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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #ifndef WX_PRECOMP
28 #include "wx/string.h"
29 #include "wx/log.h"
30 #include "wx/intl.h"
31 #include "wx/frame.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/msgout.h"
42 #include "wx/statusbr.h"
43 #include "wx/toolbar.h"
44 #include "wx/dcclient.h"
45 #include "wx/scrolbar.h"
46 #include "wx/layout.h"
47 #include "wx/sizer.h"
48 #include "wx/menu.h"
49 #endif //WX_PRECOMP
50
51 #if wxUSE_DRAG_AND_DROP
52 #include "wx/dnd.h"
53 #endif // wxUSE_DRAG_AND_DROP
54
55 #if wxUSE_ACCESSIBILITY
56 #include "wx/access.h"
57 #endif
58
59 #if wxUSE_HELP
60 #include "wx/cshelp.h"
61 #endif // wxUSE_HELP
62
63 #if wxUSE_TOOLTIPS
64 #include "wx/tooltip.h"
65 #endif // wxUSE_TOOLTIPS
66
67 #if wxUSE_CARET
68 #include "wx/caret.h"
69 #endif // wxUSE_CARET
70
71 #if wxUSE_SYSTEM_OPTIONS
72 #include "wx/sysopt.h"
73 #endif
74
75 #include "wx/platinfo.h"
76 #include "wx/private/window.h"
77
78 #ifdef __WXMSW__
79 #include "wx/msw/wrapwin.h"
80 #endif
81
82 // Windows List
83 WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
84
85 // globals
86 #if wxUSE_MENUS
87 wxMenu *wxCurrentPopupMenu = NULL;
88 #endif // wxUSE_MENUS
89
90 extern WXDLLEXPORT_DATA(const char) wxPanelNameStr[] = "panel";
91
92 // ----------------------------------------------------------------------------
93 // static data
94 // ----------------------------------------------------------------------------
95
96
97 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
98
99 // ----------------------------------------------------------------------------
100 // event table
101 // ----------------------------------------------------------------------------
102
103 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
104 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
105 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
106 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
107
108 #if wxUSE_HELP
109 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
110 #endif // wxUSE_HELP
111
112 EVT_SIZE(wxWindowBase::InternalOnSize)
113 END_EVENT_TABLE()
114
115 // ============================================================================
116 // implementation of the common functionality of the wxWindow class
117 // ============================================================================
118
119 // ----------------------------------------------------------------------------
120 // XTI
121 // ----------------------------------------------------------------------------
122
123 #if wxUSE_EXTENDED_RTTI
124
125 // windows that are created from a parent window during its Create method,
126 // eg. spin controls in a calendar controls must never been streamed out
127 // separately otherwise chaos occurs. Right now easiest is to test for negative ids,
128 // as windows with negative ids never can be recreated anyway
129
130
131 bool wxWindowStreamingCallback( const wxObject *object, wxObjectWriter *,
132 wxObjectWriterCallback *, const wxStringToAnyHashMap & )
133 {
134 const wxWindow * win = wx_dynamic_cast(const wxWindow*, object);
135 if ( win && win->GetId() < 0 )
136 return false;
137 return true;
138 }
139
140 wxIMPLEMENT_DYNAMIC_CLASS_XTI_CALLBACK(wxWindow, wxWindowBase, "wx/window.h", \
141 wxWindowStreamingCallback)
142
143 // make wxWindowList known before the property is used
144
145 wxCOLLECTION_TYPE_INFO( wxWindow*, wxWindowList );
146
147 template<> void wxCollectionToVariantArray( wxWindowList const &theList,
148 wxAnyList &value)
149 {
150 wxListCollectionToAnyList<wxWindowList::compatibility_iterator>( theList, value );
151 }
152
153 wxDEFINE_FLAGS( wxWindowStyle )
154
155 wxBEGIN_FLAGS( wxWindowStyle )
156 // new style border flags, we put them first to
157 // use them for streaming out
158
159 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
160 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
161 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
162 wxFLAGS_MEMBER(wxBORDER_RAISED)
163 wxFLAGS_MEMBER(wxBORDER_STATIC)
164 wxFLAGS_MEMBER(wxBORDER_NONE)
165
166 // old style border flags
167 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
168 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
169 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
170 wxFLAGS_MEMBER(wxRAISED_BORDER)
171 wxFLAGS_MEMBER(wxSTATIC_BORDER)
172 wxFLAGS_MEMBER(wxBORDER)
173
174 // standard window styles
175 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
176 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
177 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
178 wxFLAGS_MEMBER(wxWANTS_CHARS)
179 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
180 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
181 wxFLAGS_MEMBER(wxVSCROLL)
182 wxFLAGS_MEMBER(wxHSCROLL)
183
184 wxEND_FLAGS( wxWindowStyle )
185
186 wxBEGIN_PROPERTIES_TABLE(wxWindow)
187 wxEVENT_PROPERTY( Close, wxEVT_CLOSE_WINDOW, wxCloseEvent)
188 wxEVENT_PROPERTY( Create, wxEVT_CREATE, wxWindowCreateEvent )
189 wxEVENT_PROPERTY( Destroy, wxEVT_DESTROY, wxWindowDestroyEvent )
190 // Always constructor Properties first
191
192 wxREADONLY_PROPERTY( Parent,wxWindow*, GetParent, wxEMPTY_PARAMETER_VALUE, \
193 0 /*flags*/, wxT("Helpstring"), wxT("group"))
194 wxPROPERTY( Id,wxWindowID, SetId, GetId, -1 /*wxID_ANY*/, 0 /*flags*/, \
195 wxT("Helpstring"), wxT("group") )
196 wxPROPERTY( Position,wxPoint, SetPosition, GetPosition, wxDefaultPosition, \
197 0 /*flags*/, wxT("Helpstring"), wxT("group")) // pos
198 wxPROPERTY( Size,wxSize, SetSize, GetSize, wxDefaultSize, 0 /*flags*/, \
199 wxT("Helpstring"), wxT("group")) // size
200 wxPROPERTY( WindowStyle, long, SetWindowStyleFlag, GetWindowStyleFlag, \
201 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // style
202 wxPROPERTY( Name,wxString, SetName, GetName, wxEmptyString, 0 /*flags*/, \
203 wxT("Helpstring"), wxT("group") )
204
205 // Then all relations of the object graph
206
207 wxREADONLY_PROPERTY_COLLECTION( Children, wxWindowList, wxWindowBase*, \
208 GetWindowChildren, wxPROP_OBJECT_GRAPH /*flags*/, \
209 wxT("Helpstring"), wxT("group"))
210
211 // and finally all other properties
212
213 wxPROPERTY( ExtraStyle, long, SetExtraStyle, GetExtraStyle, wxEMPTY_PARAMETER_VALUE, \
214 0 /*flags*/, wxT("Helpstring"), wxT("group")) // extstyle
215 wxPROPERTY( BackgroundColour, wxColour, SetBackgroundColour, GetBackgroundColour, \
216 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // bg
217 wxPROPERTY( ForegroundColour, wxColour, SetForegroundColour, GetForegroundColour, \
218 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // fg
219 wxPROPERTY( Enabled, bool, Enable, IsEnabled, wxAny((bool)true), 0 /*flags*/, \
220 wxT("Helpstring"), wxT("group"))
221 wxPROPERTY( Shown, bool, Show, IsShown, wxAny((bool)true), 0 /*flags*/, \
222 wxT("Helpstring"), wxT("group"))
223
224 #if 0
225 // possible property candidates (not in xrc) or not valid in all subclasses
226 wxPROPERTY( Title,wxString, SetTitle, GetTitle, wxEmptyString )
227 wxPROPERTY( Font, wxFont, SetFont, GetWindowFont , )
228 wxPROPERTY( Label,wxString, SetLabel, GetLabel, wxEmptyString )
229 // MaxHeight, Width, MinHeight, Width
230 // TODO switch label to control and title to toplevels
231
232 wxPROPERTY( ThemeEnabled, bool, SetThemeEnabled, GetThemeEnabled, )
233 //wxPROPERTY( Cursor, wxCursor, SetCursor, GetCursor, )
234 // wxPROPERTY( ToolTip, wxString, SetToolTip, GetToolTipText, )
235 wxPROPERTY( AutoLayout, bool, SetAutoLayout, GetAutoLayout, )
236 #endif
237 wxEND_PROPERTIES_TABLE()
238
239 wxEMPTY_HANDLERS_TABLE(wxWindow)
240
241 wxCONSTRUCTOR_DUMMY(wxWindow)
242
243 #else
244
245 #ifndef __WXUNIVERSAL__
246 IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase)
247 #endif
248
249 #endif
250
251 // ----------------------------------------------------------------------------
252 // initialization
253 // ----------------------------------------------------------------------------
254
255 // the default initialization
256 wxWindowBase::wxWindowBase()
257 {
258 // no window yet, no parent nor children
259 m_parent = NULL;
260 m_windowId = wxID_ANY;
261
262 // no constraints on the minimal window size
263 m_minWidth =
264 m_maxWidth = wxDefaultCoord;
265 m_minHeight =
266 m_maxHeight = wxDefaultCoord;
267
268 // invalidiated cache value
269 m_bestSizeCache = wxDefaultSize;
270
271 // window are created enabled and visible by default
272 m_isShown =
273 m_isEnabled = true;
274
275 // the default event handler is just this window
276 m_eventHandler = this;
277
278 #if wxUSE_VALIDATORS
279 // no validator
280 m_windowValidator = NULL;
281 #endif // wxUSE_VALIDATORS
282
283 // the colours/fonts are default for now, so leave m_font,
284 // m_backgroundColour and m_foregroundColour uninitialized and set those
285 m_hasBgCol =
286 m_hasFgCol =
287 m_hasFont = false;
288 m_inheritBgCol =
289 m_inheritFgCol =
290 m_inheritFont = false;
291
292 // no style bits
293 m_exStyle =
294 m_windowStyle = 0;
295
296 m_backgroundStyle = wxBG_STYLE_ERASE;
297
298 #if wxUSE_CONSTRAINTS
299 // no constraints whatsoever
300 m_constraints = NULL;
301 m_constraintsInvolvedIn = NULL;
302 #endif // wxUSE_CONSTRAINTS
303
304 m_windowSizer = NULL;
305 m_containingSizer = NULL;
306 m_autoLayout = false;
307
308 #if wxUSE_DRAG_AND_DROP
309 m_dropTarget = NULL;
310 #endif // wxUSE_DRAG_AND_DROP
311
312 #if wxUSE_TOOLTIPS
313 m_tooltip = NULL;
314 #endif // wxUSE_TOOLTIPS
315
316 #if wxUSE_CARET
317 m_caret = NULL;
318 #endif // wxUSE_CARET
319
320 #if wxUSE_PALETTE
321 m_hasCustomPalette = false;
322 #endif // wxUSE_PALETTE
323
324 #if wxUSE_ACCESSIBILITY
325 m_accessible = NULL;
326 #endif
327
328 m_virtualSize = wxDefaultSize;
329
330 m_scrollHelper = NULL;
331
332 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
333 #if wxUSE_SYSTEM_OPTIONS
334 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
335 {
336 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
337 }
338 #endif
339
340 // Whether we're using the current theme for this window (wxGTK only for now)
341 m_themeEnabled = false;
342
343 // This is set to true by SendDestroyEvent() which should be called by the
344 // most derived class to ensure that the destruction event is sent as soon
345 // as possible to allow its handlers to still see the undestroyed window
346 m_isBeingDeleted = false;
347
348 m_freezeCount = 0;
349 }
350
351 // common part of window creation process
352 bool wxWindowBase::CreateBase(wxWindowBase *parent,
353 wxWindowID id,
354 const wxPoint& WXUNUSED(pos),
355 const wxSize& size,
356 long style,
357 const wxString& name)
358 {
359 // ids are limited to 16 bits under MSW so if you care about portability,
360 // it's not a good idea to use ids out of this range (and negative ids are
361 // reserved for wxWidgets own usage)
362 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767) ||
363 (id >= wxID_AUTO_LOWEST && id <= wxID_AUTO_HIGHEST),
364 wxT("invalid id value") );
365
366 // generate a new id if the user doesn't care about it
367 if ( id == wxID_ANY )
368 {
369 m_windowId = NewControlId();
370 }
371 else // valid id specified
372 {
373 m_windowId = id;
374 }
375
376 // don't use SetWindowStyleFlag() here, this function should only be called
377 // to change the flag after creation as it tries to reflect the changes in
378 // flags by updating the window dynamically and we don't need this here
379 m_windowStyle = style;
380
381 // assume the user doesn't want this window to shrink beneath its initial
382 // size, this worked like this in wxWidgets 2.8 and before and generally
383 // often makes sense for child windows (for top level ones it definitely
384 // does not as the user should be able to resize the window)
385 //
386 // note that we can't use IsTopLevel() from ctor
387 if ( size != wxDefaultSize && !wxTopLevelWindows.Find((wxWindow *)this) )
388 SetMinSize(size);
389
390 SetName(name);
391 SetParent(parent);
392
393 return true;
394 }
395
396 bool wxWindowBase::CreateBase(wxWindowBase *parent,
397 wxWindowID id,
398 const wxPoint& pos,
399 const wxSize& size,
400 long style,
401 const wxValidator& wxVALIDATOR_PARAM(validator),
402 const wxString& name)
403 {
404 if ( !CreateBase(parent, id, pos, size, style, name) )
405 return false;
406
407 #if wxUSE_VALIDATORS
408 SetValidator(validator);
409 #endif // wxUSE_VALIDATORS
410
411 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
412 // have it too - like this it's possible to set it only in the top level
413 // dialog/frame and all children will inherit it by defult
414 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
415 {
416 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
417 }
418
419 return true;
420 }
421
422 bool wxWindowBase::ToggleWindowStyle(int flag)
423 {
424 wxASSERT_MSG( flag, wxT("flags with 0 value can't be toggled") );
425
426 bool rc;
427 long style = GetWindowStyleFlag();
428 if ( style & flag )
429 {
430 style &= ~flag;
431 rc = false;
432 }
433 else // currently off
434 {
435 style |= flag;
436 rc = true;
437 }
438
439 SetWindowStyleFlag(style);
440
441 return rc;
442 }
443
444 // ----------------------------------------------------------------------------
445 // destruction
446 // ----------------------------------------------------------------------------
447
448 // common clean up
449 wxWindowBase::~wxWindowBase()
450 {
451 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
452
453 // FIXME if these 2 cases result from programming errors in the user code
454 // we should probably assert here instead of silently fixing them
455
456 // Just in case the window has been Closed, but we're then deleting
457 // immediately: don't leave dangling pointers.
