]> git.saurik.com Git - wxWidgets.git/blob - src/msw/bmpbuttn.cpp
After a conversaion with Vadim I reverted the last change and instead
[wxWidgets.git] / src / msw / bmpbuttn.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/bmpbuttn.cpp
3 // Purpose: wxBitmapButton
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // For compilers that support precompilation, includes "wx.h".
13 #include "wx/wxprec.h"
14
15 #ifdef __BORLANDC__
16 #pragma hdrstop
17 #endif
18
19 #if wxUSE_BMPBUTTON
20
21 #ifndef WX_PRECOMP
22 #include "wx/bmpbuttn.h"
23 #include "wx/log.h"
24 #include "wx/dcmemory.h"
25 #endif
26
27 #include "wx/msw/private.h"
28 #include "wx/image.h"
29 #include "wx/msw/uxtheme.h"
30
31 // ----------------------------------------------------------------------------
32 // macros
33 // ----------------------------------------------------------------------------
34
35 #if wxUSE_EXTENDED_RTTI
36
37 WX_DEFINE_FLAGS( wxBitmapButtonStyle )
38
39 wxBEGIN_FLAGS( wxBitmapButtonStyle )
40 // new style border flags, we put them first to
41 // use them for streaming out
42 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
43 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
44 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
45 wxFLAGS_MEMBER(wxBORDER_RAISED)
46 wxFLAGS_MEMBER(wxBORDER_STATIC)
47 wxFLAGS_MEMBER(wxBORDER_NONE)
48
49 // old style border flags
50 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
51 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
52 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
53 wxFLAGS_MEMBER(wxRAISED_BORDER)
54 wxFLAGS_MEMBER(wxSTATIC_BORDER)
55 wxFLAGS_MEMBER(wxBORDER)
56
57 // standard window styles
58 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
59 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
60 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
61 wxFLAGS_MEMBER(wxWANTS_CHARS)
62 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
63 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
64 wxFLAGS_MEMBER(wxVSCROLL)
65 wxFLAGS_MEMBER(wxHSCROLL)
66
67 wxFLAGS_MEMBER(wxBU_AUTODRAW)
68 wxFLAGS_MEMBER(wxBU_LEFT)
69 wxFLAGS_MEMBER(wxBU_RIGHT)
70 wxFLAGS_MEMBER(wxBU_TOP)
71 wxFLAGS_MEMBER(wxBU_BOTTOM)
72 wxEND_FLAGS( wxBitmapButtonStyle )
73
74 IMPLEMENT_DYNAMIC_CLASS_XTI(wxBitmapButton, wxButton,"wx/bmpbuttn.h")
75
76 wxBEGIN_PROPERTIES_TABLE(wxBitmapButton)
77 wxPROPERTY_FLAGS( WindowStyle , wxBitmapButtonStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE, 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
78 wxEND_PROPERTIES_TABLE()
79
80 wxBEGIN_HANDLERS_TABLE(wxBitmapButton)
81 wxEND_HANDLERS_TABLE()
82
83 wxCONSTRUCTOR_5( wxBitmapButton , wxWindow* , Parent , wxWindowID , Id , wxBitmap , Bitmap , wxPoint , Position , wxSize , Size )
84
85 #else
86 IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton)
87 #endif
88
89 BEGIN_EVENT_TABLE(wxBitmapButton, wxBitmapButtonBase)
90 EVT_SYS_COLOUR_CHANGED(wxBitmapButton::OnSysColourChanged)
91 EVT_ENTER_WINDOW(wxBitmapButton::OnMouseEnterOrLeave)
92 EVT_LEAVE_WINDOW(wxBitmapButton::OnMouseEnterOrLeave)
93 END_EVENT_TABLE()
94
95 /*
96 TODO PROPERTIES :
97
98 long "style" , wxBU_AUTODRAW
99 bool "default" , 0
100 bitmap "selected" ,
101 bitmap "focus" ,
102 bitmap "disabled" ,
103 */
104
