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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: list.h
3 // Purpose: wxList, wxStringList classes
4 // Author: Julian Smart
5 // Modified by: VZ at 16/11/98: WX_DECLARE_LIST() and typesafe lists added
6 // Created: 29/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998 Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 /*
13 All this is quite ugly but serves two purposes:
14 1. Be almost 100% compatible with old, untyped, wxList class
15 2. Ensure compile-time type checking for the linked lists
16
17 The idea is to have one base class (wxListBase) working with "void *" data,
18 but to hide these untyped functions - i.e. make them protected, so they
19 can only be used from derived classes which have inline member functions
20 working with right types. This achieves the 2nd goal. As for the first one,
21 we provide a special derivation of wxListBase called wxList which looks just
22 like the old class.
23 */
24
25 #ifndef _WX_LISTH__
26 #define _WX_LISTH__
27
28 #ifdef __GNUG__
29 #pragma interface "list.h"
30 #endif
31
32 // -----------------------------------------------------------------------------
33 // headers
34 // -----------------------------------------------------------------------------
35
36 #include "wx/defs.h"
37 #include "wx/object.h"
38 #include "wx/string.h"
39
40 // due to circular header dependencies this function has to be declared here
41 // (normally it's found in utils.h which includes itself list.h...)
42 extern WXDLLEXPORT wxChar* copystring(const wxChar *s);
43
44 class WXDLLEXPORT wxObjectListNode;
45 typedef wxObjectListNode wxNode;
46
47 // undef it to get rid of old, deprecated functions
48 #define wxLIST_COMPATIBILITY
49
50 // -----------------------------------------------------------------------------
51 // constants
52 // -----------------------------------------------------------------------------
53 enum wxKeyType
54 {
55 wxKEY_NONE,
56 wxKEY_INTEGER,
57 wxKEY_STRING
58 };
59
60 // -----------------------------------------------------------------------------
61 // types
62 // -----------------------------------------------------------------------------
63
64 // type of compare function for list sort operation (as in 'qsort'): it should
65 // return a negative value, 0 or positive value if the first element is less
66 // than, equal or greater than the second
67 typedef int (* LINKAGEMODE wxSortCompareFunction)(const void *elem1, const void *elem2);
68
69 //
70 typedef int (* LINKAGEMODE wxListIterateFunction)(void *current);
71
72 // -----------------------------------------------------------------------------
73 // key stuff: a list may be optionally keyed on integer or string key
74 // -----------------------------------------------------------------------------
75
76 union wxListKeyValue
77 {
78 long integer;
79 wxChar *string;
80 };
81
82 // a struct which may contain both types of keys
83 //
84 // implementation note: on one hand, this class allows to have only one function
85 // for any keyed operation instead of 2 almost equivalent. OTOH, it's needed to
86 // resolve ambiguity which we would otherwise have with wxStringList::Find() and
87 // wxList::Find(const char *).
88 class WXDLLEXPORT wxListKey
89 {
90 public:
91 // implicit ctors
92 wxListKey()
93 { m_keyType = wxKEY_NONE; }
94 wxListKey(long i)
95 { m_keyType = wxKEY_INTEGER; m_key.integer = i; }
96 wxListKey(const wxChar *s)
97 { m_keyType = wxKEY_STRING; m_key.string = wxStrdup(s); }
98 wxListKey(const wxString& s)
99 { m_keyType = wxKEY_STRING; m_key.string = wxStrdup(s.c_str()); }
100
101 // accessors
102 wxKeyType GetKeyType() const { return m_keyType; }
103 const wxChar *GetString() const
104 { wxASSERT( m_keyType == wxKEY_STRING ); return m_key.string; }
105 long GetNumber() const
106 { wxASSERT( m_keyType == wxKEY_INTEGER ); return m_key.integer; }
107
108 // comparison
109 // Note: implementation moved to list.cpp to prevent BC++ inline
110 // expansion warning.
