1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
28 #include "wx/string.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/msgout.h"
42 #include "wx/statusbr.h"
43 #include "wx/toolbar.h"
44 #include "wx/dcclient.h"
45 #include "wx/scrolbar.h"
46 #include "wx/layout.h"
51 #if wxUSE_DRAG_AND_DROP
53 #endif // wxUSE_DRAG_AND_DROP
55 #if wxUSE_ACCESSIBILITY
56 #include "wx/access.h"
60 #include "wx/cshelp.h"
64 #include "wx/tooltip.h"
65 #endif // wxUSE_TOOLTIPS
71 #if wxUSE_SYSTEM_OPTIONS
72 #include "wx/sysopt.h"
75 #include "wx/platinfo.h"
76 #include "wx/private/window.h"
79 #include "wx/msw/wrapwin.h"
83 WXDLLIMPEXP_DATA_CORE(wxWindowList
) wxTopLevelWindows
;
87 wxMenu
*wxCurrentPopupMenu
= NULL
;
90 extern WXDLLEXPORT_DATA(const char) wxPanelNameStr
[] = "panel";
92 // ----------------------------------------------------------------------------
94 // ----------------------------------------------------------------------------
97 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase
, wxEvtHandler
)
99 // ----------------------------------------------------------------------------
101 // ----------------------------------------------------------------------------
103 BEGIN_EVENT_TABLE(wxWindowBase
, wxEvtHandler
)
104 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged
)
105 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog
)
106 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick
)
109 EVT_HELP(wxID_ANY
, wxWindowBase::OnHelp
)
112 EVT_SIZE(wxWindowBase::InternalOnSize
)
115 // ============================================================================
116 // implementation of the common functionality of the wxWindow class
117 // ============================================================================
119 // ----------------------------------------------------------------------------
121 // ----------------------------------------------------------------------------
123 #if wxUSE_EXTENDED_RTTI
125 // windows that are created from a parent window during its Create method,
126 // eg. spin controls in a calendar controls must never been streamed out
127 // separately otherwise chaos occurs. Right now easiest is to test for negative ids,
128 // as windows with negative ids never can be recreated anyway
131 bool wxWindowStreamingCallback( const wxObject
*object
, wxObjectWriter
*,
132 wxObjectWriterCallback
*, const wxStringToAnyHashMap
& )
134 const wxWindow
* win
= wx_dynamic_cast(const wxWindow
*, object
);
135 if ( win
&& win
->GetId() < 0 )
140 wxIMPLEMENT_DYNAMIC_CLASS_XTI_CALLBACK(wxWindow
, wxWindowBase
, "wx/window.h", \
141 wxWindowStreamingCallback
)
143 // make wxWindowList known before the property is used
145 wxCOLLECTION_TYPE_INFO( wxWindow
*, wxWindowList
);
147 template<> void wxCollectionToVariantArray( wxWindowList
const &theList
,
150 wxListCollectionToAnyList
<wxWindowList::compatibility_iterator
>( theList
, value
);
153 wxDEFINE_FLAGS( wxWindowStyle
)
155 wxBEGIN_FLAGS( wxWindowStyle
)
156 // new style border flags, we put them first to
157 // use them for streaming out
159 wxFLAGS_MEMBER(wxBORDER_SIMPLE
)
160 wxFLAGS_MEMBER(wxBORDER_SUNKEN
)
161 wxFLAGS_MEMBER(wxBORDER_DOUBLE
)
162 wxFLAGS_MEMBER(wxBORDER_RAISED
)
163 wxFLAGS_MEMBER(wxBORDER_STATIC
)
164 wxFLAGS_MEMBER(wxBORDER_NONE
)
166 // old style border flags
167 wxFLAGS_MEMBER(wxSIMPLE_BORDER
)
168 wxFLAGS_MEMBER(wxSUNKEN_BORDER
)
169 wxFLAGS_MEMBER(wxDOUBLE_BORDER
)
170 wxFLAGS_MEMBER(wxRAISED_BORDER
)
171 wxFLAGS_MEMBER(wxSTATIC_BORDER
)
172 wxFLAGS_MEMBER(wxBORDER
)
174 // standard window styles
175 wxFLAGS_MEMBER(wxTAB_TRAVERSAL
)
176 wxFLAGS_MEMBER(wxCLIP_CHILDREN
)
177 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW
)
178 wxFLAGS_MEMBER(wxWANTS_CHARS
)
179 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE
)
180 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB
)
181 wxFLAGS_MEMBER(wxVSCROLL
)
182 wxFLAGS_MEMBER(wxHSCROLL
)
184 wxEND_FLAGS( wxWindowStyle
)
186 wxBEGIN_PROPERTIES_TABLE(wxWindow
)
187 wxEVENT_PROPERTY( Close
, wxEVT_CLOSE_WINDOW
, wxCloseEvent
)
188 wxEVENT_PROPERTY( Create
, wxEVT_CREATE
, wxWindowCreateEvent
)
189 wxEVENT_PROPERTY( Destroy
, wxEVT_DESTROY
, wxWindowDestroyEvent
)
190 // Always constructor Properties first
192 wxREADONLY_PROPERTY( Parent
,wxWindow
*, GetParent
, wxEMPTY_PARAMETER_VALUE
, \
193 0 /*flags*/, wxT("Helpstring"), wxT("group"))
194 wxPROPERTY( Id
,wxWindowID
, SetId
, GetId
, -1 /*wxID_ANY*/, 0 /*flags*/, \
195 wxT("Helpstring"), wxT("group") )
196 wxPROPERTY( Position
,wxPoint
, SetPosition
, GetPosition
, wxDefaultPosition
, \
197 0 /*flags*/, wxT("Helpstring"), wxT("group")) // pos
198 wxPROPERTY( Size
,wxSize
, SetSize
, GetSize
, wxDefaultSize
, 0 /*flags*/, \
199 wxT("Helpstring"), wxT("group")) // size
200 wxPROPERTY( WindowStyle
, long, SetWindowStyleFlag
, GetWindowStyleFlag
, \
201 wxEMPTY_PARAMETER_VALUE
, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // style
202 wxPROPERTY( Name
,wxString
, SetName
, GetName
, wxEmptyString
, 0 /*flags*/, \
203 wxT("Helpstring"), wxT("group") )
205 // Then all relations of the object graph
207 wxREADONLY_PROPERTY_COLLECTION( Children
, wxWindowList
, wxWindowBase
*, \
208 GetWindowChildren
, wxPROP_OBJECT_GRAPH
/*flags*/, \
209 wxT("Helpstring"), wxT("group"))
211 // and finally all other properties
213 wxPROPERTY( ExtraStyle
, long, SetExtraStyle
, GetExtraStyle
, wxEMPTY_PARAMETER_VALUE
, \
214 0 /*flags*/, wxT("Helpstring"), wxT("group")) // extstyle
215 wxPROPERTY( BackgroundColour
, wxColour
, SetBackgroundColour
, GetBackgroundColour
, \
216 wxEMPTY_PARAMETER_VALUE
, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // bg
217 wxPROPERTY( ForegroundColour
, wxColour
, SetForegroundColour
, GetForegroundColour
, \
218 wxEMPTY_PARAMETER_VALUE
, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // fg
219 wxPROPERTY( Enabled
, bool, Enable
, IsEnabled
, wxAny((bool)true), 0 /*flags*/, \
220 wxT("Helpstring"), wxT("group"))
221 wxPROPERTY( Shown
, bool, Show
, IsShown
, wxAny((bool)true), 0 /*flags*/, \
222 wxT("Helpstring"), wxT("group"))
225 // possible property candidates (not in xrc) or not valid in all subclasses
226 wxPROPERTY( Title
,wxString
, SetTitle
, GetTitle
, wxEmptyString
)
227 wxPROPERTY( Font
, wxFont
, SetFont
, GetWindowFont
, )
228 wxPROPERTY( Label
,wxString
, SetLabel
, GetLabel
, wxEmptyString
)
229 // MaxHeight, Width, MinHeight, Width
230 // TODO switch label to control and title to toplevels
232 wxPROPERTY( ThemeEnabled
, bool, SetThemeEnabled
, GetThemeEnabled
, )
233 //wxPROPERTY( Cursor, wxCursor, SetCursor, GetCursor, )
234 // wxPROPERTY( ToolTip, wxString, SetToolTip, GetToolTipText, )
235 wxPROPERTY( AutoLayout
, bool, SetAutoLayout
, GetAutoLayout
, )
237 wxEND_PROPERTIES_TABLE()
239 wxEMPTY_HANDLERS_TABLE(wxWindow
)
241 wxCONSTRUCTOR_DUMMY(wxWindow
)
245 #ifndef __WXUNIVERSAL__
246 IMPLEMENT_DYNAMIC_CLASS(wxWindow
, wxWindowBase
)
251 // ----------------------------------------------------------------------------
253 // ----------------------------------------------------------------------------
255 // the default initialization
256 wxWindowBase::wxWindowBase()
258 // no window yet, no parent nor children
260 m_windowId
= wxID_ANY
;
262 // no constraints on the minimal window size
264 m_maxWidth
= wxDefaultCoord
;
266 m_maxHeight
= wxDefaultCoord
;
268 // invalidiated cache value
269 m_bestSizeCache
= wxDefaultSize
;
271 // window are created enabled and visible by default
275 // the default event handler is just this window
276 m_eventHandler
= this;
280 m_windowValidator
= NULL
;
281 #endif // wxUSE_VALIDATORS
283 // the colours/fonts are default for now, so leave m_font,
284 // m_backgroundColour and m_foregroundColour uninitialized and set those
290 m_inheritFont
= false;
296 m_backgroundStyle
= wxBG_STYLE_ERASE
;
298 #if wxUSE_CONSTRAINTS
299 // no constraints whatsoever
300 m_constraints
= NULL
;
301 m_constraintsInvolvedIn
= NULL
;
302 #endif // wxUSE_CONSTRAINTS
304 m_windowSizer
= NULL
;
305 m_containingSizer
= NULL
;
306 m_autoLayout
= false;
308 #if wxUSE_DRAG_AND_DROP
310 #endif // wxUSE_DRAG_AND_DROP
314 #endif // wxUSE_TOOLTIPS
318 #endif // wxUSE_CARET
321 m_hasCustomPalette
= false;
322 #endif // wxUSE_PALETTE
324 #if wxUSE_ACCESSIBILITY
328 m_virtualSize
= wxDefaultSize
;
330 m_scrollHelper
= NULL
;
332 m_windowVariant
= wxWINDOW_VARIANT_NORMAL
;
333 #if wxUSE_SYSTEM_OPTIONS
334 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT
) )
336 m_windowVariant
= (wxWindowVariant
) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT
) ;
340 // Whether we're using the current theme for this window (wxGTK only for now)
341 m_themeEnabled
= false;
343 // This is set to true by SendDestroyEvent() which should be called by the
344 // most derived class to ensure that the destruction event is sent as soon
345 // as possible to allow its handlers to still see the undestroyed window
346 m_isBeingDeleted
= false;
351 // common part of window creation process
352 bool wxWindowBase::CreateBase(wxWindowBase
*parent
,
354 const wxPoint
& WXUNUSED(pos
),
357 const wxString
& name
)
359 // ids are limited to 16 bits under MSW so if you care about portability,
360 // it's not a good idea to use ids out of this range (and negative ids are
361 // reserved for wxWidgets own usage)
362 wxASSERT_MSG( id
== wxID_ANY
|| (id
>= 0 && id
< 32767) ||
363 (id
>= wxID_AUTO_LOWEST
&& id
<= wxID_AUTO_HIGHEST
),
364 wxT("invalid id value") );
366 // generate a new id if the user doesn't care about it
367 if ( id
== wxID_ANY
)
369 m_windowId
= NewControlId();
371 else // valid id specified
376 // don't use SetWindowStyleFlag() here, this function should only be called
377 // to change the flag after creation as it tries to reflect the changes in
378 // flags by updating the window dynamically and we don't need this here
379 m_windowStyle
= style
;
381 // assume the user doesn't want this window to shrink beneath its initial
382 // size, this worked like this in wxWidgets 2.8 and before and generally
383 // often makes sense for child windows (for top level ones it definitely
384 // does not as the user should be able to resize the window)
386 // note that we can't use IsTopLevel() from ctor
387 if ( size
!= wxDefaultSize
&& !wxTopLevelWindows
.Find((wxWindow
*)this) )
396 bool wxWindowBase::CreateBase(wxWindowBase
*parent
,
401 const wxValidator
& wxVALIDATOR_PARAM(validator
),
402 const wxString
& name
)
404 if ( !CreateBase(parent
, id
, pos
, size
, style
, name
) )
408 SetValidator(validator
);
409 #endif // wxUSE_VALIDATORS
411 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
412 // have it too - like this it's possible to set it only in the top level
413 // dialog/frame and all children will inherit it by defult
414 if ( parent
&& (parent
->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) )
416 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY
);
422 bool wxWindowBase::ToggleWindowStyle(int flag
)
424 wxASSERT_MSG( flag
, wxT("flags with 0 value can't be toggled") );
427 long style
= GetWindowStyleFlag();
433 else // currently off
439 SetWindowStyleFlag(style
);
444 // ----------------------------------------------------------------------------
446 // ----------------------------------------------------------------------------
449 wxWindowBase::~wxWindowBase()
451 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
453 // FIXME if these 2 cases result from programming errors in the user code
454 // we should probably assert here instead of silently fixing them
456 // Just in case the window has been Closed, but we're then deleting
457 // immediately: don't leave dangling pointers.
