modifiers
),
2445 int WXUNUSED(keycode
))
2451 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId
))
2457 #endif // wxUSE_HOTKEY
2459 void wxWindowBase::SendDestroyEvent()
2461 wxWindowDestroyEvent event
;
2462 event
.SetEventObject(this);
2463 event
.SetId(GetId());
2464 GetEventHandler()->ProcessEvent(event
);
2467 // ----------------------------------------------------------------------------
2469 // ----------------------------------------------------------------------------
2471 bool wxWindowBase::TryValidator(wxEvent
& wxVALIDATOR_PARAM(event
))
2473 #if wxUSE_VALIDATORS
2474 // Can only use the validator of the window which
2475 // is receiving the event
2476 if ( event
.GetEventObject() == this )
2478 wxValidator
*validator
= GetValidator();
2479 if ( validator
&& validator
->ProcessEvent(event
) )
2484 #endif // wxUSE_VALIDATORS
2489 bool wxWindowBase::TryParent(wxEvent
& event
)
2491 // carry on up the parent-child hierarchy if the propgation count hasn't
2493 if ( event
.ShouldPropagate() )
2495 // honour the requests to stop propagation at this window: this is
2496 // used by the dialogs, for example, to prevent processing the events
2497 // from the dialog controls in the parent frame which rarely, if ever,
2499 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS
) )
2501 wxWindow
*parent
= GetParent();
2502 if ( parent
&& !parent
->IsBeingDeleted() )
2504 wxPropagateOnce
propagateOnce(event
);
2506 return parent
->GetEventHandler()->ProcessEvent(event
);
2511 return wxEvtHandler::TryParent(event
);
2514 // ----------------------------------------------------------------------------
2515 // keyboard navigation
2516 // ----------------------------------------------------------------------------
2518 // Navigates in the specified direction.
2519 bool wxWindowBase::Navigate(int flags
)
2521 wxNavigationKeyEvent eventNav
;
2522 eventNav
.SetFlags(flags
);
2523 eventNav
.SetEventObject(this);
2524 if ( GetParent()->GetEventHandler()->ProcessEvent(eventNav
) )
2531 void wxWindowBase::DoMoveInTabOrder(wxWindow
*win
, MoveKind move
)
2533 // check that we're not a top level window
2534 wxCHECK_RET( GetParent(),
2535 _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
2537 // detect the special case when we have nothing to do anyhow and when the
2538 // code below wouldn't work
2542 // find the target window in the siblings list
2543 wxWindowList
& siblings
= GetParent()->GetChildren();
2544 wxWindowList::compatibility_iterator i
= siblings
.Find(win
);
2545 wxCHECK_RET( i
, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") );
2547 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
2548 // can't just move the node around
2549 wxWindow
*self
= (wxWindow
*)this;
2550 siblings
.DeleteObject(self
);
2551 if ( move
== MoveAfter
)
2558 siblings
.Insert(i
, self
);
2560 else // MoveAfter and win was the last sibling
2562 siblings
.Append(self
);
2566 // ----------------------------------------------------------------------------
2568 // ----------------------------------------------------------------------------
2570 /*static*/ wxWindow
* wxWindowBase::FindFocus()
2572 wxWindowBase
*win
= DoFindFocus();
2573 return win
? win
->GetMainWindowOfCompositeControl() : NULL
;
2576 // ----------------------------------------------------------------------------
2578 // ----------------------------------------------------------------------------
2580 wxWindow
* wxGetTopLevelParent(wxWindow
*win
)
2582 while ( win
&& !win
->IsTopLevel() )
2583 win
= win
->GetParent();
2588 #if wxUSE_ACCESSIBILITY
2589 // ----------------------------------------------------------------------------
2590 // accessible object for windows
2591 // ----------------------------------------------------------------------------
2593 // Can return either a child object, or an integer
2594 // representing the child element, starting from 1.
2595 wxAccStatus
wxWindowAccessible::HitTest(const wxPoint
& WXUNUSED(pt
), int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(childObject
))
2597 wxASSERT( GetWindow() != NULL
);
2601 return wxACC_NOT_IMPLEMENTED
;
2604 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
2605 wxAccStatus
wxWindowAccessible::GetLocation(wxRect
& rect
, int elementId
)
2607 wxASSERT( GetWindow() != NULL
);
2611 wxWindow
* win
= NULL
;
2618 if (elementId
<= (int) GetWindow()->GetChildren().GetCount())
2620 win
= GetWindow()->GetChildren().Item(elementId
-1)->GetData();
2627 rect
= win
->GetRect();
2628 if (win
->GetParent() && !win
->IsKindOf(CLASSINFO(wxTopLevelWindow
)))
2629 rect
.SetPosition(win
->GetParent()->ClientToScreen(rect
.GetPosition()));
2633 return wxACC_NOT_IMPLEMENTED
;
2636 // Navigates from fromId to toId/toObject.