458 wxPendingDelete.DeleteObject(this);
459
460 // Just in case we've loaded a top-level window via LoadNativeDialog but
461 // we weren't a dialog class
462 wxTopLevelWindows.DeleteObject((wxWindow*)this);
463
464 // Any additional event handlers should be popped before the window is
465 // deleted as otherwise the last handler will be left with a dangling
466 // pointer to this window result in a difficult to diagnose crash later on.
467 wxASSERT_MSG( GetEventHandler() == this,
468 wxT("any pushed event handlers must have been removed") );
469
470 #if wxUSE_MENUS
471 // The associated popup menu can still be alive, disassociate from it in
472 // this case
473 if ( wxCurrentPopupMenu && wxCurrentPopupMenu->GetInvokingWindow() == this )
474 wxCurrentPopupMenu->SetInvokingWindow(NULL);
475 #endif // wxUSE_MENUS
476
477 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
478
479 // notify the parent about this window destruction
480 if ( m_parent )
481 m_parent->RemoveChild(this);
482
483 #if wxUSE_CARET
484 delete m_caret;
485 #endif // wxUSE_CARET
486
487 #if wxUSE_VALIDATORS
488 delete m_windowValidator;
489 #endif // wxUSE_VALIDATORS
490
491 #if wxUSE_CONSTRAINTS
492 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
493 // at deleted windows as they delete themselves.
494 DeleteRelatedConstraints();
495
496 if ( m_constraints )
497 {
498 // This removes any dangling pointers to this window in other windows'
499 // constraintsInvolvedIn lists.
500 UnsetConstraints(m_constraints);
501 wxDELETE(m_constraints);
502 }
503 #endif // wxUSE_CONSTRAINTS
504
505 if ( m_containingSizer )
506 m_containingSizer->Detach( (wxWindow*)this );
507
508 delete m_windowSizer;
509
510 #if wxUSE_DRAG_AND_DROP
511 delete m_dropTarget;
512 #endif // wxUSE_DRAG_AND_DROP
513
514 #if wxUSE_TOOLTIPS
515 delete m_tooltip;
516 #endif // wxUSE_TOOLTIPS
517
518 #if wxUSE_ACCESSIBILITY
519 delete m_accessible;
520 #endif
521
522 #if wxUSE_HELP
523 // NB: this has to be called unconditionally, because we don't know
524 // whether this window has associated help text or not
525 wxHelpProvider *helpProvider = wxHelpProvider::Get();
526 if ( helpProvider )
527 helpProvider->RemoveHelp(this);
528 #endif
529 }
530
531 bool wxWindowBase::IsBeingDeleted() const
532 {
533 return m_isBeingDeleted ||
534 (!IsTopLevel() && m_parent && m_parent->IsBeingDeleted());
535 }
536
537 void wxWindowBase::SendDestroyEvent()
538 {
539 if ( m_isBeingDeleted )
540 {
541 // we could have been already called from a more derived class dtor,
542 // e.g. ~wxTLW calls us and so does ~wxWindow and the latter call
543 // should be simply ignored
544 return;
545 }
546
547 m_isBeingDeleted = true;
548
549 wxWindowDestroyEvent event;
550 event.SetEventObject(this);
551 event.SetId(GetId());
552 GetEventHandler()->ProcessEvent(event);
553 }
554
555 bool wxWindowBase::Destroy()
556 {
557 SendDestroyEvent();
558
559 delete this;
560
561 return true;
562 }
563
564 bool wxWindowBase::Close(bool force)
565 {
566 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
567 event.SetEventObject(this);
568 event.SetCanVeto(!force);
569
570 // return false if window wasn't closed because the application vetoed the
571 // close event
572 return HandleWindowEvent(event) && !event.GetVeto();
573 }
574
575 bool wxWindowBase::DestroyChildren()
576 {
577 wxWindowList::compatibility_iterator node;
578 for ( ;; )
579 {
580 // we iterate until the list becomes empty
581 node = GetChildren().GetFirst();
582 if ( !node )
583 break;
584
585 wxWindow *child = node->GetData();
586
587 // note that we really want to delete it immediately so don't call the
588 // possible overridden Destroy() version which might not delete the
589 // child immediately resulting in problems with our (top level) child
590 // outliving its parent
591 child->wxWindowBase::Destroy();
592
593 wxASSERT_MSG( !GetChildren().Find(child),
594 wxT("child didn't remove itself using RemoveChild()") );
595 }
596
597 return true;
598 }
599
600 // ----------------------------------------------------------------------------
601 // size/position related methods
602 // ----------------------------------------------------------------------------
603
604 // centre the window with respect to its parent in either (or both) directions
605 void wxWindowBase::DoCentre(int dir)
606 {
607 wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(),
608 wxT("this method only implements centering child windows") );
609
610 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir));
611 }
612
613 // fits the window around the children
614 void wxWindowBase::Fit()
615 {
616 if ( !GetChildren().empty() )
617 {
618 SetSize(GetBestSize());
619 }
620 //else: do nothing if we have no children
621 }
622
623 // fits virtual size (ie. scrolled area etc.) around children
624 void wxWindowBase::FitInside()
625 {
626 if ( GetChildren().GetCount() > 0 )
627 {
628 SetVirtualSize( GetBestVirtualSize() );
629 }
630 }
631
632 // On Mac, scrollbars are explicitly children.
633 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
634 static bool wxHasRealChildren(const wxWindowBase* win)
635 {
636 int realChildCount = 0;
637
638 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
639 node;
640 node = node->GetNext() )
641 {
642 wxWindow *win = node->GetData();
643 if ( !win->IsTopLevel() && win->IsShown()
644 #if wxUSE_SCROLLBAR
645 && !win->IsKindOf(CLASSINFO(wxScrollBar))
646 #endif
647 )
648 realChildCount ++;
649 }
650 return (realChildCount > 0);
651 }
652 #endif
653
654 void wxWindowBase::InvalidateBestSize()
655 {
656 m_bestSizeCache = wxDefaultSize;
657
658 // parent's best size calculation may depend on its children's
659 // as long as child window we are in is not top level window itself
660 // (because the TLW size is never resized automatically)
661 // so let's invalidate it as well to be safe:
662 if (m_parent && !IsTopLevel())
663 m_parent->InvalidateBestSize();
664 }
665
666 // return the size best suited for the current window
667 wxSize wxWindowBase::DoGetBestSize() const
668 {
669 wxSize best;
670
671 if ( m_windowSizer )
672 {
673 best = m_windowSizer->GetMinSize();
674 }
675 #if wxUSE_CONSTRAINTS
676 else if ( m_constraints )
677 {
678 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
679
680 // our minimal acceptable size is such that all our windows fit inside
681 int maxX = 0,
682 maxY = 0;
683
684 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
685 node;
686 node = node->GetNext() )
687 {
688 wxLayoutConstraints *c = node->GetData()->GetConstraints();
689 if ( !c )
690 {
691 // it's not normal that we have an unconstrained child, but
692 // what can we do about it?
693 continue;
694 }
695
696 int x = c->right.GetValue(),
697 y = c->bottom.GetValue();
698
699 if ( x > maxX )
700 maxX = x;
701
702 if ( y > maxY )
703 maxY = y;
704
705 // TODO: we must calculate the overlaps somehow, otherwise we
706 // will never return a size bigger than the current one :-(
707 }
708
709 best = wxSize(maxX, maxY);
710 }
711 #endif // wxUSE_CONSTRAINTS
712 else if ( !GetChildren().empty()
713 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
714 && wxHasRealChildren(this)
715 #endif
716 )
717 {
718 // our minimal acceptable size is such that all our visible child
719 // windows fit inside
720 int maxX = 0,
721 maxY = 0;
722
723 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
724 node;
725 node = node->GetNext() )
726 {
727 wxWindow *win = node->GetData();
728 if ( win->IsTopLevel()
729 || !win->IsShown()
730 #if wxUSE_STATUSBAR
731 || wxDynamicCast(win, wxStatusBar)
732 #endif // wxUSE_STATUSBAR
733 )
734 {
735 // dialogs and frames lie in different top level windows -
736 // don't deal with them here; as for the status bars, they
737 // don't lie in the client area at all
738 continue;
739 }
740
741 int wx, wy, ww, wh;
742 win->GetPosition(&wx, &wy);
743
744 // if the window hadn't been positioned yet, assume that it is in
745 // the origin
746 if ( wx == wxDefaultCoord )
747 wx = 0;
748 if ( wy == wxDefaultCoord )
749 wy = 0;
750
751 win->GetSize(&ww, &wh);
752 if ( wx + ww > maxX )
753 maxX = wx + ww;
754 if ( wy + wh > maxY )
755 maxY = wy + wh;
756 }
757
758 best = wxSize(maxX, maxY);
759 }
760 else // ! has children
761 {
762 wxSize size = GetMinSize();
763 if ( !size.IsFullySpecified() )
764 {
765 // if the window doesn't define its best size we assume that it can
766 // be arbitrarily small -- usually this is not the case, of course,
767 // but we have no way to know what the limit is, it should really
768 // override DoGetBestClientSize() itself to tell us
769 size.SetDefaults(wxSize(1, 1));
770 }
771
772 // return as-is, unadjusted by the client size difference.
773 return size;
774 }
775
776 // Add any difference between size and client size
777 wxSize diff = GetSize() - GetClientSize();
778 best.x += wxMax(0, diff.x);
779 best.y += wxMax(0, diff.y);
780
781 return best;
782 }
783
784 // helper of GetWindowBorderSize(): as many ports don't implement support for
785 // wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
786 // fallbacks in this case
787 static int wxGetMetricOrDefault(wxSystemMetric what, const wxWindowBase* win)
788 {
789 int rc = wxSystemSettings::GetMetric(
790 what, static_cast<wxWindow*>(const_cast<wxWindowBase*>(win)));
791 if ( rc == -1 )
792 {
793 switch ( what )
794 {
795 case wxSYS_BORDER_X:
796 case wxSYS_BORDER_Y:
797 // 2D border is by default 1 pixel wide
798 rc = 1;
799 break;
800
801 case wxSYS_EDGE_X:
802 case wxSYS_EDGE_Y:
803 // 3D borders are by default 2 pixels
804 rc = 2;
805 break;
806
807 default:
808 wxFAIL_MSG( wxT("unexpected wxGetMetricOrDefault() argument") );
809 rc = 0;
810 }
811 }
812
813 return rc;
814 }
815
816 wxSize wxWindowBase::GetWindowBorderSize() const
817 {
818 wxSize size;
819
820 switch ( GetBorder() )
821 {
822 case wxBORDER_NONE:
823 // nothing to do, size is already (0, 0)
824 break;
825
826 case wxBORDER_SIMPLE:
827 case wxBORDER_STATIC:
828 size.x = wxGetMetricOrDefault(wxSYS_BORDER_X, this);
829 size.y = wxGetMetricOrDefault(wxSYS_BORDER_Y, this);
830 break;
831
832 case wxBORDER_SUNKEN:
833 case wxBORDER_RAISED:
834 size.x = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X, this),
835 wxGetMetricOrDefault(wxSYS_BORDER_X, this));
836 size.y = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y, this),
837 wxGetMetricOrDefault(wxSYS_BORDER_Y, this));
838 break;
839
840 case wxBORDER_DOUBLE:
841 size.x = wxGetMetricOrDefault(wxSYS_EDGE_X, this) +
842 wxGetMetricOrDefault(wxSYS_BORDER_X, this);
843 size.y = wxGetMetricOrDefault(wxSYS_EDGE_Y, this) +
844 wxGetMetricOrDefault(wxSYS_BORDER_Y, this);
845 break;
846
847 default:
848 wxFAIL_MSG(wxT("Unknown border style."));
849 break;
850 }
851
852 // we have borders on both sides
853 return size*2;
854 }
855
856 bool
857 wxWindowBase::InformFirstDirection(int direction,
858 int size,
859 int availableOtherDir)
860 {
861 return GetSizer() && GetSizer()->InformFirstDirection(direction,
862 size,
863 availableOtherDir);
864 }
865
866 wxSize wxWindowBase::GetEffectiveMinSize() const
867 {
868 // merge the best size with the min size, giving priority to the min size
869 wxSize min = GetMinSize();
870
871 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
872 {
873 wxSize best = GetBestSize();
874 if (min.x == wxDefaultCoord) min.x = best.x;
875 if (min.y == wxDefaultCoord) min.y = best.y;
876 }
877
878 return min;
879 }
880
881 wxSize wxWindowBase::DoGetBorderSize() const
882 {
883 // there is one case in which we can implement it for all ports easily
884 if ( GetBorder() == wxBORDER_NONE )
885 return wxSize(0, 0);
886
887 // otherwise use the difference between the real size and the client size
888 // as a fallback: notice that this is incorrect in general as client size
889 // also doesn't take the scrollbars into account
890 return GetSize() - GetClientSize();
891 }
892
893 wxSize wxWindowBase::GetBestSize() const
894 {
895 if ( !m_windowSizer && m_bestSizeCache.IsFullySpecified() )
896 return m_bestSizeCache;
897
898 // call DoGetBestClientSize() first, if a derived class overrides it wants
899 // it to be used
900 wxSize size = DoGetBestClientSize();
901 if ( size != wxDefaultSize )
902 {
903 size += DoGetBorderSize();
904
905 CacheBestSize(size);
906 return size;
907 }
908
909 return DoGetBestSize();
910 }
911
912 void wxWindowBase::SetMinSize(const wxSize& minSize)
913 {
914 m_minWidth = minSize.x;
915 m_minHeight = minSize.y;
916 }
917
918 void wxWindowBase::SetMaxSize(const wxSize& maxSize)
919 {
920 m_maxWidth = maxSize.x;
921 m_maxHeight = maxSize.y;
922 }
923
924 void wxWindowBase::SetInitialSize(const wxSize& size)
925 {
926 // Set the min size to the size passed in. This will usually either be
927 // wxDefaultSize or the size passed to this window's ctor/Create function.
