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use wxColourDatabase::Find() instead of deprecated FindColour(); some minor code...
[wxWidgets.git] / src / x11 / glcanvas.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: glcanvas.cpp
3 // Purpose: wxGLCanvas, for using OpenGL with wxWindows
4 // Uses the GLX extension.
5 // Author: Julian Smart and Wolfram Gloger
6 // Modified by:
7 // Created: 1995, 1999
8 // RCS-ID: $Id$
9 // Copyright: (c) Julian Smart, Wolfram Gloger
10 // Licence: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
12
13 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
14 #pragma implementation "glcanvas.h"
15 #endif
16
17 #include "wx/setup.h"
18
19 #if wxUSE_GLCANVAS
20
21 #include "wx/glcanvas.h"
22 #include "wx/utils.h"
23 #include "wx/app.h"
24 #include "wx/log.h"
25
26 #ifdef __VMS
27 # pragma message disable nosimpint
28 #endif
29 #include <X11/Xlib.h>
30 #ifdef __VMS
31 # pragma message enable nosimpint
32 #endif
33 #include "wx/x11/private.h"
34
35 // DLL options compatibility check:
36 #include "wx/build.h"
37 WX_CHECK_BUILD_OPTIONS("wxGL")
38
39 static inline WXWindow wxGetClientAreaWindow(wxWindow* win)
40 {
41 #ifdef __WXMOTIF__
42 return win->GetClientXWindow();
43 #else
44 return win->GetClientAreaWindow();
45 #endif
46 }
47
48 #ifdef OLD_MESA
49 // workaround for bug in Mesa's glx.c
50 static int bitcount( unsigned long n )
51 {
52 int bits;
53 for (bits=0; n>0;) {
54 if(n & 1) bits++;
55 n = n >> 1;
56 }
57 return bits;
58 }
59 #endif
60
61 /*
62 * GLContext implementation
63 */
64
65 IMPLEMENT_CLASS(wxGLContext,wxObject)
66
67 wxGLContext::wxGLContext( bool WXUNUSED(isRGB), wxWindow *win,
68 const wxPalette& WXUNUSED(palette) )
69 {
70 m_window = win;
71 // m_widget = win->m_wxwindow;
72
73 wxGLCanvas *gc = (wxGLCanvas*) win;
74 XVisualInfo *vi = (XVisualInfo *) gc->m_vi;
75
76 wxCHECK_RET( vi, wxT("invalid visual for OpenGL") );
77
78 m_glContext = glXCreateContext( (Display *)wxGetDisplay(), vi,
79 None, GL_TRUE);
80
81 wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGL context") );
82 }
83
84 wxGLContext::wxGLContext(
85 bool WXUNUSED(isRGB), wxWindow *win,
86 const wxPalette& WXUNUSED(palette),
87 const wxGLContext *other /* for sharing display lists */
88 )
89 {
90 m_window = win;
91 // m_widget = win->m_wxwindow;
92
93 wxGLCanvas *gc = (wxGLCanvas*) win;
94 XVisualInfo *vi = (XVisualInfo *) gc->m_vi;
95
96 wxCHECK_RET( vi, wxT("invalid visual for OpenGL") );
97
98 if( other != 0 )
99 m_glContext = glXCreateContext( (Display *)wxGetDisplay(), vi,
100 other->m_glContext, GL_TRUE );
101 else
102 m_glContext = glXCreateContext( (Display *)wxGetDisplay(), vi,
103 None, GL_TRUE );
104
105 wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGL context") );
106 }
107
108 wxGLContext::~wxGLContext()
109 {
110 if (!m_glContext) return;
111
112 if (m_glContext == glXGetCurrentContext())
113 {
114 glXMakeCurrent( (Display*) wxGetDisplay(), None, NULL);
