added a test to check how exception handling works with Win32 SEH; corrected copyright
[wxWidgets.git] / samples / except / except.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: samples/except/except.cpp
3 // Purpose: shows how C++ exceptions can be used in wxWidgets
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 2003-09-17
7 // RCS-ID: $Id$
8 // Copyright: (c) 2003-2005 Vadim Zeitlin
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx/wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #if !wxUSE_EXCEPTIONS
28 #error "This sample only works with wxUSE_EXCEPTIONS == 1"
29 #endif // !wxUSE_EXCEPTIONS
30
31 // for all others, include the necessary headers (this file is usually all you
32 // need because it includes almost all "standard" wxWidgets headers)
33 #ifndef WX_PRECOMP
34 #include "wx/log.h"
35
36 #include "wx/app.h"
37 #include "wx/frame.h"
38 #include "wx/dialog.h"
39 #include "wx/menu.h"
40
41 #include "wx/button.h"
42 #include "wx/sizer.h"
43
44 #include "wx/utils.h"
45 #include "wx/msgdlg.h"
46 #endif
47
48 // ----------------------------------------------------------------------------
49 // resources
50 // ----------------------------------------------------------------------------
51
52 // the application icon (under Windows and OS/2 it is in resources)
53 #if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXX11__)
54 #include "../sample.xpm"
55 #endif
56
57 // ----------------------------------------------------------------------------
58 // private classes
59 // ----------------------------------------------------------------------------
60
61 // Define a new application type, each program should derive a class from wxApp
62 class MyApp : public wxApp
63 {
64 public:
65 // override base class virtuals
66 // ----------------------------
67
68 // program startup
69 virtual bool OnInit();
70
71 // 2nd-level exception handling: we get all the exceptions occuring in any
72 // event handler here
73 virtual void HandleEvent(wxEvtHandler *handler,
74 wxEventFunction func,
75 wxEvent& event) const;
76
77 // 3rd, and final, level exception handling: whenever an unhandled
78 // exception is caught, this function is called
79 virtual void OnUnhandledException();
80 };
81
82 // Define a new frame type: this is going to be our main frame
83 class MyFrame : public wxFrame
84 {
85 public:
86 // ctor(s)
87 MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size,
88 long style = wxDEFAULT_FRAME_STYLE);
89
90 // event handlers (these functions should _not_ be virtual)
91 void OnQuit(wxCommandEvent& event);
92 void OnAbout(wxCommandEvent& event);
93 void OnDialog(wxCommandEvent& event);
94 void OnThrowString(wxCommandEvent& event);
95
96 // 1st-level exception handling: we overload ProcessEvent() to be able to
97 // catch exceptions which occur in MyFrame methods here
98 virtual bool ProcessEvent(wxEvent& event);
99
100 private:
101 // any class wishing to process wxWidgets events must use this macro
102 DECLARE_EVENT_TABLE()
103 };
104
105 // A simple dialog which has only some buttons to throw exceptions
106 class MyDialog : public wxDialog
107 {
108 public:
109 MyDialog(wxFrame *parent);
110
111 // event handlers
112 void OnThrowInt(wxCommandEvent& event);
113 void OnThrowObject(wxCommandEvent& event);
114 void OnCrash(wxCommandEvent& event);
115
116 private:
117 DECLARE_EVENT_TABLE()
118 };
119
120 // A trivial exception class
121 class MyException
122 {
123 public:
124 MyException(const wxString& msg) : m_msg(msg) { }
125
126 const wxChar *what() const { return m_msg.c_str(); }
127
128 private:
129 wxString m_msg;
130 };
131
132 // ----------------------------------------------------------------------------
133 // constants
134 // ----------------------------------------------------------------------------
135
136 // IDs for the controls and the menu commands
137 enum
138 {
139 // control ids
140 Except_ThrowInt = 100,
141 Except_ThrowObject,
142 Except_Crash,
143
144 // menu items
145 Except_ThrowString = 200,
146 Except_Dialog,
147
148 Except_Quit = wxID_EXIT,
149 Except_About = wxID_ABOUT
150 };
151
152 // ----------------------------------------------------------------------------
153 // event tables and other macros for wxWidgets
154 // ----------------------------------------------------------------------------
155
156 // the event tables connect the wxWidgets events with the functions (event
157 // handlers) which process them. It can be also done at run-time, but for the
158 // simple menu events like this the static method is much simpler.
159 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
160 EVT_MENU(Except_Quit, MyFrame::OnQuit)
161 EVT_MENU(Except_About, MyFrame::OnAbout)
162 EVT_MENU(Except_Dialog, MyFrame::OnDialog)
163 EVT_MENU(Except_ThrowString, MyFrame::OnThrowString)
164 END_EVENT_TABLE()
165
166 BEGIN_EVENT_TABLE(MyDialog, wxDialog)
167 EVT_BUTTON(Except_ThrowInt, MyDialog::OnThrowInt)
168 EVT_BUTTON(Except_ThrowObject, MyDialog::OnThrowObject)
169 EVT_BUTTON(Except_Crash, MyDialog::OnCrash)
170 END_EVENT_TABLE()
171
172 // Create a new application object: this macro will allow wxWidgets to create
173 // the application object during program execution (it's better than using a
174 // static object for many reasons) and also implements the accessor function
175 // wxGetApp() which will return the reference of the right type (i.e. MyApp and
176 // not wxApp)
177 IMPLEMENT_APP(MyApp)
178
179 // ============================================================================
180 // MyApp implementation
181 // ============================================================================
182
183 // 'Main program' equivalent: the program execution "starts" here
184 bool MyApp::OnInit()
185 {
186 // create the main application window
187 MyFrame *frame = new MyFrame(_T("Except wxWidgets App"),
188 wxPoint(50, 50), wxSize(450, 340));
189
190 // and show it (the frames, unlike simple controls, are not shown when
191 // created initially)
192 frame->Show(true);
193
194 // success: wxApp::OnRun() will be called which will enter the main message
195 // loop and the application will run. If we returned false here, the
196 // application would exit immediately.
