1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: SWIG interface for wxWindow
7 // Created: 24-June-1997
9 // Copyright: (c) 2003 by Total Control Software
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
16 //---------------------------------------------------------------------------
21 MAKE_CONST_WXSTRING(PanelNameStr);
23 //---------------------------------------------------------------------------
27 DocStr(wxVisualAttributes,
28 "struct containing all the visual attributes of a control", "");
30 struct wxVisualAttributes
33 wxVisualAttributes() { return new wxVisualAttributes; }
34 ~wxVisualAttributes() { delete self; }
37 // the font used for control label/text inside it
40 // the foreground colour
43 // the background colour, may be wxNullColour if the controls background
44 // colour is not solid
53 wxWINDOW_VARIANT_NORMAL, // Normal size
54 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal )
55 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal )
56 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal )
62 "wx.Window is the base class for all windows and represents any visible
63 object on the screen. All controls, top level windows and so on are
64 wx.Windows. Sizers and device contexts are not however, as they don't
65 appear on screen themselves.
70 ============================= =====================================
71 wx.SIMPLE_BORDER Displays a thin border around the window.
73 wx.DOUBLE_BORDER Displays a double border. Windows and Mac only.
75 wx.SUNKEN_BORDER Displays a sunken border.
77 wx.RAISED_BORDER Displays a raised border.
79 wx.STATIC_BORDER Displays a border suitable for a static
80 control. Windows only.
82 wx.NO_BORDER Displays no border, overriding the default
83 border style for the window.
85 wx.TRANSPARENT_WINDOW The window is transparent, that is, it
86 will not receive paint events. Windows only.
88 wx.TAB_TRAVERSAL Use this to enable tab traversal for
91 wx.WANTS_CHARS Use this to indicate that the window
92 wants to get all char/key events for
93 all keys - even for keys like TAB or
94 ENTER which are usually used for
95 dialog navigation and which wouldn't
96 be generated without this style. If
97 you need to use this style in order to
98 get the arrows or etc., but would
99 still like to have normal keyboard
100 navigation take place, you should
101 create and send a wxNavigationKeyEvent
102 in response to the key events for Tab
105 wx.NO_FULL_REPAINT_ON_RESIZE Disables repainting the window
106 completely when its size is changed.
107 You will have to repaint the new
108 window area manually if you use this
109 style. As of version 2.5.1 this
110 style is on by default. Use
111 wx.FULL_REPAINT_ON_RESIZE to
114 wx.VSCROLL Use this style to enable a vertical scrollbar.
116 wx.HSCROLL Use this style to enable a horizontal scrollbar.
118 wx.ALWAYS_SHOW_SB If a window has scrollbars, disable them
119 instead of hiding them when they are
120 not needed (i.e. when the size of the
121 window is big enough to not require
122 the scrollbars to navigate it). This
123 style is currently only implemented
124 for wxMSW and wxUniversal and does
125 nothing on the other platforms.
127 wx.CLIP_CHILDREN Use this style to eliminate flicker caused by
128 the background being repainted, then
129 children being painted over
132 wx.FULL_REPAINT_ON_RESIZE Use this style to force a complete
133 redraw of the window whenever it is
134 resized instead of redrawing just the
135 part of the window affected by
136 resizing. Note that this was the
137 behaviour by default before 2.5.1
138 release and that if you experience
139 redraw problems with the code which
140 previously used to work you may want
142 ============================= =====================================
147 ============================= =====================================
148 wx.WS_EX_VALIDATE_RECURSIVELY By default,
149 Validate/TransferDataTo/FromWindow()
150 only work on direct children of
151 the window (compatible
152 behaviour). Set this flag to make
153 them recursively descend into all
156 wx.WS_EX_BLOCK_EVENTS wx.CommandEvents and the objects of the
157 derived classes are forwarded to
158 the parent window and so on
159 recursively by default. Using this
160 flag for the given window allows
161 to block this propagation at this
162 window, i.e. prevent the events
163 from being propagated further
164 upwards. Dialogs have this flag on
167 wx.WS_EX_TRANSIENT Don't use this window as an implicit parent for
168 the other windows: this must be
169 used with transient windows as
170 otherwise there is the risk of
171 creating a dialog/frame with this
172 window as a parent which would
173 lead to a crash if the parent is
174 destroyed before the child.
176 wx.WS_EX_PROCESS_IDLE This window should always process idle
177 events, even if the mode set by
178 `wx.IdleEvent.SetMode` is
179 wx.IDLE_PROCESS_SPECIFIED.
181 wx.WS_EX_PROCESS_UI_UPDATES This window should always process UI
182 update events, even if the mode
183 set by `wx.UpdateUIEvent.SetMode` is
184 wxUPDATE_UI_PROCESS_SPECIFIED.
185 ============================= =====================================
190 MustHaveApp(wxWindow);
191 MustHaveApp(wxWindow::FindFocus);
192 MustHaveApp(wxWindow::GetCapture);
194 // This one is not restricted to wxWindow
195 MustHaveApp(GetClassDefaultAttributes);
197 class wxWindow : public wxEvtHandler
200 %pythonAppend wxWindow "self._setOORInfo(self)"
201 %pythonAppend wxWindow() ""
202 %typemap(out) wxWindow*; // turn off this typemap
205 wxWindow(wxWindow* parent, const wxWindowID id=-1,
206 const wxPoint& pos = wxDefaultPosition,
207 const wxSize& size = wxDefaultSize,
209 const wxString& name = wxPyPanelNameStr),
210 "Construct and show a generic Window.", "");
214 "Precreate a Window for 2-phase creation.", "",
217 // Turn it back on again
218 %typemap(out) wxWindow* { $result = wxPyMake_wxObject($1, $owner); }
222 bool , Create(wxWindow* parent, const wxWindowID id=-1,
223 const wxPoint& pos = wxDefaultPosition,
224 const wxSize& size = wxDefaultSize,
226 const wxString& name = wxPyPanelNameStr),
227 "Create the GUI part of the Window for 2-phase creation mode.", "");
230 // deleting the window
231 // -------------------
235 bool , Close( bool force = false ),
236 "This function simply generates a EVT_CLOSE event whose handler usually
237 tries to close the window. It doesn't close the window itself,
238 however. If force is False (the default) then the window's close
239 handler will be allowed to veto the destruction of the window.",
241 Usually Close is only used with the top level windows (wx.Frame and
242 wx.Dialog classes) as the others are not supposed to have any special
245 The close handler should check whether the window is being deleted
246 forcibly, using wx.CloseEvent.GetForce, in which case it should
247 destroy the window using wx.Window.Destroy.
249 Note that calling Close does not guarantee that the window will be
250 destroyed; but it provides a way to simulate a manual close of a
251 window, which may or may not be implemented by destroying the
252 window. The default EVT_CLOSE handler for wx.Dialog does not
253 necessarily delete the dialog, since it will simply simulate an
254 wxID_CANCEL event which is handled by the appropriate button event
255 handler and may do anything at all.
257 To guarantee that the window will be destroyed, call wx.Window.Destroy
262 %pythonPrepend Destroy "args[0].this.own(False)"
264 virtual bool , Destroy(),
265 "Destroys the window safely. Frames and dialogs are not destroyed
266 immediately when this function is called -- they are added to a list
267 of windows to be deleted on idle time, when all the window's events
268 have been processed. This prevents problems with events being sent to
269 non-existent windows.
