added wxTextCtrl::ChangeValue() which is the same as SetValue() but doesn't send...
[wxWidgets.git] / src / univ / textctrl.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/univ/textctrl.cpp
3 // Purpose: wxTextCtrl
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 15.09.00
7 // RCS-ID: $Id$
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 /*
13 TODO
14
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
19 the same location)?
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
23 with lots of text
24
25 6. backspace refreshes too much (until end of line)
26 */
27
28 /*
29 Optimisation hints from PureQuantify:
30
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
35
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
38
39 Search for "OPT!" for things which must be optimized.
40 */
41
42 /*
43 Some terminology:
44
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is true in which case a single LINE may correspond to multiple ROWs.
48
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long as wxTextPos) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
54
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
60
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
64
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
67
68 1 1 1 1 1 1 1
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
72 0 1 2 3 4 5
73
74 pos: 1 1 1 2 2 2 2 2
75 7 8 9 0 1 2 3 4
76 G o o d b y e line 1
77 col: 0 1 2 3 4 5 6
78
79
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
82
83 pos: 0 1 2 3 4 5
84 H e l l o , line 0 (row 0)
85 col: 0 1 2 3 4 5
86
87 1 1 1 1 1 1 1
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
91 0 1 2 3 4 5
92
93 (line 1 == row 2 same as above)
94
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
100 */
101
102 /*
103 Search for "OPT" for possible optimizations
104
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
110 */
111
112 // ============================================================================
113 // declarations
114 // ============================================================================
115
116 // ----------------------------------------------------------------------------
117 // headers
118 // ----------------------------------------------------------------------------
119
120 #include "wx/wxprec.h"
121
122 #ifdef __BORLANDC__
123 #pragma hdrstop
124 #endif
125
126 #if wxUSE_TEXTCTRL
127
128 #include "wx/textctrl.h"
129
130 #ifndef WX_PRECOMP
131 #include "wx/log.h"
132 #include "wx/dcclient.h"
133 #include "wx/validate.h"
134 #include "wx/dataobj.h"
135 #endif
136
137 #include <ctype.h>
138
139 #include "wx/clipbrd.h"
140
141 #include "wx/textfile.h"
142
143 #include "wx/caret.h"
144
145 #include "wx/univ/inphand.h"
146 #include "wx/univ/renderer.h"
147 #include "wx/univ/colschem.h"
148 #include "wx/univ/theme.h"
149
150 #include "wx/cmdproc.h"
151
152 // turn extra wxTextCtrl-specific debugging on/off
153 #define WXDEBUG_TEXT
154
155 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
156 #define WXDEBUG_TEXT_REPLACE
157
158 #ifndef __WXDEBUG__
159 #undef WXDEBUG_TEXT
160 #undef WXDEBUG_TEXT_REPLACE
161 #endif
162
163 // wxStringTokenize only needed for debug checks
164 #ifdef WXDEBUG_TEXT_REPLACE
165 #include "wx/tokenzr.h"
166 #endif // WXDEBUG_TEXT_REPLACE
167
168 // ----------------------------------------------------------------------------
169 // wxStdTextCtrlInputHandler: this control handles only the mouse/kbd actions
170 // common to Win32 and GTK, platform-specific things are implemented elsewhere
171 // ----------------------------------------------------------------------------
172
173 class WXDLLEXPORT wxStdTextCtrlInputHandler : public wxStdInputHandler
174 {
175 public:
176 wxStdTextCtrlInputHandler(wxInputHandler *inphand);
177
178 virtual bool HandleKey(wxInputConsumer *consumer,
179 const wxKeyEvent& event,
180 bool pressed);
181 virtual bool HandleMouse(wxInputConsumer *consumer,
182 const wxMouseEvent& event);
183 virtual bool HandleMouseMove(wxInputConsumer *consumer,
184 const wxMouseEvent& event);
185 virtual bool HandleFocus(wxInputConsumer *consumer, const wxFocusEvent& event);
186
187 protected:
188 // get the position of the mouse click
189 static wxTextPos HitTest(const wxTextCtrl *text, const wxPoint& pos);
190
191 // capture data
192 wxTextCtrl *m_winCapture;
193 };
194
195 // ----------------------------------------------------------------------------
196 // private functions
197 // ----------------------------------------------------------------------------
198
199 // exchange two positions so that from is always less than or equal to to
200 static inline void OrderPositions(wxTextPos& from, wxTextPos& to)
201 {
202 if ( from > to )
203 {
204 wxTextPos tmp = from;
205 from = to;
206 to = tmp;
207 }
208 }
209
210 // ----------------------------------------------------------------------------
211 // constants
212 // ----------------------------------------------------------------------------
213
214 // names of text ctrl commands
215 #define wxTEXT_COMMAND_INSERT _T("insert")
216 #define wxTEXT_COMMAND_REMOVE _T("remove")
217
218 // the value which is never used for text position, even not -1 which is
219 // sometimes used for some special meaning
220 static const wxTextPos INVALID_POS_VALUE = wxInvalidTextCoord;
221
222 // overlap between pages (when using PageUp/Dn) in lines
223 static const size_t PAGE_OVERLAP_IN_LINES = 1;
224
225 // ----------------------------------------------------------------------------
226 // private data of wxTextCtrl
227 // ----------------------------------------------------------------------------
228
229 // the data only used by single line text controls
230 struct WXDLLEXPORT wxTextSingleLineData
231 {
232 // the position of the first visible pixel and the first visible column
233 wxCoord m_ofsHorz;
234 wxTextCoord m_colStart;
235
236 // and the last ones (m_posLastVisible is the width but m_colLastVisible
237 // is an absolute value)
238 wxCoord m_posLastVisible;
239 wxTextCoord m_colLastVisible;
240
241 // def ctor
242 wxTextSingleLineData()
243 {
244 m_colStart = 0;
245 m_ofsHorz = 0;
246
247 m_colLastVisible = -1;
248 m_posLastVisible = -1;
249 }
250
251 };
252
253 // the data only used by multi line text controls
254 struct WXDLLEXPORT wxTextMultiLineData
255 {
256 // the lines of text
257 wxArrayString m_lines;
258
259 // the current ranges of the scrollbars
260 int m_scrollRangeX,
261 m_scrollRangeY;
262
263 // should we adjust the horz/vert scrollbar?
264 bool m_updateScrollbarX,
265 m_updateScrollbarY;
266
267 // the max line length in pixels
268 wxCoord m_widthMax;
269
270 // the index of the line which has the length of m_widthMax
271 wxTextCoord m_lineLongest;
272
273 // the rect in which text appears: it is even less than m_rectText because
274 // only the last _complete_ line is shown, hence there is an unoccupied
275 // horizontal band at the bottom of it
276 wxRect m_rectTextReal;
277
278 // the x-coordinate of the caret before we started moving it vertically:
279 // this is used to ensure that moving the caret up and then down will
280 // return it to the same position as if we always round it in one direction
281 // we would shift it in that direction
282 //
283 // when m_xCaret == -1, we don't have any remembered position
284 wxCoord m_xCaret;
285
286 // the def ctor
287 wxTextMultiLineData()
288 {
289 m_scrollRangeX =
290 m_scrollRangeY = 0;
291
292 m_updateScrollbarX =
293 m_updateScrollbarY = false;
294
295 m_widthMax = -1;
296 m_lineLongest = 0;
297
298 m_xCaret = -1;
299 }
300 };
301
302 // the data only used by multi line text controls in line wrap mode
303 class WXDLLEXPORT wxWrappedLineData
304 {
305 // these functions set all our values, so give them access to them
306 friend void wxTextCtrl::LayoutLine(wxTextCoord line,
307 wxWrappedLineData& lineData) const;
308 friend void wxTextCtrl::LayoutLines(wxTextCoord) const;
309
310 public:
311 // def ctor
312 wxWrappedLineData()
313 {
314 m_rowFirst = -1;
315 }
316
317 // get the start of any row (remember that accessing m_rowsStart doesn't work
318 // for the first one)
319 wxTextCoord GetRowStart(wxTextCoord row) const
320 {
321 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
322
323 return row ? m_rowsStart[row - 1] : 0;
324 }
325
326 // get the length of the row (using the total line length which we don't
327 // have here but need to calculate the length of the last row, so it must
328 // be given to us)
329 wxTextCoord GetRowLength(wxTextCoord row, wxTextCoord lenLine) const
330 {
331 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
332
333 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
334 // slightly more efficient) and lenLine is the same as the start of the
335 // first row of the next line
336 return ((size_t)row == m_rowsStart.GetCount() ? lenLine : m_rowsStart[row])
337 - GetRowStart(row);
338 }
339
340 // return the width of the row in pixels
341 wxCoord GetRowWidth(wxTextCoord row) const
342 {
343 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
344
345 return m_rowsWidth[row];
346 }
347
348 // return the number of rows
349 size_t GetRowCount() const
350 {
351 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
352
353 return m_rowsStart.GetCount() + 1;
354 }
355
356 // return the number of additional (i.e. after the first one) rows
357 size_t GetExtraRowCount() const
358 {
359 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
360
361 return m_rowsStart.GetCount();
362 }
363
364 // return the first row of this line
365 wxTextCoord GetFirstRow() const
366 {
367 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
368
369 return m_rowFirst;
370 }
371
372 // return the first row of the next line
373 wxTextCoord GetNextRow() const
374 {
375 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
376
377 return m_rowFirst + m_rowsStart.GetCount() + 1;
378 }
379
380 // this just provides direct access to m_rowsStart aerray for efficiency
381 wxTextCoord GetExtraRowStart(wxTextCoord row) const
382 {
383 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
384
385 return m_rowsStart[row];
386 }
387
388 // this code is unused any longer
389 #if 0
390 // return true if the column is in the start of the last row (hence the row
391 // it is in is not wrapped)
392 bool IsLastRow(wxTextCoord colRowStart) const
393 {
394 return colRowStart == GetRowStart(m_rowsStart.GetCount());
395 }
396
397 // return true if the column is the last column of the row starting in
398 // colRowStart
399 bool IsLastColInRow(wxTextCoord colRowStart,
400 wxTextCoord colRowEnd,
401 wxTextCoord lenLine) const
402 {
403 // find the row which starts with colRowStart
404 size_t nRows = GetRowCount();
405 for ( size_t n = 0; n < nRows; n++ )
406 {
407 if ( GetRowStart(n) == colRowStart )
408 {
409 wxTextCoord colNextRowStart = n == nRows - 1
410 ? lenLine
411 : GetRowStart(n + 1);
412
413 wxASSERT_MSG( colRowEnd < colNextRowStart,
414 _T("this column is not in this row at all!") );
415
416 return colRowEnd == colNextRowStart - 1;
417 }
418 }
419
420 // caller got it wrong
421 wxFAIL_MSG( _T("this column is not in the start of the row!") );
422
423 return false;
424 }
425 #endif // 0
426
427 // is this row the last one in its line?
428 bool IsLastRow(wxTextCoord row) const
429 {
430 return (size_t)row == GetExtraRowCount();
431 }
432
433 // the line is valid if it had been laid out correctly: note that just
434 // shiwting the line (because one of previous lines changed) doesn't make
435 // it invalid
436 bool IsValid() const { return !m_rowsWidth.IsEmpty(); }
437
438 // invalidating line will relayout it
439 void Invalidate() { m_rowsWidth.Empty(); }
440
441 private:
442 // for each line we remember the starting columns of all its rows after the
443 // first one (which always starts at 0), i.e. if a line is wrapped twice
444 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
445 wxArrayLong m_rowsStart;
446
447 // and the width of each row in pixels (this array starts from 0, as usual)
448 wxArrayInt m_rowsWidth;
449
450 // and also its starting row (0 for the first line, first lines'
451 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
452 // and this means that the struct hadn't yet been initialized
453 wxTextCoord m_rowFirst;
454
455 // the last modification "time"-stamp used by LayoutLines()
456 size_t m_timestamp;
457 };
458
459 WX_DECLARE_OBJARRAY(wxWrappedLineData, wxArrayWrappedLinesData);
460 #include "wx/arrimpl.cpp"
461 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData);
462
463 struct WXDLLEXPORT wxTextWrappedData : public wxTextMultiLineData
464 {
465 // the width of the column to the right of the text rect used for the
466 // indicator mark display for the wrapped lines
467 wxCoord m_widthMark;
468
469 // the data for each line
470 wxArrayWrappedLinesData m_linesData;
471
472 // flag telling us to recalculate all starting rows starting from this line
473 // (if it is -1, we don't have to recalculate anything) - it is set when
474 // the number of the rows in the middle of the control changes
475 wxTextCoord m_rowFirstInvalid;
476
477 // the current timestamp used by LayoutLines()
478 size_t m_timestamp;
479
480 // invalidate starting rows of all lines (NOT rows!) after this one
481 void InvalidateLinesBelow(wxTextCoord line)
482 {
483 if ( m_rowFirstInvalid == -1 || m_rowFirstInvalid > line )
484 {
485 m_rowFirstInvalid = line;
486 }
487 }
488
489 // check if this line is valid: i.e. before the first invalid one
490 bool IsValidLine(wxTextCoord line) const
491 {
492 return ((m_rowFirstInvalid == -1) || (line < m_rowFirstInvalid)) &&
493 m_linesData[line].IsValid();
494 }
495
496 // def ctor
497 wxTextWrappedData()
498 {
499 m_widthMark = 0;
500 m_rowFirstInvalid = -1;
501 m_timestamp = 0;
502 }
503 };
504
505 // ----------------------------------------------------------------------------
506 // private classes for undo/redo management
507 // ----------------------------------------------------------------------------
508
509 /*
510 We use custom versions of wxWidgets command processor to implement undo/redo
511 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
512 itself: this is a waste of memory as all commands in the given command
513 processor always have the same associated wxTextCtrl and so it makes sense
514 to store the backpointer there.
515
516 As for the rest of the implementation, it's fairly standard: we have 2
517 command classes corresponding to adding and removing text.
518 */
519
520 // a command corresponding to a wxTextCtrl action
521 class wxTextCtrlCommand : public wxCommand
522 {
523 public:
524 wxTextCtrlCommand(const wxString& name) : wxCommand(true, name) { }
525
526 // we don't use these methods as they don't make sense for us as we need a
527 // wxTextCtrl to be applied
528 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return false; }
529 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return false; }
530
531 // instead, our command processor uses these methods
532 virtual bool Do(wxTextCtrl *text) = 0;
533 virtual bool Undo(wxTextCtrl *text) = 0;
534 };
535
536 // insert text command
537 class wxTextCtrlInsertCommand : public wxTextCtrlCommand
538 {
539 public:
540 wxTextCtrlInsertCommand(const wxString& textToInsert)
541 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT), m_text(textToInsert)
542 {
543 m_from = -1;
544 }
545
546 // combine the 2 commands together
547 void Append(wxTextCtrlInsertCommand *other);
548
549 virtual bool CanUndo() const;
550 virtual bool Do(wxTextCtrl *text);
551 virtual bool Do() { return wxTextCtrlCommand::Do(); }
552 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
553 virtual bool Undo(wxTextCtrl *text);
554
555 private:
556 // the text we insert
557 wxString m_text;
558
559 // the position where we inserted the text
560 wxTextPos m_from;
561 };
562
563 // remove text command
564 class wxTextCtrlRemoveCommand : public wxTextCtrlCommand
565 {
566 public:
567 wxTextCtrlRemoveCommand(wxTextPos from, wxTextPos to)
568 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE)
569 {
570 m_from = from;
571 m_to = to;
572 }
573
574 virtual bool CanUndo() const;
575 virtual bool Do(wxTextCtrl *text);
576 virtual bool Do() { return wxTextCtrlCommand::Do(); }
577 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
578 virtual bool Undo(wxTextCtrl *text);
579
580 private:
581 // the range of text to delete
582 wxTextPos m_from,
583 m_to;
584
585 // the text which was deleted when this command was Do()ne
586 wxString m_textDeleted;
587 };
588
589 // a command processor for a wxTextCtrl
590 class wxTextCtrlCommandProcessor : public wxCommandProcessor
591 {
592 public:
593 wxTextCtrlCommandProcessor(wxTextCtrl *text)
594 {
595 m_compressInserts = false;
596
597 m_text = text;
598 }
599
600 // override Store() to compress multiple wxTextCtrlInsertCommand into one
601 virtual void Store(wxCommand *command);
602
603 // stop compressing insert commands when this is called
604 void StopCompressing() { m_compressInserts = false; }
605
606 // accessors
607 wxTextCtrl *GetTextCtrl() const { return m_text; }
608 bool IsCompressing() const { return m_compressInserts; }
609
610 protected:
611 virtual bool DoCommand(wxCommand& cmd)
612 { return ((wxTextCtrlCommand &)cmd).Do(m_text); }
613 virtual bool UndoCommand(wxCommand& cmd)
614 { return ((wxTextCtrlCommand &)cmd).Undo(m_text); }
615
616 // check if this command is a wxTextCtrlInsertCommand and return it casted
617 // to the right type if it is or NULL otherwise
618 wxTextCtrlInsertCommand *IsInsertCommand(wxCommand *cmd);
619
620 private:
621 // the control we're associated with
622 wxTextCtrl *m_text;
623
624 // if the flag is true we're compressing subsequent insert commands into
625 // one so that the entire typing could be undone in one call to Undo()
626 bool m_compressInserts;
627 };
628
629 // ============================================================================
630 // implementation
631 // ============================================================================
632
633 BEGIN_EVENT_TABLE(wxTextCtrl, wxTextCtrlBase)
634 EVT_CHAR(wxTextCtrl::OnChar)
635
636 EVT_SIZE(wxTextCtrl::OnSize)
637 END_EVENT_TABLE()
638
639 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl, wxTextCtrlBase)
640
641 // ----------------------------------------------------------------------------
642 // creation
643 // ----------------------------------------------------------------------------
644
645 void wxTextCtrl::Init()
646 {
647 m_selAnchor =
648 m_selStart =
649 m_selEnd = -1;
650
651 m_isModified = false;
652 m_isEditable = true;
653
654 m_posLast =
655 m_curPos =
656 m_curCol =
657 m_curRow = 0;
658
659 m_heightLine =
660 m_widthAvg = -1;
661
662 // init the undo manager
663 m_cmdProcessor = new wxTextCtrlCommandProcessor(this);
664
665 // no data yet
666 m_data.data = NULL;
667 }
668
669 bool wxTextCtrl::Create(wxWindow *parent,
670 wxWindowID id,
671 const wxString& value,
672 const wxPoint& pos,
673 const wxSize& size,
674 long style,
675 const wxValidator& validator,
676 const wxString &name)
677 {
678 if ( style & wxTE_MULTILINE )
679 {
680 // for compatibility with wxMSW we create the controls with vertical
681 // scrollbar always shown unless they have wxTE_RICH style (because
682 // Windows text controls always has vert scrollbar but richedit one
683 // doesn't)
684 if ( !(style & wxTE_RICH) )
685 {
686 style |= wxALWAYS_SHOW_SB;
687 }
688
689 // wrapping style: wxTE_DONTWRAP == wxHSCROLL so if it's _not_ given,
690 // we won't have horizontal scrollbar automatically, no need to do
691 // anything
692
693 // TODO: support wxTE_NO_VSCROLL (?)
