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1 \section{\class{wxIcon}}\label{wxicon}
2
3 An icon is a small rectangular bitmap usually used for denoting a
4 minimized application. It differs from a wxBitmap in always
5 having a mask associated with it for transparent drawing. On some platforms,
6 icons and bitmaps are implemented identically, since there is no real distinction between
7 a wxBitmap with a mask and an icon; and there is no specific icon format on
8 some platforms (X-based applications usually standardize on XPMs for small bitmaps
9 and icons). However, some platforms (such as Windows) make the distinction, so
10 a separate class is provided.
11
12 \wxheading{Derived from}
13
14 \helpref{wxBitmap}{wxbitmap}\\
15 \helpref{wxGDIObject}{wxgdiobject}\\
16 \helpref{wxObject}{wxobject}
17
18 \wxheading{Include files}
19
20 <wx/icon.h>
21
22 \wxheading{Predefined objects}
23
24 Objects:
25
26 {\bf wxNullIcon}
27
28 \wxheading{Remarks}
29
30 It is usually desirable to associate a pertinent icon with a frame. Icons
31 can also be used for other purposes, for example with \helpref{wxTreeCtrl}{wxtreectrl}
32 and \helpref{wxListCtrl}{wxlistctrl}.
33
34 Icons have different formats on different platforms.
35 Therefore, separate icons will usually be created for the different
36 environments. Platform-specific methods for creating a {\bf wxIcon}\rtfsp
37 structure are catered for, and this is an occasion where conditional
38 compilation will probably be required.
39
40 Note that a new icon must be created for every time the icon is to be
41 used for a new window. In Windows, the icon will not be
42 reloaded if it has already been used. An icon allocated to a frame will
43 be deleted when the frame is deleted.
44
45 For more information please see \helpref{Bitmap and icon overview}{wxbitmapoverview}.
46
47 \wxheading{See also}
48
49 \helpref{Bitmap and icon overview}{wxbitmapoverview}, \helpref{supported bitmap file formats}{supportedbitmapformats},
50 \helpref{wxDC::DrawIcon}{wxdcdrawicon}, \helpref{wxCursor}{wxcursor}
51
52 \latexignore{\rtfignore{\wxheading{Members}}}
53
54 \membersection{wxIcon::wxIcon}\label{wxiconconstr}
55
56 \func{}{wxIcon}{\void}
57
58 Default constructor.
59
60 \func{}{wxIcon}{\param{const wxIcon\& }{icon}}
61
62 Copy constructor.
63
64 \func{}{wxIcon}{\param{void*}{ data}, \param{int}{ type}, \param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
65
66 Creates an icon from the given data, which can be of arbitrary type.
67
68 \func{}{wxIcon}{\param{const char}{ bits[]}, \param{int}{ width}, \param{int}{ height}\\
69 \param{int}{ depth = 1}}
70
71 Creates an icon from an array of bits.
72
73 \func{}{wxIcon}{\param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
74
75 Creates a new icon.
76
77 \func{}{wxIcon}{\param{char**}{ bits}}
78
79 \func{}{wxIcon}{\param{const char**}{ bits}}
80
81 Creates an icon from XPM data.
82
83 \func{}{wxIcon}{\param{const wxString\& }{name}, \param{long}{ type},
84 \param{int}{ desiredWidth = -1}, \param{int}{ desiredHeight = -1}}
85
86 Loads an icon from a file or resource.
87
88 \wxheading{Parameters}
89
90 \docparam{bits}{Specifies an array of pixel values.}
91
92 \docparam{width}{Specifies the width of the icon.}
93
94 \docparam{height}{Specifies the height of the icon.}
95
96 \docparam{desiredWidth}{Specifies the desired width of the icon. This
97 parameter only has an effect in Windows (32-bit) where icon resources can contain
98 several icons of different sizes.}
99
100 \docparam{desiredWidth}{Specifies the desired height of the icon. This
101 parameter only has an effect in Windows (32-bit) where icon resources can contain
102 several icons of different sizes.}
103
104 \docparam{depth}{Specifies the depth of the icon. If this is omitted, the display depth of the
105 screen is used.}
106
107 \docparam{name}{This can refer to a resource name under MS Windows, or a filename under MS Windows and X.
