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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/generic/splitter.cpp
3 // Purpose: wxSplitterWindow implementation
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // For compilers that support precompilation, includes "wx.h".
13 #include "wx/wxprec.h"
14
15 #ifdef __BORLANDC__
16 #pragma hdrstop
17 #endif
18
19 #if wxUSE_SPLITTER
20
21 #include "wx/splitter.h"
22
23 #ifndef WX_PRECOMP
24 #include "wx/string.h"
25 #include "wx/utils.h"
26 #include "wx/log.h"
27
28 #include "wx/dcclient.h"
29 #include "wx/dcscreen.h"
30
31 #include "wx/window.h"
32 #include "wx/dialog.h"
33 #include "wx/frame.h"
34
35 #include "wx/settings.h"
36 #endif
37
38 #include "wx/renderer.h"
39
40 #include <stdlib.h>
41
42 DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED)
43 DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING)
44 DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_DOUBLECLICKED)
45 DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_UNSPLIT)
46
47 IMPLEMENT_DYNAMIC_CLASS(wxSplitterWindow, wxWindow)
48
49 /*
50 TODO PROPERTIES
51 style wxSP_3D
52 sashpos (long , 0 )
53 minsize (long -1 )
54 object, object_ref
55 orientation
56 */
57
58 IMPLEMENT_DYNAMIC_CLASS(wxSplitterEvent, wxNotifyEvent)
59
60 BEGIN_EVENT_TABLE(wxSplitterWindow, wxWindow)
61 EVT_PAINT(wxSplitterWindow::OnPaint)
62 EVT_SIZE(wxSplitterWindow::OnSize)
63 EVT_MOUSE_EVENTS(wxSplitterWindow::OnMouseEvent)
64
65 #if defined( __WXMSW__ ) || defined( __WXMAC__)
66 EVT_SET_CURSOR(wxSplitterWindow::OnSetCursor)
67 #endif // wxMSW
68
69 WX_EVENT_TABLE_CONTROL_CONTAINER(wxSplitterWindow)
70 END_EVENT_TABLE()
71
72 WX_DELEGATE_TO_CONTROL_CONTAINER(wxSplitterWindow, wxWindow)
73
74 bool wxSplitterWindow::Create(wxWindow *parent, wxWindowID id,
75 const wxPoint& pos,
76 const wxSize& size,
77 long style,
78 const wxString& name)
79 {
80 // allow TABbing from one window to the other
81 style |= wxTAB_TRAVERSAL;
82
83 // we draw our border ourselves to blend the sash with it
84 style &= ~wxBORDER_MASK;
85 style |= wxBORDER_NONE;
86
87 if ( !wxWindow::Create(parent, id, pos, size, style, name) )
88 return false;
89
90 if (size.x >= 0)
91 m_lastSize.x = size.x;
92 if (size.y >= 0)
93 m_lastSize.y = size.y;
94
95 m_permitUnsplitAlways = (style & wxSP_PERMIT_UNSPLIT) != 0;
96
97 // FIXME: with this line the background is not erased at all under GTK1,
98 // so temporary avoid it there
99 #if !defined(__WXGTK__) || defined(__WXGTK20__)
100 // don't erase the splitter background, it's pointless as we overwrite it
101 // anyhow
102 SetBackgroundStyle(wxBG_STYLE_CUSTOM);
103 #endif
104
105 return true;
106 }
107
108 void wxSplitterWindow::Init()
109 {
110 WX_INIT_CONTROL_CONTAINER();
111
112 m_splitMode = wxSPLIT_VERTICAL;
113 m_permitUnsplitAlways = true;
114 m_windowOne = (wxWindow *) NULL;
115 m_windowTwo = (wxWindow *) NULL;
116 m_dragMode = wxSPLIT_DRAG_NONE;
117 m_oldX = 0;
118 m_oldY = 0;
119 m_firstX = 0;
120 m_firstY = 0;
121 m_sashPosition = m_requestedSashPosition = 0;
122 m_sashGravity = 0.0;
123 m_sashSize = -1; // -1 means use the native sash size
124 m_lastSize = wxSize(0,0);
125 m_checkRequestedSashPosition = false;
126 m_minimumPaneSize = 0;
127 m_sashCursorWE = wxCursor(wxCURSOR_SIZEWE);
