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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: _window.i
3 // Purpose: SWIG interface for wxWindow
4 //
5 // Author: Robin Dunn
6 //
7 // Created: 24-June-1997
8 // RCS-ID: $Id$
9 // Copyright: (c) 2003 by Total Control Software
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
12
13 // Not a %module
14
15
16 //---------------------------------------------------------------------------
17
18 %{
19 %}
20
21 MAKE_CONST_WXSTRING(PanelNameStr);
22
23 //---------------------------------------------------------------------------
24 %newgroup
25
26
27 DocStr(wxVisualAttributes,
28 "struct containing all the visual attributes of a control", "");
29
30 struct wxVisualAttributes
31 {
32 %extend {
33 wxVisualAttributes() { return new wxVisualAttributes; }
34 ~wxVisualAttributes() { delete self; }
35 }
36
37 // the font used for control label/text inside it
38 wxFont font;
39
40 // the foreground colour
41 wxColour colFg;
42
43 // the background colour, may be wxNullColour if the controls background
44 // colour is not solid
45 wxColour colBg;
46 };
47
48
49
50
51 enum wxWindowVariant
52 {
53 wxWINDOW_VARIANT_NORMAL, // Normal size
54 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal )
55 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal )
56 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal )
57 wxWINDOW_VARIANT_MAX
58 };
59
60
61 DocStr(wxWindow,
62 "wx.Window is the base class for all windows and represents any visible
63 object on the screen. All controls, top level windows and so on are
64 wx.Windows. Sizers and device contexts are not however, as they don't
65 appear on screen themselves.
66 ",
67 "
68 Styles
69 -------
70 ============================= =====================================
71 wx.SIMPLE_BORDER Displays a thin border around the window.
72
73 wx.DOUBLE_BORDER Displays a double border. Windows and Mac only.
74
75 wx.SUNKEN_BORDER Displays a sunken border.
76
77 wx.RAISED_BORDER Displays a raised border.
78
79 wx.STATIC_BORDER Displays a border suitable for a static
80 control. Windows only.
81
82 wx.NO_BORDER Displays no border, overriding the default
83 border style for the window.
84
85 wx.TRANSPARENT_WINDOW The window is transparent, that is, it
86 will not receive paint events. Windows only.
87
88 wx.TAB_TRAVERSAL Use this to enable tab traversal for
89 non-dialog windows.
90
91 wx.WANTS_CHARS Use this to indicate that the window
92 wants to get all char/key events for
93 all keys - even for keys like TAB or
94 ENTER which are usually used for
95 dialog navigation and which wouldn't
96 be generated without this style. If
97 you need to use this style in order to
98 get the arrows or etc., but would
99 still like to have normal keyboard
100 navigation take place, you should
101 create and send a wxNavigationKeyEvent
102 in response to the key events for Tab
103 and Shift-Tab.
104
105 wx.NO_FULL_REPAINT_ON_RESIZE Disables repainting the window
106 completely when its size is changed.
107 You will have to repaint the new
108 window area manually if you use this
109 style. As of version 2.5.1 this
110 style is on by default. Use
111 wx.FULL_REPAINT_ON_RESIZE to
112 deactivate it.
113
114 wx.VSCROLL Use this style to enable a vertical scrollbar.
115
116 wx.HSCROLL Use this style to enable a horizontal scrollbar.
117
118 wx.ALWAYS_SHOW_SB If a window has scrollbars, disable them
119 instead of hiding them when they are
120 not needed (i.e. when the size of the
121 window is big enough to not require
122 the scrollbars to navigate it). This
123 style is currently only implemented
124 for wxMSW and wxUniversal and does
125 nothing on the other platforms.
126
127 wx.CLIP_CHILDREN Use this style to eliminate flicker caused by
128 the background being repainted, then
129 children being painted over
130 them. Windows only.
131
132 wx.FULL_REPAINT_ON_RESIZE Use this style to force a complete
133 redraw of the window whenever it is
134 resized instead of redrawing just the
135 part of the window affected by
136 resizing. Note that this was the
137 behaviour by default before 2.5.1
138 release and that if you experience
139 redraw problems with the code which
140 previously used to work you may want
141 to try this.
142 ============================= =====================================
143
144
145 Extra Styles
146 ------------
147 ============================= =====================================
148 wx.WS_EX_VALIDATE_RECURSIVELY By default,
149 Validate/TransferDataTo/FromWindow()
150 only work on direct children of
151 the window (compatible
152 behaviour). Set this flag to make
153 them recursively descend into all
154 subwindows.
155
156 wx.WS_EX_BLOCK_EVENTS wx.CommandEvents and the objects of the
157 derived classes are forwarded to
158 the parent window and so on
159 recursively by default. Using this
160 flag for the given window allows
161 to block this propagation at this
162 window, i.e. prevent the events
163 from being propagated further
164 upwards. Dialogs have this flag on
165 by default.
166
167 wx.WS_EX_TRANSIENT Don't use this window as an implicit parent for
168 the other windows: this must be
169 used with transient windows as
170 otherwise there is the risk of
171 creating a dialog/frame with this
172 window as a parent which would
173 lead to a crash if the parent is
174 destroyed before the child.
175
176 wx.WS_EX_PROCESS_IDLE This window should always process idle
177 events, even if the mode set by
178 wx.IdleEvent.SetMode is
179 wx.IDLE_PROCESS_SPECIFIED.
180
181 wx.WS_EX_PROCESS_UI_UPDATES This window should always process UI
182 update events, even if the mode
183 set by wxUpdateUIEvent::SetMode is
184 wxUPDATE_UI_PROCESS_SPECIFIED.
185 ============================= =====================================
186
187 ");
188
189
190 MustHaveApp(wxWindow);
191 MustHaveApp(wxWindow::FindFocus);
192 MustHaveApp(wxWindow::GetCapture);
193
194 // This one is not restricted to wxWindow
195 MustHaveApp(GetClassDefaultAttributes);
196
197 class wxWindow : public wxEvtHandler
198 {
199 public:
200 %pythonAppend wxWindow "self._setOORInfo(self)"
201 %pythonAppend wxWindow() ""
202 %typemap(out) wxWindow*; // turn off this typemap
203
204 DocCtorStr(
205 wxWindow(wxWindow* parent, const wxWindowID id=-1,
206 const wxPoint& pos = wxDefaultPosition,
207 const wxSize& size = wxDefaultSize,
208 long style = 0,
209 const wxString& name = wxPyPanelNameStr),
210 "Construct and show a generic Window.", "");
211
212 DocCtorStrName(
213 wxWindow(),
214 "Precreate a Window for 2-phase creation.", "",
215 PreWindow);
216
217 // Turn it back on again
218 %typemap(out) wxWindow* { $result = wxPyMake_wxObject($1, $owner); }
219
220
221 DocDeclStr(
222 bool , Create(wxWindow* parent, const wxWindowID id=-1,
223 const wxPoint& pos = wxDefaultPosition,
224 const wxSize& size = wxDefaultSize,
225 long style = 0,
226 const wxString& name = wxPyPanelNameStr),
227 "Create the GUI part of the Window for 2-phase creation mode.", "");
228
229
230 // deleting the window
231 // -------------------
232
233
234 DocDeclStr(
235 bool , Close( bool force = false ),
236 "This function simply generates a EVT_CLOSE event whose handler usually
237 tries to close the window. It doesn't close the window itself,
238 however. If force is False (the default) then the window's close
239 handler will be allowed to veto the destruction of the window.",
240 "
241 Usually Close is only used with the top level windows (wx.Frame and
242 wx.Dialog classes) as the others are not supposed to have any special
243 EVT_CLOSE logic.
244
245 The close handler should check whether the window is being deleted
246 forcibly, using wx.CloseEvent.GetForce, in which case it should
247 destroy the window using wx.Window.Destroy.
248
249 Note that calling Close does not guarantee that the window will be
250 destroyed; but it provides a way to simulate a manual close of a
251 window, which may or may not be implemented by destroying the
252 window. The default EVT_CLOSE handler for wx.Dialog does not
253 necessarily delete the dialog, since it will simply simulate an
254 wxID_CANCEL event which is handled by the appropriate button event
255 handler and may do anything at all.
256
257 To guarantee that the window will be destroyed, call wx.Window.Destroy
258 instead.");
259
260
261
262 DocDeclStr(
263 virtual bool , Destroy(),
264 "Destroys the window safely. Frames and dialogs are not destroyed
265 immediately when this function is called -- they are added to a list
266 of windows to be deleted on idle time, when all the window's events
267 have been processed. This prevents problems with events being sent to
268 non-existent windows.