271 Returns True if the window has either been successfully deleted, or it
272 has been added to the list of windows pending real deletion.", "");
276 bool , DestroyChildren(),
277 "Destroys all children of a window. Called automatically by the
282 bool , IsBeingDeleted() const,
283 "Is the window in the process of being deleted?", "");
291 // virtual void , SetTitle( const wxString& title),
292 // "Sets the window's title. Applicable only to frames and dialogs.", "");
295 // virtual wxString , GetTitle() const,
296 // "Gets the window's title. Applicable only to frames and dialogs.", "");
299 virtual void , SetLabel(const wxString& label),
300 "Set the text which the window shows in its label if applicable.", "");
303 virtual wxString , GetLabel() const,
304 "Generic way of getting a label from any window, for identification
305 purposes. The interpretation of this function differs from class to
306 class. For frames and dialogs, the value returned is the title. For
307 buttons or static text controls, it is the button text. This function
308 can be useful for meta-programs such as testing tools or special-needs
309 access programs)which need to identify windows by name.", "");
313 virtual void , SetName( const wxString &name ),
314 "Sets the window's name. The window name is used for ressource setting
315 in X, it is not the same as the window title/label", "");
318 virtual wxString , GetName() const,
319 "Returns the windows name. This name is not guaranteed to be unique;
320 it is up to the programmer to supply an appropriate name in the window
321 constructor or via wx.Window.SetName.", "");
325 void , SetWindowVariant( wxWindowVariant variant ),
326 "Sets the variant of the window/font size to use for this window, if
327 the platform supports variants, for example, wxMac.",
331 ======================== =======================================
332 wx.WINDOW_VARIANT_NORMAL Normal size
333 wx.WINDOW_VARIANT_SMALL Smaller size (about 25 % smaller than normal)
334 wx.WINDOW_VARIANT_MINI Mini size (about 33 % smaller than normal)
335 wx.WINDOW_VARIANT_LARGE Large size (about 25 % larger than normal)
336 ======================== =======================================
340 wxWindowVariant , GetWindowVariant() const,
345 void , SetId( wxWindowID winid ),
346 "Sets the identifier of the window. Each window has an integer
347 identifier. If the application has not provided one, an identifier
348 will be generated. Normally, the identifier should be provided on
349 creation and should not be modified subsequently.", "");
352 wxWindowID , GetId() const,
353 "Returns the identifier of the window. Each window has an integer
354 identifier. If the application has not provided one (or the default Id
355 -1 is used) then an unique identifier with a negative value will be
360 static int , NewControlId(),
361 "Generate a control id for the controls which were not given one.", "");
365 static int , NextControlId(int winid),
366 "Get the id of the control following the one with the given
367 autogenerated) id", "");
371 static int , PrevControlId(int winid),
372 "Get the id of the control preceding the one with the given
373 autogenerated) id", "");
377 virtual wxLayoutDirection , GetLayoutDirection() const,
378 "Get the layout direction (LTR or RTL) for this window. Returns
379 ``wx.Layout_Default`` if layout direction is not supported.", "");
382 virtual void , SetLayoutDirection(wxLayoutDirection dir),
383 "Set the layout direction (LTR or RTL) for this window.", "");
387 virtual wxCoord , AdjustForLayoutDirection(wxCoord x,
389 wxCoord widthTotal) const,
390 "Mirror coordinates for RTL layout if this window uses it and if the
391 mirroring is not done automatically like Win32.", "");
402 void , SetSize( const wxSize& size ),
403 "Sets the size of the window in pixels.", "");
407 void , SetSize( int x, int y, int width, int height,
408 int sizeFlags = wxSIZE_AUTO ),
409 "Sets the position and size of the window in pixels. The sizeFlags
410 parameter indicates the interpretation of the other params if they are
413 ======================== ======================================
414 wx.SIZE_AUTO A -1 indicates that a class-specific
415 default should be used.
416 wx.SIZE_USE_EXISTING Axisting dimensions should be used if
417 -1 values are supplied.
418 wxSIZE_ALLOW_MINUS_ONE Allow dimensions of -1 and less to be
419 interpreted as real dimensions, not
421 ======================== ======================================
427 void , SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO),
428 "Sets the position and size of the window in pixels using a wx.Rect.", "",
433 void , SetSize( int width, int height ),
434 "Sets the size of the window in pixels.", "",
439 void , Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING),
440 "Moves the window to the given position.", "");
442 %pythoncode { SetPosition = Move }
446 void , Move(int x, int y, int flags = wxSIZE_USE_EXISTING),
447 "Moves the window to the given position.", "",
451 void , SetInitialSize(const wxSize& size=wxDefaultSize),
452 "A 'Smart' SetSize that will fill in default size components with the
453 window's *best size* values. Also set's the minsize for use with sizers.", "");
454 %pythoncode { SetBestFittingSize = wx._deprecated(SetInitialSize, 'Use `SetInitialSize`') }
458 virtual void , Raise(),
459 "Raises the window to the top of the window hierarchy. In current
460 version of wxWidgets this works both for managed and child windows.", "");
463 virtual void , Lower(),
464 "Lowers the window to the bottom of the window hierarchy. In current
465 version of wxWidgets this works both for managed and child windows.", "");
469 // client size is the size of the area available for subwindows
470 DocStr(SetClientSize,
471 "This sets the size of the window client area in pixels. Using this
472 function to size a window tends to be more device-independent than
473 wx.Window.SetSize, since the application need not worry about what
474 dimensions the border or title bar have when trying to fit the window
475 around panel items, for example.", "");
476 void SetClientSize( const wxSize& size );
477 %Rename(SetClientSizeWH, void, SetClientSize( int width, int height ));
478 %Rename(SetClientRect, void, SetClientSize(const wxRect& rect));
481 DocStr(GetPosition, // sets the docstring for both
482 "Get the window's position. Notice that the position is in client
483 coordinates for child windows and screen coordinates for the top level
484 ones, use `GetScreenPosition` if you need screen coordinates for all
485 kinds of windows.", "");
486 wxPoint GetPosition() const;
489 void, GetPosition(int *OUTPUT, int *OUTPUT) const,
490 "GetPositionTuple() -> (x,y)",
494 DocStr(GetScreenPosition, // sets the docstring for both
495 "Get the position of the window in screen coordinantes.", "");
496 wxPoint GetScreenPosition() const;
498 void, GetScreenPosition(int *OUTPUT, int *OUTPUT) const,
499 "GetScreenPositionTuple() -> (x,y)",
500 GetScreenPositionTuple);
503 wxRect , GetScreenRect() const,
504 "Returns the size and position of the window in screen coordinantes as
505 a `wx.Rect` object.", "
506 :see: `GetRect`, `GetScreenPosition`");
509 DocStr(GetSize, "Get the window size.", "");
510 wxSize GetSize() const;
512 void, GetSize( int *OUTPUT, int *OUTPUT ) const,
513 "GetSizeTuple() -> (width, height)",
519 wxRect , GetRect() const,
520 "Returns the size and position of the window as a `wx.Rect` object.", "");
523 DocStr(GetClientSize,
524 "This gets the size of the window's 'client area' in pixels. The client
525 area is the area which may be drawn on by the programmer, excluding
526 title bar, border, scrollbars, etc.", "");
527 wxSize GetClientSize() const;
529 void, GetClientSize( int *OUTPUT, int *OUTPUT ) const,
530 "GetClientSizeTuple() -> (width, height)",
536 virtual wxPoint , GetClientAreaOrigin() const,
537 "Get the origin of the client area of the window relative to the
538 window's top left corner (the client area may be shifted because of
539 the borders, scrollbars, other decorations...)", "");
543 wxRect , GetClientRect() const,
544 "Get the client area position and size as a `wx.Rect` object.", "");
549 "This function returns the best acceptable minimal size for the
550 window, if applicable. For example, for a static text control, it will
551 be the minimal size such that the control label is not truncated. For
552 windows containing subwindows (suzh aswx.Panel), the size returned by
553 this function will be the same as the size the window would have had
554 after calling Fit.", "");
555 wxSize GetBestSize() const;
557 void, GetBestSize(int *OUTPUT, int *OUTPUT) const,
558 "GetBestSizeTuple() -> (width, height)",
563 void , InvalidateBestSize(),
564 "Reset the cached best size value so it will be recalculated the next
565 time it is needed.", "");
568 void , CacheBestSize(const wxSize& size) const,
569 "Cache the best size so it doesn't need to be calculated again, (at least until
570 some properties of the window change.)", "");
574 wxSize , GetEffectiveMinSize() const,
575 "This function will merge the window's best size into the window's
576 minimum size, giving priority to the min size components, and returns
579 %pythoncode { GetBestFittingSize = wx._deprecated(GetEffectiveMinSize, 'Use `GetEffectiveMinSize` instead.') }
582 def GetAdjustedBestSize(self):
583 s = self.GetBestSize()
584 return wx.Size(max(s.width, self.GetMinWidth()),
585 max(s.height, self.GetMinHeight()))
586 GetAdjustedBestSize = wx._deprecated(GetAdjustedBestSize, 'Use `GetEffectiveMinSize` instead.')
592 void , Center( int direction = wxBOTH ),
593 "Centers the window. The parameter specifies the direction for
594 cetering, and may be wx.HORIZONTAL, wx.VERTICAL or wx.BOTH. It may
595 also include wx.CENTER_ON_SCREEN flag if you want to center the window
596 on the entire screen and not on its parent window. If it is a
597 top-level window and has no parent then it will always be centered
598 relative to the screen.", "");
599 %pythoncode { Centre = Center }
603 void , CenterOnParent(int dir = wxBOTH),
604 "Center with respect to the the parent window", "");
605 %pythoncode { CentreOnParent = CenterOnParent }
610 virtual void , Fit(),
611 "Sizes the window so that it fits around its subwindows. This function
612 won't do anything if there are no subwindows and will only really work
613 correctly if sizers are used for the subwindows layout. Also, if the
614 window has exactly one subwindow it is better (faster and the result
615 is more precise as Fit adds some margin to account for fuzziness of
616 its calculations) to call window.SetClientSize(child.GetSize())
617 instead of calling Fit.", "");
621 virtual void , FitInside(),
622 "Similar to Fit, but sizes the interior (virtual) size of a
623 window. Mainly useful with scrolled windows to reset scrollbars after
624 sizing changes that do not trigger a size event, and/or scrolled
625 windows without an interior sizer. This function similarly won't do
626 anything if there are no subwindows.", "");
631 "Allows specification of minimum and maximum window sizes, and window
632 size increments. If a pair of values is not set (or set to -1), the
633 default values will be used. If this function is called, the user
634 will not be able to size the window outside the given bounds (if it is
635 a top-level window.) Sizers will also inspect the minimum window size
636 and will use that value if set when calculating layout.