128 m_sashCursorNS = wxCursor(wxCURSOR_SIZENS);
129 m_sashTrackerPen = new wxPen(*wxBLACK, 2, wxPENSTYLE_SOLID);
130
131 m_needUpdating = false;
132 m_isHot = false;
133 }
134
135 wxSplitterWindow::~wxSplitterWindow()
136 {
137 delete m_sashTrackerPen;
138 }
139
140 // ----------------------------------------------------------------------------
141 // entering/leaving sash
142 // ----------------------------------------------------------------------------
143
144 void wxSplitterWindow::RedrawIfHotSensitive(bool isHot)
145 {
146 if ( wxRendererNative::Get().GetSplitterParams(this).isHotSensitive )
147 {
148 m_isHot = isHot;
149
150 wxClientDC dc(this);
151 DrawSash(dc);
152 }
153 //else: we don't change our appearance, don't redraw to avoid flicker
154 }
155
156 void wxSplitterWindow::OnEnterSash()
157 {
158 SetResizeCursor();
159
160 RedrawIfHotSensitive(true);
161 }
162
163 void wxSplitterWindow::OnLeaveSash()
164 {
165 SetCursor(*wxSTANDARD_CURSOR);
166
167 RedrawIfHotSensitive(false);
168 }
169
170 void wxSplitterWindow::SetResizeCursor()
171 {
172 SetCursor(m_splitMode == wxSPLIT_VERTICAL ? m_sashCursorWE
173 : m_sashCursorNS);
174 }
175
176 // ----------------------------------------------------------------------------
177 // other event handlers
178 // ----------------------------------------------------------------------------
179
180 void wxSplitterWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
181 {
182 wxPaintDC dc(this);
183
184 DrawSash(dc);
185 }
186
187 void wxSplitterWindow::OnInternalIdle()
188 {
189 wxWindow::OnInternalIdle();
190
191 // if this is the first idle time after a sash position has potentially
192 // been set, allow SizeWindows to check for a requested size.
193 if (!m_checkRequestedSashPosition)
194 {
195 m_checkRequestedSashPosition = true;
196 SizeWindows();
197 return; // it won't needUpdating in this case
198 }
199
200 if (m_needUpdating)
201 SizeWindows();
202 }
203
204 void wxSplitterWindow::OnMouseEvent(wxMouseEvent& event)
205 {
206 int x = (int)event.GetX(),
207 y = (int)event.GetY();
208
209 if (GetWindowStyle() & wxSP_NOSASH)
210 return;
211
212 // with wxSP_LIVE_UPDATE style the splitter windows are always resized
213 // following the mouse movement while it drags the sash, without it we only
214 // draw the sash at the new position but only resize the windows when the
215 // dragging is finished
216 #if defined( __WXMAC__ )
217 // FIXME : this should be usable also with no live update, but then this
218 // currently is not visible
219 bool isLive = true;
220 #else
221 bool isLive = HasFlag(wxSP_LIVE_UPDATE);
222 #endif
223 if (event.LeftDown())
224 {
225 if ( SashHitTest(x, y) )
226 {
227 // Start the drag now
228 m_dragMode = wxSPLIT_DRAG_DRAGGING;
229
230 // Capture mouse and set the cursor
231 CaptureMouse();
232 SetResizeCursor();
233
234 if ( !isLive )
235 {
236 // remember the initial sash position and draw the initial
237 // shadow sash
238 m_sashPositionCurrent = m_sashPosition;
239
240 DrawSashTracker(x, y);
241 }
242
243 m_oldX = x;
244 m_oldY = y;
245
246 SetResizeCursor();
247 return;
248 }
249 }
250 else if (event.LeftUp() && m_dragMode == wxSPLIT_DRAG_DRAGGING)
251 {
252 // We can stop dragging now and see what we've got.