269
270 Returns True if the window has either been successfully deleted, or it
271 has been added to the list of windows pending real deletion.", "");
272
273
274 DocDeclStr(
275 bool , DestroyChildren(),
276 "Destroys all children of a window. Called automatically by the
277 destructor.", "");
278
279
280 DocDeclStr(
281 bool , IsBeingDeleted() const,
282 "Is the window in the process of being deleted?", "");
283
284
285
286 // window attributes
287 // -----------------
288
289 DocDeclStr(
290 virtual void , SetTitle( const wxString& title),
291 "Sets the window's title. Applicable only to frames and dialogs.", "");
292
293 DocDeclStr(
294 virtual wxString , GetTitle() const,
295 "Gets the window's title. Applicable only to frames and dialogs.", "");
296
297
298 DocDeclStr(
299 virtual void , SetLabel(const wxString& label),
300 "Set the text which the window shows in its label if applicable.", "");
301
302 DocDeclStr(
303 virtual wxString , GetLabel() const,
304 "Generic way of getting a label from any window, for identification
305 purposes. The interpretation of this function differs from class to
306 class. For frames and dialogs, the value returned is the title. For
307 buttons or static text controls, it is the button text. This function
308 can be useful for meta-programs such as testing tools or special-needs
309 access programs)which need to identify windows by name.", "");
310
311
312 DocDeclStr(
313 virtual void , SetName( const wxString &name ),
314 "Sets the window's name. The window name is used for ressource setting
315 in X, it is not the same as the window title/label", "");
316
317 DocDeclStr(
318 virtual wxString , GetName() const,
319 "Returns the windows name. This name is not guaranteed to be unique;
320 it is up to the programmer to supply an appropriate name in the window
321 constructor or via wx.Window.SetName.", "");
322
323
324 DocDeclStr(
325 void , SetWindowVariant( wxWindowVariant variant ),
326 "Sets the variant of the window/font size to use for this window, if
327 the platform supports variants, for example, wxMac.",
328 "
329 Variant values are:
330
331 ======================== =======================================
332 wx.WINDOW_VARIANT_NORMAL Normal size
333 wx.WINDOW_VARIANT_SMALL Smaller size (about 25 % smaller than normal)
334 wx.WINDOW_VARIANT_MINI Mini size (about 33 % smaller than normal)
335 wx.WINDOW_VARIANT_LARGE Large size (about 25 % larger than normal)
336 ======================== =======================================
337 ");
338
339 DocDeclStr(
340 wxWindowVariant , GetWindowVariant() const,
341 "", "");
342
343
344 DocDeclStr(
345 void , SetId( wxWindowID winid ),
346 "Sets the identifier of the window. Each window has an integer
347 identifier. If the application has not provided one, an identifier
348 will be generated. Normally, the identifier should be provided on
349 creation and should not be modified subsequently.", "");
350
351 DocDeclStr(
352 wxWindowID , GetId() const,
353 "Returns the identifier of the window. Each window has an integer
354 identifier. If the application has not provided one (or the default Id
355 -1 is used) then an unique identifier with a negative value will be
356 generated.", "");
357
358
359 DocDeclStr(
360 static int , NewControlId(),
361 "Generate a control id for the controls which were not given one.", "");
362
363
364 DocDeclStr(
365 static int , NextControlId(int winid),
366 "Get the id of the control following the one with the given
367 autogenerated) id", "");
368
369
370 DocDeclStr(
371 static int , PrevControlId(int winid),
372 "Get the id of the control preceding the one with the given
373 autogenerated) id", "");
374
375
376
377
378 // moving/resizing
379 // ---------------
380
381
382 DocDeclStr(
383 void , SetSize( const wxSize& size ),
384 "Sets the size of the window in pixels.", "");
385
386
387 DocDeclStrName(
388 void , SetSize( int x, int y, int width, int height,
389 int sizeFlags = wxSIZE_AUTO ),
390 "Sets the position and size of the window in pixels. The sizeFlags
391 parameter indicates the interpretation of the other params if they are
392 equal to -1.
393
394 ======================== ======================================
395 wx.SIZE_AUTO A -1 indicates that a class-specific
396 default should be used.
397 wx.SIZE_USE_EXISTING Axisting dimensions should be used if
398 -1 values are supplied.
399 wxSIZE_ALLOW_MINUS_ONE Allow dimensions of -1 and less to be
400 interpreted as real dimensions, not
401 default values.
402 ======================== ======================================
403 ", "",
404 SetDimensions);
405
406
407 DocDeclStrName(
408 void , SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO),
409 "Sets the position and size of the window in pixels using a wx.Rect.", "",
410 SetRect);
411
412
413 DocDeclStrName(
414 void , SetSize( int width, int height ),
415 "Sets the size of the window in pixels.", "",
416 SetSizeWH);
417
418
419 DocDeclStr(
420 void , Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING),
421 "Moves the window to the given position.", "");
422
423 %pythoncode { SetPosition = Move }
424
425
426 DocDeclStrName(
427 void , Move(int x, int y, int flags = wxSIZE_USE_EXISTING),
428 "Moves the window to the given position.", "",
429 MoveXY);
430
431 DocDeclStr(
432 void , SetBestFittingSize(const wxSize& size=wxDefaultSize),
433 "A 'Smart' SetSize that will fill in default size components with the
434 window's *best size* values. Also set's the minsize for use with sizers.", "");
435
436
437
438 DocDeclStr(
439 virtual void , Raise(),
440 "Raises the window to the top of the window hierarchy if it is a
441 managed window (dialog or frame).", "");
442
443 DocDeclStr(
444 virtual void , Lower(),
445 "Lowers the window to the bottom of the window hierarchy if it is a
446 managed window (dialog or frame).", "");
447
448
449
450 // client size is the size of the area available for subwindows
451 DocStr(SetClientSize,
452 "This sets the size of the window client area in pixels. Using this
453 function to size a window tends to be more device-independent than
454 wx.Window.SetSize, since the application need not worry about what
455 dimensions the border or title bar have when trying to fit the window
456 around panel items, for example.", "");
457 void SetClientSize( const wxSize& size );
458 %Rename(SetClientSizeWH, void, SetClientSize( int width, int height ));
459 %Rename(SetClientRect, void, SetClientSize(const wxRect& rect));
460
461
462 DocStr(GetPosition, // sets the docstring for both
463 "Get the window's position.", "");
464 wxPoint GetPosition();
465
466 DocDeclAName(
467 void, GetPosition(int *OUTPUT, int *OUTPUT),
468 "GetPositionTuple() -> (x,y)",
469 GetPositionTuple);
470
471
472 DocStr(GetSize, "Get the window size.", "");
473 wxSize GetSize() const;
474 DocDeclAName(
475 void, GetSize( int *OUTPUT, int *OUTPUT ) const,
476 "GetSizeTuple() -> (width, height)",
477 GetSizeTuple);
478
479
480
481 DocDeclStr(
482 wxRect , GetRect() const,
483 "Returns the size and position of the window as a wx.Rect object.", "");
484
485
486 DocStr(GetClientSize,
487 "This gets the size of the window's 'client area' in pixels. The client
488 area is the area which may be drawn on by the programmer, excluding
489 title bar, border, scrollbars, etc.", "");
490 wxSize GetClientSize() const;
491 DocDeclAName(
492 void, GetClientSize( int *OUTPUT, int *OUTPUT ) const,
493 "GetClientSizeTuple() -> (width, height)",
494 GetClientSizeTuple);
495
496
497
498 DocDeclStr(
499 virtual wxPoint , GetClientAreaOrigin() const,
500 "Get the origin of the client area of the window relative to the
501 window's top left corner (the client area may be shifted because of
502 the borders, scrollbars, other decorations...)", "");
503
504
505 DocDeclStr(
506 wxRect , GetClientRect() const,
507 "Get the client area position and size as a `wx.Rect` object.", "");
508
509
510
511 DocStr(GetBestSize,
512 "This function returns the best acceptable minimal size for the
513 window, if applicable. For example, for a static text control, it will
514 be the minimal size such that the control label is not truncated. For
515 windows containing subwindows (suzh aswx.Panel), the size returned by
516 this function will be the same as the size the window would have had
517 after calling Fit.", "");
518 wxSize GetBestSize() const;
519 DocDeclAName(
520 void, GetBestSize(int *OUTPUT, int *OUTPUT) const,
521 "GetBestSizeTuple() -> (width, height)",
522 GetBestSizeTuple);
523
524
525 DocDeclStr(
526 void , InvalidateBestSize(),
527 "Reset the cached best size value so it will be recalculated the next
528 time it is needed.", "");
529
530
531
532 DocDeclStr(
533 wxSize , GetBestFittingSize() const,
534 "This function will merge the window's best size into the window's
535 minimum size, giving priority to the min size components, and returns
536 the results.
