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[wxWidgets.git] / src / mgl / app.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: app.cpp
3 // Author: Vaclav Slavik
4 // based on GTK and MSW implementations
5 // Id: $Id$
6 // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 #ifdef __GNUG__
11 #pragma implementation "app.h"
12 #endif
13
14 // For compilers that support precompilation, includes "wx.h".
15 #include "wx/wxprec.h"
16
17 #ifdef __BORLANDC__
18 #pragma hdrstop
19 #endif
20
21
22 #ifndef WX_PRECOMP
23 #include "wx/settings.h"
24 #include "wx/module.h"
25 #include "wx/evtloop.h"
26 #include "wx/frame.h"
27 #include "wx/dialog.h"
28 #include "wx/log.h"
29 #include "wx/intl.h"
30 #include "wx/resource.h"
31 #endif
32
33 #include "wx/app.h"
34 #include "wx/fontutil.h"
35 #include "wx/univ/theme.h"
36 #include "wx/univ/renderer.h"
37 #include "wx/univ/colschem.h"
38 #include "wx/sysopt.h"
39 #include "wx/mgl/private.h"
40
41 //-----------------------------------------------------------------------------
42 // Global data
43 //-----------------------------------------------------------------------------
44
45 wxApp *wxTheApp = NULL;
46 wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
47
48
49 //-----------------------------------------------------------------------------
50 // wxExit
51 //-----------------------------------------------------------------------------
52
53 void wxExit()
54 {
55 MGL_exit();
56 exit(0);
57 }
58
59 //-----------------------------------------------------------------------------
60 // wxYield
61 //-----------------------------------------------------------------------------
62
63 static bool gs_inYield = FALSE;
64
65 bool wxApp::Yield(bool onlyIfNeeded)
66 {
67 if ( gs_inYield )
68 {
69 if ( !onlyIfNeeded )
70 {
71 wxFAIL_MSG( wxT("wxYield called recursively" ) );
72 }
73
74 return FALSE;
75 }
76
77 #if wxUSE_THREADS
78 if ( !wxThread::IsMain() )
79 {
80 // can't process events from other threads, MGL is thread-unsafe
81 return TRUE;
82 }
83 #endif // wxUSE_THREADS
84
85 gs_inYield = TRUE;
86
87 wxLog::Suspend();
88
89 if ( wxEventLoop::GetActive() )
90 {
91 while (wxEventLoop::GetActive()->Pending())
92 wxEventLoop::GetActive()->Dispatch();
93 }
94
95 /* it's necessary to call ProcessIdle() to update the frames sizes which
96 might have been changed (it also will update other things set from
97 OnUpdateUI() which is a nice (and desired) side effect) */
98 while (wxTheApp->ProcessIdle()) { }
99
100 wxLog::Resume();
101
102 gs_inYield = FALSE;
103
104 return TRUE;
105 }
106
107
108 //-----------------------------------------------------------------------------
109 // wxWakeUpIdle
110 //-----------------------------------------------------------------------------
111
112 void wxWakeUpIdle()
113 {
114 #if wxUSE_THREADS
115 if (!wxThread::IsMain())
116 wxMutexGuiEnter();
117 #endif
118
119 while (wxTheApp->ProcessIdle()) {}
120
121 #if wxUSE_THREADS
122 if (!wxThread::IsMain())
123 wxMutexGuiLeave();
124 #endif
125 }
126
127 //-----------------------------------------------------------------------------
128 // Root window
129 //-----------------------------------------------------------------------------
130
131 class wxRootWindow : public wxWindow
132 {
133 public:
134 wxRootWindow() : wxWindow(NULL, -1)
135 {
136 SetMGLwindow_t(MGL_wmGetRootWindow(g_winMng));
137 SetBackgroundColour(wxTHEME_COLOUR(DESKTOP));
138 }
139 ~wxRootWindow()
140 {
141 // we don't want to delete MGL_WM's rootWnd