253 m_dragMode = wxSPLIT_DRAG_NONE;
254
255 // Release mouse and unset the cursor
256 ReleaseMouse();
257 SetCursor(* wxSTANDARD_CURSOR);
258
259 // exit if unsplit after doubleclick
260 if ( !IsSplit() )
261 {
262 return;
263 }
264
265 // Erase old tracker
266 if ( !isLive )
267 {
268 DrawSashTracker(m_oldX, m_oldY);
269 }
270
271 // the position of the click doesn't exactly correspond to
272 // m_sashPosition, rather it changes it by the distance by which the
273 // mouse has moved
274 int diff = m_splitMode == wxSPLIT_VERTICAL ? x - m_oldX : y - m_oldY;
275
276 int posSashOld = isLive ? m_sashPosition : m_sashPositionCurrent;
277 int posSashNew = OnSashPositionChanging(posSashOld + diff);
278 if ( posSashNew == -1 )
279 {
280 // change not allowed
281 return;
282 }
283
284 if ( m_permitUnsplitAlways || m_minimumPaneSize == 0 )
285 {
286 // Deal with possible unsplit scenarios
287 if ( posSashNew == 0 )
288 {
289 // We remove the first window from the view
290 wxWindow *removedWindow = m_windowOne;
291 m_windowOne = m_windowTwo;
292 m_windowTwo = (wxWindow *) NULL;
293 OnUnsplit(removedWindow);
294 wxSplitterEvent eventUnsplit(wxEVT_COMMAND_SPLITTER_UNSPLIT, this);
295 eventUnsplit.m_data.win = removedWindow;
296 (void)DoSendEvent(eventUnsplit);
297 SetSashPositionAndNotify(0);
298 }
299 else if ( posSashNew == GetWindowSize() )
300 {
301 // We remove the second window from the view
302 wxWindow *removedWindow = m_windowTwo;
303 m_windowTwo = (wxWindow *) NULL;
304 OnUnsplit(removedWindow);
305 wxSplitterEvent eventUnsplit(wxEVT_COMMAND_SPLITTER_UNSPLIT, this);
306 eventUnsplit.m_data.win = removedWindow;
307 (void)DoSendEvent(eventUnsplit);
308 SetSashPositionAndNotify(0);
309 }
310 else
311 {
312 SetSashPositionAndNotify(posSashNew);
313 }
314 }
315 else
316 {
317 SetSashPositionAndNotify(posSashNew);
318 }
319
320 SizeWindows();
321 } // left up && dragging
322 else if ((event.Moving() || event.Leaving() || event.Entering()) && (m_dragMode == wxSPLIT_DRAG_NONE))
323 {
324 if ( event.Leaving() || !SashHitTest(x, y) )
325 OnLeaveSash();
326 else
327 OnEnterSash();
328 }
329 else if (event.Dragging() && (m_dragMode == wxSPLIT_DRAG_DRAGGING))
330 {
331 int diff = m_splitMode == wxSPLIT_VERTICAL ? x - m_oldX : y - m_oldY;
332 if ( !diff )
333 {
334 // nothing to do, mouse didn't really move far enough
335 return;
336 }
337
338 int posSashOld = isLive ? m_sashPosition : m_sashPositionCurrent;
339 int posSashNew = OnSashPositionChanging(posSashOld + diff);
340 if ( posSashNew == -1 )
341 {
342 // change not allowed
343 return;
344 }
345
346 if ( posSashNew == m_sashPosition )
347 return;
348
349 // Erase old tracker
350 if ( !isLive )
351 {
352 DrawSashTracker(m_oldX, m_oldY);
353 }
354
355 if (m_splitMode == wxSPLIT_VERTICAL)
356 x = posSashNew;
357 else
358 y = posSashNew;
359
360 // Remember old positions
361 m_oldX = x;
362 m_oldY = y;
363
364 #ifdef __WXMSW__
365 // As we captured the mouse, we may get the mouse events from outside
366 // our window - for example, negative values in x, y. This has a weird
367 // consequence under MSW where we use unsigned values sometimes and
368 // signed ones other times: the coordinates turn as big positive
369 // numbers and so the sash is drawn on the *right* side of the window
370 // instead of the left (or bottom instead of top). Correct this.
371 if ( (short)m_oldX < 0 )
372 m_oldX = 0;
373 if ( (short)m_oldY < 0 )
374 m_oldY = 0;
375 #endif // __WXMSW__
376
377 // Draw new one
378 if ( !isLive )
379 {
380 m_sashPositionCurrent = posSashNew;
381
382 DrawSashTracker(m_oldX, m_oldY);
383 }
384 else
385 {
386 DoSetSashPosition(posSashNew);
387 m_needUpdating = true;
388 }
389 }
390 else if ( event.LeftDClick() && m_windowTwo )
391 {
392 OnDoubleClickSash(x, y);
393 }
394 }
395
396 void wxSplitterWindow::OnSize(wxSizeEvent& event)
397 {
398 // only process this message if we're not iconized - otherwise iconizing
399 // and restoring a window containing the splitter has a funny side effect
400 // of changing the splitter position!