108 Its meaning is determined by the {\it flags} parameter.}
109
110 \docparam{type}{May be one of the following:
111
112 \twocolwidtha{5cm}
113 \begin{twocollist}
114 \twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_ICO}}}{Load a Windows icon file.}
115 \twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_ICO\_RESOURCE}}}{Load a Windows icon from the resource database.}
116 \twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_GIF}}}{Load a GIF bitmap file.}
117 \twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_XBM}}}{Load an X bitmap file.}
118 \twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_XPM}}}{Load an XPM bitmap file.}
119 %\twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_RESOURCE}}}{Load a Windows resource name.}
120 \end{twocollist}
121
122 The validity of these flags depends on the platform and wxWindows configuration.
123 If all possible wxWindows settings are used, the Windows platform supports ICO file, ICO resource,
124 XPM data, and XPM file. Under wxGTK, the available formats are BMP file, XPM data, XPM file, and PNG file.
125 Under wxMotif, the available formats are XBM data, XBM file, XPM data, XPM file.}
126
127 \wxheading{Remarks}
128
129 The first form constructs an icon object with no data; an assignment or another member function such as Create
130 or LoadFile must be called subsequently.
131
132 The second and third forms provide copy constructors. Note that these do not copy the
133 icon data, but instead a pointer to the data, keeping a reference count. They are therefore
134 very efficient operations.
135
136 The fourth form constructs an icon from data whose type and value depends on
137 the value of the {\it type} argument.
138
139 The fifth form constructs a (usually monochrome) icon from an array of pixel values, under both
140 X and Windows.
141
142 The sixth form constructs a new icon.
143
144 The seventh form constructs an icon from pixmap (XPM) data, if wxWindows has been configured
145 to incorporate this feature.
146
147 To use this constructor, you must first include an XPM file. For
148 example, assuming that the file {\tt mybitmap.xpm} contains an XPM array
149 of character pointers called mybitmap:
150
151 \begin{verbatim}
152 #include "mybitmap.xpm"
153
154 ...
155
156 wxIcon *icon = new wxIcon(mybitmap);
157 \end{verbatim}
158
159 A macro, wxICON, is available which creates an icon using an XPM
160 on the appropriate platform, or an icon resource on Windows.
161
162 \begin{verbatim}
163 wxIcon icon(wxICON(mondrian));
164
165 // Equivalent to:
166
167 #if defined(__WXGTK__) || defined(__WXMOTIF__)
168 wxIcon icon(mondrian_xpm);
169 #endif
170
171 #if defined(__WXMSW__)
172 wxIcon icon("mondrian");
173 #endif
174 \end{verbatim}
175
176 The eighth form constructs an icon from a file or resource. {\it name} can refer
177 to a resource name under MS Windows, or a filename under MS Windows and X.
178
179 Under Windows, {\it type} defaults to wxBITMAP\_TYPE\_ICO\_RESOURCE.
180 Under X, {\it type} defaults to wxBITMAP\_TYPE\_XPM.
181
182 \wxheading{See also}
183
184 \helpref{wxIcon::LoadFile}{wxiconloadfile}
185
186 \membersection{wxIcon::\destruct{wxIcon}}
187
188 \func{}{\destruct{wxIcon}}{\void}
189
190 Destroys the wxIcon object and possibly the underlying icon data.
191 Because reference counting is used, the icon may not actually be
192 destroyed at this point - only when the reference count is zero will the
193 data be deleted.
194
195 If the application omits to delete the icon explicitly, the icon will be
196 destroyed automatically by wxWindows when the application exits.
197
198 Do not delete an icon that is selected into a memory device context.
199
200 \membersection{wxIcon::GetDepth}
201
202 \constfunc{int}{GetDepth}{\void}
203
204 Gets the colour depth of the icon. A value of 1 indicates a
205 monochrome icon.
206
207 \membersection{wxIcon::GetHeight}\label{wxicongetheight}
208
209 \constfunc{int}{GetHeight}{\void}
210
211 Gets the height of the icon in pixels.
212
213 \membersection{wxIcon::GetWidth}\label{wxicongetwidth}
214
215 \constfunc{int}{GetWidth}{\void}
216
217 Gets the width of the icon in pixels.
218
219 \wxheading{See also}
220
221 \helpref{wxIcon::GetHeight}{wxicongetheight}
222
223 \membersection{wxIcon::LoadFile}\label{wxiconloadfile}
224
225 \func{bool}{LoadFile}{\param{const wxString\&}{ name}, \param{long}{ type}}
226
227 Loads an icon from a file or resource.
228
229 \wxheading{Parameters}
230
231 \docparam{name}{Either a filename or a Windows resource name.