638 The resizing increments are only significant under Motif or Xt.", "
640 :see: `GetMinSize`, `GetMaxSize`, `SetMinSize`, `SetMaxSize`
642 virtual void SetSizeHints( int minW, int minH,
643 int maxW = -1, int maxH = -1,
644 int incW = -1, int incH = -1 );
645 %Rename(SetSizeHintsSz, void, SetSizeHints( const wxSize& minSize,
646 const wxSize& maxSize=wxDefaultSize,
647 const wxSize& incSize=wxDefaultSize));
650 DocStr(SetVirtualSizeHints,
651 "Allows specification of minimum and maximum virtual window sizes. If a
652 pair of values is not set (or set to -1), the default values will be
653 used. If this function is called, the user will not be able to size
654 the virtual area of the window outside the given bounds.", "");
655 virtual void SetVirtualSizeHints( int minW, int minH,
656 int maxW = -1, int maxH = -1 );
657 %Rename(SetVirtualSizeHintsSz, void, SetVirtualSizeHints(
658 const wxSize& minSize, const wxSize& maxSize=wxDefaultSize));
663 virtual wxSize , GetMaxSize() const,
667 virtual wxSize , GetMinSize() const,
671 virtual void , SetMinSize(const wxSize& minSize),
672 "A more convenient method than `SetSizeHints` for setting just the
676 virtual void , SetMaxSize(const wxSize& maxSize),
677 "A more convenient method than `SetSizeHints` for setting just the
683 virtual int , GetMinWidth() const,
687 virtual int , GetMinHeight() const,
691 int , GetMaxWidth() const,
695 int , GetMaxHeight() const,
700 DocStr(SetVirtualSize,
701 "Set the the virtual size of a window in pixels. For most windows this
702 is just the client area of the window, but for some like scrolled
703 windows it is more or less independent of the screen window size.", "");
704 void SetVirtualSize(const wxSize& size );
705 %Rename(SetVirtualSizeWH, void, SetVirtualSize( int w, int h ));
708 DocStr(GetVirtualSize,
709 "Get the the virtual size of the window in pixels. For most windows
710 this is just the client area of the window, but for some like scrolled
711 windows it is more or less independent of the screen window size.", "");
712 wxSize GetVirtualSize() const;
714 void, GetVirtualSize( int *OUTPUT, int *OUTPUT ) const,
715 "GetVirtualSizeTuple() -> (width, height)",
716 GetVirtualSizeTuple);
720 virtual wxSize , GetWindowBorderSize() const,
721 "Return the size of the left/right and top/bottom borders.", "");
724 // TODO: using directors?
725 // // Override these methods for windows that have a virtual size
726 // // independent of their client size. eg. the virtual area of a
727 // // wxScrolledWindow. Default is to alias VirtualSize to ClientSize.
728 // virtual void DoSetVirtualSize( int x, int y );
729 // virtual wxSize DoGetVirtualSize() const; // { return m_virtualSize; }
733 virtual wxSize , GetBestVirtualSize() const,
734 "Return the largest of ClientSize and BestSize (as determined by a
735 sizer, interior children, or other means)", "");
739 // void SetScrollHelper( wxScrollHelper *sh );
740 // wxScrollHelper *GetScrollHelper();
747 virtual bool , Show( bool show = true ),
748 "Shows or hides the window. You may need to call Raise for a top level
749 window if you want to bring it to top, although this is not needed if
750 Show is called immediately after the frame creation. Returns True if
751 the window has been shown or hidden or False if nothing was done
752 because it already was in the requested state.", "");
756 "Equivalent to calling Show(False).", "");
760 virtual bool , Enable( bool enable = true ),
761 "Enable or disable the window for user input. Note that when a parent
762 window is disabled, all of its children are disabled as well and they
763 are reenabled again when the parent is. Returns true if the window
764 has been enabled or disabled, false if nothing was done, i.e. if the
765 window had already been in the specified state.", "");
769 "Disables the window, same as Enable(false).", "");
773 bool , IsShown() const,
774 "Returns true if the window is shown, false if it has been hidden.", "");
777 bool , IsEnabled() const,
778 "Returns true if the window is enabled for input, false otherwise.", "");
781 virtual bool , IsShownOnScreen() const,
782 "Returns ``True`` if the window is physically visible on the screen,
783 i.e. it is shown and all its parents up to the toplevel window are
784 shown as well.", "");
790 virtual void , SetWindowStyleFlag( long style ),
791 "Sets the style of the window. Please note that some styles cannot be
792 changed after the window creation and that Refresh() might need to be
793 called after changing the others for the change to take place
797 virtual long , GetWindowStyleFlag() const,
798 "Gets the window style that was passed to the constructor or Create
801 %pythoncode { SetWindowStyle = SetWindowStyleFlag; GetWindowStyle = GetWindowStyleFlag }
805 bool , HasFlag(int flag) const,
806 "Test if the given style is set for this window.", "");
810 virtual bool , IsRetained() const,
811 "Returns true if the window is retained, false otherwise. Retained
812 windows are only available on X platforms.", "");
816 bool , ToggleWindowStyle(int flag),
817 "Turn the flag on if it had been turned off before and vice versa,
818 returns True if the flag is turned on by this function call.", "");
823 virtual void , SetExtraStyle(long exStyle),
824 "Sets the extra style bits for the window. Extra styles are the less
825 often used style bits which can't be set with the constructor or with
826 SetWindowStyleFlag()", "");
829 long , GetExtraStyle() const,
830 "Returns the extra style bits for the window.", "");
835 virtual void , MakeModal(bool modal = true),
836 "Disables all other windows in the application so that the user can
837 only interact with this window. Passing False will reverse this
843 virtual void , SetThemeEnabled(bool enableTheme),
844 "This function tells a window if it should use the system's \"theme\"
845 code to draw the windows' background instead if its own background
846 drawing code. This will only have an effect on platforms that support
847 the notion of themes in user defined windows. One such platform is
848 GTK+ where windows can have (very colourful) backgrounds defined by a
849 user's selected theme.
851 Dialogs, notebook pages and the status bar have this flag set to true
852 by default so that the default look and feel is simulated best.", "");
855 virtual bool , GetThemeEnabled() const,
856 "Return the themeEnabled flag.", "");
859 // TODO with directors
860 // // controls by default inherit the colours of their parents, if a
861 // // particular control class doesn't want to do it, it can override
862 // // ShouldInheritColours() to return False
863 // virtual bool ShouldInheritColours() const;
869 // focus and keyboard handling
870 // ---------------------------
874 virtual void , SetFocus(),
875 "Set's the focus to this window, allowing it to receive keyboard input.", "");
878 virtual void , SetFocusFromKbd(),
879 "Set focus to this window as the result of a keyboard action. Normally
880 only called internally.", "");
885 static wxWindow *, FindFocus(),
886 "Returns the window or control that currently has the keyboard focus,
891 virtual bool , AcceptsFocus() const,
892 "Can this window have focus?", "");
896 virtual bool , AcceptsFocusFromKeyboard() const,
897 "Can this window be given focus by keyboard navigation? if not, the
898 only way to give it focus (provided it accepts it at all) is to click
905 virtual bool , Navigate(int flags = wxNavigationKeyEvent::IsForward),
906 "Navigate(self, int flags=NavigationKeyEvent.IsForward) -> bool",
907 "Does keyboard navigation from this window to another, by sending a
908 `wx.NavigationKeyEvent`.", "
910 :param flags: A combination of the ``IsForward`` or ``IsBackward``
911 and the ``WinChange`` values in the `wx.NavigationKeyEvent`
912 class, which determine if the navigation should be in forward
913 or reverse order, and if it should be able to cross parent
914 window boundaries, such as between notebook pages or MDI child
915 frames. Typically the status of the Shift key (for forward or
916 backward) or the Control key (for WinChange) would be used to
917 determine how to set the flags.
919 One situation in which you may wish to call this method is from a text
920 control custom keypress handler to do the default navigation behaviour
921 for the tab key, since the standard default behaviour for a multiline
922 text control with the wx.TE_PROCESS_TAB style is to insert a tab and
923 not navigate to the next control.");
928 void , MoveAfterInTabOrder(wxWindow *win),
929 "Moves this window in the tab navigation order after the specified
930 sibling window. This means that when the user presses the TAB key on
931 that other window, the focus switches to this window.