928 SetMinSize(size);
929
930 // Merge the size with the best size if needed
931 wxSize best = GetEffectiveMinSize();
932
933 // If the current size doesn't match then change it
934 if (GetSize() != best)
935 SetSize(best);
936 }
937
938
939 // by default the origin is not shifted
940 wxPoint wxWindowBase::GetClientAreaOrigin() const
941 {
942 return wxPoint(0,0);
943 }
944
945 wxSize wxWindowBase::ClientToWindowSize(const wxSize& size) const
946 {
947 const wxSize diff(GetSize() - GetClientSize());
948
949 return wxSize(size.x == -1 ? -1 : size.x + diff.x,
950 size.y == -1 ? -1 : size.y + diff.y);
951 }
952
953 wxSize wxWindowBase::WindowToClientSize(const wxSize& size) const
954 {
955 const wxSize diff(GetSize() - GetClientSize());
956
957 return wxSize(size.x == -1 ? -1 : size.x - diff.x,
958 size.y == -1 ? -1 : size.y - diff.y);
959 }
960
961 void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
962 {
963 if ( m_windowVariant != variant )
964 {
965 m_windowVariant = variant;
966
967 DoSetWindowVariant(variant);
968 }
969 }
970
971 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
972 {
973 // adjust the font height to correspond to our new variant (notice that
974 // we're only called if something really changed)
975 wxFont font = GetFont();
976 int size = font.GetPointSize();
977 switch ( variant )
978 {
979 case wxWINDOW_VARIANT_NORMAL:
980 break;
981
982 case wxWINDOW_VARIANT_SMALL:
983 size = wxRound(size * 3.0 / 4.0);
984 break;
985
986 case wxWINDOW_VARIANT_MINI:
987 size = wxRound(size * 2.0 / 3.0);
988 break;
989
990 case wxWINDOW_VARIANT_LARGE:
991 size = wxRound(size * 5.0 / 4.0);
992 break;
993
994 default:
995 wxFAIL_MSG(wxT("unexpected window variant"));
996 break;
997 }
998
999 font.SetPointSize(size);
1000 SetFont(font);
1001 }
1002
1003 void wxWindowBase::DoSetSizeHints( int minW, int minH,
1004 int maxW, int maxH,
1005 int WXUNUSED(incW), int WXUNUSED(incH) )
1006 {
1007 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
1008 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
1009 wxT("min width/height must be less than max width/height!") );
1010
1011 m_minWidth = minW;
1012 m_maxWidth = maxW;
1013 m_minHeight = minH;
1014 m_maxHeight = maxH;
1015 }
1016
1017
1018 #if WXWIN_COMPATIBILITY_2_8
1019 void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW), int WXUNUSED(minH),
1020 int WXUNUSED(maxW), int WXUNUSED(maxH))
1021 {
1022 }
1023
1024 void wxWindowBase::SetVirtualSizeHints(const wxSize& WXUNUSED(minsize),
1025 const wxSize& WXUNUSED(maxsize))
1026 {
1027 }
1028 #endif // WXWIN_COMPATIBILITY_2_8
1029
1030 void wxWindowBase::DoSetVirtualSize( int x, int y )
1031 {
1032 m_virtualSize = wxSize(x, y);
1033 }
1034
1035 wxSize wxWindowBase::DoGetVirtualSize() const
1036 {
1037 // we should use the entire client area so if it is greater than our
1038 // virtual size, expand it to fit (otherwise if the window is big enough we
1039 // wouldn't be using parts of it)
1040 wxSize size = GetClientSize();
1041 if ( m_virtualSize.x > size.x )
1042 size.x = m_virtualSize.x;
1043
1044 if ( m_virtualSize.y >= size.y )
1045 size.y = m_virtualSize.y;
1046
1047 return size;
1048 }
1049
1050 void wxWindowBase::DoGetScreenPosition(int *x, int *y) const
1051 {
1052 // screen position is the same as (0, 0) in client coords for non TLWs (and
1053 // TLWs override this method)
1054 if ( x )
1055 *x = 0;
1056 if ( y )
1057 *y = 0;
1058
1059 ClientToScreen(x, y);
1060 }
1061
1062 void wxWindowBase::SendSizeEvent(int flags)
1063 {
1064 wxSizeEvent event(GetSize(), GetId());
1065 event.SetEventObject(this);
1066 if ( flags & wxSEND_EVENT_POST )
1067 wxPostEvent(this, event);
1068 else
1069 HandleWindowEvent(event);
1070 }
1071
1072 void wxWindowBase::SendSizeEventToParent(int flags)
1073 {
1074 wxWindow * const parent = GetParent();
1075 if ( parent && !parent->IsBeingDeleted() )
1076 parent->SendSizeEvent(flags);
1077 }
1078
1079 bool wxWindowBase::HasScrollbar(int orient) const
1080 {
1081 // if scrolling in the given direction is disabled, we can't have the
1082 // corresponding scrollbar no matter what
1083 if ( !CanScroll(orient) )
1084 return false;
1085
1086 const wxSize sizeVirt = GetVirtualSize();
1087 const wxSize sizeClient = GetClientSize();
1088
1089 return orient == wxHORIZONTAL ? sizeVirt.x > sizeClient.x
1090 : sizeVirt.y > sizeClient.y;
1091 }
1092
1093 // ----------------------------------------------------------------------------
1094 // show/hide/enable/disable the window
1095 // ----------------------------------------------------------------------------
1096
1097 bool wxWindowBase::Show(bool show)
1098 {
1099 if ( show != m_isShown )
1100 {
1101 m_isShown = show;
1102
1103 return true;
1104 }
1105 else
1106 {
1107 return false;
1108 }
1109 }
1110
1111 bool wxWindowBase::IsEnabled() const
1112 {
1113 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
1114 }
1115
1116 void wxWindowBase::NotifyWindowOnEnableChange(bool enabled)
1117 {
1118 // Under some platforms there is no need to update the window state
1119 // explicitly, it will become disabled when its parent is. On other ones we
1120 // do need to disable all windows recursively though.
1121 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
1122 DoEnable(enabled);
1123 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1124
1125 OnEnabled(enabled);
1126
1127 // Disabling a top level window is typically done when showing a modal
1128 // dialog and we don't need to disable its children in this case, they will
1129 // be logically disabled anyhow (i.e. their IsEnabled() will return false)
1130 // and the TLW won't accept any input for them. Moreover, explicitly
1131 // disabling them would look ugly as the entire TLW would be greyed out
1132 // whenever a modal dialog is shown and no native applications under any
1133 // platform behave like this.
1134 if ( IsTopLevel() && !enabled )
1135 return;
1136
1137 // When disabling (or enabling back) a non-TLW window we need to
1138 // recursively propagate the change of the state to its children, otherwise
1139 // they would still show as enabled even though they wouldn't actually
1140 // accept any input (at least under MSW where children don't accept input
1141 // if any of the windows in their parent chain is enabled).
1142 //
1143 // Notice that we must do this even for wxHAS_NATIVE_ENABLED_MANAGEMENT
1144 // platforms as we still need to call the children OnEnabled() recursively.
1145 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1146 node;
1147 node = node->GetNext() )
1148 {
1149 wxWindowBase * const child = node->GetData();
1150 if ( !child->IsTopLevel() && child->IsThisEnabled() )
1151 child->NotifyWindowOnEnableChange(enabled);
1152 }
1153 }
1154
1155 bool wxWindowBase::Enable(bool enable)
1156 {
1157 if ( enable == IsThisEnabled() )
1158 return false;
1159
1160 m_isEnabled = enable;
1161
1162 // If we call DoEnable() from NotifyWindowOnEnableChange(), we don't need
1163 // to do it from here.
1164 #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
1165 DoEnable(enable);
1166 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1167
1168 NotifyWindowOnEnableChange(enable);
1169
1170 return true;
1171 }
1172
1173 bool wxWindowBase::IsShownOnScreen() const
1174 {
1175 // A window is shown on screen if it itself is shown and so are all its
1176 // parents. But if a window is toplevel one, then its always visible on
1177 // screen if IsShown() returns true, even if it has a hidden parent.
1178 return IsShown() &&
1179 (IsTopLevel() || GetParent() == NULL || GetParent()->IsShownOnScreen());
1180 }
1181
1182 // ----------------------------------------------------------------------------
1183 // RTTI
1184 // ----------------------------------------------------------------------------
1185
1186 bool wxWindowBase::IsTopLevel() const
1187 {
1188 return false;
1189 }
1190
1191 // ----------------------------------------------------------------------------
1192 // Freeze/Thaw
1193 // ----------------------------------------------------------------------------
1194
1195 void wxWindowBase::Freeze()
1196 {
1197 if ( !m_freezeCount++ )
1198 {
1199 // physically freeze this window:
1200 DoFreeze();
1201
1202 // and recursively freeze all children:
1203 for ( wxWindowList::iterator i = GetChildren().begin();
1204 i != GetChildren().end(); ++i )
1205 {
1206 wxWindow *child = *i;
1207 if ( child->IsTopLevel() )
1208 continue;
1209
1210 child->Freeze();
1211 }
1212 }
1213 }
1214
1215 void wxWindowBase::Thaw()
1216 {
1217 wxASSERT_MSG( m_freezeCount, "Thaw() without matching Freeze()" );
1218
1219 if ( !--m_freezeCount )
1220 {
1221 // recursively thaw all children:
1222 for ( wxWindowList::iterator i = GetChildren().begin();
1223 i != GetChildren().end(); ++i )
1224 {
1225 wxWindow *child = *i;
1226 if ( child->IsTopLevel() )
1227 continue;
1228
1229 child->Thaw();
1230 }
1231
1232 // physically thaw this window:
1233 DoThaw();
1234 }
1235 }
1236
1237 // ----------------------------------------------------------------------------
1238 // reparenting the window
1239 // ----------------------------------------------------------------------------
1240
1241 void wxWindowBase::AddChild(wxWindowBase *child)
1242 {
1243 wxCHECK_RET( child, wxT("can't add a NULL child") );
1244
1245 // this should never happen and it will lead to a crash later if it does
1246 // because RemoveChild() will remove only one node from the children list
1247 // and the other(s) one(s) will be left with dangling pointers in them
1248 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), wxT("AddChild() called twice") );
1249
1250 GetChildren().Append((wxWindow*)child);
1251 child->SetParent(this);
1252
1253 // adding a child while frozen will assert when thawed, so freeze it as if
1254 // it had been already present when we were frozen
1255 if ( IsFrozen() && !child->IsTopLevel() )
1256 child->Freeze();
1257 }
1258
1259 void wxWindowBase::RemoveChild(wxWindowBase *child)
1260 {
1261 wxCHECK_RET( child, wxT("can't remove a NULL child") );
1262
1263 // removing a child while frozen may result in permanently frozen window
1264 // if used e.g. from Reparent(), so thaw it
1265 //
1266 // NB: IsTopLevel() doesn't return true any more when a TLW child is being
1267 // removed from its ~wxWindowBase, so check for IsBeingDeleted() too
1268 if ( IsFrozen() && !child->IsBeingDeleted() && !child->IsTopLevel() )
1269 child->Thaw();
1270
1271 GetChildren().DeleteObject((wxWindow *)child);
1272 child->SetParent(NULL);
1273 }
1274
1275 bool wxWindowBase::Reparent(wxWindowBase *newParent)
1276 {
1277 wxWindow *oldParent = GetParent();
1278 if ( newParent == oldParent )
1279 {
1280 // nothing done
1281 return false;
1282 }
1283
1284 const bool oldEnabledState = IsEnabled();
1285
1286 // unlink this window from the existing parent.
1287 if ( oldParent )
1288 {
1289 oldParent->RemoveChild(this);
1290 }
1291 else
1292 {
1293 wxTopLevelWindows.DeleteObject((wxWindow *)this);
1294 }
1295
1296 // add it to the new one
1297 if ( newParent )
1298 {
1299 newParent->AddChild(this);
1300 }
1301 else
1302 {
1303 wxTopLevelWindows.Append((wxWindow *)this);
1304 }
1305
1306 // We need to notify window (and its subwindows) if by changing the parent
1307 // we also change our enabled/disabled status.
1308 const bool newEnabledState = IsEnabled();
1309 if ( newEnabledState != oldEnabledState )
1310 {
1311 NotifyWindowOnEnableChange(newEnabledState);
1312 }
1313
1314 return true;
1315 }
1316
1317 // ----------------------------------------------------------------------------
1318 // event handler stuff
1319 // ----------------------------------------------------------------------------
1320
1321 void wxWindowBase::SetEventHandler(wxEvtHandler *handler)
1322 {
1323 wxCHECK_RET(handler != NULL, "SetEventHandler(NULL) called");
1324
1325 m_eventHandler = handler;
1326 }
1327
1328 void wxWindowBase::SetNextHandler(wxEvtHandler *WXUNUSED(handler))
1329 {
1330 // disable wxEvtHandler chain mechanism for wxWindows:
1331 // wxWindow uses its own stack mechanism which doesn't mix well with wxEvtHandler's one
1332
1333 wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1334 }
1335 void wxWindowBase::SetPreviousHandler(wxEvtHandler *WXUNUSED(handler))
1336 {
1337 // we can't simply wxFAIL here as in SetNextHandler: in fact the last
1338 // handler of our stack when is destroyed will be Unlink()ed and thus
1339 // will call this function to update the pointer of this window...