537 ", "");
538
539
540 DocDeclStr(
541 wxSize , GetAdjustedBestSize() const,
542 "This method is similar to GetBestSize, except in one
543 thing. GetBestSize should return the minimum untruncated size of the
544 window, while this method will return the largest of BestSize and any
545 user specified minimum size. ie. it is the minimum size the window
546 should currently be drawn at, not the minimal size it can possibly
547 tolerate.", "");
548
549
550
551
552 DocDeclStr(
553 void , Center( int direction = wxBOTH ),
554 "Centers the window. The parameter specifies the direction for
555 cetering, and may be wx.HORIZONTAL, wx.VERTICAL or wx.BOTH. It may
556 also include wx.CENTER_ON_SCREEN flag if you want to center the window
557 on the entire screen and not on its parent window. If it is a
558 top-level window and has no parent then it will always be centered
559 relative to the screen.", "");
560
561 %pythoncode { Centre = Center }
562
563
564 DocDeclStr(
565 void , CenterOnScreen(int dir = wxBOTH),
566 "Center on screen (only works for top level windows)", "");
567 %pythoncode { CentreOnScreen = CenterOnScreen }
568
569
570 DocDeclStr(
571 void , CenterOnParent(int dir = wxBOTH),
572 "Center with respect to the the parent window", "");
573 %pythoncode { CentreOnParent = CenterOnParent }
574
575
576
577 DocDeclStr(
578 virtual void , Fit(),
579 "Sizes the window so that it fits around its subwindows. This function
580 won't do anything if there are no subwindows and will only really work
581 correctly if sizers are used for the subwindows layout. Also, if the
582 window has exactly one subwindow it is better (faster and the result
583 is more precise as Fit adds some margin to account for fuzziness of
584 its calculations) to call window.SetClientSize(child.GetSize())
585 instead of calling Fit.", "");
586
587
588 DocDeclStr(
589 virtual void , FitInside(),
590 "Similar to Fit, but sizes the interior (virtual) size of a
591 window. Mainly useful with scrolled windows to reset scrollbars after
592 sizing changes that do not trigger a size event, and/or scrolled
593 windows without an interior sizer. This function similarly won't do
594 anything if there are no subwindows.", "");
595
596
597
598 DocStr(SetSizeHints,
599 "Allows specification of minimum and maximum window sizes, and window
600 size increments. If a pair of values is not set (or set to -1), the
601 default values will be used. If this function is called, the user
602 will not be able to size the window outside the given bounds (if it is
603 a top-level window.) Sizers will also inspect the minimum window size
604 and will use that value if set when calculating layout.
605
606 The resizing increments are only significant under Motif or Xt.", "
607
608 :see: `GetMinSize`, `GetMaxSize`, `SetMinSize`, `SetMaxSize`
609 ");
610 virtual void SetSizeHints( int minW, int minH,
611 int maxW = -1, int maxH = -1,
612 int incW = -1, int incH = -1 );
613 %Rename(SetSizeHintsSz, void, SetSizeHints( const wxSize& minSize,
614 const wxSize& maxSize=wxDefaultSize,
615 const wxSize& incSize=wxDefaultSize));
616
617
618 DocStr(SetVirtualSizeHints,
619 "Allows specification of minimum and maximum virtual window sizes. If a
620 pair of values is not set (or set to -1), the default values will be
621 used. If this function is called, the user will not be able to size
622 the virtual area of the window outside the given bounds.", "");
623 virtual void SetVirtualSizeHints( int minW, int minH,
624 int maxW = -1, int maxH = -1 );
625 %Rename(SetVirtualSizeHintsSz, void, SetVirtualSizeHints(
626 const wxSize& minSize, const wxSize& maxSize=wxDefaultSize));
627
628
629
630 DocDeclStr(
631 virtual wxSize , GetMaxSize() const,
632 "", "");
633
634 DocDeclStr(
635 virtual wxSize , GetMinSize() const,
636 "", "");
637
638 DocDeclStr(
639 void , SetMinSize(const wxSize& minSize),
640 "A more convenient method than `SetSizeHints` for setting just the
641 min size.", "");
642
643 DocDeclStr(
644 void , SetMaxSize(const wxSize& maxSize),
645 "A more convenient method than `SetSizeHints` for setting just the
646 max size.", "");
647
648
649
650 DocDeclStr(
651 virtual int , GetMinWidth() const,
652 "", "");
653
654 DocDeclStr(
655 virtual int , GetMinHeight() const,
656 "", "");
657
658 DocDeclStr(
659 int , GetMaxWidth() const,
660 "", "");
661
662 DocDeclStr(
663 int , GetMaxHeight() const,
664 "", "");
665
666
667
668 DocStr(SetVirtualSize,
669 "Set the the virtual size of a window in pixels. For most windows this
670 is just the client area of the window, but for some like scrolled
671 windows it is more or less independent of the screen window size.", "");
672 void SetVirtualSize(const wxSize& size );
673 %Rename(SetVirtualSizeWH, void, SetVirtualSize( int w, int h ));
674
675
676 DocStr(GetVirtualSize,
677 "Get the the virtual size of the window in pixels. For most windows
678 this is just the client area of the window, but for some like scrolled
679 windows it is more or less independent of the screen window size.", "");
680 wxSize GetVirtualSize() const;
681 DocDeclAName(
682 void, GetVirtualSize( int *OUTPUT, int *OUTPUT ) const,
683 "GetVirtualSizeTuple() -> (width, height)",
684 GetVirtualSizeTuple);
685
686
687 // TODO: using directors?
688 // // Override these methods for windows that have a virtual size
689 // // independent of their client size. eg. the virtual area of a
690 // // wxScrolledWindow. Default is to alias VirtualSize to ClientSize.
691 // virtual void DoSetVirtualSize( int x, int y );
692 // virtual wxSize DoGetVirtualSize() const; // { return m_virtualSize; }
693
694
695 DocDeclStr(
696 virtual wxSize , GetBestVirtualSize() const,
697 "Return the largest of ClientSize and BestSize (as determined by a
698 sizer, interior children, or other means)", "");
699
700
701
702 // window state
703 // ------------
704
705 DocDeclStr(
706 virtual bool , Show( bool show = true ),
707 "Shows or hides the window. You may need to call Raise for a top level
708 window if you want to bring it to top, although this is not needed if
709 Show is called immediately after the frame creation. Returns True if
710 the window has been shown or hidden or False if nothing was done
711 because it already was in the requested state.", "");
712
713 DocDeclStr(
714 bool , Hide(),
715 "Equivalent to calling Show(False).", "");
716
717
718 DocDeclStr(
719 virtual bool , Enable( bool enable = true ),
720 "Enable or disable the window for user input. Note that when a parent
721 window is disabled, all of its children are disabled as well and they
722 are reenabled again when the parent is. Returns true if the window
723 has been enabled or disabled, false if nothing was done, i.e. if the
724 window had already been in the specified state.", "");
725
726 DocDeclStr(
727 bool , Disable(),
728 "Disables the window, same as Enable(false).", "");
729
730
731 DocDeclStr(
732 bool , IsShown() const,
733 "Returns true if the window is shown, false if it has been hidden.", "");
734
735 DocDeclStr(
736 bool , IsEnabled() const,
737 "Returns true if the window is enabled for input, false otherwise.", "");
738
739
740
741
742 DocDeclStr(
743 virtual void , SetWindowStyleFlag( long style ),
744 "Sets the style of the window. Please note that some styles cannot be
745 changed after the window creation and that Refresh() might need to be
746 called after changing the others for the change to take place
747 immediately.", "");
748
749 DocDeclStr(
750 virtual long , GetWindowStyleFlag() const,
751 "Gets the window style that was passed to the constructor or Create
752 method.", "");
753
754 %pythoncode { SetWindowStyle = SetWindowStyleFlag; GetWindowStyle = GetWindowStyleFlag }
755
756
757 DocDeclStr(
758 bool , HasFlag(int flag) const,
759 "Test if the given style is set for this window.", "");
760
761
762 DocDeclStr(
763 virtual bool , IsRetained() const,
764 "Returns true if the window is retained, false otherwise. Retained
765 windows are only available on X platforms.", "");
766
767
768
769 DocDeclStr(
770 virtual void , SetExtraStyle(long exStyle),
771 "Sets the extra style bits for the window. Extra styles are the less
772 often used style bits which can't be set with the constructor or with
773 SetWindowStyleFlag()", "");
774
775 DocDeclStr(
776 long , GetExtraStyle() const,
777 "Returns the extra style bits for the window.", "");
778
779
780
781 DocDeclStr(
782 virtual void , MakeModal(bool modal = true),
783 "Disables all other windows in the application so that the user can
784 only interact with this window. Passing False will reverse this
785 effect.", "");
786
787
788
789 DocDeclStr(
790 virtual void , SetThemeEnabled(bool enableTheme),
791 "This function tells a window if it should use the system's \"theme\"
792 code to draw the windows' background instead if its own background
793 drawing code. This will only have an effect on platforms that support
794 the notion of themes in user defined windows. One such platform is
795 GTK+ where windows can have (very colourful) backgrounds defined by a
796 user's selected theme.