232 The meaning of {\it name} is determined by the {\it type} parameter.}
233
234 \docparam{type}{One of the following values:
235
236 \twocolwidtha{5cm}
237 \begin{twocollist}
238 \twocolitem{{\bf wxBITMAP\_TYPE\_ICO}}{Load a Windows icon file.}
239 \twocolitem{{\bf wxBITMAP\_TYPE\_ICO\_RESOURCE}}{Load a Windows icon from the resource database.}
240 \twocolitem{{\bf wxBITMAP\_TYPE\_GIF}}{Load a GIF bitmap file.}
241 \twocolitem{{\bf wxBITMAP\_TYPE\_XBM}}{Load an X bitmap file.}
242 \twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Load an XPM bitmap file.}
243 \end{twocollist}
244
245 The validity of these flags depends on the platform and wxWindows configuration.}
246
247 \wxheading{Return value}
248
249 TRUE if the operation succeeded, FALSE otherwise.
250
251 \wxheading{See also}
252
253 \helpref{wxIcon::wxIcon}{wxiconconstr}
254
255 \membersection{wxIcon::Ok}\label{wxiconok}
256
257 \constfunc{bool}{Ok}{\void}
258
259 Returns TRUE if icon data is present.
260
261 \begin{comment}
262 \membersection{wxIcon::SaveFile}\label{wxiconsavefile}
263
264 \func{bool}{SaveFile}{\param{const wxString\& }{name}, \param{int}{ type}, \param{wxPalette* }{palette = NULL}}
265
266 Saves an icon in the named file.
267
268 \wxheading{Parameters}
269
270 \docparam{name}{A filename. The meaning of {\it name} is determined by the {\it type} parameter.}
271
272 \docparam{type}{One of the following values:
273
274 \twocolwidtha{5cm}
275 \begin{twocollist}
276 \twocolitem{{\bf wxBITMAP\_TYPE\_ICO}}{Save a Windows icon file.}
277 %\twocolitem{{\bf wxBITMAP\_TYPE\_GIF}}{Save a GIF icon file.}
278 %\twocolitem{{\bf wxBITMAP\_TYPE\_XBM}}{Save an X bitmap file.}
279 \twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Save an XPM bitmap file.}
280 \end{twocollist}
281
282 The validity of these flags depends on the platform and wxWindows configuration.}
283
284 \docparam{palette}{An optional palette used for saving the icon.}
285
286 \wxheading{Return value}
287
288 TRUE if the operation succeeded, FALSE otherwise.
289
290 \wxheading{Remarks}
291
292 Depending on how wxWindows has been configured, not all formats may be available.
293
294 \wxheading{See also}
295
296 \helpref{wxIcon::LoadFile}{wxiconloadfile}
297 \end{comment}
298
299 \membersection{wxIcon::SetDepth}\label{wxiconsetdepth}
300
301 \func{void}{SetDepth}{\param{int }{depth}}
302
303 Sets the depth member (does not affect the icon data).
304
305 \wxheading{Parameters}
306
307 \docparam{depth}{Icon depth.}
308
309 \membersection{wxIcon::SetHeight}\label{wxiconsetheight}
310
311 \func{void}{SetHeight}{\param{int }{height}}
312
313 Sets the height member (does not affect the icon data).
314
315 \wxheading{Parameters}
316
317 \docparam{height}{Icon height in pixels.}
318
319 \membersection{wxIcon::SetOk}
320
321 \func{void}{SetOk}{\param{int }{isOk}}
322
323 Sets the validity member (does not affect the icon data).
324
325 \wxheading{Parameters}
326
327 \docparam{isOk}{Validity flag.}
328
329 \membersection{wxIcon::SetWidth}
330
331 \func{void}{SetWidth}{\param{int }{width}}
332
333 Sets the width member (does not affect the icon data).
334
335 \wxheading{Parameters}
336
337 \docparam{width}{Icon width in pixels.}
338
339 \membersection{wxIcon::operator $=$}
340
341 \func{wxIcon\& }{operator $=$}{\param{const wxIcon\& }{icon}}
342
343 Assignment operator. This operator does not copy any data, but instead
344 passes a pointer to the data in {\it icon} and increments a reference
345 counter. It is a fast operation.
346
347 \wxheading{Parameters}
348
349 \docparam{icon}{Icon to assign.}
350
351 \wxheading{Return value}
352
353 Returns 'this' object.
354
355 \membersection{wxIcon::operator $==$}
356
357 \func{bool}{operator $==$}{\param{const wxIcon\& }{icon}}
358
359 Equality operator. This operator tests whether the internal data pointers are
360 equal (a fast test).
361
362 \wxheading{Parameters}
363
364 \docparam{icon}{Icon to compare with 'this'}
365
366 \wxheading{Return value}
367
368 Returns TRUE if the icons were effectively equal, FALSE otherwise.
369
370 \membersection{wxIcon::operator $!=$}
371
372 \func{bool}{operator $!=$}{\param{const wxIcon\& }{icon}}
373
374 Inequality operator. This operator tests whether the internal data pointers are
375 unequal (a fast test).
376
377 \wxheading{Parameters}
378
379 \docparam{icon}{Icon to compare with 'this'}
380
381 \wxheading{Return value}
382
383 Returns TRUE if the icons were unequal, FALSE otherwise.
384
385