933 The default tab order is the same as creation order. This function
934 and `MoveBeforeInTabOrder` allow to change it after creating all the
940 void , MoveBeforeInTabOrder(wxWindow *win),
941 "Same as `MoveAfterInTabOrder` except that it inserts this window just
942 before win instead of putting it right after it.", "");
951 // parent/children relations
952 // -------------------------
955 //wxWindowList& GetChildren(); // TODO: Do a typemap or a wrapper for wxWindowList
958 "Returns a list of the window's children. NOTE: Currently this is a
959 copy of the child window list maintained by the window, so the return
960 value of this function is only valid as long as the window's children
961 do not change.", "");
962 PyObject* GetChildren() {
963 wxWindowList& list = self->GetChildren();
964 return wxPy_ConvertList(&list);
969 wxWindow *, GetParent() const,
970 "Returns the parent window of this window, or None if there isn't one.", "");
973 wxWindow *, GetGrandParent() const,
974 "Returns the parent of the parent of this window, or None if there
980 virtual bool , IsTopLevel() const,
981 "Returns true if the given window is a top-level one. Currently all
982 frames and dialogs are always considered to be top-level windows (even
983 if they have a parent window).", "");
986 // change the real parent of this window, return True if the parent
987 // was changed, False otherwise (error or newParent == oldParent)
989 virtual bool , Reparent( wxWindow *newParent ),
990 "Reparents the window, i.e the window will be removed from its current
991 parent window (e.g. a non-standard toolbar in a wxFrame) and then
992 re-inserted into another. Available on Windows and GTK. Returns True
993 if the parent was changed, False otherwise (error or newParent ==
998 virtual void , AddChild( wxWindow *child ),
999 "Adds a child window. This is called automatically by window creation
1000 functions so should not be required by the application programmer.", "");
1003 virtual void , RemoveChild( wxWindow *child ),
1004 "Removes a child window. This is called automatically by window
1005 deletion functions so should not be required by the application
1009 DocStr(SetDoubleBuffered,
1010 "Currently wxGTK2 only.", "");
1012 void SetDoubleBuffered(bool on);
1015 void SetDoubleBuffered(bool on) {}
1020 // looking for windows
1021 // -------------------
1024 wxWindow *, FindWindow( long winid ),
1025 "Find a chld of this window by window ID", "",
1029 wxWindow *, FindWindow( const wxString& name ),
1030 "Find a child of this window by name", "",
1035 // event handler stuff
1036 // -------------------
1039 wxEvtHandler *, GetEventHandler() const,
1040 "Returns the event handler for this window. By default, the window is
1041 its own event handler.", "");
1045 void , SetEventHandler( wxEvtHandler *handler ),
1046 "Sets the event handler for this window. An event handler is an object
1047 that is capable of processing the events sent to a window. (In other
1048 words, is able to dispatch the events to handler function.) By
1049 default, the window is its own event handler, but an application may
1050 wish to substitute another, for example to allow central
1051 implementation of event-handling for a variety of different window
1054 It is usually better to use `wx.Window.PushEventHandler` since this sets
1055 up a chain of event handlers, where an event not handled by one event
1056 handler is handed off to the next one in the chain.", "");
1060 void , PushEventHandler( wxEvtHandler *handler ),
1061 "Pushes this event handler onto the event handler stack for the window.
1062 An event handler is an object that is capable of processing the events
1063 sent to a window. (In other words, is able to dispatch the events to
1064 handler function.) By default, the window is its own event handler,
1065 but an application may wish to substitute another, for example to
1066 allow central implementation of event-handling for a variety of
1067 different window classes.
1069 wx.Window.PushEventHandler allows an application to set up a chain of
1070 event handlers, where an event not handled by one event handler is
1071 handed to the next one in the chain. Use `wx.Window.PopEventHandler`
1072 to remove the event handler. Ownership of the handler is *not* given
1073 to the window, so you should be sure to pop the handler before the
1074 window is destroyed and either let PopEventHandler destroy it, or call
1075 its Destroy method yourself.", "");
1079 wxEvtHandler *, PopEventHandler( bool deleteHandler = false ),
1080 "Removes and returns the top-most event handler on the event handler
1081 stack. If deleteHandler is True then the wx.EvtHandler object will be
1082 destroyed after it is popped, and ``None`` will be returned instead.", "");
1086 bool , RemoveEventHandler(wxEvtHandler *handler),
1087 "Find the given handler in the event handler chain and remove (but not
1088 delete) it from the event handler chain, returns True if it was found
1089 and False otherwise (this also results in an assert failure so this
1090 function should only be called when the handler is supposed to be
1099 // a window may have an associated validator which is used to control
1102 virtual void , SetValidator( const wxValidator &validator ),
1103 "Deletes the current validator (if any) and sets the window validator,
1104 having called wx.Validator.Clone to create a new validator of this
1108 virtual wxValidator *, GetValidator(),
1109 "Returns a pointer to the current validator for the window, or None if
1110 there is none.", "");
1114 virtual bool , Validate(),
1115 "Validates the current values of the child controls using their
1116 validators. If the window has wx.WS_EX_VALIDATE_RECURSIVELY extra
1117 style flag set, the method will also call Validate() of all child
1118 windows. Returns false if any of the validations failed.", "");
1122 virtual bool , TransferDataToWindow(),
1123 "Transfers values to child controls from data areas specified by their
1124 validators. If the window has wx.WS_EX_VALIDATE_RECURSIVELY extra
1125 style flag set, the method will also call TransferDataToWindow() of
1126 all child windows.", "");
1129 virtual bool , TransferDataFromWindow(),
1130 "Transfers values from child controls to data areas specified by their
1131 validators. Returns false if a transfer failed. If the window has
1132 wx.WS_EX_VALIDATE_RECURSIVELY extra style flag set, the method will
1133 also call TransferDataFromWindow() of all child windows.", "");
1137 virtual void , InitDialog(),
1138 "Sends an EVT_INIT_DIALOG event, whose handler usually transfers data
1139 to the dialog via validators.", "");
1148 virtual void , SetAcceleratorTable( const wxAcceleratorTable& accel ),
1149 "Sets the accelerator table for this window.", "");
1152 wxAcceleratorTable *, GetAcceleratorTable(),
1153 "Gets the accelerator table for this window.", "");
1159 // hot keys (system wide accelerators)
1160 // -----------------------------------
1162 DocStr(RegisterHotKey,
1163 "Registers a system wide hotkey. Every time the user presses the hotkey
1164 registered here, this window will receive a hotkey event. It will
1165 receive the event even if the application is in the background and
1166 does not have the input focus because the user is working with some
1167 other application. To bind an event handler function to this hotkey
1168 use EVT_HOTKEY with an id equal to hotkeyId. Returns True if the
1169 hotkey was registered successfully.", "");
1170 bool RegisterHotKey(int hotkeyId, int modifiers, int keycode) {
1172 return self->RegisterHotKey(hotkeyId, modifiers, keycode);
1179 DocStr(UnregisterHotKey,
1180 "Unregisters a system wide hotkey.", "");
1181 bool UnregisterHotKey(int hotkeyId) {
1183 return self->UnregisterHotKey(hotkeyId);
1192 // "dialog units" translations
1193 // ---------------------------
1195 DocStr(ConvertDialogToPixels,
1196 "Converts a point or size from dialog units to pixels. Dialog units
1197 are used for maintaining a dialog's proportions even if the font
1198 changes. For the x dimension, the dialog units are multiplied by the
1199 average character width and then divided by 4. For the y dimension,
1200 the dialog units are multiplied by the average character height and
1201 then divided by 8.", "");
1202 %Rename(ConvertDialogPointToPixels, wxPoint, ConvertDialogToPixels(const wxPoint& pt));
1203 %Rename(ConvertDialogSizeToPixels, wxSize, ConvertDialogToPixels(const wxSize& sz));
1204 %Rename(DLG_PNT, wxPoint, ConvertDialogToPixels(const wxPoint& pt));
1205 %Rename(DLG_SZE, wxSize, ConvertDialogToPixels(const wxSize& sz));
1208 DocStr(ConvertPixelPointToDialog,
1209 "Converts a point or size from pixels to dialog units. Dialog units
1210 are used for maintaining a dialog's proportions even if the font
1211 changes. For the x dimension, the dialog units are multiplied by the
1212 average character width and then divided by 4. For the y dimension,
1213 the dialog units are multiplied by the average character height and
1214 then divided by 8.", "");
1215 %Rename(ConvertPixelPointToDialog, wxPoint, ConvertPixelsToDialog(const wxPoint& pt));
1216 %Rename(ConvertPixelSizeToDialog, wxSize, ConvertPixelsToDialog(const wxSize& sz));
1224 virtual void , WarpPointer(int x, int y),
1225 "Moves the pointer to the given position on the window.