797
798 Dialogs, notebook pages and the status bar have this flag set to true
799 by default so that the default look and feel is simulated best.", "");
800
801 DocDeclStr(
802 virtual bool , GetThemeEnabled() const,
803 "Return the themeEnabled flag.", "");
804
805
806 // TODO with directors
807 // // controls by default inherit the colours of their parents, if a
808 // // particular control class doesn't want to do it, it can override
809 // // ShouldInheritColours() to return False
810 // virtual bool ShouldInheritColours() const;
811
812
813
814
815
816 // focus and keyboard handling
817 // ---------------------------
818
819
820 DocDeclStr(
821 virtual void , SetFocus(),
822 "Set's the focus to this window, allowing it to receive keyboard input.", "");
823
824 DocDeclStr(
825 virtual void , SetFocusFromKbd(),
826 "Set focus to this window as the result of a keyboard action. Normally
827 only called internally.", "");
828
829
830
831 DocDeclStr(
832 static wxWindow *, FindFocus(),
833 "Returns the window or control that currently has the keyboard focus,
834 or None.", "");
835
836
837 DocDeclStr(
838 virtual bool , AcceptsFocus() const,
839 "Can this window have focus?", "");
840
841
842 DocDeclStr(
843 virtual bool , AcceptsFocusFromKeyboard() const,
844 "Can this window be given focus by keyboard navigation? if not, the
845 only way to give it focus (provided it accepts it at all) is to click
846 it.", "");
847
848
849
850
851 DocDeclStr(
852 virtual wxWindow *, GetDefaultItem() const,
853 "Get the default child of this parent, i.e. the one which is activated
854 by pressing <Enter> such as the OK button on a wx.Dialog.", "");
855
856 DocDeclStr(
857 virtual wxWindow *, SetDefaultItem(wxWindow * child),
858 "Set this child as default, return the old default.", "");
859
860 DocDeclStr(
861 virtual void , SetTmpDefaultItem(wxWindow * win),
862 "Set this child as temporary default", "");
863
864
865 DocDeclAStr(
866 virtual bool , Navigate(int flags = wxNavigationKeyEvent::IsForward),
867 "Navigate(self, int flags=NavigationKeyEvent.IsForward) -> bool",
868 "Does keyboard navigation from this window to another, by sending a
869 `wx.NavigationKeyEvent`.", "
870
871 :param flags: A combination of the ``IsForward`` or ``IsBackward``
872 and the ``WinChange`` values in the `wx.NavigationKeyEvent`
873 class, which determine if the navigation should be in forward
874 or reverse order, and if it should be able to cross parent
875 window boundaries, such as between notebook pages or MDI child
876 frames. Typically the status of the Shift key (for forward or
877 backward) or the Control key (for WinChange) would be used to
878 determine how to set the flags.
879
880 One situation in which you may wish to call this method is from a text
881 control custom keypress handler to do the default navigation behaviour
882 for the tab key, since the standard default behaviour for a multiline
883 text control with the wx.TE_PROCESS_TAB style is to insert a tab and
884 not navigate to the next control.");
885
886
887
888 DocDeclStr(
889 void , MoveAfterInTabOrder(wxWindow *win),
890 "Moves this window in the tab navigation order after the specified
891 sibling window. This means that when the user presses the TAB key on
892 that other window, the focus switches to this window.
893
894 The default tab order is the same as creation order. This function
895 and `MoveBeforeInTabOrder` allow to change it after creating all the
896 windows.
897 ", "");
898
899
900 DocDeclStr(
901 void , MoveBeforeInTabOrder(wxWindow *win),
902 "Same as `MoveAfterInTabOrder` except that it inserts this window just
903 before win instead of putting it right after it.", "");
904
905
906
907
908
909
910
911
912 // parent/children relations
913 // -------------------------
914
915
916 //wxWindowList& GetChildren(); // TODO: Do a typemap or a wrapper for wxWindowList
917 %extend {
918 DocStr(GetChildren,
919 "Returns a list of the window's children. NOTE: Currently this is a
920 copy of the child window list maintained by the window, so the return
921 value of this function is only valid as long as the window's children
922 do not change.", "");
923 PyObject* GetChildren() {
924 wxWindowList& list = self->GetChildren();
925 return wxPy_ConvertList(&list);
926 }
927 }
928
929 DocDeclStr(
930 wxWindow *, GetParent() const,
931 "Returns the parent window of this window, or None if there isn't one.", "");
932
933 DocDeclStr(
934 wxWindow *, GetGrandParent() const,
935 "Returns the parent of the parent of this window, or None if there
936 isn't one.", "");
937
938
939
940 DocDeclStr(
941 virtual bool , IsTopLevel() const,
942 "Returns true if the given window is a top-level one. Currently all
943 frames and dialogs are always considered to be top-level windows (even
944 if they have a parent window).", "");
945
946
947 // change the real parent of this window, return True if the parent
948 // was changed, False otherwise (error or newParent == oldParent)
949 DocDeclStr(
950 virtual bool , Reparent( wxWindow *newParent ),
951 "Reparents the window, i.e the window will be removed from its current
952 parent window (e.g. a non-standard toolbar in a wxFrame) and then
953 re-inserted into another. Available on Windows and GTK. Returns True
954 if the parent was changed, False otherwise (error or newParent ==
955 oldParent)", "");
956
957
958 DocDeclStr(
959 virtual void , AddChild( wxWindow *child ),
960 "Adds a child window. This is called automatically by window creation
961 functions so should not be required by the application programmer.", "");
962
963 DocDeclStr(
964 virtual void , RemoveChild( wxWindow *child ),
965 "Removes a child window. This is called automatically by window
966 deletion functions so should not be required by the application
967 programmer.", "");
968
969
970
971
972 // looking for windows
973 // -------------------
974
975 DocDeclStrName(
976 wxWindow *, FindWindow( long winid ),
977 "Find a chld of this window by window ID", "",
978 FindWindowById);
979
980 DocDeclStrName(
981 wxWindow *, FindWindow( const wxString& name ),
982 "Find a child of this window by name", "",
983 FindWindowByName);
984
985
986
987 // event handler stuff
988 // -------------------
989
990 DocDeclStr(
991 wxEvtHandler *, GetEventHandler() const,
992 "Returns the event handler for this window. By default, the window is
993 its own event handler.", "");
994
995
996 DocDeclStr(
997 void , SetEventHandler( wxEvtHandler *handler ),
998 "Sets the event handler for this window. An event handler is an object
999 that is capable of processing the events sent to a window. By default,
1000 the window is its own event handler, but an application may wish to
1001 substitute another, for example to allow central implementation of
1002 event-handling for a variety of different window classes.
1003
1004 It is usually better to use `wx.Window.PushEventHandler` since this sets
1005 up a chain of event handlers, where an event not handled by one event
1006 handler is handed to the next one in the chain.", "");
1007
1008
1009 DocDeclStr(
1010 void , PushEventHandler( wxEvtHandler *handler ),
1011 "Pushes this event handler onto the event handler stack for the window.
1012 An event handler is an object that is capable of processing the events
1013 sent to a window. By default, the window is its own event handler, but
1014 an application may wish to substitute another, for example to allow
1015 central implementation of event-handling for a variety of different
1016 window classes.