694
695 // create data object for normal multiline or for controls with line
696 // wrap as needed
697 if ( style & wxHSCROLL )
698 m_data.mdata = new wxTextMultiLineData;
699 else
700 m_data.wdata = new wxTextWrappedData;
701 }
702 else
703 {
704 // this doesn't make sense for single line controls
705 style &= ~wxHSCROLL;
706
707 // create data object for single line controls
708 m_data.sdata = new wxTextSingleLineData;
709 }
710
711 #if wxUSE_TWO_WINDOWS
712 if ((style & wxBORDER_MASK) == 0)
713 style |= wxBORDER_SUNKEN;
714 #endif
715
716 if ( !wxControl::Create(parent, id, pos, size, style,
717 validator, name) )
718 {
719 return false;
720 }
721
722 SetCursor(wxCURSOR_IBEAM);
723
724 if ( style & wxTE_MULTILINE )
725 {
726 // we should always have at least one line in a multiline control
727 MData().m_lines.Add(wxEmptyString);
728
729 if ( !(style & wxHSCROLL) )
730 {
731 WData().m_linesData.Add(new wxWrappedLineData);
732 WData().InvalidateLinesBelow(0);
733 }
734
735 // we might support it but it's quite useless and other ports don't
736 // support it anyhow
737 wxASSERT_MSG( !(style & wxTE_PASSWORD),
738 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
739 }
740
741 RecalcFontMetrics();
742 SetValue(value);
743 SetBestSize(size);
744
745 m_isEditable = !(style & wxTE_READONLY);
746
747 CreateCaret();
748 InitInsertionPoint();
749
750 // we can't show caret right now as we're not shown yet and so it would
751 // result in garbage on the screen - we'll do it after first OnPaint()
752 m_hasCaret = false;
753
754 CreateInputHandler(wxINP_HANDLER_TEXTCTRL);
755
756 wxSizeEvent sizeEvent(GetSize(), GetId());
757 GetEventHandler()->ProcessEvent(sizeEvent);
758
759 return true;
760 }
761
762 wxTextCtrl::~wxTextCtrl()
763 {
764 delete m_cmdProcessor;
765
766 if ( m_data.data )
767 {
768 if ( IsSingleLine() )
769 delete m_data.sdata;
770 else if ( WrapLines() )
771 delete m_data.wdata;
772 else
773 delete m_data.mdata;
774 }
775 }
776
777 // ----------------------------------------------------------------------------
778 // set/get the value
779 // ----------------------------------------------------------------------------
780
781 void wxTextCtrl::ChangeValue(const wxString& value)
782 {
783 if ( IsSingleLine() && (value == GetValue()) )
784 {
785 // nothing changed
786 return;
787 }
788
789 Replace(0, GetLastPosition(), value);
790
791 if ( IsSingleLine() )
792 {
793 SetInsertionPoint(0);
794 }
795 }
796
797 void wxTextCtrl::SetValue(const wxString& value)
798 {
799 ChangeValue(value);
800 SendTextUpdatedEvent();
801 }
802
803 const wxArrayString& wxTextCtrl::GetLines() const
804 {
805 return MData().m_lines;
806 }
807
808 size_t wxTextCtrl::GetLineCount() const
809 {
810 return MData().m_lines.GetCount();
811 }
812
813 wxString wxTextCtrl::GetValue() const
814 {
815 // for multiline controls we don't always store the total value but only
816 // recompute it when asked - and to invalidate it we just empty it in
817 // Replace()
818 if ( !IsSingleLine() && m_value.empty() )
819 {
820 // recalculate: note that we always do it for empty multilien control,
821 // but then it's so quick that it's not important
822
823 // the first line is special as there is no \n before it, so it's
824 // outside the loop
825 const wxArrayString& lines = GetLines();
826 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
827 self->m_value << lines[0u];
828 size_t count = lines.GetCount();
829 for ( size_t n = 1; n < count; n++ )
830 {
831 self->m_value << _T('\n') << lines[n];
832 }
833 }
834
835 return m_value;
836 }
837
838 void wxTextCtrl::Clear()
839 {
840 SetValue(wxEmptyString);
841 }
842
843 bool wxTextCtrl::ReplaceLine(wxTextCoord line,
844 const wxString& text)
845 {
846 if ( WrapLines() )
847 {
848 // first, we have to relayout the line entirely
849 //
850 // OPT: we might try not to recalc the unchanged part of line
851
852 wxWrappedLineData& lineData = WData().m_linesData[line];
853
854 // if we had some number of rows before, use this number, otherwise
855 // just make sure that the test below (rowsNew != rowsOld) will be true
856 int rowsOld;
857 if ( lineData.IsValid() )
858 {
859 rowsOld = lineData.GetExtraRowCount();
860 }
861 else // line wasn't laid out yet
862 {
863 // assume it changed entirely as we can't do anything better
864 rowsOld = -1;
865 }
866
867 // now change the line
868 MData().m_lines[line] = text;
869
870 // OPT: we choose to lay it our immediately instead of delaying it
871 // until it is needed because it allows us to avoid invalidating
872 // lines further down if the number of rows didn't chnage, but
873 // maybe we can imporve this even further?
874 LayoutLine(line, lineData);
875
876 int rowsNew = lineData.GetExtraRowCount();
877
878 if ( rowsNew != rowsOld )
879 {
880 // we have to update the line wrap marks as this is normally done
881 // by LayoutLines() which we bypassed by calling LayoutLine()
882 // directly
883 wxTextCoord rowFirst = lineData.GetFirstRow(),
884 rowCount = wxMax(rowsOld, rowsNew);
885 RefreshLineWrapMarks(rowFirst, rowFirst + rowCount);
886
887 // next, if this is not the last line, as the number of rows in it
888 // changed, we need to shift all the lines below it
889 if ( (size_t)line < WData().m_linesData.GetCount() )
890 {
891 // number of rows changed shifting all lines below
892 WData().InvalidateLinesBelow(line + 1);
893 }
894
895 // the number of rows changed
896 return true;
897 }
898 }
899 else // no line wrap
900 {
901 MData().m_lines[line] = text;
902 }
903
904 // the number of rows didn't change
905 return false;
906 }
907
908 void wxTextCtrl::RemoveLine(wxTextCoord line)
909 {
910 MData().m_lines.RemoveAt(line);
911 if ( WrapLines() )
912 {
913 // we need to recalculate all the starting rows from this line, but we
914 // can avoid doing it if this line was never calculated: this means
915 // that we will recalculate all lines below it anyhow later if needed
916 if ( WData().IsValidLine(line) )
917 {
918 WData().InvalidateLinesBelow(line);
919 }
920
921 WData().m_linesData.RemoveAt(line);
922 }
923 }
924
925 void wxTextCtrl::InsertLine(wxTextCoord line, const wxString& text)
926 {
927 MData().m_lines.Insert(text, line);
928 if ( WrapLines() )
929 {
930 WData().m_linesData.Insert(new wxWrappedLineData, line);
931
932 // invalidate everything below it
933 WData().InvalidateLinesBelow(line);
934 }
935 }
936
937 void wxTextCtrl::Replace(wxTextPos from, wxTextPos to, const wxString& text)
938 {
939 wxTextCoord colStart, colEnd,
940 lineStart, lineEnd;
941
942 if ( (from > to) ||
943 !PositionToXY(from, &colStart, &lineStart) ||
944 !PositionToXY(to, &colEnd, &lineEnd) )
945 {
946 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
947
948 return;
949 }
950
951 #ifdef WXDEBUG_TEXT_REPLACE
952 // a straighforward (but very inefficient) way of calculating what the new
953 // value should be
954 wxString textTotal = GetValue();
955 wxString textTotalNew(textTotal, (size_t)from);
956 textTotalNew += text;
957 if ( (size_t)to < textTotal.length() )
958 textTotalNew += textTotal.c_str() + (size_t)to;
959 #endif // WXDEBUG_TEXT_REPLACE
960
961 // remember the old selection and reset it immediately: we must do it
962 // before calling Refresh(anything) as, at least under GTK, this leads to
963 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
964 // text would be redrawn as selected if we didn't reset the selection
965 int selStartOld = m_selStart,
966 selEndOld = m_selEnd;
967
968 m_selStart =
969 m_selEnd = -1;
970
971 if ( IsSingleLine() )
972 {
973 // replace the part of the text with the new value
974 wxString valueNew(m_value, (size_t)from);
975
976 // remember it for later use
977 wxCoord startNewText = GetTextWidth(valueNew);
978
979 valueNew += text;
980 if ( (size_t)to < m_value.length() )
981 {
982 valueNew += m_value.c_str() + (size_t)to;
983 }
984
985 // we usually refresh till the end of line except of the most common case
986 // when some text is appended to the end of the string in which case we
987 // refresh just it
988 wxCoord widthNewText;
989
990 if ( (size_t)from < m_value.length() )
991 {
992 // refresh till the end of line
993 widthNewText = 0;
994 }
995 else // text appended, not replaced
996 {
997 // refresh only the new text
998 widthNewText = GetTextWidth(text);
999 }
1000
1001 m_value = valueNew;
1002
1003 // force SData().m_colLastVisible update
1004 SData().m_colLastVisible = -1;
1005
1006 // repaint
1007 RefreshPixelRange(0, startNewText, widthNewText);
1008 }
1009 else // multiline
1010 {
1011 //OPT: special case for replacements inside single line?
1012
1013 /*
1014 Join all the lines in the replacement range into one string, then
1015 replace a part of it with the new text and break it into lines again.
1016 */
1017
1018 // (0) we want to know if this replacement changes the number of rows
1019 // as if it does we need to refresh everything below the changed
1020 // text (it will be shifted...) and we can avoid it if there is no
1021 // row relayout
1022 bool rowsNumberChanged = false;
1023
1024 // (1) join lines
1025 const wxArrayString& linesOld = GetLines();
1026 wxString textOrig;
1027 wxTextCoord line;
1028 for ( line = lineStart; line <= lineEnd; line++ )
1029 {
1030 if ( line > lineStart )
1031 {
1032 // from the previous line
1033 textOrig += _T('\n');
1034 }
1035
1036 textOrig += linesOld[line];
1037 }
1038
1039 // we need to append the '\n' for the last line unless there is no
1040 // following line
1041 size_t countOld = linesOld.GetCount();
1042
1043 // (2) replace text in the combined string
1044
1045 // (2a) leave the part before replaced area unchanged
1046 wxString textNew(textOrig, colStart);
1047
1048 // these values will be used to refresh the changed area below
1049 wxCoord widthNewText,
1050 startNewText = GetTextWidth(textNew);
1051 if ( (size_t)colStart == linesOld[lineStart].length() )
1052 {
1053 // text appended, refresh just enough to show the new text
1054 widthNewText = GetTextWidth(text.BeforeFirst(_T('\n')));
1055 }
1056 else // text inserted, refresh till the end of line
1057 {
1058 widthNewText = 0;
1059 }
1060
1061 // (2b) insert new text
1062 textNew += text;
1063
1064 // (2c) and append the end of the old text
1065
1066 // adjust for index shift: to is relative to colStart, not 0
1067 size_t toRel = (size_t)((to - from) + colStart);
1068 if ( toRel < textOrig.length() )
1069 {
1070 textNew += textOrig.c_str() + toRel;
1071 }
1072
1073 // (3) break it into lines
1074
1075 wxArrayString lines;
1076 const wxChar *curLineStart = textNew.c_str();
1077 for ( const wxChar *p = textNew.c_str(); ; p++ )
1078 {
1079 // end of line/text?
1080 if ( !*p || *p == _T('\n') )
1081 {
1082 lines.Add(wxString(curLineStart, p));
1083 if ( !*p )
1084 break;
1085
1086 curLineStart = p + 1;
1087 }
1088 }
1089
1090 #ifdef WXDEBUG_TEXT_REPLACE
1091 // (3a) all empty tokens should be counted as replacing with "foo" and
1092 // with "foo\n" should have different effects
1093 wxArrayString lines2 = wxStringTokenize(textNew, _T("\n"),
1094 wxTOKEN_RET_EMPTY_ALL);
1095
1096 if ( lines2.IsEmpty() )
1097 {
1098 lines2.Add(wxEmptyString);
1099 }
1100
1101 wxASSERT_MSG( lines.GetCount() == lines2.GetCount(),
1102 _T("Replace() broken") );
1103 for ( size_t n = 0; n < lines.GetCount(); n++ )
1104 {
1105 wxASSERT_MSG( lines[n] == lines2[n], _T("Replace() broken") );
1106 }
1107 #endif // WXDEBUG_TEXT_REPLACE
1108
1109 // (3b) special case: if we replace everything till the end we need to
1110 // keep an empty line or the lines would disappear completely
1111 // (this also takes care of never leaving m_lines empty)
1112 if ( ((size_t)lineEnd == countOld - 1) && lines.IsEmpty() )
1113 {
1114 lines.Add(wxEmptyString);
1115 }
1116
1117 size_t nReplaceCount = lines.GetCount(),
1118 nReplaceLine = 0;
1119
1120 // (4) merge into the array
1121
1122 // (4a) replace
1123 for ( line = lineStart; line <= lineEnd; line++, nReplaceLine++ )
1124 {
1125 if ( nReplaceLine < nReplaceCount )
1126 {
1127 // we have the replacement line for this one
1128 if ( ReplaceLine(line, lines[nReplaceLine]) )
1129 {
1130 rowsNumberChanged = true;
1131 }
1132
1133 UpdateMaxWidth(line);
1134 }
1135 else // no more replacement lines
1136 {
1137 // (4b) delete all extra lines (note that we need to delete
1138 // them backwards because indices shift while we do it)
1139 bool deletedLongestLine = false;
1140 for ( wxTextCoord lineDel = lineEnd; lineDel >= line; lineDel-- )
1141 {
1142 if ( lineDel == MData().m_lineLongest )
1143 {
1144 // we will need to recalc the max line width
1145 deletedLongestLine = true;
1146 }
1147
1148 RemoveLine(lineDel);
1149 }
1150
1151 if ( deletedLongestLine )
1152 {
1153 RecalcMaxWidth();
1154 }
1155
1156 // even the line number changed
1157 rowsNumberChanged = true;
1158
1159 // update line to exit the loop
1160 line = lineEnd + 1;
1161 }
1162 }
1163
1164 // (4c) insert the new lines
1165 if ( nReplaceLine < nReplaceCount )
1166 {
1167 // even the line number changed
1168 rowsNumberChanged = true;
1169
1170 do
1171 {
1172 InsertLine(++lineEnd, lines[nReplaceLine++]);
1173
1174 UpdateMaxWidth(lineEnd);
1175 }
1176 while ( nReplaceLine < nReplaceCount );
1177 }
1178
1179 // (5) now refresh the changed area
1180
1181 // update the (cached) last position first as refresh functions use it
1182 m_posLast += text.length() - to + from;
1183
1184 // we may optimize refresh if the number of rows didn't change - but if
1185 // it did we have to refresh everything below the part we chanegd as
1186 // well as it might have moved
1187 if ( !rowsNumberChanged )
1188 {
1189 // refresh the line we changed
1190 if ( !WrapLines() )
1191 {
1192 RefreshPixelRange(lineStart++, startNewText, widthNewText);
1193 }
1194 else
1195 {
1196 //OPT: we shouldn't refresh the unchanged part of the line in
1197 // this case, but instead just refresh the tail of it - the
1198 // trouble is that we don't know here where does this tail
1199 // start
1200 }
1201
1202 // number of rows didn't change, refresh the updated rows and the
1203 // last one
1204 if ( lineStart <= lineEnd )
1205 RefreshLineRange(lineStart, lineEnd);
1206 }
1207 else // rows number did change
1208 {
1209 if ( !WrapLines() )
1210 {
1211 // refresh only part of the first line
1212 RefreshPixelRange(lineStart++, startNewText, widthNewText);
1213 }
1214 //else: we have to refresh everything as some part of the text
1215 // could be in the previous row before but moved to the next
1216 // one now (due to word wrap)
1217
1218 wxTextCoord lineEnd = GetLines().GetCount() - 1;
1219 if ( lineStart <= lineEnd )
1220 RefreshLineRange(lineStart, lineEnd);
1221
1222 // refresh text rect left below
1223 RefreshLineRange(lineEnd + 1, 0);
1224
1225 // the vert scrollbar might [dis]appear
1226 MData().m_updateScrollbarY = true;
1227 }
1228
1229 // must recalculate it - will do later
1230 m_value.clear();
1231 }
1232
1233 #ifdef WXDEBUG_TEXT_REPLACE
1234 // optimized code above should give the same result as straightforward
1235 // computation in the beginning
1236 wxASSERT_MSG( GetValue() == textTotalNew, _T("error in Replace()") );
1237 #endif // WXDEBUG_TEXT_REPLACE
1238
1239 // update the current position: note that we always put the cursor at the
1240 // end of the replacement text
1241 DoSetInsertionPoint(from + text.length());
1242
1243 // and the selection: this is complicated by the fact that selection coords
1244 // must be first updated to reflect change in text coords, i.e. if we had
1245 // selection from 17 to 19 and we just removed this range, we don't have to
1246 // refresh anything, so we can't just use ClearSelection() here
1247 if ( selStartOld != -1 )
1248 {
1249 // refresh the parst of the selection outside the changed text (which
1250 // we already refreshed)
1251 if ( selStartOld < from )
1252 RefreshTextRange(selStartOld, from);
1253 if ( to < selEndOld )
1254 RefreshTextRange(to, selEndOld);
1255
1256 }
1257
1258 // now call it to do the rest (not related to refreshing)
1259 ClearSelection();
1260 }
1261
1262 void wxTextCtrl::Remove(wxTextPos from, wxTextPos to)
1263 {
1264 // Replace() only works with correctly ordered arguments, so exchange them
1265 // if necessary
1266 OrderPositions(from, to);
1267
1268 Replace(from, to, wxEmptyString);
1269 }
1270
1271 void wxTextCtrl::WriteText(const wxString& text)
1272 {
1273 // replace the selection with the new text
1274 RemoveSelection();
1275
1276 Replace(m_curPos, m_curPos, text);
1277 }
1278
1279 void wxTextCtrl::AppendText(const wxString& text)
1280 {
1281 SetInsertionPointEnd();
1282 WriteText(text);
1283 }
1284
1285 // ----------------------------------------------------------------------------
1286 // current position
1287 // ----------------------------------------------------------------------------
1288
1289 void wxTextCtrl::SetInsertionPoint(wxTextPos pos)
1290 {
1291 wxCHECK_RET( pos >= 0 && pos <= GetLastPosition(),
1292 _T("insertion point position out of range") );
1293
1294 // don't do anything if it didn't change
1295 if ( pos != m_curPos )
1296 {
1297 DoSetInsertionPoint(pos);
1298 }
1299
1300 if ( !IsSingleLine() )
1301 {
1302 // moving cursor should reset the stored abscissa (even if the cursor
1303 // position didn't actually change!)