458 wxPendingDelete
.DeleteObject(this);
460 // Just in case we've loaded a top-level window via LoadNativeDialog but
461 // we weren't a dialog class
462 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
464 // Any additional event handlers should be popped before the window is
465 // deleted as otherwise the last handler will be left with a dangling
466 // pointer to this window result in a difficult to diagnose crash later on.
467 wxASSERT_MSG( GetEventHandler() == this,
468 wxT("any pushed event handlers must have been removed") );
471 // The associated popup menu can still be alive, disassociate from it in
473 if ( wxCurrentPopupMenu
&& wxCurrentPopupMenu
->GetInvokingWindow() == this )
474 wxCurrentPopupMenu
->SetInvokingWindow(NULL
);
475 #endif // wxUSE_MENUS
477 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
479 // notify the parent about this window destruction
481 m_parent
->RemoveChild(this);
485 #endif // wxUSE_CARET
488 delete m_windowValidator
;
489 #endif // wxUSE_VALIDATORS
491 #if wxUSE_CONSTRAINTS
492 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
493 // at deleted windows as they delete themselves.
494 DeleteRelatedConstraints();
498 // This removes any dangling pointers to this window in other windows'
499 // constraintsInvolvedIn lists.
500 UnsetConstraints(m_constraints
);
501 wxDELETE(m_constraints
);
503 #endif // wxUSE_CONSTRAINTS
505 if ( m_containingSizer
)
506 m_containingSizer
->Detach( (wxWindow
*)this );
508 delete m_windowSizer
;
510 #if wxUSE_DRAG_AND_DROP
512 #endif // wxUSE_DRAG_AND_DROP
516 #endif // wxUSE_TOOLTIPS
518 #if wxUSE_ACCESSIBILITY
523 // NB: this has to be called unconditionally, because we don't know
524 // whether this window has associated help text or not
525 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
527 helpProvider
->RemoveHelp(this);
531 bool wxWindowBase::IsBeingDeleted() const
533 return m_isBeingDeleted
||
534 (!IsTopLevel() && m_parent
&& m_parent
->IsBeingDeleted());
537 void wxWindowBase::SendDestroyEvent()
539 if ( m_isBeingDeleted
)
541 // we could have been already called from a more derived class dtor,
542 // e.g. ~wxTLW calls us and so does ~wxWindow and the latter call
543 // should be simply ignored
547 m_isBeingDeleted
= true;
549 wxWindowDestroyEvent event
;
550 event
.SetEventObject(this);
551 event
.SetId(GetId());
552 GetEventHandler()->ProcessEvent(event
);
555 bool wxWindowBase::Destroy()
564 bool wxWindowBase::Close(bool force
)
566 wxCloseEvent
event(wxEVT_CLOSE_WINDOW
, m_windowId
);
567 event
.SetEventObject(this);
568 event
.SetCanVeto(!force
);
570 // return false if window wasn't closed because the application vetoed the
572 return HandleWindowEvent(event
) && !event
.GetVeto();
575 bool wxWindowBase::DestroyChildren()
577 wxWindowList::compatibility_iterator node
;
580 // we iterate until the list becomes empty
581 node
= GetChildren().GetFirst();
585 wxWindow
*child
= node
->GetData();
587 // note that we really want to delete it immediately so don't call the
588 // possible overridden Destroy() version which might not delete the
589 // child immediately resulting in problems with our (top level) child
590 // outliving its parent
591 child
->wxWindowBase::Destroy();
593 wxASSERT_MSG( !GetChildren().Find(child
),
594 wxT("child didn't remove itself using RemoveChild()") );
600 // ----------------------------------------------------------------------------
601 // size/position related methods
602 // ----------------------------------------------------------------------------
604 // centre the window with respect to its parent in either (or both) directions
605 void wxWindowBase::DoCentre(int dir
)
607 wxCHECK_RET( !(dir
& wxCENTRE_ON_SCREEN
) && GetParent(),
608 wxT("this method only implements centering child windows") );
610 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir
));
613 // fits the window around the children
614 void wxWindowBase::Fit()
616 if ( !GetChildren().empty() )
618 SetSize(GetBestSize());
620 //else: do nothing if we have no children
623 // fits virtual size (ie. scrolled area etc.) around children
624 void wxWindowBase::FitInside()
626 if ( GetChildren().GetCount() > 0 )
628 SetVirtualSize( GetBestVirtualSize() );
632 // On Mac, scrollbars are explicitly children.
633 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
634 static bool wxHasRealChildren(const wxWindowBase
* win
)
636 int realChildCount
= 0;
638 for ( wxWindowList::compatibility_iterator node
= win
->GetChildren().GetFirst();
640 node
= node
->GetNext() )
642 wxWindow
*win
= node
->GetData();
643 if ( !win
->IsTopLevel() && win
->IsShown()
645 && !win
->IsKindOf(CLASSINFO(wxScrollBar
))
650 return (realChildCount
> 0);
654 void wxWindowBase::InvalidateBestSize()
656 m_bestSizeCache
= wxDefaultSize
;
658 // parent's best size calculation may depend on its children's
659 // as long as child window we are in is not top level window itself
660 // (because the TLW size is never resized automatically)
661 // so let's invalidate it as well to be safe:
662 if (m_parent
&& !IsTopLevel())
663 m_parent
->InvalidateBestSize();
666 // return the size best suited for the current window
667 wxSize
wxWindowBase::DoGetBestSize() const
673 best
= m_windowSizer
->GetMinSize();
675 #if wxUSE_CONSTRAINTS
676 else if ( m_constraints
)
678 wxConstCast(this, wxWindowBase
)->SatisfyConstraints();
680 // our minimal acceptable size is such that all our windows fit inside
684 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
686 node
= node
->GetNext() )
688 wxLayoutConstraints
*c
= node
->GetData()->GetConstraints();
691 // it's not normal that we have an unconstrained child, but
692 // what can we do about it?
696 int x
= c
->right
.GetValue(),
697 y
= c
->bottom
.GetValue();
705 // TODO: we must calculate the overlaps somehow, otherwise we
706 // will never return a size bigger than the current one :-(
709 best
= wxSize(maxX
, maxY
);
711 #endif // wxUSE_CONSTRAINTS
712 else if ( !GetChildren().empty()
713 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
714 && wxHasRealChildren(this)
718 // our minimal acceptable size is such that all our visible child
719 // windows fit inside
723 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
725 node
= node
->GetNext() )
727 wxWindow
*win
= node
->GetData();
728 if ( win
->IsTopLevel()
731 || wxDynamicCast(win
, wxStatusBar
)
732 #endif // wxUSE_STATUSBAR
735 // dialogs and frames lie in different top level windows -
736 // don't deal with them here; as for the status bars, they
737 // don't lie in the client area at all
742 win
->GetPosition(&wx
, &wy
);
744 // if the window hadn't been positioned yet, assume that it is in
746 if ( wx
== wxDefaultCoord
)
748 if ( wy
== wxDefaultCoord
)
751 win
->GetSize(&ww
, &wh
);
752 if ( wx
+ ww
> maxX
)
754 if ( wy
+ wh
> maxY
)
758 best
= wxSize(maxX
, maxY
);
760 else // ! has children
762 wxSize size
= GetMinSize();
763 if ( !size
.IsFullySpecified() )
765 // if the window doesn't define its best size we assume that it can
766 // be arbitrarily small -- usually this is not the case, of course,
767 // but we have no way to know what the limit is, it should really
768 // override DoGetBestClientSize() itself to tell us
769 size
.SetDefaults(wxSize(1, 1));
772 // return as-is, unadjusted by the client size difference.
776 // Add any difference between size and client size
777 wxSize diff
= GetSize() - GetClientSize();
778 best
.x
+= wxMax(0, diff
.x
);
779 best
.y
+= wxMax(0, diff
.y
);
784 // helper of GetWindowBorderSize(): as many ports don't implement support for
785 // wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
786 // fallbacks in this case
787 static int wxGetMetricOrDefault(wxSystemMetric what
, const wxWindowBase
* win
)
789 int rc
= wxSystemSettings::GetMetric(
790 what
, static_cast<wxWindow
*>(const_cast<wxWindowBase
*>(win
)));
797 // 2D border is by default 1 pixel wide
803 // 3D borders are by default 2 pixels
808 wxFAIL_MSG( wxT("unexpected wxGetMetricOrDefault() argument") );
816 wxSize
wxWindowBase::GetWindowBorderSize() const
820 switch ( GetBorder() )
823 // nothing to do, size is already (0, 0)
826 case wxBORDER_SIMPLE
:
827 case wxBORDER_STATIC
:
828 size
.x
= wxGetMetricOrDefault(wxSYS_BORDER_X
, this);
829 size
.y
= wxGetMetricOrDefault(wxSYS_BORDER_Y
, this);
832 case wxBORDER_SUNKEN
:
833 case wxBORDER_RAISED
:
834 size
.x
= wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X
, this),
835 wxGetMetricOrDefault(wxSYS_BORDER_X
, this));
836 size
.y
= wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y
, this),
837 wxGetMetricOrDefault(wxSYS_BORDER_Y
, this));
840 case wxBORDER_DOUBLE
:
841 size
.x
= wxGetMetricOrDefault(wxSYS_EDGE_X
, this) +
842 wxGetMetricOrDefault(wxSYS_BORDER_X
, this);
843 size
.y
= wxGetMetricOrDefault(wxSYS_EDGE_Y
, this) +
844 wxGetMetricOrDefault(wxSYS_BORDER_Y
, this);
848 wxFAIL_MSG(wxT("Unknown border style."));
852 // we have borders on both sides
857 wxWindowBase::InformFirstDirection(int direction
,
859 int availableOtherDir
)
861 return GetSizer() && GetSizer()->InformFirstDirection(direction
,
866 wxSize
wxWindowBase::GetEffectiveMinSize() const
868 // merge the best size with the min size, giving priority to the min size
869 wxSize min
= GetMinSize();
871 if (min
.x
== wxDefaultCoord
|| min
.y
== wxDefaultCoord
)
873 wxSize best
= GetBestSize();
874 if (min
.x
== wxDefaultCoord
) min
.x
= best
.x
;
875 if (min
.y
== wxDefaultCoord
) min
.y
= best
.y
;
881 wxSize
wxWindowBase::DoGetBorderSize() const
883 // there is one case in which we can implement it for all ports easily
884 if ( GetBorder() == wxBORDER_NONE
)
887 // otherwise use the difference between the real size and the client size
888 // as a fallback: notice that this is incorrect in general as client size
889 // also doesn't take the scrollbars into account
890 return GetSize() - GetClientSize();
893 wxSize
wxWindowBase::GetBestSize() const
895 if ( !m_windowSizer
&& m_bestSizeCache
.IsFullySpecified() )
896 return m_bestSizeCache
;
898 // call DoGetBestClientSize() first, if a derived class overrides it wants
900 wxSize size
= DoGetBestClientSize();
901 if ( size
!= wxDefaultSize
)
903 size
+= DoGetBorderSize();
909 return DoGetBestSize();
912 void wxWindowBase::SetMinSize(const wxSize
& minSize
)
914 m_minWidth
= minSize
.x
;
915 m_minHeight
= minSize
.y
;
918 void wxWindowBase::SetMaxSize(const wxSize
& maxSize
)
920 m_maxWidth
= maxSize
.x
;
921 m_maxHeight
= maxSize
.y
;
924 void wxWindowBase::SetInitialSize(const wxSize
& size
)
926 // Set the min size to the size passed in. This will usually either be
927 // wxDefaultSize or the size passed to this window's ctor/Create function.