105 bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id,
106 const wxBitmap& bitmap,
107 const wxPoint& pos,
108 const wxSize& size, long style,
109 const wxValidator& wxVALIDATOR_PARAM(validator),
110 const wxString& name)
111 {
112 m_bmpNormal = bitmap;
113 SetName(name);
114
115 #if wxUSE_VALIDATORS
116 SetValidator(validator);
117 #endif // wxUSE_VALIDATORS
118
119 parent->AddChild(this);
120
121 m_backgroundColour = parent->GetBackgroundColour();
122 m_foregroundColour = parent->GetForegroundColour();
123 m_windowStyle = style;
124
125 if ( style & wxBU_AUTODRAW )
126 {
127 m_marginX =
128 m_marginY = 4;
129 }
130
131 if (id == wxID_ANY)
132 m_windowId = NewControlId();
133 else
134 m_windowId = id;
135
136 long msStyle = WS_VISIBLE | WS_TABSTOP | WS_CHILD | BS_OWNERDRAW ;
137
138 if ( m_windowStyle & wxCLIP_SIBLINGS )
139 msStyle |= WS_CLIPSIBLINGS;
140
141 #ifdef __WIN32__
142 if(m_windowStyle & wxBU_LEFT)
143 msStyle |= BS_LEFT;
144 if(m_windowStyle & wxBU_RIGHT)
145 msStyle |= BS_RIGHT;
146 if(m_windowStyle & wxBU_TOP)
147 msStyle |= BS_TOP;
148 if(m_windowStyle & wxBU_BOTTOM)
149 msStyle |= BS_BOTTOM;
150 #endif
151
152 m_hWnd = (WXHWND) CreateWindowEx(
153 0,
154 wxT("BUTTON"),
155 wxEmptyString,
156 msStyle,
157 0, 0, 0, 0,
158 GetWinHwnd(parent),
159 (HMENU)m_windowId,
160 wxGetInstance(),
161 NULL
162 );
163
164 // Subclass again for purposes of dialog editing mode
165 SubclassWin(m_hWnd);
166
167 SetPosition(pos);
168 SetBestSize(size);
169
170 return true;
171 }
172
173 bool wxBitmapButton::SetBackgroundColour(const wxColour& colour)
174 {
175 if ( !wxBitmapButtonBase::SetBackgroundColour(colour) )
176 {
177 // didn't change
178 return false;
179 }
180
181 // invalidate the brush, it will be recreated the next time it's needed
182 m_brushDisabled = wxNullBrush;
183
184 return true;
185 }
186
187 void wxBitmapButton::OnSysColourChanged(wxSysColourChangedEvent& event)
188 {
189 m_brushDisabled = wxNullBrush;
190
191 if ( !IsEnabled() )
192 {
193 // this change affects our current state
194 Refresh();
195 }
196
197 event.Skip();
198 }
199
200 void wxBitmapButton::OnMouseEnterOrLeave(wxMouseEvent& event)
201 {
202 if ( IsEnabled() && m_bmpHover.Ok() )
203 Refresh();
204
205 event.Skip();
206 }
207
208 void wxBitmapButton::OnSetBitmap()
209 {
210 // if the focus bitmap is specified but hover one isn't, use the focus
211 // bitmap for hovering as well if this is consistent with the current
212 // Windows version look and feel
213 //
214 // rationale: this is compatible with the old wxGTK behaviour and also
215 // makes it much easier to do "the right thing" for all platforms (some of
216 // them, such as Windows XP, have "hot" buttons while others don't)
217 if ( !m_bmpHover.Ok() &&
218 m_bmpFocus.Ok() &&
219 wxUxThemeEngine::GetIfActive() )
220 {
221 m_bmpHover = m_bmpFocus;
222 }
223
224 // this will redraw us
225 wxBitmapButtonBase::OnSetBitmap();
226 }
227
228 // VZ: should be at the very least less than wxDEFAULT_BUTTON_MARGIN
229 #define FOCUS_MARGIN 3
230
231 bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item)
232 {
233 #ifndef __WXWINCE__
234 long style = GetWindowLong((HWND) GetHWND(), GWL_STYLE);
235 if (style & BS_BITMAP)
236 {
237 // Let default procedure draw the bitmap, which is defined
238 // in the Windows resource.
