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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/x11/glcanvas.cpp
3 // Purpose: wxGLCanvas, for using OpenGL with wxWidgets
4 // Uses the GLX extension.
5 // Author: Julian Smart and Wolfram Gloger
6 // Modified by:
7 // Created: 1995, 1999
8 // RCS-ID: $Id$
9 // Copyright: (c) Julian Smart, Wolfram Gloger
10 // Licence: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
12
13 // for compilers that support precompilation, includes "wx.h".
14 #include "wx/wxprec.h"
15
16 #if defined(__BORLANDC__)
17 #pragma hdrstop
18 #endif
19
20 #if wxUSE_GLCANVAS
21
22 #include "wx/glcanvas.h"
23
24 #ifndef WX_PRECOMP
25 #include "wx/log.h"
26 #include "wx/app.h"
27 #include "wx/utils.h"
28 #endif
29
30 #ifdef __VMS
31 # pragma message disable nosimpint
32 #endif
33 #include <X11/Xlib.h>
34 #ifdef __VMS
35 # pragma message enable nosimpint
36 #endif
37 #include "wx/x11/private.h"
38
39 // DLL options compatibility check:
40 #include "wx/build.h"
41 WX_CHECK_BUILD_OPTIONS("wxGL")
42
43 static inline WXWindow wxGetClientAreaWindow(wxWindow* win)
44 {
45 #ifdef __WXMOTIF__
46 return win->GetClientXWindow();
47 #else
48 return win->GetClientAreaWindow();
49 #endif
50 }
51
52 #ifdef OLD_MESA
53 // workaround for bug in Mesa's glx.c
54 static int bitcount( unsigned long n )
55 {
56 int bits;
57 for (bits=0; n>0;)
58 {
59 if(n & 1) bits++;
60 n = n >> 1;
61 }
62 return bits;
63 }
64 #endif
65
66 /*
67 * GLContext implementation
68 */
69
70 IMPLEMENT_CLASS(wxGLContext,wxObject)
71
72 wxGLContext::wxGLContext( bool WXUNUSED(isRGB), wxWindow *win,
73 const wxPalette& WXUNUSED(palette) )
74 {
75 m_window = win;
76 // m_widget = win->m_wxwindow;
77
78 wxGLCanvas *gc = (wxGLCanvas*) win;
79 XVisualInfo *vi = (XVisualInfo *) gc->m_vi;
80
81 wxCHECK_RET( vi, wxT("invalid visual for OpenGL") );
82
83 m_glContext = glXCreateContext( (Display *)wxGetDisplay(), vi,
84 None, GL_TRUE);
85
86 wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGL context") );
87 }
88
89 wxGLContext::wxGLContext(
90 bool WXUNUSED(isRGB), wxWindow *win,
91 const wxPalette& WXUNUSED(palette),
92 const wxGLContext *other /* for sharing display lists */
93 )
94 {
95 m_window = win;
96 // m_widget = win->m_wxwindow;
97
98 wxGLCanvas *gc = (wxGLCanvas*) win;
99 XVisualInfo *vi = (XVisualInfo *) gc->m_vi;
100
101 wxCHECK_RET( vi, wxT("invalid visual for OpenGL") );
102
103 if( other != 0 )
104 m_glContext = glXCreateContext( (Display *)wxGetDisplay(), vi,
105 other->m_glContext, GL_TRUE );
106 else
107 m_glContext = glXCreateContext( (Display *)wxGetDisplay(), vi,
108 None, GL_TRUE );
109
110 wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGL context") );
111 }
112
113 wxGLContext::~wxGLContext()
114 {
115 if (!m_glContext) return;
116
117 if (m_glContext == glXGetCurrentContext())
118 {
119 glXMakeCurrent( (Display*) wxGetDisplay(), None, NULL);
120 }
121