930 // Merge the size with the best size if needed
931 wxSize best
= GetEffectiveMinSize();
933 // If the current size doesn't match then change it
934 if (GetSize() != best
)
939 // by default the origin is not shifted
940 wxPoint
wxWindowBase::GetClientAreaOrigin() const
945 wxSize
wxWindowBase::ClientToWindowSize(const wxSize
& size
) const
947 const wxSize
diff(GetSize() - GetClientSize());
949 return wxSize(size
.x
== -1 ? -1 : size
.x
+ diff
.x
,
950 size
.y
== -1 ? -1 : size
.y
+ diff
.y
);
953 wxSize
wxWindowBase::WindowToClientSize(const wxSize
& size
) const
955 const wxSize
diff(GetSize() - GetClientSize());
957 return wxSize(size
.x
== -1 ? -1 : size
.x
- diff
.x
,
958 size
.y
== -1 ? -1 : size
.y
- diff
.y
);
961 void wxWindowBase::SetWindowVariant( wxWindowVariant variant
)
963 if ( m_windowVariant
!= variant
)
965 m_windowVariant
= variant
;
967 DoSetWindowVariant(variant
);
971 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant
)
973 // adjust the font height to correspond to our new variant (notice that
974 // we're only called if something really changed)
975 wxFont font
= GetFont();
976 int size
= font
.GetPointSize();
979 case wxWINDOW_VARIANT_NORMAL
:
982 case wxWINDOW_VARIANT_SMALL
:
983 size
= wxRound(size
* 3.0 / 4.0);
986 case wxWINDOW_VARIANT_MINI
:
987 size
= wxRound(size
* 2.0 / 3.0);
990 case wxWINDOW_VARIANT_LARGE
:
991 size
= wxRound(size
* 5.0 / 4.0);
995 wxFAIL_MSG(wxT("unexpected window variant"));
999 font
.SetPointSize(size
);
1003 void wxWindowBase::DoSetSizeHints( int minW
, int minH
,
1005 int WXUNUSED(incW
), int WXUNUSED(incH
) )
1007 wxCHECK_RET( (minW
== wxDefaultCoord
|| maxW
== wxDefaultCoord
|| minW
<= maxW
) &&
1008 (minH
== wxDefaultCoord
|| maxH
== wxDefaultCoord
|| minH
<= maxH
),
1009 wxT("min width/height must be less than max width/height!") );
1018 #if WXWIN_COMPATIBILITY_2_8
1019 void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW
), int WXUNUSED(minH
),
1020 int WXUNUSED(maxW
), int WXUNUSED(maxH
))
1024 void wxWindowBase::SetVirtualSizeHints(const wxSize
& WXUNUSED(minsize
),
1025 const wxSize
& WXUNUSED(maxsize
))
1028 #endif // WXWIN_COMPATIBILITY_2_8
1030 void wxWindowBase::DoSetVirtualSize( int x
, int y
)
1032 m_virtualSize
= wxSize(x
, y
);
1035 wxSize
wxWindowBase::DoGetVirtualSize() const
1037 // we should use the entire client area so if it is greater than our
1038 // virtual size, expand it to fit (otherwise if the window is big enough we
1039 // wouldn't be using parts of it)
1040 wxSize size
= GetClientSize();
1041 if ( m_virtualSize
.x
> size
.x
)
1042 size
.x
= m_virtualSize
.x
;
1044 if ( m_virtualSize
.y
>= size
.y
)
1045 size
.y
= m_virtualSize
.y
;
1050 void wxWindowBase::DoGetScreenPosition(int *x
, int *y
) const
1052 // screen position is the same as (0, 0) in client coords for non TLWs (and
1053 // TLWs override this method)
1059 ClientToScreen(x
, y
);
1062 void wxWindowBase::SendSizeEvent(int flags
)
1064 wxSizeEvent
event(GetSize(), GetId());
1065 event
.SetEventObject(this);
1066 if ( flags
& wxSEND_EVENT_POST
)
1067 wxPostEvent(this, event
);
1069 HandleWindowEvent(event
);
1072 void wxWindowBase::SendSizeEventToParent(int flags
)
1074 wxWindow
* const parent
= GetParent();
1075 if ( parent
&& !parent
->IsBeingDeleted() )
1076 parent
->SendSizeEvent(flags
);
1079 bool wxWindowBase::HasScrollbar(int orient
) const
1081 // if scrolling in the given direction is disabled, we can't have the
1082 // corresponding scrollbar no matter what
1083 if ( !CanScroll(orient
) )
1086 const wxSize sizeVirt
= GetVirtualSize();
1087 const wxSize sizeClient
= GetClientSize();
1089 return orient
== wxHORIZONTAL
? sizeVirt
.x
> sizeClient
.x
1090 : sizeVirt
.y
> sizeClient
.y
;
1093 // ----------------------------------------------------------------------------
1094 // show/hide/enable/disable the window
1095 // ----------------------------------------------------------------------------
1097 bool wxWindowBase::Show(bool show
)
1099 if ( show
!= m_isShown
)
1111 bool wxWindowBase::IsEnabled() const
1113 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
1116 void wxWindowBase::NotifyWindowOnEnableChange(bool enabled
)
1118 // Under some platforms there is no need to update the window state
1119 // explicitly, it will become disabled when its parent is. On other ones we
1120 // do need to disable all windows recursively though.
1121 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
1123 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1127 // Disabling a top level window is typically done when showing a modal
1128 // dialog and we don't need to disable its children in this case, they will
1129 // be logically disabled anyhow (i.e. their IsEnabled() will return false)
1130 // and the TLW won't accept any input for them. Moreover, explicitly
1131 // disabling them would look ugly as the entire TLW would be greyed out
1132 // whenever a modal dialog is shown and no native applications under any
1133 // platform behave like this.
1134 if ( IsTopLevel() && !enabled
)
1137 // When disabling (or enabling back) a non-TLW window we need to
1138 // recursively propagate the change of the state to its children, otherwise
1139 // they would still show as enabled even though they wouldn't actually
1140 // accept any input (at least under MSW where children don't accept input
1141 // if any of the windows in their parent chain is enabled).
1143 // Notice that we must do this even for wxHAS_NATIVE_ENABLED_MANAGEMENT
1144 // platforms as we still need to call the children OnEnabled() recursively.
1145 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
1147 node
= node
->GetNext() )
1149 wxWindowBase
* const child
= node
->GetData();
1150 if ( !child
->IsTopLevel() && child
->IsThisEnabled() )
1151 child
->NotifyWindowOnEnableChange(enabled
);
1155 bool wxWindowBase::Enable(bool enable
)
1157 if ( enable
== IsThisEnabled() )
1160 m_isEnabled
= enable
;
1162 // If we call DoEnable() from NotifyWindowOnEnableChange(), we don't need
1163 // to do it from here.
1164 #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
1166 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1168 NotifyWindowOnEnableChange(enable
);
1173 bool wxWindowBase::IsShownOnScreen() const
1175 // A window is shown on screen if it itself is shown and so are all its
1176 // parents. But if a window is toplevel one, then its always visible on
1177 // screen if IsShown() returns true, even if it has a hidden parent.
1179 (IsTopLevel() || GetParent() == NULL
|| GetParent()->IsShownOnScreen());
1182 // ----------------------------------------------------------------------------
1184 // ----------------------------------------------------------------------------
1186 bool wxWindowBase::IsTopLevel() const
1191 // ----------------------------------------------------------------------------
1193 // ----------------------------------------------------------------------------
1195 void wxWindowBase::Freeze()
1197 if ( !m_freezeCount
++ )
1199 // physically freeze this window:
1202 // and recursively freeze all children:
1203 for ( wxWindowList::iterator i
= GetChildren().begin();
1204 i
!= GetChildren().end(); ++i
)
1206 wxWindow
*child
= *i
;
1207 if ( child
->IsTopLevel() )
1215 void wxWindowBase::Thaw()
1217 wxASSERT_MSG( m_freezeCount
, "Thaw() without matching Freeze()" );
1219 if ( !--m_freezeCount
)
1221 // recursively thaw all children:
1222 for ( wxWindowList::iterator i
= GetChildren().begin();
1223 i
!= GetChildren().end(); ++i
)
1225 wxWindow
*child
= *i
;
1226 if ( child
->IsTopLevel() )
1232 // physically thaw this window:
1237 // ----------------------------------------------------------------------------
1238 // reparenting the window
1239 // ----------------------------------------------------------------------------
1241 void wxWindowBase::AddChild(wxWindowBase
*child
)
1243 wxCHECK_RET( child
, wxT("can't add a NULL child") );
1245 // this should never happen and it will lead to a crash later if it does
1246 // because RemoveChild() will remove only one node from the children list
1247 // and the other(s) one(s) will be left with dangling pointers in them
1248 wxASSERT_MSG( !GetChildren().Find((wxWindow
*)child
), wxT("AddChild() called twice") );
1250 GetChildren().Append((wxWindow
*)child
);
1251 child
->SetParent(this);
1253 // adding a child while frozen will assert when thawed, so freeze it as if
1254 // it had been already present when we were frozen
1255 if ( IsFrozen() && !child
->IsTopLevel() )
1259 void wxWindowBase::RemoveChild(wxWindowBase
*child
)
1261 wxCHECK_RET( child
, wxT("can't remove a NULL child") );
1263 // removing a child while frozen may result in permanently frozen window
1264 // if used e.g. from Reparent(), so thaw it
1266 // NB: IsTopLevel() doesn't return true any more when a TLW child is being
1267 // removed from its ~wxWindowBase, so check for IsBeingDeleted() too
1268 if ( IsFrozen() && !child
->IsBeingDeleted() && !child
->IsTopLevel() )
1271 GetChildren().DeleteObject((wxWindow
*)child
);
1272 child
->SetParent(NULL
);
1275 bool wxWindowBase::Reparent(wxWindowBase
*newParent
)
1277 wxWindow
*oldParent
= GetParent();
1278 if ( newParent
== oldParent
)
1284 const bool oldEnabledState
= IsEnabled();
1286 // unlink this window from the existing parent.
1289 oldParent
->RemoveChild(this);
1293 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
1296 // add it to the new one
1299 newParent
->AddChild(this);
1303 wxTopLevelWindows
.Append((wxWindow
*)this);
1306 // We need to notify window (and its subwindows) if by changing the parent
1307 // we also change our enabled/disabled status.
1308 const bool newEnabledState
= IsEnabled();
1309 if ( newEnabledState
!= oldEnabledState
)
1311 NotifyWindowOnEnableChange(newEnabledState
);
1317 // ----------------------------------------------------------------------------
1318 // event handler stuff
1319 // ----------------------------------------------------------------------------
1321 void wxWindowBase::SetEventHandler(wxEvtHandler
*handler
)
1323 wxCHECK_RET(handler
!= NULL
, "SetEventHandler(NULL) called");
1325 m_eventHandler
= handler
;
1328 void wxWindowBase::SetNextHandler(wxEvtHandler
*WXUNUSED(handler
))
1330 // disable wxEvtHandler chain mechanism for wxWindows:
1331 // wxWindow uses its own stack mechanism which doesn't mix well with wxEvtHandler's one
1333 wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1335 void wxWindowBase::SetPreviousHandler(wxEvtHandler
*WXUNUSED(handler
))
1337 // we can't simply wxFAIL here as in SetNextHandler: in fact the last
1338 // handler of our stack when is destroyed will be Unlink()ed and thus
1339 // will call this function to update the pointer of this window...