115 }
116
117 glXDestroyContext( (Display*) wxGetDisplay(), m_glContext );
118 }
119
120 void wxGLContext::SwapBuffers()
121 {
122 if (m_glContext)
123 {
124 Display* display = (Display*) wxGetDisplay();
125 glXSwapBuffers(display, (Window) wxGetClientAreaWindow(m_window));
126 }
127 }
128
129 void wxGLContext::SetCurrent()
130 {
131 if (m_glContext)
132 {
133 Display* display = (Display*) wxGetDisplay();
134 glXMakeCurrent(display, (Window) wxGetClientAreaWindow(m_window),
135 m_glContext );;
136 }
137 }
138
139 void wxGLContext::SetColour(const wxChar *colour)
140 {
141 wxColour *the_colour = wxTheColourDatabase->FindColour(colour);
142 if(the_colour) {
143 GLboolean b;
144 glGetBooleanv(GL_RGBA_MODE, &b);
145 if(b) {
146 glColor3ub(the_colour->Red(),
147 the_colour->Green(),
148 the_colour->Blue());
149 } else {
150 #ifdef __WXMOTIF__
151 the_colour->AllocColour(m_window->GetXDisplay());
152 #else
153 the_colour->CalcPixel(wxTheApp->GetMainColormap(wxGetDisplay()));
154 #endif
155 GLint pix = (GLint)the_colour->GetPixel();
156 if(pix == -1)
157 {
158 wxLogError(wxT("wxGLCanvas: cannot allocate color\n"));
159 return;
160 }
161 glIndexi(pix);
162 }
163 }
164 }
165
166 void wxGLContext::SetupPixelFormat()
167 {
168 }
169
170 void wxGLContext::SetupPalette( const wxPalette& WXUNUSED(palette) )
171 {
172 }
173
174 wxPalette wxGLContext::CreateDefaultPalette()
175 {
176 return wxNullPalette;
177 }
178
179
180
181
182 /*
183 * GLCanvas implementation
184 */
185
186 IMPLEMENT_CLASS(wxGLCanvas, wxScrolledWindow)
187
188 BEGIN_EVENT_TABLE(wxGLCanvas, wxScrolledWindow)
189 // EVT_SIZE(wxGLCanvas::OnSize)
190 END_EVENT_TABLE()
191
192
193 wxGLCanvas::wxGLCanvas( wxWindow *parent, wxWindowID id,
194 const wxPoint& pos, const wxSize& size,
195 long style, const wxString& name,
196 int *attribList,
197 const wxPalette& palette )
198 : wxScrolledWindow(parent, id, pos, size, style, name)
199 {
200 Create( parent, NULL, NULL, id, pos, size, style, name, attribList, palette );
201 }
202
203 wxGLCanvas::wxGLCanvas( wxWindow *parent,
204 const wxGLContext *shared,
205 wxWindowID id,
206 const wxPoint& pos, const wxSize& size,
207 long style, const wxString& name,
208 int *attribList,
209 const wxPalette& palette )
210 : wxScrolledWindow(parent, id, pos, size, style, name)
211 {
212 Create( parent, shared, NULL, id, pos, size, style, name, attribList, palette );
213 }
214
215 wxGLCanvas::wxGLCanvas( wxWindow *parent,
216 const wxGLCanvas *shared,
217 wxWindowID id,
218 const wxPoint& pos, const wxSize& size,
219 long style, const wxString& name,
220 int *attribList,
221 const wxPalette& palette )
222 : wxScrolledWindow(parent, id, pos, size, style, name)
223 {
224 Create( parent, NULL, shared, id, pos, size, style, name, attribList, palette );
225 }
226
227
228 /*
229 bool wxGLCanvas::Create(wxWindow *parent,
230 const wxGLContext *shared, const wxGLCanvas *shared_context_of,