1304 MData().m_xCaret = -1;
1305 }
1306
1307 ClearSelection();
1308 }
1309
1310 void wxTextCtrl::InitInsertionPoint()
1311 {
1312 // so far always put it in the beginning
1313 DoSetInsertionPoint(0);
1314
1315 // this will also set the selection anchor correctly
1316 ClearSelection();
1317 }
1318
1319 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos)
1320 {
1321 wxASSERT_MSG( pos >= 0 && pos <= GetLastPosition(),
1322 _T("DoSetInsertionPoint() can only be called with valid pos") );
1323
1324 m_curPos = pos;
1325 PositionToXY(m_curPos, &m_curCol, &m_curRow);
1326 }
1327
1328 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos)
1329 {
1330 MoveInsertionPoint(pos);
1331
1332 ShowPosition(pos);
1333 }
1334
1335 void wxTextCtrl::SetInsertionPointEnd()
1336 {
1337 SetInsertionPoint(GetLastPosition());
1338 }
1339
1340 wxTextPos wxTextCtrl::GetInsertionPoint() const
1341 {
1342 return m_curPos;
1343 }
1344
1345 wxTextPos wxTextCtrl::GetLastPosition() const
1346 {
1347 wxTextPos pos;
1348 if ( IsSingleLine() )
1349 {
1350 pos = m_value.length();
1351 }
1352 else // multiline
1353 {
1354 #ifdef WXDEBUG_TEXT
1355 pos = 0;
1356 size_t nLineCount = GetLineCount();
1357 for ( size_t nLine = 0; nLine < nLineCount; nLine++ )
1358 {
1359 // +1 is because the positions at the end of this line and of the
1360 // start of the next one are different
1361 pos += GetLines()[nLine].length() + 1;
1362 }
1363
1364 if ( pos > 0 )
1365 {
1366 // the last position is at the end of the last line, not in the
1367 // beginning of the next line after it
1368 pos--;
1369 }
1370
1371 // more probable reason of this would be to forget to update m_posLast
1372 wxASSERT_MSG( pos == m_posLast, _T("bug in GetLastPosition()") );
1373 #endif // WXDEBUG_TEXT
1374
1375 pos = m_posLast;
1376 }
1377
1378 return pos;
1379 }
1380
1381 // ----------------------------------------------------------------------------
1382 // selection
1383 // ----------------------------------------------------------------------------
1384
1385 void wxTextCtrl::GetSelection(wxTextPos* from, wxTextPos* to) const
1386 {
1387 if ( from )
1388 *from = m_selStart;
1389 if ( to )
1390 *to = m_selEnd;
1391 }
1392
1393 wxString wxTextCtrl::GetSelectionText() const
1394 {
1395 wxString sel;
1396
1397 if ( HasSelection() )
1398 {
1399 if ( IsSingleLine() )
1400 {
1401 sel = m_value.Mid(m_selStart, m_selEnd - m_selStart);
1402 }
1403 else // multiline
1404 {
1405 wxTextCoord colStart, lineStart,
1406 colEnd, lineEnd;
1407 PositionToXY(m_selStart, &colStart, &lineStart);
1408 PositionToXY(m_selEnd, &colEnd, &lineEnd);
1409
1410 // as always, we need to check for the special case when the start
1411 // and end line are the same
1412 if ( lineEnd == lineStart )
1413 {
1414 sel = GetLines()[lineStart].Mid(colStart, colEnd - colStart);
1415 }
1416 else // sel on multiple lines
1417 {
1418 // take the end of the first line
1419 sel = GetLines()[lineStart].c_str() + colStart;
1420 sel += _T('\n');
1421
1422 // all intermediate ones
1423 for ( wxTextCoord line = lineStart + 1; line < lineEnd; line++ )
1424 {
1425 sel << GetLines()[line] << _T('\n');
1426 }
1427
1428 // and the start of the last one
1429 sel += GetLines()[lineEnd].Left(colEnd);
1430 }
1431 }
1432 }
1433
1434 return sel;
1435 }
1436
1437 void wxTextCtrl::SetSelection(wxTextPos from, wxTextPos to)
1438 {
1439 // selecting till -1 is the same as selecting to the end
1440 if ( to == -1 && from != -1 )
1441 {
1442 to = GetLastPosition();
1443 }
1444
1445 if ( from == -1 || to == from )
1446 {
1447 ClearSelection();
1448 }
1449 else // valid sel range
1450 {
1451 // remember the 'to' position as the current position, used to move the
1452 // caret there later
1453 wxTextPos toOrig = to;
1454
1455 OrderPositions(from, to);
1456
1457 wxCHECK_RET( to <= GetLastPosition(),
1458 _T("invalid range in wxTextCtrl::SetSelection") );
1459
1460 if ( from != m_selStart || to != m_selEnd )
1461 {
1462 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1463 // directly and so m_selStart/End must be reset by then
1464 wxTextPos selStartOld = m_selStart,
1465 selEndOld = m_selEnd;
1466
1467 m_selStart = from;
1468 m_selEnd = to;
1469
1470 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1471 m_selStart, m_selEnd);
1472
1473 // refresh only the part of text which became (un)selected if
1474 // possible
1475 if ( selStartOld == m_selStart )
1476 {
1477 RefreshTextRange(selEndOld, m_selEnd);
1478 }
1479 else if ( selEndOld == m_selEnd )
1480 {
1481 RefreshTextRange(m_selStart, selStartOld);
1482 }
1483 else
1484 {
1485 // OPT: could check for other cases too but it is probably not
1486 // worth it as the two above are the most common ones
1487 if ( selStartOld != -1 )
1488 RefreshTextRange(selStartOld, selEndOld);
1489 if ( m_selStart != -1 )
1490 RefreshTextRange(m_selStart, m_selEnd);
1491 }
1492
1493 // we need to fully repaint the invalidated areas of the window
1494 // before scrolling it (from DoSetInsertionPoint which is typically
1495 // called after SetSelection()), otherwise they may stay unpainted
1496 m_targetWindow->Update();
1497 }
1498 //else: nothing to do
1499
1500 // the insertion point is put at the location where the caret was moved
1501 DoSetInsertionPoint(toOrig);
1502 }
1503 }
1504
1505 void wxTextCtrl::ClearSelection()
1506 {
1507 if ( HasSelection() )
1508 {
1509 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1510 // directly (see above as well)
1511 wxTextPos selStart = m_selStart,
1512 selEnd = m_selEnd;
1513
1514 // no selection any more
1515 m_selStart =
1516 m_selEnd = -1;
1517
1518 // refresh the old selection
1519 RefreshTextRange(selStart, selEnd);
1520 }
1521
1522 // the anchor should be moved even if there was no selection previously
1523 m_selAnchor = m_curPos;
1524 }
1525
1526 void wxTextCtrl::RemoveSelection()
1527 {
1528 if ( !HasSelection() )
1529 return;
1530
1531 Remove(m_selStart, m_selEnd);
1532 }
1533
1534 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line,
1535 wxTextPos *start, wxTextPos *end) const
1536 {
1537 if ( start )
1538 *start = -1;
1539 if ( end )
1540 *end = -1;
1541
1542 if ( !HasSelection() )
1543 {
1544 // no selection at all, hence no selection in this line
1545 return false;
1546 }
1547
1548 wxTextCoord lineStart, colStart;
1549 PositionToXY(m_selStart, &colStart, &lineStart);
1550 if ( lineStart > line )
1551 {
1552 // this line is entirely above the selection
1553 return false;
1554 }
1555
1556 wxTextCoord lineEnd, colEnd;
1557 PositionToXY(m_selEnd, &colEnd, &lineEnd);
1558 if ( lineEnd < line )
1559 {
1560 // this line is entirely below the selection
1561 return false;
1562 }
1563
1564 if ( line == lineStart )
1565 {
1566 if ( start )
1567 *start = colStart;
1568 if ( end )
1569 *end = lineEnd == lineStart ? colEnd : GetLineLength(line);
1570 }
1571 else if ( line == lineEnd )
1572 {
1573 if ( start )
1574 *start = lineEnd == lineStart ? colStart : 0;
1575 if ( end )
1576 *end = colEnd;
1577 }
1578 else // the line is entirely inside the selection
1579 {
1580 if ( start )
1581 *start = 0;
1582 if ( end )
1583 *end = GetLineLength(line);
1584 }
1585
1586 return true;
1587 }
1588
1589 // ----------------------------------------------------------------------------
1590 // flags
1591 // ----------------------------------------------------------------------------
1592
1593 bool wxTextCtrl::IsModified() const
1594 {
1595 return m_isModified;
1596 }
1597
1598 bool wxTextCtrl::IsEditable() const
1599 {
1600 // disabled control can never be edited
1601 return m_isEditable && IsEnabled();
1602 }
1603
1604 void wxTextCtrl::MarkDirty()
1605 {
1606 m_isModified = true;
1607 }
1608
1609 void wxTextCtrl::DiscardEdits()
1610 {
1611 m_isModified = false;
1612 }
1613
1614 void wxTextCtrl::SetEditable(bool editable)
1615 {
1616 if ( editable != m_isEditable )
1617 {
1618 m_isEditable = editable;
1619
1620 // the caret (dis)appears
1621 CreateCaret();
1622
1623 // the appearance of the control might have changed
1624 Refresh();
1625 }
1626 }
1627
1628 // ----------------------------------------------------------------------------
1629 // col/lines <-> position correspondence
1630 // ----------------------------------------------------------------------------
1631
1632 /*
1633 A few remarks about this stuff:
1634
1635 o The numbering of the text control columns/rows starts from 0.
1636 o Start of first line is position 0, its last position is line.length()
1637 o Start of the next line is the last position of the previous line + 1
1638 */
1639
1640 int wxTextCtrl::GetLineLength(wxTextCoord line) const
1641 {
1642 if ( IsSingleLine() )
1643 {
1644 wxASSERT_MSG( line == 0, _T("invalid GetLineLength() parameter") );
1645
1646 return m_value.length();
1647 }
1648 else // multiline
1649 {
1650 wxCHECK_MSG( (size_t)line < GetLineCount(), -1,
1651 _T("line index out of range") );
1652
1653 return GetLines()[line].length();
1654 }
1655 }
1656
1657 wxString wxTextCtrl::GetLineText(wxTextCoord line) const
1658 {
1659 if ( IsSingleLine() )
1660 {
1661 wxASSERT_MSG( line == 0, _T("invalid GetLineLength() parameter") );
1662
1663 return m_value;
1664 }
1665 else // multiline
1666 {
1667 //this is called during DoGetBestSize
1668 if (line == 0 && GetLineCount() == 0) return wxEmptyString ;
1669
1670 wxCHECK_MSG( (size_t)line < GetLineCount(), wxEmptyString,
1671 _T("line index out of range") );
1672
1673 return GetLines()[line];
1674 }
1675 }
1676
1677 int wxTextCtrl::GetNumberOfLines() const
1678 {
1679 // there is always 1 line, even if the text is empty
1680 return IsSingleLine() ? 1 : GetLineCount();
1681 }
1682
1683 wxTextPos wxTextCtrl::XYToPosition(wxTextCoord x, wxTextCoord y) const
1684 {
1685 // note that this method should accept any values of x and y and return -1
1686 // if they are out of range
1687 if ( IsSingleLine() )
1688 {
1689 return ( x > GetLastPosition() || y > 0 ) ? wxOutOfRangeTextCoord : x;
1690 }
1691 else // multiline
1692 {
1693 if ( (size_t)y >= GetLineCount() )
1694 {
1695 // this position is below the text
1696 return GetLastPosition();
1697 }
1698
1699 wxTextPos pos = 0;
1700 for ( size_t nLine = 0; nLine < (size_t)y; nLine++ )
1701 {
1702 // +1 is because the positions at the end of this line and of the
1703 // start of the next one are different
1704 pos += GetLines()[nLine].length() + 1;
1705 }
1706
1707 // take into account also the position in line
1708 if ( (size_t)x > GetLines()[y].length() )
1709 {
1710 // don't return position in the next line
1711 x = GetLines()[y].length();
1712 }
1713
1714 return pos + x;
1715 }
1716 }
1717
1718 bool wxTextCtrl::PositionToXY(wxTextPos pos,
1719 wxTextCoord *x, wxTextCoord *y) const
1720 {
1721 if ( IsSingleLine() )
1722 {
1723 if ( (size_t)pos > m_value.length() )
1724 return false;
1725
1726 if ( x )
1727 *x = pos;
1728 if ( y )
1729 *y = 0;
1730
1731 return true;
1732 }
1733 else // multiline
1734 {
1735 wxTextPos posCur = 0;
1736 size_t nLineCount = GetLineCount();
1737 for ( size_t nLine = 0; nLine < nLineCount; nLine++ )
1738 {
1739 // +1 is because the start the start of the next line is one
1740 // position after the end of this one
1741 wxTextPos posNew = posCur + GetLines()[nLine].length() + 1;
1742 if ( posNew > pos )
1743 {
1744 // we've found the line, now just calc the column
1745 if ( x )
1746 *x = pos - posCur;
1747
1748 if ( y )
1749 *y = nLine;
1750
1751 #ifdef WXDEBUG_TEXT
1752 wxASSERT_MSG( XYToPosition(pos - posCur, nLine) == pos,
1753 _T("XYToPosition() or PositionToXY() broken") );
1754 #endif // WXDEBUG_TEXT
1755
1756 return true;
1757 }
1758 else // go further down
1759 {
1760 posCur = posNew;
1761 }
1762 }
1763
1764 // beyond the last line
1765 return false;
1766 }
1767 }
1768
1769 wxTextCoord wxTextCtrl::GetRowsPerLine(wxTextCoord line) const
1770 {
1771 // a normal line has one row
1772 wxTextCoord numRows = 1;
1773
1774 if ( WrapLines() )
1775 {
1776 // add the number of additional rows
1777 numRows += WData().m_linesData[line].GetExtraRowCount();
1778 }
1779
1780 return numRows;
1781 }
1782
1783 wxTextCoord wxTextCtrl::GetRowCount() const
1784 {
1785 wxTextCoord count = GetLineCount();
1786 if (count == 0)
1787 return 0;
1788 if ( WrapLines() )
1789 {
1790 count = GetFirstRowOfLine(count - 1) +
1791 WData().m_linesData[count - 1].GetRowCount();
1792 }
1793
1794 return count;
1795 }
1796
1797 wxTextCoord wxTextCtrl::GetRowAfterLine(wxTextCoord line) const
1798 {
1799 if ( !WrapLines() )
1800 return line + 1;
1801
1802 if ( !WData().IsValidLine(line) )
1803 {
1804 LayoutLines(line);
1805 }
1806
1807 return WData().m_linesData[line].GetNextRow();
1808 }
1809
1810 wxTextCoord wxTextCtrl::GetFirstRowOfLine(wxTextCoord line) const
1811 {
1812 if ( !WrapLines() )
1813 return line;
1814
1815 if ( !WData().IsValidLine(line) )
1816 {
1817 LayoutLines(line);
1818 }
1819
1820 return WData().m_linesData[line].GetFirstRow();
1821 }
1822
1823 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos,
1824 wxCoord *xOut,
1825 wxCoord *yOut) const
1826 {
1827 wxTextCoord col, line;
1828
1829 // optimization for special (but common) case when we already have the col
1830 // and line
1831 if ( pos == m_curPos )
1832 {
1833 col = m_curCol;
1834 line = m_curRow;
1835 }
1836 else // must really calculate col/line from pos
1837 {
1838 if ( !PositionToXY(pos, &col, &line) )
1839 return false;
1840 }
1841
1842 int hLine = GetLineHeight();
1843 wxCoord x, y;
1844 wxString textLine = GetLineText(line);
1845 if ( IsSingleLine() || !WrapLines() )
1846 {
1847 x = GetTextWidth(textLine.Left(col));
1848 y = line*hLine;
1849 }
1850 else // difficult case: multline control with line wrap
1851 {
1852 y = GetFirstRowOfLine(line);
1853
1854 wxTextCoord colRowStart;
1855 y += GetRowInLine(line, col, &colRowStart);
1856
1857 y *= hLine;
1858
1859 // x is the width of the text before this position in this row
1860 x = GetTextWidth(textLine.Mid(colRowStart, col - colRowStart));
1861 }
1862
1863 if ( xOut )
1864 *xOut = x;
1865 if ( yOut )
1866 *yOut = y;
1867
1868 return true;
1869 }
1870
1871 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos,
1872 wxCoord *xOut,
1873 wxCoord *yOut) const
1874 {
1875 wxCoord x, y;
1876 if ( !PositionToLogicalXY(pos, &x, &y) )
1877 return false;
1878
1879 // finally translate the logical text rect coords into physical client
1880 // coords
1881 CalcScrolledPosition(m_rectText.x + x, m_rectText.y + y, xOut, yOut);
1882
1883 return true;
1884 }
1885
1886 wxPoint wxTextCtrl::GetCaretPosition() const
1887 {
1888 wxCoord xCaret, yCaret;
1889 if ( !PositionToDeviceXY(m_curPos, &xCaret, &yCaret) )
1890 {
1891 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1892 }
1893
1894 return wxPoint(xCaret, yCaret);
1895 }
1896
1897 // pos may be -1 to show the current position
1898 void wxTextCtrl::ShowPosition(wxTextPos pos)
1899 {
1900 bool showCaret = GetCaret() && GetCaret()->IsVisible();
1901 if (showCaret)
1902 HideCaret();
1903
1904 if ( IsSingleLine() )
1905 {
1906 ShowHorzPosition(GetTextWidth(m_value.Left(pos)));
1907 }
1908 else if ( MData().m_scrollRangeX || MData().m_scrollRangeY ) // multiline with scrollbars
1909 {
1910 int xStart, yStart;
1911 GetViewStart(&xStart, &yStart);
1912
1913 if ( pos == -1 )
1914 pos = m_curPos;
1915
1916 wxCoord x, y;
1917 PositionToLogicalXY(pos, &x, &y);
1918
1919 wxRect rectText = GetRealTextArea();
1920
1921 // scroll the position vertically into view: if it is currently above
1922 // it, make it the first one, otherwise the last one
1923 if ( MData().m_scrollRangeY )
1924 {
1925 y /= GetLineHeight();
1926
1927 if ( y < yStart )
1928 {
1929 Scroll(0, y);
1930 }
1931 else // we are currently in or below the view area
1932 {
1933 // find the last row currently shown
1934 wxTextCoord yEnd;
1935
1936 if ( WrapLines() )
1937 {
1938 // to find the last row we need to use the generic HitTest
1939 wxTextCoord col;
1940
1941 // OPT this is a bit silly: we undo this in HitTest(), so
1942 // it would be better to factor out the common
1943 // functionality into a separate function (OTOH it
1944 // won't probably save us that much)
1945 wxPoint pt(0, rectText.height - 1);
1946 pt += GetClientAreaOrigin();
1947 pt += m_rectText.GetPosition();
1948 HitTest(pt, &col, &yEnd);
1949
1950 // find the row inside the line
1951 yEnd = GetFirstRowOfLine(yEnd) + GetRowInLine(yEnd, col);
1952 }
1953 else
1954 {
1955 // finding the last line is easy if each line has exactly
1956 // one row
1957 yEnd = yStart + rectText.height / GetLineHeight() - 1;
1958 }
1959
1960 if ( yEnd < y )
1961 {
1962 // scroll down: the current item should appear at the
1963 // bottom of the view
1964 Scroll(0, y - (yEnd - yStart));
1965 }
1966 }
1967 }
1968
1969 // scroll the position horizontally into view
1970 //
1971 // we follow what I believe to be Windows behaviour here, that is if
1972 // the position is already entirely in the view we do nothing, but if
1973 // we do have to scroll the window to bring it into view, we scroll it
1974 // not just enough to show the position but slightly more so that this
1975 // position is at 1/3 of the window width from the closest border to it
1976 // (I'm not sure that Windows does exactly this but it looks like this)
1977 if ( MData().m_scrollRangeX )
1978 {
1979 // unlike for the rows, xStart doesn't correspond to the starting
1980 // column as they all have different widths, so we need to
1981 // translate everything to pixels
1982
1983 // we want the text between x and x2 be entirely inside the view
1984 // (i.e. the current character)
1985
1986 // make xStart the first visible pixel (and not position)
1987 int wChar = GetAverageWidth();
1988 xStart *= wChar;
1989
1990 if ( x < xStart )
1991 {
1992 // we want the position of this column be 1/3 to the right of
1993 // the left edge
1994 x -= rectText.width / 3;
1995 if ( x < 0 )
1996 x = 0;
1997 Scroll(x / wChar, y);
1998 }
1999 else // maybe we're beyond the right border of the view?