122 glXDestroyContext( (Display*) wxGetDisplay(), m_glContext );
123 }
124
125 void wxGLContext::SwapBuffers()
126 {
127 if (m_glContext)
128 {
129 Display* display = (Display*) wxGetDisplay();
130 glXSwapBuffers(display, (Window) wxGetClientAreaWindow(m_window));
131 }
132 }
133
134 void wxGLContext::SetCurrent()
135 {
136 if (m_glContext)
137 {
138 Display* display = (Display*) wxGetDisplay();
139 glXMakeCurrent(display, (Window) wxGetClientAreaWindow(m_window),
140 m_glContext );
141 }
142 }
143
144 void wxGLContext::SetColour(const wxChar *colour)
145 {
146 wxColour the_colour = wxTheColourDatabase->Find(colour);
147 if(the_colour.Ok())
148 {
149 GLboolean b;
150 glGetBooleanv(GL_RGBA_MODE, &b);
151 if(b)
152 {
153 glColor3ub(the_colour.Red(),
154 the_colour.Green(),
155 the_colour.Blue());
156 }
157 else
158 {
159 #ifdef __WXMOTIF__
160 the_colour.AllocColour(m_window->GetXDisplay());
161 #else
162 the_colour.CalcPixel(wxTheApp->GetMainColormap(wxGetDisplay()));
163 #endif
164 GLint pix = (GLint)the_colour.GetPixel();
165 if(pix == -1)
166 {
167 wxLogError(wxT("wxGLCanvas: cannot allocate color\n"));
168 return;
169 }
170 glIndexi(pix);
171 }
172 }
173 }
174
175 void wxGLContext::SetupPixelFormat()
176 {
177 }
178
179 void wxGLContext::SetupPalette( const wxPalette& WXUNUSED(palette) )
180 {
181 }
182
183 wxPalette wxGLContext::CreateDefaultPalette()
184 {
185 return wxNullPalette;
186 }
187
188
189
190
191 /*
192 * GLCanvas implementation
193 */
194
195 IMPLEMENT_CLASS(wxGLCanvas, wxScrolledWindow)
196
197 BEGIN_EVENT_TABLE(wxGLCanvas, wxScrolledWindow)
198 // EVT_SIZE(wxGLCanvas::OnSize)
199 END_EVENT_TABLE()
200
201
202 wxGLCanvas::wxGLCanvas( wxWindow *parent, wxWindowID id,
203 const wxPoint& pos, const wxSize& size,
204 long style, const wxString& name,
205 int *attribList,
206 const wxPalette& palette )
207 : wxScrolledWindow(parent, id, pos, size, style, name)
208 {
209 Create( parent, NULL, NULL, id, pos, size, style, name, attribList, palette );
210 }
211
212 wxGLCanvas::wxGLCanvas( wxWindow *parent,
213 const wxGLContext *shared,
214 wxWindowID id,
215 const wxPoint& pos, const wxSize& size,
216 long style, const wxString& name,
217 int *attribList,
218 const wxPalette& palette )
219 : wxScrolledWindow(parent, id, pos, size, style, name)
220 {
221 Create( parent, shared, NULL, id, pos, size, style, name, attribList, palette );
222 }
223
224 wxGLCanvas::wxGLCanvas( wxWindow *parent,
225 const wxGLCanvas *shared,
226 wxWindowID id,
227 const wxPoint& pos, const wxSize& size,
228 long style, const wxString& name,
229 int *attribList,
230 const wxPalette& palette )
231 : wxScrolledWindow(parent, id, pos, size, style, name)
232 {
233 Create( parent, NULL, shared, id, pos, size, style, name, attribList, palette );
234 }
235
236
237 /*
238 bool wxGLCanvas::Create(wxWindow *parent,
239 const wxGLContext *shared, const wxGLCanvas *shared_context_of,
240 wxWindowID id = -1, const wxPoint& pos,