1341 //wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1344 void wxWindowBase::PushEventHandler(wxEvtHandler
*handlerToPush
)
1346 wxCHECK_RET( handlerToPush
!= NULL
, "PushEventHandler(NULL) called" );
1348 // the new handler is going to be part of the wxWindow stack of event handlers:
1349 // it can't be part also of an event handler double-linked chain:
1350 wxASSERT_MSG(handlerToPush
->IsUnlinked(),
1351 "The handler being pushed in the wxWindow stack shouldn't be part of "
1352 "a wxEvtHandler chain; call Unlink() on it first");
1354 wxEvtHandler
*handlerOld
= GetEventHandler();
1355 wxCHECK_RET( handlerOld
, "an old event handler is NULL?" );
1357 // now use wxEvtHandler double-linked list to implement a stack:
1358 handlerToPush
->SetNextHandler(handlerOld
);
1360 if (handlerOld
!= this)
1361 handlerOld
->SetPreviousHandler(handlerToPush
);
1363 SetEventHandler(handlerToPush
);
1366 // final checks of the operations done above:
1367 wxASSERT_MSG( handlerToPush
->GetPreviousHandler() == NULL
,
1368 "the first handler of the wxWindow stack should "
1369 "have no previous handlers set" );
1370 wxASSERT_MSG( handlerToPush
->GetNextHandler() != NULL
,
1371 "the first handler of the wxWindow stack should "
1372 "have non-NULL next handler" );
1374 wxEvtHandler
* pLast
= handlerToPush
;
1375 while ( pLast
&& pLast
!= this )
1376 pLast
= pLast
->GetNextHandler();
1377 wxASSERT_MSG( pLast
->GetNextHandler() == NULL
,
1378 "the last handler of the wxWindow stack should "
1379 "have this window as next handler" );
1380 #endif // wxDEBUG_LEVEL
1383 wxEvtHandler
*wxWindowBase::PopEventHandler(bool deleteHandler
)
1385 // we need to pop the wxWindow stack, i.e. we need to remove the first handler
1387 wxEvtHandler
*firstHandler
= GetEventHandler();
1388 wxCHECK_MSG( firstHandler
!= NULL
, NULL
, "wxWindow cannot have a NULL event handler" );
1389 wxCHECK_MSG( firstHandler
!= this, NULL
, "cannot pop the wxWindow itself" );
1390 wxCHECK_MSG( firstHandler
->GetPreviousHandler() == NULL
, NULL
,
1391 "the first handler of the wxWindow stack should have no previous handlers set" );
1393 wxEvtHandler
*secondHandler
= firstHandler
->GetNextHandler();
1394 wxCHECK_MSG( secondHandler
!= NULL
, NULL
,
1395 "the first handler of the wxWindow stack should have non-NULL next handler" );
1397 firstHandler
->SetNextHandler(NULL
);
1398 secondHandler
->SetPreviousHandler(NULL
);
1400 // now firstHandler is completely unlinked; set secondHandler as the new window event handler
1401 SetEventHandler(secondHandler
);
1403 if ( deleteHandler
)
1405 wxDELETE(firstHandler
);
1408 return firstHandler
;
1411 bool wxWindowBase::RemoveEventHandler(wxEvtHandler
*handlerToRemove
)
1413 wxCHECK_MSG( handlerToRemove
!= NULL
, false, "RemoveEventHandler(NULL) called" );
1414 wxCHECK_MSG( handlerToRemove
!= this, false, "Cannot remove the window itself" );
1416 if (handlerToRemove
== GetEventHandler())
1418 // removing the first event handler is equivalent to "popping" the stack
1419 PopEventHandler(false);
1423 // NOTE: the wxWindow event handler list is always terminated with "this" handler
1424 wxEvtHandler
*handlerCur
= GetEventHandler()->GetNextHandler();
1425 while ( handlerCur
!= this && handlerCur
)
1427 wxEvtHandler
*handlerNext
= handlerCur
->GetNextHandler();
1429 if ( handlerCur
== handlerToRemove
)
1431 handlerCur
->Unlink();
1433 wxASSERT_MSG( handlerCur
!= GetEventHandler(),
1434 "the case Remove == Pop should was already handled" );
1438 handlerCur
= handlerNext
;
1441 wxFAIL_MSG( wxT("where has the event handler gone?") );
1446 bool wxWindowBase::HandleWindowEvent(wxEvent
& event
) const
1448 // SafelyProcessEvent() will handle exceptions nicely
1449 return GetEventHandler()->SafelyProcessEvent(event
);
1452 // ----------------------------------------------------------------------------
1453 // colours, fonts &c
1454 // ----------------------------------------------------------------------------
1456 void wxWindowBase::InheritAttributes()
1458 const wxWindowBase
* const parent
= GetParent();
1462 // we only inherit attributes which had been explicitly set for the parent
1463 // which ensures that this only happens if the user really wants it and
1464 // not by default which wouldn't make any sense in modern GUIs where the
1465 // controls don't all use the same fonts (nor colours)
1466 if ( parent
->m_inheritFont
&& !m_hasFont
)
1467 SetFont(parent
->GetFont());
1469 // in addition, there is a possibility to explicitly forbid inheriting
1470 // colours at each class level by overriding ShouldInheritColours()
1471 if ( ShouldInheritColours() )
1473 if ( parent
->m_inheritFgCol
&& !m_hasFgCol
)
1474 SetForegroundColour(parent
->GetForegroundColour());
1476 // inheriting (solid) background colour is wrong as it totally breaks
1477 // any kind of themed backgrounds
1479 // instead, the controls should use the same background as their parent
1480 // (ideally by not drawing it at all)
1482 if ( parent
->m_inheritBgCol
&& !m_hasBgCol
)
1483 SetBackgroundColour(parent
->GetBackgroundColour());
1488 /* static */ wxVisualAttributes
1489 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant
WXUNUSED(variant
))
1491 // it is important to return valid values for all attributes from here,
1492 // GetXXX() below rely on this
1493 wxVisualAttributes attrs
;
1494 attrs
.font
= wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
);
1495 attrs
.colFg
= wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT
);
1497 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1498 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1499 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1500 // colour on other platforms.
1502 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1503 attrs
.colBg
= wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW
);
1505 attrs
.colBg
= wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE
);
1510 wxColour
wxWindowBase::GetBackgroundColour() const
1512 if ( !m_backgroundColour
.IsOk() )
1514 wxASSERT_MSG( !m_hasBgCol
, wxT("we have invalid explicit bg colour?") );
1516 // get our default background colour
1517 wxColour colBg
= GetDefaultAttributes().colBg
;
1519 // we must return some valid colour to avoid redoing this every time
1520 // and also to avoid surprising the applications written for older
1521 // wxWidgets versions where GetBackgroundColour() always returned
1522 // something -- so give them something even if it doesn't make sense
1523 // for this window (e.g. it has a themed background)
1525 colBg
= GetClassDefaultAttributes().colBg
;
1530 return m_backgroundColour
;
1533 wxColour
wxWindowBase::GetForegroundColour() const
1535 // logic is the same as above
1536 if ( !m_hasFgCol
&& !m_foregroundColour
.Ok() )
1538 wxColour colFg
= GetDefaultAttributes().colFg
;
1540 if ( !colFg
.IsOk() )
1541 colFg
= GetClassDefaultAttributes().colFg
;
1546 return m_foregroundColour
;
1549 bool wxWindowBase::SetBackgroundColour( const wxColour
&colour
)
1551 if ( colour
== m_backgroundColour
)
1554 m_hasBgCol
= colour
.IsOk();
1556 m_inheritBgCol
= m_hasBgCol
;
1557 m_backgroundColour
= colour
;
1558 SetThemeEnabled( !m_hasBgCol
&& !m_foregroundColour
.Ok() );
1562 bool wxWindowBase::SetForegroundColour( const wxColour
&colour
)
1564 if (colour
== m_foregroundColour
)
1567 m_hasFgCol
= colour
.IsOk();
1568 m_inheritFgCol
= m_hasFgCol
;
1569 m_foregroundColour
= colour
;
1570 SetThemeEnabled( !m_hasFgCol
&& !m_backgroundColour
.Ok() );
1574 bool wxWindowBase::SetCursor(const wxCursor
& cursor
)
1576 // setting an invalid cursor is ok, it means that we don't have any special
1578 if ( m_cursor
.IsSameAs(cursor
) )
1589 wxFont
wxWindowBase::GetFont() const
1591 // logic is the same as in GetBackgroundColour()
1592 if ( !m_font
.IsOk() )
1594 wxASSERT_MSG( !m_hasFont
, wxT("we have invalid explicit font?") );
1596 wxFont font
= GetDefaultAttributes().font
;
1598 font
= GetClassDefaultAttributes().font
;
1606 bool wxWindowBase::SetFont(const wxFont
& font
)
1608 if ( font
== m_font
)
1615 m_hasFont
= font
.IsOk();
1616 m_inheritFont
= m_hasFont
;
1618 InvalidateBestSize();
1625 void wxWindowBase::SetPalette(const wxPalette
& pal
)
1627 m_hasCustomPalette
= true;
1630 // VZ: can anyone explain me what do we do here?
1631 wxWindowDC
d((wxWindow
*) this);
1635 wxWindow
*wxWindowBase::GetAncestorWithCustomPalette() const
1637 wxWindow
*win
= (wxWindow
*)this;
1638 while ( win
&& !win
->HasCustomPalette() )
1640 win
= win
->GetParent();
1646 #endif // wxUSE_PALETTE
1649 void wxWindowBase::SetCaret(wxCaret
*caret
)
1660 wxASSERT_MSG( m_caret
->GetWindow() == this,
1661 wxT("caret should be created associated to this window") );
1664 #endif // wxUSE_CARET
1666 #if wxUSE_VALIDATORS
1667 // ----------------------------------------------------------------------------
1669 // ----------------------------------------------------------------------------
1671 void wxWindowBase::SetValidator(const wxValidator
& validator
)
1673 if ( m_windowValidator
)
1674 delete m_windowValidator
;
1676 m_windowValidator
= (wxValidator
*)validator
.Clone();
1678 if ( m_windowValidator
)
1679 m_windowValidator
->SetWindow(this);
1681 #endif // wxUSE_VALIDATORS
1683 // ----------------------------------------------------------------------------
1684 // update region stuff
1685 // ----------------------------------------------------------------------------
1687 wxRect
wxWindowBase::GetUpdateClientRect() const
1689 wxRegion rgnUpdate
= GetUpdateRegion();
1690 rgnUpdate
.Intersect(GetClientRect());
1691 wxRect rectUpdate
= rgnUpdate
.GetBox();
1692 wxPoint ptOrigin
= GetClientAreaOrigin();
1693 rectUpdate
.x
-= ptOrigin
.x
;
1694 rectUpdate
.y
-= ptOrigin
.y
;
1699 bool wxWindowBase::DoIsExposed(int x
, int y
) const
1701 return m_updateRegion
.Contains(x
, y
) != wxOutRegion
;
1704 bool wxWindowBase::DoIsExposed(int x
, int y
, int w
, int h
) const
1706 return m_updateRegion
.Contains(x
, y
, w
, h
) != wxOutRegion
;
1709 void wxWindowBase::ClearBackground()
1711 // wxGTK uses its own version, no need to add never used code
1713 wxClientDC
dc((wxWindow
*)this);
1714 wxBrush
brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID
);
1715 dc
.SetBackground(brush
);
1720 // ----------------------------------------------------------------------------
1721 // find child window by id or name
1722 // ----------------------------------------------------------------------------
1724 wxWindow
*wxWindowBase::FindWindow(long id
) const
1726 if ( id
== m_windowId
)
1727 return (wxWindow
*)this;
1729 wxWindowBase
*res
= NULL
;
1730 wxWindowList::compatibility_iterator node
;
1731 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1733 wxWindowBase
*child
= node
->GetData();
1734 res
= child
->FindWindow( id
);
1737 return (wxWindow
*)res
;
1740 wxWindow
*wxWindowBase::FindWindow(const wxString
& name
) const
1742 if ( name
== m_windowName
)
1743 return (wxWindow
*)this;
1745 wxWindowBase
*res
= NULL
;
1746 wxWindowList::compatibility_iterator node
;
1747 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1749 wxWindow
*child
= node
->GetData();
1750 res
= child
->FindWindow(name
);
1753 return (wxWindow
*)res
;
1757 // find any window by id or name or label: If parent is non-NULL, look through
1758 // children for a label or title matching the specified string. If NULL, look
1759 // through all top-level windows.