142 m_wnd = NULL;
143 }
144
145 virtual bool AcceptsFocus() { return FALSE; }
146 };
147
148 static wxRootWindow *gs_rootWindow = NULL;
149
150 //-----------------------------------------------------------------------------
151 // MGL initialization
152 //-----------------------------------------------------------------------------
153
154 static bool wxCreateMGL_WM(const wxDisplayModeInfo& displayMode)
155 {
156 int mode;
157 int refresh = MGL_DEFAULT_REFRESH;
158
159 #if wxUSE_SYSTEM_OPTIONS
160 if ( wxSystemOptions::HasOption(wxT("mgl.screen-refresh")) )
161 refresh = wxSystemOptions::GetOptionInt(wxT("mgl.screen-refresh"));
162 #endif
163
164 mode = MGL_findMode(displayMode.GetWidth(),
165 displayMode.GetHeight(),
166 displayMode.GetDepth());
167 if ( mode == -1 )
168 {
169 wxLogError(_("Mode %ix%i-%i not available."),
170 displayMode.GetWidth(),
171 displayMode.GetHeight(),
172 displayMode.GetDepth());
173 return FALSE;
174 }
175 g_displayDC = new MGLDisplayDC(mode, 1, refresh);
176 if ( !g_displayDC->isValid() )
177 {
178 delete g_displayDC;
179 g_displayDC = NULL;
180 return FALSE;
181 }
182
183 g_winMng = MGL_wmCreate(g_displayDC->getDC());
184 if (!g_winMng)
185 return FALSE;
186
187 return TRUE;
188 }
189
190 static void wxDestroyMGL_WM()
191 {
192 if ( g_winMng )
193 {
194 MGL_wmDestroy(g_winMng);
195 g_winMng = NULL;
196 }
197 if ( g_displayDC )
198 {
199 delete g_displayDC;
200 g_displayDC = NULL;
201 }
202 }
203
204 //-----------------------------------------------------------------------------
205 // wxApp
206 //-----------------------------------------------------------------------------
207
208 IMPLEMENT_DYNAMIC_CLASS(wxApp,wxEvtHandler)
209
210 BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
211 EVT_IDLE(wxApp::OnIdle)
212 END_EVENT_TABLE()
213
214
215 wxApp::wxApp() : m_mainLoop(NULL)
216 {
217 }
218
219 wxApp::~wxApp()
220 {
221 }
222
223 bool wxApp::SetDisplayMode(const wxDisplayModeInfo& mode)
224 {
225 if ( !mode.IsOk() )
226 {
227 return FALSE;
228 }
229 if ( g_displayDC != NULL )
230 {
231 // FIXME_MGL -- we currently don't allow to switch video mode
232 // more than once. This can hopefully be changed...
233 wxFAIL_MSG(wxT("Can't change display mode after intialization!"));
234 return FALSE;
235 }
236
237 if ( !wxCreateMGL_WM(mode) )
238 return FALSE;
239 gs_rootWindow = new wxRootWindow;
240
241 m_displayMode = mode;
242
243 return TRUE;
244 }
245
246 bool wxApp::OnInitGui()
247 {
248 if ( !wxAppBase::OnInitGui() )
249 return FALSE;
250
251 #ifdef __WXDEBUG__
252 // MGL redirects stdout and stderr to physical console, so lets redirect
253 // it to file. Do it only when WXDEBUG environment variable is set
254 if ( wxGetEnv(wxT("WXDEBUG"), NULL) )
255 freopen("output.err", "wt", stderr);
256 #endif
257
258 wxLog *oldLog = wxLog::SetActiveTarget(new wxLogGui);
259 if ( oldLog ) delete oldLog;
260
261 return TRUE;
262 }
263
264 bool wxApp::ProcessIdle()
265 {
266 wxIdleEvent event;
267 event.SetEventObject(this);
268 ProcessEvent(event);
269
270 return event.MoreRequested();
271 }
272
273 void wxApp::OnIdle(wxIdleEvent &event)
274 {
275 static bool s_inOnIdle = FALSE;
276
277 /* Avoid recursion (via ProcessEvent default case) */
278 if (s_inOnIdle)
279 return;
280
281 s_inOnIdle = TRUE;
282
283 /* Resend in the main thread events which have been prepared in other
284 threads */
285 ProcessPendingEvents();
286
287 // 'Garbage' collection of windows deleted with Close().