1340
1341 //wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1342 }
1343
1344 void wxWindowBase::PushEventHandler(wxEvtHandler *handlerToPush)
1345 {
1346 wxCHECK_RET( handlerToPush != NULL, "PushEventHandler(NULL) called" );
1347
1348 // the new handler is going to be part of the wxWindow stack of event handlers:
1349 // it can't be part also of an event handler double-linked chain:
1350 wxASSERT_MSG(handlerToPush->IsUnlinked(),
1351 "The handler being pushed in the wxWindow stack shouldn't be part of "
1352 "a wxEvtHandler chain; call Unlink() on it first");
1353
1354 wxEvtHandler *handlerOld = GetEventHandler();
1355 wxCHECK_RET( handlerOld, "an old event handler is NULL?" );
1356
1357 // now use wxEvtHandler double-linked list to implement a stack:
1358 handlerToPush->SetNextHandler(handlerOld);
1359
1360 if (handlerOld != this)
1361 handlerOld->SetPreviousHandler(handlerToPush);
1362
1363 SetEventHandler(handlerToPush);
1364
1365 #if wxDEBUG_LEVEL
1366 // final checks of the operations done above:
1367 wxASSERT_MSG( handlerToPush->GetPreviousHandler() == NULL,
1368 "the first handler of the wxWindow stack should "
1369 "have no previous handlers set" );
1370 wxASSERT_MSG( handlerToPush->GetNextHandler() != NULL,
1371 "the first handler of the wxWindow stack should "
1372 "have non-NULL next handler" );
1373
1374 wxEvtHandler* pLast = handlerToPush;
1375 while ( pLast && pLast != this )
1376 pLast = pLast->GetNextHandler();
1377 wxASSERT_MSG( pLast->GetNextHandler() == NULL,
1378 "the last handler of the wxWindow stack should "
1379 "have this window as next handler" );
1380 #endif // wxDEBUG_LEVEL
1381 }
1382
1383 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
1384 {
1385 // we need to pop the wxWindow stack, i.e. we need to remove the first handler
1386
1387 wxEvtHandler *firstHandler = GetEventHandler();
1388 wxCHECK_MSG( firstHandler != NULL, NULL, "wxWindow cannot have a NULL event handler" );
1389 wxCHECK_MSG( firstHandler != this, NULL, "cannot pop the wxWindow itself" );
1390 wxCHECK_MSG( firstHandler->GetPreviousHandler() == NULL, NULL,
1391 "the first handler of the wxWindow stack should have no previous handlers set" );
1392
1393 wxEvtHandler *secondHandler = firstHandler->GetNextHandler();
1394 wxCHECK_MSG( secondHandler != NULL, NULL,
1395 "the first handler of the wxWindow stack should have non-NULL next handler" );
1396
1397 firstHandler->SetNextHandler(NULL);
1398 secondHandler->SetPreviousHandler(NULL);
1399
1400 // now firstHandler is completely unlinked; set secondHandler as the new window event handler
1401 SetEventHandler(secondHandler);
1402
1403 if ( deleteHandler )
1404 {
1405 wxDELETE(firstHandler);
1406 }
1407
1408 return firstHandler;
1409 }
1410
1411 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handlerToRemove)
1412 {
1413 wxCHECK_MSG( handlerToRemove != NULL, false, "RemoveEventHandler(NULL) called" );
1414 wxCHECK_MSG( handlerToRemove != this, false, "Cannot remove the window itself" );
1415
1416 if (handlerToRemove == GetEventHandler())
1417 {
1418 // removing the first event handler is equivalent to "popping" the stack
1419 PopEventHandler(false);
1420 return true;
1421 }
1422
1423 // NOTE: the wxWindow event handler list is always terminated with "this" handler
1424 wxEvtHandler *handlerCur = GetEventHandler()->GetNextHandler();
1425 while ( handlerCur != this && handlerCur )
1426 {
1427 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
1428
1429 if ( handlerCur == handlerToRemove )
1430 {
1431 handlerCur->Unlink();
1432
1433 wxASSERT_MSG( handlerCur != GetEventHandler(),
1434 "the case Remove == Pop should was already handled" );
1435 return true;
1436 }
1437
1438 handlerCur = handlerNext;
1439 }
1440
1441 wxFAIL_MSG( wxT("where has the event handler gone?") );
1442
1443 return false;
1444 }
1445
1446 bool wxWindowBase::HandleWindowEvent(wxEvent& event) const
1447 {
1448 // SafelyProcessEvent() will handle exceptions nicely
1449 return GetEventHandler()->SafelyProcessEvent(event);
1450 }
1451
1452 // ----------------------------------------------------------------------------
1453 // colours, fonts &c
1454 // ----------------------------------------------------------------------------
1455
1456 void wxWindowBase::InheritAttributes()
1457 {
1458 const wxWindowBase * const parent = GetParent();
1459 if ( !parent )
1460 return;
1461
1462 // we only inherit attributes which had been explicitly set for the parent
1463 // which ensures that this only happens if the user really wants it and
1464 // not by default which wouldn't make any sense in modern GUIs where the
1465 // controls don't all use the same fonts (nor colours)
1466 if ( parent->m_inheritFont && !m_hasFont )
1467 SetFont(parent->GetFont());
1468
1469 // in addition, there is a possibility to explicitly forbid inheriting
1470 // colours at each class level by overriding ShouldInheritColours()
1471 if ( ShouldInheritColours() )
1472 {
1473 if ( parent->m_inheritFgCol && !m_hasFgCol )
1474 SetForegroundColour(parent->GetForegroundColour());
1475
1476 // inheriting (solid) background colour is wrong as it totally breaks
1477 // any kind of themed backgrounds
1478 //
1479 // instead, the controls should use the same background as their parent
1480 // (ideally by not drawing it at all)
1481 #if 0
1482 if ( parent->m_inheritBgCol && !m_hasBgCol )
1483 SetBackgroundColour(parent->GetBackgroundColour());
1484 #endif // 0
1485 }
1486 }
1487
1488 /* static */ wxVisualAttributes
1489 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
1490 {
1491 // it is important to return valid values for all attributes from here,
1492 // GetXXX() below rely on this
1493 wxVisualAttributes attrs;
1494 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
1495 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
1496
1497 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1498 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1499 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1500 // colour on other platforms.
1501
1502 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1503 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
1504 #else
1505 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
1506 #endif
1507 return attrs;
1508 }
1509
1510 wxColour wxWindowBase::GetBackgroundColour() const
1511 {
1512 if ( !m_backgroundColour.IsOk() )
1513 {
1514 wxASSERT_MSG( !m_hasBgCol, wxT("we have invalid explicit bg colour?") );
1515
1516 // get our default background colour
1517 wxColour colBg = GetDefaultAttributes().colBg;
1518
1519 // we must return some valid colour to avoid redoing this every time
1520 // and also to avoid surprising the applications written for older
1521 // wxWidgets versions where GetBackgroundColour() always returned
1522 // something -- so give them something even if it doesn't make sense
1523 // for this window (e.g. it has a themed background)
1524 if ( !colBg.Ok() )
1525 colBg = GetClassDefaultAttributes().colBg;
1526
1527 return colBg;
1528 }
1529 else
1530 return m_backgroundColour;
1531 }
1532
1533 wxColour wxWindowBase::GetForegroundColour() const
1534 {
1535 // logic is the same as above
1536 if ( !m_hasFgCol && !m_foregroundColour.Ok() )
1537 {
1538 wxColour colFg = GetDefaultAttributes().colFg;
1539
1540 if ( !colFg.IsOk() )
1541 colFg = GetClassDefaultAttributes().colFg;
1542
1543 return colFg;
1544 }
1545 else
1546 return m_foregroundColour;
1547 }
1548
1549 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
1550 {
1551 if ( colour == m_backgroundColour )
1552 return false;
1553
1554 m_hasBgCol = colour.IsOk();
1555
1556 m_inheritBgCol = m_hasBgCol;
1557 m_backgroundColour = colour;
1558 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() );
1559 return true;
1560 }
1561
1562 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1563 {
1564 if (colour == m_foregroundColour )
1565 return false;
1566
1567 m_hasFgCol = colour.IsOk();
1568 m_inheritFgCol = m_hasFgCol;
1569 m_foregroundColour = colour;
1570 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() );
1571 return true;
1572 }
1573
1574 bool wxWindowBase::SetCursor(const wxCursor& cursor)
1575 {
1576 // setting an invalid cursor is ok, it means that we don't have any special
1577 // cursor
1578 if ( m_cursor.IsSameAs(cursor) )
1579 {
1580 // no change
1581 return false;
1582 }
1583
1584 m_cursor = cursor;
1585
1586 return true;
1587 }
1588
1589 wxFont wxWindowBase::GetFont() const
1590 {
1591 // logic is the same as in GetBackgroundColour()
1592 if ( !m_font.IsOk() )
1593 {
1594 wxASSERT_MSG( !m_hasFont, wxT("we have invalid explicit font?") );
1595
1596 wxFont font = GetDefaultAttributes().font;
1597 if ( !font.IsOk() )
1598 font = GetClassDefaultAttributes().font;
1599
1600 return font;
1601 }
1602 else
1603 return m_font;
1604 }
1605
1606 bool wxWindowBase::SetFont(const wxFont& font)
1607 {
1608 if ( font == m_font )
1609 {
1610 // no change
1611 return false;
1612 }
1613
1614 m_font = font;
1615 m_hasFont = font.IsOk();
1616 m_inheritFont = m_hasFont;
1617
1618 InvalidateBestSize();
1619
1620 return true;
1621 }
1622
1623 #if wxUSE_PALETTE
1624
1625 void wxWindowBase::SetPalette(const wxPalette& pal)
1626 {
1627 m_hasCustomPalette = true;
1628 m_palette = pal;
1629
1630 // VZ: can anyone explain me what do we do here?
1631 wxWindowDC d((wxWindow *) this);
1632 d.SetPalette(pal);
1633 }
1634
1635 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1636 {
1637 wxWindow *win = (wxWindow *)this;
1638 while ( win && !win->HasCustomPalette() )
1639 {
1640 win = win->GetParent();
1641 }
1642
1643 return win;
1644 }
1645
1646 #endif // wxUSE_PALETTE
1647
1648 #if wxUSE_CARET
1649 void wxWindowBase::SetCaret(wxCaret *caret)
1650 {
1651 if ( m_caret )
1652 {
1653 delete m_caret;
1654 }
1655
1656 m_caret = caret;
1657
1658 if ( m_caret )
1659 {
1660 wxASSERT_MSG( m_caret->GetWindow() == this,
1661 wxT("caret should be created associated to this window") );
1662 }
1663 }
1664 #endif // wxUSE_CARET
1665
1666 #if wxUSE_VALIDATORS
1667 // ----------------------------------------------------------------------------
1668 // validators
1669 // ----------------------------------------------------------------------------
1670
1671 void wxWindowBase::SetValidator(const wxValidator& validator)
1672 {
1673 if ( m_windowValidator )
1674 delete m_windowValidator;
1675
1676 m_windowValidator = (wxValidator *)validator.Clone();
1677
1678 if ( m_windowValidator )
1679 m_windowValidator->SetWindow(this);
1680 }
1681 #endif // wxUSE_VALIDATORS
1682
1683 // ----------------------------------------------------------------------------
1684 // update region stuff
1685 // ----------------------------------------------------------------------------
1686
1687 wxRect wxWindowBase::GetUpdateClientRect() const
1688 {
1689 wxRegion rgnUpdate = GetUpdateRegion();
1690 rgnUpdate.Intersect(GetClientRect());
1691 wxRect rectUpdate = rgnUpdate.GetBox();
1692 wxPoint ptOrigin = GetClientAreaOrigin();
1693 rectUpdate.x -= ptOrigin.x;
1694 rectUpdate.y -= ptOrigin.y;
1695
1696 return rectUpdate;
1697 }
1698
1699 bool wxWindowBase::DoIsExposed(int x, int y) const
1700 {
1701 return m_updateRegion.Contains(x, y) != wxOutRegion;
1702 }
1703
1704 bool wxWindowBase::DoIsExposed(int x, int y, int w, int h) const
1705 {
1706 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1707 }
1708
1709 void wxWindowBase::ClearBackground()
1710 {
1711 // wxGTK uses its own version, no need to add never used code
1712 #ifndef __WXGTK__
1713 wxClientDC dc((wxWindow *)this);
1714 wxBrush brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID);
1715 dc.SetBackground(brush);
1716 dc.Clear();
1717 #endif // __WXGTK__
1718 }
1719
1720 // ----------------------------------------------------------------------------
1721 // find child window by id or name
1722 // ----------------------------------------------------------------------------
1723
1724 wxWindow *wxWindowBase::FindWindow(long id) const
1725 {
1726 if ( id == m_windowId )
1727 return (wxWindow *)this;
1728
1729 wxWindowBase *res = NULL;
1730 wxWindowList::compatibility_iterator node;
1731 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1732 {
1733 wxWindowBase *child = node->GetData();
1734 res = child->FindWindow( id );
1735 }
1736
1737 return (wxWindow *)res;
1738 }
1739
1740 wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1741 {
1742 if ( name == m_windowName )
1743 return (wxWindow *)this;
1744
1745 wxWindowBase *res = NULL;
1746 wxWindowList::compatibility_iterator node;
1747 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1748 {
1749 wxWindow *child = node->GetData();
1750 res = child->FindWindow(name);
1751 }
1752
1753 return (wxWindow *)res;
1754 }
1755
1756
1757 // find any window by id or name or label: If parent is non-NULL, look through
1758 // children for a label or title matching the specified string. If NULL, look
1759 // through all top-level windows.
