]> git.saurik.com Git - wxWidgets.git/blob - include/wx/univ/statbox.h
Fixup Blit so it can be used with a source that is a wxBufferedDC,
[wxWidgets.git] / include / wx / univ / statbox.h
1 //////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/statbox.h
3 // Purpose: wxStaticBox declaration
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 15.08.00
7 // RCS-ID: $Id$
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_UNIV_STATBOX_H_
13 #define _WX_UNIV_STATBOX_H_
14
15 class WXDLLEXPORT wxStaticBox : public wxStaticBoxBase
16 {
17 public:
18 wxStaticBox() { }
19
20 wxStaticBox(wxWindow *parent,
21 const wxString& label,
22 const wxPoint& pos = wxDefaultPosition,
23 const wxSize& size = wxDefaultSize)
24 {
25 Create(parent, wxID_ANY, label, pos, size);
26 }
27
28 wxStaticBox(wxWindow *parent, wxWindowID id,
29 const wxString& label,
30 const wxPoint& pos = wxDefaultPosition,
31 const wxSize& size = wxDefaultSize,
32 long style = 0,
33 const wxString& name = wxStaticBoxNameStr)
34 {
35 Create(parent, id, label, pos, size, style, name);
36 }
37
38 bool Create(wxWindow *parent,
39 wxWindowID id,
40 const wxString& label,
41 const wxPoint& pos = wxDefaultPosition,
42 const wxSize& size = wxDefaultSize,
43 long style = 0,
44 const wxString& name = wxStaticBoxNameStr);
45
46 // the origin of the static box is inside the border and under the label:
47 // take account of this
48 virtual wxPoint GetBoxAreaOrigin() const;
49
50 // returning true from here ensures that we act as a container window for
51 // our children
52 virtual bool IsStaticBox() const { return true; }
53
54 protected:
55 // draw the control
56 virtual void DoDraw(wxControlRenderer *renderer);
57
58 // get the size of the border
59 wxRect GetBorderGeometry() const;
60
61 private:
62 DECLARE_DYNAMIC_CLASS(wxStaticBox)
63 };
64
65 #endif // _WX_UNIV_STATBOX_H_