2000 {
2001 wxTextCoord col, row;
2002 if ( PositionToXY(pos, &col, &row) )
2003 {
2004 wxString lineText = GetLineText(row);
2005 wxCoord x2 = x + GetTextWidth(lineText[(size_t)col]);
2006 if ( x2 > xStart + rectText.width )
2007 {
2008 // we want the position of this column be 1/3 to the
2009 // left of the right edge, i.e. 2/3 right of the left
2010 // one
2011 x2 -= (2*rectText.width)/3;
2012 if ( x2 < 0 )
2013 x2 = 0;
2014 Scroll(x2 / wChar, row);
2015 }
2016 }
2017 }
2018 }
2019 }
2020 //else: multiline but no scrollbars, hence nothing to do
2021
2022 if (showCaret)
2023 ShowCaret();
2024 }
2025
2026 // ----------------------------------------------------------------------------
2027 // word stuff
2028 // ----------------------------------------------------------------------------
2029
2030 /*
2031 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2032 distinguish between inlusive/exclusive words and between words and
2033 WORDS (in vim sense) and also, finally, make the set of characters
2034 which make up a word configurable - currently we use the exclusive
2035 WORDS only (coincidentally, this is what Windows edit control does)
2036
2037 For future references, here is what vim help says:
2038
2039 A word consists of a sequence of letters, digits and underscores, or
2040 a sequence of other non-blank characters, separated with white space
2041 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2042 option.
2043
2044 A WORD consists of a sequence of non-blank characters, separated with
2045 white space. An empty line is also considered to be a word and a
2046 WORD.
2047 */
2048
2049 static inline bool IsWordChar(wxChar ch)
2050 {
2051 return !wxIsspace(ch);
2052 }
2053
2054 wxTextPos wxTextCtrl::GetWordStart() const
2055 {
2056 if ( m_curPos == -1 || m_curPos == 0 )
2057 return 0;
2058
2059 if ( m_curCol == 0 )
2060 {
2061 // go to the end of the previous line
2062 return m_curPos - 1;
2063 }
2064
2065 // it shouldn't be possible to learn where the word starts in the password
2066 // text entry zone
2067 if ( IsPassword() )
2068 return 0;
2069
2070 // start at the previous position
2071 const wxChar *p0 = GetLineText(m_curRow).c_str();
2072 const wxChar *p = p0 + m_curCol - 1;
2073
2074 // find the end of the previous word
2075 while ( (p > p0) && !IsWordChar(*p) )
2076 p--;
2077
2078 // now find the beginning of this word
2079 while ( (p > p0) && IsWordChar(*p) )
2080 p--;
2081
2082 // we might have gone too far
2083 if ( !IsWordChar(*p) )
2084 p++;
2085
2086 return (m_curPos - m_curCol) + p - p0;
2087 }
2088
2089 wxTextPos wxTextCtrl::GetWordEnd() const
2090 {
2091 if ( m_curPos == -1 )
2092 return 0;
2093
2094 wxString line = GetLineText(m_curRow);
2095 if ( (size_t)m_curCol == line.length() )
2096 {
2097 // if we're on the last position in the line, go to the next one - if
2098 // it exists
2099 wxTextPos pos = m_curPos;
2100 if ( pos < GetLastPosition() )
2101 pos++;
2102
2103 return pos;
2104 }
2105
2106 // it shouldn't be possible to learn where the word ends in the password
2107 // text entry zone
2108 if ( IsPassword() )
2109 return GetLastPosition();
2110
2111 // start at the current position
2112 const wxChar *p0 = line.c_str();
2113 const wxChar *p = p0 + m_curCol;
2114
2115 // find the start of the next word
2116 while ( *p && !IsWordChar(*p) )
2117 p++;
2118
2119 // now find the end of it
2120 while ( *p && IsWordChar(*p) )
2121 p++;
2122
2123 // and find the start of the next word
2124 while ( *p && !IsWordChar(*p) )
2125 p++;
2126
2127 return (m_curPos - m_curCol) + p - p0;
2128 }
2129
2130 // ----------------------------------------------------------------------------
2131 // clipboard stuff
2132 // ----------------------------------------------------------------------------
2133
2134 void wxTextCtrl::Copy()
2135 {
2136 #if wxUSE_CLIPBOARD
2137 if ( HasSelection() )
2138 {
2139 wxClipboardLocker clipLock;
2140
2141 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2142 wxString text = wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2143 wxTextDataObject *data = new wxTextDataObject(text);
2144 wxTheClipboard->SetData(data);
2145 }
2146 #endif // wxUSE_CLIPBOARD
2147 }
2148
2149 void wxTextCtrl::Cut()
2150 {
2151 (void)DoCut();
2152 }
2153
2154 bool wxTextCtrl::DoCut()
2155 {
2156 if ( !HasSelection() )
2157 return false;
2158
2159 Copy();
2160
2161 RemoveSelection();
2162
2163 return true;
2164 }
2165
2166 void wxTextCtrl::Paste()
2167 {
2168 (void)DoPaste();
2169 }
2170
2171 bool wxTextCtrl::DoPaste()
2172 {
2173 #if wxUSE_CLIPBOARD
2174 wxClipboardLocker clipLock;
2175
2176 wxTextDataObject data;
2177 if ( wxTheClipboard->IsSupported(data.GetFormat())
2178 && wxTheClipboard->GetData(data) )
2179 {
2180 // reverse transformation: '\r\n\" -> '\n'
2181 wxString text = wxTextFile::Translate(data.GetText(),
2182 wxTextFileType_Unix);
2183 if ( !text.empty() )
2184 {
2185 WriteText(text);
2186
2187 return true;
2188 }
2189 }
2190 #endif // wxUSE_CLIPBOARD
2191
2192 return false;
2193 }
2194
2195 // ----------------------------------------------------------------------------
2196 // Undo and redo
2197 // ----------------------------------------------------------------------------
2198
2199 wxTextCtrlInsertCommand *
2200 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand *command)
2201 {
2202 return (wxTextCtrlInsertCommand *)
2203 (command && (command->GetName() == wxTEXT_COMMAND_INSERT)
2204 ? command : NULL);
2205 }
2206
2207 void wxTextCtrlCommandProcessor::Store(wxCommand *command)
2208 {
2209 wxTextCtrlInsertCommand *cmdIns = IsInsertCommand(command);
2210 if ( cmdIns )
2211 {
2212 if ( IsCompressing() )
2213 {
2214 wxTextCtrlInsertCommand *
2215 cmdInsLast = IsInsertCommand(GetCurrentCommand());
2216
2217 // it is possible that we don't have any last command at all if,
2218 // for example, it was undone since the last Store(), so deal with
2219 // this case too
2220 if ( cmdInsLast )
2221 {
2222 cmdInsLast->Append(cmdIns);
2223
2224 delete cmdIns;
2225
2226 // don't need to call the base class version
2227 return;
2228 }
2229 }
2230
2231 // append the following insert commands to this one
2232 m_compressInserts = true;
2233
2234 // let the base class version will do the job normally
2235 }
2236 else // not an insert command
2237 {
2238 // stop compressing insert commands - this won't work with the last
2239 // command not being an insert one anyhow
2240 StopCompressing();
2241
2242 // let the base class version will do the job normally
2243 }
2244
2245 wxCommandProcessor::Store(command);
2246 }
2247
2248 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand *other)
2249 {
2250 m_text += other->m_text;
2251 }
2252
2253 bool wxTextCtrlInsertCommand::CanUndo() const
2254 {
2255 return m_from != -1;
2256 }
2257
2258 bool wxTextCtrlInsertCommand::Do(wxTextCtrl *text)
2259 {
2260 // the text is going to be inserted at the current position, remember where
2261 // exactly it is
2262 m_from = text->GetInsertionPoint();
2263
2264 // and now do insert it
2265 text->WriteText(m_text);
2266
2267 return true;
2268 }
2269
2270 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl *text)
2271 {
2272 wxCHECK_MSG( CanUndo(), false, _T("impossible to undo insert cmd") );
2273
2274 // remove the text from where we inserted it
2275 text->Remove(m_from, m_from + m_text.length());
2276
2277 return true;
2278 }
2279
2280 bool wxTextCtrlRemoveCommand::CanUndo() const
2281 {
2282 // if we were executed, we should have the text we removed
2283 return !m_textDeleted.empty();
2284 }
2285
2286 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl *text)
2287 {
2288 text->SetSelection(m_from, m_to);
2289 m_textDeleted = text->GetSelectionText();
2290 text->RemoveSelection();
2291
2292 return true;
2293 }
2294
2295 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl *text)
2296 {
2297 // it is possible that the text was deleted and that we can't restore text
2298 // at the same position we removed it any more
2299 wxTextPos posLast = text->GetLastPosition();
2300 text->SetInsertionPoint(m_from > posLast ? posLast : m_from);
2301 text->WriteText(m_textDeleted);
2302
2303 return true;
2304 }
2305
2306 void wxTextCtrl::Undo()
2307 {
2308 // the caller must check it
2309 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2310
2311 m_cmdProcessor->Undo();
2312 }
2313
2314 void wxTextCtrl::Redo()
2315 {
2316 // the caller must check it
2317 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2318
2319 m_cmdProcessor->Redo();
2320 }
2321
2322 bool wxTextCtrl::CanUndo() const
2323 {
2324 return IsEditable() && m_cmdProcessor->CanUndo();
2325 }
2326
2327 bool wxTextCtrl::CanRedo() const
2328 {
2329 return IsEditable() && m_cmdProcessor->CanRedo();
2330 }
2331
2332 // ----------------------------------------------------------------------------
2333 // geometry
2334 // ----------------------------------------------------------------------------
2335
2336 wxSize wxTextCtrl::DoGetBestClientSize() const
2337 {
2338 // when we're called for the very first time from Create() we must
2339 // calculate the font metrics here because we can't do it before calling
2340 // Create() (there is no window yet and wxGTK crashes) but we need them
2341 // here
2342 if ( m_heightLine == -1 )
2343 {
2344 wxConstCast(this, wxTextCtrl)->RecalcFontMetrics();
2345 }
2346
2347 wxCoord w, h;
2348 GetTextExtent(GetTextToShow(GetLineText(0)), &w, &h);
2349
2350 int wChar = GetAverageWidth(),
2351 hChar = GetLineHeight();
2352
2353 int widthMin = wxMax(10*wChar, 100);
2354 if ( w < widthMin )
2355 w = widthMin;
2356 if ( h < hChar )
2357 h = hChar;
2358
2359 if ( !IsSingleLine() )
2360 {
2361 // let the control have a reasonable number of lines
2362 int lines = GetNumberOfLines();
2363 if ( lines < 5 )
2364 lines = 5;
2365 else if ( lines > 10 )
2366 lines = 10;
2367 h *= lines;
2368 }
2369
2370 wxRect rectText;
2371 rectText.width = w;
2372 rectText.height = h;
2373 wxRect rectTotal = GetRenderer()->GetTextTotalArea(this, rectText);
2374 return wxSize(rectTotal.width, rectTotal.height);
2375 }
2376
2377 void wxTextCtrl::UpdateTextRect()
2378 {
2379 wxRect rectTotal(GetClientSize());
2380 wxCoord *extraSpace = WrapLines() ? &WData().m_widthMark : NULL;
2381 m_rectText = GetRenderer()->GetTextClientArea(this, rectTotal, extraSpace);
2382
2383 // code elsewhere is confused by negative rect size
2384 if ( m_rectText.width <= 0 )
2385 m_rectText.width = 1;
2386 if ( m_rectText.height <= 0 )
2387 m_rectText.height = 1;
2388
2389 if ( !IsSingleLine() )
2390 {
2391 // invalidate it so that GetRealTextArea() will recalc it
2392 MData().m_rectTextReal.width = 0;
2393
2394 // only scroll this rect when the window is scrolled: note that we have
2395 // to scroll not only the text but the line wrap marks too if we show
2396 // them
2397 wxRect rectText = GetRealTextArea();
2398 if ( extraSpace && *extraSpace )
2399 {
2400 rectText.width += *extraSpace;
2401 }
2402 SetTargetRect(rectText);
2403
2404 // relayout all lines
2405 if ( WrapLines() )
2406 {
2407 WData().m_rowFirstInvalid = 0;
2408
2409 // increase timestamp: this means that the lines which had been
2410 // laid out before will be relayd out the next time LayoutLines()
2411 // is called because their timestamp will be smaller than the
2412 // current one
2413 WData().m_timestamp++;
2414 }
2415 }
2416
2417 UpdateLastVisible();
2418 }
2419
2420 void wxTextCtrl::UpdateLastVisible()
2421 {
2422 // this method is only used for horizontal "scrollbarless" scrolling which
2423 // is used only with single line controls
2424 if ( !IsSingleLine() )
2425 return;
2426
2427 // use (efficient) HitTestLine to find the last visible character
2428 wxString text = m_value.Mid((size_t)SData().m_colStart /* to the end */);
2429 wxTextCoord col;
2430 switch ( HitTestLine(text, m_rectText.width, &col) )
2431 {
2432 case wxTE_HT_BEYOND:
2433 // everything is visible
2434 SData().m_colLastVisible = text.length();
2435
2436 // calc it below
2437 SData().m_posLastVisible = -1;
2438 break;
2439
2440 /*
2441 case wxTE_HT_BEFORE:
2442 case wxTE_HT_BELOW:
2443 */
2444 default:
2445 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2446 // fall through
2447
2448 case wxTE_HT_ON_TEXT:
2449 if ( col > 0 )
2450 {
2451 // the last entirely seen character is the previous one because
2452 // this one is only partly visible - unless the width of the
2453 // string is exactly the max width
2454 SData().m_posLastVisible = GetTextWidth(text.Truncate(col + 1));
2455 if ( SData().m_posLastVisible > m_rectText.width )
2456 {
2457 // this character is not entirely visible, take the
2458 // previous one
2459 col--;
2460
2461 // recalc it
2462 SData().m_posLastVisible = -1;
2463 }
2464 //else: we can just see it
2465
2466 SData().m_colLastVisible = col;
2467 }
2468 break;
2469 }
2470
2471 // calculate the width of the text really shown
2472 if ( SData().m_posLastVisible == -1 )
2473 {
2474 SData().m_posLastVisible = GetTextWidth(text.Truncate(SData().m_colLastVisible + 1));
2475 }
2476
2477 // current value is relative the start of the string text which starts at
2478 // SData().m_colStart, we need an absolute offset into string
2479 SData().m_colLastVisible += SData().m_colStart;
2480
2481 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2482 (int) SData().m_colLastVisible, (long) SData().m_posLastVisible);
2483 }
2484
2485 void wxTextCtrl::OnSize(wxSizeEvent& event)
2486 {
2487 UpdateTextRect();
2488
2489 if ( !IsSingleLine() )
2490 {
2491 #if 0
2492 // update them immediately because if we are called for the first time,
2493 // we need to create them in order for the base class version to
2494 // position the scrollbars correctly - if we don't do it now, it won't
2495 // happen at all if we don't get more size events
2496 UpdateScrollbars();
2497 #endif // 0
2498
2499 MData().m_updateScrollbarX =
2500 MData().m_updateScrollbarY = true;
2501 }
2502
2503 event.Skip();
2504 }
2505
2506 wxCoord wxTextCtrl::GetTotalWidth() const
2507 {
2508 wxCoord w;
2509 CalcUnscrolledPosition(m_rectText.width, 0, &w, NULL);
2510 return w;
2511 }
2512
2513 wxCoord wxTextCtrl::GetTextWidth(const wxString& text) const
2514 {
2515 wxCoord w;
2516 GetTextExtent(GetTextToShow(text), &w, NULL);
2517 return w;
2518 }
2519
2520 wxRect wxTextCtrl::GetRealTextArea() const
2521 {
2522 // for single line text control it's just the same as text rect
2523 if ( IsSingleLine() )
2524 return m_rectText;
2525
2526 // the real text area always holds an entire number of lines, so the only
2527 // difference with the text area is a narrow strip along the bottom border
2528 wxRect rectText = MData().m_rectTextReal;
2529 if ( !rectText.width )
2530 {
2531 // recalculate it
2532 rectText = m_rectText;
2533
2534 // when we're called for the very first time, the line height might not
2535 // had been calculated yet, so do get it now
2536 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2537 self->RecalcFontMetrics();
2538
2539 int hLine = GetLineHeight();
2540 rectText.height = (m_rectText.height / hLine) * hLine;
2541
2542 // cache the result
2543 self->MData().m_rectTextReal = rectText;
2544 }
2545
2546 return rectText;
2547 }
2548
2549 wxTextCoord wxTextCtrl::GetRowInLine(wxTextCoord line,
2550 wxTextCoord col,
2551 wxTextCoord *colRowStart) const
2552 {
2553 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2554
2555 const wxWrappedLineData& lineData = WData().m_linesData[line];
2556
2557 if ( !WData().IsValidLine(line) )
2558 LayoutLines(line);
2559
2560 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2561 // extra row)
2562 size_t row = 0,
2563 rowMax = lineData.GetExtraRowCount();
2564 if ( rowMax )
2565 {
2566 row = 0;
2567 while ( (row < rowMax) && (col >= lineData.GetExtraRowStart(row)) )
2568 row++;
2569
2570 // it's ok here that row is 1 greater than needed: like this, it is
2571 // counted as a normal (and not extra) row
2572 }
2573 //else: only one row anyhow
2574
2575 if ( colRowStart )
2576 {
2577 // +1 because we need a real row number, not the extra row one
2578 *colRowStart = lineData.GetRowStart(row);
2579
2580 // this can't happen, of course
2581 wxASSERT_MSG( *colRowStart <= col, _T("GetRowInLine() is broken") );
2582 }
2583
2584 return row;
2585 }
2586
2587 void wxTextCtrl::LayoutLine(wxTextCoord line, wxWrappedLineData& lineData) const
2588 {
2589 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2590 // else now and has rather awkward interface for our needs here
2591
2592 lineData.m_rowsStart.Empty();
2593 lineData.m_rowsWidth.Empty();
2594
2595 const wxString& text = GetLineText(line);
2596 wxCoord widthRow;
2597 size_t colRowStart = 0;
2598 do
2599 {
2600 size_t lenRow = GetPartOfWrappedLine
2601 (
2602 text.c_str() + colRowStart,
2603 &widthRow
2604 );
2605
2606 // remember the start of this row (not for the first one as
2607 // it's always 0) and its width
2608 if ( colRowStart )
2609 lineData.m_rowsStart.Add(colRowStart);
2610 lineData.m_rowsWidth.Add(widthRow);
2611
2612 colRowStart += lenRow;
2613 }
2614 while ( colRowStart < text.length() );
2615
2616 // put the current timestamp on it
2617 lineData.m_timestamp = WData().m_timestamp;
2618 }
2619
2620 void wxTextCtrl::LayoutLines(wxTextCoord lineLast) const
2621 {
2622 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2623
2624 // if we were called, some line was dirty and if it was dirty we must have
2625 // had m_rowFirstInvalid set to something too
2626 wxTextCoord lineFirst = WData().m_rowFirstInvalid;
2627 wxASSERT_MSG( lineFirst != -1, _T("nothing to layout?") );
2628
2629 wxTextCoord rowFirst, rowCur;
2630 if ( lineFirst )
2631 {
2632 // start after the last known valid line
2633 const wxWrappedLineData& lineData = WData().m_linesData[lineFirst - 1];
2634 rowFirst = lineData.GetFirstRow() + lineData.GetRowCount();
2635 }
2636 else // no valid lines, start at row 0
2637 {
2638 rowFirst = 0;
2639 }
2640
2641 rowCur = rowFirst;
2642 for ( wxTextCoord line = lineFirst; line <= lineLast; line++ )
2643 {
2644 // set the starting row for this line
2645 wxWrappedLineData& lineData = WData().m_linesData[line];
2646 lineData.m_rowFirst = rowCur;
2647
2648 // had the line been already broken into rows?