1761 // to avoid duplicating code we reuse the same helper function but with
1762 // different comparators
1764 typedef bool (*wxFindWindowCmp
)(const wxWindow
*win
,
1765 const wxString
& label
, long id
);
1768 bool wxFindWindowCmpLabels(const wxWindow
*win
, const wxString
& label
,
1771 return win
->GetLabel() == label
;
1775 bool wxFindWindowCmpNames(const wxWindow
*win
, const wxString
& label
,
1778 return win
->GetName() == label
;
1782 bool wxFindWindowCmpIds(const wxWindow
*win
, const wxString
& WXUNUSED(label
),
1785 return win
->GetId() == id
;
1788 // recursive helper for the FindWindowByXXX() functions
1790 wxWindow
*wxFindWindowRecursively(const wxWindow
*parent
,
1791 const wxString
& label
,
1793 wxFindWindowCmp cmp
)
1797 // see if this is the one we're looking for
1798 if ( (*cmp
)(parent
, label
, id
) )
1799 return (wxWindow
*)parent
;
1801 // It wasn't, so check all its children
1802 for ( wxWindowList::compatibility_iterator node
= parent
->GetChildren().GetFirst();
1804 node
= node
->GetNext() )
1806 // recursively check each child
1807 wxWindow
*win
= (wxWindow
*)node
->GetData();
1808 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1818 // helper for FindWindowByXXX()
1820 wxWindow
*wxFindWindowHelper(const wxWindow
*parent
,
1821 const wxString
& label
,
1823 wxFindWindowCmp cmp
)
1827 // just check parent and all its children
1828 return wxFindWindowRecursively(parent
, label
, id
, cmp
);
1831 // start at very top of wx's windows
1832 for ( wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1834 node
= node
->GetNext() )
1836 // recursively check each window & its children
1837 wxWindow
*win
= node
->GetData();
1838 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1848 wxWindowBase::FindWindowByLabel(const wxString
& title
, const wxWindow
*parent
)
1850 return wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpLabels
);
1855 wxWindowBase::FindWindowByName(const wxString
& title
, const wxWindow
*parent
)
1857 wxWindow
*win
= wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpNames
);
1861 // fall back to the label
1862 win
= FindWindowByLabel(title
, parent
);
1870 wxWindowBase::FindWindowById( long id
, const wxWindow
* parent
)
1872 return wxFindWindowHelper(parent
, wxEmptyString
, id
, wxFindWindowCmpIds
);
1875 // ----------------------------------------------------------------------------
1876 // dialog oriented functions
1877 // ----------------------------------------------------------------------------
1879 void wxWindowBase::MakeModal(bool modal
)
1881 // Disable all other windows
1884 wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1887 wxWindow
*win
= node
->GetData();
1889 win
->Enable(!modal
);
1891 node
= node
->GetNext();
1896 bool wxWindowBase::Validate()
1898 #if wxUSE_VALIDATORS
1899 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1901 wxWindowList::compatibility_iterator node
;
1902 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1904 wxWindowBase
*child
= node
->GetData();
1905 wxValidator
*validator
= child
->GetValidator();
1906 if ( validator
&& !validator
->Validate((wxWindow
*)this) )
1911 if ( recurse
&& !child
->Validate() )
1916 #endif // wxUSE_VALIDATORS
1921 bool wxWindowBase::TransferDataToWindow()
1923 #if wxUSE_VALIDATORS
1924 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1926 wxWindowList::compatibility_iterator node
;
1927 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1929 wxWindowBase
*child
= node
->GetData();
1930 wxValidator
*validator
= child
->GetValidator();
1931 if ( validator
&& !validator
->TransferToWindow() )
1933 wxLogWarning(_("Could not transfer data to window"));
1935 wxLog::FlushActive();
1943 if ( !child
->TransferDataToWindow() )
1945 // warning already given
1950 #endif // wxUSE_VALIDATORS
1955 bool wxWindowBase::TransferDataFromWindow()
1957 #if wxUSE_VALIDATORS
1958 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1960 wxWindowList::compatibility_iterator node
;
1961 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1963 wxWindow
*child
= node
->GetData();
1964 wxValidator
*validator
= child
->GetValidator();
1965 if ( validator
&& !validator
->TransferFromWindow() )
1967 // nop warning here because the application is supposed to give
1968 // one itself - we don't know here what might have gone wrongly
1975 if ( !child
->TransferDataFromWindow() )
1977 // warning already given
1982 #endif // wxUSE_VALIDATORS
1987 void wxWindowBase::InitDialog()
1989 wxInitDialogEvent
event(GetId());
1990 event
.SetEventObject( this );
1991 GetEventHandler()->ProcessEvent(event
);
1994 // ----------------------------------------------------------------------------
1995 // context-sensitive help support
1996 // ----------------------------------------------------------------------------
2000 // associate this help text with this window
2001 void wxWindowBase::SetHelpText(const wxString
& text
)
2003 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
2006 helpProvider
->AddHelp(this, text
);
2010 #if WXWIN_COMPATIBILITY_2_8
2011 // associate this help text with all windows with the same id as this
2013 void wxWindowBase::SetHelpTextForId(const wxString
& text
)
2015 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
2018 helpProvider
->AddHelp(GetId(), text
);
2021 #endif // WXWIN_COMPATIBILITY_2_8
2023 // get the help string associated with this window (may be empty)
2024 // default implementation forwards calls to the help provider
2026 wxWindowBase::GetHelpTextAtPoint(const wxPoint
& WXUNUSED(pt
),
2027 wxHelpEvent::Origin
WXUNUSED(origin
)) const
2030 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
2033 text
= helpProvider
->GetHelp(this);
2039 // show help for this window
2040 void wxWindowBase::OnHelp(wxHelpEvent
& event
)
2042 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
2045 wxPoint pos
= event
.GetPosition();
2046 const wxHelpEvent::Origin origin
= event
.GetOrigin();
2047 if ( origin
== wxHelpEvent::Origin_Keyboard
)
2049 // if the help event was generated from keyboard it shouldn't
2050 // appear at the mouse position (which is still the only position
2051 // associated with help event) if the mouse is far away, although
2052 // we still do use the mouse position if it's over the window
2053 // because we suppose the user looks approximately at the mouse
2054 // already and so it would be more convenient than showing tooltip
2055 // at some arbitrary position which can be quite far from it
2056 const wxRect rectClient
= GetClientRect();
2057 if ( !rectClient
.Contains(ScreenToClient(pos
)) )
2059 // position help slightly under and to the right of this window
2060 pos
= ClientToScreen(wxPoint(
2062 rectClient
.height
+ GetCharHeight()
2067 if ( helpProvider
->ShowHelpAtPoint(this, pos
, origin
) )
2069 // skip the event.Skip() below
2077 #endif // wxUSE_HELP
2079 // ----------------------------------------------------------------------------
2081 // ----------------------------------------------------------------------------
2085 wxString
wxWindowBase::GetToolTipText() const
2087 return m_tooltip
? m_tooltip
->GetTip() : wxString();
2090 void wxWindowBase::SetToolTip( const wxString
&tip
)
2092 // don't create the new tooltip if we already have one
2095 m_tooltip
->SetTip( tip
);
2099 SetToolTip( new wxToolTip( tip
) );
2102 // setting empty tooltip text does not remove the tooltip any more - use
2103 // SetToolTip(NULL) for this
2106 void wxWindowBase::DoSetToolTip(wxToolTip
*tooltip
)
2108 if ( m_tooltip
!= tooltip
)
2113 m_tooltip
= tooltip
;
2117 #endif // wxUSE_TOOLTIPS
2119 // ----------------------------------------------------------------------------
2120 // constraints and sizers
2121 // ----------------------------------------------------------------------------
2123 #if wxUSE_CONSTRAINTS
2125 void wxWindowBase::SetConstraints( wxLayoutConstraints
*constraints
)
2127 if ( m_constraints
)
2129 UnsetConstraints(m_constraints
);
2130 delete m_constraints
;
2132 m_constraints
= constraints
;
2133 if ( m_constraints
)
2135 // Make sure other windows know they're part of a 'meaningful relationship'
2136 if ( m_constraints
->left
.GetOtherWindow() && (m_constraints
->left
.GetOtherWindow() != this) )
2137 m_constraints
->left
.GetOtherWindow()->AddConstraintReference(this);
2138 if ( m_constraints
->top
.GetOtherWindow() && (m_constraints
->top
.GetOtherWindow() != this) )
2139 m_constraints
->top
.GetOtherWindow()->AddConstraintReference(this);
2140 if ( m_constraints
->right
.GetOtherWindow() && (m_constraints
->right
.GetOtherWindow() != this) )
2141 m_constraints
->right
.GetOtherWindow()->AddConstraintReference(this);
2142 if ( m_constraints
->bottom
.GetOtherWindow() && (m_constraints
->bottom
.GetOtherWindow() != this) )
2143 m_constraints
->bottom
.GetOtherWindow()->AddConstraintReference(this);
2144 if ( m_constraints
->width
.GetOtherWindow() && (m_constraints
->width
.GetOtherWindow() != this) )
2145 m_constraints
->width
.GetOtherWindow()->AddConstraintReference(this);
2146 if ( m_constraints
->height
.GetOtherWindow() && (m_constraints
->height
.GetOtherWindow() != this) )
2147 m_constraints
->height
.GetOtherWindow()->AddConstraintReference(this);
2148 if ( m_constraints
->centreX
.GetOtherWindow() && (m_constraints
->centreX
.GetOtherWindow() != this) )
2149 m_constraints
->centreX
.GetOtherWindow()->AddConstraintReference(this);
2150 if ( m_constraints
->centreY
.GetOtherWindow() && (m_constraints
->centreY
.GetOtherWindow() != this) )
2151 m_constraints
->centreY
.GetOtherWindow()->AddConstraintReference(this);
2155 // This removes any dangling pointers to this window in other windows'
2156 // constraintsInvolvedIn lists.
2157 void wxWindowBase::UnsetConstraints(wxLayoutConstraints
*c
)
2161 if ( c
->left
.GetOtherWindow() && (c
->top
.GetOtherWindow() != this) )
2162 c
->left
.GetOtherWindow()->RemoveConstraintReference(this);
2163 if ( c
->top
.GetOtherWindow() && (c
->top
.GetOtherWindow() != this) )
2164 c
->top
.GetOtherWindow()->RemoveConstraintReference(this);
2165 if ( c
->right
.GetOtherWindow() && (c
->right
.GetOtherWindow() != this) )
2166 c
->right
.GetOtherWindow()->RemoveConstraintReference(this);
2167 if ( c
->bottom
.GetOtherWindow() && (c
->bottom
.GetOtherWindow() != this) )
2168 c
->bottom
.GetOtherWindow()->RemoveConstraintReference(this);
2169 if ( c
->width
.GetOtherWindow() && (c
->width
.GetOtherWindow() != this) )
2170 c
->width
.GetOtherWindow()->RemoveConstraintReference(this);
2171 if ( c
->height
.GetOtherWindow() && (c
->height
.GetOtherWindow() != this) )
2172 c
->height
.GetOtherWindow()->RemoveConstraintReference(this);
2173 if ( c
->centreX
.GetOtherWindow() && (c
->centreX
.GetOtherWindow() != this) )
2174 c
->centreX
.GetOtherWindow()->RemoveConstraintReference(this);
2175 if ( c
->centreY
.GetOtherWindow() && (c
->centreY
.GetOtherWindow() != this) )
2176 c
->centreY
.GetOtherWindow()->RemoveConstraintReference(this);
2180 // Back-pointer to other windows we're involved with, so if we delete this
2181 // window, we must delete any constraints we're involved with.
2182 void wxWindowBase::AddConstraintReference(wxWindowBase
*otherWin
)
2184 if ( !m_constraintsInvolvedIn
)
2185 m_constraintsInvolvedIn
= new wxWindowList
;
2186 if ( !m_constraintsInvolvedIn
->Find((wxWindow
*)otherWin
) )
2187 m_constraintsInvolvedIn
->Append((wxWindow
*)otherWin
);
2190 // REMOVE back-pointer to other windows we're involved with.
2191 void wxWindowBase::RemoveConstraintReference(wxWindowBase
*otherWin
)
2193 if ( m_constraintsInvolvedIn
)
2194 m_constraintsInvolvedIn
->DeleteObject((wxWindow
*)otherWin
);
2197 // Reset any constraints that mention this window
2198 void wxWindowBase::DeleteRelatedConstraints()
2200 if ( m_constraintsInvolvedIn
)
2202 wxWindowList::compatibility_iterator node
= m_constraintsInvolvedIn
->GetFirst();
2205 wxWindow
*win
= node
->GetData();
2206 wxLayoutConstraints
*constr
= win
->GetConstraints();
2208 // Reset any constraints involving this window
2211 constr
->left
.ResetIfWin(this);
2212 constr
->top
.ResetIfWin(this);
2213 constr
->right
.ResetIfWin(this);
2214 constr
->bottom
.ResetIfWin(this);
2215 constr
->width
.ResetIfWin(this);
2216 constr
->height
.ResetIfWin(this);
2217 constr
->centreX
.ResetIfWin(this);
2218 constr
->centreY
.ResetIfWin(this);
2221 wxWindowList::compatibility_iterator next
= node
->GetNext();
2222 m_constraintsInvolvedIn
->Erase(node
);
2226 wxDELETE(m_constraintsInvolvedIn
);
2230 #endif // wxUSE_CONSTRAINTS
2232 void wxWindowBase::SetSizer(wxSizer
*sizer
, bool deleteOld
)
2234 if ( sizer
== m_windowSizer
)
2237 if ( m_windowSizer
)
2239 m_windowSizer
->SetContainingWindow(NULL
);
2242 delete m_windowSizer
;
2245 m_windowSizer
= sizer
;
2246 if ( m_windowSizer
)
2248 m_windowSizer
->SetContainingWindow((wxWindow
*)this);
2251 SetAutoLayout(m_windowSizer
!= NULL
);
2254 void wxWindowBase::SetSizerAndFit(wxSizer
*sizer
, bool deleteOld
)
2256 SetSizer( sizer
, deleteOld
);
2257 sizer
->SetSizeHints( (wxWindow
*) this );
2261 void wxWindowBase::SetContainingSizer(wxSizer
* sizer
)
2263 // adding a window to a sizer twice is going to result in fatal and
2264 // hard to debug problems later because when deleting the second
2265 // associated wxSizerItem we're going to dereference a dangling
2266 // pointer; so try to detect this as early as possible
2267 wxASSERT_MSG( !sizer
|| m_containingSizer
!= sizer
,
2268 wxT("Adding a window to the same sizer twice?") );
2270 m_containingSizer
= sizer
;
2273 #if wxUSE_CONSTRAINTS
2275 void wxWindowBase::SatisfyConstraints()
2277 wxLayoutConstraints
*constr
= GetConstraints();
2278 bool wasOk
= constr
&& constr
->AreSatisfied();
2280 ResetConstraints(); // Mark all constraints as unevaluated
2284 // if we're a top level panel (i.e. our parent is frame/dialog), our
2285 // own constraints will never be satisfied any more unless we do it
2289 while ( noChanges
> 0 )
2291 LayoutPhase1(&noChanges
);
2295 LayoutPhase2(&noChanges
);
2298 #endif // wxUSE_CONSTRAINTS
2300 bool wxWindowBase::Layout()
2302 // If there is a sizer, use it instead of the constraints
2306 GetVirtualSize(&w
, &h
);
2307 GetSizer()->SetDimension( 0, 0, w
, h
);
2309 #if wxUSE_CONSTRAINTS
2312 SatisfyConstraints(); // Find the right constraints values
2313 SetConstraintSizes(); // Recursively set the real window sizes
2320 void wxWindowBase::InternalOnSize(wxSizeEvent
& event
)
2322 if ( GetAutoLayout() )
2328 #if wxUSE_CONSTRAINTS
2330 // first phase of the constraints evaluation: set our own constraints
2331 bool wxWindowBase::LayoutPhase1(int *noChanges
)
2333 wxLayoutConstraints
*constr
= GetConstraints();
2335 return !constr
|| constr
->SatisfyConstraints(this, noChanges
);
2338 // second phase: set the constraints for our children
2339 bool wxWindowBase::LayoutPhase2(int *noChanges
)
2346 // Layout grand children
2352 // Do a phase of evaluating child constraints
2353 bool wxWindowBase::DoPhase(int phase
)
2355 // the list containing the children for which the constraints are already
2357 wxWindowList succeeded
;
2359 // the max number of iterations we loop before concluding that we can't set
2361 static const int maxIterations
= 500;
2363 for ( int noIterations
= 0; noIterations
< maxIterations
; noIterations
++ )
2367 // loop over all children setting their constraints
2368 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2370 node
= node
->GetNext() )
2372 wxWindow
*child
= node
->GetData();
2373 if ( child
->IsTopLevel() )
2375 // top level children are not inside our client area
2379 if ( !child
->GetConstraints() || succeeded
.Find(child
) )
2381 // this one is either already ok or nothing we can do about it
2385 int tempNoChanges
= 0;
2386 bool success
= phase
== 1 ? child
->LayoutPhase1(&tempNoChanges
)
2387 : child
->LayoutPhase2(&tempNoChanges
);
2388 noChanges
+= tempNoChanges
;
2392 succeeded
.Append(child
);
2398 // constraints are set
2406 void wxWindowBase::ResetConstraints()
2408 wxLayoutConstraints
*constr
= GetConstraints();
2411 constr
->left
.SetDone(false);
2412 constr
->top
.SetDone(false);
2413 constr
->right
.SetDone(false);
2414 constr
->bottom
.SetDone(false);
2415 constr
->width
.SetDone(false);
2416 constr
->height
.SetDone(false);
2417 constr
->centreX
.SetDone(false);
2418 constr
->centreY
.SetDone(false);
2421 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2424 wxWindow
*win
= node
->GetData();
2425 if ( !win
->IsTopLevel() )
2426 win
->ResetConstraints();
2427 node
= node
->GetNext();
2431 // Need to distinguish between setting the 'fake' size for windows and sizers,
2432 // and setting the real values.