239 return false;
240 }
241 #endif
242
243 LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT) item;
244 HDC hDC = lpDIS->hDC;
245 UINT state = lpDIS->itemState;
246 bool isSelected = (state & ODS_SELECTED) != 0;
247 bool autoDraw = (GetWindowStyleFlag() & wxBU_AUTODRAW) != 0;
248
249
250 // choose the bitmap to use depending on the button state
251 wxBitmap *bitmap;
252
253 if ( isSelected && m_bmpSelected.Ok() )
254 bitmap = &m_bmpSelected;
255 else if ( m_bmpHover.Ok() && IsMouseInWindow() )
256 bitmap = &m_bmpHover;
257 else if ((state & ODS_FOCUS) && m_bmpFocus.Ok())
258 bitmap = &m_bmpFocus;
259 else if ((state & ODS_DISABLED) && m_bmpDisabled.Ok())
260 bitmap = &m_bmpDisabled;
261 else
262 bitmap = &m_bmpNormal;
263
264 if ( !bitmap->Ok() )
265 return false;
266
267 // centre the bitmap in the control area
268 int x = lpDIS->rcItem.left;
269 int y = lpDIS->rcItem.top;
270 int width = lpDIS->rcItem.right - x;
271 int height = lpDIS->rcItem.bottom - y;
272 int wBmp = bitmap->GetWidth();
273 int hBmp = bitmap->GetHeight();
274
275 int x1,y1;
276
277 if(m_windowStyle & wxBU_LEFT)
278 x1 = x + (FOCUS_MARGIN+1);
279 else if(m_windowStyle & wxBU_RIGHT)
280 x1 = x + (width - wBmp) - (FOCUS_MARGIN+1);
281 else
282 x1 = x + (width - wBmp) / 2;
283
284 if(m_windowStyle & wxBU_TOP)
285 y1 = y + (FOCUS_MARGIN+1);
286 else if(m_windowStyle & wxBU_BOTTOM)
287 y1 = y + (height - hBmp) - (FOCUS_MARGIN+1);
288 else
289 y1 = y + (height - hBmp) / 2;
290
291 if ( isSelected && autoDraw )
292 {
293 x1++;
294 y1++;
295 }
296
297 // draw the face, if auto-drawing
298 if ( autoDraw )
299 {
300 DrawFace((WXHDC) hDC,
301 lpDIS->rcItem.left, lpDIS->rcItem.top,
302 lpDIS->rcItem.right, lpDIS->rcItem.bottom,
303 isSelected);
304 }
305
306 // draw the bitmap
307 wxDC dst;
308 dst.SetHDC((WXHDC) hDC, false);
309 dst.DrawBitmap(*bitmap, x1, y1, true);
310
311 // draw focus / disabled state, if auto-drawing
312 if ( (state & ODS_DISABLED) && autoDraw )
313 {
314 DrawButtonDisable((WXHDC) hDC,
315 lpDIS->rcItem.left, lpDIS->rcItem.top,
316 lpDIS->rcItem.right, lpDIS->rcItem.bottom,
317 true);
318 }
319 else if ( (state & ODS_FOCUS) && autoDraw )
320 {
321 DrawButtonFocus((WXHDC) hDC,
322 lpDIS->rcItem.left,
323 lpDIS->rcItem.top,
324 lpDIS->rcItem.right,
325 lpDIS->rcItem.bottom,
326 isSelected);
327 }
328
329 return true;
330 }
331
332 // GRG Feb/2000, support for bmp buttons with Win95/98 standard LNF
333
334 void wxBitmapButton::DrawFace( WXHDC dc, int left, int top,
335 int right, int bottom, bool sel )
336 {
337 HPEN oldp;
338 HPEN penHiLight;
339 HPEN penLight;
340 HPEN penShadow;
341 HPEN penDkShadow;
342 HBRUSH brushFace;
343
344 // create needed pens and brush
345 penHiLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DHILIGHT));
346 penLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DLIGHT));
347 penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DSHADOW));
348 penDkShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DDKSHADOW));
349 // brushFace = CreateSolidBrush(GetSysColor(COLOR_BTNFACE));
350 // Taking the background colour fits in better with
351 // Windows XP themes.