1760 //
1761 // to avoid duplicating code we reuse the same helper function but with
1762 // different comparators
1763
1764 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1765 const wxString& label, long id);
1766
1767 static
1768 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1769 long WXUNUSED(id))
1770 {
1771 return win->GetLabel() == label;
1772 }
1773
1774 static
1775 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1776 long WXUNUSED(id))
1777 {
1778 return win->GetName() == label;
1779 }
1780
1781 static
1782 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1783 long id)
1784 {
1785 return win->GetId() == id;
1786 }
1787
1788 // recursive helper for the FindWindowByXXX() functions
1789 static
1790 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1791 const wxString& label,
1792 long id,
1793 wxFindWindowCmp cmp)
1794 {
1795 if ( parent )
1796 {
1797 // see if this is the one we're looking for
1798 if ( (*cmp)(parent, label, id) )
1799 return (wxWindow *)parent;
1800
1801 // It wasn't, so check all its children
1802 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1803 node;
1804 node = node->GetNext() )
1805 {
1806 // recursively check each child
1807 wxWindow *win = (wxWindow *)node->GetData();
1808 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1809 if (retwin)
1810 return retwin;
1811 }
1812 }
1813
1814 // Not found
1815 return NULL;
1816 }
1817
1818 // helper for FindWindowByXXX()
1819 static
1820 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1821 const wxString& label,
1822 long id,
1823 wxFindWindowCmp cmp)
1824 {
1825 if ( parent )
1826 {
1827 // just check parent and all its children
1828 return wxFindWindowRecursively(parent, label, id, cmp);
1829 }
1830
1831 // start at very top of wx's windows
1832 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1833 node;
1834 node = node->GetNext() )
1835 {
1836 // recursively check each window & its children
1837 wxWindow *win = node->GetData();
1838 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1839 if (retwin)
1840 return retwin;
1841 }
1842
1843 return NULL;
1844 }
1845
1846 /* static */
1847 wxWindow *
1848 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1849 {
1850 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1851 }
1852
1853 /* static */
1854 wxWindow *
1855 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1856 {
1857 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1858
1859 if ( !win )
1860 {
1861 // fall back to the label
1862 win = FindWindowByLabel(title, parent);
1863 }
1864
1865 return win;
1866 }
1867
1868 /* static */
1869 wxWindow *
1870 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1871 {
1872 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1873 }
1874
1875 // ----------------------------------------------------------------------------
1876 // dialog oriented functions
1877 // ----------------------------------------------------------------------------
1878
1879 void wxWindowBase::MakeModal(bool modal)
1880 {
1881 // Disable all other windows
1882 if ( IsTopLevel() )
1883 {
1884 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1885 while (node)
1886 {
1887 wxWindow *win = node->GetData();
1888 if (win != this)
1889 win->Enable(!modal);
1890
1891 node = node->GetNext();
1892 }
1893 }
1894 }
1895
1896 bool wxWindowBase::Validate()
1897 {
1898 #if wxUSE_VALIDATORS
1899 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1900
1901 wxWindowList::compatibility_iterator node;
1902 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1903 {
1904 wxWindowBase *child = node->GetData();
1905 wxValidator *validator = child->GetValidator();
1906 if ( validator && !validator->Validate((wxWindow *)this) )
1907 {
1908 return false;
1909 }
1910
1911 if ( recurse && !child->Validate() )
1912 {
1913 return false;
1914 }
1915 }
1916 #endif // wxUSE_VALIDATORS
1917
1918 return true;
1919 }
1920
1921 bool wxWindowBase::TransferDataToWindow()
1922 {
1923 #if wxUSE_VALIDATORS
1924 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1925
1926 wxWindowList::compatibility_iterator node;
1927 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1928 {
1929 wxWindowBase *child = node->GetData();
1930 wxValidator *validator = child->GetValidator();
1931 if ( validator && !validator->TransferToWindow() )
1932 {
1933 wxLogWarning(_("Could not transfer data to window"));
1934 #if wxUSE_LOG
1935 wxLog::FlushActive();
1936 #endif // wxUSE_LOG
1937
1938 return false;
1939 }
1940
1941 if ( recurse )
1942 {
1943 if ( !child->TransferDataToWindow() )
1944 {
1945 // warning already given
1946 return false;
1947 }
1948 }
1949 }
1950 #endif // wxUSE_VALIDATORS
1951
1952 return true;
1953 }
1954
1955 bool wxWindowBase::TransferDataFromWindow()
1956 {
1957 #if wxUSE_VALIDATORS
1958 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1959
1960 wxWindowList::compatibility_iterator node;
1961 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1962 {
1963 wxWindow *child = node->GetData();
1964 wxValidator *validator = child->GetValidator();
1965 if ( validator && !validator->TransferFromWindow() )
1966 {
1967 // nop warning here because the application is supposed to give
1968 // one itself - we don't know here what might have gone wrongly
1969
1970 return false;
1971 }
1972
1973 if ( recurse )
1974 {
1975 if ( !child->TransferDataFromWindow() )
1976 {
1977 // warning already given
1978 return false;
1979 }
1980 }
1981 }
1982 #endif // wxUSE_VALIDATORS
1983
1984 return true;
1985 }
1986
1987 void wxWindowBase::InitDialog()
1988 {
1989 wxInitDialogEvent event(GetId());
1990 event.SetEventObject( this );
1991 GetEventHandler()->ProcessEvent(event);
1992 }
1993
1994 // ----------------------------------------------------------------------------
1995 // context-sensitive help support
1996 // ----------------------------------------------------------------------------
1997
1998 #if wxUSE_HELP
1999
2000 // associate this help text with this window
2001 void wxWindowBase::SetHelpText(const wxString& text)
2002 {
2003 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2004 if ( helpProvider )
2005 {
2006 helpProvider->AddHelp(this, text);
2007 }
2008 }
2009
2010 #if WXWIN_COMPATIBILITY_2_8
2011 // associate this help text with all windows with the same id as this
2012 // one
2013 void wxWindowBase::SetHelpTextForId(const wxString& text)
2014 {
2015 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2016 if ( helpProvider )
2017 {
2018 helpProvider->AddHelp(GetId(), text);
2019 }
2020 }
2021 #endif // WXWIN_COMPATIBILITY_2_8
2022
2023 // get the help string associated with this window (may be empty)
2024 // default implementation forwards calls to the help provider
2025 wxString
2026 wxWindowBase::GetHelpTextAtPoint(const wxPoint & WXUNUSED(pt),
2027 wxHelpEvent::Origin WXUNUSED(origin)) const
2028 {
2029 wxString text;
2030 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2031 if ( helpProvider )
2032 {
2033 text = helpProvider->GetHelp(this);
2034 }
2035
2036 return text;
2037 }
2038
2039 // show help for this window
2040 void wxWindowBase::OnHelp(wxHelpEvent& event)
2041 {
2042 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2043 if ( helpProvider )
2044 {
2045 wxPoint pos = event.GetPosition();
2046 const wxHelpEvent::Origin origin = event.GetOrigin();
2047 if ( origin == wxHelpEvent::Origin_Keyboard )
2048 {
2049 // if the help event was generated from keyboard it shouldn't
2050 // appear at the mouse position (which is still the only position
2051 // associated with help event) if the mouse is far away, although
2052 // we still do use the mouse position if it's over the window
2053 // because we suppose the user looks approximately at the mouse
2054 // already and so it would be more convenient than showing tooltip
2055 // at some arbitrary position which can be quite far from it
2056 const wxRect rectClient = GetClientRect();
2057 if ( !rectClient.Contains(ScreenToClient(pos)) )
2058 {
2059 // position help slightly under and to the right of this window
2060 pos = ClientToScreen(wxPoint(
2061 2*GetCharWidth(),
2062 rectClient.height + GetCharHeight()
2063 ));
2064 }
2065 }
2066
2067 if ( helpProvider->ShowHelpAtPoint(this, pos, origin) )
2068 {
2069 // skip the event.Skip() below
2070 return;
2071 }
2072 }
2073
2074 event.Skip();
2075 }
2076
2077 #endif // wxUSE_HELP
2078
2079 // ----------------------------------------------------------------------------
2080 // tooltips
2081 // ----------------------------------------------------------------------------
2082
2083 #if wxUSE_TOOLTIPS
2084
2085 wxString wxWindowBase::GetToolTipText() const
2086 {
2087 return m_tooltip ? m_tooltip->GetTip() : wxString();
2088 }
2089
2090 void wxWindowBase::SetToolTip( const wxString &tip )
2091 {
2092 // don't create the new tooltip if we already have one
2093 if ( m_tooltip )
2094 {
2095 m_tooltip->SetTip( tip );
2096 }
2097 else
2098 {
2099 SetToolTip( new wxToolTip( tip ) );
2100 }
2101
2102 // setting empty tooltip text does not remove the tooltip any more - use
2103 // SetToolTip(NULL) for this
2104 }
2105
2106 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
2107 {
2108 if ( m_tooltip != tooltip )
2109 {
2110 if ( m_tooltip )
2111 delete m_tooltip;
2112
2113 m_tooltip = tooltip;
2114 }
2115 }
2116
2117 #endif // wxUSE_TOOLTIPS
2118
2119 // ----------------------------------------------------------------------------
2120 // constraints and sizers
2121 // ----------------------------------------------------------------------------
2122
2123 #if wxUSE_CONSTRAINTS
2124
2125 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
2126 {
2127 if ( m_constraints )
2128 {
2129 UnsetConstraints(m_constraints);
2130 delete m_constraints;
2131 }
2132 m_constraints = constraints;
2133 if ( m_constraints )
2134 {
2135 // Make sure other windows know they're part of a 'meaningful relationship'
2136 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
2137 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
2138 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
2139 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
2140 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
2141 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
2142 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
2143 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
2144 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
2145 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
2146 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
2147 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
2148 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
2149 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
2150 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
2151 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
2152 }
2153 }
2154
2155 // This removes any dangling pointers to this window in other windows'
2156 // constraintsInvolvedIn lists.
2157 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
2158 {
2159 if ( c )
2160 {
2161 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
2162 c->left.GetOtherWindow()->RemoveConstraintReference(this);
2163 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
2164 c->top.GetOtherWindow()->RemoveConstraintReference(this);
2165 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
2166 c->right.GetOtherWindow()->RemoveConstraintReference(this);
2167 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
2168 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
2169 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
2170 c->width.GetOtherWindow()->RemoveConstraintReference(this);
2171 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
2172 c->height.GetOtherWindow()->RemoveConstraintReference(this);
2173 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
2174 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
2175 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
2176 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
2177 }
2178 }
2179
2180 // Back-pointer to other windows we're involved with, so if we delete this
2181 // window, we must delete any constraints we're involved with.
2182 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
2183 {
2184 if ( !m_constraintsInvolvedIn )
2185 m_constraintsInvolvedIn = new wxWindowList;
2186 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
2187 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
2188 }
2189
2190 // REMOVE back-pointer to other windows we're involved with.
2191 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
2192 {
2193 if ( m_constraintsInvolvedIn )
2194 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
2195 }
2196
2197 // Reset any constraints that mention this window
2198 void wxWindowBase::DeleteRelatedConstraints()
2199 {
2200 if ( m_constraintsInvolvedIn )
2201 {
2202 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
2203 while (node)
2204 {
2205 wxWindow *win = node->GetData();
2206 wxLayoutConstraints *constr = win->GetConstraints();
2207
2208 // Reset any constraints involving this window
2209 if ( constr )
2210 {
2211 constr->left.ResetIfWin(this);
2212 constr->top.ResetIfWin(this);
2213 constr->right.ResetIfWin(this);
2214 constr->bottom.ResetIfWin(this);
2215 constr->width.ResetIfWin(this);
2216 constr->height.ResetIfWin(this);
2217 constr->centreX.ResetIfWin(this);
2218 constr->centreY.ResetIfWin(this);
2219 }
2220
2221 wxWindowList::compatibility_iterator next = node->GetNext();
2222 m_constraintsInvolvedIn->Erase(node);
2223 node = next;
2224 }
2225
2226 wxDELETE(m_constraintsInvolvedIn);
2227 }
2228 }
2229
2230 #endif // wxUSE_CONSTRAINTS
2231
2232 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
2233 {
2234 if ( sizer == m_windowSizer)
2235 return;
2236
2237 if ( m_windowSizer )
2238 {
2239 m_windowSizer->SetContainingWindow(NULL);
2240
2241 if ( deleteOld )
2242 delete m_windowSizer;
2243 }
2244
2245 m_windowSizer = sizer;
2246 if ( m_windowSizer )
2247 {
2248 m_windowSizer->SetContainingWindow((wxWindow *)this);
2249 }
2250
2251 SetAutoLayout(m_windowSizer != NULL);
2252 }
2253
2254 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
2255 {
2256 SetSizer( sizer, deleteOld );
2257 sizer->SetSizeHints( (wxWindow*) this );
2258 }
2259
2260
2261 void wxWindowBase::SetContainingSizer(wxSizer* sizer)
2262 {
2263 // adding a window to a sizer twice is going to result in fatal and
2264 // hard to debug problems later because when deleting the second
2265 // associated wxSizerItem we're going to dereference a dangling
2266 // pointer; so try to detect this as early as possible
2267 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
2268 wxT("Adding a window to the same sizer twice?") );
2269
2270 m_containingSizer = sizer;
2271 }
2272
2273 #if wxUSE_CONSTRAINTS
2274
2275 void wxWindowBase::SatisfyConstraints()
2276 {
2277 wxLayoutConstraints *constr = GetConstraints();
2278 bool wasOk = constr && constr->AreSatisfied();
2279
2280 ResetConstraints(); // Mark all constraints as unevaluated
2281
2282 int noChanges = 1;
2283
2284 // if we're a top level panel (i.e. our parent is frame/dialog), our
2285 // own constraints will never be satisfied any more unless we do it
2286 // here
2287 if ( wasOk )
2288 {
2289 while ( noChanges > 0 )
2290 {
2291 LayoutPhase1(&noChanges);
2292 }
2293 }
2294
2295 LayoutPhase2(&noChanges);
2296 }
2297
2298 #endif // wxUSE_CONSTRAINTS
2299
2300 bool wxWindowBase::Layout()
2301 {
2302 // If there is a sizer, use it instead of the constraints
2303 if ( GetSizer() )
2304 {
2305 int w = 0, h = 0;
2306 GetVirtualSize(&w, &h);
2307 GetSizer()->SetDimension( 0, 0, w, h );
2308 }
2309 #if wxUSE_CONSTRAINTS
2310 else
2311 {
2312 SatisfyConstraints(); // Find the right constraints values
2313 SetConstraintSizes(); // Recursively set the real window sizes
2314 }
2315 #endif
2316
2317 return true;
2318 }
2319
2320 void wxWindowBase::InternalOnSize(wxSizeEvent& event)
2321 {
2322 if ( GetAutoLayout() )
2323 Layout();
2324
2325 event.Skip();
2326 }
2327
2328 #if wxUSE_CONSTRAINTS
2329
2330 // first phase of the constraints evaluation: set our own constraints
2331 bool wxWindowBase::LayoutPhase1(int *noChanges)
2332 {
2333 wxLayoutConstraints *constr = GetConstraints();
2334
2335 return !constr || constr->SatisfyConstraints(this, noChanges);
2336 }
2337
2338 // second phase: set the constraints for our children
2339 bool wxWindowBase::LayoutPhase2(int *noChanges)
2340 {
2341 *noChanges = 0;
2342
2343 // Layout children
2344 DoPhase(1);
2345
2346 // Layout grand children
2347 DoPhase(2);
2348
2349 return true;
2350 }
2351
2352 // Do a phase of evaluating child constraints
2353 bool wxWindowBase::DoPhase(int phase)
2354 {
2355 // the list containing the children for which the constraints are already
2356 // set correctly
2357 wxWindowList succeeded;
2358
2359 // the max number of iterations we loop before concluding that we can't set
2360 // the constraints
2361 static const int maxIterations = 500;
2362
2363 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
2364 {
2365 int noChanges = 0;
2366
2367 // loop over all children setting their constraints
2368 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2369 node;
2370 node = node->GetNext() )
2371 {
2372 wxWindow *child = node->GetData();
2373 if ( child->IsTopLevel() )
2374 {
2375 // top level children are not inside our client area
2376 continue;
2377 }
2378
2379 if ( !child->GetConstraints() || succeeded.Find(child) )
2380 {
2381 // this one is either already ok or nothing we can do about it
2382 continue;
2383 }
2384
2385 int tempNoChanges = 0;
2386 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
2387 : child->LayoutPhase2(&tempNoChanges);
2388 noChanges += tempNoChanges;
2389
2390 if ( success )
2391 {
2392 succeeded.Append(child);
2393 }
2394 }
2395
2396 if ( !noChanges )
2397 {
2398 // constraints are set
2399 break;
2400 }
2401 }
2402
2403 return true;
2404 }
2405
2406 void wxWindowBase::ResetConstraints()
2407 {
2408 wxLayoutConstraints *constr = GetConstraints();
2409 if ( constr )
2410 {
2411 constr->left.SetDone(false);
2412 constr->top.SetDone(false);
2413 constr->right.SetDone(false);
2414 constr->bottom.SetDone(false);
2415 constr->width.SetDone(false);
2416 constr->height.SetDone(false);
2417 constr->centreX.SetDone(false);
2418 constr->centreY.SetDone(false);
2419 }
2420
2421 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2422 while (node)
2423 {
2424 wxWindow *win = node->GetData();
2425 if ( !win->IsTopLevel() )
2426 win->ResetConstraints();
2427 node = node->GetNext();
2428 }
2429 }
2430
2431 // Need to distinguish between setting the 'fake' size for windows and sizers,
2432 // and setting the real values.