401 wxWindow *parent = wxGetTopLevelParent(this);
402 bool iconized;
403
404 wxTopLevelWindow *winTop = wxDynamicCast(parent, wxTopLevelWindow);
405 if ( winTop )
406 {
407 iconized = winTop->IsIconized();
408 }
409 else
410 {
411 wxFAIL_MSG(wxT("should have a top level parent!"));
412
413 iconized = false;
414 }
415
416 if ( iconized )
417 {
418 m_lastSize = wxSize(0,0);
419
420 event.Skip();
421
422 return;
423 }
424
425 if ( m_windowTwo )
426 {
427 int w, h;
428 GetClientSize(&w, &h);
429
430 int size = m_splitMode == wxSPLIT_VERTICAL ? w : h;
431
432 int old_size = m_splitMode == wxSPLIT_VERTICAL ? m_lastSize.x : m_lastSize.y;
433 if ( old_size != 0 )
434 {
435 int delta = (int) ( (size - old_size)*m_sashGravity );
436 if ( delta != 0 )
437 {
438 int newPosition = m_sashPosition + delta;
439 if( newPosition < m_minimumPaneSize )
440 newPosition = m_minimumPaneSize;
441 SetSashPositionAndNotify(newPosition);
442 }
443 }
444
445 if ( m_sashPosition >= size - 5 )
446 SetSashPositionAndNotify(wxMax(10, size - 40));
447 m_lastSize = wxSize(w,h);
448 }
449
450 SizeWindows();
451 }
452
453 void wxSplitterWindow::SetSashGravity(double gravity)
454 {
455 wxCHECK_RET( gravity >= 0. && gravity <= 1.,
456 _T("invalid gravity value") );
457
458 m_sashGravity = gravity;
459 }
460
461 bool wxSplitterWindow::SashHitTest(int x, int y, int tolerance)
462 {
463 if ( m_windowTwo == NULL || m_sashPosition == 0)
464 return false; // No sash
465
466 int z = m_splitMode == wxSPLIT_VERTICAL ? x : y;
467 int hitMin = m_sashPosition - tolerance;
468 int hitMax = m_sashPosition + GetSashSize() + tolerance;
469
470 return z >= hitMin && z <= hitMax;
471 }
472
473 int wxSplitterWindow::GetSashSize() const
474 {
475 return m_sashSize > -1 ? m_sashSize : wxRendererNative::Get().GetSplitterParams(this).widthSash;
476 }
477
478 int wxSplitterWindow::GetBorderSize() const
479 {
480 return wxRendererNative::Get().GetSplitterParams(this).border;
481 }
482
483 // Draw the sash
484 void wxSplitterWindow::DrawSash(wxDC& dc)
485 {
486 if (HasFlag(wxSP_3DBORDER))
487 wxRendererNative::Get().DrawSplitterBorder
488 (
489 this,
490 dc,
491 GetClientRect()
492 );
493
494 // don't draw sash if we're not split
495 if ( m_sashPosition == 0 || !m_windowTwo )
496 return;
497
498 // nor if we're configured to not show it
499 if ( HasFlag(wxSP_NOSASH) )
500 return;
501
502 wxRendererNative::Get().DrawSplitterSash
503 (
504 this,
505 dc,
506 GetClientSize(),
507 m_sashPosition,
508 m_splitMode == wxSPLIT_VERTICAL ? wxVERTICAL
509 : wxHORIZONTAL,
510 m_isHot ? (int)wxCONTROL_CURRENT : 0
511 );
512 }
513
514 // Draw the sash tracker (for whilst moving the sash)
515 void wxSplitterWindow::DrawSashTracker(int x, int y)
516 {
517 int w, h;
518 GetClientSize(&w, &h);
519
520 wxScreenDC screenDC;
521 int x1, y1;
522 int x2, y2;
523
524 if ( m_splitMode == wxSPLIT_VERTICAL )
525 {
526 x1 = x; y1 = 2;
527 x2 = x; y2 = h-2;
528
