]> git.saurik.com Git - wxWidgets.git/blob - include/wx/bmpbuttn.h
support SDK < 10.6, fixes #14902
[wxWidgets.git] / include / wx / bmpbuttn.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/bmpbuttn.h
3 // Purpose: wxBitmapButton class interface
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 25.08.00
7 // RCS-ID: $Id$
8 // Copyright: (c) 2000 Vadim Zeitlin
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_BMPBUTTON_H_BASE_
13 #define _WX_BMPBUTTON_H_BASE_
14
15 #include "wx/defs.h"
16
17 #if wxUSE_BMPBUTTON
18
19 #include "wx/button.h"
20
21 // FIXME: right now only wxMSW, wxGTK and wxOSX implement bitmap support in wxButton
22 // itself, this shouldn't be used for the other platforms neither
23 // when all of them do it
24 #if (defined(__WXMSW__) || defined(__WXGTK20__) || defined(__WXOSX__)) && !defined(__WXUNIVERSAL__)
25 #define wxHAS_BUTTON_BITMAP
26 #endif
27
28 class WXDLLIMPEXP_FWD_CORE wxBitmapButton;
29
30 // ----------------------------------------------------------------------------
31 // wxBitmapButton: a button which shows bitmaps instead of the usual string.
32 // It has different bitmaps for different states (focused/disabled/pressed)
33 // ----------------------------------------------------------------------------
34
35 class WXDLLIMPEXP_CORE wxBitmapButtonBase : public wxButton
36 {
37 public:
38 wxBitmapButtonBase()
39 {
40 #ifndef wxHAS_BUTTON_BITMAP
41 m_marginX =
42 m_marginY = 0;
43 #endif // wxHAS_BUTTON_BITMAP
44 }
45
46 bool Create(wxWindow *parent,
47 wxWindowID winid,
48 const wxPoint& pos,
49 const wxSize& size,
50 long style,
51 const wxValidator& validator,
52 const wxString& name)
53 {
54 // We use wxBU_NOTEXT to let the base class Create() know that we are
55 // not going to show the label: this is a hack needed for wxGTK where
56 // we can show both label and bitmap only with GTK 2.6+ but we always
57 // can show just one of them and this style allows us to choose which
58 // one we need.
59 //
60 // And we also use wxBU_EXACTFIT to avoid being resized up to the
61 // standard button size as this doesn't make sense for bitmap buttons
62 // which are not standard anyhow and should fit their bitmap size.
63 return wxButton::Create(parent, winid, "",
64 pos, size,
65 style | wxBU_NOTEXT | wxBU_EXACTFIT,
66 validator, name);
67 }
68
69 // Special creation function for a standard "Close" bitmap. It allows to
70 // simply create a close button with the image appropriate for the common
71 // platform.
72 static wxBitmapButton* NewCloseButton(wxWindow* parent, wxWindowID winid);
73
74
75 // set/get the margins around the button
76 virtual void SetMargins(int x, int y)
77 {
78 DoSetBitmapMargins(x, y);
79 }
80
81 int GetMarginX() const { return DoGetBitmapMargins().x; }
82 int GetMarginY() const { return DoGetBitmapMargins().y; }
83
84 // deprecated synonym for SetBitmapLabel()
85 #if WXWIN_COMPATIBILITY_2_6
86 wxDEPRECATED_INLINE( void SetLabel(const wxBitmap& bitmap),
87 SetBitmapLabel(bitmap); )
88
89 // prevent virtual function hiding
90 virtual void SetLabel(const wxString& label)
91 { wxWindow::SetLabel(label); }
92 #endif // WXWIN_COMPATIBILITY_2_6
93
94 protected:
95 #ifndef wxHAS_BUTTON_BITMAP
96 // function called when any of the bitmaps changes
97 virtual void OnSetBitmap() { InvalidateBestSize(); Refresh(); }
98
99 virtual wxBitmap DoGetBitmap(State which) const { return m_bitmaps[which]; }
100 virtual void DoSetBitmap(const wxBitmap& bitmap, State which)
101 { m_bitmaps[which] = bitmap; OnSetBitmap(); }
102
103 virtual wxSize DoGetBitmapMargins() const
104 {
105 return wxSize(m_marginX, m_marginY);
106 }
107
108 virtual void DoSetBitmapMargins(int x, int y)
109 {
110 m_marginX = x;
111 m_marginY = y;
112 }
113
114 // the bitmaps for various states
115 wxBitmap m_bitmaps[State_Max];
116
117 // the margins around the bitmap
118 int m_marginX,
119 m_marginY;
120 #endif // !wxHAS_BUTTON_BITMAP
121
122 wxDECLARE_NO_COPY_CLASS(wxBitmapButtonBase);
123 };
124
125 #if defined(__WXUNIVERSAL__)
126 #include "wx/univ/bmpbuttn.h"
127 #elif defined(__WXMSW__)
128 #include "wx/msw/bmpbuttn.h"
129 #elif defined(__WXMOTIF__)
130 #include "wx/motif/bmpbuttn.h"
131 #elif defined(__WXGTK20__)
132 #include "wx/gtk/bmpbuttn.h"
133 #elif defined(__WXGTK__)
134 #include "wx/gtk1/bmpbuttn.h"
135 #elif defined(__WXMAC__)
136 #include "wx/osx/bmpbuttn.h"
137 #elif defined(__WXCOCOA__)
138 #include "wx/cocoa/bmpbuttn.h"
139 #elif defined(__WXPM__)
140 #include "wx/os2/bmpbuttn.h"
141 #endif
142
143 #endif // wxUSE_BMPBUTTON
144
145 #endif // _WX_BMPBUTTON_H_BASE_