352 brushFace = CreateSolidBrush(m_backgroundColour.m_pixel);
353
354 // draw the rectangle
355 RECT rect;
356 rect.left = left;
357 rect.right = right;
358 rect.top = top;
359 rect.bottom = bottom;
360 FillRect((HDC) dc, &rect, brushFace);
361
362 // draw the border
363 oldp = (HPEN) SelectObject( (HDC) dc, sel? penDkShadow : penHiLight);
364
365 wxDrawLine((HDC) dc, left, top, right-1, top);
366 wxDrawLine((HDC) dc, left, top+1, left, bottom-1);
367
368 SelectObject( (HDC) dc, sel? penShadow : penLight);
369 wxDrawLine((HDC) dc, left+1, top+1, right-2, top+1);
370 wxDrawLine((HDC) dc, left+1, top+2, left+1, bottom-2);
371
372 SelectObject( (HDC) dc, sel? penLight : penShadow);
373 wxDrawLine((HDC) dc, left+1, bottom-2, right-1, bottom-2);
374 wxDrawLine((HDC) dc, right-2, bottom-3, right-2, top);
375
376 SelectObject( (HDC) dc, sel? penHiLight : penDkShadow);
377 wxDrawLine((HDC) dc, left, bottom-1, right+2, bottom-1);
378 wxDrawLine((HDC) dc, right-1, bottom-2, right-1, top-1);
379
380 // delete allocated resources
381 SelectObject((HDC) dc,oldp);
382 DeleteObject(penHiLight);
383 DeleteObject(penLight);
384 DeleteObject(penShadow);
385 DeleteObject(penDkShadow);
386 DeleteObject(brushFace);
387 }
388
389 void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right,
390 int bottom, bool WXUNUSED(sel) )
391 {
392 RECT rect;
393 rect.left = left;
394 rect.top = top;
395 rect.right = right;
396 rect.bottom = bottom;
397 InflateRect( &rect, - FOCUS_MARGIN, - FOCUS_MARGIN );
398
399 // GRG: the focus rectangle should not move when the button is pushed!
400 /*
401 if ( sel )
402 OffsetRect( &rect, 1, 1 );
403 */
404
405 DrawFocusRect( (HDC) dc, &rect );
406 }
407
408 void
409 wxBitmapButton::DrawButtonDisable( WXHDC dc,
410 int left, int top, int right, int bottom,
411 bool with_marg )
412 {
413 if ( !m_brushDisabled.Ok() )
414 {
415 // draw a bitmap with two black and two background colour pixels
416 wxBitmap bmp(2, 2);
417 wxMemoryDC dc;
418 dc.SelectObject(bmp);
419 dc.SetPen(*wxBLACK_PEN);
420 dc.DrawPoint(0, 0);
421 dc.DrawPoint(1, 1);
422 dc.SetPen(GetBackgroundColour());
423 dc.DrawPoint(0, 1);
424 dc.DrawPoint(1, 0);
425
426 m_brushDisabled = wxBrush(bmp);
427 }
428
429 SelectInHDC selectBrush((HDC)dc, GetHbrushOf(m_brushDisabled));
430
431 // ROP for "dest |= pattern" operation -- as it doesn't have a standard
432 // name, give it our own
433 static const DWORD PATTERNPAINT = 0xFA0089UL;
434
435 if ( with_marg )
436 {
437 left += m_marginX;
438 top += m_marginY;
439 right -= 2 * m_marginX;
440 bottom -= 2 * m_marginY;
441 }
442
443 ::PatBlt( (HDC) dc, left, top, right, bottom, PATTERNPAINT);
444 }
445
446 void wxBitmapButton::SetDefault()
447 {
448 wxButton::SetDefault();
449 }
450
451 wxSize wxBitmapButton::DoGetBestSize() const
452 {
453 if ( m_bmpNormal.Ok() )
454 {
455 wxSize best(m_bmpNormal.GetWidth() + 2*m_marginX,
456 m_bmpNormal.GetHeight() + 2*m_marginY);
457 CacheBestSize(best);
458 return best;
459 }
460
461 // no idea what our best size should be, defer to the base class
462 return wxBitmapButtonBase::DoGetBestSize();
463 }
464
465 #endif // wxUSE_BMPBUTTON