1227 NOTE: This function is not supported under Mac because Apple Human
1228 Interface Guidelines forbid moving the mouse cursor programmatically.", "");
1232 void , CaptureMouse(),
1233 "Directs all mouse input to this window. Call wx.Window.ReleaseMouse to
1234 release the capture.
1236 Note that wxWindows maintains the stack of windows having captured the
1237 mouse and when the mouse is released the capture returns to the window
1238 which had had captured it previously and it is only really released if
1239 there were no previous window. In particular, this means that you must
1240 release the mouse as many times as you capture it, unless the window
1241 receives the `wx.MouseCaptureLostEvent` event.
1243 Any application which captures the mouse in the beginning of some
1244 operation *must* handle `wx.MouseCaptureLostEvent` and cancel this
1245 operation when it receives the event. The event handler must not
1246 recapture mouse.", "");
1249 void , ReleaseMouse(),
1250 "Releases mouse input captured with wx.Window.CaptureMouse.", "");
1254 static wxWindow *, GetCapture(),
1255 "Returns the window which currently captures the mouse or None", "");
1259 virtual bool , HasCapture() const,
1260 "Returns true if this window has the current mouse capture.", "");
1266 // painting the window
1267 // -------------------
1270 virtual void , Refresh( bool eraseBackground = true,
1271 const wxRect *rect = NULL ),
1272 "Mark the specified rectangle (or the whole window) as \"dirty\" so it
1273 will be repainted. Causes an EVT_PAINT event to be generated and sent
1274 to the window.", "");
1278 void , RefreshRect(const wxRect& rect, bool eraseBackground = true),
1279 "Redraws the contents of the given rectangle: the area inside it will
1280 be repainted. This is the same as Refresh but has a nicer syntax.", "");
1284 virtual void , Update(),
1285 "Calling this method immediately repaints the invalidated area of the
1286 window instead of waiting for the EVT_PAINT event to happen, (normally
1287 this would usually only happen when the flow of control returns to the
1288 event loop.) Notice that this function doesn't refresh the window and
1289 does nothing if the window has been already repainted. Use `Refresh`
1290 first if you want to immediately redraw the window (or some portion of
1291 it) unconditionally.", "");
1295 virtual void , ClearBackground(),
1296 "Clears the window by filling it with the current background
1297 colour. Does not cause an erase background event to be generated.", "");
1302 virtual void , Freeze(),
1303 "Freezes the window or, in other words, prevents any updates from
1304 taking place on screen, the window is not redrawn at all. Thaw must be
1305 called to reenable window redrawing. Calls to Freeze/Thaw may be
1306 nested, with the actual Thaw being delayed until all the nesting has
1309 This method is useful for visual appearance optimization (for example,
1310 it is a good idea to use it before inserting large amount of text into
1311 a wxTextCtrl under wxGTK) but is not implemented on all platforms nor
1312 for all controls so it is mostly just a hint to wxWindows and not a
1313 mandatory directive.", "");
1317 virtual bool , IsFrozen() const,
1318 "Returns ``True`` if the window has been frozen and not thawed yet.
1320 :see: `Freeze` and `Thaw`", "");
1325 virtual void , Thaw(),
1326 "Reenables window updating after a previous call to Freeze. Calls to
1327 Freeze/Thaw may be nested, so Thaw must be called the same number of
1328 times that Freeze was before the window will be updated.", "");
1332 virtual void , PrepareDC( wxDC & dc ),
1333 "Call this function to prepare the device context for drawing a
1334 scrolled image. It sets the device origin according to the current
1335 scroll position.", "");
1338 virtual bool , IsDoubleBuffered() const,
1339 "Returns ``True`` if the window contents is double-buffered by the
1340 system, i.e. if any drawing done on the window is really done on a
1341 temporary backing surface and transferred to the screen all at once
1346 wxRegion& , GetUpdateRegion(),
1347 "Returns the region specifying which parts of the window have been
1348 damaged. Should only be called within an EVT_PAINT handler.", "");
1352 wxRect , GetUpdateClientRect() const,
1353 "Get the update rectangle region bounding box in client coords.", "");
1357 "Returns true if the given point or rectangle area has been exposed
1358 since the last repaint. Call this in an paint event handler to
1359 optimize redrawing by only redrawing those areas, which have been
1361 bool IsExposed( int x, int y, int w=1, int h=1 ) const;
1362 %Rename(IsExposedPoint, bool, IsExposed( const wxPoint& pt ) const);
1363 %Rename(IsExposedRect, bool, IsExposed( const wxRect& rect ) const);
1367 // colours, fonts and cursors
1368 // --------------------------
1372 virtual wxVisualAttributes , GetDefaultAttributes() const,
1373 "Get the default attributes for an instance of this class. This is
1374 useful if you want to use the same font or colour in your own control
1375 as in a standard control -- which is a much better idea than hard
1376 coding specific colours or fonts which might look completely out of
1377 place on the user's system, especially if it uses themes.", "");
1381 static wxVisualAttributes ,
1382 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL),
1383 "Get the default attributes for this class. This is useful if you want
1384 to use the same font or colour in your own control as in a standard
1385 control -- which is a much better idea than hard coding specific
1386 colours or fonts which might look completely out of place on the
1387 user's system, especially if it uses themes.
1389 The variant parameter is only relevant under Mac currently and is
1390 ignore under other platforms. Under Mac, it will change the size of
1391 the returned font. See `wx.Window.SetWindowVariant` for more about
1396 virtual bool , SetBackgroundColour( const wxColour &colour ),
1397 "Sets the background colour of the window. Returns True if the colour
1398 was changed. The background colour is usually painted by the default
1399 EVT_ERASE_BACKGROUND event handler function under Windows and
1400 automatically under GTK. Using `wx.NullColour` will reset the window
1401 to the default background colour.
1403 Note that setting the background colour may not cause an immediate
1404 refresh, so you may wish to call `ClearBackground` or `Refresh` after
1405 calling this function.
1407 Using this function will disable attempts to use themes for this
1408 window, if the system supports them. Use with care since usually the
1409 themes represent the appearance chosen by the user to be used for all
1410 applications on the system.", "");
1413 void , SetOwnBackgroundColour(const wxColour& colour),
1419 virtual bool , SetForegroundColour( const wxColour &colour ),
1420 "Sets the foreground colour of the window. Returns True is the colour
1421 was changed. The interpretation of foreground colour is dependent on
1422 the window class; it may be the text colour or other colour, or it may
1423 not be used at all.", "");
1426 void , SetOwnForegroundColour(const wxColour& colour),
1432 wxColour , GetBackgroundColour() const,
1433 "Returns the background colour of the window.", "");
1436 wxColour , GetForegroundColour() const,
1437 "Returns the foreground colour of the window. The interpretation of
1438 foreground colour is dependent on the window class; it may be the text
1439 colour or other colour, or it may not be used at all.", "");
1442 bool , InheritsBackgroundColour() const,
1446 bool , UseBgCol() const,
1451 // // if the window shouldn't inherit its colour from the parent, override
1452 // // this function to return true
1454 // // this is currently only used by wxMSW and wxUniv but should be useful for
1455 // // the other ports too
1456 // virtual bool ProvidesBackground() const;
1459 // Set/get the background style.
1460 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
1462 virtual bool , SetBackgroundStyle(wxBackgroundStyle style),
1463 "Returns the background style of the window. The background style
1464 indicates how the background of the window is drawn.
1466 ====================== ========================================
1467 wx.BG_STYLE_SYSTEM The background colour or pattern should
1468 be determined by the system
1469 wx.BG_STYLE_COLOUR The background should be a solid colour
1470 wx.BG_STYLE_CUSTOM The background will be implemented by the
1472 ====================== ========================================
1474 On GTK+, use of wx.BG_STYLE_CUSTOM allows the flicker-free drawing of
1475 a custom background, such as a tiled bitmap. Currently the style has
1476 no effect on other platforms.
1478 :see: `GetBackgroundStyle`, `SetBackgroundColour`", "");
1481 virtual wxBackgroundStyle , GetBackgroundStyle() const,
1482 "Returns the background style of the window.
1484 :see: `SetBackgroundStyle`", "");
1488 bool , HasTransparentBackground(),
1489 "Returns True if this window's background is transparent (as, for
1490 example, for `wx.StaticText`) and should show the parent window's
1493 This method is mostly used internally by the library itself and you
1494 normally shouldn't have to call it. You may, however, have to override
1495 it in your custom control classes to ensure that background is painted
1500 virtual bool , SetCursor( const wxCursor &cursor ),
1501 "Sets the window's cursor. Notice that the window cursor also sets it
1502 for the children of the window implicitly.