2649 //
2650 // if so, compare its timestamp with the current one: if nothing has
2651 // been changed, don't relayout it
2652 if ( !lineData.IsValid() ||
2653 (lineData.m_timestamp < WData().m_timestamp) )
2654 {
2655 // now do break it in rows
2656 LayoutLine(line, lineData);
2657 }
2658
2659 rowCur += lineData.GetRowCount();
2660 }
2661
2662 // we are now valid at least up to this line, but if it is the last one we
2663 // just don't have any more invalid rows at all
2664 if ( (size_t)lineLast == WData().m_linesData.GetCount() -1 )
2665 {
2666 lineLast = -1;
2667 }
2668
2669 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2670 self->WData().m_rowFirstInvalid = lineLast;
2671
2672 // also refresh the line end indicators (FIXME shouldn't do it always!)
2673 self->RefreshLineWrapMarks(rowFirst, rowCur);
2674 }
2675
2676 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar* text,
2677 wxCoord *widthReal) const
2678 {
2679 // this function is slow, it shouldn't be called unless really needed
2680 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2681
2682 wxString s(text);
2683 wxTextCoord col;
2684 wxCoord wReal = wxDefaultCoord;
2685 switch ( HitTestLine(s, m_rectText.width, &col) )
2686 {
2687 /*
2688 case wxTE_HT_BEFORE:
2689 case wxTE_HT_BELOW:
2690 */
2691 default:
2692 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2693 // fall through
2694
2695 case wxTE_HT_ON_TEXT:
2696 if ( col > 0 )
2697 {
2698 // the last entirely seen character is the previous one because
2699 // this one is only partly visible - unless the width of the
2700 // string is exactly the max width
2701 wReal = GetTextWidth(s.Truncate(col + 1));
2702 if ( wReal > m_rectText.width )
2703 {
2704 // this character is not entirely visible, take the
2705 // previous one
2706 col--;
2707
2708 // recalc the width
2709 wReal = wxDefaultCoord;
2710 }
2711 //else: we can just see it
2712
2713 // wrap at any character or only at words boundaries?
2714 if ( !(GetWindowStyle() & wxTE_CHARWRAP) )
2715 {
2716 // find the (last) not word char before this word
2717 wxTextCoord colWordStart;
2718 for ( colWordStart = col;
2719 colWordStart && IsWordChar(s[(size_t)colWordStart]);
2720 colWordStart-- )
2721 ;
2722
2723 if ( colWordStart > 0 )
2724 {
2725 if ( colWordStart != col )
2726 {
2727 // will have to recalc the real width
2728 wReal = wxDefaultCoord;
2729
2730 col = colWordStart;
2731 }
2732 }
2733 //else: only a single word, have to wrap it here
2734 }
2735 }
2736 break;
2737
2738 case wxTE_HT_BEYOND:
2739 break;
2740 }
2741
2742 // we return the number of characters, not the index of the last one
2743 if ( (size_t)col < s.length() )
2744 {
2745 // but don't return more than this (empty) string has
2746 col++;
2747 }
2748
2749 if ( widthReal )
2750 {
2751 if ( wReal == wxDefaultCoord )
2752 {
2753 // calc it if not done yet
2754 wReal = GetTextWidth(s.Truncate(col));
2755 }
2756
2757 *widthReal = wReal;
2758 }
2759
2760 // VZ: old, horribly inefficient code which can still be used for checking
2761 // the result (in line, not word, wrap mode only) - to be removed later
2762 #if 0
2763 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2764 wxClientDC dc(self);
2765 dc.SetFont(GetFont());
2766 self->DoPrepareDC(dc);
2767
2768 wxCoord widthMax = m_rectText.width;
2769
2770 // the text which we can keep in this ROW
2771 wxString str;
2772 wxCoord w, wOld;
2773 for ( wOld = w = 0; *text && (w <= widthMax); )
2774 {
2775 wOld = w;
2776 str += *text++;
2777 dc.GetTextExtent(str, &w, NULL);
2778 }
2779
2780 if ( w > widthMax )
2781 {
2782 // if we wrapped, the last letter was one too much
2783 if ( str.length() > 1 )
2784 {
2785 // remove it
2786 str.erase(str.length() - 1, 1);
2787 }
2788 else // but always keep at least one letter in each row
2789 {
2790 // the real width then is the last value of w and not teh one
2791 // before last
2792 wOld = w;
2793 }
2794 }
2795 else // we didn't wrap
2796 {
2797 wOld = w;
2798 }
2799
2800 wxASSERT( col == str.length() );
2801
2802 if ( widthReal )
2803 {
2804 wxASSERT( *widthReal == wOld );
2805
2806 *widthReal = wOld;
2807 }
2808
2809 //return str.length();
2810 #endif
2811
2812 return col;
2813 }
2814
2815 // OPT: this function is called a lot - would be nice to optimize it but I
2816 // don't really know how yet
2817 wxTextCtrlHitTestResult wxTextCtrl::HitTestLine(const wxString& line,
2818 wxCoord x,
2819 wxTextCoord *colOut) const
2820 {
2821 wxTextCtrlHitTestResult res = wxTE_HT_ON_TEXT;
2822
2823 int col;
2824 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2825 wxClientDC dc(self);
2826 dc.SetFont(GetFont());
2827 self->DoPrepareDC(dc);
2828
2829 wxCoord width;
2830 dc.GetTextExtent(line, &width, NULL);
2831 if ( x >= width )
2832 {
2833 // clicking beyond the end of line is equivalent to clicking at
2834 // the end of it, so return the last line column
2835 col = line.length();
2836 if ( col )
2837 {
2838 // unless the line is empty and so doesn't have any column at all -
2839 // in this case return 0, what else can we do?
2840 col--;
2841 }
2842
2843 res = wxTE_HT_BEYOND;
2844 }
2845 else if ( x < 0 )
2846 {
2847 col = 0;
2848
2849 res = wxTE_HT_BEFORE;
2850 }
2851 else // we're inside the line
2852 {
2853 // now calculate the column: first, approximate it with fixed-width
2854 // value and then calculate the correct value iteratively: note that
2855 // we use the first character of the line instead of (average)
2856 // GetCharWidth(): it is common to have lines of dashes, for example,
2857 // and this should give us much better approximation in such case
2858 //
2859 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2860 dc.GetTextExtent(line[0], &width, NULL);
2861
2862 col = x / width;
2863 if ( col < 0 )
2864 {
2865 col = 0;
2866 }
2867 else if ( (size_t)col > line.length() )
2868 {
2869 col = line.length();
2870 }
2871
2872 // matchDir is the direction in which we should move to reach the
2873 // character containing the given position
2874 enum
2875 {
2876 Match_Left = -1,
2877 Match_None = 0,
2878 Match_Right = 1
2879 } matchDir = Match_None;
2880 for ( ;; )
2881 {
2882 // check that we didn't go beyond the line boundary
2883 if ( col < 0 )
2884 {
2885 col = 0;
2886 break;
2887 }
2888 if ( (size_t)col > line.length() )
2889 {
2890 col = line.length();
2891 break;
2892 }
2893
2894 wxString strBefore(line, (size_t)col);
2895 dc.GetTextExtent(strBefore, &width, NULL);
2896 if ( width > x )
2897 {
2898 if ( matchDir == Match_Right )
2899 {
2900 // we were going to the right and, finally, moved beyond
2901 // the original position - stop on the previous one
2902 col--;
2903
2904 break;
2905 }
2906
2907 if ( matchDir == Match_None )
2908 {
2909 // we just started iterating, now we know that we should
2910 // move to the left
2911 matchDir = Match_Left;
2912 }
2913 //else: we are still to the right of the target, continue
2914 }
2915 else // width < x
2916 {
2917 // invert the logic above
2918 if ( matchDir == Match_Left )
2919 {
2920 // with the exception that we don't need to backtrack here
2921 break;
2922 }
2923
2924 if ( matchDir == Match_None )
2925 {
2926 // go to the right
2927 matchDir = Match_Right;
2928 }
2929 }
2930
2931 // this is not supposed to happen
2932 wxASSERT_MSG( matchDir, _T("logic error in wxTextCtrl::HitTest") );
2933
2934 if ( matchDir == Match_Right )
2935 col++;
2936 else
2937 col--;
2938 }
2939 }
2940
2941 // check that we calculated it correctly
2942 #ifdef WXDEBUG_TEXT
2943 if ( res == wxTE_HT_ON_TEXT )
2944 {
2945 wxCoord width1;
2946 wxString text = line.Left(col);
2947 dc.GetTextExtent(text, &width1, NULL);
2948 if ( (size_t)col < line.length() )
2949 {
2950 wxCoord width2;
2951
2952 text += line[col];
2953 dc.GetTextExtent(text, &width2, NULL);
2954
2955 wxASSERT_MSG( (width1 <= x) && (x < width2),
2956 _T("incorrect HitTestLine() result") );
2957 }
2958 else // we return last char
2959 {
2960 wxASSERT_MSG( x >= width1, _T("incorrect HitTestLine() result") );
2961 }
2962 }
2963 #endif // WXDEBUG_TEXT
2964
2965 if ( colOut )
2966 *colOut = col;
2967
2968 return res;
2969 }
2970
2971 wxTextCtrlHitTestResult wxTextCtrl::HitTest(const wxPoint& pt, long *pos) const
2972 {
2973 wxTextCoord x, y;
2974 wxTextCtrlHitTestResult rc = HitTest(pt, &x, &y);
2975 if ( rc != wxTE_HT_UNKNOWN && pos )
2976 {
2977 *pos = XYToPosition(x, y);
2978 }
2979
2980 return rc;
2981 }
2982
2983 wxTextCtrlHitTestResult wxTextCtrl::HitTest(const wxPoint& pos,
2984 wxTextCoord *colOut,
2985 wxTextCoord *rowOut) const
2986 {
2987 return HitTest2(pos.y, pos.x, 0, rowOut, colOut, NULL, NULL);
2988 }
2989
2990 wxTextCtrlHitTestResult wxTextCtrl::HitTestLogical(const wxPoint& pos,
2991 wxTextCoord *colOut,
2992 wxTextCoord *rowOut) const
2993 {
2994 return HitTest2(pos.y, pos.x, 0, rowOut, colOut, NULL, NULL, false);
2995 }
2996
2997 wxTextCtrlHitTestResult wxTextCtrl::HitTest2(wxCoord y0,
2998 wxCoord x10,
2999 wxCoord x20,
3000 wxTextCoord *rowOut,
3001 wxTextCoord *colStart,
3002 wxTextCoord *colEnd,
3003 wxTextCoord *colRowStartOut,
3004 bool deviceCoords) const
3005 {
3006 // is the point in the text area or to the right or below it?
3007 wxTextCtrlHitTestResult res = wxTE_HT_ON_TEXT;
3008
3009 // translate the window coords x0 and y0 into the client coords in the text
3010 // area by adjusting for both the client and text area offsets (unless this
3011 // was already done)
3012 int x1, y;
3013 if ( deviceCoords )
3014 {
3015 wxPoint pt = GetClientAreaOrigin() + m_rectText.GetPosition();
3016 CalcUnscrolledPosition(x10 - pt.x, y0 - pt.y, &x1, &y);
3017 }
3018 else
3019 {
3020 y = y0;
3021 x1 = x10;
3022 }
3023
3024 // calculate the row (it is really a LINE, not a ROW)
3025 wxTextCoord row;
3026
3027 // these vars are used only for WrapLines() case
3028 wxTextCoord colRowStart = 0;
3029 size_t rowLen = 0;
3030
3031 if ( colRowStartOut )
3032 *colRowStartOut = 0;
3033
3034 int hLine = GetLineHeight();
3035 if ( y < 0 )
3036 {
3037 // and clicking before it is the same as clicking on the first one
3038 row = 0;
3039
3040 res = wxTE_HT_BEFORE;
3041 }
3042 else // y >= 0
3043 {
3044 wxTextCoord rowLast = GetNumberOfLines() - 1;
3045 row = y / hLine;
3046 if ( IsSingleLine() || !WrapLines() )
3047 {
3048 // in this case row calculation is simple as all lines have the
3049 // same height and so row is the same as line
3050 if ( row > rowLast )
3051 {
3052 // clicking below the text is the same as clicking on the last
3053 // line
3054 row = rowLast;
3055
3056 res = wxTE_HT_BELOW;
3057 }
3058 }
3059 else // multline control with line wrap
3060 {
3061 // use binary search to find the line containing this row
3062 const wxArrayWrappedLinesData& linesData = WData().m_linesData;
3063 size_t lo = 0,
3064 hi = linesData.GetCount(),
3065 cur;
3066 while ( lo < hi )
3067 {
3068 cur = (lo + hi)/2;
3069 const wxWrappedLineData& lineData = linesData[cur];
3070 if ( !WData().IsValidLine(cur) )
3071 LayoutLines(cur);
3072 wxTextCoord rowFirst = lineData.GetFirstRow();
3073
3074 if ( row < rowFirst )
3075 {
3076 hi = cur;
3077 }
3078 else
3079 {
3080 // our row is after the first row of the cur line:
3081 // obviously, if cur is the last line, it contains this
3082 // row, otherwise we have to test that it is before the
3083 // first row of the next line
3084 bool found = cur == linesData.GetCount() - 1;
3085 if ( found )
3086 {
3087 // if the row is beyond the end of text, adjust it to
3088 // be the last one and set res accordingly
3089 if ( (size_t)(row - rowFirst) >= lineData.GetRowCount() )
3090 {
3091 res = wxTE_HT_BELOW;
3092
3093 row = lineData.GetRowCount() + rowFirst - 1;
3094 }
3095 }
3096 else // not the last row
3097 {
3098 const wxWrappedLineData&
3099 lineNextData = linesData[cur + 1];
3100 if ( !WData().IsValidLine(cur + 1) )
3101 LayoutLines(cur + 1);
3102 found = row < lineNextData.GetFirstRow();
3103 }
3104
3105 if ( found )
3106 {
3107 colRowStart = lineData.GetRowStart(row - rowFirst);
3108 rowLen = lineData.GetRowLength(row - rowFirst,
3109 GetLines()[cur].length());
3110 row = cur;
3111
3112 break;
3113 }
3114 else
3115 {
3116 lo = cur;
3117 }
3118 }
3119 }
3120 }
3121 }
3122
3123 if ( res == wxTE_HT_ON_TEXT )
3124 {
3125 // now find the position in the line
3126 wxString lineText = GetLineText(row),
3127 rowText;
3128
3129 if ( colRowStart || rowLen )
3130 {
3131 // look in this row only, not in whole line
3132 rowText = lineText.Mid(colRowStart, rowLen);
3133 }
3134 else
3135 {
3136 // just take the whole string
3137 rowText = lineText;
3138 }
3139
3140 if ( colStart )
3141 {
3142 res = HitTestLine(GetTextToShow(rowText), x1, colStart);
3143
3144 if ( colRowStart )
3145 {
3146 if ( colRowStartOut )
3147 {
3148 // give them the column offset in this ROW in pixels
3149 *colRowStartOut = colRowStart;
3150 }
3151
3152 // take into account that the ROW doesn't start in the
3153 // beginning of the LINE
3154 *colStart += colRowStart;
3155 }
3156
3157 if ( colEnd )
3158 {
3159 // the hit test result we return is for x1, so throw out
3160 // the result for x2 here
3161 int x2 = x1 + x20 - x10;
3162 (void)HitTestLine(GetTextToShow(rowText), x2, colEnd);
3163
3164 *colEnd += colRowStart;
3165 }
3166 }
3167 }
3168 else // before/after vertical text span
3169 {
3170 if ( colStart )
3171 {
3172 // fill the column with the first/last position in the
3173 // corresponding line
3174 if ( res == wxTE_HT_BEFORE )
3175 *colStart = 0;
3176 else // res == wxTE_HT_BELOW
3177 *colStart = GetLineText(GetNumberOfLines() - 1).length();
3178 }
3179 }
3180
3181 if ( rowOut )
3182 {
3183 // give them the row in text coords (as is)
3184 *rowOut = row;
3185 }
3186
3187 return res;
3188 }
3189
3190 bool wxTextCtrl::GetLineAndRow(wxTextCoord row,
3191 wxTextCoord *lineOut,
3192 wxTextCoord *rowInLineOut) const
3193 {
3194 wxTextCoord line,
3195 rowInLine = 0;
3196
3197 if ( row < 0 )
3198 return false;
3199
3200 int nLines = GetNumberOfLines();
3201 if ( WrapLines() )
3202 {
3203 const wxArrayWrappedLinesData& linesData = WData().m_linesData;
3204 for ( line = 0; line < nLines; line++ )
3205 {
3206 if ( !WData().IsValidLine(line) )
3207 LayoutLines(line);
3208
3209 if ( row < linesData[line].GetNextRow() )
3210 {
3211 // we found the right line
3212 rowInLine = row - linesData[line].GetFirstRow();
3213
3214 break;
3215 }
3216 }
3217
3218 if ( line == nLines )
3219 {
3220 // the row is out of range
3221 return false;
3222 }
3223 }
3224 else // no line wrapping, everything is easy
3225 {
3226 if ( row >= nLines )
3227 return false;
3228
3229 line = row;
3230 }
3231
3232 if ( lineOut )
3233 *lineOut = line;
3234 if ( rowInLineOut )
3235 *rowInLineOut = rowInLine;
3236
3237 return true;
3238 }
3239
3240 // ----------------------------------------------------------------------------
3241 // scrolling
3242 // ----------------------------------------------------------------------------
3243
3244 /*
3245 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3246 scrolling in both horizontal and vertical direction implemented using
3247 wxScrollHelper and the second one is manual scrolling implemented using
3248 SData().m_ofsHorz and used by the single line controls without scroll bar.
3249
3250 The first version (the standard one) always scrolls by fixed amount which is
3251 fine for vertical scrolling as all lines have the same height but is rather
3252 ugly for horizontal scrolling if proportional font is used. This is why we
3253 manually update and use SData().m_ofsHorz which contains the length of the string
3254 which is hidden beyond the left borde. An important property of text
3255 controls using this kind of scrolling is that an entire number of characters
3256 is always shown and that parts of characters never appear on display -
3257 neither in the leftmost nor rightmost positions.
