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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/frame.h
3 // Purpose: wxFrame class interface
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 15.11.99
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_FRAME_H_BASE_
13 #define _WX_FRAME_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 #ifdef __GNUG__
20 #pragma interface "framebase.h"
21 #endif
22
23 #include "wx/window.h" // the base class
24 #include "wx/icon.h" // for m_icon
25
26 // the default names for various classs
27 WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr;
28 WXDLLEXPORT_DATA(extern const wxChar*) wxStatusLineNameStr;
29 WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr;
30
31 class WXDLLEXPORT wxMenuBar;
32 class WXDLLEXPORT wxStatusBar;
33 class WXDLLEXPORT wxToolBar;
34
35 // ----------------------------------------------------------------------------
36 // wxFrame is a top-level window with optional menubar, statusbar and toolbar
37 //
38 // For each of *bars, a frame may have several of them, but only one is
39 // managed by the frame, i.e. resized/moved when the frame is and whose size
40 // is accounted for in client size calculations - all others should be taken
41 // care of manually. The CreateXXXBar() functions create this, main, XXXBar,
42 // but the actual creation is done in OnCreateXXXBar() functions which may be
43 // overridden to create custom objects instead of standard ones when
44 // CreateXXXBar() is called.
45 // ----------------------------------------------------------------------------
46
47 class WXDLLEXPORT wxFrameBase : public wxWindow
48 {
49 public:
50 // construction
51 wxFrameBase();
52
53 wxFrame *New(wxWindow *parent,
54 wxWindowID id,
55 const wxString& title,
56 const wxPoint& pos = wxDefaultPosition,
57 const wxSize& size = wxDefaultSize,
58 long style = wxDEFAULT_FRAME_STYLE,
59 const wxString& name = wxFrameNameStr);
60
61 // frame state
62 // -----------
63
64 // maximize = TRUE => maximize, otherwise - restore
65 virtual void Maximize(bool maximize = TRUE) = 0;
66
67 // undo Maximize() or Iconize()
68 virtual void Restore() = 0;
69
70 // iconize = TRUE => iconize, otherwise - restore
71 virtual void Iconize(bool iconize = TRUE) = 0;
72
73 // return TRUE if the frame is maximized
74 virtual bool IsMaximized() const = 0;
75
76 // return TRUE if the frame is iconized
77 virtual bool IsIconized() const = 0;
78
79 // get the frame icon
80 const wxIcon& GetIcon() const { return m_icon; }
81
82 // set the frame icon
83 virtual void SetIcon(const wxIcon& icon) { m_icon = icon; }
84
85 // make the window modal (all other windows unresponsive)
86 virtual void MakeModal(bool modal = TRUE);
87
88 // menu bar functions
89 // ------------------
90
91 virtual void SetMenuBar(wxMenuBar *menubar) = 0;
92 virtual wxMenuBar *GetMenuBar() const { return m_frameMenuBar; }
93
94 // call this to simulate a menu command
95 bool Command(int id) { return ProcessCommand(id); }
96
97 // process menu command: returns TRUE if processed
98 bool ProcessCommand(int id);
99
100 // status bar functions
101 // --------------------
102 #if wxUSE_STATUSBAR
103 // create the main status bar by calling OnCreateStatusBar()
104 virtual wxStatusBar* CreateStatusBar(int number = 1,
105 long style = wxST_SIZEGRIP,
106 wxWindowID id = 0,
107 const wxString& name =
108 wxStatusLineNameStr);
109 // return a new status bar
110 virtual wxStatusBar *OnCreateStatusBar(int number,
111 long style,
112 wxWindowID id,
113 const wxString& name);
114 // get the main status bar
115 virtual wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
116
117 // sets the main status bar
118 void SetStatusBar(wxStatusBar *statBar) { m_frameStatusBar = statBar; }
119
120 // forward these to status bar
121 virtual void SetStatusText(const wxString &text, int number = 0);
122 virtual void SetStatusWidths(int n, const int widths_field[]);
123 #endif // wxUSE_STATUSBAR
124
125 // toolbar functions
126 // -----------------
127 #if wxUSE_TOOLBAR
128 // create main toolbar bycalling OnCreateToolBar()
129 virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER|wxTB_HORIZONTAL,
130 wxWindowID id = -1,
131 const wxString& name = wxToolBarNameStr);
132 // return a new toolbar
133 virtual wxToolBar *OnCreateToolBar(long style,
134 wxWindowID id,
135 const wxString& name );
136
137 // get/set the main toolbar
138 virtual wxToolBar *GetToolBar() const { return m_frameToolBar; }
139 virtual void SetToolBar(wxToolBar *toolbar) { m_frameToolBar = toolbar; }
140 #endif // wxUSE_TOOLBAR
141
142 // old functions, use the new ones instead!
143 #if WXWIN_COMPATIBILITY_2
144 bool Iconized() const { return IsIconized(); }
145 #endif // WXWIN_COMPATIBILITY_2
146
147 // implementation only from now on
148 // -------------------------------
149
150 // override some base class virtuals
151 virtual bool Destroy();
152 virtual bool IsTopLevel() const { return TRUE; }
153
154 // event handlers
155 void OnIdle(wxIdleEvent& event);
156 void OnCloseWindow(wxCloseEvent& event);
157 void OnMenuHighlight(wxMenuEvent& event);
158 void OnSize(wxSizeEvent& event);
159 // this should go away, but for now it's called from docview.cpp,
160 // so should be there for all platforms
161 void OnActivate(wxActivateEvent &WXUNUSED(event)) { }
162
163 // send wxUpdateUIEvents for all menu items (called from OnIdle())
164 void DoMenuUpdates();
165 void DoMenuUpdates(wxMenu* menu, wxWindow* focusWin);
166
167 protected:
168 // the frame main menu/status/tool bars
169 // ------------------------------------
170
171 // this (non virtual!) function should be called from dtor to delete the
172 // main menubar, statusbar and toolbar (if any)
173 void DeleteAllBars();
174
175 wxMenuBar *m_frameMenuBar;
176
177 #if wxUSE_STATUSBAR
178 // override to update status bar position (or anything else) when
179 // something changes
180 virtual void PositionStatusBar() { }
181
182 wxStatusBar *m_frameStatusBar;
183 #endif // wxUSE_STATUSBAR
184
185 #if wxUSE_TOOLBAR
186 // override to update status bar position (or anything else) when
187 // something changes
188 virtual void PositionToolBar() { }
189
190 wxToolBar *m_frameToolBar;
191 #endif // wxUSE_TOOLBAR
192
193 // the frame icon
194 wxIcon m_icon;
195
196 DECLARE_EVENT_TABLE()
197 };
198
199 // include the real class declaration
200 #if defined(__WXMSW__)
201 #include "wx/msw/frame.h"
202 #elif defined(__WXMOTIF__)
203 #include "wx/motif/frame.h"
204 #elif defined(__WXGTK__)
205 #include "wx/gtk/frame.h"
206 #elif defined(__WXQT__)
207 #include "wx/qt/frame.h"
208 #elif defined(__WXMAC__)
209 #include "wx/mac/frame.h"
210 #elif defined(__WXPM__)
211 #include "wx/os2/frame.h"
212 #elif defined(__WXSTUBS__)
213 #include "wx/stubs/frame.h"
214 #endif
215
216 #endif
217 // _WX_FRAME_H_BASE_