Apply parts of patch #1719888 to fix compilation on Mac and with
[wxWidgets.git] / src / unix / evtloopunix.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/unix/evtloopunix.cpp
3 // Purpose: wxEventLoop implementation
4 // Author: Lukasz Michalski (lm@zork.pl)
5 // Created: 2007-05-07
6 // RCS-ID: $Id$
7 // Copyright: (c) 2006 Zork Lukasz Michalski
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 // ===========================================================================
12 // declarations
13 // ===========================================================================
14
15 // ---------------------------------------------------------------------------
16 // headers
17 // ---------------------------------------------------------------------------
18
19 // For compilers that support precompilation, includes "wx.h".
20 #include "wx/wxprec.h"
21
22 #include "wx/evtloop.h"
23
24 #ifndef WX_PRECOMP
25 #include "wx/app.h"
26 #include "wx/log.h"
27 #endif
28
29 #include <errno.h>
30 #include "wx/thread.h"
31 #include "wx/module.h"
32 #include "wx/generic/private/timer.h"
33 #include "wx/unix/private/epolldispatcher.h"
34 #include "wx/private/selectdispatcher.h"
35
36 #define TRACE_EVENTS _T("events")
37
38 //this code should not be compiled when GUI is defined
39 //(monolithic build issue)
40 #if !wxUSE_GUI
41
42 // ===========================================================================
43 // wxEventLoop::PipeIOHandler implementation
44 // ===========================================================================
45
46 // ----------------------------------------------------------------------------
47 // initialization
48 // ----------------------------------------------------------------------------
49
50 bool wxConsoleEventLoop::PipeIOHandler::Create()
51 {
52 if ( !m_pipe.Create() )
53 {
54 wxLogError(_("Failed to create wake up pipe used by event loop."));
55 return false;
56 }
57
58 const int fdRead = GetReadFd();
59
60 int flags = fcntl(fdRead, F_GETFL, 0);
61 if ( flags == -1 || fcntl(fdRead, F_SETFL, flags | O_NONBLOCK) == -1 )
62 {
63 wxLogSysError(_("Failed to switch wake up pipe to non-blocking mode"));
64 return false;
65 }
66
67 wxLogTrace(TRACE_EVENTS, wxT("Wake up pipe (%d, %d) created"),
68 fdRead, m_pipe[wxPipe::Write]);
69
70 return true;
71 }
72
73 // ----------------------------------------------------------------------------
74 // wakeup handling
75 // ----------------------------------------------------------------------------
76
77 void wxConsoleEventLoop::PipeIOHandler::WakeUp()
78 {
79 if ( write(m_pipe[wxPipe::Write], "s", 1) != 1 )
80 {
81 // don't use wxLog here, we can be in another thread and this could
82 // result in dead locks
83 perror("write(wake up pipe)");
84 }
85 }
86
87 void wxConsoleEventLoop::PipeIOHandler::OnReadWaiting()
88 {
89 // got wakeup from child thread: read all data available in pipe just to
90 // make it empty (evevn though we write one byte at a time from WakeUp(),
91 // it could have been called several times)
92 char buf[4];
93 for ( ;; )
94 {
95 const int size = read(GetReadFd(), buf, WXSIZEOF(buf));
96
97 if ( size == 0 || (size == -1 && errno == EAGAIN) )
98 {
99 // nothing left in the pipe (EAGAIN is expected for an FD with
100 // O_NONBLOCK)
101 break;
102 }
103
104 if ( size == -1 )
105 {
106 wxLogSysError(_("Failed to read from wake-up pipe"));
107
108 break;
109 }
110 }
111
112 wxTheApp->ProcessPendingEvents();
113 }
114
115 // ===========================================================================
116 // wxEventLoop implementation
117 // ===========================================================================
118
119 //-----------------------------------------------------------------------------
120 // initialization
121 //-----------------------------------------------------------------------------
122
123 wxConsoleEventLoop::wxConsoleEventLoop()
124 {
125 if ( !m_wakeupPipe.Create() )
126 {
127 m_dispatcher = NULL;
128 return;
129 }
130
131 #ifdef HAVE_SYS_EPOLL_H
132 m_dispatcher = wxEpollDispatcher::Get();
133 if ( !m_dispatcher )
134 #endif // HAVE_SYS_EPOLL_H
135 {
136 m_dispatcher = wxSelectDispatcher::Get();
137 }
138
139 wxCHECK_RET( m_dispatcher, _T("failed to create IO dispatcher") );
140
141 m_dispatcher->RegisterFD
142 (
143 m_wakeupPipe.GetReadFd(),
144 &m_wakeupPipe,
145 wxFDIO_INPUT
146 );
147 };
148
149 //-----------------------------------------------------------------------------
150 // events dispatch and loop handling
151 //-----------------------------------------------------------------------------
152
153 bool wxConsoleEventLoop::Pending() const
154 {
155 return wxTheApp->HasPendingEvents();
156 }
157
158 bool wxConsoleEventLoop::Dispatch()
159 {
160 wxTheApp->ProcessPendingEvents();
161 return true;
162 }
163
164 void wxConsoleEventLoop::WakeUp()
165 {
166 m_wakeupPipe.WakeUp();
167 }
168
169 void wxConsoleEventLoop::OnNextIteration()
170 {
171 // calculate the timeout until the next timer expiration
172 int timeout;
173
174 #if wxUSE_TIMER
175 wxUsecClock_t nextTimer;
176 if ( wxTimerScheduler::Get().GetNext(&nextTimer) )
177 {
178 // timeout is in ms
179 timeout = (nextTimer / 1000).ToLong();
180 }
181 else // no timers, we can block forever
182 #endif // wxUSE_TIMER
183 {
184 timeout = wxFDIODispatcher::TIMEOUT_INFINITE;
185 }
186
187 m_dispatcher->RunLoop(timeout);
188
189 #if wxUSE_TIMER
190 wxTimerScheduler::Get().NotifyExpired();
191 #endif
192
193 // call the signal handlers for any signals we caught recently
194 wxTheApp->CheckSignal();
195 }
196
197 #endif // !wxUSE_GUI