231 wxWindowID id = -1, const wxPoint& pos,
232 const wxSize& size, long style,
233 const wxString& name, int *attribList, const wxPalette& palette):
234 wxScrolledWindow(parent, id, pos, size, style, name)
235 */
236
237 bool wxGLCanvas::Create( wxWindow *parent,
238 const wxGLContext *shared,
239 const wxGLCanvas *shared_context_of,
240 wxWindowID id,
241 const wxPoint& pos, const wxSize& size,
242 long style, const wxString& name,
243 int *attribList,
244 const wxPalette& palette)
245 {
246 XVisualInfo *vi, vi_templ;
247 XWindowAttributes xwa;
248 int val, n;
249
250 m_sharedContext = (wxGLContext*)shared; // const_cast
251 m_sharedContextOf = (wxGLCanvas*)shared_context_of; // const_cast
252 m_glContext = (wxGLContext*) NULL;
253
254 Display* display = (Display*) wxGetDisplay();
255
256 // Check for the presence of the GLX extension
257 if(!glXQueryExtension(display, NULL, NULL)) {
258 wxLogDebug(wxT("wxGLCanvas: GLX extension is missing\n"));
259 return FALSE;
260 }
261
262 if(attribList) {
263 int data[512], arg=0, p=0;
264
265 while( (attribList[arg]!=0) && (p<512) )
266 {
267 switch( attribList[arg++] )
268 {
269 case WX_GL_RGBA: data[p++] = GLX_RGBA; break;
270 case WX_GL_BUFFER_SIZE:
271 data[p++]=GLX_BUFFER_SIZE; data[p++]=attribList[arg++]; break;
272 case WX_GL_LEVEL:
273 data[p++]=GLX_LEVEL; data[p++]=attribList[arg++]; break;
274 case WX_GL_DOUBLEBUFFER: data[p++] = GLX_DOUBLEBUFFER; break;
275 case WX_GL_STEREO: data[p++] = GLX_STEREO; break;
276 case WX_GL_AUX_BUFFERS:
277 data[p++]=GLX_AUX_BUFFERS; data[p++]=attribList[arg++]; break;
278 case WX_GL_MIN_RED:
279 data[p++]=GLX_RED_SIZE; data[p++]=attribList[arg++]; break;
280 case WX_GL_MIN_GREEN:
281 data[p++]=GLX_GREEN_SIZE; data[p++]=attribList[arg++]; break;
282 case WX_GL_MIN_BLUE:
283 data[p++]=GLX_BLUE_SIZE; data[p++]=attribList[arg++]; break;
284 case WX_GL_MIN_ALPHA:
285 data[p++]=GLX_ALPHA_SIZE; data[p++]=attribList[arg++]; break;
286 case WX_GL_DEPTH_SIZE:
287 data[p++]=GLX_DEPTH_SIZE; data[p++]=attribList[arg++]; break;
288 case WX_GL_STENCIL_SIZE:
289 data[p++]=GLX_STENCIL_SIZE; data[p++]=attribList[arg++]; break;
290 case WX_GL_MIN_ACCUM_RED:
291 data[p++]=GLX_ACCUM_RED_SIZE; data[p++]=attribList[arg++]; break;
292 case WX_GL_MIN_ACCUM_GREEN:
293 data[p++]=GLX_ACCUM_GREEN_SIZE; data[p++]=attribList[arg++]; break;
294 case WX_GL_MIN_ACCUM_BLUE:
295 data[p++]=GLX_ACCUM_BLUE_SIZE; data[p++]=attribList[arg++]; break;
296 case WX_GL_MIN_ACCUM_ALPHA:
297 data[p++]=GLX_ACCUM_ALPHA_SIZE; data[p++]=attribList[arg++]; break;
298 default:
299 break;
300 }
301 }
302 data[p] = 0;
303
304 attribList = (int*) data;
305 // Get an appropriate visual
306 vi = glXChooseVisual(display, DefaultScreen(display), attribList);
307 if(!vi) return FALSE;
308
309 // Here we should make sure that vi is the same visual as the
310 // one used by the xwindow drawable in wxCanvas. However,
311 // there is currently no mechanism for this in wx_canvs.cc.