529 if ( x1 > w )
530 {
531 x1 = w; x2 = w;
532 }
533 else if ( x1 < 0 )
534 {
535 x1 = 0; x2 = 0;
536 }
537 }
538 else
539 {
540 x1 = 2; y1 = y;
541 x2 = w-2; y2 = y;
542
543 if ( y1 > h )
544 {
545 y1 = h;
546 y2 = h;
547 }
548 else if ( y1 < 0 )
549 {
550 y1 = 0;
551 y2 = 0;
552 }
553 }
554
555 ClientToScreen(&x1, &y1);
556 ClientToScreen(&x2, &y2);
557
558 screenDC.SetLogicalFunction(wxINVERT);
559 screenDC.SetPen(*m_sashTrackerPen);
560 screenDC.SetBrush(*wxTRANSPARENT_BRUSH);
561
562 screenDC.DrawLine(x1, y1, x2, y2);
563
564 screenDC.SetLogicalFunction(wxCOPY);
565 }
566
567 int wxSplitterWindow::GetWindowSize() const
568 {
569 wxSize size = GetClientSize();
570
571 return m_splitMode == wxSPLIT_VERTICAL ? size.x : size.y;
572 }
573
574 int wxSplitterWindow::AdjustSashPosition(int sashPos) const
575 {
576 wxWindow *win;
577
578 win = GetWindow1();
579 if ( win )
580 {
581 // the window shouldn't be smaller than its own minimal size nor
582 // smaller than the minimual pane size specified for this splitter
583 int minSize = m_splitMode == wxSPLIT_VERTICAL ? win->GetMinWidth()
584 : win->GetMinHeight();
585
586 if ( minSize == -1 || m_minimumPaneSize > minSize )
587 minSize = m_minimumPaneSize;
588
589 minSize += GetBorderSize();
590
591 if ( sashPos < minSize )
592 sashPos = minSize;
593 }
594
595 win = GetWindow2();
596 if ( win )
597 {
598 int minSize = m_splitMode == wxSPLIT_VERTICAL ? win->GetMinWidth()
599 : win->GetMinHeight();
600
601 if ( minSize == -1 || m_minimumPaneSize > minSize )
602 minSize = m_minimumPaneSize;
603
604 int maxSize = GetWindowSize() - minSize - GetBorderSize() - GetSashSize();
605 if ( maxSize > 0 && sashPos > maxSize )
606 sashPos = maxSize;
607 }
608
609 return sashPos;
610 }
611
612 bool wxSplitterWindow::DoSetSashPosition(int sashPos)
613 {
614 int newSashPosition = AdjustSashPosition(sashPos);
615
616 if ( newSashPosition == m_sashPosition )
617 return false;
618
619 m_sashPosition = newSashPosition;
620
621 return true;
622 }
623
624 void wxSplitterWindow::SetSashPositionAndNotify(int sashPos)
625 {
626 // we must reset the request here, otherwise the sash would be stuck at
627 // old position if the user attempted to move the sash after invalid
628 // (e.g. smaller than minsize) sash position was requested using
629 // SetSashPosition():
630 m_requestedSashPosition = INT_MAX;
631
632 // note that we must send the event in any case, i.e. even if the sash
633 // position hasn't changed and DoSetSashPosition() returns false because we
634 // must generate a CHANGED event at the end of resizing
635 DoSetSashPosition(sashPos);
636
637 wxSplitterEvent event(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED, this);
638 event.m_data.pos = m_sashPosition;
639
640 (void)DoSendEvent(event);
641 }
642
643 // Position and size subwindows.
644 // Note that the border size applies to each subwindow, not
645 // including the edges next to the sash.