3258
3259 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3260 done as usual for wxScrollWindow.
3261 */
3262
3263 void wxTextCtrl::ShowHorzPosition(wxCoord pos)
3264 {
3265 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3266
3267 // pos is the logical position to show
3268
3269 // SData().m_ofsHorz is the fisrt logical position shown
3270 if ( pos < SData().m_ofsHorz )
3271 {
3272 // scroll backwards
3273 wxTextCoord col;
3274 HitTestLine(m_value, pos, &col);
3275 ScrollText(col);
3276 }
3277 else
3278 {
3279 wxCoord width = m_rectText.width;
3280 if ( !width )
3281 {
3282 // if we are called from the ctor, m_rectText is not initialized
3283 // yet, so do it now
3284 UpdateTextRect();
3285 width = m_rectText.width;
3286 }
3287
3288 // SData().m_ofsHorz + width is the last logical position shown
3289 if ( pos > SData().m_ofsHorz + width)
3290 {
3291 // scroll forward
3292 wxTextCoord col;
3293 HitTestLine(m_value, pos - width, &col);
3294 ScrollText(col + 1);
3295 }
3296 }
3297 }
3298
3299 // scroll the window horizontally so that the first visible character becomes
3300 // the one at this position
3301 void wxTextCtrl::ScrollText(wxTextCoord col)
3302 {
3303 wxASSERT_MSG( IsSingleLine(),
3304 _T("ScrollText() is for single line controls only") );
3305
3306 // never scroll beyond the left border
3307 if ( col < 0 )
3308 col = 0;
3309
3310 // OPT: could only get the extent of the part of the string between col
3311 // and SData().m_colStart
3312 wxCoord ofsHorz = GetTextWidth(GetLineText(0).Left(col));
3313
3314 if ( ofsHorz != SData().m_ofsHorz )
3315 {
3316 // remember the last currently used pixel
3317 int posLastVisible = SData().m_posLastVisible;
3318 if ( posLastVisible == -1 )
3319 {
3320 // this may happen when we're called very early, during the
3321 // controls construction
3322 UpdateLastVisible();
3323
3324 posLastVisible = SData().m_posLastVisible;
3325 }
3326
3327 // NB1: to scroll to the right, offset must be negative, hence the
3328 // order of operands
3329 int dx = SData().m_ofsHorz - ofsHorz;
3330
3331 // NB2: we call Refresh() below which results in a call to
3332 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3333 SData().m_ofsHorz = ofsHorz;
3334 SData().m_colStart = col;
3335
3336 // after changing m_colStart, recalc the last visible position: we need
3337 // to recalc the last visible position beore scrolling in order to make
3338 // it appear exactly at the right edge of the text area after scrolling
3339 UpdateLastVisible();
3340
3341 #if 0 // do we?
3342 if ( dx < 0 )
3343 {
3344 // we want to force the update of it after scrolling
3345 SData().m_colLastVisible = -1;
3346 }
3347 #endif
3348
3349 // scroll only the rectangle inside which there is the text
3350 wxRect rect = m_rectText;
3351 rect.width = posLastVisible;
3352
3353 rect = ScrollNoRefresh(dx, 0, &rect);
3354
3355 /*
3356 we need to manually refresh the part which ScrollWindow() doesn't
3357 refresh (with new API this means the part outside the rect returned
3358 by ScrollNoRefresh): indeed, if we had this:
3359
3360 ********o
3361
3362 where '*' is text and 'o' is blank area at the end (too small to
3363 hold the next char) then after scrolling by 2 positions to the left
3364 we're going to have
3365
3366 ******RRo
3367
3368 where 'R' is the area refreshed by ScrollWindow() - but we still
3369 need to refresh the 'o' at the end as it may be now big enough to
3370 hold the new character shifted into view.
3371
3372 when we are scrolling to the right, we need to update this rect as
3373 well because it might have contained something before but doesn't
3374 contain anything any more
3375 */
3376
3377 // we can combine both rectangles into one when scrolling to the left,
3378 // but we need two separate Refreshes() otherwise
3379 if ( dx > 0 )
3380 {
3381 // refresh the uncovered part on the left
3382 Refresh(true, &rect);
3383
3384 // and now the area on the right
3385 rect.x = m_rectText.x + posLastVisible;
3386 rect.width = m_rectText.width - posLastVisible;
3387 }
3388 else // scrolling to the left
3389 {
3390 // just extend the rect covering the uncovered area to the edge of
3391 // the text rect
3392 rect.width += m_rectText.width - posLastVisible;
3393 }
3394
3395 Refresh(true, &rect);
3396
3397 // I don't know exactly why is this needed here but without it we may
3398 // scroll the window again (from the same method) before the previously
3399 // invalidated area is repainted when typing *very* quickly - and this
3400 // may lead to the display corruption
3401 Update();
3402 }
3403 }
3404
3405 void wxTextCtrl::CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
3406 {
3407 if ( IsSingleLine() )
3408 {
3409 // we don't use wxScrollHelper
3410 if ( xx )
3411 *xx = x + SData().m_ofsHorz;
3412 if ( yy )
3413 *yy = y;
3414 }
3415 else
3416 {
3417 // let the base class do it
3418 wxScrollHelper::CalcUnscrolledPosition(x, y, xx, yy);
3419 }
3420 }
3421
3422 void wxTextCtrl::CalcScrolledPosition(int x, int y, int *xx, int *yy) const
3423 {
3424 if ( IsSingleLine() )
3425 {
3426 // we don't use wxScrollHelper
3427 if ( xx )
3428 *xx = x - SData().m_ofsHorz;
3429 if ( yy )
3430 *yy = y;
3431 }
3432 else
3433 {
3434 // let the base class do it
3435 wxScrollHelper::CalcScrolledPosition(x, y, xx, yy);
3436 }
3437 }
3438
3439 void wxTextCtrl::DoPrepareDC(wxDC& dc)
3440 {
3441 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3442 // useless to call base class version as they don't use normal scrolling
3443 if ( IsSingleLine() && SData().m_ofsHorz )
3444 {
3445 // adjust the DC origin if the text is shifted
3446 wxPoint pt = dc.GetDeviceOrigin();
3447 dc.SetDeviceOrigin(pt.x - SData().m_ofsHorz, pt.y);
3448 }
3449 else
3450 {
3451 wxScrollHelper::DoPrepareDC(dc);
3452 }
3453 }
3454
3455 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line)
3456 {
3457 // OPT!
3458
3459 // check if the max width changes after this line was modified
3460 wxCoord widthMaxOld = MData().m_widthMax,
3461 width;
3462 GetTextExtent(GetLineText(line), &width, NULL);
3463
3464 if ( line == MData().m_lineLongest )
3465 {
3466 // this line was the longest one, is it still?
3467 if ( width > MData().m_widthMax )
3468 {
3469 MData().m_widthMax = width;
3470 }
3471 else if ( width < MData().m_widthMax )
3472 {
3473 // we need to find the new longest line
3474 RecalcMaxWidth();
3475 }
3476 //else: its length didn't change, nothing to do
3477 }
3478 else // it wasn't the longest line, but maybe it became it?
3479 {
3480 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3481 if ( width > GetMaxWidth() )
3482 {
3483 MData().m_widthMax = width;
3484 MData().m_lineLongest = line;
3485 }
3486 }
3487
3488 MData().m_updateScrollbarX = MData().m_widthMax != widthMaxOld;
3489 }
3490
3491 void wxTextCtrl::RecalcFontMetrics()
3492 {
3493 m_heightLine = GetCharHeight();
3494 m_widthAvg = GetCharWidth();
3495 }
3496
3497 void wxTextCtrl::RecalcMaxWidth()
3498 {
3499 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3500
3501 MData().m_widthMax = -1;
3502 (void)GetMaxWidth();
3503 }
3504
3505 wxCoord wxTextCtrl::GetMaxWidth() const
3506 {
3507 if ( MData().m_widthMax == -1 )
3508 {
3509 // recalculate it
3510
3511 // OPT: should we remember the widths of all the lines?
3512
3513 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
3514 wxClientDC dc(self);
3515 dc.SetFont(GetFont());
3516
3517 self->MData().m_widthMax = 0;
3518
3519 size_t count = GetLineCount();
3520 for ( size_t n = 0; n < count; n++ )
3521 {
3522 wxCoord width;
3523 dc.GetTextExtent(GetLines()[n], &width, NULL);
3524 if ( width > MData().m_widthMax )
3525 {
3526 // remember the width and the line which has it
3527 self->MData().m_widthMax = width;
3528 self->MData().m_lineLongest = n;
3529 }
3530 }
3531 }
3532
3533 wxASSERT_MSG( MData().m_widthMax != -1, _T("should have at least 1 line") );
3534
3535 return MData().m_widthMax;
3536 }
3537
3538 void wxTextCtrl::UpdateScrollbars()
3539 {
3540 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3541
3542 wxSize size = GetRealTextArea().GetSize();
3543
3544 // is our height enough to show all items?
3545 wxTextCoord nRows = GetRowCount();
3546 wxCoord lineHeight = GetLineHeight();
3547 bool showScrollbarY = nRows*lineHeight > size.y;
3548
3549 // is our width enough to show the longest line?
3550 wxCoord charWidth, maxWidth;
3551 bool showScrollbarX;
3552 if ( !WrapLines() )
3553 {
3554 charWidth = GetAverageWidth();
3555 maxWidth = GetMaxWidth();
3556 showScrollbarX = maxWidth > size.x;
3557 }
3558 else // never show the horz scrollbar
3559 {
3560 // just to suppress compiler warnings about using uninit vars below
3561 charWidth = maxWidth = 0;
3562
3563 showScrollbarX = false;
3564 }
3565
3566 // calc the scrollbars ranges
3567 int scrollRangeX = showScrollbarX
3568 ? (maxWidth + 2*charWidth - 1) / charWidth
3569 : 0;
3570 int scrollRangeY = showScrollbarY ? nRows : 0;
3571
3572 int scrollRangeXOld = MData().m_scrollRangeX,
3573 scrollRangeYOld = MData().m_scrollRangeY;
3574 if ( (scrollRangeY != scrollRangeYOld) || (scrollRangeX != scrollRangeXOld) )
3575 {
3576 int x, y;
3577 GetViewStart(&x, &y);
3578
3579 #if 0
3580 // we want to leave the scrollbars at the same position which means
3581 // that x and y have to be adjusted as the number of positions may have
3582 // changed
3583 //
3584 // the number of positions is calculated from knowing that last
3585 // position = range - thumbSize and thumbSize == pageSize which is
3586 // equal to the window width / pixelsPerLine
3587 if ( scrollRangeXOld )
3588 {
3589 x *= scrollRangeX - m_rectText.width / charWidth;
3590 x /= scrollRangeXOld - m_rectText.width / charWidth;
3591 }
3592
3593 if ( scrollRangeYOld )
3594 y *= scrollRangeY / scrollRangeYOld;
3595 #endif // 0
3596
3597 SetScrollbars(charWidth, lineHeight,
3598 scrollRangeX, scrollRangeY,
3599 x, y,
3600 true /* no refresh */);
3601
3602 if ( scrollRangeXOld )
3603 {
3604 x *= scrollRangeX - m_rectText.width / charWidth;
3605 x /= scrollRangeXOld - m_rectText.width / charWidth;
3606 Scroll(x, y);
3607 }
3608
3609 MData().m_scrollRangeX = scrollRangeX;
3610 MData().m_scrollRangeY = scrollRangeY;
3611
3612 // bring the current position in view
3613 ShowPosition(-1);
3614 }
3615
3616 MData().m_updateScrollbarX =
3617 MData().m_updateScrollbarY = false;
3618 }
3619
3620 void wxTextCtrl::OnInternalIdle()
3621 {
3622 // notice that single line text control never has scrollbars
3623 if ( !IsSingleLine() &&
3624 (MData().m_updateScrollbarX || MData().m_updateScrollbarY) )
3625 {
3626 UpdateScrollbars();
3627 }
3628 wxControl::OnInternalIdle();
3629 }
3630
3631 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent& event) const
3632 {
3633 bool forward = event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN;
3634 if ( event.GetOrientation() == wxHORIZONTAL )
3635 {
3636 return forward ? m_curCol <= GetLineLength(m_curRow) : m_curCol > 0;
3637 }
3638 else // wxVERTICAL
3639 {
3640 return forward ? m_curRow < GetNumberOfLines() : m_curRow > 0;
3641 }
3642 }
3643
3644 // ----------------------------------------------------------------------------
3645 // refresh
3646 // ----------------------------------------------------------------------------
3647
3648 void wxTextCtrl::RefreshSelection()
3649 {
3650 if ( HasSelection() )
3651 {
3652 RefreshTextRange(m_selStart, m_selEnd);
3653 }
3654 }
3655
3656 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst, wxTextCoord lineLast)
3657 {
3658 wxASSERT_MSG( lineFirst <= lineLast || !lineLast,
3659 _T("no lines to refresh") );
3660
3661 wxRect rect;
3662 // rect.x is already 0
3663 rect.width = m_rectText.width;
3664 wxCoord h = GetLineHeight();
3665
3666 wxTextCoord rowFirst;
3667 if ( lineFirst < GetNumberOfLines() )
3668 {
3669 rowFirst = GetFirstRowOfLine(lineFirst);
3670 }
3671 else // lineFirst == GetNumberOfLines()
3672 {
3673 // lineFirst may be beyond the last line only if we refresh till
3674 // the end, otherwise it's illegal
3675 wxASSERT_MSG( lineFirst == GetNumberOfLines() && !lineLast,
3676 _T("invalid line range") );
3677
3678 rowFirst = GetRowAfterLine(lineFirst - 1);
3679 }
3680
3681 rect.y = rowFirst*h;
3682
3683 if ( lineLast )
3684 {
3685 // refresh till this line (inclusive)
3686 wxTextCoord rowLast = GetRowAfterLine(lineLast);
3687
3688 rect.height = (rowLast - rowFirst + 1)*h;
3689 }
3690 else // lineLast == 0 means to refresh till the end
3691 {
3692 // FIXME: calc it exactly
3693 rect.height = 32000;
3694 }
3695
3696 RefreshTextRect(rect);
3697 }
3698
3699 void wxTextCtrl::RefreshTextRange(wxTextPos start, wxTextPos end)
3700 {
3701 wxCHECK_RET( start != -1 && end != -1,
3702 _T("invalid RefreshTextRange() arguments") );
3703
3704 // accept arguments in any order as it is more conenient for the caller
3705 OrderPositions(start, end);
3706
3707 // this is acceptable but we don't do anything in this case
3708 if ( start == end )
3709 return;
3710
3711 wxTextPos colStart, lineStart;
3712 if ( !PositionToXY(start, &colStart, &lineStart) )
3713 {
3714 // the range is entirely beyond the end of the text, nothing to do
3715 return;
3716 }
3717
3718 wxTextCoord colEnd, lineEnd;
3719 if ( !PositionToXY(end, &colEnd, &lineEnd) )
3720 {
3721 // the range spans beyond the end of text, refresh to the end
3722 colEnd = -1;
3723 lineEnd = GetNumberOfLines() - 1;
3724 }
3725
3726 // refresh all lines one by one
3727 for ( wxTextCoord line = lineStart; line <= lineEnd; line++ )
3728 {
3729 // refresh the first line from the start of the range to the end, the
3730 // intermediate ones entirely and the last one from the beginning to
3731 // the end of the range
3732 wxTextPos posStart = line == lineStart ? colStart : 0;
3733 size_t posCount;
3734 if ( (line != lineEnd) || (colEnd == -1) )
3735 {
3736 // intermediate line or the last one but we need to refresh it
3737 // until the end anyhow - do it
3738 posCount = wxSTRING_MAXLEN;
3739 }
3740 else // last line
3741 {
3742 // refresh just the positions in between the start and the end one
3743 posCount = colEnd - posStart;
3744 }
3745
3746 if ( posCount )
3747 RefreshColRange(line, posStart, posCount);
3748 }
3749 }
3750
3751 void wxTextCtrl::RefreshColRange(wxTextCoord line,
3752 wxTextPos start,
3753 size_t count)
3754 {
3755 wxString text = GetLineText(line);
3756
3757 wxASSERT_MSG( (size_t)start <= text.length() && count,
3758 _T("invalid RefreshColRange() parameter") );
3759
3760 RefreshPixelRange(line,
3761 GetTextWidth(text.Left((size_t)start)),
3762 GetTextWidth(text.Mid((size_t)start, (size_t)count)));
3763 }
3764
3765 // this method accepts "logical" coords in the sense that they are coordinates
3766 // in a logical line but it can span several rows if we wrap lines and
3767 // RefreshPixelRange() will then refresh several rows
3768 void wxTextCtrl::RefreshPixelRange(wxTextCoord line,
3769 wxCoord start,
3770 wxCoord width)
3771 {
3772 // we will use line text only in line wrap case
3773 wxString text;
3774 if ( WrapLines() )
3775 {
3776 text = GetLineText(line);
3777 }
3778
3779 // special case: width == 0 means to refresh till the end of line
3780 if ( width == 0 )
3781 {
3782 // refresh till the end of visible line
3783 width = GetTotalWidth();
3784
3785 if ( WrapLines() )
3786 {
3787 // refresh till the end of text
3788 wxCoord widthAll = GetTextWidth(text);
3789
3790 // extend width to the end of ROW
3791 width = widthAll - widthAll % width + width;
3792 }
3793
3794 // no need to refresh beyond the end of line
3795 width -= start;
3796 }
3797 //else: just refresh the specified part
3798
3799 wxCoord h = GetLineHeight();
3800 wxRect rect;
3801 rect.x = start;
3802 rect.y = GetFirstRowOfLine(line)*h;
3803 rect.height = h;
3804
3805 if ( WrapLines() )
3806 {
3807 // (1) skip all rows which we don't touch at all
3808 const wxWrappedLineData& lineData = WData().m_linesData[line];
3809 if ( !WData().IsValidLine(line) )
3810 LayoutLines(line);
3811
3812 wxCoord wLine = 0; // suppress compiler warning about uninit var
3813 size_t rowLast = lineData.GetRowCount(),
3814 row = 0;
3815 while ( (row < rowLast) &&
3816 (rect.x > (wLine = lineData.GetRowWidth(row++))) )
3817 {
3818 rect.x -= wLine;
3819 rect.y += h;
3820 }
3821
3822 // (2) now refresh all lines except the last one: note that the first
3823 // line is refreshed from the given start to the end, all the next
3824 // ones - entirely
3825 while ( (row < rowLast) && (width > wLine - rect.x) )
3826 {
3827 rect.width = GetTotalWidth() - rect.x;
3828 RefreshTextRect(rect);
3829
3830 width -= wLine - rect.x;
3831 rect.x = 0;
3832 rect.y += h;
3833
3834 wLine = lineData.GetRowWidth(row++);
3835 }
3836