2433 void wxWindowBase::SetConstraintSizes(bool recurse)
2434 {
2435 wxLayoutConstraints *constr = GetConstraints();
2436 if ( constr && constr->AreSatisfied() )
2437 {
2438 int x = constr->left.GetValue();
2439 int y = constr->top.GetValue();
2440 int w = constr->width.GetValue();
2441 int h = constr->height.GetValue();
2442
2443 if ( (constr->width.GetRelationship() != wxAsIs ) ||
2444 (constr->height.GetRelationship() != wxAsIs) )
2445 {
2446 // We really shouldn't set negative sizes for the windows so make
2447 // them at least of 1*1 size
2448 SetSize(x, y, w > 0 ? w : 1, h > 0 ? h : 1);
2449 }
2450 else
2451 {
2452 // If we don't want to resize this window, just move it...
2453 Move(x, y);
2454 }
2455 }
2456 else if ( constr )
2457 {
2458 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2459 GetClassInfo()->GetClassName(),
2460 GetName().c_str());
2461 }
2462
2463 if ( recurse )
2464 {
2465 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2466 while (node)
2467 {
2468 wxWindow *win = node->GetData();
2469 if ( !win->IsTopLevel() && win->GetConstraints() )
2470 win->SetConstraintSizes();
2471 node = node->GetNext();
2472 }
2473 }
2474 }
2475
2476 // Only set the size/position of the constraint (if any)
2477 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
2478 {
2479 wxLayoutConstraints *constr = GetConstraints();
2480 if ( constr )
2481 {
2482 if ( x != wxDefaultCoord )
2483 {
2484 constr->left.SetValue(x);
2485 constr->left.SetDone(true);
2486 }
2487 if ( y != wxDefaultCoord )
2488 {
2489 constr->top.SetValue(y);
2490 constr->top.SetDone(true);
2491 }
2492 if ( w != wxDefaultCoord )
2493 {
2494 constr->width.SetValue(w);
2495 constr->width.SetDone(true);
2496 }
2497 if ( h != wxDefaultCoord )
2498 {
2499 constr->height.SetValue(h);
2500 constr->height.SetDone(true);
2501 }
2502 }
2503 }
2504
2505 void wxWindowBase::MoveConstraint(int x, int y)
2506 {
2507 wxLayoutConstraints *constr = GetConstraints();
2508 if ( constr )
2509 {
2510 if ( x != wxDefaultCoord )
2511 {
2512 constr->left.SetValue(x);
2513 constr->left.SetDone(true);
2514 }
2515 if ( y != wxDefaultCoord )
2516 {
2517 constr->top.SetValue(y);
2518 constr->top.SetDone(true);
2519 }
2520 }
2521 }
2522
2523 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
2524 {
2525 wxLayoutConstraints *constr = GetConstraints();
2526 if ( constr )
2527 {
2528 *w = constr->width.GetValue();
2529 *h = constr->height.GetValue();
2530 }
2531 else
2532 GetSize(w, h);
2533 }
2534
2535 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
2536 {
2537 wxLayoutConstraints *constr = GetConstraints();
2538 if ( constr )
2539 {
2540 *w = constr->width.GetValue();
2541 *h = constr->height.GetValue();
2542 }
2543 else
2544 GetClientSize(w, h);
2545 }
2546
2547 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
2548 {
2549 wxLayoutConstraints *constr = GetConstraints();
2550 if ( constr )
2551 {
2552 *x = constr->left.GetValue();
2553 *y = constr->top.GetValue();
2554 }
2555 else
2556 GetPosition(x, y);
2557 }
2558
2559 #endif // wxUSE_CONSTRAINTS
2560
2561 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
2562 {
2563 // don't do it for the dialogs/frames - they float independently of their
2564 // parent
2565 if ( !IsTopLevel() )
2566 {
2567 wxWindow *parent = GetParent();
2568 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
2569 {
2570 wxPoint pt(parent->GetClientAreaOrigin());
2571 x += pt.x;
2572 y += pt.y;
2573 }
2574 }
2575 }
2576
2577 // ----------------------------------------------------------------------------
2578 // Update UI processing
2579 // ----------------------------------------------------------------------------
2580
2581 void wxWindowBase::UpdateWindowUI(long flags)
2582 {
2583 wxUpdateUIEvent event(GetId());
2584 event.SetEventObject(this);
2585
2586 if ( GetEventHandler()->ProcessEvent(event) )
2587 {
2588 DoUpdateWindowUI(event);
2589 }
2590
2591 if (flags & wxUPDATE_UI_RECURSE)
2592 {
2593 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2594 while (node)
2595 {
2596 wxWindow* child = (wxWindow*) node->GetData();
2597 child->UpdateWindowUI(flags);
2598 node = node->GetNext();
2599 }
2600 }
2601 }
2602
2603 // do the window-specific processing after processing the update event
2604 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2605 {
2606 if ( event.GetSetEnabled() )
2607 Enable(event.GetEnabled());
2608
2609 if ( event.GetSetShown() )
2610 Show(event.GetShown());
2611 }
2612
2613 // ----------------------------------------------------------------------------
2614 // Idle processing
2615 // ----------------------------------------------------------------------------
2616
2617 // Send idle event to window and all subwindows
2618 bool wxWindowBase::SendIdleEvents(wxIdleEvent& event)
2619 {
2620 bool needMore = false;
2621
2622 OnInternalIdle();
2623
2624 // should we send idle event to this window?
2625 if (wxIdleEvent::GetMode() == wxIDLE_PROCESS_ALL ||
2626 HasExtraStyle(wxWS_EX_PROCESS_IDLE))
2627 {
2628 event.SetEventObject(this);
2629 HandleWindowEvent(event);
2630
2631 if (event.MoreRequested())
2632 needMore = true;
2633 }
2634 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2635 for (; node; node = node->GetNext())
2636 {
2637 wxWindow* child = node->GetData();
2638 if (child->SendIdleEvents(event))
2639 needMore = true;
2640 }
2641
2642 return needMore;
2643 }
2644
2645 void wxWindowBase::OnInternalIdle()
2646 {
2647 if (wxUpdateUIEvent::CanUpdate(this) && IsShownOnScreen())
2648 UpdateWindowUI(wxUPDATE_UI_FROMIDLE);
2649 }
2650
2651 // ----------------------------------------------------------------------------
2652 // dialog units translations
2653 // ----------------------------------------------------------------------------
2654
2655 // Windows' computes dialog units using average character width over upper-
2656 // and lower-case ASCII alphabet and not using the average character width
2657 // metadata stored in the font; see
2658 // http://support.microsoft.com/default.aspx/kb/145994 for detailed discussion.
2659 // It's important that we perform the conversion in identical way, because
2660 // dialog units natively exist only on Windows and Windows HIG is expressed
2661 // using them.
2662 wxSize wxWindowBase::GetDlgUnitBase() const
2663 {
2664 const wxWindowBase * const parent = wxGetTopLevelParent((wxWindow*)this);
2665
2666 if ( !parent->m_font.IsOk() )
2667 {
2668 // Default GUI font is used. This is the most common case, so
2669 // cache the results.
2670 static wxSize s_defFontSize;
2671 if ( s_defFontSize.x == 0 )
2672 s_defFontSize = wxPrivate::GetAverageASCIILetterSize(*parent);
2673 return s_defFontSize;
2674 }
2675 else
2676 {
2677 // Custom font, we always need to compute the result
2678 return wxPrivate::GetAverageASCIILetterSize(*parent);
2679 }
2680 }
2681
2682 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt) const
2683 {
2684 const wxSize base = GetDlgUnitBase();
2685
2686 // NB: wxMulDivInt32() is used, because it correctly rounds the result
2687
2688 wxPoint pt2 = wxDefaultPosition;
2689 if (pt.x != wxDefaultCoord)
2690 pt2.x = wxMulDivInt32(pt.x, 4, base.x);
2691 if (pt.y != wxDefaultCoord)
2692 pt2.y = wxMulDivInt32(pt.y, 8, base.y);
2693
2694 return pt2;
2695 }
2696
2697 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt) const
2698 {
2699 const wxSize base = GetDlgUnitBase();
2700
2701 wxPoint pt2 = wxDefaultPosition;
2702 if (pt.x != wxDefaultCoord)
2703 pt2.x = wxMulDivInt32(pt.x, base.x, 4);
2704 if (pt.y != wxDefaultCoord)
2705 pt2.y = wxMulDivInt32(pt.y, base.y, 8);
2706
2707 return pt2;
2708 }
2709
2710 // ----------------------------------------------------------------------------
2711 // event handlers
2712 // ----------------------------------------------------------------------------
2713
2714 // propagate the colour change event to the subwindows
2715 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
2716 {
2717 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2718 while ( node )
2719 {
2720 // Only propagate to non-top-level windows
2721 wxWindow *win = node->GetData();
2722 if ( !win->IsTopLevel() )
2723 {
2724 wxSysColourChangedEvent event2;
2725 event2.SetEventObject(win);
2726 win->GetEventHandler()->ProcessEvent(event2);
2727 }
2728
2729 node = node->GetNext();
2730 }
2731
2732 Refresh();
2733 }
2734
2735 // the default action is to populate dialog with data when it's created,
2736 // and nudge the UI into displaying itself correctly in case
2737 // we've turned the wxUpdateUIEvents frequency down low.
2738 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2739 {
2740 TransferDataToWindow();
2741
2742 // Update the UI at this point
2743 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2744 }
2745
2746 // ----------------------------------------------------------------------------
2747 // menu-related functions
2748 // ----------------------------------------------------------------------------
2749
2750 #if wxUSE_MENUS
2751
2752 bool wxWindowBase::PopupMenu(wxMenu *menu, int x, int y)
2753 {
2754 wxCHECK_MSG( menu, false, "can't popup NULL menu" );
2755
2756 wxMenuInvokingWindowSetter
2757 setInvokingWin(*menu, static_cast<wxWindow *>(this));
2758
2759 wxCurrentPopupMenu = menu;
2760 const bool rc = DoPopupMenu(menu, x, y);
2761 wxCurrentPopupMenu = NULL;
2762
2763 return rc;
2764 }
2765
2766 // this is used to pass the id of the selected item from the menu event handler
2767 // to the main function itself
2768 //
2769 // it's ok to use a global here as there can be at most one popup menu shown at
2770 // any time
2771 static int gs_popupMenuSelection = wxID_NONE;
2772
2773 void wxWindowBase::InternalOnPopupMenu(wxCommandEvent& event)
2774 {
2775 // store the id in a global variable where we'll retrieve it from later
2776 gs_popupMenuSelection = event.GetId();
2777 }
2778
2779 void wxWindowBase::InternalOnPopupMenuUpdate(wxUpdateUIEvent& WXUNUSED(event))
2780 {
2781 // nothing to do but do not skip it
2782 }
2783
2784 int
2785 wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
2786 {
2787 gs_popupMenuSelection = wxID_NONE;
2788
2789 Connect(wxEVT_COMMAND_MENU_SELECTED,
2790 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2791 NULL,
2792 this);
2793
2794 // it is common to construct the menu passed to this function dynamically
2795 // using some fixed range of ids which could clash with the ids used
2796 // elsewhere in the program, which could result in some menu items being
2797 // unintentionally disabled or otherwise modified by update UI handlers
2798 // elsewhere in the program code and this is difficult to avoid in the
2799 // program itself, so instead we just temporarily suspend UI updating while
2800 // this menu is shown
2801 Connect(wxEVT_UPDATE_UI,
2802 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate),
2803 NULL,
2804 this);
2805
2806 PopupMenu(&menu, x, y);
2807
2808 Disconnect(wxEVT_UPDATE_UI,
2809 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate),
2810 NULL,
2811 this);
2812 Disconnect(wxEVT_COMMAND_MENU_SELECTED,
2813 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2814 NULL,
2815 this);
2816
2817 return gs_popupMenuSelection;
2818 }
2819
2820 #endif // wxUSE_MENUS
2821
2822 // methods for drawing the sizers in a visible way: this is currently only
2823 // enabled for "full debug" builds with wxDEBUG_LEVEL==2 as it doesn't work
2824 // that well and also because we don't want to leave it enabled in default
2825 // builds used for production
2826 #if wxDEBUG_LEVEL > 1
2827
2828 static void DrawSizers(wxWindowBase *win);
2829
2830 static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill, const wxPen* pen)
2831 {
2832 wxClientDC dc((wxWindow *)win);
2833 dc.SetPen(*pen);
2834 dc.SetBrush(fill ? wxBrush(pen->GetColour(), wxBRUSHSTYLE_CROSSDIAG_HATCH) :
2835 *wxTRANSPARENT_BRUSH);
2836 dc.DrawRectangle(rect.Deflate(1, 1));
2837 }
2838
2839 static void DrawSizer(wxWindowBase *win, wxSizer *sizer)
2840 {
2841 const wxSizerItemList& items = sizer->GetChildren();
2842 for ( wxSizerItemList::const_iterator i = items.begin(),
2843 end = items.end();
2844 i != end;
2845 ++i )
2846 {
2847 wxSizerItem *item = *i;
2848 if ( item->IsSizer() )
2849 {
2850 DrawBorder(win, item->GetRect().Deflate(2), false, wxRED_PEN);
2851 DrawSizer(win, item->GetSizer());
2852 }
2853 else if ( item->IsSpacer() )
2854 {
2855 DrawBorder(win, item->GetRect().Deflate(2), true, wxBLUE_PEN);
2856 }
2857 else if ( item->IsWindow() )
2858 {
2859 DrawSizers(item->GetWindow());
2860 }
2861 else
2862 wxFAIL_MSG("inconsistent wxSizerItem status!");
2863 }
2864 }
2865
2866 static void DrawSizers(wxWindowBase *win)
2867 {
2868 DrawBorder(win, win->GetClientSize(), false, wxGREEN_PEN);
2869
2870 wxSizer *sizer = win->GetSizer();
2871 if ( sizer )
2872 {
2873 DrawSizer(win, sizer);
2874 }
2875 else // no sizer, still recurse into the children
2876 {
2877 const wxWindowList& children = win->GetChildren();
2878 for ( wxWindowList::const_iterator i = children.begin(),
2879 end = children.end();
2880 i != end;
2881 ++i )
2882 {
2883 DrawSizers(*i);
2884 }
2885
2886 // show all kind of sizes of this window; see the "window sizing" topic
2887 // overview for more info about the various differences:
2888 wxSize fullSz = win->GetSize();
2889 wxSize clientSz = win->GetClientSize();
2890 wxSize bestSz = win->GetBestSize();
2891 wxSize minSz = win->GetMinSize();
2892 wxSize maxSz = win->GetMaxSize();
2893 wxSize virtualSz = win->GetVirtualSize();
2894
2895 wxMessageOutputDebug dbgout;
2896 dbgout.Printf(
2897 "%-10s => fullsz=%4d;%-4d clientsz=%4d;%-4d bestsz=%4d;%-4d minsz=%4d;%-4d maxsz=%4d;%-4d virtualsz=%4d;%-4d\n",
2898 win->GetName(),
2899 fullSz.x, fullSz.y,
2900 clientSz.x, clientSz.y,
2901 bestSz.x, bestSz.y,
2902 minSz.x, minSz.y,
2903 maxSz.x, maxSz.y,
2904 virtualSz.x, virtualSz.y);
2905 }
2906 }
2907
2908 #endif // wxDEBUG_LEVEL
2909
2910 // process special middle clicks
2911 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
2912 {
2913 if ( event.ControlDown() && event.AltDown() )
2914 {
2915 #if wxDEBUG_LEVEL > 1
2916 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
2917 if ( event.ShiftDown() )
2918 {
2919 DrawSizers(this);
2920 }
2921 else
2922 #endif // __WXDEBUG__
2923 {
2924 #if wxUSE_MSGDLG
2925 // just Ctrl-Alt-middle click shows information about wx version
2926 ::wxInfoMessageBox((wxWindow*)this);
2927 #endif // wxUSE_MSGDLG
2928 }
2929 }
2930 else
2931 {
2932 event.Skip();
2933 }
2934 }
2935
2936 // ----------------------------------------------------------------------------
2937 // accessibility
2938 // ----------------------------------------------------------------------------
2939
2940 #if wxUSE_ACCESSIBILITY
2941 void wxWindowBase::SetAccessible(wxAccessible* accessible)
2942 {
2943 if (m_accessible && (accessible != m_accessible))
2944 delete m_accessible;
2945 m_accessible = accessible;
2946 if (m_accessible)
2947 m_accessible->SetWindow((wxWindow*) this);
2948 }
2949
2950 // Returns the accessible object, creating if necessary.