1017
1018 wx.Window.PushEventHandler allows an application to set up a chain of
1019 event handlers, where an event not handled by one event handler is
1020 handed to the next one in the chain. Use `wx.Window.PopEventHandler` to
1021 remove the event handler.", "");
1022
1023
1024 DocDeclStr(
1025 wxEvtHandler *, PopEventHandler( bool deleteHandler = false ),
1026 "Removes and returns the top-most event handler on the event handler
1027 stack. If deleteHandler is True then the wx.EvtHandler object will be
1028 destroyed after it is popped.", "");
1029
1030
1031 DocDeclStr(
1032 bool , RemoveEventHandler(wxEvtHandler *handler),
1033 "Find the given handler in the event handler chain and remove (but not
1034 delete) it from the event handler chain, return True if it was found
1035 and False otherwise (this also results in an assert failure so this
1036 function should only be called when the handler is supposed to be
1037 there.)", "");
1038
1039
1040
1041
1042 // validators
1043 // ----------
1044
1045 // a window may have an associated validator which is used to control
1046 // user input
1047 DocDeclStr(
1048 virtual void , SetValidator( const wxValidator &validator ),
1049 "Deletes the current validator (if any) and sets the window validator,
1050 having called wx.Validator.Clone to create a new validator of this
1051 type.", "");
1052
1053 DocDeclStr(
1054 virtual wxValidator *, GetValidator(),
1055 "Returns a pointer to the current validator for the window, or None if
1056 there is none.", "");
1057
1058
1059 DocDeclStr(
1060 virtual bool , Validate(),
1061 "Validates the current values of the child controls using their
1062 validators. If the window has wx.WS_EX_VALIDATE_RECURSIVELY extra
1063 style flag set, the method will also call Validate() of all child
1064 windows. Returns false if any of the validations failed.", "");
1065
1066
1067 DocDeclStr(
1068 virtual bool , TransferDataToWindow(),
1069 "Transfers values to child controls from data areas specified by their
1070 validators. If the window has wx.WS_EX_VALIDATE_RECURSIVELY extra
1071 style flag set, the method will also call TransferDataToWindow() of
1072 all child windows.", "");
1073
1074 DocDeclStr(
1075 virtual bool , TransferDataFromWindow(),
1076 "Transfers values from child controls to data areas specified by their
1077 validators. Returns false if a transfer failed. If the window has
1078 wx.WS_EX_VALIDATE_RECURSIVELY extra style flag set, the method will
1079 also call TransferDataFromWindow() of all child windows.", "");
1080
1081
1082 DocDeclStr(
1083 virtual void , InitDialog(),
1084 "Sends an EVT_INIT_DIALOG event, whose handler usually transfers data
1085 to the dialog via validators.", "");
1086
1087
1088
1089
1090 // accelerators
1091 // ------------
1092
1093 DocDeclStr(
1094 virtual void , SetAcceleratorTable( const wxAcceleratorTable& accel ),
1095 "Sets the accelerator table for this window.", "");
1096
1097 DocDeclStr(
1098 wxAcceleratorTable *, GetAcceleratorTable(),
1099 "Gets the accelerator table for this window.", "");
1100
1101
1102
1103
1104
1105 // hot keys (system wide accelerators)
1106 // -----------------------------------
1107 %extend {
1108 DocStr(RegisterHotKey,
1109 "Registers a system wide hotkey. Every time the user presses the hotkey
1110 registered here, this window will receive a hotkey event. It will
1111 receive the event even if the application is in the background and
1112 does not have the input focus because the user is working with some
1113 other application. To bind an event handler function to this hotkey
1114 use EVT_HOTKEY with an id equal to hotkeyId. Returns True if the
1115 hotkey was registered successfully.", "");
1116 bool RegisterHotKey(int hotkeyId, int modifiers, int keycode) {
1117 %#if wxUSE_HOTKEY
1118 return self->RegisterHotKey(hotkeyId, modifiers, keycode);
1119 %#else
1120 return false;
1121 %#endif
1122 }
1123
1124
1125 DocStr(UnregisterHotKey,
1126 "Unregisters a system wide hotkey.", "");
1127 bool UnregisterHotKey(int hotkeyId) {
1128 #if wxUSE_HOTKEY
1129 return self->UnregisterHotKey(hotkeyId);
1130 #else
1131 return false;
1132 #endif
1133 }
1134 }
1135
1136
1137
1138 // "dialog units" translations
1139 // ---------------------------
1140
1141 DocStr(ConvertDialogToPixels,
1142 "Converts a point or size from dialog units to pixels. Dialog units
1143 are used for maintaining a dialog's proportions even if the font
1144 changes. For the x dimension, the dialog units are multiplied by the
1145 average character width and then divided by 4. For the y dimension,
1146 the dialog units are multiplied by the average character height and
1147 then divided by 8.", "");
1148 %Rename(ConvertDialogPointToPixels, wxPoint, ConvertDialogToPixels(const wxPoint& pt));
1149 %Rename(ConvertDialogSizeToPixels, wxSize, ConvertDialogToPixels(const wxSize& sz));
1150 %Rename(DLG_PNT, wxPoint, ConvertDialogToPixels(const wxPoint& pt));
1151 %Rename(DLG_SZE, wxSize, ConvertDialogToPixels(const wxSize& sz));
1152
1153
1154 DocStr(ConvertPixelPointToDialog,
1155 "Converts a point or size from pixels to dialog units. Dialog units
1156 are used for maintaining a dialog's proportions even if the font
1157 changes. For the x dimension, the dialog units are multiplied by the
1158 average character width and then divided by 4. For the y dimension,
1159 the dialog units are multiplied by the average character height and
1160 then divided by 8.", "");
1161 %Rename(ConvertPixelPointToDialog, wxPoint, ConvertPixelsToDialog(const wxPoint& pt));
1162 %Rename(ConvertPixelSizeToDialog, wxSize, ConvertPixelsToDialog(const wxSize& sz));
1163
1164
1165
1166 // mouse functions
1167 // ---------------
1168
1169 DocDeclStr(
1170 virtual void , WarpPointer(int x, int y),
1171 "Moves the pointer to the given position on the window.
1172
1173 NOTE: This function is not supported under Mac because Apple Human
1174 Interface Guidelines forbid moving the mouse cursor programmatically.", "");
1175
1176
1177 DocDeclStr(
1178 void , CaptureMouse(),
1179 "Directs all mouse input to this window. Call wx.Window.ReleaseMouse to
1180 release the capture.
1181
1182 Note that wxWindows maintains the stack of windows having captured the
1183 mouse and when the mouse is released the capture returns to the window
1184 which had had captured it previously and it is only really released if
1185 there were no previous window. In particular, this means that you must
1186 release the mouse as many times as you capture it.", "");
1187
1188 DocDeclStr(
1189 void , ReleaseMouse(),
1190 "Releases mouse input captured with wx.Window.CaptureMouse.", "");
1191
1192
1193 DocDeclStr(
1194 static wxWindow *, GetCapture(),
1195 "Returns the window which currently captures the mouse or None", "");
1196
1197
1198 DocDeclStr(
1199 virtual bool , HasCapture() const,
1200 "Returns true if this window has the current mouse capture.", "");
1201
1202
1203
1204
1205
1206 // painting the window
1207 // -------------------
1208
1209 DocDeclStr(
1210 virtual void , Refresh( bool eraseBackground = true,
1211 const wxRect *rect = NULL ),
1212 "Mark the specified rectangle (or the whole window) as \"dirty\" so it
1213 will be repainted. Causes an EVT_PAINT event to be generated and sent
1214 to the window.", "");
1215
1216
1217 DocDeclStr(
1218 void , RefreshRect(const wxRect& rect),
1219 "Redraws the contents of the given rectangle: the area inside it will
1220 be repainted. This is the same as Refresh but has a nicer syntax.", "");
1221
1222
1223 DocDeclStr(
1224 virtual void , Update(),
1225 "Calling this method immediately repaints the invalidated area of the
1226 window instead of waiting for the EVT_PAINT event to happen, (normally
1227 this would usually only happen when the flow of control returns to the
1228 event loop.) Notice that this function doesn't refresh the window and
1229 does nothing if the window has been already repainted. Use Refresh
1230 first if you want to immediately redraw the window (or some portion of
1231 it) unconditionally.", "");
1232
1233
1234 DocDeclStr(
1235 virtual void , ClearBackground(),
1236 "Clears the window by filling it with the current background
1237 colour. Does not cause an erase background event to be generated.", "");
1238
1239
1240
1241 DocDeclStr(
1242 virtual void , Freeze(),
1243 "Freezes the window or, in other words, prevents any updates from
1244 taking place on screen, the window is not redrawn at all. Thaw must be
1245 called to reenable window redrawing. Calls to Freeze/Thaw may be
1246 nested, with the actual Thaw being delayed until all the nesting has
1247 been undone.
1248
1249 This method is useful for visual appearance optimization (for example,
1250 it is a good idea to use it before inserting large amount of text into
1251 a wxTextCtrl under wxGTK) but is not implemented on all platforms nor
1252 for all controls so it is mostly just a hint to wxWindows and not a
1253 mandatory directive.", "");
1254
1255
1256 DocDeclStr(
1257 virtual void , Thaw(),
1258 "Reenables window updating after a previous call to Freeze. Calls to
1259 Freeze/Thaw may be nested, so Thaw must be called the same number of
1260 times that Freeze was before the window will be updated.", "");
1261
1262
1263 DocDeclStr(
1264 virtual void , PrepareDC( wxDC & dc ),
1265 "Call this function to prepare the device context for drawing a
1266 scrolled image. It sets the device origin according to the current
1267 scroll position.", "");
1268
1269
1270 DocDeclStr(
1271 wxRegion& , GetUpdateRegion(),
1272 "Returns the region specifying which parts of the window have been
1273 damaged. Should only be called within an EVT_PAINT handler.", "");
1274
1275
1276 DocDeclStr(
1277 wxRect , GetUpdateClientRect() const,
1278 "Get the update rectangle region bounding box in client coords.", "");
1279
1280
1281 DocStr(IsExposed,
1282 "Returns true if the given point or rectangle area has been exposed
1283 since the last repaint. Call this in an paint event handler to
1284 optimize redrawing by only redrawing those areas, which have been
1285 exposed.", "");
1286 bool IsExposed( int x, int y, int w=1, int h=1 ) const;
1287 %Rename(IsExposedPoint, bool, IsExposed( const wxPoint& pt ) const);
1288 %Rename(IsExposedRect, bool, IsExposed( const wxRect& rect ) const);
1289
1290
1291
1292 // colours, fonts and cursors
1293 // --------------------------
1294
1295
1296 DocDeclStr(
1297 virtual wxVisualAttributes , GetDefaultAttributes() const,
1298 "Get the default attributes for an instance of this class. This is
1299 useful if you want to use the same font or colour in your own control
1300 as in a standard control -- which is a much better idea than hard
1301 coding specific colours or fonts which might look completely out of
1302 place on the user's system, especially if it uses themes.", "");
1303
1304
1305 DocDeclStr(
1306 static wxVisualAttributes ,
1307 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL),
1308 "Get the default attributes for this class. This is useful if you want
1309 to use the same font or colour in your own control as in a standard
1310 control -- which is a much better idea than hard coding specific
1311 colours or fonts which might look completely out of place on the
1312 user's system, especially if it uses themes.