111 bool operator==(wxListKeyValue value) const ;
112
113 // dtor
114 ~wxListKey()
115 {
116 if ( m_keyType == wxKEY_STRING )
117 free(m_key.string);
118 }
119
120 private:
121 wxKeyType m_keyType;
122 wxListKeyValue m_key;
123 };
124
125 // -----------------------------------------------------------------------------
126 // wxNodeBase class is a (base for) node in a double linked list
127 // -----------------------------------------------------------------------------
128
129 WXDLLEXPORT_DATA(extern wxListKey) wxDefaultListKey;
130
131 class WXDLLEXPORT wxNodeBase
132 {
133 friend class wxListBase;
134 public:
135 // ctor
136 wxNodeBase(wxListBase *list = (wxListBase *)NULL,
137 wxNodeBase *previous = (wxNodeBase *)NULL,
138 wxNodeBase *next = (wxNodeBase *)NULL,
139 void *data = NULL,
140 const wxListKey& key = wxDefaultListKey);
141
142 virtual ~wxNodeBase();
143
144 // FIXME no check is done that the list is really keyed on strings
145 const wxChar *GetKeyString() const { return m_key.string; }
146 long GetKeyInteger() const { return m_key.integer; }
147
148 // Necessary for some existing code
149 void SetKeyString(wxChar* s) { m_key.string = s; }
150 void SetKeyInteger(long i) { m_key.integer = i; }
151
152 #ifdef wxLIST_COMPATIBILITY
153 // compatibility methods
154 wxNode *Next() const { return (wxNode *)GetNext(); }
155 wxNode *Previous() const { return (wxNode *)GetPrevious(); }
156 wxObject *Data() const { return (wxObject *)GetData(); }
157 #endif // wxLIST_COMPATIBILITY
158
159 protected:
160 // all these are going to be "overloaded" in the derived classes
161 wxNodeBase *GetNext() const { return m_next; }
162 wxNodeBase *GetPrevious() const { return m_previous; }
163
164 void *GetData() const { return m_data; }
165 void SetData(void *data) { m_data = data; }
166
167 // get 0-based index of this node within the list or wxNOT_FOUND
168 int IndexOf() const;
169
170 virtual void DeleteData() { }
171
172 private:
173 // optional key stuff
174 wxListKeyValue m_key;
175
176 void *m_data; // user data
177 wxNodeBase *m_next, // next and previous nodes in the list
178 *m_previous;
179
180 wxListBase *m_list; // list we belong to
181 };
182
183 // -----------------------------------------------------------------------------
184 // a double-linked list class
185 // -----------------------------------------------------------------------------
186 class WXDLLEXPORT wxListBase : public wxObject
187 {
188 friend class wxNodeBase; // should be able to call DetachNode()
189 friend class wxHashTableBase; // should be able to call untyped Find()
190 public:
191 // default ctor & dtor
192 wxListBase(wxKeyType keyType = wxKEY_NONE) { Init(keyType); }
193 virtual ~wxListBase();
194
195 // accessors
196 // count of items in the list
197 size_t GetCount() const { return m_count; }
198
199 // operations
200
201 // delete all nodes
202 void Clear();
203
204 // instruct it to destroy user data when deleting nodes
205 void DeleteContents(bool destroy) { m_destroy = destroy; }
206
207 // query if to delete
208 bool GetDeleteContents() const
209 { return m_destroy; }
210
211 // get the keytype
212 wxKeyType GetKeyType() const
213 { return m_keyType; }
214
215 // set the keytype (required by the serial code)
216 void SetKeyType(wxKeyType keyType)
217 { wxASSERT( m_count==0 ); m_keyType = keyType; }
218
219 #ifdef wxLIST_COMPATIBILITY
220 int Number() const { return GetCount(); }
221 wxNode *First() const { return (wxNode *)GetFirst(); }
222 wxNode *Last() const { return (wxNode *)GetLast(); }
223 wxNode *Nth(size_t index) const { return (wxNode *)Item(index); }
224 #endif // wxLIST_COMPATIBILITY
225
226 protected:
227
228 // all methods here are "overloaded" in derived classes to provide compile
229 // time type checking
230
231 // create a node for the list of this type
232 virtual wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next,
233 void *data,
234 const wxListKey& key = wxDefaultListKey) = 0;
235
236 // Can't access these from derived classes otherwise (bug in Salford C++?)