1504 The cursor may be wx.NullCursor in which case the window cursor will
1505 be reset back to default.", "");
1508 wxCursor , GetCursor(),
1509 "Return the cursor associated with this window.", "");
1514 virtual bool , SetFont( const wxFont &font ),
1515 "Sets the font for this window.", "");
1518 void , SetOwnFont(const wxFont& font),
1525 "Returns the default font used for this window.", "");
1529 %disownarg( wxCaret *caret );
1531 void , SetCaret(wxCaret *caret),
1532 "Sets the caret associated with the window.", "");
1533 %cleardisown( wxCaret *caret );
1536 wxCaret *, GetCaret() const,
1537 "Returns the caret associated with the window.", "");
1542 virtual int , GetCharHeight() const,
1543 "Get the (average) character size for the current font.", "");
1546 virtual int , GetCharWidth() const,
1547 "Get the (average) character size for the current font.", "");
1552 void, GetTextExtent(const wxString& string, int *OUTPUT, int *OUTPUT),
1553 "GetTextExtent(String string) -> (width, height)",
1554 "Get the width and height of the text using the current font.", "");
1556 void, GetTextExtent(const wxString& string,
1557 int *OUTPUT, int *OUTPUT, int *OUTPUT, int* OUTPUT,
1558 const wxFont* font = NULL),
1559 "GetFullTextExtent(String string, Font font=None) ->\n (width, height, descent, externalLeading)",
1560 "Get the width, height, decent and leading of the text using the
1561 current or specified font.", "",
1566 // client <-> screen coords
1567 // ------------------------
1569 %apply int * INOUT { int* x, int* y };
1571 // translate to/from screen/client coordinates
1573 void , ClientToScreen( int *x, int *y ) const,
1574 "ClientToScreenXY(int x, int y) -> (x,y)",
1575 "Converts to screen coordinates from coordinates relative to this window.", "",
1579 void , ScreenToClient( int *x, int *y ) const,
1580 "ScreenToClientXY(int x, int y) -> (x,y)",
1581 "Converts from screen to client window coordinates.", "",
1586 wxPoint , ClientToScreen(const wxPoint& pt) const,
1587 "Converts to screen coordinates from coordinates relative to this window.", "");
1590 wxPoint , ScreenToClient(const wxPoint& pt) const,
1591 "Converts from screen to client window coordinates.", "");
1596 wxHitTest , HitTest(wxCoord x, wxCoord y) const,
1597 "Test where the given (in client coords) point lies", "",
1601 wxHitTest , HitTest(const wxPoint& pt) const,
1602 "Test where the given (in client coords) point lies", "");
1610 %nokwargs GetBorder;
1612 wxBorder , GetBorder(long flags) const,
1613 "Get the window border style from the given flags: this is different
1614 from simply doing flags & wxBORDER_MASK because it uses
1615 GetDefaultBorder() to translate wxBORDER_DEFAULT to something
1620 wxBorder , GetBorder() const,
1621 "Get border for the flags of this window", "");
1627 virtual void , UpdateWindowUI(long flags = wxUPDATE_UI_NONE),
1628 "This function sends EVT_UPDATE_UI events to the window. The particular
1629 implementation depends on the window; for example a wx.ToolBar will
1630 send an update UI event for each toolbar button, and a wx.Frame will
1631 send an update UI event for each menubar menu item. You can call this
1632 function from your application to ensure that your UI is up-to-date at
1633 a particular point in time (as far as your EVT_UPDATE_UI handlers are
1634 concerned). This may be necessary if you have called
1635 `wx.UpdateUIEvent.SetMode` or `wx.UpdateUIEvent.SetUpdateInterval` to
1636 limit the overhead that wxWindows incurs by sending update UI events
1639 The flags should be a bitlist of one or more of the following values:
1641 ===================== ==============================
1642 wx.UPDATE_UI_NONE No particular value
1643 wx.UPDATE_UI_RECURSE Call the function for descendants
1644 wx.UPDATE_UI_FROMIDLE Invoked from OnIdle
1645 ===================== ==============================
1647 If you are calling this function from an OnIdle function, make sure
1648 you pass the wx.UPDATE_UI_FROMIDLE flag, since this tells the window
1649 to only update the UI elements that need to be updated in idle
1650 time. Some windows update their elements only when necessary, for
1651 example when a menu is about to be shown. The following is an example
1652 of how to call UpdateWindowUI from an idle function::
1654 def OnIdle(self, evt):
1655 if wx.UpdateUIEvent.CanUpdate(self):
1656 self.UpdateWindowUI(wx.UPDATE_UI_FROMIDLE);
1660 // TODO: using directors?
1661 // // do the window-specific processing after processing the update event
1662 // virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
1666 "Pops up the given menu at the specified coordinates, relative to this window,
1667 and returns control when the user has dismissed the menu. If a menu item is
1668 selected, the corresponding menu event is generated and will be processed as
1669 usual. If the default position is given then the current position of the
1670 mouse cursor will be used.", "");
1671 %Rename(PopupMenuXY, bool, PopupMenu(wxMenu *menu, int x=-1, int y=-1));
1672 bool PopupMenu(wxMenu *menu, const wxPoint& pos=wxDefaultPosition);
1676 virtual bool , HasMultiplePages() const,
1682 "Returns the platform-specific handle (as a long integer) of the
1683 physical window. Currently on wxMac it returns the handle of the
1684 toplevel parent of the window.", "");
1686 return wxPyGetWinHandle(self);
1692 "Associate the window with a new native handle", "");
1694 void AssociateHandle(long handle) {
1695 self->AssociateHandle((WXWidget)handle);
1701 virtual void , DissociateHandle(),
1702 "Dissociate the current native handle from the window", "");
1707 // A way to do the native draw first... Too bad it isn't in wxGTK too.
1708 void OnPaint(wxPaintEvent& event);
1718 bool , HasScrollbar(int orient) const,
1719 "Does the window have the scrollbar for this orientation?", "");
1722 // configure the window scrollbars
1724 virtual void , SetScrollbar( int orientation,
1728 bool refresh = true ),
1729 "Sets the scrollbar properties of a built-in scrollbar.",
1731 :param orientation: Determines the scrollbar whose page size is to
1732 be set. May be wx.HORIZONTAL or wx.VERTICAL.
1734 :param position: The position of the scrollbar in scroll units.
1736 :param thumbSize: The size of the thumb, or visible portion of the
1737 scrollbar, in scroll units.
1739 :param range: The maximum position of the scrollbar.
1741 :param refresh: True to redraw the scrollbar, false otherwise.
1745 virtual void , SetScrollPos( int orientation, int pos, bool refresh = true ),
1746 "Sets the position of one of the built-in scrollbars.", "");
1749 virtual int , GetScrollPos( int orientation ) const,
1750 "Returns the built-in scrollbar position.", "");
1753 virtual int , GetScrollThumb( int orientation ) const,
1754 "Returns the built-in scrollbar thumb size.", "");
1757 virtual int , GetScrollRange( int orientation ) const,
1758 "Returns the built-in scrollbar range.", "");
1764 virtual void , ScrollWindow( int dx, int dy,
1765 const wxRect* rect = NULL ),
1766 "Physically scrolls the pixels in the window and move child windows
1767 accordingly. Use this function to optimise your scrolling
1768 implementations, to minimise the area that must be redrawn. Note that
1769 it is rarely required to call this function from a user program.","
1771 :param dx: Amount to scroll horizontally.
1773 :param dy: Amount to scroll vertically.
1775 :param rect: Rectangle to invalidate. If this is None, the whole
1776 window is invalidated. If you pass a rectangle corresponding
1777 to the area of the window exposed by the scroll, your
1778 painting handler can optimize painting by checking for the
1779 invalidated region.");
1783 virtual bool , ScrollLines(int lines),
1784 "If the platform and window class supports it, scrolls the window by
1785 the given number of lines down, if lines is positive, or up if lines
1786 is negative. Returns True if the window was scrolled, False if it was
1787 already on top/bottom and nothing was done.", "");
1790 virtual bool , ScrollPages(int pages),
1791 "If the platform and window class supports it, scrolls the window by
1792 the given number of pages down, if pages is positive, or up if pages
1793 is negative. Returns True if the window was scrolled, False if it was
1794 already on top/bottom and nothing was done.", "");
1799 "This is just a wrapper for ScrollLines(-1).", "");
1803 "This is just a wrapper for ScrollLines(1).", "");
1807 "This is just a wrapper for ScrollPages(-1).", "");
1811 "This is just a wrapper for ScrollPages(1).", "");
1816 // context-sensitive help
1817 // ----------------------
1820 void , SetHelpText(const wxString& text),
1821 "Sets the help text to be used as context-sensitive help for this
1822 window. Note that the text is actually stored by the current
1823 `wx.HelpProvider` implementation, and not in the window object itself.", "");
1827 void , SetHelpTextForId(const wxString& text),
1828 "Associate this help text with all windows with the same id as this
1833 virtual wxString , GetHelpTextAtPoint(const wxPoint& pt,
1834 wxHelpEvent::Origin origin) const,
1835 "Get the help string associated with the given position in this window.