2951 wxAccessible* wxWindowBase::GetOrCreateAccessible()
2952 {
2953 if (!m_accessible)
2954 m_accessible = CreateAccessible();
2955 return m_accessible;
2956 }
2957
2958 // Override to create a specific accessible object.
2959 wxAccessible* wxWindowBase::CreateAccessible()
2960 {
2961 return new wxWindowAccessible((wxWindow*) this);
2962 }
2963
2964 #endif
2965
2966 // ----------------------------------------------------------------------------
2967 // list classes implementation
2968 // ----------------------------------------------------------------------------
2969
2970 #if wxUSE_STL
2971
2972 #include "wx/listimpl.cpp"
2973 WX_DEFINE_LIST(wxWindowList)
2974
2975 #else // !wxUSE_STL
2976
2977 void wxWindowListNode::DeleteData()
2978 {
2979 delete (wxWindow *)GetData();
2980 }
2981
2982 #endif // wxUSE_STL/!wxUSE_STL
2983
2984 // ----------------------------------------------------------------------------
2985 // borders
2986 // ----------------------------------------------------------------------------
2987
2988 wxBorder wxWindowBase::GetBorder(long flags) const
2989 {
2990 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
2991 if ( border == wxBORDER_DEFAULT )
2992 {
2993 border = GetDefaultBorder();
2994 }
2995 else if ( border == wxBORDER_THEME )
2996 {
2997 border = GetDefaultBorderForControl();
2998 }
2999
3000 return border;
3001 }
3002
3003 wxBorder wxWindowBase::GetDefaultBorder() const
3004 {
3005 return wxBORDER_NONE;
3006 }
3007
3008 // ----------------------------------------------------------------------------
3009 // hit testing
3010 // ----------------------------------------------------------------------------
3011
3012 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
3013 {
3014 // here we just check if the point is inside the window or not
3015
3016 // check the top and left border first
3017 bool outside = x < 0 || y < 0;
3018 if ( !outside )
3019 {
3020 // check the right and bottom borders too
3021 wxSize size = GetSize();
3022 outside = x >= size.x || y >= size.y;
3023 }
3024
3025 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
3026 }
3027
3028 // ----------------------------------------------------------------------------
3029 // mouse capture
3030 // ----------------------------------------------------------------------------
3031
3032 struct WXDLLEXPORT wxWindowNext
3033 {
3034 wxWindow *win;
3035 wxWindowNext *next;
3036 } *wxWindowBase::ms_winCaptureNext = NULL;
3037 wxWindow *wxWindowBase::ms_winCaptureCurrent = NULL;
3038 bool wxWindowBase::ms_winCaptureChanging = false;
3039
3040 void wxWindowBase::CaptureMouse()
3041 {
3042 wxLogTrace(wxT("mousecapture"), wxT("CaptureMouse(%p)"), static_cast<void*>(this));
3043
3044 wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive CaptureMouse call?") );
3045
3046 ms_winCaptureChanging = true;
3047
3048 wxWindow *winOld = GetCapture();
3049 if ( winOld )
3050 {
3051 ((wxWindowBase*) winOld)->DoReleaseMouse();
3052
3053 // save it on stack
3054 wxWindowNext *item = new wxWindowNext;
3055 item->win = winOld;
3056 item->next = ms_winCaptureNext;
3057 ms_winCaptureNext = item;
3058 }
3059 //else: no mouse capture to save
3060
3061 DoCaptureMouse();
3062 ms_winCaptureCurrent = (wxWindow*)this;
3063
3064 ms_winCaptureChanging = false;
3065 }
3066
3067 void wxWindowBase::ReleaseMouse()
3068 {
3069 wxLogTrace(wxT("mousecapture"), wxT("ReleaseMouse(%p)"), static_cast<void*>(this));
3070
3071 wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive ReleaseMouse call?") );
3072
3073 wxASSERT_MSG( GetCapture() == this,
3074 "attempt to release mouse, but this window hasn't captured it" );
3075 wxASSERT_MSG( ms_winCaptureCurrent == this,
3076 "attempt to release mouse, but this window hasn't captured it" );
3077
3078 ms_winCaptureChanging = true;
3079
3080 DoReleaseMouse();
3081 ms_winCaptureCurrent = NULL;
3082
3083 if ( ms_winCaptureNext )
3084 {
3085 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
3086 ms_winCaptureCurrent = ms_winCaptureNext->win;
3087
3088 wxWindowNext *item = ms_winCaptureNext;
3089 ms_winCaptureNext = item->next;
3090 delete item;
3091 }
3092 //else: stack is empty, no previous capture
3093
3094 ms_winCaptureChanging = false;
3095
3096 wxLogTrace(wxT("mousecapture"),
3097 (const wxChar *) wxT("After ReleaseMouse() mouse is captured by %p"),
3098 static_cast<void*>(GetCapture()));
3099 }
3100
3101 static void DoNotifyWindowAboutCaptureLost(wxWindow *win)
3102 {
3103 wxMouseCaptureLostEvent event(win->GetId());
3104 event.SetEventObject(win);
3105 if ( !win->GetEventHandler()->ProcessEvent(event) )
3106 {
3107 // windows must handle this event, otherwise the app wouldn't behave
3108 // correctly if it loses capture unexpectedly; see the discussion here:
3109 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
3110 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
3111 wxFAIL_MSG( wxT("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
3112 }
3113 }
3114
3115 /* static */
3116 void wxWindowBase::NotifyCaptureLost()
3117 {
3118 // don't do anything if capture lost was expected, i.e. resulted from
3119 // a wx call to ReleaseMouse or CaptureMouse:
3120 if ( ms_winCaptureChanging )
3121 return;
3122
3123 // if the capture was lost unexpectedly, notify every window that has
3124 // capture (on stack or current) about it and clear the stack:
3125
3126 if ( ms_winCaptureCurrent )
3127 {
3128 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent);
3129 ms_winCaptureCurrent = NULL;
3130 }
3131
3132 while ( ms_winCaptureNext )
3133 {
3134 wxWindowNext *item = ms_winCaptureNext;
3135 ms_winCaptureNext = item->next;
3136
3137 DoNotifyWindowAboutCaptureLost(item->win);
3138
3139 delete item;
3140 }
3141 }
3142
3143 #if wxUSE_HOTKEY
3144
3145 bool
3146 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
3147 int WXUNUSED(modifiers),
3148 int WXUNUSED(keycode))
3149 {
3150 // not implemented
3151 return false;
3152 }
3153
3154 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
3155 {
3156 // not implemented
3157 return false;
3158 }
3159
3160 #endif // wxUSE_HOTKEY
3161
3162 // ----------------------------------------------------------------------------
3163 // event processing
3164 // ----------------------------------------------------------------------------
3165
3166 bool wxWindowBase::TryBefore(wxEvent& event)
3167 {
3168 #if wxUSE_VALIDATORS
3169 // Can only use the validator of the window which
3170 // is receiving the event
3171 if ( event.GetEventObject() == this )
3172 {
3173 wxValidator * const validator = GetValidator();
3174 if ( validator && validator->ProcessEventLocally(event) )
3175 {
3176 return true;
3177 }
3178 }
3179 #endif // wxUSE_VALIDATORS
3180
3181 return wxEvtHandler::TryBefore(event);
3182 }
3183
3184 bool wxWindowBase::TryAfter(wxEvent& event)
3185 {
3186 // carry on up the parent-child hierarchy if the propagation count hasn't
3187 // reached zero yet
3188 if ( event.ShouldPropagate() )
3189 {
3190 // honour the requests to stop propagation at this window: this is
3191 // used by the dialogs, for example, to prevent processing the events
3192 // from the dialog controls in the parent frame which rarely, if ever,
3193 // makes sense
3194 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
3195 {
3196 wxWindow *parent = GetParent();
3197 if ( parent && !parent->IsBeingDeleted() )
3198 {
3199 wxPropagateOnce propagateOnce(event);
3200
3201 return parent->GetEventHandler()->ProcessEvent(event);
3202 }
3203 }
3204 }
3205
3206 return wxEvtHandler::TryAfter(event);
3207 }
3208
3209 // ----------------------------------------------------------------------------
3210 // window relationships
3211 // ----------------------------------------------------------------------------
3212
3213 wxWindow *wxWindowBase::DoGetSibling(WindowOrder order) const
3214 {
3215 wxCHECK_MSG( GetParent(), NULL,
3216 wxT("GetPrev/NextSibling() don't work for TLWs!") );
3217
3218 wxWindowList& siblings = GetParent()->GetChildren();
3219 wxWindowList::compatibility_iterator i = siblings.Find((wxWindow *)this);
3220 wxCHECK_MSG( i, NULL, wxT("window not a child of its parent?") );
3221
3222 if ( order == OrderBefore )
3223 i = i->GetPrevious();
3224 else // OrderAfter
3225 i = i->GetNext();
3226
3227 return i ? i->GetData() : NULL;
3228 }
3229
3230 // ----------------------------------------------------------------------------
3231 // keyboard navigation
3232 // ----------------------------------------------------------------------------
3233
3234 // Navigates in the specified direction inside this window
3235 bool wxWindowBase::DoNavigateIn(int flags)
3236 {
3237 #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
3238 // native code doesn't process our wxNavigationKeyEvents anyhow
3239 wxUnusedVar(flags);
3240 return false;
3241 #else // !wxHAS_NATIVE_TAB_TRAVERSAL
3242 wxNavigationKeyEvent eventNav;
3243 wxWindow *focused = FindFocus();
3244 eventNav.SetCurrentFocus(focused);
3245 eventNav.SetEventObject(focused);
3246 eventNav.SetFlags(flags);
3247 return GetEventHandler()->ProcessEvent(eventNav);
3248 #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
3249 }
3250
3251 bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent& event)
3252 {
3253 if ( event.GetKeyCode() != WXK_TAB )
3254 return false;
3255
3256 int flags = wxNavigationKeyEvent::FromTab;
3257
3258 if ( event.ShiftDown() )
3259 flags |= wxNavigationKeyEvent::IsBackward;
3260 else
3261 flags |= wxNavigationKeyEvent::IsForward;
3262
3263 if ( event.ControlDown() )
3264 flags |= wxNavigationKeyEvent::WinChange;
3265
3266 Navigate(flags);
3267 return true;
3268 }
3269
3270 void wxWindowBase::DoMoveInTabOrder(wxWindow *win, WindowOrder move)
3271 {
3272 // check that we're not a top level window
3273 wxCHECK_RET( GetParent(),
3274 wxT("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
3275
3276 // detect the special case when we have nothing to do anyhow and when the
3277 // code below wouldn't work
3278 if ( win == this )
3279 return;
3280
3281 // find the target window in the siblings list
3282 wxWindowList& siblings = GetParent()->GetChildren();
3283 wxWindowList::compatibility_iterator i = siblings.Find(win);
3284 wxCHECK_RET( i, wxT("MoveBefore/AfterInTabOrder(): win is not a sibling") );
3285
3286 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
3287 // can't just move the node around
3288 wxWindow *self = (wxWindow *)this;
3289 siblings.DeleteObject(self);
3290 if ( move == OrderAfter )
3291 {
3292 i = i->GetNext();
3293 }
3294
3295 if ( i )
3296 {
3297 siblings.Insert(i, self);
3298 }
3299 else // OrderAfter and win was the last sibling
3300 {
3301 siblings.Append(self);
3302 }
3303 }
3304
3305 // ----------------------------------------------------------------------------
3306 // focus handling
3307 // ----------------------------------------------------------------------------
3308
3309 /*static*/ wxWindow* wxWindowBase::FindFocus()
3310 {
3311 wxWindowBase *win = DoFindFocus();
3312 return win ? win->GetMainWindowOfCompositeControl() : NULL;
3313 }
3314
3315 bool wxWindowBase::HasFocus() const
3316 {
3317 wxWindowBase *win = DoFindFocus();
3318 return win == this ||
3319 win == wxConstCast(this, wxWindowBase)->GetMainWindowOfCompositeControl();
3320 }
3321
3322 // ----------------------------------------------------------------------------
3323 // drag and drop
3324 // ----------------------------------------------------------------------------
3325
3326 #if wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3327
3328 namespace
3329 {
3330
3331 class DragAcceptFilesTarget : public wxFileDropTarget
3332 {
3333 public:
3334 DragAcceptFilesTarget(wxWindowBase *win) : m_win(win) {}
3335
3336 virtual bool OnDropFiles(wxCoord x, wxCoord y,
3337 const wxArrayString& filenames)
3338 {
3339 wxDropFilesEvent event(wxEVT_DROP_FILES,
3340 filenames.size(),
3341 wxCArrayString(filenames).Release());
3342 event.SetEventObject(m_win);
3343 event.m_pos.x = x;
3344 event.m_pos.y = y;
3345
3346 return m_win->HandleWindowEvent(event);
3347 }
3348
3349 private:
3350 wxWindowBase * const m_win;
3351
3352 wxDECLARE_NO_COPY_CLASS(DragAcceptFilesTarget);
3353 };
3354
3355
3356 } // anonymous namespace
3357
3358 // Generic version of DragAcceptFiles(). It works by installing a simple
3359 // wxFileDropTarget-to-EVT_DROP_FILES adaptor and therefore cannot be used
3360 // together with explicit SetDropTarget() calls.