237 #ifdef __SALFORDC__
238 public:
239 #endif
240
241 // ctors
242 // from an array
243 wxListBase(size_t count, void *elements[]);
244 // from a sequence of objects
245 wxListBase(void *object, ... /* terminate with NULL */);
246
247 protected:
248 // copy ctor and assignment operator
249 wxListBase(const wxListBase& list)
250 { DoCopy(list); }
251 wxListBase& operator=(const wxListBase& list)
252 { Clear(); DoCopy(list); return *this; }
253
254 // get list head/tail
255 wxNodeBase *GetFirst() const { return m_nodeFirst; }
256 wxNodeBase *GetLast() const { return m_nodeLast; }
257
258 // by (0-based) index
259 wxNodeBase *Item(size_t index) const;
260
261 // get the list item's data
262 void *operator[](size_t index) const
263 { wxNodeBase *node = Item(index); return node ? node->GetData() : (wxNodeBase*)NULL; }
264
265 // operations
266 // append to end of list
267 wxNodeBase *Append(void *object);
268 // insert a new item at the beginning of the list
269 wxNodeBase *Insert(void *object) { return Insert( (wxNodeBase*)NULL, object); }
270 // insert a new item at the given position
271 wxNodeBase *Insert(size_t pos, void *object)
272 { return pos == GetCount() ? Append(object)
273 : Insert(Item(pos), object); }
274 // insert before given node or at front of list if prev == NULL
275 wxNodeBase *Insert(wxNodeBase *prev, void *object);
276
277 // keyed append
278 wxNodeBase *Append(long key, void *object);
279 wxNodeBase *Append(const wxChar *key, void *object);
280
281 // removes node from the list but doesn't delete it (returns pointer
282 // to the node or NULL if it wasn't found in the list)
283 wxNodeBase *DetachNode(wxNodeBase *node);
284 // delete element from list, returns FALSE if node not found
285 bool DeleteNode(wxNodeBase *node);
286 // finds object pointer and deletes node (and object if DeleteContents
287 // is on), returns FALSE if object not found
288 bool DeleteObject(void *object);
289
290 // search (all return NULL if item not found)
291 // by data
292 wxNodeBase *Find(void *object) const;
293
294 // by key
295 wxNodeBase *Find(const wxListKey& key) const;
296
297 // get 0-based index of object or wxNOT_FOUND
298 int IndexOf( void *object ) const;
299
300 // this function allows the sorting of arbitrary lists by giving
301 // a function to compare two list elements. The list is sorted in place.
302 void Sort(const wxSortCompareFunction compfunc);
303
304 // functions for iterating over the list
305 void *FirstThat(wxListIterateFunction func);
306 void ForEach(wxListIterateFunction func);
307 void *LastThat(wxListIterateFunction func);
308
309 private:
310 // helpers
311 // common part of all ctors
312 void Init(wxKeyType keyType = wxKEY_NONE);
313 // common part of copy ctor and assignment operator
314 void DoCopy(const wxListBase& list);
315 // common part of all Append()s
316 wxNodeBase *AppendCommon(wxNodeBase *node);
317 // free node's data and node itself
318 void DoDeleteNode(wxNodeBase *node);
319
320 size_t m_count; // number of elements in the list
321 bool m_destroy; // destroy user data when deleting list items?
322 wxNodeBase *m_nodeFirst, // pointers to the head and tail of the list
323 *m_nodeLast;
324
325 wxKeyType m_keyType; // type of our keys (may be wxKEY_NONE)
326 };
327
328 // -----------------------------------------------------------------------------
329 // macros for definition of "template" list type
330 // -----------------------------------------------------------------------------
331
332 // and now some heavy magic...
