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Updated makefiles
[wxWidgets.git] / build / msw / config.bcc
1 # =========================================================================
2 # This makefile was generated by
3 # Bakefile 0.1.1 (http://bakefile.sourceforge.net)
4 # Do not modify, all changes will be overwritten!
5 # =========================================================================
6
7
8 # -------------------------------------------------------------------------
9 # These are configurable options:
10 # -------------------------------------------------------------------------
11
12 # Type of compiled binaries [debug,release]
13 !ifndef BUILD
14 BUILD = release
15 !endif
16
17 # C compiler
18 !ifndef CC
19 CC = bcc32
20 !endif
21
22 # Name of your custom configuration. This affects directory
23 # where object files are stored as well as the location of
24 # compiled .lib files and setup.h under the lib/ toplevel directory.
25 !ifndef CFG
26 CFG =
27 !endif
28
29 # Standard flags for CC
30 !ifndef CFLAGS
31 CFLAGS =
32 !endif
33
34 # Standard preprocessor flags (common for CC and CXX)
35 !ifndef CPPFLAGS
36 CPPFLAGS = -a4 -g0 -I$(BCCDIR)\include
37 !endif
38
39 # C++ compiler
40 !ifndef CXX
41 CXX = bcc32
42 !endif
43
44 # Standard flags for C++
45 !ifndef CXXFLAGS
46 CXXFLAGS =
47 !endif
48
49 # Should __WXDEBUG__ be defined? The default value "default" means that it will
50 # be defined if BUILD=debug and not defined if BUILD=release. [0,1,default]
51 !ifndef DEBUG_FLAG
52 DEBUG_FLAG = default
53 !endif
54
55 # Should debugging info be included in the executables? The default value
56 # "default" means that debug info will be included if BUILD=debug
57 # and not included if BUILD=release. [0,1,default]
58 !ifndef DEBUG_INFO
59 DEBUG_INFO = default
60 !endif
61
62 # Standard linker flags
63 !ifndef LDFLAGS
64 LDFLAGS = -L$(BCCDIR)\lib
65 !endif
66
67 # Multiple libraries or single huge monolithic one? [0,1]
68 !ifndef MONOLITHIC
69 MONOLITHIC = 0
70 !endif
71
72 # Use MSLU library when building Unicode version. [0,1]
73 !ifndef MSLU
74 MSLU = 0
75 !endif
76
77 # Is this official build by wxWindows developers? [0,1]
78 !ifndef OFFICIAL_BUILD
79 OFFICIAL_BUILD = 0
80 !endif
81
82 # Version of C runtime library to use. You can change this to
83 # static if SHARED=0, but it is highly recommended to not do
84 # it if SHARED=1 unless you know what you are doing. [dynamic,static]
85 !ifndef RUNTIME_LIBS
86 RUNTIME_LIBS = dynamic
87 !endif
88
89 # What type of library to build? [0,1]
90 !ifndef SHARED
91 SHARED = 1
92 !endif
93
94 # Compile Unicode build of wxWindows? [0,1]
95 !ifndef UNICODE
96 UNICODE = 0
97 !endif
98
99 # Build GUI libraries? [0,1]
100 !ifndef USE_GUI
101 USE_GUI = 1
102 !endif
103
104 # Build wxHTML library (USE_GUI must be 1)? [0,1]
105 !ifndef USE_HTML
106 USE_HTML = 1
107 !endif
108
109 # Build ODBC database classes (USE_GUI must be 1)? [0,1]
110 !ifndef USE_ODBC
111 USE_ODBC = 0
112 !endif
113
114 # Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
115 !ifndef USE_OPENGL
116 USE_OPENGL = 0
117 !endif
118
119 # Use this to name your customized DLLs differently
120 !ifndef VENDOR
121 VENDOR = custom
122 !endif
123
124 # Build wxUniversal instead of native port? [0,1]
125 !ifndef WXUNIV
126 WXUNIV = 0
127 !endif
128