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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/generic/listctrl.h
3 // Purpose: Generic list control
4 // Author: Robert Roebling
5 // Created: 01/02/97
6 // Id:
7 // Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifndef __LISTCTRLH_G__
12 #define __LISTCTRLH_G__
13
14 #ifdef __GNUG__
15 #pragma interface "listctrl.h"
16 #endif
17
18 #include "wx/defs.h"
19 #include "wx/object.h"
20 #include "wx/imaglist.h"
21 #include "wx/control.h"
22 #include "wx/timer.h"
23 #include "wx/dcclient.h"
24 #include "wx/scrolwin.h"
25 #include "wx/settings.h"
26
27 #if wxUSE_DRAG_AND_DROP
28 class WXDLLEXPORT wxDropTarget;
29 #endif
30
31 //-----------------------------------------------------------------------------
32 // classes
33 //-----------------------------------------------------------------------------
34
35 class WXDLLEXPORT wxListItem;
36 class WXDLLEXPORT wxListEvent;
37 class WXDLLEXPORT wxListCtrl;
38
39 //-----------------------------------------------------------------------------
40 // internal classes
41 //-----------------------------------------------------------------------------
42
43 class WXDLLEXPORT wxListHeaderData;
44 class WXDLLEXPORT wxListItemData;
45 class WXDLLEXPORT wxListLineData;
46
47 class WXDLLEXPORT wxListHeaderWindow;
48 class WXDLLEXPORT wxListMainWindow;
49
50 class WXDLLEXPORT wxListRenameTimer;
51 class WXDLLEXPORT wxListTextCtrl;
52
53 //-----------------------------------------------------------------------------
54 // wxListCtrl
55 //-----------------------------------------------------------------------------
56
57 class WXDLLEXPORT wxListCtrl: public wxControl
58 {
59 public:
60 wxListCtrl();
61 wxListCtrl( wxWindow *parent,
62 wxWindowID id = -1,
63 const wxPoint &pos = wxDefaultPosition,
64 const wxSize &size = wxDefaultSize,
65 long style = wxLC_ICON,
66 const wxValidator& validator = wxDefaultValidator,
67 const wxString &name = "listctrl" )
68 {
69 Create(parent, id, pos, size, style, validator, name);
70 }
71 ~wxListCtrl();
72
73 bool Create( wxWindow *parent,
74 wxWindowID id = -1,
75 const wxPoint &pos = wxDefaultPosition,
76 const wxSize &size = wxDefaultSize,
77 long style = wxLC_ICON,
78 const wxValidator& validator = wxDefaultValidator,
79 const wxString &name = "listctrl" );
80
81 bool GetColumn( int col, wxListItem& item ) const;
82 bool SetColumn( int col, wxListItem& item );
83 int GetColumnWidth( int col ) const;
84 bool SetColumnWidth( int col, int width);
85 int GetCountPerPage() const; // not the same in wxGLC as in Windows, I think
86
87 bool GetItem( wxListItem& info ) const;
88 bool SetItem( wxListItem& info ) ;
89 long SetItem( long index, int col, const wxString& label, int imageId = -1 );
90 int GetItemState( long item, long stateMask ) const;
91 bool SetItemState( long item, long state, long stateMask);
92 bool SetItemImage( long item, int image, int selImage);
93 wxString GetItemText( long item ) const;
94 void SetItemText( long item, const wxString& str );
95 long GetItemData( long item ) const;
96 bool SetItemData( long item, long data );
97 bool GetItemRect( long item, wxRect& rect, int code = wxLIST_RECT_BOUNDS ) const;
98 bool GetItemPosition( long item, wxPoint& pos ) const;
99 bool SetItemPosition( long item, const wxPoint& pos ); // not supported in wxGLC
100 int GetItemCount() const;
101 int GetColumnCount() const;
102 void SetItemSpacing( int spacing, bool isSmall = FALSE );
103 int GetItemSpacing( bool isSmall ) const;
104 int GetSelectedItemCount() const;
105 wxColour GetTextColour() const;
106 void SetTextColour(const wxColour& col);
107 long GetTopItem() const;
108
109 void SetSingleStyle( long style, bool add = TRUE ) ;
110 void SetWindowStyleFlag( long style );
111 void RecreateWindow() {}