3837 // (3) the code below will refresh the last line
3838 }
3839
3840 rect.width = width;
3841
3842 RefreshTextRect(rect);
3843 }
3844
3845 void wxTextCtrl::RefreshTextRect(const wxRect& rectClient, bool textOnly)
3846 {
3847 wxRect rect;
3848 CalcScrolledPosition(rectClient.x, rectClient.y, &rect.x, &rect.y);
3849 rect.width = rectClient.width;
3850 rect.height = rectClient.height;
3851
3852 // account for the text area offset
3853 rect.Offset(m_rectText.GetPosition());
3854
3855 // don't refresh beyond the text area unless we're refreshing the line wrap
3856 // marks in which case textOnly is false
3857 if ( textOnly )
3858 {
3859 if ( rect.GetRight() > m_rectText.GetRight() )
3860 {
3861 rect.SetRight(m_rectText.GetRight());
3862
3863 if ( rect.width <= 0 )
3864 {
3865 // nothing to refresh
3866 return;
3867 }
3868 }
3869 }
3870
3871 // check the bottom boundary always, even for the line wrap marks
3872 if ( rect.GetBottom() > m_rectText.GetBottom() )
3873 {
3874 rect.SetBottom(m_rectText.GetBottom());
3875
3876 if ( rect.height <= 0 )
3877 {
3878 // nothing to refresh
3879 return;
3880 }
3881 }
3882
3883 // never refresh before the visible rect
3884 if ( rect.x < m_rectText.x )
3885 rect.x = m_rectText.x;
3886
3887 if ( rect.y < m_rectText.y )
3888 rect.y = m_rectText.y;
3889
3890 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3891 rect.x, rect.y, rect.x + rect.width, rect.y + rect.height);
3892
3893 Refresh(true, &rect);
3894 }
3895
3896 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst,
3897 wxTextCoord rowLast)
3898 {
3899 if ( WData().m_widthMark )
3900 {
3901 wxRect rectMarks;
3902 rectMarks.x = m_rectText.width;
3903 rectMarks.width = WData().m_widthMark;
3904 rectMarks.y = rowFirst*GetLineHeight();
3905 rectMarks.height = (rowLast - rowFirst)*GetLineHeight();
3906
3907 RefreshTextRect(rectMarks, false /* don't limit to text area */);
3908 }
3909 }
3910
3911 // ----------------------------------------------------------------------------
3912 // border drawing
3913 // ----------------------------------------------------------------------------
3914
3915 void wxTextCtrl::DoDrawBorder(wxDC& dc, const wxRect& rect)
3916 {
3917 m_renderer->DrawTextBorder(dc, GetBorder(), rect, GetStateFlags());
3918 }
3919
3920 // ----------------------------------------------------------------------------
3921 // client area drawing
3922 // ----------------------------------------------------------------------------
3923
3924 /*
3925 Several remarks about wxTextCtrl redraw logic:
3926
3927 1. only the regions which must be updated are redrawn, this means that we
3928 never Refresh() the entire window but use RefreshPixelRange() and
3929 ScrollWindow() which only refresh small parts of it and iterate over the
3930 update region in our DoDraw()
3931
3932 2. the text displayed on the screen is obtained using GetTextToShow(): it
3933 should be used for all drawing/measuring
3934 */
3935
3936 wxString wxTextCtrl::GetTextToShow(const wxString& text) const
3937 {
3938 wxString textShown;
3939 if ( IsPassword() )
3940 textShown = wxString(_T('*'), text.length());
3941 else
3942 textShown = text;
3943
3944 return textShown;
3945 }
3946
3947 void wxTextCtrl::DoDrawTextInRect(wxDC& dc, const wxRect& rectUpdate)
3948 {
3949 // debugging trick to see the update rect visually
3950 #ifdef WXDEBUG_TEXT
3951 static int s_countUpdates = -1;
3952 if ( s_countUpdates != -1 )
3953 {
3954 wxWindowDC dc(this);
3955 dc.SetBrush(*(++s_countUpdates % 2 ? wxRED_BRUSH : wxGREEN_BRUSH));
3956 dc.SetPen(*wxTRANSPARENT_PEN);
3957 dc.DrawRectangle(rectUpdate);
3958 }
3959 #endif // WXDEBUG_TEXT
3960
3961 // calculate the range lineStart..lineEnd of lines to redraw
3962 wxTextCoord lineStart, lineEnd;
3963 if ( IsSingleLine() )
3964 {
3965 lineStart =
3966 lineEnd = 0;
3967 }
3968 else // multiline
3969 {
3970 wxPoint pt = rectUpdate.GetPosition();
3971 (void)HitTest(pt, NULL, &lineStart);
3972
3973 pt.y += rectUpdate.height;
3974 (void)HitTest(pt, NULL, &lineEnd);
3975 }
3976
3977 // prepare for drawing
3978 wxCoord hLine = GetLineHeight();
3979
3980 // these vars will be used for hit testing of the current row
3981 wxCoord y = rectUpdate.y;
3982 const wxCoord x1 = rectUpdate.x;
3983 const wxCoord x2 = rectUpdate.x + rectUpdate.width;
3984
3985 wxRect rectText;
3986 rectText.height = hLine;
3987 wxCoord yClient = y - GetClientAreaOrigin().y;
3988
3989 // we want to always start at the top of the line, otherwise if we redraw a
3990 // rect whose top is in the middle of a line, we'd draw this line shifted
3991 yClient -= (yClient - m_rectText.y) % hLine;
3992
3993 if ( IsSingleLine() )
3994 {
3995 rectText.y = yClient;
3996 }
3997 else // multiline, adjust for scrolling
3998 {
3999 CalcUnscrolledPosition(0, yClient, NULL, &rectText.y);
4000 }
4001
4002 wxRenderer *renderer = GetRenderer();
4003
4004 // do draw the invalidated parts of each line: note that we iterate here
4005 // over ROWs, not over LINEs
4006 for ( wxTextCoord line = lineStart;
4007 y < rectUpdate.y + rectUpdate.height;
4008 y += hLine,
4009 rectText.y += hLine )
4010 {
4011 // calculate the update rect in text positions for this line
4012 wxTextCoord colStart, colEnd, colRowStart;
4013 wxTextCtrlHitTestResult ht = HitTest2(y, x1, x2,
4014 &line, &colStart, &colEnd,
4015 &colRowStart);
4016
4017 if ( (ht == wxTE_HT_BEYOND) || (ht == wxTE_HT_BELOW) )
4018 {
4019 wxASSERT_MSG( line <= lineEnd, _T("how did we get that far?") );
4020
4021 if ( line == lineEnd )
4022 {
4023 // we redrew everything
4024 break;
4025 }
4026
4027 // the update rect is beyond the end of line, no need to redraw
4028 // anything on this line - but continue with the remaining ones
4029 continue;
4030 }
4031
4032 // for single line controls we may additionally cut off everything
4033 // which is to the right of the last visible position
4034 if ( IsSingleLine() )
4035 {
4036 // don't show the columns which are scrolled out to the left
4037 if ( colStart < SData().m_colStart )
4038 colStart = SData().m_colStart;
4039
4040 // colEnd may be less than colStart if colStart was changed by the
4041 // assignment above
4042 if ( colEnd < colStart )
4043 colEnd = colStart;
4044
4045 // don't draw the chars beyond the rightmost one
4046 if ( SData().m_colLastVisible == -1 )
4047 {
4048 // recalculate this rightmost column
4049 UpdateLastVisible();
4050 }
4051
4052 if ( colStart > SData().m_colLastVisible )
4053 {
4054 // don't bother redrawing something that is beyond the last
4055 // visible position
4056 continue;
4057 }
4058
4059 if ( colEnd > SData().m_colLastVisible )
4060 {
4061 colEnd = SData().m_colLastVisible;
4062 }
4063 }
4064
4065 // extract the part of line we need to redraw
4066 wxString textLine = GetTextToShow(GetLineText(line));
4067 wxString text = textLine.Mid(colStart, colEnd - colStart + 1);
4068
4069 // now deal with the selection: only do something if at least part of
4070 // the line is selected
4071 wxTextPos selStart, selEnd;
4072 if ( GetSelectedPartOfLine(line, &selStart, &selEnd) )
4073 {
4074 // and if this part is (at least partly) in the current row
4075 if ( (selStart <= colEnd) &&
4076 (selEnd >= wxMax(colStart, colRowStart)) )
4077 {
4078 // these values are relative to the start of the line while the
4079 // string passed to DrawTextLine() is only part of it, so
4080 // adjust the selection range accordingly
4081 selStart -= colStart;
4082 selEnd -= colStart;
4083
4084 if ( selStart < 0 )
4085 selStart = 0;
4086
4087 if ( (size_t)selEnd >= text.length() )
4088 selEnd = text.length();
4089 }
4090 else
4091 {
4092 // reset selStart and selEnd to avoid passing them to
4093 // DrawTextLine() below
4094 selStart =
4095 selEnd = -1;
4096 }
4097 }
4098
4099 // calculate the text coords on screen
4100 wxASSERT_MSG( colStart >= colRowStart, _T("invalid string part") );
4101 wxCoord ofsStart = GetTextWidth(
4102 textLine.Mid(colRowStart,
4103 colStart - colRowStart));
4104 rectText.x = m_rectText.x + ofsStart;
4105 rectText.width = GetTextWidth(text);
4106
4107 // do draw the text
4108 renderer->DrawTextLine(dc, text, rectText, selStart, selEnd,
4109 GetStateFlags());
4110 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4111 line, colStart, colEnd);
4112 }
4113 }
4114
4115 void wxTextCtrl::DoDrawLineWrapMarks(wxDC& dc, const wxRect& rectUpdate)
4116 {
4117 wxASSERT_MSG( WrapLines() && WData().m_widthMark,
4118 _T("shouldn't be called at all") );
4119
4120 wxRenderer *renderer = GetRenderer();
4121
4122 wxRect rectMark;
4123 rectMark.x = rectUpdate.x;
4124 rectMark.width = rectUpdate.width;
4125 wxCoord yTop = GetClientAreaOrigin().y;
4126 CalcUnscrolledPosition(0, rectUpdate.y - yTop, NULL, &rectMark.y);
4127 wxCoord hLine = GetLineHeight();
4128 rectMark.height = hLine;
4129
4130 wxTextCoord line, rowInLine;
4131
4132 wxCoord yBottom;
4133 CalcUnscrolledPosition(0, rectUpdate.GetBottom() - yTop, NULL, &yBottom);
4134 for ( ; rectMark.y < yBottom; rectMark.y += hLine )
4135 {
4136 if ( !GetLineAndRow(rectMark.y / hLine, &line, &rowInLine) )
4137 {
4138 // we went beyond the end of text
4139 break;
4140 }
4141
4142 // is this row continued on the next one?
4143 if ( !WData().m_linesData[line].IsLastRow(rowInLine) )
4144 {
4145 renderer->DrawLineWrapMark(dc, rectMark);
4146 }
4147 }
4148 }
4149
4150 void wxTextCtrl::DoDraw(wxControlRenderer *renderer)
4151 {
4152 // hide the caret while we're redrawing the window and show it after we are
4153 // done with it
4154 wxCaretSuspend cs(this);
4155
4156 // prepare the DC
4157 wxDC& dc = renderer->GetDC();
4158 dc.SetFont(GetFont());
4159 dc.SetTextForeground(GetForegroundColour());
4160
4161 // get the intersection of the update region with the text area: note that
4162 // the update region is in window coords and text area is in the client
4163 // ones, so it must be shifted before computing intersection
4164 wxRegion rgnUpdate = GetUpdateRegion();
4165
4166 wxRect rectTextArea = GetRealTextArea();
4167 wxPoint pt = GetClientAreaOrigin();
4168 wxRect rectTextAreaAdjusted = rectTextArea;
4169 rectTextAreaAdjusted.x += pt.x;
4170 rectTextAreaAdjusted.y += pt.y;
4171 rgnUpdate.Intersect(rectTextAreaAdjusted);
4172
4173 // even though the drawing is already clipped to the update region, we must
4174 // explicitly clip it to the rect we will use as otherwise parts of letters
4175 // might be drawn outside of it (if even a small part of a charater is
4176 // inside, HitTest() will return its column and DrawText() can't draw only
4177 // the part of the character, of course)
4178 #ifdef __WXMSW__
4179 // FIXME: is this really a bug in wxMSW?
4180 rectTextArea.width--;
4181 #endif // __WXMSW__
4182 dc.SetClippingRegion(rectTextArea);
4183
4184 // adjust for scrolling
4185 DoPrepareDC(dc);
4186
4187 // and now refresh the invalidated parts of the window
4188 wxRegionIterator iter(rgnUpdate);
4189 for ( ; iter.HaveRects(); iter++ )
4190 {
4191 wxRect r = iter.GetRect();
4192
4193 // this is a workaround for wxGTK::wxRegion bug
4194 #ifdef __WXGTK__
4195 if ( !r.width || !r.height )
4196 {
4197 // ignore invalid rect
4198 continue;
4199 }
4200 #endif // __WXGTK__
4201
4202 DoDrawTextInRect(dc, r);
4203 }
4204
4205 // now redraw the line wrap marks (if we draw them)
4206 if ( WrapLines() && WData().m_widthMark )
4207 {
4208 // this is the rect inside which line wrap marks are drawn
4209 wxRect rectMarks;
4210 rectMarks.x = rectTextAreaAdjusted.GetRight() + 1;
4211 rectMarks.y = rectTextAreaAdjusted.y;
4212 rectMarks.width = WData().m_widthMark;
4213 rectMarks.height = rectTextAreaAdjusted.height;
4214
4215 rgnUpdate = GetUpdateRegion();
4216 rgnUpdate.Intersect(rectMarks);
4217
4218 wxRect rectUpdate = rgnUpdate.GetBox();
4219 if ( rectUpdate.width && rectUpdate.height )
4220 {
4221 // the marks are outside previously set clipping region
4222 dc.DestroyClippingRegion();
4223
4224 DoDrawLineWrapMarks(dc, rectUpdate);
4225 }
4226 }
4227
4228 // show caret first time only: we must show it after drawing the text or
4229 // the display can be corrupted when it's hidden
4230 if ( !m_hasCaret && GetCaret() && (FindFocus() == this) )
4231 {
4232 ShowCaret();
4233
4234 m_hasCaret = true;
4235 }
4236 }
4237
4238 // ----------------------------------------------------------------------------
4239 // caret
4240 // ----------------------------------------------------------------------------
4241
4242 bool wxTextCtrl::SetFont(const wxFont& font)
4243 {
4244 if ( !wxControl::SetFont(font) )
4245 return false;
4246
4247 // and refresh everything, of course
4248 InitInsertionPoint();
4249 ClearSelection();
4250
4251 // update geometry parameters
4252 UpdateTextRect();
4253 RecalcFontMetrics();
4254 if ( !IsSingleLine() )
4255 {
4256 UpdateScrollbars();
4257 RecalcMaxWidth();
4258 }
4259
4260 // recreate it, in fact
4261 CreateCaret();
4262
4263 Refresh();
4264
4265 return true;
4266 }
4267
4268 bool wxTextCtrl::Enable(bool enable)
4269 {
4270 if ( !wxTextCtrlBase::Enable(enable) )
4271 return false;
4272
4273 if (FindFocus() == this && GetCaret() &&
4274 ((enable && !GetCaret()->IsVisible()) ||
4275 (!enable && GetCaret()->IsVisible())))
4276 ShowCaret(enable);
4277
4278 return true;
4279 }
4280
4281 void wxTextCtrl::CreateCaret()
4282 {
4283 wxCaret *caret;
4284
4285 if ( IsEditable() )
4286 {
4287 // FIXME use renderer
4288 caret = new wxCaret(this, 1, GetLineHeight());
4289 #ifndef __WXMSW__
4290 wxCaret::SetBlinkTime(0);
4291 #endif // __WXMSW__
4292 }
4293 else
4294 {
4295 // read only controls don't have the caret
4296 caret = (wxCaret *)NULL;
4297 }
4298
4299 // SetCaret() will delete the old caret if any
4300 SetCaret(caret);
4301 }
4302
4303 void wxTextCtrl::ShowCaret(bool show)
4304 {
4305 wxCaret *caret = GetCaret();
4306 if ( caret )
4307 {
4308 // (re)position caret correctly
4309 caret->Move(GetCaretPosition());
4310
4311 // and show it there
4312 if ((show && !caret->IsVisible()) ||
4313 (!show && caret->IsVisible()))
4314 caret->Show(show);
4315 }
4316 }
4317
4318 // ----------------------------------------------------------------------------
4319 // vertical scrolling (multiline only)
4320 // ----------------------------------------------------------------------------
4321
4322 size_t wxTextCtrl::GetLinesPerPage() const
4323 {
4324 if ( IsSingleLine() )
4325 return 1;
4326
4327 return GetRealTextArea().height / GetLineHeight();
4328 }
4329
4330 wxTextPos wxTextCtrl::GetPositionAbove()
4331 {
4332 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE,
4333 _T("can't move cursor vertically in a single line control") );
4334
4335 // move the cursor up by one ROW not by one LINE: this means that
4336 // we should really use HitTest() and not just go to the same
4337 // position in the previous line
4338 wxPoint pt = GetCaretPosition() - m_rectText.GetPosition();
4339 if ( MData().m_xCaret == -1 )
4340 {
4341 // remember the initial cursor abscissa
4342 MData().m_xCaret = pt.x;
4343 }
4344 else
4345 {
4346 // use the remembered abscissa
4347 pt.x = MData().m_xCaret;
4348 }
4349
4350 CalcUnscrolledPosition(pt.x, pt.y, &pt.x, &pt.y);
4351 pt.y -= GetLineHeight();
4352
4353 wxTextCoord col, row;
4354 if ( HitTestLogical(pt, &col, &row) == wxTE_HT_BEFORE )
4355 {
4356 // can't move further
4357 return INVALID_POS_VALUE;
4358 }
4359
4360 return XYToPosition(col, row);
4361 }
4362
4363 wxTextPos wxTextCtrl::GetPositionBelow()
4364 {
4365 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE,
4366 _T("can't move cursor vertically in a single line control") );
4367
4368 // see comments for wxACTION_TEXT_UP
4369 wxPoint pt = GetCaretPosition() - m_rectText.GetPosition();
4370 if ( MData().m_xCaret == -1 )
4371 {
4372 // remember the initial cursor abscissa
4373 MData().m_xCaret = pt.x;
4374 }
4375 else
4376 {
4377 // use the remembered abscissa
4378 pt.x = MData().m_xCaret;
4379 }
4380
4381 CalcUnscrolledPosition(pt.x, pt.y, &pt.x, &pt.y);
4382 pt.y += GetLineHeight();
4383
4384 wxTextCoord col, row;
4385 if ( HitTestLogical(pt, &col, &row) == wxTE_HT_BELOW )
4386 {
4387 // can't go further down
4388 return INVALID_POS_VALUE;
4389 }
4390
4391 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4392 // from a longer line to a shorter one, for example (OTOH
4393 // wxTE_HT_BEFORE can never happen)
4394 return XYToPosition(col, row);
4395 }
4396
4397 // ----------------------------------------------------------------------------
4398 // input
4399 // ----------------------------------------------------------------------------
4400
4401 bool wxTextCtrl::PerformAction(const wxControlAction& actionOrig,
4402 long numArg,
4403 const wxString& strArg)
4404 {
4405 // has the text changed as result of this action?