288 DeletePendingObjects();
289
290 #if wxUSE_LOG
291 // flush the logged messages if any
292 wxLog::FlushActive();
293 #endif // wxUSE_LOG
294
295 // Send OnIdle events to all windows
296 if ( SendIdleEvents() )
297 event.RequestMore(TRUE);
298
299 s_inOnIdle = FALSE;
300 }
301
302 bool wxApp::SendIdleEvents()
303 {
304 bool needMore = FALSE;
305
306 wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
307 while (node)
308 {
309 wxWindow* win = node->GetData();
310 if ( SendIdleEvents(win) )
311 needMore = TRUE;
312 node = node->GetNext();
313 }
314
315 return needMore;
316 }
317
318 bool wxApp::SendIdleEvents(wxWindow* win)
319 {
320 bool needMore = FALSE;
321
322 wxIdleEvent event;
323 event.SetEventObject(win);
324
325 win->GetEventHandler()->ProcessEvent(event);
326
327 if ( event.MoreRequested() )
328 needMore = TRUE;
329
330 wxNode* node = win->GetChildren().First();
331 while (node)
332 {
333 wxWindow* win = (wxWindow*) node->Data();
334 if ( SendIdleEvents(win) )
335 needMore = TRUE;
336
337 node = node->Next();
338 }
339 return needMore;
340 }
341
342 int wxApp::MainLoop()
343 {
344 int rt;
345 m_mainLoop = new wxEventLoop;
346
347 rt = m_mainLoop->Run();
348
349 delete m_mainLoop;
350 m_mainLoop = NULL;
351 return rt;
352 }
353
354 void wxApp::ExitMainLoop()
355 {
356 if ( m_mainLoop )
357 m_mainLoop->Exit(0);
358 }
359
360 bool wxApp::Initialized()
361 {
362 return (wxTopLevelWindows.GetCount() != 0);
363 }
364
365 bool wxApp::Pending()
366 {
367 return wxEventLoop::GetActive()->Pending();
368 }
369
370 void wxApp::Dispatch()
371 {
372 wxEventLoop::GetActive()->Dispatch();
373 }
374
375 void wxApp::DeletePendingObjects()
376 {
377 wxNode *node = wxPendingDelete.First();
378 while (node)
379 {
380 wxObject *obj = (wxObject *)node->Data();
381
382 delete obj;
383
384 if ( wxPendingDelete.Find(obj) )
385 delete node;
386
387 node = wxPendingDelete.First();
388 }
389 }
390
391 bool wxApp::Initialize()
392 {
393 if ( MGL_init(".", NULL) == 0 )
394 return FALSE;
395
396 wxBuffer = new wxChar[BUFSIZ + 512];
397
398 wxClassInfo::InitializeClasses();
399
400 wxSystemSettings::Init();
401
402 #if wxUSE_INTL
403 wxFont::SetDefaultEncoding(wxLocale::GetSystemEncoding());
404 #endif
405
406 // GL: I'm annoyed ... I don't know where to put this and I don't want to
407 // create a module for that as it's part of the core.
408 #if wxUSE_THREADS
409 wxPendingEvents = new wxList;
410 wxPendingEventsLocker = new wxCriticalSection;
411 #endif
412
413 wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
414 wxTheColourDatabase->Initialize();
415
416 // Can't do this in wxModule, because fonts are needed by stock lists
417 wxTheFontsManager = new wxFontsManager;
418
419 wxInitializeStockLists();
420 wxInitializeStockObjects();
421
422 #if wxUSE_WX_RESOURCES
423 wxInitializeResourceSystem();
424 #endif
425
426 wxModule::RegisterModules();
427 if (!wxModule::InitializeModules()) return FALSE;
428
429 return TRUE;
430 }
431
432 wxIcon wxApp::GetStdIcon(int which) const
433 {
434 return wxTheme::Get()->GetRenderer()->GetStdIcon(which);
435 }
436
437 void wxApp::CleanUp()
438 {
439 #if wxUSE_LOG
440 // continuing to use user defined log target is unsafe from now on because
441 // some resources may be already unavailable, so replace it by something
442 // more safe
443 wxLog *oldlog = wxLog::SetActiveTarget(new wxLogStderr);
444 if ( oldlog )
445 delete oldlog;
446 #endif // wxUSE_LOG
447
448 delete gs_rootWindow;
449
450 wxModule::CleanUpModules();
451
452 #if wxUSE_WX_RESOURCES
453 wxCleanUpResourceSystem();
454 #endif
455
456 if (wxTheColourDatabase)
457 delete wxTheColourDatabase;
458
459 wxTheColourDatabase = (wxColourDatabase*) NULL;
460
461 wxDeleteStockObjects();
462 wxDeleteStockLists();
463
464 delete wxTheApp;
465 wxTheApp = (wxApp*) NULL;
466
467
468 // GL: I'm annoyed ... I don't know where to put this and I don't want to
469 // create a module for that as it's part of the core.