2637 wxAccStatus
wxWindowAccessible::Navigate(wxNavDir navDir
, int fromId
,
2638 int* WXUNUSED(toId
), wxAccessible
** toObject
)
2640 wxASSERT( GetWindow() != NULL
);
2646 case wxNAVDIR_FIRSTCHILD
:
2648 if (GetWindow()->GetChildren().GetCount() == 0)
2650 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetFirst()->GetData();
2651 *toObject
= childWindow
->GetOrCreateAccessible();
2655 case wxNAVDIR_LASTCHILD
:
2657 if (GetWindow()->GetChildren().GetCount() == 0)
2659 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetLast()->GetData();
2660 *toObject
= childWindow
->GetOrCreateAccessible();
2664 case wxNAVDIR_RIGHT
:
2668 wxWindowList::compatibility_iterator node
=
2669 wxWindowList::compatibility_iterator();
2672 // Can't navigate to sibling of this window
2673 // if we're a top-level window.
2674 if (!GetWindow()->GetParent())
2675 return wxACC_NOT_IMPLEMENTED
;
2677 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2681 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
2682 node
= GetWindow()->GetChildren().Item(fromId
-1);
2685 if (node
&& node
->GetNext())
2687 wxWindow
* nextWindow
= node
->GetNext()->GetData();
2688 *toObject
= nextWindow
->GetOrCreateAccessible();
2696 case wxNAVDIR_PREVIOUS
:
2698 wxWindowList::compatibility_iterator node
=
2699 wxWindowList::compatibility_iterator();
2702 // Can't navigate to sibling of this window
2703 // if we're a top-level window.
2704 if (!GetWindow()->GetParent())
2705 return wxACC_NOT_IMPLEMENTED
;
2707 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2711 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
2712 node
= GetWindow()->GetChildren().Item(fromId
-1);
2715 if (node
&& node
->GetPrevious())
2717 wxWindow
* previousWindow
= node
->GetPrevious()->GetData();
2718 *toObject
= previousWindow
->GetOrCreateAccessible();
2726 return wxACC_NOT_IMPLEMENTED
;
2729 // Gets the name of the specified object.
2730 wxAccStatus
wxWindowAccessible::GetName(int childId
, wxString
* name
)
2732 wxASSERT( GetWindow() != NULL
);
2738 // If a child, leave wxWidgets to call the function on the actual
2741 return wxACC_NOT_IMPLEMENTED
;
2743 // This will eventually be replaced by specialised
2744 // accessible classes, one for each kind of wxWidgets
2745 // control or window.
2747 if (GetWindow()->IsKindOf(CLASSINFO(wxButton
)))
2748 title
= ((wxButton
*) GetWindow())->GetLabel();
2751 title
= GetWindow()->GetName();
2759 return wxACC_NOT_IMPLEMENTED
;
2762 // Gets the number of children.
2763 wxAccStatus
wxWindowAccessible::GetChildCount(int* childId
)
2765 wxASSERT( GetWindow() != NULL
);
2769 *childId
= (int) GetWindow()->GetChildren().GetCount();
2773 // Gets the specified child (starting from 1).
2774 // If *child is NULL and return value is wxACC_OK,
2775 // this means that the child is a simple element and
2776 // not an accessible object.
2777 wxAccStatus
wxWindowAccessible::GetChild(int childId
, wxAccessible
** child
)
2779 wxASSERT( GetWindow() != NULL
);
2789 if (childId
> (int) GetWindow()->GetChildren().GetCount())
2792 wxWindow
* childWindow
= GetWindow()->GetChildren().Item(childId
-1)->GetData();
2793 *child
= childWindow
->GetOrCreateAccessible();
2800 // Gets the parent, or NULL.
2801 wxAccStatus
wxWindowAccessible::GetParent(wxAccessible
** parent
)
2803 wxASSERT( GetWindow() != NULL
);
2807 wxWindow
* parentWindow
= GetWindow()->GetParent();
2815 *parent
= parentWindow
->GetOrCreateAccessible();
2823 // Performs the default action. childId is 0 (the action for this object)
2824 // or > 0 (the action for a child).
2825 // Return wxACC_NOT_SUPPORTED if there is no default action for this
2826 // window (e.g. an edit control).
2827 wxAccStatus
wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId
))
2829 wxASSERT( GetWindow() != NULL
);
2833 return wxACC_NOT_IMPLEMENTED
;
2836 // Gets the default action for this object (0) or > 0 (the action for a child).
2837 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
2838 // string if there is no action.
