Source cleaning: whitespaces, -1/wxID_ANY/wxNOT_FOUND, TRUE/true, FALSE/false.
[wxWidgets.git] / include / wx / listctrl.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/listctrl.h
3 // Purpose: wxListCtrl class
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 04.12.99
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_LISTCTRL_H_BASE_
13 #define _WX_LISTCTRL_H_BASE_
14
15 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16 #pragma interface "listctrlbase.h"
17 #endif
18
19 #include "wx/defs.h" // headers should include this before first wxUSE_XXX check
20
21 #if wxUSE_LISTCTRL
22
23 #include "wx/listbase.h"
24
25 // ----------------------------------------------------------------------------
26 // include the wxListCtrl class declaration
27 // ----------------------------------------------------------------------------
28
29 #if defined(__WIN32__) && !defined(__WXUNIVERSAL__)
30 #include "wx/msw/listctrl.h"
31 #else
32 #include "wx/generic/listctrl.h"
33 #endif
34
35 // ----------------------------------------------------------------------------
36 // wxListView: a class which provides a better API for list control
37 // ----------------------------------------------------------------------------
38
39 class WXDLLEXPORT wxListView : public wxListCtrl
40 {
41 public:
42 wxListView() { }
43 wxListView( wxWindow *parent,
44 wxWindowID winid = wxID_ANY,
45 const wxPoint& pos = wxDefaultPosition,
46 const wxSize& size = wxDefaultSize,
47 long style = wxLC_REPORT,
48 const wxValidator& validator = wxDefaultValidator,
49 const wxString &name = wxT("listctrl") )
50 {
51 Create(parent, winid, pos, size, style, validator, name);
52 }
53
54 // focus/selection stuff
55 // ---------------------
56
57 // [de]select an item
58 void Select(long n, bool on = true)
59 {
60 SetItemState(n, on ? wxLIST_STATE_SELECTED : 0, wxLIST_STATE_SELECTED);
61 }
62
63 // focus and show the given item
64 void Focus(long index)
65 {
66 SetItemState(index, wxLIST_STATE_FOCUSED, wxLIST_STATE_FOCUSED);
67 EnsureVisible(index);
68 }
69
70 // get the currently focused item or -1 if none
71 long GetFocusedItem() const
72 {
73 return GetNextItem(-1, wxLIST_NEXT_ALL, wxLIST_STATE_FOCUSED);
74 }
75
76 // get first and subsequent selected items, return -1 when no more
77 long GetNextSelected(long item) const
78 { return GetNextItem(item, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED); }
79 long GetFirstSelected() const
80 { return GetNextSelected(-1); }
81
82 // return true if the item is selected
83 bool IsSelected(long index)
84 { return GetItemState(index, wxLIST_STATE_SELECTED) != 0; }
85
86 // columns
87 // -------
88
89 void SetColumnImage(int col, int image)
90 {
91 wxListItem item;
92 item.SetMask(wxLIST_MASK_IMAGE);
93 item.SetImage(image);
94 SetColumn(col, item);
95 }
96
97 void ClearColumnImage(int col) { SetColumnImage(col, -1); }
98
99 private:
100 DECLARE_DYNAMIC_CLASS_NO_COPY(wxListView)
101 };
102
103 #endif // wxUSE_LISTCTRL
104
105 #endif
106 // _WX_LISTCTRL_H_BASE_