333
334 // declare a list type named 'name' and containing elements of type 'T *'
335 // (as a by product of macro expansion you also get wx##name##Node
336 // wxNode-derived type)
337 //
338 // implementation details:
339 // 1. We define _WX_LIST_ITEM_TYPE_##name typedef to save in it the item type
340 // for the list of given type - this allows us to pass only the list name
341 // to WX_DEFINE_LIST() even if it needs both the name and the type
342 //
343 // 2. We redefine all non-type-safe wxList functions with type-safe versions
344 // which don't take any space (everything is inline), but bring compile
345 // time error checking.
346 //
347 // 3. The macro which is usually used (WX_DECLARE_LIST) is defined in terms of
348 // a more generic WX_DECLARE_LIST_2 macro which, in turn, uses the most
349 // generic WX_DECLARE_LIST_3 one. The last macro adds a sometimes
350 // interesting capability to store polymorphic objects in the list and is
351 // particularly useful with, for example, "wxWindow *" list where the
352 // wxWindowBase pointers are put into the list, but wxWindow pointers are
353 // retrieved from it.
354
355 #define WX_DECLARE_LIST_3(T, Tbase, name, nodetype, classexp) \
356 typedef int (*wxSortFuncFor_##name)(const T **, const T **); \
357 \
358 classexp nodetype : public wxNodeBase \
359 { \
360 public: \
361 nodetype(wxListBase *list = (wxListBase *)NULL, \
362 nodetype *previous = (nodetype *)NULL, \
363 nodetype *next = (nodetype *)NULL, \
364 T *data = (T *)NULL, \
365 const wxListKey& key = wxDefaultListKey) \
366 : wxNodeBase(list, previous, next, data, key) { } \
367 \
368 nodetype *GetNext() const \
369 { return (nodetype *)wxNodeBase::GetNext(); } \
370 nodetype *GetPrevious() const \
371 { return (nodetype *)wxNodeBase::GetPrevious(); } \
372 \
373 T *GetData() const \
374 { return (T *)wxNodeBase::GetData(); } \
375 void SetData(T *data) \
376 { wxNodeBase::SetData(data); } \
377 \
378 virtual void DeleteData(); \
379 }; \
380 \
381 classexp name : public wxListBase \
382 { \
383 public: \
384 typedef nodetype Node; \
385 \
386 name(wxKeyType keyType = wxKEY_NONE) : wxListBase(keyType) \
387 { } \
388 name(size_t count, T *elements[]) \
389 : wxListBase(count, (void **)elements) { } \
390 \
391 name& operator=(const name& list) \
392 { return (name&)wxListBase::operator=(list); } \
393 \
394 nodetype *GetFirst() const \
395 { return (nodetype *)wxListBase::GetFirst(); } \
396 nodetype *GetLast() const \
397 { return (nodetype *)wxListBase::GetLast(); } \
398 \
399 nodetype *Item(size_t index) const \
400 { return (nodetype *)wxListBase::Item(index); } \
401 \
402 T *operator[](size_t index) const \
403 { \
404 nodetype *node = Item(index); \
405 return node ? (T*)(node->GetData()) : (T*)NULL; \
406 } \
407 \
408 nodetype *Append(Tbase *object) \
409 { return (nodetype *)wxListBase::Append(object); } \
410 nodetype *Insert(Tbase *object) \
411 { return (nodetype *)Insert((nodetype*)NULL, object); } \
412 nodetype *Insert(size_t pos, Tbase *object) \
413 { return (nodetype *)wxListBase::Insert(pos, object); } \
414 nodetype *Insert(nodetype *prev, Tbase *object) \
415 { return (nodetype *)wxListBase::Insert(prev, object); } \
416 \
417 nodetype *Append(long key, void *object) \
418 { return (nodetype *)wxListBase::Append(key, object); } \
419 nodetype *Append(const wxChar *key, void *object) \
420 { return (nodetype *)wxListBase::Append(key, object); } \
421 \
422 nodetype *DetachNode(nodetype *node) \
423 { return (nodetype *)wxListBase::DetachNode(node); } \
424 bool DeleteNode(nodetype *node) \
425 { return wxListBase::DeleteNode(node); } \
426 bool DeleteObject(Tbase *object) \
427 { return wxListBase::DeleteObject(object); } \
428 \
429 nodetype *Find(Tbase *object) const \
430 { return (nodetype *)wxListBase::Find(object); } \
431 \