2433 void wxWindowBase::SetConstraintSizes(bool recurse
)
2435 wxLayoutConstraints
*constr
= GetConstraints();
2436 if ( constr
&& constr
->AreSatisfied() )
2438 int x
= constr
->left
.GetValue();
2439 int y
= constr
->top
.GetValue();
2440 int w
= constr
->width
.GetValue();
2441 int h
= constr
->height
.GetValue();
2443 if ( (constr
->width
.GetRelationship() != wxAsIs
) ||
2444 (constr
->height
.GetRelationship() != wxAsIs
) )
2446 // We really shouldn't set negative sizes for the windows so make
2447 // them at least of 1*1 size
2448 SetSize(x
, y
, w
> 0 ? w
: 1, h
> 0 ? h
: 1);
2452 // If we don't want to resize this window, just move it...
2458 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2459 GetClassInfo()->GetClassName(),
2465 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2468 wxWindow
*win
= node
->GetData();
2469 if ( !win
->IsTopLevel() && win
->GetConstraints() )
2470 win
->SetConstraintSizes();
2471 node
= node
->GetNext();
2476 // Only set the size/position of the constraint (if any)
2477 void wxWindowBase::SetSizeConstraint(int x
, int y
, int w
, int h
)
2479 wxLayoutConstraints
*constr
= GetConstraints();
2482 if ( x
!= wxDefaultCoord
)
2484 constr
->left
.SetValue(x
);
2485 constr
->left
.SetDone(true);
2487 if ( y
!= wxDefaultCoord
)
2489 constr
->top
.SetValue(y
);
2490 constr
->top
.SetDone(true);
2492 if ( w
!= wxDefaultCoord
)
2494 constr
->width
.SetValue(w
);
2495 constr
->width
.SetDone(true);
2497 if ( h
!= wxDefaultCoord
)
2499 constr
->height
.SetValue(h
);
2500 constr
->height
.SetDone(true);
2505 void wxWindowBase::MoveConstraint(int x
, int y
)
2507 wxLayoutConstraints
*constr
= GetConstraints();
2510 if ( x
!= wxDefaultCoord
)
2512 constr
->left
.SetValue(x
);
2513 constr
->left
.SetDone(true);
2515 if ( y
!= wxDefaultCoord
)
2517 constr
->top
.SetValue(y
);
2518 constr
->top
.SetDone(true);
2523 void wxWindowBase::GetSizeConstraint(int *w
, int *h
) const
2525 wxLayoutConstraints
*constr
= GetConstraints();
2528 *w
= constr
->width
.GetValue();
2529 *h
= constr
->height
.GetValue();
2535 void wxWindowBase::GetClientSizeConstraint(int *w
, int *h
) const
2537 wxLayoutConstraints
*constr
= GetConstraints();
2540 *w
= constr
->width
.GetValue();
2541 *h
= constr
->height
.GetValue();
2544 GetClientSize(w
, h
);
2547 void wxWindowBase::GetPositionConstraint(int *x
, int *y
) const
2549 wxLayoutConstraints
*constr
= GetConstraints();
2552 *x
= constr
->left
.GetValue();
2553 *y
= constr
->top
.GetValue();
2559 #endif // wxUSE_CONSTRAINTS
2561 void wxWindowBase::AdjustForParentClientOrigin(int& x
, int& y
, int sizeFlags
) const
2563 // don't do it for the dialogs/frames - they float independently of their
2565 if ( !IsTopLevel() )
2567 wxWindow
*parent
= GetParent();
2568 if ( !(sizeFlags
& wxSIZE_NO_ADJUSTMENTS
) && parent
)
2570 wxPoint
pt(parent
->GetClientAreaOrigin());
2577 // ----------------------------------------------------------------------------
2578 // Update UI processing
2579 // ----------------------------------------------------------------------------
2581 void wxWindowBase::UpdateWindowUI(long flags
)
2583 wxUpdateUIEvent
event(GetId());
2584 event
.SetEventObject(this);
2586 if ( GetEventHandler()->ProcessEvent(event
) )
2588 DoUpdateWindowUI(event
);
2591 if (flags
& wxUPDATE_UI_RECURSE
)
2593 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2596 wxWindow
* child
= (wxWindow
*) node
->GetData();
2597 child
->UpdateWindowUI(flags
);
2598 node
= node
->GetNext();
2603 // do the window-specific processing after processing the update event
2604 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent
& event
)
2606 if ( event
.GetSetEnabled() )
2607 Enable(event
.GetEnabled());
2609 if ( event
.GetSetShown() )
2610 Show(event
.GetShown());
2613 // ----------------------------------------------------------------------------
2615 // ----------------------------------------------------------------------------
2617 // Send idle event to window and all subwindows
2618 bool wxWindowBase::SendIdleEvents(wxIdleEvent
& event
)
2620 bool needMore
= false;
2624 // should we send idle event to this window?
2625 if (wxIdleEvent::GetMode() == wxIDLE_PROCESS_ALL
||
2626 HasExtraStyle(wxWS_EX_PROCESS_IDLE
))
2628 event
.SetEventObject(this);
2629 HandleWindowEvent(event
);
2631 if (event
.MoreRequested())
2634 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2635 for (; node
; node
= node
->GetNext())
2637 wxWindow
* child
= node
->GetData();
2638 if (child
->SendIdleEvents(event
))
2645 void wxWindowBase::OnInternalIdle()
2647 if (wxUpdateUIEvent::CanUpdate(this) && IsShownOnScreen())
2648 UpdateWindowUI(wxUPDATE_UI_FROMIDLE
);
2651 // ----------------------------------------------------------------------------
2652 // dialog units translations
2653 // ----------------------------------------------------------------------------
2655 // Windows' computes dialog units using average character width over upper-
2656 // and lower-case ASCII alphabet and not using the average character width
2657 // metadata stored in the font; see
2658 // http://support.microsoft.com/default.aspx/kb/145994 for detailed discussion.
2659 // It's important that we perform the conversion in identical way, because
2660 // dialog units natively exist only on Windows and Windows HIG is expressed
2662 wxSize
wxWindowBase::GetDlgUnitBase() const
2664 const wxWindowBase
* const parent
= wxGetTopLevelParent((wxWindow
*)this);
2666 if ( !parent
->m_font
.IsOk() )
2668 // Default GUI font is used. This is the most common case, so
2669 // cache the results.
2670 static wxSize s_defFontSize
;
2671 if ( s_defFontSize
.x
== 0 )
2672 s_defFontSize
= wxPrivate::GetAverageASCIILetterSize(*parent
);
2673 return s_defFontSize
;
2677 // Custom font, we always need to compute the result
2678 return wxPrivate::GetAverageASCIILetterSize(*parent
);
2682 wxPoint
wxWindowBase::ConvertPixelsToDialog(const wxPoint
& pt
) const
2684 const wxSize base
= GetDlgUnitBase();
2686 // NB: wxMulDivInt32() is used, because it correctly rounds the result
2688 wxPoint pt2
= wxDefaultPosition
;
2689 if (pt
.x
!= wxDefaultCoord
)
2690 pt2
.x
= wxMulDivInt32(pt
.x
, 4, base
.x
);
2691 if (pt
.y
!= wxDefaultCoord
)
2692 pt2
.y
= wxMulDivInt32(pt
.y
, 8, base
.y
);
2697 wxPoint
wxWindowBase::ConvertDialogToPixels(const wxPoint
& pt
) const
2699 const wxSize base
= GetDlgUnitBase();
2701 wxPoint pt2
= wxDefaultPosition
;
2702 if (pt
.x
!= wxDefaultCoord
)
2703 pt2
.x
= wxMulDivInt32(pt
.x
, base
.x
, 4);
2704 if (pt
.y
!= wxDefaultCoord
)
2705 pt2
.y
= wxMulDivInt32(pt
.y
, base
.y
, 8);
2710 // ----------------------------------------------------------------------------
2712 // ----------------------------------------------------------------------------
2714 // propagate the colour change event to the subwindows
2715 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent
& WXUNUSED(event
))
2717 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2720 // Only propagate to non-top-level windows
2721 wxWindow
*win
= node
->GetData();
2722 if ( !win
->IsTopLevel() )
2724 wxSysColourChangedEvent event2
;
2725 event2
.SetEventObject(win
);
2726 win
->GetEventHandler()->ProcessEvent(event2
);
2729 node
= node
->GetNext();
2735 // the default action is to populate dialog with data when it's created,
2736 // and nudge the UI into displaying itself correctly in case
2737 // we've turned the wxUpdateUIEvents frequency down low.