241 const wxSize& size, long style,
242 const wxString& name, int *attribList, const wxPalette& palette):
243 wxScrolledWindow(parent, id, pos, size, style, name)
244 */
245
246 bool wxGLCanvas::Create( wxWindow *parent,
247 const wxGLContext *shared,
248 const wxGLCanvas *shared_context_of,
249 wxWindowID id,
250 const wxPoint& pos, const wxSize& size,
251 long style, const wxString& name,
252 int *attribList,
253 const wxPalette& palette)
254 {
255 XVisualInfo *vi, vi_templ;
256 XWindowAttributes xwa;
257 int val, n;
258
259 m_sharedContext = (wxGLContext*)shared; // const_cast
260 m_sharedContextOf = (wxGLCanvas*)shared_context_of; // const_cast
261 m_glContext = (wxGLContext*) NULL;
262
263 Display* display = (Display*) wxGetDisplay();
264
265 // Check for the presence of the GLX extension
266 if(!glXQueryExtension(display, NULL, NULL))
267 {
268 wxLogDebug(wxT("wxGLCanvas: GLX extension is missing\n"));
269 return false;
270 }
271
272 if(attribList) {
273 int data[512], arg=0, p=0;
274
275 while( (attribList[arg]!=0) && (p<512) )
276 {
277 switch( attribList[arg++] )
278 {
279 case WX_GL_RGBA: data[p++] = GLX_RGBA; break;
280 case WX_GL_BUFFER_SIZE:
281 data[p++]=GLX_BUFFER_SIZE; data[p++]=attribList[arg++]; break;
282 case WX_GL_LEVEL:
283 data[p++]=GLX_LEVEL; data[p++]=attribList[arg++]; break;
284 case WX_GL_DOUBLEBUFFER: data[p++] = GLX_DOUBLEBUFFER; break;
285 case WX_GL_STEREO: data[p++] = GLX_STEREO; break;
286 case WX_GL_AUX_BUFFERS:
287 data[p++]=GLX_AUX_BUFFERS; data[p++]=attribList[arg++]; break;
288 case WX_GL_MIN_RED:
289 data[p++]=GLX_RED_SIZE; data[p++]=attribList[arg++]; break;
290 case WX_GL_MIN_GREEN:
291 data[p++]=GLX_GREEN_SIZE; data[p++]=attribList[arg++]; break;
292 case WX_GL_MIN_BLUE:
293 data[p++]=GLX_BLUE_SIZE; data[p++]=attribList[arg++]; break;
294 case WX_GL_MIN_ALPHA:
295 data[p++]=GLX_ALPHA_SIZE; data[p++]=attribList[arg++]; break;
296 case WX_GL_DEPTH_SIZE:
297 data[p++]=GLX_DEPTH_SIZE; data[p++]=attribList[arg++]; break;
298 case WX_GL_STENCIL_SIZE:
299 data[p++]=GLX_STENCIL_SIZE; data[p++]=attribList[arg++]; break;
300 case WX_GL_MIN_ACCUM_RED:
301 data[p++]=GLX_ACCUM_RED_SIZE; data[p++]=attribList[arg++]; break;
302 case WX_GL_MIN_ACCUM_GREEN:
303 data[p++]=GLX_ACCUM_GREEN_SIZE; data[p++]=attribList[arg++]; break;
304 case WX_GL_MIN_ACCUM_BLUE:
305 data[p++]=GLX_ACCUM_BLUE_SIZE; data[p++]=attribList[arg++]; break;
306 case WX_GL_MIN_ACCUM_ALPHA:
307 data[p++]=GLX_ACCUM_ALPHA_SIZE; data[p++]=attribList[arg++]; break;
308 default:
309 break;
310 }
311 }
312 data[p] = 0;
313
314 attribList = (int*) data;
315 // Get an appropriate visual
316 vi = glXChooseVisual(display, DefaultScreen(display), attribList);
317 if(!vi) return false;
318
319 // Here we should make sure that vi is the same visual as the
320 // one used by the xwindow drawable in wxCanvas. However,
321 // there is currently no mechanism for this in wx_canvs.cc.