470 #if wxUSE_THREADS
471 delete wxPendingEvents;
472 delete wxPendingEventsLocker;
473 #endif
474
475 wxSystemSettings::Done();
476
477 wxClassInfo::CleanUpClasses();
478
479 // Can't do this in wxModule, because fonts are needed by stock lists
480 // (do it after deleting wxTheApp and cleaning modules up, since somebody
481 // may be deleting fonts that lately)
482 delete wxTheFontsManager;
483 wxTheFontsManager = (wxFontsManager*) NULL;
484
485 delete[] wxBuffer;
486
487 // check for memory leaks
488 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
489 if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
490 {
491 wxLogDebug(wxT("There were memory leaks.\n"));
492 wxDebugContext::Dump();
493 wxDebugContext::PrintStatistics();
494 }
495 #endif // Debug
496
497 #if wxUSE_LOG
498 // do this as the very last thing because everything else can log messages
499 wxLog::DontCreateOnDemand();
500
501 wxLog *oldLog = wxLog::SetActiveTarget( (wxLog*) NULL );
502 if (oldLog)
503 delete oldLog;
504 #endif // wxUSE_LOG
505
506 wxDestroyMGL_WM();
507 MGL_exit();
508 }
509
510
511 int wxEntryStart(int argc, char *argv[])
512 {
513 return wxApp::Initialize() ? 0 : -1;
514 }
515
516
517 int wxEntryInitGui()
518 {
519 return wxTheApp->OnInitGui() ? 0 : -1;
520 }
521
522
523 void wxEntryCleanup()
524 {
525 wxApp::CleanUp();
526 }
527
528
529
530 int wxEntry(int argc, char *argv[])
531 {
532 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
533 // This seems to be necessary since there are 'rogue'
534 // objects present at this point (perhaps global objects?)
535 // Setting a checkpoint will ignore them as far as the
536 // memory checking facility is concerned.
537 // Of course you may argue that memory allocated in globals should be
538 // checked, but this is a reasonable compromise.
539 wxDebugContext::SetCheckpoint();
540 #endif
541 int err = wxEntryStart(argc, argv);
542 if ( err )
543 return err;
544
545 if ( !wxTheApp )
546 {
547 wxCHECK_MSG( wxApp::GetInitializerFunction(), -1,
548 wxT("wxWindows error: No initializer - use IMPLEMENT_APP macro.\n") );
549
550 wxAppInitializerFunction app_ini = wxApp::GetInitializerFunction();
551
552 wxObject *test_app = app_ini();
553
554 wxTheApp = (wxApp*) test_app;
555 }
556
557 wxCHECK_MSG( wxTheApp, -1, wxT("wxWindows error: no application object") );
558
559 wxTheApp->argc = argc;
560 #if wxUSE_UNICODE
561 wxTheApp->argv = new wxChar*[argc+1];
562 int mb_argc = 0;
563 while (mb_argc < argc)
564 {
565 wxTheApp->argv[mb_argc] = wxStrdup(wxConvLibc.cMB2WX(argv[mb_argc]));
566 mb_argc++;
567 }
568 wxTheApp->argv[mb_argc] = (wxChar *)NULL;
569 #else
570 wxTheApp->argv = argv;
571 #endif
572
573 wxString name(wxFileNameFromPath(argv[0]));
574 wxStripExtension(name);
575 wxTheApp->SetAppName(name);
576
577 int retValue;
578 retValue = wxEntryInitGui();
579
580 // Here frames insert themselves automatically into wxTopLevelWindows by
581 // getting created in OnInit().
582 if ( retValue == 0 )
583 {
584 if ( !wxTheApp->OnInit() )
585 retValue = -1;
586 }
587
588 if ( retValue == 0 )
589 {
590 /* delete pending toplevel windows (typically a single
591 dialog) so that, if there isn't any left, we don't
592 call OnRun() */
593 wxTheApp->DeletePendingObjects();
594
595 if ( wxTheApp->Initialized() )
596 {
597 wxTheApp->OnRun();
598
599 wxWindow *topWindow = wxTheApp->GetTopWindow();
600 if ( topWindow )
601 {
602 /* Forcibly delete the window. */
603 if (topWindow->IsKindOf(CLASSINFO(wxFrame)) ||
604 topWindow->IsKindOf(CLASSINFO(wxDialog)) )
605 {
606 topWindow->Close(TRUE);
607 wxTheApp->DeletePendingObjects();
608 }
609 else
610 {
611 delete topWindow;
612 wxTheApp->SetTopWindow((wxWindow*) NULL);
613 }
614 }
615
616 #if wxUSE_LOG
617 // flush the logged messages if any
618 wxLog *log = wxLog::GetActiveTarget();
619 if (log != NULL && log->HasPendingMessages())
620 log->Flush();
621 #endif // wxUSE_LOG
622 retValue = wxTheApp->OnExit();
623 }
624 }
625
626 wxEntryCleanup();
627
628 return retValue;
629 }