4406 bool textChanged = false;
4407
4408 // the remembered cursor abscissa for multiline text controls is usually
4409 // reset after each user action but for ones which do use it (UP and DOWN
4410 // for example) we shouldn't do it - as indicated by this flag
4411 bool rememberAbscissa = false;
4412
4413 // the command this action corresponds to or NULL if this action doesn't
4414 // change text at all or can't be undone
4415 wxTextCtrlCommand *command = (wxTextCtrlCommand *)NULL;
4416
4417 wxString action;
4418 bool del = false,
4419 sel = false;
4420 if ( actionOrig.StartsWith(wxACTION_TEXT_PREFIX_DEL, &action) )
4421 {
4422 if ( IsEditable() )
4423 del = true;
4424 }
4425 else if ( actionOrig.StartsWith(wxACTION_TEXT_PREFIX_SEL, &action) )
4426 {
4427 sel = true;
4428 }
4429 else // not selection nor delete action
4430 {
4431 action = actionOrig;
4432 }
4433
4434 // set newPos to -2 as it can't become equal to it in the assignments below
4435 // (but it can become -1)
4436 wxTextPos newPos = INVALID_POS_VALUE;
4437
4438 if ( action == wxACTION_TEXT_HOME )
4439 {
4440 newPos = m_curPos - m_curCol;
4441 }
4442 else if ( action == wxACTION_TEXT_END )
4443 {
4444 newPos = m_curPos + GetLineLength(m_curRow) - m_curCol;
4445 }
4446 else if ( (action == wxACTION_TEXT_GOTO) ||
4447 (action == wxACTION_TEXT_FIRST) ||
4448 (action == wxACTION_TEXT_LAST) )
4449 {
4450 if ( action == wxACTION_TEXT_FIRST )
4451 numArg = 0;
4452 else if ( action == wxACTION_TEXT_LAST )
4453 numArg = GetLastPosition();
4454 //else: numArg already contains the position
4455
4456 newPos = numArg;
4457 }
4458 else if ( action == wxACTION_TEXT_UP )
4459 {
4460 if ( !IsSingleLine() )
4461 {
4462 newPos = GetPositionAbove();
4463
4464 if ( newPos != INVALID_POS_VALUE )
4465 {
4466 // remember where the cursor original had been
4467 rememberAbscissa = true;
4468 }
4469 }
4470 }
4471 else if ( action == wxACTION_TEXT_DOWN )
4472 {
4473 if ( !IsSingleLine() )
4474 {
4475 newPos = GetPositionBelow();
4476
4477 if ( newPos != INVALID_POS_VALUE )
4478 {
4479 // remember where the cursor original had been
4480 rememberAbscissa = true;
4481 }
4482 }
4483 }
4484 else if ( action == wxACTION_TEXT_LEFT )
4485 {
4486 newPos = m_curPos - 1;
4487 }
4488 else if ( action == wxACTION_TEXT_WORD_LEFT )
4489 {
4490 newPos = GetWordStart();
4491 }
4492 else if ( action == wxACTION_TEXT_RIGHT )
4493 {
4494 newPos = m_curPos + 1;
4495 }
4496 else if ( action == wxACTION_TEXT_WORD_RIGHT )
4497 {
4498 newPos = GetWordEnd();
4499 }
4500 else if ( action == wxACTION_TEXT_INSERT )
4501 {
4502 if ( IsEditable() && !strArg.empty() )
4503 {
4504 // inserting text can be undone
4505 command = new wxTextCtrlInsertCommand(strArg);
4506
4507 textChanged = true;
4508 }
4509 }
4510 else if ( (action == wxACTION_TEXT_PAGE_UP) ||
4511 (action == wxACTION_TEXT_PAGE_DOWN) )
4512 {
4513 if ( !IsSingleLine() )
4514 {
4515 size_t count = GetLinesPerPage();
4516 if ( count > PAGE_OVERLAP_IN_LINES )
4517 {
4518 // pages should overlap slightly to allow the reader to keep
4519 // orientation in the text
4520 count -= PAGE_OVERLAP_IN_LINES;
4521 }
4522
4523 // remember where the cursor original had been
4524 rememberAbscissa = true;
4525
4526 bool goUp = action == wxACTION_TEXT_PAGE_UP;
4527 for ( size_t line = 0; line < count; line++ )
4528 {
4529 wxTextPos pos = goUp ? GetPositionAbove() : GetPositionBelow();
4530 if ( pos == INVALID_POS_VALUE )
4531 {
4532 // can't move further
4533 break;
4534 }
4535
4536 MoveInsertionPoint(pos);
4537 newPos = pos;
4538 }
4539
4540 // we implement the Unix scrolling model here: cursor will always
4541 // be on the first line after Page Down and on the last one after
4542 // Page Up
4543 //
4544 // Windows programs usually keep the cursor line offset constant
4545 // but do we really need it?
4546 wxCoord y;
4547 if ( goUp )
4548 {
4549 // find the line such that when it is the first one, the
4550 // current position is in the last line
4551 wxTextPos pos = 0;
4552 for ( size_t line = 0; line < count; line++ )
4553 {
4554 pos = GetPositionAbove();
4555 if ( pos == INVALID_POS_VALUE )
4556 break;
4557
4558 MoveInsertionPoint(pos);
4559 }
4560
4561 MoveInsertionPoint(newPos);
4562
4563 PositionToLogicalXY(pos, NULL, &y);
4564 }
4565 else // scrolled down
4566 {
4567 PositionToLogicalXY(newPos, NULL, &y);
4568 }
4569
4570 // scroll vertically only
4571 Scroll(wxDefaultCoord, y);
4572 }
4573 }
4574 else if ( action == wxACTION_TEXT_SEL_WORD )
4575 {
4576 SetSelection(GetWordStart(), GetWordEnd());
4577 }
4578 else if ( action == wxACTION_TEXT_ANCHOR_SEL )
4579 {
4580 newPos = numArg;
4581 }
4582 else if ( action == wxACTION_TEXT_EXTEND_SEL )
4583 {
4584 SetSelection(m_selAnchor, numArg);
4585 }
4586 else if ( action == wxACTION_TEXT_COPY )
4587 {
4588 Copy();
4589 }
4590 else if ( action == wxACTION_TEXT_CUT )
4591 {
4592 if ( IsEditable() )
4593 Cut();
4594 }
4595 else if ( action == wxACTION_TEXT_PASTE )
4596 {
4597 if ( IsEditable() )
4598 Paste();
4599 }
4600 else if ( action == wxACTION_TEXT_UNDO )
4601 {
4602 if ( CanUndo() )
4603 Undo();
4604 }
4605 else if ( action == wxACTION_TEXT_REDO )
4606 {
4607 if ( CanRedo() )
4608 Redo();
4609 }
4610 else
4611 {
4612 return wxControl::PerformAction(action, numArg, strArg);
4613 }
4614
4615 if ( newPos != INVALID_POS_VALUE )
4616 {
4617 // bring the new position into the range
4618 if ( newPos < 0 )
4619 newPos = 0;
4620
4621 wxTextPos posLast = GetLastPosition();
4622 if ( newPos > posLast )
4623 newPos = posLast;
4624
4625 if ( del )
4626 {
4627 // if we have the selection, remove just it
4628 wxTextPos from, to;
4629 if ( HasSelection() )
4630 {
4631 from = m_selStart;
4632 to = m_selEnd;
4633 }
4634 else
4635 {
4636 // otherwise delete everything between current position and
4637 // the new one
4638 if ( m_curPos != newPos )
4639 {
4640 from = m_curPos;
4641 to = newPos;
4642 }
4643 else // nothing to delete
4644 {
4645 // prevent test below from working
4646 from = INVALID_POS_VALUE;
4647
4648 // and this is just to silent the compiler warning
4649 to = 0;
4650 }
4651 }
4652
4653 if ( from != INVALID_POS_VALUE )
4654 {
4655 command = new wxTextCtrlRemoveCommand(from, to);
4656 }
4657 }
4658 else // cursor movement command
4659 {
4660 // just go there
4661 DoSetInsertionPoint(newPos);
4662
4663 if ( sel )
4664 {
4665 SetSelection(m_selAnchor, m_curPos);
4666 }
4667 else // simple movement
4668 {
4669 // clear the existing selection
4670 ClearSelection();
4671 }
4672 }
4673
4674 if ( !rememberAbscissa && !IsSingleLine() )
4675 {
4676 MData().m_xCaret = -1;
4677 }
4678 }
4679
4680 if ( command )
4681 {
4682 // execute and remember it to be able to undo it later
4683 m_cmdProcessor->Submit(command);
4684
4685 // undoable commands always change text
4686 textChanged = true;
4687 }
4688 else // no undoable command
4689 {
4690 // m_cmdProcessor->StopCompressing()
4691 }
4692
4693 if ( textChanged )
4694 {
4695 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4696
4697 wxCommandEvent event(wxEVT_COMMAND_TEXT_UPDATED, GetId());
4698 InitCommandEvent(event);
4699 GetEventHandler()->ProcessEvent(event);
4700
4701 // as the text changed...
4702 m_isModified = true;
4703 }
4704
4705 return true;
4706 }
4707
4708 void wxTextCtrl::OnChar(wxKeyEvent& event)
4709 {
4710 // only process the key events from "simple keys" here
4711 if ( !event.HasModifiers() )
4712 {
4713 int keycode = event.GetKeyCode();
4714 #if wxUSE_UNICODE
4715 wxChar unicode = event.GetUnicodeKey();
4716 #endif
4717 if ( keycode == WXK_RETURN )
4718 {
4719 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER) )
4720 {
4721 wxCommandEvent event(wxEVT_COMMAND_TEXT_ENTER, GetId());
4722 InitCommandEvent(event);
4723 event.SetString(GetValue());
4724 GetEventHandler()->ProcessEvent(event);
4725 }
4726 else // interpret <Enter> normally: insert new line
4727 {
4728 PerformAction(wxACTION_TEXT_INSERT, -1, _T('\n'));
4729 }
4730 }
4731 else if ( keycode < 255 && isprint(keycode) )
4732 {
4733 PerformAction(wxACTION_TEXT_INSERT, -1, (wxChar)keycode);
4734
4735 // skip event.Skip() below
4736 return;
4737 }
4738 #if wxUSE_UNICODE
4739 else if (unicode > 0)
4740 {
4741 PerformAction(wxACTION_TEXT_INSERT, -1, unicode);
4742
4743 return;
4744 }
4745 #endif
4746 }
4747 #ifdef __WXDEBUG__
4748 // Ctrl-R refreshes the control in debug mode
4749 else if ( event.ControlDown() && event.GetKeyCode() == 'r' )
4750 Refresh();
4751 #endif // __WXDEBUG__
4752
4753 event.Skip();
4754 }
4755
4756 /* static */
4757 wxInputHandler *wxTextCtrl::GetStdInputHandler(wxInputHandler *handlerDef)
4758 {
4759 static wxStdTextCtrlInputHandler s_handler(handlerDef);
4760
4761 return &s_handler;
4762 }
4763
4764 // ----------------------------------------------------------------------------
4765 // wxStdTextCtrlInputHandler
4766 // ----------------------------------------------------------------------------
4767
4768 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler *inphand)
4769 : wxStdInputHandler(inphand)
4770 {
4771 m_winCapture = (wxTextCtrl *)NULL;
4772 }
4773
4774 /* static */
4775 wxTextPos wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl *text,
4776 const wxPoint& pt)
4777 {
4778 wxTextCoord col, row;
4779 wxTextCtrlHitTestResult ht = text->HitTest(pt, &col, &row);
4780
4781 wxTextPos pos = text->XYToPosition(col, row);
4782
4783 // if the point is after the last column we must adjust the position to be
4784 // the last position in the line (unless it is already the last)
4785 if ( (ht == wxTE_HT_BEYOND) && (pos < text->GetLastPosition()) )
4786 {
4787 pos++;
4788 }
4789
4790 return pos;
4791 }
4792
4793 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer *consumer,
4794 const wxKeyEvent& event,
4795 bool pressed)
4796 {
4797 // we're only interested in key presses
4798 if ( !pressed )
4799 return false;
4800
4801 int keycode = event.GetKeyCode();
4802
4803 wxControlAction action;
4804 wxString str;
4805 bool ctrlDown = event.ControlDown(),
4806 shiftDown = event.ShiftDown();
4807 if ( shiftDown )
4808 {
4809 action = wxACTION_TEXT_PREFIX_SEL;
4810 }
4811
4812 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4813 // treat it first separately
4814 if ( event.AltDown() )
4815 {
4816 if ( keycode == WXK_BACK && !ctrlDown && !shiftDown )
4817 action = wxACTION_TEXT_UNDO;
4818 }
4819 else switch ( keycode )
4820 {
4821 // cursor movement
4822 case WXK_HOME:
4823 action << (ctrlDown ? wxACTION_TEXT_FIRST
4824 : wxACTION_TEXT_HOME);
4825 break;
4826
4827 case WXK_END:
4828 action << (ctrlDown ? wxACTION_TEXT_LAST
4829 : wxACTION_TEXT_END);
4830 break;
4831
4832 case WXK_UP:
4833 if ( !ctrlDown )
4834 action << wxACTION_TEXT_UP;
4835 break;
4836
4837 case WXK_DOWN:
4838 if ( !ctrlDown )
4839 action << wxACTION_TEXT_DOWN;
4840 break;
4841
4842 case WXK_LEFT:
4843 action << (ctrlDown ? wxACTION_TEXT_WORD_LEFT
4844 : wxACTION_TEXT_LEFT);
4845 break;
4846
4847 case WXK_RIGHT:
4848 action << (ctrlDown ? wxACTION_TEXT_WORD_RIGHT
4849 : wxACTION_TEXT_RIGHT);
4850 break;
4851
4852 case WXK_PAGEDOWN:
4853 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4854 // to? for now, it's the same as without control
4855 action << wxACTION_TEXT_PAGE_DOWN;
4856 break;
4857
4858 case WXK_PAGEUP:
4859 action << wxACTION_TEXT_PAGE_UP;
4860 break;
4861
4862 // delete
4863 case WXK_DELETE:
4864 if ( !ctrlDown )
4865 action << wxACTION_TEXT_PREFIX_DEL << wxACTION_TEXT_RIGHT;
4866 break;
4867
4868 case WXK_BACK:
4869 if ( !ctrlDown )
4870 action << wxACTION_TEXT_PREFIX_DEL << wxACTION_TEXT_LEFT;
4871 break;
4872
4873 // something else
4874 default:
4875 // reset the action as it could be already set to one of the
4876 // prefixes
4877 action = wxACTION_NONE;
4878
4879 if ( ctrlDown )
4880 {
4881 switch ( keycode )
4882 {
4883 case 'A':
4884 action = wxACTION_TEXT_REDO;
4885 break;
4886
4887 case 'C':
4888 action = wxACTION_TEXT_COPY;
4889 break;
4890
4891 case 'V':
4892 action = wxACTION_TEXT_PASTE;
4893 break;
4894
4895 case 'X':
4896 action = wxACTION_TEXT_CUT;
4897 break;
4898
4899 case 'Z':
4900 action = wxACTION_TEXT_UNDO;
4901 break;
4902 }
4903 }
4904 }
4905
4906 if ( (action != wxACTION_NONE) && (action != wxACTION_TEXT_PREFIX_SEL) )
4907 {
4908 consumer->PerformAction(action, -1, str);
4909
4910 return true;
4911 }
4912
4913 return wxStdInputHandler::HandleKey(consumer, event, pressed);
4914 }
4915
4916 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer *consumer,
4917 const wxMouseEvent& event)
4918 {
4919 if ( event.LeftDown() )
4920 {
4921 wxASSERT_MSG( !m_winCapture, _T("left button going down twice?") );
4922
4923 wxTextCtrl *text = wxStaticCast(consumer->GetInputWindow(), wxTextCtrl);
4924
4925 m_winCapture = text;
4926 m_winCapture->CaptureMouse();
4927
4928 text->HideCaret();
4929
4930 wxTextPos pos = HitTest(text, event.GetPosition());
4931 if ( pos != -1 )
4932 {
4933 text->PerformAction(wxACTION_TEXT_ANCHOR_SEL, pos);
4934 }
4935 }
4936 else if ( event.LeftDClick() )
4937 {
4938 // select the word the cursor is on
4939 consumer->PerformAction(wxACTION_TEXT_SEL_WORD);
4940 }
4941 else if ( event.LeftUp() )
4942 {
4943 if ( m_winCapture )
4944 {
4945 m_winCapture->ShowCaret();
4946
4947 m_winCapture->ReleaseMouse();
4948 m_winCapture = (wxTextCtrl *)NULL;
4949 }
4950 }
4951
4952 return wxStdInputHandler::HandleMouse(consumer, event);
4953 }
4954
4955 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer *consumer,
4956 const wxMouseEvent& event)
4957 {
4958 if ( m_winCapture )
4959 {
4960 // track it
4961 wxTextCtrl *text = wxStaticCast(m_winCapture, wxTextCtrl);
4962 wxTextPos pos = HitTest(text, event.GetPosition());
4963 if ( pos != -1 )
4964 {
4965 text->PerformAction(wxACTION_TEXT_EXTEND_SEL, pos);
4966 }
4967 }
4968
4969 return wxStdInputHandler::HandleMouseMove(consumer, event);
4970 }
4971
4972 bool
4973 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer *consumer,
4974 const wxFocusEvent& event)
4975 {
4976 wxTextCtrl *text = wxStaticCast(consumer->GetInputWindow(), wxTextCtrl);
4977
4978 // the selection appearance changes depending on whether we have the focus
4979 text->RefreshSelection();
4980
4981 if (event.GetEventType() == wxEVT_SET_FOCUS)
4982 {
4983 if (text->GetCaret() && !text->GetCaret()->IsVisible())
4984 text->ShowCaret();
4985 }
4986 else
4987 {
4988 if (text->GetCaret() && text->GetCaret()->IsVisible())
4989 text->HideCaret();
4990 }
4991
4992 // never refresh entirely
4993 return false;
4994 }
4995
4996 #endif // wxUSE_TEXTCTRL