112 long GetNextItem( long item, int geometry = wxLIST_NEXT_ALL, int state = wxLIST_STATE_DONTCARE ) const;
113 wxImageList *GetImageList( int which ) const;
114 void SetImageList( wxImageList *imageList, int which );
115 void AssignImageList( wxImageList *imageList, int which );
116 bool Arrange( int flag = wxLIST_ALIGN_DEFAULT ); // always wxLIST_ALIGN_LEFT in wxGLC
117
118 void ClearAll();
119 bool DeleteItem( long item );
120 bool DeleteAllItems();
121 bool DeleteAllColumns();
122 bool DeleteColumn( int col );
123
124 void SetItemCount(long count);
125
126 void EditLabel( long item ) { Edit(item); }
127 void Edit( long item );
128
129 bool EnsureVisible( long item );
130 long FindItem( long start, const wxString& str, bool partial = FALSE );
131 long FindItem( long start, long data );
132 long FindItem( long start, const wxPoint& pt, int direction ); // not supported in wxGLC
133 long HitTest( const wxPoint& point, int& flags);
134 long InsertItem(wxListItem& info);
135 long InsertItem( long index, const wxString& label );
136 long InsertItem( long index, int imageIndex );
137 long InsertItem( long index, const wxString& label, int imageIndex );
138 long InsertColumn( long col, wxListItem& info );
139 long InsertColumn( long col, const wxString& heading, int format = wxLIST_FORMAT_LEFT,
140 int width = -1 );
141 bool ScrollList( int dx, int dy );
142 bool SortItems( wxListCtrlCompare fn, long data );
143 bool Update( long item );
144
145 // returns true if it is a virtual list control
146 bool IsVirtual() const { return (GetWindowStyle() & wxLC_VIRTUAL) != 0; }
147
148 // refresh items selectively (only useful for virtual list controls)
149 void RefreshItem(long item);
150 void RefreshItems(long itemFrom, long itemTo);
151
152 // implementation only from now on
153 // -------------------------------
154
155 void OnIdle( wxIdleEvent &event );
156 void OnSize( wxSizeEvent &event );
157
158 // We have to hand down a few functions
159
160 virtual void Freeze();
161 virtual void Thaw();
162
163 virtual bool SetBackgroundColour( const wxColour &colour );
164 virtual bool SetForegroundColour( const wxColour &colour );
165 virtual wxColour GetBackgroundColour() const;
166 virtual wxColour GetForegroundColour() const;
167 virtual bool SetFont( const wxFont &font );
168 virtual bool SetCursor( const wxCursor &cursor );
169
170 #if wxUSE_DRAG_AND_DROP
171 virtual void SetDropTarget( wxDropTarget *dropTarget );
172 virtual wxDropTarget *GetDropTarget() const;
173 #endif
174
175 virtual bool DoPopupMenu( wxMenu *menu, int x, int y );
176
177 virtual void SetFocus();
178
179 // implementation
180 // --------------
181
182 wxImageList *m_imageListNormal;
183 wxImageList *m_imageListSmall;
184 wxImageList *m_imageListState; // what's that ?
185 bool m_ownsImageListNormal,
186 m_ownsImageListSmall,
187 m_ownsImageListState;
188 wxListHeaderWindow *m_headerWin;
189 wxListMainWindow *m_mainWin;
190
191 protected:
192 // return the text for the given column of the given item
193 virtual wxString OnGetItemText(long item, long column) const;
194
195 // return the icon for the given item
196 virtual int OnGetItemImage(long item) const;
197
198 // return the attribute for the item (may return NULL if none)
199 virtual wxListItemAttr *OnGetItemAttr(long item) const;
200
201 // it calls our OnGetXXX() functions
202 friend class WXDLLEXPORT wxListMainWindow;
203
204 private:
205 // Virtual function hiding supression
206 virtual void Update() { wxWindow::Update(); }
207
208 // create the header window
209 void CreateHeaderWindow();
210
211 // reposition the header and the main window in the report view depending
212 // on whether it should be shown or not
213 void ResizeReportView(bool showHeader);
214
215 DECLARE_EVENT_TABLE()
216 DECLARE_DYNAMIC_CLASS(wxListCtrl);
217 };
218
219
220 #endif // __LISTCTRLH_G__