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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: region.h
3 // Purpose: wxRegion class
4 // Author: Markus Holzem, Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_REGION_H_
13 #define _WX_REGION_H_
14
15 #ifdef __GNUG__
16 #pragma interface "region.h"
17 #endif
18
19 #include "wx/list.h"
20 #include "wx/gdiobj.h"
21 #include "wx/gdicmn.h"
22
23 class WXDLLEXPORT wxRect;
24 class WXDLLEXPORT wxPoint;
25
26 enum wxRegionContain {
27 wxOutRegion = 0, wxPartRegion = 1, wxInRegion = 2
28 };
29
30 // So far, for internal use only
31 enum wxRegionOp {
32 wxRGN_AND, // Creates the intersection of the two combined regions.
33 wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1.
34 wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
35 wxRGN_OR, // Creates the union of two combined regions.
36 wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas.
37 };
38
39 class WXDLLEXPORT wxRegion : public wxGDIObject {
40 DECLARE_DYNAMIC_CLASS(wxRegion);
41 friend class WXDLLEXPORT wxRegionIterator;
42 public:
43 wxRegion(long x, long y, long w, long h);
44 wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);
45 wxRegion(const wxRect& rect);
46 wxRegion(WXHRGN hRegion); // Hangs on to this region
47
48 wxRegion(void);
49 ~wxRegion(void);
50
51 //# Copying
52 inline wxRegion(const wxRegion& r)
53 { Ref(r); }
54 inline wxRegion& operator = (const wxRegion& r)
55 { Ref(r); return (*this); }
56
57 //# Modify region
58 // Clear current region
59 void Clear(void);
60
61 // Union rectangle or region with this.
62 inline bool Union(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_OR); }
63 inline bool Union(const wxRect& rect) { return Combine(rect, wxRGN_OR); }
64 inline bool Union(const wxRegion& region) { return Combine(region, wxRGN_OR); }
65
66 // Intersect rectangle or region with this.
67 inline bool Intersect(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_AND); }
68 inline bool Intersect(const wxRect& rect) { return Combine(rect, wxRGN_AND); }
69 inline bool Intersect(const wxRegion& region) { return Combine(region, wxRGN_AND); }
70
71 // Subtract rectangle or region from this:
72 // Combines the parts of 'this' that are not part of the second region.
73 inline bool Subtract(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_DIFF); }
74 inline bool Subtract(const wxRect& rect) { return Combine(rect, wxRGN_DIFF); }
75 inline bool Subtract(const wxRegion& region) { return Combine(region, wxRGN_DIFF); }
76
77 // XOR: the union of two combined regions except for any overlapping areas.
78 inline bool Xor(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_XOR); }
79 inline bool Xor(const wxRect& rect) { return Combine(rect, wxRGN_XOR); }
80 inline bool Xor(const wxRegion& region) { return Combine(region, wxRGN_XOR); }
81
82 //# Information on region
83 // Outer bounds of region
84 void GetBox(long& x, long& y, long&w, long &h) const;
85 wxRect GetBox(void) const ;
86
87 // Is region empty?
88 bool Empty(void) const;
89 inline bool IsEmpty(void) const { return Empty(); }
90
91 //# Tests
92 // Does the region contain the point (x,y)?
93 wxRegionContain Contains(long x, long y) const;
94 // Does the region contain the point pt?
95 wxRegionContain Contains(const wxPoint& pt) const;
96 // Does the region contain the rectangle (x, y, w, h)?
97 wxRegionContain Contains(long x, long y, long w, long h) const;
98 // Does the region contain the rectangle rect?
99 wxRegionContain Contains(const wxRect& rect) const;
100
101 // Internal
102 bool Combine(long x, long y, long width, long height, wxRegionOp op);
103 bool Combine(const wxRegion& region, wxRegionOp op);
104 bool Combine(const wxRect& rect, wxRegionOp op);
105
106 // Get internal region handle
107 WXHRGN GetHRGN() const;
108 };
109
110 class WXDLLEXPORT wxRegionIterator : public wxObject {
111 DECLARE_DYNAMIC_CLASS(wxRegionIterator);
112 public:
113 wxRegionIterator(void);
114 wxRegionIterator(const wxRegion& region);
115 ~wxRegionIterator(void);
116
117 void Reset(void) { m_current = 0; }
118 void Reset(const wxRegion& region);
119
120 #ifndef __SALFORDC__
121 operator bool (void) const { return (m_current < m_numRects); }
122 #endif
123
124 bool HaveRects(void) const { return (m_current < m_numRects); }
125
126 void operator ++ (void);
127 void operator ++ (int);
128
129 long GetX(void) const;
130 long GetY(void) const;
131 long GetW(void) const;
132 long GetWidth(void) const { return GetW(); }
133 long GetH(void) const;
134 long GetHeight(void) const { return GetH(); }
135 wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
136
137 private:
138 long m_current;
139 long m_numRects;
140 wxRegion m_region;
141 wxRect* m_rects;
142 };
143
144 #endif
145 // _WX_REGION_H_