great copy ctor/assignment operators cleanup by Paul Cornett (patch 1307665)
[wxWidgets.git] / include / wx / x11 / region.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: region.h
3 // Purpose: wxRegion class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 17/09/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart, Robert Roebling
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_REGION_H_
13 #define _WX_REGION_H_
14
15 #include "wx/list.h"
16 #include "wx/gdiobj.h"
17 #include "wx/gdicmn.h"
18
19 //-----------------------------------------------------------------------------
20 // classes
21 //-----------------------------------------------------------------------------
22
23 class WXDLLIMPEXP_CORE wxRegion;
24
25 //-----------------------------------------------------------------------------
26 // constants
27 //-----------------------------------------------------------------------------
28
29 enum wxRegionContain
30 {
31 wxOutRegion = 0,
32 wxPartRegion = 1,
33 wxInRegion = 2
34 };
35
36 // So far, for internal use only
37 enum wxRegionOp
38 {
39 wxRGN_AND, // Creates the intersection of the two combined regions.
40 wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1.
41 wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
42 wxRGN_OR, // Creates the union of two combined regions.
43 wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas.
44 };
45
46 // ----------------------------------------------------------------------------
47 // wxRegion
48 // ----------------------------------------------------------------------------
49
50 class WXDLLIMPEXP_CORE wxRegion : public wxGDIObject
51 {
52 public:
53 wxRegion() { }
54
55 wxRegion( wxCoord x, wxCoord y, wxCoord w, wxCoord h )
56 {
57 InitRect(x, y, w, h);
58 }
59
60 wxRegion( const wxPoint& topLeft, const wxPoint& bottomRight )
61 {
62 InitRect(topLeft.x, topLeft.y,
63 bottomRight.x - topLeft.x, bottomRight.y - topLeft.y);
64 }
65
66 wxRegion( const wxRect& rect )
67 {
68 InitRect(rect.x, rect.y, rect.width, rect.height);
69 }
70
71 wxRegion( size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE );
72
73 wxRegion( const wxBitmap& bmp)
74 {
75 Union(bmp);
76 }
77 wxRegion( const wxBitmap& bmp,
78 const wxColour& transColour, int tolerance = 0)
79 {
80 Union(bmp, transColour, tolerance);
81 }
82
83 ~wxRegion();
84
85 bool Ok() const { return m_refData != NULL; }
86
87 bool operator == ( const wxRegion& region ) const;
88 bool operator != ( const wxRegion& region ) const { return !(*this == region); }
89
90 void Clear();
91
92 bool Offset( wxCoord x, wxCoord y );
93
94 bool Union( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
95 bool Union( const wxRect& rect );
96 bool Union( const wxRegion& region );
97
98 bool Intersect( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
99 bool Intersect( const wxRect& rect );
100 bool Intersect( const wxRegion& region );
101
102 bool Subtract( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
103 bool Subtract( const wxRect& rect );
104 bool Subtract( const wxRegion& region );
105
106 bool Xor( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
107 bool Xor( const wxRect& rect );
108 bool Xor( const wxRegion& region );
109
110 void GetBox( wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h ) const;
111 wxRect GetBox() const ;
112
113 bool Empty() const;
114 bool IsEmpty() const { return Empty(); }
115
116 wxRegionContain Contains( wxCoord x, wxCoord y ) const;
117 wxRegionContain Contains( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) const;
118 wxRegionContain Contains(const wxPoint& pt) const;
119 wxRegionContain Contains(const wxRect& rect) const;
120
121 // Convert the region to a B&W bitmap with the white pixels being inside
122 // the region.
123 wxBitmap ConvertToBitmap() const;
124
125 // Use the non-transparent pixels of a wxBitmap for the region to combine
126 // with this region. First version takes transparency from bitmap's mask,
127 // second lets the user specify the colour to be treated as transparent
128 // along with an optional tolerance value.
129 // NOTE: implemented in common/rgncmn.cpp
130 bool Union(const wxBitmap& bmp);
131 bool Union(const wxBitmap& bmp,
132 const wxColour& transColour, int tolerance = 0);
133
134
135 public:
136 WXRegion *GetX11Region() const;
137
138 protected:
139 // ref counting code
140 virtual wxObjectRefData *CreateRefData() const;
141 virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
142
143 // common part of ctors for a rectangle region
144 void InitRect(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
145
146 private:
147 DECLARE_DYNAMIC_CLASS(wxRegion)
148 };
149
150 // ----------------------------------------------------------------------------
151 // wxRegionIterator: decomposes a region into rectangles
152 // ----------------------------------------------------------------------------
153
154 class WXDLLIMPEXP_CORE wxRegionIterator: public wxObject
155 {
156 public:
157 wxRegionIterator();
158 wxRegionIterator(const wxRegion& region);
159
160 void Reset() { m_current = 0u; }
161 void Reset(const wxRegion& region);
162
163 operator bool () const;
164 bool HaveRects() const;
165
166 void operator ++ ();
167 void operator ++ (int);
168
169 wxCoord GetX() const;
170 wxCoord GetY() const;
171 wxCoord GetW() const;
172 wxCoord GetWidth() const { return GetW(); }
173 wxCoord GetH() const;
174 wxCoord GetHeight() const { return GetH(); }
175 wxRect GetRect() const;
176
177 private:
178 size_t m_current;
179 wxRegion m_region;
180
181 private:
182 DECLARE_DYNAMIC_CLASS(wxRegionIterator)
183 };
184
185 #endif
186 // _WX_REGION_H_