312 } else {
313 // By default, we use the visual of xwindow
314 // NI: is this really senseful ? opengl in e.g. color index mode ?
315 XGetWindowAttributes(display, (Window)wxGetClientAreaWindow(this), &xwa);
316 vi_templ.visualid = XVisualIDFromVisual(xwa.visual);
317 vi = XGetVisualInfo(display, VisualIDMask, &vi_templ, &n);
318 if(!vi) return FALSE;
319 glXGetConfig(display, vi, GLX_USE_GL, &val);
320 if(!val) return FALSE;
321 // Basically, this is it. It should be possible to use vi
322 // in glXCreateContext() below. But this fails with Mesa.
323 // I notified the Mesa author about it; there may be a fix.
324 #ifdef OLD_MESA
325 // Construct an attribute list matching the visual
326 int a_list[32];
327 n = 0;
328 if(vi->c_class==TrueColor || vi->c_class==DirectColor) { // RGBA visual
329 a_list[n++] = GLX_RGBA;
330 a_list[n++] = GLX_RED_SIZE;
331 a_list[n++] = bitcount(vi->red_mask);
332 a_list[n++] = GLX_GREEN_SIZE;
333 a_list[n++] = bitcount(vi->green_mask);
334 a_list[n++] = GLX_BLUE_SIZE;
335 a_list[n++] = bitcount(vi->blue_mask);
336 glXGetConfig(display, vi, GLX_ALPHA_SIZE, &val);
337 a_list[n++] = GLX_ALPHA_SIZE;
338 a_list[n++] = val;
339 } else { // Color index visual
340 glXGetConfig(display, vi, GLX_BUFFER_SIZE, &val);
341 a_list[n++] = GLX_BUFFER_SIZE;
342 a_list[n++] = val;
343 }
344 a_list[n] = None;
345 // XFree(vi);
346 vi = glXChooseVisual(display, DefaultScreen(display), a_list);
347 if(!vi) return FALSE;
348 #endif /* OLD_MESA */
349 }
350
351 m_vi = vi; // safe for later use
352
353 wxCHECK_MSG( m_vi, FALSE, wxT("required visual couldn't be found") );
354
355 // Create the GLX context and make it current
356
357 wxGLContext *share= m_sharedContext;
358 if (share==NULL && m_sharedContextOf)
359 share = m_sharedContextOf->GetContext();
360
361 m_glContext = new wxGLContext( TRUE, this, wxNullPalette, share );
362
363 #ifndef OLD_MESA
364 // XFree(vi);
365 #endif
366 SetCurrent();
367
368 return TRUE;
369 }
370
371 wxGLCanvas::~wxGLCanvas(void)
372 {
373 XVisualInfo *vi = (XVisualInfo *) m_vi;
374
375 if (vi) XFree( vi );
376 if (m_glContext) delete m_glContext;
377
378 // Display* display = (Display*) GetXDisplay();
379 // if(glx_cx) glXDestroyContext(display, glx_cx);
380 }
381
382 void wxGLCanvas::SwapBuffers()
383 {
384 if( m_glContext ) m_glContext->SwapBuffers();
385
386 // Display* display = (Display*) GetXDisplay();
387 // if(glx_cx) glXSwapBuffers(display, (Window) GetClientAreaWindow());
388 }
389
390 void wxGLCanvas::SetCurrent()
391 {
392 if( m_glContext ) m_glContext->SetCurrent();
393
394 // Display* display = (Display*) GetXDisplay();
395 // if(glx_cx) glXMakeCurrent(display, (Window) GetClientAreaWindow(), glx_cx);
396 }
397
398 void wxGLCanvas::SetColour(const wxChar *col)
399 {
400 if( m_glContext ) m_glContext->SetColour(col);
401 }
402
403 #endif
404 // wxUSE_GLCANVAS
405