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DP: Robert's mistake with incorrect var name corrected.
[wxWidgets.git] / src / stubs / wave.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wave.cpp
3 // Purpose: wxWave class implementation: optional
4 // Author: AUTHOR
5 // Modified by:
6 // Created: ??/??/98
7 // RCS-ID: $Id$
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "wave.h"
14 #endif
15
16 #include "wx/stubs/wave.h"
17
18 wxWave::wxWave()
19 : m_waveLength(0), m_isResource(FALSE), m_waveData(NULL)
20 {
21 }
22
23 wxWave::wxWave(const wxString& sFileName, bool isResource)
24 : m_waveLength(0), m_isResource(isResource), m_waveData(NULL)
25 {
26 Create(sFileName, isResource);
27 }
28
29
30 wxWave::~wxWave()
31 {
32 Free();
33 }
34
35 bool wxWave::Create(const wxString& fileName, bool isResource)
36 {
37 Free();
38
39 // TODO
40
41 return FALSE;
42 }
43
44 bool wxWave::Play(bool async, bool looped) const
45 {
46 if (!IsOk())
47 return FALSE;
48
49 // TODO
50 return FALSE;
51 }
52
53 bool wxWave::Free()
54 {
55 // TODO
56 return FALSE;
57 }
58
59