646 void wxSplitterWindow::SizeWindows()
647 {
648 // check if we have delayed setting the real sash position
649 if ( m_checkRequestedSashPosition && m_requestedSashPosition != INT_MAX )
650 {
651 int newSashPosition = ConvertSashPosition(m_requestedSashPosition);
652 if ( newSashPosition != m_sashPosition )
653 {
654 DoSetSashPosition(newSashPosition);
655 }
656
657 if ( newSashPosition <= m_sashPosition
658 && newSashPosition >= m_sashPosition - GetBorderSize() )
659 {
660 // don't update it any more
661 m_requestedSashPosition = INT_MAX;
662 }
663 }
664
665 int w, h;
666 GetClientSize(&w, &h);
667
668 if ( GetWindow1() && !GetWindow2() )
669 {
670 GetWindow1()->SetSize(GetBorderSize(), GetBorderSize(),
671 w - 2*GetBorderSize(), h - 2*GetBorderSize());
672 }
673 else if ( GetWindow1() && GetWindow2() )
674 {
675 const int border = GetBorderSize(),
676 sash = GetSashSize();
677
678 int size1 = GetSashPosition() - border,
679 size2 = GetSashPosition() + sash;
680
681 int x2, y2, w1, h1, w2, h2;
682 if ( GetSplitMode() == wxSPLIT_VERTICAL )
683 {
684 w1 = size1;
685 w2 = w - 2*border - sash - w1;
686 if (w2 < 0)
687 w2 = 0;
688 h2 = h - 2*border;
689 if (h2 < 0)
690 h2 = 0;
691 h1 = h2;
692 x2 = size2;
693 y2 = border;
694 }
695 else // horz splitter
696 {
697 w2 = w - 2*border;
698 if (w2 < 0)
699 w2 = 0;
700 w1 = w2;
701 h1 = size1;
702 h2 = h - 2*border - sash - h1;
703 if (h2 < 0)
704 h2 = 0;
705 x2 = border;
706 y2 = size2;
707 }
708
709 GetWindow2()->SetSize(x2, y2, w2, h2);
710 GetWindow1()->SetSize(border, border, w1, h1);
711 }
712
713 wxClientDC dc(this);
714 DrawSash(dc);
715
716 SetNeedUpdating(false);
717 }
718
719 // Set pane for unsplit window
720 void wxSplitterWindow::Initialize(wxWindow *window)
721 {
722 wxASSERT_MSG( (!window || window->GetParent() == this),
723 _T("windows in the splitter should have it as parent!") );
724
725 if (window && !window->IsShown())
726 window->Show();
727
728 m_windowOne = window;
729 m_windowTwo = (wxWindow *) NULL;
730 DoSetSashPosition(0);
731 }
732
733 // Associates the given window with window 2, drawing the appropriate sash
734 // and changing the split mode.
735 // Does nothing and returns false if the window is already split.
736 bool wxSplitterWindow::DoSplit(wxSplitMode mode,
737 wxWindow *window1, wxWindow *window2,
738 int sashPosition)
739 {
740 if ( IsSplit() )
741 return false;
742
743 wxCHECK_MSG( window1 && window2, false,
744 _T("can not split with NULL window(s)") );
745
746 wxCHECK_MSG( window1->GetParent() == this && window2->GetParent() == this, false,
747 _T("windows in the splitter should have it as parent!") );
748
749 if (! window1->IsShown())
750 window1->Show();
751 if (! window2->IsShown())
752 window2->Show();
753
754 m_splitMode = mode;
755 m_windowOne = window1;
756 m_windowTwo = window2;
757
758 // remember the sash position we want to set for later if we can't set it
759 // right now (e.g. because the window is too small)
760 m_requestedSashPosition = sashPosition;
761 m_checkRequestedSashPosition = false;
762
763 DoSetSashPosition(ConvertSashPosition(sashPosition));
764
765 SizeWindows();
766
767 return true;
768 }
769
770 int wxSplitterWindow::ConvertSashPosition(int sashPosition) const
771 {
772 if ( sashPosition > 0 )
773 {
774 return sashPosition;
775 }
776 else if ( sashPosition < 0 )
777 {
778 // It's negative so adding is subtracting
779 return GetWindowSize() + sashPosition;
780 }
781 else // sashPosition == 0
782 {
783 // default, put it in the centre
784 return GetWindowSize() / 2;
785 }
786 }
787
788 // Remove the specified (or second) window from the view
789 // Doesn't actually delete the window.