3361 void wxWindowBase::DragAcceptFiles(bool accept)
3362 {
3363 if ( accept )
3364 {
3365 wxASSERT_MSG( !GetDropTarget(),
3366 "cannot use DragAcceptFiles() and SetDropTarget() together" );
3367 SetDropTarget(new DragAcceptFilesTarget(this));
3368 }
3369 else
3370 {
3371 SetDropTarget(NULL);
3372 }
3373 }
3374
3375 #endif // wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3376
3377 // ----------------------------------------------------------------------------
3378 // global functions
3379 // ----------------------------------------------------------------------------
3380
3381 wxWindow* wxGetTopLevelParent(wxWindow *win)
3382 {
3383 while ( win && !win->IsTopLevel() )
3384 win = win->GetParent();
3385
3386 return win;
3387 }
3388
3389 #if wxUSE_ACCESSIBILITY
3390 // ----------------------------------------------------------------------------
3391 // accessible object for windows
3392 // ----------------------------------------------------------------------------
3393
3394 // Can return either a child object, or an integer
3395 // representing the child element, starting from 1.
3396 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
3397 {
3398 wxASSERT( GetWindow() != NULL );
3399 if (!GetWindow())
3400 return wxACC_FAIL;
3401
3402 return wxACC_NOT_IMPLEMENTED;
3403 }
3404
3405 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
3406 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
3407 {
3408 wxASSERT( GetWindow() != NULL );
3409 if (!GetWindow())
3410 return wxACC_FAIL;
3411
3412 wxWindow* win = NULL;
3413 if (elementId == 0)
3414 {
3415 win = GetWindow();
3416 }
3417 else
3418 {
3419 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
3420 {
3421 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
3422 }
3423 else
3424 return wxACC_FAIL;
3425 }
3426 if (win)
3427 {
3428 rect = win->GetRect();
3429 if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow)))
3430 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
3431 return wxACC_OK;
3432 }
3433
3434 return wxACC_NOT_IMPLEMENTED;
3435 }
3436
3437 // Navigates from fromId to toId/toObject.
3438 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
3439 int* WXUNUSED(toId), wxAccessible** toObject)
3440 {
3441 wxASSERT( GetWindow() != NULL );
3442 if (!GetWindow())
3443 return wxACC_FAIL;
3444
3445 switch (navDir)
3446 {
3447 case wxNAVDIR_FIRSTCHILD:
3448 {
3449 if (GetWindow()->GetChildren().GetCount() == 0)
3450 return wxACC_FALSE;
3451 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
3452 *toObject = childWindow->GetOrCreateAccessible();
3453
3454 return wxACC_OK;
3455 }
3456 case wxNAVDIR_LASTCHILD:
3457 {
3458 if (GetWindow()->GetChildren().GetCount() == 0)
3459 return wxACC_FALSE;
3460 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
3461 *toObject = childWindow->GetOrCreateAccessible();
3462
3463 return wxACC_OK;
3464 }
3465 case wxNAVDIR_RIGHT:
3466 case wxNAVDIR_DOWN:
3467 case wxNAVDIR_NEXT:
3468 {
3469 wxWindowList::compatibility_iterator node =
3470 wxWindowList::compatibility_iterator();
3471 if (fromId == 0)
3472 {
3473 // Can't navigate to sibling of this window
3474 // if we're a top-level window.
3475 if (!GetWindow()->GetParent())
3476 return wxACC_NOT_IMPLEMENTED;
3477
3478 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3479 }
3480 else
3481 {
3482 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3483 node = GetWindow()->GetChildren().Item(fromId-1);
3484 }
3485
3486 if (node && node->GetNext())
3487 {
3488 wxWindow* nextWindow = node->GetNext()->GetData();
3489 *toObject = nextWindow->GetOrCreateAccessible();
3490 return wxACC_OK;
3491 }
3492 else
3493 return wxACC_FALSE;
3494 }
3495 case wxNAVDIR_LEFT:
3496 case wxNAVDIR_UP:
3497 case wxNAVDIR_PREVIOUS:
3498 {
3499 wxWindowList::compatibility_iterator node =
3500 wxWindowList::compatibility_iterator();
3501 if (fromId == 0)
3502 {
3503 // Can't navigate to sibling of this window
3504 // if we're a top-level window.
3505 if (!GetWindow()->GetParent())
3506 return wxACC_NOT_IMPLEMENTED;
3507
3508 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3509 }
3510 else
3511 {
3512 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3513 node = GetWindow()->GetChildren().Item(fromId-1);
3514 }
3515
3516 if (node && node->GetPrevious())
3517 {
3518 wxWindow* previousWindow = node->GetPrevious()->GetData();
3519 *toObject = previousWindow->GetOrCreateAccessible();
3520 return wxACC_OK;
3521 }
3522 else
3523 return wxACC_FALSE;
3524 }
3525 }
3526
3527 return wxACC_NOT_IMPLEMENTED;
3528 }
3529
3530 // Gets the name of the specified object.
3531 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
3532 {
3533 wxASSERT( GetWindow() != NULL );
3534 if (!GetWindow())
3535 return wxACC_FAIL;
3536
3537 wxString title;
3538
3539 // If a child, leave wxWidgets to call the function on the actual
3540 // child object.
3541 if (childId > 0)
3542 return wxACC_NOT_IMPLEMENTED;
3543
3544 // This will eventually be replaced by specialised
3545 // accessible classes, one for each kind of wxWidgets
3546 // control or window.
3547 #if wxUSE_BUTTON
3548 if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
3549 title = ((wxButton*) GetWindow())->GetLabel();
3550 else
3551 #endif
3552 title = GetWindow()->GetName();
3553
3554 if (!title.empty())
3555 {
3556 *name = title;
3557 return wxACC_OK;
3558 }
3559 else
3560 return wxACC_NOT_IMPLEMENTED;
3561 }
3562
3563 // Gets the number of children.
3564 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
3565 {
3566 wxASSERT( GetWindow() != NULL );
3567 if (!GetWindow())
3568 return wxACC_FAIL;
3569
3570 *childId = (int) GetWindow()->GetChildren().GetCount();
3571 return wxACC_OK;
3572 }
3573
3574 // Gets the specified child (starting from 1).
3575 // If *child is NULL and return value is wxACC_OK,
3576 // this means that the child is a simple element and
3577 // not an accessible object.
3578 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
3579 {
3580 wxASSERT( GetWindow() != NULL );
3581 if (!GetWindow())
3582 return wxACC_FAIL;
3583
3584 if (childId == 0)
3585 {
3586 *child = this;
3587 return wxACC_OK;
3588 }
3589
3590 if (childId > (int) GetWindow()->GetChildren().GetCount())
3591 return wxACC_FAIL;
3592
3593 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
3594 *child = childWindow->GetOrCreateAccessible();
3595 if (*child)
3596 return wxACC_OK;
3597 else
3598 return wxACC_FAIL;
3599 }
3600
3601 // Gets the parent, or NULL.
3602 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
3603 {
3604 wxASSERT( GetWindow() != NULL );
3605 if (!GetWindow())
3606 return wxACC_FAIL;
3607
3608 wxWindow* parentWindow = GetWindow()->GetParent();
3609 if (!parentWindow)
3610 {
3611 *parent = NULL;
3612 return wxACC_OK;
3613 }
3614 else
3615 {
3616 *parent = parentWindow->GetOrCreateAccessible();
3617 if (*parent)
3618 return wxACC_OK;
3619 else
3620 return wxACC_FAIL;
3621 }
3622 }
3623
3624 // Performs the default action. childId is 0 (the action for this object)
3625 // or > 0 (the action for a child).
3626 // Return wxACC_NOT_SUPPORTED if there is no default action for this
3627 // window (e.g. an edit control).
3628 wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
3629 {
3630 wxASSERT( GetWindow() != NULL );
3631 if (!GetWindow())
3632 return wxACC_FAIL;
3633
3634 return wxACC_NOT_IMPLEMENTED;
3635 }
3636
3637 // Gets the default action for this object (0) or > 0 (the action for a child).
3638 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
3639 // string if there is no action.
3640 // The retrieved string describes the action that is performed on an object,
3641 // not what the object does as a result. For example, a toolbar button that prints
3642 // a document has a default action of "Press" rather than "Prints the current document."
3643 wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
3644 {
3645 wxASSERT( GetWindow() != NULL );
3646 if (!GetWindow())
3647 return wxACC_FAIL;
3648
3649 return wxACC_NOT_IMPLEMENTED;
3650 }
3651
3652 // Returns the description for this object or a child.
3653 wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
3654 {
3655 wxASSERT( GetWindow() != NULL );
3656 if (!GetWindow())
3657 return wxACC_FAIL;
3658
3659 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3660 if (!ht.empty())
3661 {
3662 *description = ht;
3663 return wxACC_OK;
3664 }
3665 return wxACC_NOT_IMPLEMENTED;
3666 }
3667
3668 // Returns help text for this object or a child, similar to tooltip text.
3669 wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
3670 {
3671 wxASSERT( GetWindow() != NULL );
3672 if (!GetWindow())
3673 return wxACC_FAIL;
3674
3675 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3676 if (!ht.empty())
3677 {
3678 *helpText = ht;
3679 return wxACC_OK;
3680 }
3681 return wxACC_NOT_IMPLEMENTED;
3682 }
3683
3684 // Returns the keyboard shortcut for this object or child.
3685 // Return e.g. ALT+K
3686 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
3687 {
3688 wxASSERT( GetWindow() != NULL );
3689 if (!GetWindow())
3690 return wxACC_FAIL;
3691
3692 return wxACC_NOT_IMPLEMENTED;
3693 }
3694
3695 // Returns a role constant.
3696 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
3697 {
3698 wxASSERT( GetWindow() != NULL );
3699 if (!GetWindow())
3700 return wxACC_FAIL;
3701
3702 // If a child, leave wxWidgets to call the function on the actual
3703 // child object.
3704 if (childId > 0)
3705 return wxACC_NOT_IMPLEMENTED;
3706
3707 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
3708 return wxACC_NOT_IMPLEMENTED;
3709 #if wxUSE_STATUSBAR
3710 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
3711 return wxACC_NOT_IMPLEMENTED;
3712 #endif
3713 #if wxUSE_TOOLBAR
3714 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
3715 return wxACC_NOT_IMPLEMENTED;
3716 #endif
3717
3718 //*role = wxROLE_SYSTEM_CLIENT;
3719 *role = wxROLE_SYSTEM_CLIENT;
3720 return wxACC_OK;
3721
3722 #if 0
3723 return wxACC_NOT_IMPLEMENTED;
3724 #endif
3725 }
3726
3727 // Returns a state constant.
3728 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
3729 {
3730 wxASSERT( GetWindow() != NULL );
3731 if (!GetWindow())
3732 return wxACC_FAIL;
3733
3734 // If a child, leave wxWidgets to call the function on the actual
3735 // child object.
3736 if (childId > 0)
3737 return wxACC_NOT_IMPLEMENTED;
3738
3739 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
3740 return wxACC_NOT_IMPLEMENTED;
3741
3742 #if wxUSE_STATUSBAR
3743 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
3744 return wxACC_NOT_IMPLEMENTED;
3745 #endif
3746 #if wxUSE_TOOLBAR
3747 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
3748 return wxACC_NOT_IMPLEMENTED;
3749 #endif
3750
3751 *state = 0;
3752 return wxACC_OK;
3753
3754 #if 0
3755 return wxACC_NOT_IMPLEMENTED;
3756 #endif
3757 }
3758
3759 // Returns a localized string representing the value for the object
3760 // or child.
3761 wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
3762 {
3763 wxASSERT( GetWindow() != NULL );
3764 if (!GetWindow())
3765 return wxACC_FAIL;
3766
3767 return wxACC_NOT_IMPLEMENTED;
3768 }
3769
3770 // Selects the object or child.
3771 wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
3772 {
3773 wxASSERT( GetWindow() != NULL );
3774 if (!GetWindow())
3775 return wxACC_FAIL;
3776
3777 return wxACC_NOT_IMPLEMENTED;
3778 }
3779
3780 // Gets the window with the keyboard focus.
3781 // If childId is 0 and child is NULL, no object in
3782 // this subhierarchy has the focus.
3783 // If this object has the focus, child should be 'this'.
3784 wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
3785 {
3786 wxASSERT( GetWindow() != NULL );
3787 if (!GetWindow())
3788 return wxACC_FAIL;
3789
3790 return wxACC_NOT_IMPLEMENTED;
3791 }
3792
3793 #if wxUSE_VARIANT
3794 // Gets a variant representing the selected children
3795 // of this object.
3796 // Acceptable values:
3797 // - a null variant (IsNull() returns true)
3798 // - a list variant (GetType() == wxT("list")
3799 // - an integer representing the selected child element,
3800 // or 0 if this object is selected (GetType() == wxT("long")
3801 // - a "void*" pointer to a wxAccessible child object
3802 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
3803 {
3804 wxASSERT( GetWindow() != NULL );
3805 if (!GetWindow())
3806 return wxACC_FAIL;
3807
3808 return wxACC_NOT_IMPLEMENTED;
3809 }
3810 #endif // wxUSE_VARIANT
3811
3812 #endif // wxUSE_ACCESSIBILITY
3813
3814 // ----------------------------------------------------------------------------
3815 // RTL support
3816 // ----------------------------------------------------------------------------
3817
3818 wxCoord
3819 wxWindowBase::AdjustForLayoutDirection(wxCoord x,
3820 wxCoord width,
3821 wxCoord widthTotal) const
3822 {
3823 if ( GetLayoutDirection() == wxLayout_RightToLeft )
3824 {
3825 x = widthTotal - x - width;
3826 }
3827
3828 return x;
3829 }
3830
3831