1837 Notice that pt may be invalid if event origin is keyboard or unknown
1838 and this method should return the global window help text then
1843 wxString , GetHelpText() const,
1844 "Gets the help text to be used as context-sensitive help for this
1845 window. Note that the text is actually stored by the current
1846 `wx.HelpProvider` implementation, and not in the window object itself.", "");
1855 "Attach a tooltip to the window.", "");
1856 %Rename(SetToolTipString, void, SetToolTip( const wxString &tip ));
1858 %disownarg( wxToolTip *tip );
1859 void SetToolTip( wxToolTip *tip );
1860 %cleardisown( wxToolTip *tip );
1863 wxToolTip* , GetToolTip() const,
1864 "get the associated tooltip or None if none", "");
1866 // LINK ERROR --> wxString GetToolTipText() const;
1875 %disownarg( wxPyDropTarget *dropTarget );
1877 virtual void , SetDropTarget( wxPyDropTarget *dropTarget ),
1878 "Associates a drop target with this window. If the window already has
1879 a drop target, it is deleted.", "");
1880 %cleardisown( wxPyDropTarget *dropTarget );
1884 virtual wxPyDropTarget *, GetDropTarget() const,
1885 "Returns the associated drop target, which may be None.", "");
1888 DocStr(DragAcceptFiles,
1889 "Enables or disables eligibility for drop file events, EVT_DROP_FILES.
1890 Only functional on Windows.", "");
1892 void DragAcceptFiles(bool accept);
1895 void DragAcceptFiles(bool accept) {}
1901 // constraints and sizers
1902 // ----------------------
1904 %disownarg(wxLayoutConstraints*);
1906 void , SetConstraints( wxLayoutConstraints *constraints ),
1907 "Sets the window to have the given layout constraints. If an existing
1908 layout constraints object is already owned by the window, it will be
1909 deleted. Pass None to disassociate and delete the window's current
1912 You must call SetAutoLayout to tell a window to use the constraints
1913 automatically in its default EVT_SIZE handler; otherwise, you must
1914 handle EVT_SIZE yourself and call Layout() explicitly. When setting
1915 both a wx.LayoutConstraints and a wx.Sizer, only the sizer will have
1919 wxLayoutConstraints *, GetConstraints() const,
1920 "Returns a pointer to the window's layout constraints, or None if there
1922 %cleardisown(wxLayoutConstraints*);
1926 void , SetAutoLayout( bool autoLayout ),
1927 "Determines whether the Layout function will be called automatically
1928 when the window is resized. lease note that this only happens for the
1929 windows usually used to contain children, namely `wx.Panel` and
1930 `wx.TopLevelWindow` (and the classes deriving from them).
1932 This method is called implicitly by `SetSizer` but if you use
1933 `SetConstraints` you should call it manually or otherwise the window
1934 layout won't be correctly updated when its size changes.", "");
1937 bool , GetAutoLayout() const,
1938 "Returns the current autoLayout setting", "");
1942 virtual bool , Layout(),
1943 "Invokes the constraint-based layout algorithm or the sizer-based
1944 algorithm for this window. See SetAutoLayout: when auto layout is on,
1945 this function gets called automatically by the default EVT_SIZE
1946 handler when the window is resized.", "");
1949 %disownarg( wxSizer *sizer );
1951 void , SetSizer(wxSizer *sizer, bool deleteOld = true ),
1952 "Sets the window to have the given layout sizer. The window will then
1953 own the object, and will take care of its deletion. If an existing
1954 layout sizer object is already owned by the window, it will be deleted
1955 if the deleteOld parameter is true. Note that this function will also
1956 call SetAutoLayout implicitly with a True parameter if the sizer is
1957 non-None, and False otherwise.", "");
1960 void , SetSizerAndFit( wxSizer *sizer, bool deleteOld = true ),
1961 "The same as SetSizer, except it also sets the size hints for the
1962 window based on the sizer's minimum size.", "");
1963 %cleardisown( wxSizer *sizer );
1967 wxSizer *, GetSizer() const,
1968 "Return the sizer associated with the window by a previous call to
1969 SetSizer or None if there isn't one.", "");
1972 // Track if this window is a member of a sizer
1974 void , SetContainingSizer(wxSizer* sizer),
1975 "This normally does not need to be called by application code. It is
1976 called internally when a window is added to a sizer, and is used so
1977 the window can remove itself from the sizer when it is destroyed.", "");
1980 wxSizer *, GetContainingSizer() const,
1981 "Return the sizer that this window is a member of, if any, otherwise None.", "");
1987 // ----------------------
1988 #if wxUSE_ACCESSIBILITY
1989 // Override to create a specific accessible object.
1990 virtual wxAccessible* CreateAccessible();
1992 // Sets the accessible object.
1993 void SetAccessible(wxAccessible* accessible) ;
1995 // Returns the accessible object.
1996 wxAccessible* GetAccessible() { return m_accessible; };
1998 // Returns the accessible object, creating if necessary.
1999 wxAccessible* GetOrCreateAccessible() ;
2006 virtual void , InheritAttributes(),
2007 "This function is (or should be, in case of custom controls) called
2008 during window creation to intelligently set up the window visual
2009 attributes, that is the font and the foreground and background
2012 By 'intelligently' the following is meant: by default, all windows use
2013 their own default attributes. However if some of the parent's
2014 attributes are explicitly changed (that is, using SetFont and not
2015 SetOwnFont) and if the corresponding attribute hadn't been
2016 explicitly set for this window itself, then this window takes the same
2017 value as used by the parent. In addition, if the window overrides
2018 ShouldInheritColours to return false, the colours will not be changed
2019 no matter what and only the font might.
2021 This rather complicated logic is necessary in order to accommodate the
2022 different usage scenarios. The most common one is when all default
2023 attributes are used and in this case, nothing should be inherited as
2024 in modern GUIs different controls use different fonts (and colours)
2025 than their siblings so they can't inherit the same value from the
2026 parent. However it was also deemed desirable to allow to simply change
2027 the attributes of all children at once by just changing the font or
2028 colour of their common parent, hence in this case we do inherit the
2033 // TODO: Virtualize this with directors
2035 virtual bool , ShouldInheritColours() const,
2036 "Return true from here to allow the colours of this window to be
2037 changed by InheritAttributes, returning false forbids inheriting them
2038 from the parent window.
2040 The base class version returns false, but this method is overridden in
2041 wxControl where it returns true.", "");
2046 virtual bool , CanSetTransparent(),
2047 "Returns ``True`` if the platform supports setting the transparency for
2048 this window. Note that this method will err on the side of caution,
2049 so it is possible that this will return ``False`` when it is in fact
2050 possible to set the transparency.
2052 NOTE: On X-windows systems the X server must have the composite
2053 extension loaded, and there must be a composite manager program (such
2054 as xcompmgr) running.", "");
2057 virtual bool , SetTransparent(byte alpha),
2058 "Attempt to set the transparency of this window to the ``alpha`` value,
2059 returns True on success. The ``alpha`` value is an integer in the
2060 range of 0 to 255, where 0 is fully transparent and 255 is fully
2066 def PostCreate(self, pre):