432 virtual nodetype *Find(const wxListKey& key) const \
433 { return (nodetype *)wxListBase::Find(key); } \
434 \
435 int IndexOf(Tbase *object) const \
436 { return wxListBase::IndexOf(object); } \
437 \
438 void Sort(wxSortFuncFor_##name func) \
439 { wxListBase::Sort((wxSortCompareFunction)func); } \
440 \
441 protected: \
442 wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next, \
443 void *data, \
444 const wxListKey& key = wxDefaultListKey) \
445 { \
446 return new nodetype(this, \
447 (nodetype *)prev, (nodetype *)next, \
448 (T *)data, key); \
449 } \
450 }
451
452 #define WX_DECLARE_LIST_2(elementtype, listname, nodename, classexp) \
453 WX_DECLARE_LIST_3(elementtype, elementtype, listname, nodename, classexp)
454
455 #define WX_DECLARE_LIST(elementtype, listname) \
456 typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
457 WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, class)
458
459 #define WX_DECLARE_EXPORTED_LIST(elementtype, listname) \
460 typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
461 WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, class WXDLLEXPORT)
462
463 // this macro must be inserted in your program after
464 // #include <wx/listimpl.cpp>
465 #define WX_DEFINE_LIST(name) "don't forget to include listimpl.cpp!"
466
467 // =============================================================================
468 // now we can define classes 100% compatible with the old ones
469 // =============================================================================
470
471 // ----------------------------------------------------------------------------
472 // commonly used list classes
473 // ----------------------------------------------------------------------------
474
475 #ifdef wxLIST_COMPATIBILITY
476
477 // -----------------------------------------------------------------------------
478 // wxList compatibility class: in fact, it's a list of wxObjects
479 // -----------------------------------------------------------------------------
480
481 WX_DECLARE_LIST_2(wxObject, wxObjectList, wxObjectListNode, class WXDLLEXPORT);
482
483 class WXDLLEXPORT wxList : public wxObjectList
484 {
485 public:
486 wxList(int key_type = wxKEY_NONE) : wxObjectList((wxKeyType)key_type) { }
487
488 wxList& operator=(const wxList& list)
489 { return (wxList&)wxListBase::operator=(list); }
490
491 // compatibility methods
492 void Sort(wxSortCompareFunction compfunc) { wxListBase::Sort(compfunc); }
493
494 wxNode *Member(wxObject *object) const { return (wxNode *)Find(object); }
495 };
496
497 // -----------------------------------------------------------------------------
498 // wxStringList class for compatibility with the old code
499 // -----------------------------------------------------------------------------
500
501 WX_DECLARE_LIST_2(wxChar, wxStringListBase, wxStringListNode, class WXDLLEXPORT);
502
503 class WXDLLEXPORT wxStringList : public wxStringListBase
504 {
505 public:
506 // ctors and such
507 // default
508 wxStringList() { DeleteContents(TRUE); }
509 wxStringList(const wxChar *first ...);
510
511 // copying the string list: the strings are copied, too (extremely
512 // inefficient!)
513 wxStringList(const wxStringList& other) { DeleteContents(TRUE); DoCopy(other); }
514 wxStringList& operator=(const wxStringList& other)
515 { Clear(); DoCopy(other); return *this; }
516
517 // operations
518 // makes a copy of the string
519 wxNode *Add(const wxChar *s)
520 { return (wxNode *)wxStringListBase::Append(copystring(s)); }
521
522 bool Delete(const wxChar *s);
523
524 wxChar **ListToArray(bool new_copies = FALSE) const;
525 bool Member(const wxChar *s) const;
526
527 // alphabetic sort
528 void Sort();
529
530 private:
531 void DoCopy(const wxStringList&); // common part of copy ctor and operator=
532 };
533
534 #endif // wxLIST_COMPATIBILITY
535
536 #endif
537 // _WX_LISTH__