1313
1314 The variant parameter is only relevant under Mac currently and is
1315 ignore under other platforms. Under Mac, it will change the size of
1316 the returned font. See `wx.Window.SetWindowVariant` for more about
1317 this.", "");
1318
1319
1320 DocDeclStr(
1321 virtual bool , SetBackgroundColour( const wxColour &colour ),
1322 "Sets the background colour of the window. Returns True if the colour
1323 was changed. The background colour is usually painted by the default
1324 EVT_ERASE_BACKGROUND event handler function under Windows and
1325 automatically under GTK. Using `wx.NullColour` will reset the window
1326 to the default background colour.
1327
1328 Note that setting the background colour may not cause an immediate
1329 refresh, so you may wish to call `ClearBackground` or `Refresh` after
1330 calling this function.
1331
1332 Using this function will disable attempts to use themes for this
1333 window, if the system supports them. Use with care since usually the
1334 themes represent the appearance chosen by the user to be used for all
1335 applications on the system.", "");
1336
1337 DocDeclStr(
1338 void , SetOwnBackgroundColour(const wxColour& colour),
1339 "", "");
1340
1341
1342
1343 DocDeclStr(
1344 virtual bool , SetForegroundColour( const wxColour &colour ),
1345 "Sets the foreground colour of the window. Returns True is the colour
1346 was changed. The interpretation of foreground colour is dependent on
1347 the window class; it may be the text colour or other colour, or it may
1348 not be used at all.", "");
1349
1350 DocDeclStr(
1351 void , SetOwnForegroundColour(const wxColour& colour),
1352 "", "");
1353
1354
1355
1356 DocDeclStr(
1357 wxColour , GetBackgroundColour() const,
1358 "Returns the background colour of the window.", "");
1359
1360 DocDeclStr(
1361 wxColour , GetForegroundColour() const,
1362 "Returns the foreground colour of the window. The interpretation of
1363 foreground colour is dependent on the window class; it may be the text
1364 colour or other colour, or it may not be used at all.", "");
1365
1366 // TODO:
1367 // // if the window shouldn't inherit its colour from the parent, override
1368 // // this function to return true
1369 // //
1370 // // this is currently only used by wxMSW and wxUniv but should be useful for
1371 // // the other ports too
1372 // virtual bool ProvidesBackground() const;
1373
1374
1375 // Set/get the background style.
1376 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
1377 DocDeclStr(
1378 virtual bool , SetBackgroundStyle(wxBackgroundStyle style),
1379 "Returns the background style of the window. The background style
1380 indicates how the background of the window is drawn.
1381
1382 ====================== ========================================
1383 wx.BG_STYLE_SYSTEM The background colour or pattern should
1384 be determined by the system
1385 wx.BG_STYLE_COLOUR The background should be a solid colour
1386 wx.BG_STYLE_CUSTOM The background will be implemented by the
1387 application.
1388 ====================== ========================================
1389
1390 On GTK+, use of wx.BG_STYLE_CUSTOM allows the flicker-free drawing of
1391 a custom background, such as a tiled bitmap. Currently the style has
1392 no effect on other platforms.
1393
1394 :see: `GetBackgroundStyle`, `SetBackgroundColour`", "");
1395
1396 DocDeclStr(
1397 virtual wxBackgroundStyle , GetBackgroundStyle() const,
1398 "Returns the background style of the window.
1399
1400 :see: `SetBackgroundStyle`", "");
1401
1402
1403
1404 DocDeclStr(
1405 virtual bool , SetCursor( const wxCursor &cursor ),
1406 "Sets the window's cursor. Notice that the window cursor also sets it
1407 for the children of the window implicitly.
1408
1409 The cursor may be wx.NullCursor in which case the window cursor will
1410 be reset back to default.", "");
1411
1412 DocDeclStr(
1413 wxCursor , GetCursor(),
1414 "Return the cursor associated with this window.", "");
1415
1416
1417
1418 DocDeclStr(
1419 virtual bool , SetFont( const wxFont &font ),
1420 "Sets the font for this window.", "");
1421
1422 DocDeclStr(
1423 void , SetOwnFont(const wxFont& font),
1424 "", "");
1425
1426
1427
1428 DocDeclStr(
1429 wxFont , GetFont(),
1430 "Returns the default font used for this window.", "");
1431
1432
1433
1434 DocDeclStr(
1435 void , SetCaret(wxCaret *caret),
1436 "Sets the caret associated with the window.", "");
1437
1438 DocDeclStr(
1439 wxCaret *, GetCaret() const,
1440 "Returns the caret associated with the window.", "");
1441
1442
1443
1444 DocDeclStr(
1445 virtual int , GetCharHeight() const,
1446 "Get the (average) character size for the current font.", "");
1447
1448 DocDeclStr(
1449 virtual int , GetCharWidth() const,
1450 "Get the (average) character size for the current font.", "");
1451
1452
1453
1454 DocDeclAStr(
1455 void, GetTextExtent(const wxString& string, int *OUTPUT, int *OUTPUT),
1456 "GetTextExtent(String string) -> (width, height)",
1457 "Get the width and height of the text using the current font.", "");
1458 DocDeclAStrName(
1459 void, GetTextExtent(const wxString& string,
1460 int *OUTPUT, int *OUTPUT, int *OUTPUT, int* OUTPUT,
1461 const wxFont* font = NULL),
1462 "GetFullTextExtent(String string, Font font=None) ->\n (width, height, descent, externalLeading)",
1463 "Get the width, height, decent and leading of the text using the
1464 current or specified font.", "",
1465 GetFullTextExtent);
1466
1467
1468
1469 // client <-> screen coords
1470 // ------------------------
1471
1472 %apply int * INOUT { int* x, int* y };
1473
1474 // translate to/from screen/client coordinates
1475 DocDeclAStrName(
1476 void , ClientToScreen( int *x, int *y ) const,
1477 "ClientToScreenXY(int x, int y) -> (x,y)",
1478 "Converts to screen coordinates from coordinates relative to this window.", "",
1479 ClientToScreenXY);
1480
1481 DocDeclAStrName(
1482 void , ScreenToClient( int *x, int *y ) const,
1483 "ScreenToClientXY(int x, int y) -> (x,y)",
1484 "Converts from screen to client window coordinates.", "",
1485 ScreenToClientXY);
1486
1487
1488 DocDeclStr(
1489 wxPoint , ClientToScreen(const wxPoint& pt) const,
1490 "Converts to screen coordinates from coordinates relative to this window.", "");
1491
1492 DocDeclStr(
1493 wxPoint , ScreenToClient(const wxPoint& pt) const,
1494 "Converts from screen to client window coordinates.", "");
1495
1496
1497
1498 DocDeclStrName(
1499 wxHitTest , HitTest(wxCoord x, wxCoord y) const,
1500 "Test where the given (in client coords) point lies", "",
1501 HitTestXY);
1502
1503 DocDeclStr(
1504 wxHitTest , HitTest(const wxPoint& pt) const,
1505 "Test where the given (in client coords) point lies", "");
1506
1507
1508
1509
1510 // misc
1511 // ----
1512
1513 %nokwargs GetBorder;
1514 DocDeclStr(
1515 wxBorder , GetBorder(long flags) const,
1516 "Get the window border style from the given flags: this is different
1517 from simply doing flags & wxBORDER_MASK because it uses
1518 GetDefaultBorder() to translate wxBORDER_DEFAULT to something
1519 reasonable.
1520 ", "");
1521
1522 DocDeclStr(
1523 wxBorder , GetBorder() const,
1524 "Get border for the flags of this window", "");
1525
1526
1527
1528
1529 DocDeclStr(
1530 virtual void , UpdateWindowUI(long flags = wxUPDATE_UI_NONE),
1531 "This function sends EVT_UPDATE_UI events to the window. The particular
1532 implementation depends on the window; for example a wx.ToolBar will
1533 send an update UI event for each toolbar button, and a wx.Frame will
1534 send an update UI event for each menubar menu item. You can call this
1535 function from your application to ensure that your UI is up-to-date at
1536 a particular point in time (as far as your EVT_UPDATE_UI handlers are
1537 concerned). This may be necessary if you have called
1538 wx.UpdateUIEvent.SetMode or wx.UpdateUIEvent.SetUpdateInterval to
1539 limit the overhead that wxWindows incurs by sending update UI events
1540 in idle time.",
1541 "
1542 The flags should be a bitlist of one or more of the following values:
1543
1544 ===================== ==============================
1545 wx.UPDATE_UI_NONE No particular value
1546 wx.UPDATE_UI_RECURSE Call the function for descendants
1547 wx.UPDATE_UI_FROMIDLE Invoked from OnIdle
1548 ===================== ==============================
1549
1550 If you are calling this function from an OnIdle function, make sure
1551 you pass the wx.UPDATE_UI_FROMIDLE flag, since this tells the window
1552 to only update the UI elements that need to be updated in idle
1553 time. Some windows update their elements only when necessary, for
1554 example when a menu is about to be shown. The following is an example
1555 of how to call UpdateWindowUI from an idle function::
1556
1557 def OnIdle(self, evt):
1558 if wx.UpdateUIEvent.CanUpdate(self):
1559 self.UpdateWindowUI(wx.UPDATE_UI_FROMIDLE);
1560 ");
1561
1562
1563 // TODO: using directors?