2068 Phase 3 of the 2-phase create <wink!>
2069 Call this method after precreating the window with the 2-phase create method.
2071 self.this = pre.this
2072 self.thisown = pre.thisown
2074 if hasattr(self, '_setOORInfo'):
2075 self._setOORInfo(self)
2076 if hasattr(self, '_setCallbackInfo'):
2077 self._setCallbackInfo(self, pre.__class__)
2081 def SendSizeEvent(self):
2082 self.GetEventHandler().ProcessEvent(wx.SizeEvent((-1,-1)))
2086 %property(AcceleratorTable, GetAcceleratorTable, SetAcceleratorTable, doc="See `GetAcceleratorTable` and `SetAcceleratorTable`");
2087 %property(AutoLayout, GetAutoLayout, SetAutoLayout, doc="See `GetAutoLayout` and `SetAutoLayout`");
2088 %property(BackgroundColour, GetBackgroundColour, SetBackgroundColour, doc="See `GetBackgroundColour` and `SetBackgroundColour`");
2089 %property(BackgroundStyle, GetBackgroundStyle, SetBackgroundStyle, doc="See `GetBackgroundStyle` and `SetBackgroundStyle`");
2090 %property(EffectiveMinSize, GetEffectiveMinSize, doc="See `GetEffectiveMinSize`");
2091 %property(BestSize, GetBestSize, doc="See `GetBestSize`");
2092 %property(BestVirtualSize, GetBestVirtualSize, doc="See `GetBestVirtualSize`");
2093 %property(Border, GetBorder, doc="See `GetBorder`");
2094 %property(Caret, GetCaret, SetCaret, doc="See `GetCaret` and `SetCaret`");
2095 %property(CharHeight, GetCharHeight, doc="See `GetCharHeight`");
2096 %property(CharWidth, GetCharWidth, doc="See `GetCharWidth`");
2097 %property(Children, GetChildren, doc="See `GetChildren`");
2098 %property(ClientAreaOrigin, GetClientAreaOrigin, doc="See `GetClientAreaOrigin`");
2099 %property(ClientRect, GetClientRect, SetClientRect, doc="See `GetClientRect` and `SetClientRect`");
2100 %property(ClientSize, GetClientSize, SetClientSize, doc="See `GetClientSize` and `SetClientSize`");
2101 %property(Constraints, GetConstraints, SetConstraints, doc="See `GetConstraints` and `SetConstraints`");
2102 %property(ContainingSizer, GetContainingSizer, SetContainingSizer, doc="See `GetContainingSizer` and `SetContainingSizer`");
2103 %property(Cursor, GetCursor, SetCursor, doc="See `GetCursor` and `SetCursor`");
2104 %property(DefaultAttributes, GetDefaultAttributes, doc="See `GetDefaultAttributes`");
2105 %property(DropTarget, GetDropTarget, SetDropTarget, doc="See `GetDropTarget` and `SetDropTarget`");
2106 %property(EventHandler, GetEventHandler, SetEventHandler, doc="See `GetEventHandler` and `SetEventHandler`");
2107 %property(ExtraStyle, GetExtraStyle, SetExtraStyle, doc="See `GetExtraStyle` and `SetExtraStyle`");
2108 %property(Font, GetFont, SetFont, doc="See `GetFont` and `SetFont`");
2109 %property(ForegroundColour, GetForegroundColour, SetForegroundColour, doc="See `GetForegroundColour` and `SetForegroundColour`");
2110 %property(GrandParent, GetGrandParent, doc="See `GetGrandParent`");
2111 %property(Handle, GetHandle, doc="See `GetHandle`");
2112 %property(HelpText, GetHelpText, SetHelpText, doc="See `GetHelpText` and `SetHelpText`");
2113 %property(Id, GetId, SetId, doc="See `GetId` and `SetId`");
2114 %property(Label, GetLabel, SetLabel, doc="See `GetLabel` and `SetLabel`");
2115 %property(LayoutDirection, GetLayoutDirection, SetLayoutDirection, doc="See `GetLayoutDirection` and `SetLayoutDirection`");
2116 %property(MaxHeight, GetMaxHeight, doc="See `GetMaxHeight`");
2117 %property(MaxSize, GetMaxSize, SetMaxSize, doc="See `GetMaxSize` and `SetMaxSize`");
2118 %property(MaxWidth, GetMaxWidth, doc="See `GetMaxWidth`");
2119 %property(MinHeight, GetMinHeight, doc="See `GetMinHeight`");
2120 %property(MinSize, GetMinSize, SetMinSize, doc="See `GetMinSize` and `SetMinSize`");
2121 %property(MinWidth, GetMinWidth, doc="See `GetMinWidth`");
2122 %property(Name, GetName, SetName, doc="See `GetName` and `SetName`");
2123 %property(Parent, GetParent, doc="See `GetParent`");
2124 %property(Position, GetPosition, SetPosition, doc="See `GetPosition` and `SetPosition`");
2125 %property(Rect, GetRect, SetRect, doc="See `GetRect` and `SetRect`");
2126 %property(ScreenPosition, GetScreenPosition, doc="See `GetScreenPosition`");
2127 %property(ScreenRect, GetScreenRect, doc="See `GetScreenRect`");
2128 %property(Size, GetSize, SetSize, doc="See `GetSize` and `SetSize`");
2129 %property(Sizer, GetSizer, SetSizer, doc="See `GetSizer` and `SetSizer`");
2130 %property(ThemeEnabled, GetThemeEnabled, SetThemeEnabled, doc="See `GetThemeEnabled` and `SetThemeEnabled`");
2131 %property(ToolTip, GetToolTip, SetToolTip, doc="See `GetToolTip` and `SetToolTip`");
2132 %property(UpdateClientRect, GetUpdateClientRect, doc="See `GetUpdateClientRect`");
2133 %property(UpdateRegion, GetUpdateRegion, doc="See `GetUpdateRegion`");
2134 %property(Validator, GetValidator, SetValidator, doc="See `GetValidator` and `SetValidator`");
2135 %property(VirtualSize, GetVirtualSize, SetVirtualSize, doc="See `GetVirtualSize` and `SetVirtualSize`");
2136 %property(WindowStyle, GetWindowStyle, SetWindowStyle, doc="See `GetWindowStyle` and `SetWindowStyle`");
2137 %property(WindowStyleFlag, GetWindowStyleFlag, SetWindowStyleFlag, doc="See `GetWindowStyleFlag` and `SetWindowStyleFlag`");
2138 %property(WindowVariant, GetWindowVariant, SetWindowVariant, doc="See `GetWindowVariant` and `SetWindowVariant`");
2140 %property(Shown, IsShown, Show, doc="See `IsShown` and `Show`");
2141 %property(Enabled, IsEnabled, Enable, doc="See `IsEnabled` and `Enable`");
2142 %property(TopLevel, IsTopLevel, doc="See `IsTopLevel`");
2152 def DLG_PNT(win, point_or_x, y=None):
2154 Convenience function for converting a Point or (x,y) in
2155 dialog units to pixel units.
2158 return win.ConvertDialogPointToPixels(point_or_x)
2160 return win.ConvertDialogPointToPixels(wx.Point(point_or_x, y))
2162 def DLG_SZE(win, size_width, height=None):
2164 Convenience function for converting a Size or (w,h) in
2165 dialog units to pixel units.
2168 return win.ConvertDialogSizeToPixels(size_width)
2170 return win.ConvertDialogSizeToPixels(wx.Size(size_width, height))
2176 // Unfortunatly the names of these new static methods clash with the
2177 // names wxPython has been using forever for the overloaded
2178 // wxWindow::FindWindow, so instead of swigging them as statics create
2179 // standalone functions for them.
2182 DocStr(wxFindWindowById,
2183 "Find the first window in the application with the given id. If parent
2184 is None, the search will start from all top-level frames and dialog
2185 boxes; if non-None, the search will be limited to the given window
2186 hierarchy. The search is recursive in both cases.", "");
2188 DocStr(wxFindWindowByName,
2189 "Find a window by its name (as given in a window constructor or Create
2190 function call). If parent is None, the search will start from all
2191 top-level frames and dialog boxes; if non-None, the search will be
2192 limited to the given window hierarchy. The search is recursive in both
2195 If no window with such name is found, wx.FindWindowByLabel is called.", "");
2197 DocStr(wxFindWindowByLabel,
2198 "Find a window by its label. Depending on the type of window, the label
2199 may be a window title or panel item label. If parent is None, the
2200 search will start from all top-level frames and dialog boxes; if
2201 non-None, the search will be limited to the given window
2202 hierarchy. The search is recursive in both cases.", "");
2205 MustHaveApp(wxFindWindowById);
2206 MustHaveApp(wxFindWindowByName);
2207 MustHaveApp(wxFindWindowByLabel);
2210 wxWindow* wxFindWindowById( long id, const wxWindow *parent = NULL ) {
2211 return wxWindow::FindWindowById(id, parent);
2214 wxWindow* wxFindWindowByName( const wxString& name,
2215 const wxWindow *parent = NULL ) {
2216 return wxWindow::FindWindowByName(name, parent);
2219 wxWindow* wxFindWindowByLabel( const wxString& label,
2220 const wxWindow *parent = NULL ) {
2221 return wxWindow::FindWindowByLabel(label, parent);
2229 #include <wx/msw/private.h> // to get wxGetWindowId
2233 MustHaveApp(wxWindow_FromHWND);
2236 wxWindow* wxWindow_FromHWND(wxWindow* parent, unsigned long _hWnd) {
2238 WXHWND hWnd = (WXHWND)_hWnd;
2239 long id = wxGetWindowId(hWnd);
2240 wxWindow* win = new wxWindow;
2242 parent->AddChild(win);
2243 win->SetEventHandler(win);
2246 win->SubclassWin(hWnd);
2247 win->AdoptAttributesFromHWND();
2248 win->SetupColours();
2251 wxPyRaiseNotImplemented();
2257 //---------------------------------------------------------------------------
2259 DocStr(GetTopLevelWindows,
2260 "Returns a list of the the application's top-level windows, (frames,
2261 dialogs, etc.) NOTE: Currently this is a copy of the list maintained
2262 by wxWidgets, and so it is only valid as long as no top-level windows
2263 are closed or new top-level windows are created.
2266 PyObject* GetTopLevelWindows() {
2267 return wxPy_ConvertList(&wxTopLevelWindows);
2271 //---------------------------------------------------------------------------
2272 //---------------------------------------------------------------------------