2738 void wxWindowBase::OnInitDialog( wxInitDialogEvent
&WXUNUSED(event
) )
2740 TransferDataToWindow();
2742 // Update the UI at this point
2743 UpdateWindowUI(wxUPDATE_UI_RECURSE
);
2746 // ----------------------------------------------------------------------------
2747 // menu-related functions
2748 // ----------------------------------------------------------------------------
2752 bool wxWindowBase::PopupMenu(wxMenu
*menu
, int x
, int y
)
2754 wxCHECK_MSG( menu
, false, "can't popup NULL menu" );
2756 wxMenuInvokingWindowSetter
2757 setInvokingWin(*menu
, static_cast<wxWindow
*>(this));
2759 wxCurrentPopupMenu
= menu
;
2760 const bool rc
= DoPopupMenu(menu
, x
, y
);
2761 wxCurrentPopupMenu
= NULL
;
2766 // this is used to pass the id of the selected item from the menu event handler
2767 // to the main function itself
2769 // it's ok to use a global here as there can be at most one popup menu shown at
2771 static int gs_popupMenuSelection
= wxID_NONE
;
2773 void wxWindowBase::InternalOnPopupMenu(wxCommandEvent
& event
)
2775 // store the id in a global variable where we'll retrieve it from later
2776 gs_popupMenuSelection
= event
.GetId();
2779 void wxWindowBase::InternalOnPopupMenuUpdate(wxUpdateUIEvent
& WXUNUSED(event
))
2781 // nothing to do but do not skip it
2785 wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu
& menu
, int x
, int y
)
2787 gs_popupMenuSelection
= wxID_NONE
;
2789 Connect(wxEVT_COMMAND_MENU_SELECTED
,
2790 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu
),
2794 // it is common to construct the menu passed to this function dynamically
2795 // using some fixed range of ids which could clash with the ids used
2796 // elsewhere in the program, which could result in some menu items being
2797 // unintentionally disabled or otherwise modified by update UI handlers
2798 // elsewhere in the program code and this is difficult to avoid in the
2799 // program itself, so instead we just temporarily suspend UI updating while
2800 // this menu is shown
2801 Connect(wxEVT_UPDATE_UI
,
2802 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate
),
2806 PopupMenu(&menu
, x
, y
);
2808 Disconnect(wxEVT_UPDATE_UI
,
2809 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate
),
2812 Disconnect(wxEVT_COMMAND_MENU_SELECTED
,
2813 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu
),
2817 return gs_popupMenuSelection
;
2820 #endif // wxUSE_MENUS
2822 // methods for drawing the sizers in a visible way: this is currently only
2823 // enabled for "full debug" builds with wxDEBUG_LEVEL==2 as it doesn't work
2824 // that well and also because we don't want to leave it enabled in default
2825 // builds used for production
2826 #if wxDEBUG_LEVEL > 1
2828 static void DrawSizers(wxWindowBase
*win
);
2830 static void DrawBorder(wxWindowBase
*win
, const wxRect
& rect
, bool fill
, const wxPen
* pen
)
2832 wxClientDC
dc((wxWindow
*)win
);
2834 dc
.SetBrush(fill
? wxBrush(pen
->GetColour(), wxBRUSHSTYLE_CROSSDIAG_HATCH
) :
2835 *wxTRANSPARENT_BRUSH
);
2836 dc
.DrawRectangle(rect
.Deflate(1, 1));
2839 static void DrawSizer(wxWindowBase
*win
, wxSizer
*sizer
)
2841 const wxSizerItemList
& items
= sizer
->GetChildren();
2842 for ( wxSizerItemList::const_iterator i
= items
.begin(),
2847 wxSizerItem
*item
= *i
;
2848 if ( item
->IsSizer() )
2850 DrawBorder(win
, item
->GetRect().Deflate(2), false, wxRED_PEN
);
2851 DrawSizer(win
, item
->GetSizer());
2853 else if ( item
->IsSpacer() )
2855 DrawBorder(win
, item
->GetRect().Deflate(2), true, wxBLUE_PEN
);
2857 else if ( item
->IsWindow() )
2859 DrawSizers(item
->GetWindow());
2862 wxFAIL_MSG("inconsistent wxSizerItem status!");
2866 static void DrawSizers(wxWindowBase
*win
)
2868 DrawBorder(win
, win
->GetClientSize(), false, wxGREEN_PEN
);
2870 wxSizer
*sizer
= win
->GetSizer();
2873 DrawSizer(win
, sizer
);
2875 else // no sizer, still recurse into the children
2877 const wxWindowList
& children
= win
->GetChildren();
2878 for ( wxWindowList::const_iterator i
= children
.begin(),
2879 end
= children
.end();
2886 // show all kind of sizes of this window; see the "window sizing" topic
2887 // overview for more info about the various differences:
2888 wxSize fullSz
= win
->GetSize();
2889 wxSize clientSz
= win
->GetClientSize();
2890 wxSize bestSz
= win
->GetBestSize();
2891 wxSize minSz
= win
->GetMinSize();
2892 wxSize maxSz
= win
->GetMaxSize();
2893 wxSize virtualSz
= win
->GetVirtualSize();
2895 wxMessageOutputDebug dbgout
;
2897 "%-10s => fullsz=%4d;%-4d clientsz=%4d;%-4d bestsz=%4d;%-4d minsz=%4d;%-4d maxsz=%4d;%-4d virtualsz=%4d;%-4d\n",
2900 clientSz
.x
, clientSz
.y
,
2904 virtualSz
.x
, virtualSz
.y
);
2908 #endif // wxDEBUG_LEVEL
2910 // process special middle clicks
2911 void wxWindowBase::OnMiddleClick( wxMouseEvent
& event
)
2913 if ( event
.ControlDown() && event
.AltDown() )
2915 #if wxDEBUG_LEVEL > 1
2916 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
2917 if ( event
.ShiftDown() )
2922 #endif // __WXDEBUG__
2925 // just Ctrl-Alt-middle click shows information about wx version
2926 ::wxInfoMessageBox((wxWindow
*)this);
2927 #endif // wxUSE_MSGDLG
2936 // ----------------------------------------------------------------------------
2938 // ----------------------------------------------------------------------------
2940 #if wxUSE_ACCESSIBILITY
2941 void wxWindowBase::SetAccessible(wxAccessible
* accessible
)
2943 if (m_accessible
&& (accessible
!= m_accessible
))
2944 delete m_accessible
;
2945 m_accessible
= accessible
;
2947 m_accessible
->SetWindow((wxWindow
*) this);
2950 // Returns the accessible object, creating if necessary.
2951 wxAccessible
* wxWindowBase::GetOrCreateAccessible()
2954 m_accessible
= CreateAccessible();
2955 return m_accessible
;
2958 // Override to create a specific accessible object.
2959 wxAccessible
* wxWindowBase::CreateAccessible()
2961 return new wxWindowAccessible((wxWindow
*) this);
2966 // ----------------------------------------------------------------------------
2967 // list classes implementation
2968 // ----------------------------------------------------------------------------
2972 #include "wx/listimpl.cpp"
2973 WX_DEFINE_LIST(wxWindowList
)
2977 void wxWindowListNode::DeleteData()
2979 delete (wxWindow
*)GetData();
2982 #endif // wxUSE_STL/!wxUSE_STL
2984 // ----------------------------------------------------------------------------
2986 // ----------------------------------------------------------------------------
2988 wxBorder
wxWindowBase::GetBorder(long flags
) const
2990 wxBorder border
= (wxBorder
)(flags
& wxBORDER_MASK
);
2991 if ( border
== wxBORDER_DEFAULT
)
2993 border
= GetDefaultBorder();
2995 else if ( border
== wxBORDER_THEME
)
2997 border
= GetDefaultBorderForControl();
3003 wxBorder
wxWindowBase::GetDefaultBorder() const
3005 return wxBORDER_NONE
;
3008 // ----------------------------------------------------------------------------
3010 // ----------------------------------------------------------------------------
3012 wxHitTest
wxWindowBase::DoHitTest(wxCoord x
, wxCoord y
) const
3014 // here we just check if the point is inside the window or not
3016 // check the top and left border first
3017 bool outside
= x
< 0 || y
< 0;
3020 // check the right and bottom borders too
3021 wxSize size
= GetSize();
3022 outside
= x
>= size
.x
|| y
>= size
.y
;
3025 return outside
? wxHT_WINDOW_OUTSIDE
: wxHT_WINDOW_INSIDE
;
3028 // ----------------------------------------------------------------------------
3030 // ----------------------------------------------------------------------------
3032 struct WXDLLEXPORT wxWindowNext
3036 } *wxWindowBase::ms_winCaptureNext
= NULL
;
3037 wxWindow
*wxWindowBase::ms_winCaptureCurrent
= NULL
;
3038 bool wxWindowBase::ms_winCaptureChanging
= false;
3040 void wxWindowBase::CaptureMouse()
3042 wxLogTrace(wxT("mousecapture"), wxT("CaptureMouse(%p)"), static_cast<void*>(this));
3044 wxASSERT_MSG( !ms_winCaptureChanging
, wxT("recursive CaptureMouse call?") );
3046 ms_winCaptureChanging
= true;
3048 wxWindow
*winOld
= GetCapture();
3051 ((wxWindowBase
*) winOld
)->DoReleaseMouse();
3054 wxWindowNext
*item
= new wxWindowNext
;
3056 item
->next
= ms_winCaptureNext
;
3057 ms_winCaptureNext
= item
;
3059 //else: no mouse capture to save
3062 ms_winCaptureCurrent
= (wxWindow
*)this;
3064 ms_winCaptureChanging
= false;
3067 void wxWindowBase::ReleaseMouse()
3069 wxLogTrace(wxT("mousecapture"), wxT("ReleaseMouse(%p)"), static_cast<void*>(this));
3071 wxASSERT_MSG( !ms_winCaptureChanging
, wxT("recursive ReleaseMouse call?") );
3073 wxASSERT_MSG( GetCapture() == this,
3074 "attempt to release mouse, but this window hasn't captured it" );
3075 wxASSERT_MSG( ms_winCaptureCurrent
== this,
3076 "attempt to release mouse, but this window hasn't captured it" );
3078 ms_winCaptureChanging
= true;
3081 ms_winCaptureCurrent
= NULL
;
3083 if ( ms_winCaptureNext
)
3085 ((wxWindowBase
*)ms_winCaptureNext
->win
)->DoCaptureMouse();
3086 ms_winCaptureCurrent
= ms_winCaptureNext
->win
;
3088 wxWindowNext
*item
= ms_winCaptureNext
;
3089 ms_winCaptureNext
= item
->next
;
3092 //else: stack is empty, no previous capture
3094 ms_winCaptureChanging
= false;
3096 wxLogTrace(wxT("mousecapture"),
3097 (const wxChar
*) wxT("After ReleaseMouse() mouse is captured by %p"),
3098 static_cast<void*>(GetCapture()));
3101 static void DoNotifyWindowAboutCaptureLost(wxWindow
*win
)
3103 wxMouseCaptureLostEvent
event(win
->GetId());
3104 event
.SetEventObject(win
);
3105 if ( !win
->GetEventHandler()->ProcessEvent(event
) )
3107 // windows must handle this event, otherwise the app wouldn't behave
3108 // correctly if it loses capture unexpectedly; see the discussion here:
3109 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
3110 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
3111 wxFAIL_MSG( wxT("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
3116 void wxWindowBase::NotifyCaptureLost()
3118 // don't do anything if capture lost was expected, i.e. resulted from
3119 // a wx call to ReleaseMouse or CaptureMouse:
3120 if ( ms_winCaptureChanging
)
3123 // if the capture was lost unexpectedly, notify every window that has
3124 // capture (on stack or current) about it and clear the stack:
3126 if ( ms_winCaptureCurrent
)
3128 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent
);
3129 ms_winCaptureCurrent
= NULL
;
3132 while ( ms_winCaptureNext
)
3134 wxWindowNext
*item
= ms_winCaptureNext
;
3135 ms_winCaptureNext
= item
->next
;
3137 DoNotifyWindowAboutCaptureLost(item
->win
);
3146 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId
),
3147 int WXUNUSED(modifiers
),
3148 int WXUNUSED(keycode
))
3154 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId
))
3160 #endif // wxUSE_HOTKEY
3162 // ----------------------------------------------------------------------------
3164 // ----------------------------------------------------------------------------
3166 bool wxWindowBase::TryBefore(wxEvent
& event
)
3168 #if wxUSE_VALIDATORS
3169 // Can only use the validator of the window which
3170 // is receiving the event
3171 if ( event
.GetEventObject() == this )
3173 wxValidator
* const validator
= GetValidator();
3174 if ( validator
&& validator
->ProcessEventLocally(event
) )
3179 #endif // wxUSE_VALIDATORS
3181 return wxEvtHandler::TryBefore(event
);
3184 bool wxWindowBase::TryAfter(wxEvent
& event
)
3186 // carry on up the parent-child hierarchy if the propagation count hasn't
3188 if ( event
.ShouldPropagate() )
3190 // honour the requests to stop propagation at this window: this is
3191 // used by the dialogs, for example, to prevent processing the events
3192 // from the dialog controls in the parent frame which rarely, if ever,
3194 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS
) )
3196 wxWindow
*parent
= GetParent();
3197 if ( parent
&& !parent
->IsBeingDeleted() )
3199 wxPropagateOnce
propagateOnce(event
);
3201 return parent
->GetEventHandler()->ProcessEvent(event
);
3206 return wxEvtHandler::TryAfter(event
);
3209 // ----------------------------------------------------------------------------
3210 // window relationships
3211 // ----------------------------------------------------------------------------
3213 wxWindow
*wxWindowBase::DoGetSibling(WindowOrder order
) const
3215 wxCHECK_MSG( GetParent(), NULL
,
3216 wxT("GetPrev/NextSibling() don't work for TLWs!") );
3218 wxWindowList
& siblings
= GetParent()->GetChildren();
3219 wxWindowList::compatibility_iterator i
= siblings
.Find((wxWindow
*)this);
3220 wxCHECK_MSG( i
, NULL
, wxT("window not a child of its parent?") );
3222 if ( order
== OrderBefore
)
3223 i
= i
->GetPrevious();
3227 return i
? i
->GetData() : NULL
;
3230 // ----------------------------------------------------------------------------
3231 // keyboard navigation
3232 // ----------------------------------------------------------------------------
3234 // Navigates in the specified direction inside this window
3235 bool wxWindowBase::DoNavigateIn(int flags
)
3237 #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
3238 // native code doesn't process our wxNavigationKeyEvents anyhow
3241 #else // !wxHAS_NATIVE_TAB_TRAVERSAL
3242 wxNavigationKeyEvent eventNav
;
3243 wxWindow
*focused
= FindFocus();
3244 eventNav
.SetCurrentFocus(focused
);
3245 eventNav
.SetEventObject(focused
);
3246 eventNav
.SetFlags(flags
);
3247 return GetEventHandler()->ProcessEvent(eventNav
);
3248 #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
3251 bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent
& event
)
3253 if ( event
.GetKeyCode() != WXK_TAB
)
3256 int flags
= wxNavigationKeyEvent::FromTab
;
3258 if ( event
.ShiftDown() )
3259 flags
|= wxNavigationKeyEvent::IsBackward
;
3261 flags
|= wxNavigationKeyEvent::IsForward
;
3263 if ( event
.ControlDown() )
3264 flags
|= wxNavigationKeyEvent::WinChange
;
3270 void wxWindowBase::DoMoveInTabOrder(wxWindow
*win
, WindowOrder move
)
3272 // check that we're not a top level window
3273 wxCHECK_RET( GetParent(),
3274 wxT("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
3276 // detect the special case when we have nothing to do anyhow and when the
3277 // code below wouldn't work
3281 // find the target window in the siblings list
3282 wxWindowList
& siblings
= GetParent()->GetChildren();
3283 wxWindowList::compatibility_iterator i
= siblings
.Find(win
);
3284 wxCHECK_RET( i
, wxT("MoveBefore/AfterInTabOrder(): win is not a sibling") );
3286 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
3287 // can't just move the node around
3288 wxWindow
*self
= (wxWindow
*)this;
3289 siblings
.DeleteObject(self
);
3290 if ( move
== OrderAfter
)
3297 siblings
.Insert(i
, self
);
3299 else // OrderAfter and win was the last sibling
3301 siblings
.Append(self
);
3305 // ----------------------------------------------------------------------------
3307 // ----------------------------------------------------------------------------
3309 /*static*/ wxWindow
* wxWindowBase::FindFocus()
3311 wxWindowBase
*win
= DoFindFocus();
3312 return win
? win
->GetMainWindowOfCompositeControl() : NULL
;
3315 bool wxWindowBase::HasFocus() const
3317 wxWindowBase
*win
= DoFindFocus();
3318 return win
== this ||
3319 win
== wxConstCast(this, wxWindowBase
)->GetMainWindowOfCompositeControl();
3322 // ----------------------------------------------------------------------------
3324 // ----------------------------------------------------------------------------
3326 #if wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3331 class DragAcceptFilesTarget
: public wxFileDropTarget
3334 DragAcceptFilesTarget(wxWindowBase
*win
) : m_win(win
) {}
3336 virtual bool OnDropFiles(wxCoord x
, wxCoord y
,
3337 const wxArrayString
& filenames
)
3339 wxDropFilesEvent
event(wxEVT_DROP_FILES
,
3341 wxCArrayString(filenames
).Release());
3342 event
.SetEventObject(m_win
);
3346 return m_win
->HandleWindowEvent(event
);
3350 wxWindowBase
* const m_win
;
3352 wxDECLARE_NO_COPY_CLASS(DragAcceptFilesTarget
);
3356 } // anonymous namespace
3358 // Generic version of DragAcceptFiles(). It works by installing a simple
3359 // wxFileDropTarget-to-EVT_DROP_FILES adaptor and therefore cannot be used
3360 // together with explicit SetDropTarget() calls.