322 } else {
323 // By default, we use the visual of xwindow
324 // NI: is this really senseful ? opengl in e.g. color index mode ?
325 XGetWindowAttributes(display, (Window)wxGetClientAreaWindow(this), &xwa);
326 vi_templ.visualid = XVisualIDFromVisual(xwa.visual);
327 vi = XGetVisualInfo(display, VisualIDMask, &vi_templ, &n);
328 if(!vi) return false;
329 glXGetConfig(display, vi, GLX_USE_GL, &val);
330 if(!val) return false;
331 // Basically, this is it. It should be possible to use vi
332 // in glXCreateContext() below. But this fails with Mesa.
333 // I notified the Mesa author about it; there may be a fix.
334 #ifdef OLD_MESA
335 // Construct an attribute list matching the visual
336 int a_list[32];
337 n = 0;
338 if(vi->c_class==TrueColor || vi->c_class==DirectColor) { // RGBA visual
339 a_list[n++] = GLX_RGBA;
340 a_list[n++] = GLX_RED_SIZE;
341 a_list[n++] = bitcount(vi->red_mask);
342 a_list[n++] = GLX_GREEN_SIZE;
343 a_list[n++] = bitcount(vi->green_mask);
344 a_list[n++] = GLX_BLUE_SIZE;
345 a_list[n++] = bitcount(vi->blue_mask);
346 glXGetConfig(display, vi, GLX_ALPHA_SIZE, &val);
347 a_list[n++] = GLX_ALPHA_SIZE;
348 a_list[n++] = val;
349 } else { // Color index visual
350 glXGetConfig(display, vi, GLX_BUFFER_SIZE, &val);
351 a_list[n++] = GLX_BUFFER_SIZE;
352 a_list[n++] = val;
353 }
354 a_list[n] = None;
355 // XFree(vi);
356 vi = glXChooseVisual(display, DefaultScreen(display), a_list);
357 if(!vi) return false;
358 #endif /* OLD_MESA */
359 }
360
361 m_vi = vi; // safe for later use
362
363 wxCHECK_MSG( m_vi, false, wxT("required visual couldn't be found") );
364
365 // Create the GLX context and make it current
366
367 wxGLContext *share= m_sharedContext;
368 if (share==NULL && m_sharedContextOf)
369 share = m_sharedContextOf->GetContext();
370
371 m_glContext = new wxGLContext( TRUE, this, wxNullPalette, share );
372
373 #ifndef OLD_MESA
374 // XFree(vi);
375 #endif
376 SetCurrent();
377
378 return true;
379 }
380
381 wxGLCanvas::~wxGLCanvas(void)
382 {
383 XVisualInfo *vi = (XVisualInfo *) m_vi;
384
385 if (vi) XFree( vi );
386 if (m_glContext) delete m_glContext;
387
388 // Display* display = (Display*) GetXDisplay();
389 // if(glx_cx) glXDestroyContext(display, glx_cx);
390 }
391
392 void wxGLCanvas::SwapBuffers()
393 {
394 if( m_glContext ) m_glContext->SwapBuffers();
395
396 // Display* display = (Display*) GetXDisplay();
397 // if(glx_cx) glXSwapBuffers(display, (Window) GetClientAreaWindow());
398 }
399
400 void wxGLCanvas::SetCurrent()
401 {
402 if( m_glContext ) m_glContext->SetCurrent();
403
404 // Display* display = (Display*) GetXDisplay();
405 // if(glx_cx) glXMakeCurrent(display, (Window) GetClientAreaWindow(), glx_cx);
406 }
407
408 void wxGLCanvas::SetColour(const wxChar *col)
409 {
410 if( m_glContext ) m_glContext->SetColour(col);
411 }
412
413 #endif
414 // wxUSE_GLCANVAS