197 return true;
198 }
199
200 void
201 MyApp::HandleEvent(wxEvtHandler *handler,
202 wxEventFunction func,
203 wxEvent& event) const
204 {
205 try
206 {
207 wxApp::HandleEvent(handler, func, event);
208 }
209 catch ( int i )
210 {
211 wxLogError(_T("Caught an int %d in MyApp."), i);
212 }
213 }
214
215 void MyApp::OnUnhandledException()
216 {
217 wxMessageBox(_T("Unhandled exception caught, program will terminate."),
218 _T("wxExcept Sample"), wxOK | wxICON_ERROR);
219 }
220
221 // ============================================================================
222 // MyFrame implementation
223 // ============================================================================
224
225 // frame constructor
226 MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size, long style)
227 : wxFrame(NULL, wxID_ANY, title, pos, size, style)
228 {
229 // set the frame icon
230 SetIcon(wxICON(sample));
231
232 #if wxUSE_MENUS
233 // create a menu bar
234 wxMenu *menuFile = new wxMenu;
235 menuFile->Append(Except_Dialog, _T("Show &dialog\tCtrl-D"));
236 menuFile->Append(Except_ThrowString, _T("Throw a &string\tCtrl-S"));
237 menuFile->AppendSeparator();
238 menuFile->Append(Except_Quit, _T("E&xit\tCtrl-Q"), _T("Quit this program"));
239
240 wxMenu *helpMenu = new wxMenu;
241 helpMenu->Append(Except_About, _T("&About...\tF1"), _T("Show about dialog"));
242
243 // now append the freshly created menu to the menu bar...
244 wxMenuBar *menuBar = new wxMenuBar();
245 menuBar->Append(menuFile, _T("&File"));
246 menuBar->Append(helpMenu, _T("&Help"));
247
248 // ... and attach this menu bar to the frame
249 SetMenuBar(menuBar);
250 #endif // wxUSE_MENUS
251
252 #if wxUSE_STATUSBAR && !defined(__WXWINCE__)
253 // create a status bar just for fun (by default with 1 pane only)
254 CreateStatusBar(2);
255 SetStatusText(_T("Welcome to wxWidgets!"));
256 #endif // wxUSE_STATUSBAR
257 }
258
259 bool MyFrame::ProcessEvent(wxEvent& event)
260 {
261 try
262 {
263 return wxFrame::ProcessEvent(event);
264 }
265 catch ( const wxChar *msg )
266 {
267 wxLogMessage(_T("Caught a string \"%s\" in MyFrame"), msg);
268
269 return true;
270 }
271 }
272
273 void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
274 {
275 // true is to force the frame to close
276 Close(true);
277 }
278
279 void MyFrame::OnDialog(wxCommandEvent& WXUNUSED(event))
280 {
281 try
282 {
283 MyDialog dlg(this);
284
285 dlg.ShowModal();
286 }
287 catch ( ... )
288 {
289 Destroy();
290 throw;
291 }
292 }
293
294 void MyFrame::OnThrowString(wxCommandEvent& WXUNUSED(event))
295 {
296 throw _T("some string");
297 }
298
299 void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
300 {
301 wxString msg;
302 msg.Printf( _T("This is the About dialog of the except sample.\n")
303 _T("Welcome to %s"), wxVERSION_STRING);
304
305 wxMessageBox(msg, _T("About Except"), wxOK | wxICON_INFORMATION, this);
306 }
307
308 // ============================================================================
309 // MyDialog implementation
310 // ============================================================================
311
312 MyDialog::MyDialog(wxFrame *parent)
313 : wxDialog(parent, wxID_ANY, wxString(_T("Throw exception dialog")))
314 {
315 wxSizer *sizerTop = new wxBoxSizer(wxVERTICAL);
316
317 sizerTop->Add(new wxButton(this, Except_ThrowInt, _T("Throw &int")),
318 0, wxCENTRE | wxALL, 5);
319 sizerTop->Add(new wxButton(this, Except_ThrowObject, _T("Throw &object")),
320 0, wxCENTRE | wxALL, 5);
321 sizerTop->Add(new wxButton(this, Except_Crash, _T("&Crash")),
322 0, wxCENTRE | wxALL, 5);
323 sizerTop->Add(new wxButton(this, wxID_CANCEL, _T("&Cancel")),
324 0, wxCENTRE | wxALL, 5);
325
326 SetSizer(sizerTop);
327 sizerTop->Fit(this);
328 }
329
330 void MyDialog::OnThrowInt(wxCommandEvent& WXUNUSED(event))
331 {
332 throw 17;
333 }
334
335 void MyDialog::OnThrowObject(wxCommandEvent& WXUNUSED(event))
336 {
337 throw MyException(_T("Exception thrown from the dialog"));
338 }
339
340 void MyDialog::OnCrash(wxCommandEvent& WXUNUSED(event))
341 {
342 char *p = 0;
343 strcpy(p, "Let's crash");
344 }
345