790 bool wxSplitterWindow::Unsplit(wxWindow *toRemove)
791 {
792 if ( ! IsSplit() )
793 return false;
794
795 wxWindow *win;
796 if ( toRemove == NULL || toRemove == m_windowTwo)
797 {
798 win = m_windowTwo ;
799 m_windowTwo = (wxWindow *) NULL;
800 }
801 else if ( toRemove == m_windowOne )
802 {
803 win = m_windowOne ;
804 m_windowOne = m_windowTwo;
805 m_windowTwo = (wxWindow *) NULL;
806 }
807 else
808 {
809 wxFAIL_MSG(wxT("splitter: attempt to remove a non-existent window"));
810
811 return false;
812 }
813
814 OnUnsplit(win);
815 DoSetSashPosition(0);
816 SizeWindows();
817
818 return true;
819 }
820
821 // Replace a window with another one
822 bool wxSplitterWindow::ReplaceWindow(wxWindow *winOld, wxWindow *winNew)
823 {
824 wxCHECK_MSG( winOld, false, wxT("use one of Split() functions instead") );
825 wxCHECK_MSG( winNew, false, wxT("use Unsplit() functions instead") );
826
827 if ( winOld == m_windowTwo )
828 {
829 m_windowTwo = winNew;
830 }
831 else if ( winOld == m_windowOne )
832 {
833 m_windowOne = winNew;
834 }
835 else
836 {
837 wxFAIL_MSG(wxT("splitter: attempt to replace a non-existent window"));
838
839 return false;
840 }
841
842 SizeWindows();
843
844 return true;
845 }
846
847 void wxSplitterWindow::SetMinimumPaneSize(int min)
848 {
849 m_minimumPaneSize = min;
850 int pos = m_requestedSashPosition != INT_MAX ? m_requestedSashPosition : m_sashPosition;
851 SetSashPosition(pos); // re-check limits
852 }
853
854 void wxSplitterWindow::SetSashPosition(int position, bool redraw)
855 {
856 // remember the sash position we want to set for later if we can't set it
857 // right now (e.g. because the window is too small)
858 m_requestedSashPosition = position;
859 m_checkRequestedSashPosition = false;
860
861 DoSetSashPosition(ConvertSashPosition(position));
862
863 if ( redraw )
864 {
865 SizeWindows();
866 }
867 }
868
869 // Make sure the child window sizes are updated. This is useful
870 // for reducing flicker by updating the sizes before a
871 // window is shown, if you know the overall size is correct.
872 void wxSplitterWindow::UpdateSize()
873 {
874 m_checkRequestedSashPosition = true;
875 SizeWindows();
876 m_checkRequestedSashPosition = false;
877 }
878
879 bool wxSplitterWindow::DoSendEvent(wxSplitterEvent& event)
880 {
881 return !GetEventHandler()->ProcessEvent(event) || event.IsAllowed();
882 }
883
884 wxSize wxSplitterWindow::DoGetBestSize() const
885 {
886 // get best sizes of subwindows
887 wxSize size1, size2;
888 if ( m_windowOne )
889 size1 = m_windowOne->GetEffectiveMinSize();
890 if ( m_windowTwo )
891 size2 = m_windowTwo->GetEffectiveMinSize();
892
893 // sum them
894 //
895 // pSash points to the size component to which sash size must be added
896 int *pSash;
897 wxSize sizeBest;
898 if ( m_splitMode == wxSPLIT_VERTICAL )
899 {
900 sizeBest.y = wxMax(size1.y, size2.y);
901 sizeBest.x = wxMax(size1.x, m_minimumPaneSize) +
902 wxMax(size2.x, m_minimumPaneSize);
903
904 pSash = &sizeBest.x;
905 }
906 else // wxSPLIT_HORIZONTAL
907 {
908 sizeBest.x = wxMax(size1.x, size2.x);
909 sizeBest.y = wxMax(size1.y, m_minimumPaneSize) +
910 wxMax(size2.y, m_minimumPaneSize);
911
912 pSash = &sizeBest.y;
913 }
914
915 // account for the border and the sash
916 int border = 2*GetBorderSize();
917 *pSash += GetSashSize();
918 sizeBest.x += border;
919 sizeBest.y += border;
920
921 return sizeBest;
922 }
923
924 // ---------------------------------------------------------------------------
925 // wxSplitterWindow virtual functions: they now just generate the events
926 // ---------------------------------------------------------------------------
927
928 bool wxSplitterWindow::OnSashPositionChange(int WXUNUSED(newSashPosition))
929 {
930 // always allow by default
931 return true;
932 }
933
934 int wxSplitterWindow::OnSashPositionChanging(int newSashPosition)
935 {
936 // If within UNSPLIT_THRESHOLD from edge, set to edge to cause closure.