1564 // // do the window-specific processing after processing the update event
1565 // virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
1566
1567
1568 DocStr(PopupMenu,
1569 "Pops up the given menu at the specified coordinates, relative to this window,
1570 and returns control when the user has dismissed the menu. If a menu item is
1571 selected, the corresponding menu event is generated and will be processed as
1572 usual. If the default position is given then the current position of the
1573 mouse cursor will be used.", "");
1574 %Rename(PopupMenuXY, bool, PopupMenu(wxMenu *menu, int x=-1, int y=-1));
1575 bool PopupMenu(wxMenu *menu, const wxPoint& pos=wxDefaultPosition);
1576
1577
1578
1579
1580 %extend {
1581 DocStr(GetHandle,
1582 "Returns the platform-specific handle (as a long integer) of the
1583 physical window. Currently on wxMac it returns the handle of the
1584 toplevel parent of the window.", "");
1585 long GetHandle() {
1586 return wxPyGetWinHandle(self);
1587 }
1588 }
1589
1590 DocStr(
1591 AssociateHandle,
1592 "Associate the window with a new native handle", "");
1593 %extend {
1594 void AssociateHandle(long handle) {
1595 self->AssociateHandle((WXWidget)handle);
1596 }
1597 }
1598
1599
1600 DocDeclStr(
1601 virtual void , DissociateHandle(),
1602 "Dissociate the current native handle from the window", "");
1603
1604
1605
1606 #ifdef __WXMSW__
1607 // A way to do the native draw first... Too bad it isn't in wxGTK too.
1608 void OnPaint(wxPaintEvent& event);
1609 #endif
1610
1611
1612
1613 // scrollbars
1614 // ----------
1615
1616
1617 DocDeclStr(
1618 bool , HasScrollbar(int orient) const,
1619 "Does the window have the scrollbar for this orientation?", "");
1620
1621
1622 // configure the window scrollbars
1623 DocDeclStr(
1624 virtual void , SetScrollbar( int orientation,
1625 int position,
1626 int thumbSize,
1627 int range,
1628 bool refresh = true ),
1629 "Sets the scrollbar properties of a built-in scrollbar.",
1630 "
1631 :param orientation: Determines the scrollbar whose page size is to
1632 be set. May be wx.HORIZONTAL or wx.VERTICAL.
1633
1634 :param position: The position of the scrollbar in scroll units.
1635
1636 :param thumbSize: The size of the thumb, or visible portion of the
1637 scrollbar, in scroll units.
1638
1639 :param range: The maximum position of the scrollbar.
1640
1641 :param refresh: True to redraw the scrollbar, false otherwise.
1642 ");
1643
1644 DocDeclStr(
1645 virtual void , SetScrollPos( int orientation, int pos, bool refresh = true ),
1646 "Sets the position of one of the built-in scrollbars.", "");
1647
1648 DocDeclStr(
1649 virtual int , GetScrollPos( int orientation ) const,
1650 "Returns the built-in scrollbar position.", "");
1651
1652 DocDeclStr(
1653 virtual int , GetScrollThumb( int orientation ) const,
1654 "Returns the built-in scrollbar thumb size.", "");
1655
1656 DocDeclStr(
1657 virtual int , GetScrollRange( int orientation ) const,
1658 "Returns the built-in scrollbar range.", "");
1659
1660
1661
1662
1663 DocDeclStr(
1664 virtual void , ScrollWindow( int dx, int dy,
1665 const wxRect* rect = NULL ),
1666 "Physically scrolls the pixels in the window and move child windows
1667 accordingly. Use this function to optimise your scrolling
1668 implementations, to minimise the area that must be redrawn. Note that
1669 it is rarely required to call this function from a user program.",
1670 "
1671 :param dx: Amount to scroll horizontally.
1672
1673 :param dy: Amount to scroll vertically.
1674
1675 :param rect: Rectangle to invalidate. If this is None, the whole
1676 window is invalidated. If you pass a rectangle corresponding
1677 to the area of the window exposed by the scroll, your
1678 painting handler can optimize painting by checking for the
1679 invalidated region.");
1680
1681
1682 DocDeclStr(
1683 virtual bool , ScrollLines(int lines),
1684 "If the platform and window class supports it, scrolls the window by
1685 the given number of lines down, if lines is positive, or up if lines
1686 is negative. Returns True if the window was scrolled, False if it was
1687 already on top/bottom and nothing was done.", "");
1688
1689 DocDeclStr(
1690 virtual bool , ScrollPages(int pages),
1691 "If the platform and window class supports it, scrolls the window by
1692 the given number of pages down, if pages is positive, or up if pages
1693 is negative. Returns True if the window was scrolled, False if it was
1694 already on top/bottom and nothing was done.", "");
1695
1696
1697 DocDeclStr(
1698 bool , LineUp(),
1699 "This is just a wrapper for ScrollLines(-1).", "");
1700
1701 DocDeclStr(
1702 bool , LineDown(),
1703 "This is just a wrapper for ScrollLines(1).", "");
1704
1705 DocDeclStr(
1706 bool , PageUp(),
1707 "This is just a wrapper for ScrollPages(-1).", "");
1708
1709 DocDeclStr(
1710 bool , PageDown(),
1711 "This is just a wrapper for ScrollPages(1).", "");
1712
1713
1714
1715
1716 // context-sensitive help
1717 // ----------------------
1718
1719 DocDeclStr(
1720 void , SetHelpText(const wxString& text),
1721 "Sets the help text to be used as context-sensitive help for this
1722 window. Note that the text is actually stored by the current
1723 wxHelpProvider implementation, and not in the window object itself.", "");
1724
1725
1726 DocDeclStr(
1727 void , SetHelpTextForId(const wxString& text),
1728 "Associate this help text with all windows with the same id as this
1729 one.", "");
1730
1731
1732 DocDeclStr(
1733 wxString , GetHelpText() const,
1734 "Gets the help text to be used as context-sensitive help for this
1735 window. Note that the text is actually stored by the current
1736 wxHelpProvider implementation, and not in the window object itself.", "");
1737
1738
1739
1740 #ifndef __WXX11__
1741 // tooltips
1742 // --------
1743
1744 DocStr(SetToolTip,
1745 "Attach a tooltip to the window.", "");
1746 %Rename(SetToolTipString, void, SetToolTip( const wxString &tip ));
1747 void SetToolTip( wxToolTip *tip );
1748
1749 DocDeclStr(
1750 wxToolTip* , GetToolTip() const,
1751 "get the associated tooltip or None if none", "");
1752
1753 // LINK ERROR --> wxString GetToolTipText() const;
1754 #endif
1755
1756
1757
1758 #ifndef __WXX11__
1759 // drag and drop
1760 // -------------
1761
1762 // set/retrieve the drop target associated with this window (may be
1763 // NULL; it's owned by the window and will be deleted by it)
1764 %apply SWIGTYPE *DISOWN { wxPyDropTarget *dropTarget };
1765
1766 DocDeclStr(
1767 virtual void , SetDropTarget( wxPyDropTarget *dropTarget ),
1768 "Associates a drop target with this window. If the window already has
1769 a drop target, it is deleted.", "");
1770
1771 %clear wxPyDropTarget *dropTarget;
1772
1773
1774 DocDeclStr(
1775 virtual wxPyDropTarget *, GetDropTarget() const,
1776 "Returns the associated drop target, which may be None.", "");
1777
1778
1779 #ifdef __WXMSW__ // TODO: should I drop-kick this?
1780 DocDeclStr(
1781 void , DragAcceptFiles(bool accept),
1782 "Enables or disables eligibility for drop file events, EVT_DROP_FILES.
1783 Only available on Windows.", "");
1784 #endif
1785 #endif
1786
1787
1788 // constraints and sizers
1789 // ----------------------
1790
1791 // set the constraints for this window or retrieve them (may be NULL)
1792 DocDeclStr(
1793 void , SetConstraints( wxLayoutConstraints *constraints ),
1794 "Sets the window to have the given layout constraints. If an existing
1795 layout constraints object is already owned by the window, it will be
1796 deleted. Pass None to disassociate and delete the window's current
1797 constraints.