2839 // The retrieved string describes the action that is performed on an object,
2840 // not what the object does as a result. For example, a toolbar button that prints
2841 // a document has a default action of "Press" rather than "Prints the current document."
2842 wxAccStatus
wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId
), wxString
* WXUNUSED(actionName
))
2844 wxASSERT( GetWindow() != NULL
);
2848 return wxACC_NOT_IMPLEMENTED
;
2851 // Returns the description for this object or a child.
2852 wxAccStatus
wxWindowAccessible::GetDescription(int WXUNUSED(childId
), wxString
* description
)
2854 wxASSERT( GetWindow() != NULL
);
2858 wxString
ht(GetWindow()->GetHelpText());
2864 return wxACC_NOT_IMPLEMENTED
;
2867 // Returns help text for this object or a child, similar to tooltip text.
2868 wxAccStatus
wxWindowAccessible::GetHelpText(int WXUNUSED(childId
), wxString
* helpText
)
2870 wxASSERT( GetWindow() != NULL
);
2874 wxString
ht(GetWindow()->GetHelpText());
2880 return wxACC_NOT_IMPLEMENTED
;
2883 // Returns the keyboard shortcut for this object or child.
2884 // Return e.g. ALT+K
2885 wxAccStatus
wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId
), wxString
* WXUNUSED(shortcut
))
2887 wxASSERT( GetWindow() != NULL
);
2891 return wxACC_NOT_IMPLEMENTED
;
2894 // Returns a role constant.
2895 wxAccStatus
wxWindowAccessible::GetRole(int childId
, wxAccRole
* role
)
2897 wxASSERT( GetWindow() != NULL
);
2901 // If a child, leave wxWidgets to call the function on the actual
2904 return wxACC_NOT_IMPLEMENTED
;
2906 if (GetWindow()->IsKindOf(CLASSINFO(wxControl
)))
2907 return wxACC_NOT_IMPLEMENTED
;
2909 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar
)))
2910 return wxACC_NOT_IMPLEMENTED
;
2913 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar
)))
2914 return wxACC_NOT_IMPLEMENTED
;
2917 //*role = wxROLE_SYSTEM_CLIENT;
2918 *role
= wxROLE_SYSTEM_CLIENT
;
2922 return wxACC_NOT_IMPLEMENTED
;
2926 // Returns a state constant.
2927 wxAccStatus
wxWindowAccessible::GetState(int childId
, long* state
)
2929 wxASSERT( GetWindow() != NULL
);
2933 // If a child, leave wxWidgets to call the function on the actual
2936 return wxACC_NOT_IMPLEMENTED
;
2938 if (GetWindow()->IsKindOf(CLASSINFO(wxControl
)))
2939 return wxACC_NOT_IMPLEMENTED
;
2942 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar
)))
2943 return wxACC_NOT_IMPLEMENTED
;
2946 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar
)))
2947 return wxACC_NOT_IMPLEMENTED
;
2954 return wxACC_NOT_IMPLEMENTED
;
2958 // Returns a localized string representing the value for the object
2960 wxAccStatus
wxWindowAccessible::GetValue(int WXUNUSED(childId
), wxString
* WXUNUSED(strValue
))
2962 wxASSERT( GetWindow() != NULL
);
2966 return wxACC_NOT_IMPLEMENTED
;
2969 // Selects the object or child.
2970 wxAccStatus
wxWindowAccessible::Select(int WXUNUSED(childId
), wxAccSelectionFlags
WXUNUSED(selectFlags
))
2972 wxASSERT( GetWindow() != NULL
);
2976 return wxACC_NOT_IMPLEMENTED
;
2979 // Gets the window with the keyboard focus.
2980 // If childId is 0 and child is NULL, no object in
2981 // this subhierarchy has the focus.
2982 // If this object has the focus, child should be 'this'.
2983 wxAccStatus
wxWindowAccessible::GetFocus(int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(child
))
2985 wxASSERT( GetWindow() != NULL
);
2989 return wxACC_NOT_IMPLEMENTED
;
2992 // Gets a variant representing the selected children
2994 // Acceptable values:
2995 // - a null variant (IsNull() returns true)
2996 // - a list variant (GetType() == wxT("list")
2997 // - an integer representing the selected child element,
2998 // or 0 if this object is selected (GetType() == wxT("long")
2999 // - a "void*" pointer to a wxAccessible child object
3000 wxAccStatus
wxWindowAccessible::GetSelections(wxVariant
* WXUNUSED(selections
))
3002 wxASSERT( GetWindow() != NULL
);
3006 return wxACC_NOT_IMPLEMENTED
;
3009 #endif // wxUSE_ACCESSIBILITY