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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: spinctrl.h
3 // Purpose: wxSpinCtrlBase class
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 22.07.99
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SPINCTRL_H_
13 #define _WX_SPINCTRL_H_
14
15 #include "wx/control.h"
16 #include "wx/event.h"
17
18 // ----------------------------------------------------------------------------
19 // a spin ctrl is a text control with a spin button which is usually used to
20 // prompt the user for a numeric input
21 // ----------------------------------------------------------------------------
22
23 /* there is no generic base class for this control because it's imlpemented
24 very differently under MSW and other platforms
25
26 class WXDLLEXPORT wxSpinCtrlBase : public wxControl
27 {
28 public:
29 wxSpinCtrlBase() { Init(); }
30
31 // accessors
32 virtual int GetValue() const = 0;
33 virtual int GetMin() const { return m_min; }
34 virtual int GetMax() const { return m_max; }
35
36 // operations
37 virtual void SetValue(const wxString& value) = 0;
38 virtual void SetValue(int val) = 0;
39 virtual void SetRange(int minVal, int maxVal) = 0;
40
41 protected:
42 // initialize m_min/max with the default values
43 void Init() { m_min = 0; m_max = 100; }
44
45 int m_min;
46 int m_max;
47 };
48 */
49
50 // ----------------------------------------------------------------------------
51 // include the platform-dependent class implementation
52 // ----------------------------------------------------------------------------
53
54 #if defined(__WXMSW__) && defined(__WIN32__)
55 #include "wx/msw/spinctrl.h"
56 #elif defined(__WXPM__)
57 #include "wx/os2/spinctrl.h"
58 #elif defined(__WXGTK__)
59 #include "wx/gtk/spinctrl.h"
60 #else // Win16 || !Win
61 #include "wx/generic/spinctlg.h"
62 #endif // platform
63
64 #endif // _WX_SPINCTRL_H_
65