1798
1799 You must call SetAutoLayout to tell a window to use the constraints
1800 automatically in its default EVT_SIZE handler; otherwise, you must
1801 handle EVT_SIZE yourself and call Layout() explicitly. When setting
1802 both a wx.LayoutConstraints and a wx.Sizer, only the sizer will have
1803 effect.", "");
1804
1805 DocDeclStr(
1806 wxLayoutConstraints *, GetConstraints() const,
1807 "Returns a pointer to the window's layout constraints, or None if there
1808 are none.", "");
1809
1810
1811 DocDeclStr(
1812 void , SetAutoLayout( bool autoLayout ),
1813 "Determines whether the Layout function will be called automatically
1814 when the window is resized. It is called implicitly by SetSizer but
1815 if you use SetConstraints you should call it manually or otherwise the
1816 window layout won't be correctly updated when its size changes.", "");
1817
1818 DocDeclStr(
1819 bool , GetAutoLayout() const,
1820 "Returns the current autoLayout setting", "");
1821
1822
1823 DocDeclStr(
1824 virtual bool , Layout(),
1825 "Invokes the constraint-based layout algorithm or the sizer-based
1826 algorithm for this window. See SetAutoLayout: when auto layout is on,
1827 this function gets called automatically by the default EVT_SIZE
1828 handler when the window is resized.", "");
1829
1830
1831 DocDeclStr(
1832 void , SetSizer(wxSizer *sizer, bool deleteOld = true ),
1833 "Sets the window to have the given layout sizer. The window will then
1834 own the object, and will take care of its deletion. If an existing
1835 layout sizer object is already owned by the window, it will be deleted
1836 if the deleteOld parameter is true. Note that this function will also
1837 call SetAutoLayout implicitly with a True parameter if the sizer is
1838 non-None, and False otherwise.", "");
1839
1840 DocDeclStr(
1841 void , SetSizerAndFit( wxSizer *sizer, bool deleteOld = true ),
1842 "The same as SetSizer, except it also sets the size hints for the
1843 window based on the sizer's minimum size.", "");
1844
1845
1846 DocDeclStr(
1847 wxSizer *, GetSizer() const,
1848 "Return the sizer associated with the window by a previous call to
1849 SetSizer or None if there isn't one.", "");
1850
1851
1852 // Track if this window is a member of a sizer
1853 DocDeclStr(
1854 void , SetContainingSizer(wxSizer* sizer),
1855 "This normally does not need to be called by application code. It is
1856 called internally when a window is added to a sizer, and is used so
1857 the window can remove itself from the sizer when it is destroyed.", "");
1858
1859 DocDeclStr(
1860 wxSizer *, GetContainingSizer() const,
1861 "Return the sizer that this window is a member of, if any, otherwise None.", "");
1862
1863
1864
1865
1866 // accessibility
1867 // ----------------------
1868 #if wxUSE_ACCESSIBILITY
1869 // Override to create a specific accessible object.
1870 virtual wxAccessible* CreateAccessible();
1871
1872 // Sets the accessible object.
1873 void SetAccessible(wxAccessible* accessible) ;
1874
1875 // Returns the accessible object.
1876 wxAccessible* GetAccessible() { return m_accessible; };
1877
1878 // Returns the accessible object, creating if necessary.
1879 wxAccessible* GetOrCreateAccessible() ;
1880 #endif
1881
1882
1883
1884
1885 DocDeclStr(
1886 virtual void , InheritAttributes(),
1887 "This function is (or should be, in case of custom controls) called
1888 during window creation to intelligently set up the window visual
1889 attributes, that is the font and the foreground and background
1890 colours.
1891
1892 By 'intelligently' the following is meant: by default, all windows use
1893 their own default attributes. However if some of the parent's
1894 attributes are explicitly changed (that is, using SetFont and not
1895 SetOwnFont) and if the corresponding attribute hadn't been
1896 explicitly set for this window itself, then this window takes the same
1897 value as used by the parent. In addition, if the window overrides
1898 ShouldInheritColours to return false, the colours will not be changed
1899 no matter what and only the font might.
1900
1901 This rather complicated logic is necessary in order to accommodate the
1902 different usage scenarios. The most common one is when all default
1903 attributes are used and in this case, nothing should be inherited as
1904 in modern GUIs different controls use different fonts (and colours)
1905 than their siblings so they can't inherit the same value from the
1906 parent. However it was also deemed desirable to allow to simply change
1907 the attributes of all children at once by just changing the font or
1908 colour of their common parent, hence in this case we do inherit the
1909 parents attributes.
1910 ", "");
1911
1912
1913 // TODO: Virtualize this with directors
1914 DocDeclStr(
1915 virtual bool , ShouldInheritColours() const,
1916 "Return true from here to allow the colours of this window to be
1917 changed by InheritAttributes, returning false forbids inheriting them
1918 from the parent window.
1919
1920 The base class version returns false, but this method is overridden in
1921 wxControl where it returns true.", "");
1922
1923
1924
1925 %pythoncode {
1926 def PostCreate(self, pre):
1927 """
1928 Phase 3 of the 2-phase create <wink!>
1929 Call this method after precreating the window with the 2-phase create method.
1930 """
1931 self.this = pre.this
1932 self.thisown = pre.thisown
1933 pre.thisown = 0
1934 if hasattr(self, '_setOORInfo'):
1935 self._setOORInfo(self)
1936 if hasattr(self, '_setCallbackInfo'):
1937 self._setCallbackInfo(self, self.__class__)
1938 }
1939 };
1940
1941
1942
1943
1944
1945
1946
1947
1948 %pythoncode {
1949 def DLG_PNT(win, point_or_x, y=None):
1950 """
1951 Convenience function for converting a Point or (x,y) in
1952 dialog units to pixel units.
1953 """
1954 if y is None:
1955 return win.ConvertDialogPointToPixels(point_or_x)
1956 else:
1957 return win.ConvertDialogPointToPixels(wx.Point(point_or_x, y))
1958
1959 def DLG_SZE(win, size_width, height=None):
1960 """
1961 Convenience function for converting a Size or (w,h) in
1962 dialog units to pixel units.
1963 """
1964 if height is None:
1965 return win.ConvertDialogSizeToPixels(size_width)
1966 else:
1967 return win.ConvertDialogSizeToPixels(wx.Size(size_width, height))
1968 }
1969
1970
1971
1972
1973 // Unfortunatly the names of these new static methods clash with the
1974 // names wxPython has been using forever for the overloaded
1975 // wxWindow::FindWindow, so instead of swigging them as statics create
1976 // standalone functions for them.
1977
1978
1979 DocStr(wxFindWindowById,
1980 "Find the first window in the application with the given id. If parent
1981 is None, the search will start from all top-level frames and dialog
1982 boxes; if non-None, the search will be limited to the given window
1983 hierarchy. The search is recursive in both cases.", "");
1984
1985 DocStr(wxFindWindowByName,
1986 "Find a window by its name (as given in a window constructor or Create
1987 function call). If parent is None, the search will start from all
1988 top-level frames and dialog boxes; if non-None, the search will be
1989 limited to the given window hierarchy. The search is recursive in both
1990 cases.
1991
1992 If no window with such name is found, wx.FindWindowByLabel is called.", "");
1993
1994 DocStr(wxFindWindowByLabel,
1995 "Find a window by its label. Depending on the type of window, the label
1996 may be a window title or panel item label. If parent is None, the
1997 search will start from all top-level frames and dialog boxes; if
1998 non-None, the search will be limited to the given window
1999 hierarchy. The search is recursive in both cases.", "");
2000
2001
2002 MustHaveApp(wxFindWindowById);
2003 MustHaveApp(wxFindWindowByName);
2004 MustHaveApp(wxFindWindowByLabel);
2005
2006 %inline %{
2007 wxWindow* wxFindWindowById( long id, const wxWindow *parent = NULL ) {
2008 return wxWindow::FindWindowById(id, parent);
2009 }
2010
2011 wxWindow* wxFindWindowByName( const wxString& name,
2012 const wxWindow *parent = NULL ) {
2013 return wxWindow::FindWindowByName(name, parent);
2014 }
2015
2016 wxWindow* wxFindWindowByLabel( const wxString& label,
2017 const wxWindow *parent = NULL ) {
2018 return wxWindow::FindWindowByLabel(label, parent);
2019 }
2020 %}
2021
2022
2023
2024 %{
2025 #ifdef __WXMSW__
2026 #include <wx/msw/private.h> // to get wxGetWindowId
2027 #endif
2028 %}
2029
2030 %inline %{
2031 wxWindow* wxWindow_FromHWND(wxWindow* parent, unsigned long _hWnd) {
2032 #ifdef __WXMSW__
2033 WXHWND hWnd = (WXHWND)_hWnd;
2034 long id = wxGetWindowId(hWnd);
2035 wxWindow* win = new wxWindow;
2036 parent->AddChild(win);
2037 win->SetEventHandler(win);
2038 win->SetHWND(hWnd);
2039 win->SetId(id);
2040 win->SubclassWin(hWnd);
2041 win->AdoptAttributesFromHWND();
2042 win->SetupColours();
2043 return win;
2044 #else
2045 wxPyRaiseNotImplemented();
2046 return NULL;
2047 #endif
2048 }
2049 %}
2050
2051 //---------------------------------------------------------------------------
2052 //---------------------------------------------------------------------------
2053