1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/glcanvas.h
3 // Purpose: wxGLCanvas, for using OpenGL with wxWidgets under Windows
4 // Author: Julian Smart
7 // Copyright: (c) Julian Smart
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
11 #ifndef _WX_GLCANVAS_H_
12 #define _WX_GLCANVAS_H_
14 #include "wx/palette.h"
16 #include "wx/msw/wrapwin.h"
20 // ----------------------------------------------------------------------------
21 // wxGLContext: OpenGL rendering context
22 // ----------------------------------------------------------------------------
24 class WXDLLIMPEXP_GL wxGLContext
: public wxGLContextBase
27 wxGLContext(wxGLCanvas
*win
, const wxGLContext
* other
= NULL
);
28 virtual ~wxGLContext();
30 virtual bool SetCurrent(const wxGLCanvas
& win
) const;
32 HGLRC
GetGLRC() const { return m_glContext
; }
38 DECLARE_CLASS(wxGLContext
)
41 // ----------------------------------------------------------------------------
42 // wxGLCanvas: OpenGL output window
43 // ----------------------------------------------------------------------------
45 class WXDLLIMPEXP_GL wxGLCanvas
: public wxGLCanvasBase
48 wxEXPLICIT
// avoid implicitly converting a wxWindow* to wxGLCanvas
49 wxGLCanvas(wxWindow
*parent
,
50 wxWindowID id
= wxID_ANY
,
51 const int *attribList
= NULL
,
52 const wxPoint
& pos
= wxDefaultPosition
,
53 const wxSize
& size
= wxDefaultSize
,
55 const wxString
& name
= wxGLCanvasName
,
56 const wxPalette
& palette
= wxNullPalette
);
58 bool Create(wxWindow
*parent
,
59 wxWindowID id
= wxID_ANY
,
60 const wxPoint
& pos
= wxDefaultPosition
,
61 const wxSize
& size
= wxDefaultSize
,
63 const wxString
& name
= wxGLCanvasName
,
64 const int *attribList
= NULL
,
65 const wxPalette
& palette
= wxNullPalette
);
67 virtual ~wxGLCanvas();
69 // implement wxGLCanvasBase methods
70 virtual bool SwapBuffers();
73 // MSW-specific helpers
74 // --------------------
76 // get the HDC used for OpenGL rendering
77 HDC
GetHDC() const { return m_hDC
; }
79 // try to find pixel format matching the given attributes list for the
80 // specified HDC, return 0 on error, otherwise pfd is filled in with the
81 // information from attribList if non-NULL
82 static int ChooseMatchingPixelFormat(HDC hdc
, const int *attribList
,
83 PIXELFORMATDESCRIPTOR
*pfd
= NULL
);
87 bool SetupPalette(const wxPalette
& palette
);
88 virtual wxPalette
CreateDefaultPalette();
89 void OnQueryNewPalette(wxQueryNewPaletteEvent
& event
);
90 void OnPaletteChanged(wxPaletteChangedEvent
& event
);
91 #endif // wxUSE_PALETTE
93 // deprecated methods using the implicit wxGLContext, associate the context
94 // explicitly with the window instead
95 #if WXWIN_COMPATIBILITY_2_8
97 wxGLCanvas(wxWindow
*parent
,
98 wxWindowID id
= wxID_ANY
,
99 const wxPoint
& pos
= wxDefaultPosition
,
100 const wxSize
& size
= wxDefaultSize
,
102 const wxString
& name
= wxGLCanvasName
,
103 const int *attribList
= NULL
,
104 const wxPalette
& palette
= wxNullPalette
)
108 wxGLCanvas(wxWindow
*parent
,
109 const wxGLContext
*shared
,
110 wxWindowID id
= wxID_ANY
,
111 const wxPoint
& pos
= wxDefaultPosition
,
112 const wxSize
& size
= wxDefaultSize
,
114 const wxString
& name
= wxGLCanvasName
,
115 const int *attribList
= NULL
,
116 const wxPalette
& palette
= wxNullPalette
)
120 wxGLCanvas(wxWindow
*parent
,
121 const wxGLCanvas
*shared
,
122 wxWindowID id
= wxID_ANY
,
123 const wxPoint
& pos
= wxDefaultPosition
,
124 const wxSize
& size
= wxDefaultSize
,
126 const wxString
& name
= wxGLCanvasName
,
127 const int *attribList
= NULL
,
128 const wxPalette
& palette
= wxNullPalette
)
130 #endif // WXWIN_COMPATIBILITY_2_8
133 // common part of all ctors
136 // the real window creation function, Create() may reuse it twice as we may
137 // need to create an OpenGL window to query the available extensions and
138 // then potentially delete and recreate it with another pixel format
139 bool CreateWindow(wxWindow
*parent
,
140 wxWindowID id
= wxID_ANY
,
141 const wxPoint
& pos
= wxDefaultPosition
,
142 const wxSize
& size
= wxDefaultSize
,
144 const wxString
& name
= wxGLCanvasName
);
146 // set up the pixel format using the given attributes and palette
147 int DoSetup(PIXELFORMATDESCRIPTOR
&pfd
, const int *attribList
);
150 // HDC for this window, we keep it all the time
154 DECLARE_EVENT_TABLE()
155 DECLARE_CLASS(wxGLCanvas
)
158 #endif // _WX_GLCANVAS_H_