3361 void wxWindowBase::DragAcceptFiles(bool accept
)
3365 wxASSERT_MSG( !GetDropTarget(),
3366 "cannot use DragAcceptFiles() and SetDropTarget() together" );
3367 SetDropTarget(new DragAcceptFilesTarget(this));
3371 SetDropTarget(NULL
);
3375 #endif // wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3377 // ----------------------------------------------------------------------------
3379 // ----------------------------------------------------------------------------
3381 wxWindow
* wxGetTopLevelParent(wxWindow
*win
)
3383 while ( win
&& !win
->IsTopLevel() )
3384 win
= win
->GetParent();
3389 #if wxUSE_ACCESSIBILITY
3390 // ----------------------------------------------------------------------------
3391 // accessible object for windows
3392 // ----------------------------------------------------------------------------
3394 // Can return either a child object, or an integer
3395 // representing the child element, starting from 1.
3396 wxAccStatus
wxWindowAccessible::HitTest(const wxPoint
& WXUNUSED(pt
), int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(childObject
))
3398 wxASSERT( GetWindow() != NULL
);
3402 return wxACC_NOT_IMPLEMENTED
;
3405 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
3406 wxAccStatus
wxWindowAccessible::GetLocation(wxRect
& rect
, int elementId
)
3408 wxASSERT( GetWindow() != NULL
);
3412 wxWindow
* win
= NULL
;
3419 if (elementId
<= (int) GetWindow()->GetChildren().GetCount())
3421 win
= GetWindow()->GetChildren().Item(elementId
-1)->GetData();
3428 rect
= win
->GetRect();
3429 if (win
->GetParent() && !win
->IsKindOf(CLASSINFO(wxTopLevelWindow
)))
3430 rect
.SetPosition(win
->GetParent()->ClientToScreen(rect
.GetPosition()));
3434 return wxACC_NOT_IMPLEMENTED
;
3437 // Navigates from fromId to toId/toObject.
3438 wxAccStatus
wxWindowAccessible::Navigate(wxNavDir navDir
, int fromId
,
3439 int* WXUNUSED(toId
), wxAccessible
** toObject
)
3441 wxASSERT( GetWindow() != NULL
);
3447 case wxNAVDIR_FIRSTCHILD
:
3449 if (GetWindow()->GetChildren().GetCount() == 0)
3451 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetFirst()->GetData();
3452 *toObject
= childWindow
->GetOrCreateAccessible();
3456 case wxNAVDIR_LASTCHILD
:
3458 if (GetWindow()->GetChildren().GetCount() == 0)
3460 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetLast()->GetData();
3461 *toObject
= childWindow
->GetOrCreateAccessible();
3465 case wxNAVDIR_RIGHT
:
3469 wxWindowList::compatibility_iterator node
=
3470 wxWindowList::compatibility_iterator();
3473 // Can't navigate to sibling of this window
3474 // if we're a top-level window.
3475 if (!GetWindow()->GetParent())
3476 return wxACC_NOT_IMPLEMENTED
;
3478 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3482 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
3483 node
= GetWindow()->GetChildren().Item(fromId
-1);
3486 if (node
&& node
->GetNext())
3488 wxWindow
* nextWindow
= node
->GetNext()->GetData();
3489 *toObject
= nextWindow
->GetOrCreateAccessible();
3497 case wxNAVDIR_PREVIOUS
:
3499 wxWindowList::compatibility_iterator node
=
3500 wxWindowList::compatibility_iterator();
3503 // Can't navigate to sibling of this window
3504 // if we're a top-level window.
3505 if (!GetWindow()->GetParent())
3506 return wxACC_NOT_IMPLEMENTED
;
3508 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3512 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
3513 node
= GetWindow()->GetChildren().Item(fromId
-1);
3516 if (node
&& node
->GetPrevious())
3518 wxWindow
* previousWindow
= node
->GetPrevious()->GetData();
3519 *toObject
= previousWindow
->GetOrCreateAccessible();
3527 return wxACC_NOT_IMPLEMENTED
;
3530 // Gets the name of the specified object.
3531 wxAccStatus
wxWindowAccessible::GetName(int childId
, wxString
* name
)
3533 wxASSERT( GetWindow() != NULL
);
3539 // If a child, leave wxWidgets to call the function on the actual
3542 return wxACC_NOT_IMPLEMENTED
;
3544 // This will eventually be replaced by specialised
3545 // accessible classes, one for each kind of wxWidgets
3546 // control or window.
3548 if (GetWindow()->IsKindOf(CLASSINFO(wxButton
)))
3549 title
= ((wxButton
*) GetWindow())->GetLabel();
3552 title
= GetWindow()->GetName();
3560 return wxACC_NOT_IMPLEMENTED
;
3563 // Gets the number of children.
3564 wxAccStatus
wxWindowAccessible::GetChildCount(int* childId
)
3566 wxASSERT( GetWindow() != NULL
);
3570 *childId
= (int) GetWindow()->GetChildren().GetCount();
3574 // Gets the specified child (starting from 1).
3575 // If *child is NULL and return value is wxACC_OK,
3576 // this means that the child is a simple element and
3577 // not an accessible object.
3578 wxAccStatus
wxWindowAccessible::GetChild(int childId
, wxAccessible
** child
)
3580 wxASSERT( GetWindow() != NULL
);
3590 if (childId
> (int) GetWindow()->GetChildren().GetCount())
3593 wxWindow
* childWindow
= GetWindow()->GetChildren().Item(childId
-1)->GetData();
3594 *child
= childWindow
->GetOrCreateAccessible();
3601 // Gets the parent, or NULL.
3602 wxAccStatus
wxWindowAccessible::GetParent(wxAccessible
** parent
)
3604 wxASSERT( GetWindow() != NULL
);
3608 wxWindow
* parentWindow
= GetWindow()->GetParent();
3616 *parent
= parentWindow
->GetOrCreateAccessible();
3624 // Performs the default action. childId is 0 (the action for this object)
3625 // or > 0 (the action for a child).
3626 // Return wxACC_NOT_SUPPORTED if there is no default action for this
3627 // window (e.g. an edit control).
3628 wxAccStatus
wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId
))
3630 wxASSERT( GetWindow() != NULL
);
3634 return wxACC_NOT_IMPLEMENTED
;
3637 // Gets the default action for this object (0) or > 0 (the action for a child).
3638 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
3639 // string if there is no action.
3640 // The retrieved string describes the action that is performed on an object,
3641 // not what the object does as a result. For example, a toolbar button that prints
3642 // a document has a default action of "Press" rather than "Prints the current document."
3643 wxAccStatus
wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId
), wxString
* WXUNUSED(actionName
))
3645 wxASSERT( GetWindow() != NULL
);
3649 return wxACC_NOT_IMPLEMENTED
;
3652 // Returns the description for this object or a child.
3653 wxAccStatus
wxWindowAccessible::GetDescription(int WXUNUSED(childId
), wxString
* description
)
3655 wxASSERT( GetWindow() != NULL
);
3659 wxString
ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Keyboard
));
3665 return wxACC_NOT_IMPLEMENTED
;
3668 // Returns help text for this object or a child, similar to tooltip text.
3669 wxAccStatus
wxWindowAccessible::GetHelpText(int WXUNUSED(childId
), wxString
* helpText
)
3671 wxASSERT( GetWindow() != NULL
);
3675 wxString
ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Keyboard
));
3681 return wxACC_NOT_IMPLEMENTED
;
3684 // Returns the keyboard shortcut for this object or child.
3685 // Return e.g. ALT+K
3686 wxAccStatus
wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId
), wxString
* WXUNUSED(shortcut
))
3688 wxASSERT( GetWindow() != NULL
);
3692 return wxACC_NOT_IMPLEMENTED
;
3695 // Returns a role constant.
3696 wxAccStatus
wxWindowAccessible::GetRole(int childId
, wxAccRole
* role
)
3698 wxASSERT( GetWindow() != NULL
);
3702 // If a child, leave wxWidgets to call the function on the actual
3705 return wxACC_NOT_IMPLEMENTED
;
3707 if (GetWindow()->IsKindOf(CLASSINFO(wxControl
)))
3708 return wxACC_NOT_IMPLEMENTED
;
3710 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar
)))
3711 return wxACC_NOT_IMPLEMENTED
;
3714 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar
)))
3715 return wxACC_NOT_IMPLEMENTED
;
3718 //*role = wxROLE_SYSTEM_CLIENT;
3719 *role
= wxROLE_SYSTEM_CLIENT
;
3723 return wxACC_NOT_IMPLEMENTED
;
3727 // Returns a state constant.
3728 wxAccStatus
wxWindowAccessible::GetState(int childId
, long* state
)
3730 wxASSERT( GetWindow() != NULL
);
3734 // If a child, leave wxWidgets to call the function on the actual
3737 return wxACC_NOT_IMPLEMENTED
;
3739 if (GetWindow()->IsKindOf(CLASSINFO(wxControl
)))
3740 return wxACC_NOT_IMPLEMENTED
;
3743 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar
)))
3744 return wxACC_NOT_IMPLEMENTED
;
3747 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar
)))
3748 return wxACC_NOT_IMPLEMENTED
;
3755 return wxACC_NOT_IMPLEMENTED
;
3759 // Returns a localized string representing the value for the object
3761 wxAccStatus
wxWindowAccessible::GetValue(int WXUNUSED(childId
), wxString
* WXUNUSED(strValue
))
3763 wxASSERT( GetWindow() != NULL
);
3767 return wxACC_NOT_IMPLEMENTED
;
3770 // Selects the object or child.
3771 wxAccStatus
wxWindowAccessible::Select(int WXUNUSED(childId
), wxAccSelectionFlags
WXUNUSED(selectFlags
))
3773 wxASSERT( GetWindow() != NULL
);
3777 return wxACC_NOT_IMPLEMENTED
;
3780 // Gets the window with the keyboard focus.
3781 // If childId is 0 and child is NULL, no object in
3782 // this subhierarchy has the focus.
3783 // If this object has the focus, child should be 'this'.
3784 wxAccStatus
wxWindowAccessible::GetFocus(int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(child
))
3786 wxASSERT( GetWindow() != NULL
);
3790 return wxACC_NOT_IMPLEMENTED
;
3794 // Gets a variant representing the selected children
3796 // Acceptable values:
3797 // - a null variant (IsNull() returns true)
3798 // - a list variant (GetType() == wxT("list")
3799 // - an integer representing the selected child element,
3800 // or 0 if this object is selected (GetType() == wxT("long")
3801 // - a "void*" pointer to a wxAccessible child object
3802 wxAccStatus
wxWindowAccessible::GetSelections(wxVariant
* WXUNUSED(selections
))
3804 wxASSERT( GetWindow() != NULL
);
3808 return wxACC_NOT_IMPLEMENTED
;
3810 #endif // wxUSE_VARIANT
3812 #endif // wxUSE_ACCESSIBILITY
3814 // ----------------------------------------------------------------------------
3816 // ----------------------------------------------------------------------------
3819 wxWindowBase::AdjustForLayoutDirection(wxCoord x
,
3821 wxCoord widthTotal
) const
3823 if ( GetLayoutDirection() == wxLayout_RightToLeft
)
3825 x
= widthTotal
- x
- width
;