937 const int UNSPLIT_THRESHOLD = 4;
938
939 // first of all, check if OnSashPositionChange() doesn't forbid this change
940 if ( !OnSashPositionChange(newSashPosition) )
941 {
942 // it does
943 return -1;
944 }
945
946 // Obtain relevant window dimension for bottom / right threshold check
947 int window_size = GetWindowSize();
948
949 bool unsplit_scenario = false;
950 if ( m_permitUnsplitAlways || m_minimumPaneSize == 0 )
951 {
952 // Do edge detection if unsplit premitted
953 if ( newSashPosition <= UNSPLIT_THRESHOLD )
954 {
955 // threshold top / left check
956 newSashPosition = 0;
957 unsplit_scenario = true;
958 }
959 if ( newSashPosition >= window_size - UNSPLIT_THRESHOLD )
960 {
961 // threshold bottom/right check
962 newSashPosition = window_size;
963 unsplit_scenario = true;
964 }
965 }
966
967 if ( !unsplit_scenario )
968 {
969 // If resultant pane would be too small, enlarge it
970 newSashPosition = AdjustSashPosition(newSashPosition);
971 }
972
973 // If the result is out of bounds it means minimum size is too big,
974 // so split window in half as best compromise.
975 if ( newSashPosition < 0 || newSashPosition > window_size )
976 newSashPosition = window_size / 2;
977
978 // now let the event handler have it
979 //
980 // FIXME: shouldn't we do it before the adjustments above so as to ensure
981 // that the sash position is always reasonable?
982 wxSplitterEvent event(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING, this);
983 event.m_data.pos = newSashPosition;
984
985 if ( !DoSendEvent(event) )
986 {
987 // the event handler vetoed the change
988 newSashPosition = -1;
989 }
990 else
991 {
992 // it could have been changed by it
993 newSashPosition = event.GetSashPosition();
994 }
995
996 return newSashPosition;
997 }
998
999 // Called when the sash is double-clicked. The default behaviour is to remove
1000 // the sash if the minimum pane size is zero.
1001 void wxSplitterWindow::OnDoubleClickSash(int x, int y)
1002 {
1003 wxCHECK_RET(m_windowTwo, wxT("splitter: no window to remove"));
1004
1005 // new code should handle events instead of using the virtual functions
1006 wxSplitterEvent event(wxEVT_COMMAND_SPLITTER_DOUBLECLICKED, this);
1007 event.m_data.pt.x = x;
1008 event.m_data.pt.y = y;
1009 if ( DoSendEvent(event) )
1010 {
1011 if ( GetMinimumPaneSize() == 0 || m_permitUnsplitAlways )
1012 {
1013 wxWindow* win = m_windowTwo;
1014 if ( Unsplit(win) )
1015 {
1016 wxSplitterEvent unsplitEvent(wxEVT_COMMAND_SPLITTER_UNSPLIT, this);
1017 unsplitEvent.m_data.win = win;
1018 (void)DoSendEvent(unsplitEvent);
1019 }
1020 }
1021 }
1022 //else: blocked by user
1023 }
1024
1025 void wxSplitterWindow::OnUnsplit(wxWindow *winRemoved)
1026 {
1027 // call this before calling the event handler which may delete the window
1028 winRemoved->Show(false);
1029 }
1030
1031 #if defined( __WXMSW__ ) || defined( __WXMAC__)
1032
1033 // this is currently called (and needed) under MSW only...
1034 void wxSplitterWindow::OnSetCursor(wxSetCursorEvent& event)
1035 {
1036 // if we don't do it, the resizing cursor might be set for child window:
1037 // and like this we explicitly say that our cursor should not be used for
1038 // children windows which overlap us
1039
1040 if ( SashHitTest(event.GetX(), event.GetY(), 0) )
1041 {
1042 // default processing is ok
1043 event.Skip();
1044 }
1045 //else: do nothing, in particular, don't call Skip()
1046 }
1047
1048 #endif // wxMSW || wxMac
1049
1050 #endif // wxUSE_SPLITTER
1051