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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: sizer.cpp
3 // Purpose: provide new wxSizer class for layout
4 // Author: Robert Roebling and Robin Dunn
5 // Modified by: Ron Lee
6 // Created:
7 // RCS-ID: $Id$
8 // Copyright: (c) Robin Dunn, Dirk Holtwick and Robert Roebling
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "sizer.h"
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #ifdef __BORLANDC__
20 #pragma hdrstop
21 #endif
22
23 #include "wx/sizer.h"
24 #include "wx/utils.h"
25 #include "wx/statbox.h"
26 #include "wx/notebook.h"
27
28 //---------------------------------------------------------------------------
29
30 IMPLEMENT_ABSTRACT_CLASS(wxSizerItem, wxObject)
31 IMPLEMENT_ABSTRACT_CLASS(wxSizer, wxObject)
32 IMPLEMENT_ABSTRACT_CLASS(wxGridSizer, wxSizer)
33 IMPLEMENT_ABSTRACT_CLASS(wxFlexGridSizer, wxGridSizer)
34 IMPLEMENT_ABSTRACT_CLASS(wxBoxSizer, wxSizer)
35 #if wxUSE_STATBOX
36 IMPLEMENT_ABSTRACT_CLASS(wxStaticBoxSizer, wxBoxSizer)
37 #endif
38 #if wxUSE_NOTEBOOK
39 IMPLEMENT_ABSTRACT_CLASS(wxNotebookSizer, wxSizer)
40 #endif
41
42 //---------------------------------------------------------------------------
43 // wxSizerItem
44 //---------------------------------------------------------------------------
45
46 wxSizerItem::wxSizerItem( int width, int height, int option, int flag, int border, wxObject* userData )
47 {
48 m_window = (wxWindow *) NULL;
49 m_sizer = (wxSizer *) NULL;
50 m_option = option;
51 m_border = border;
52 m_flag = flag;
53 m_userData = userData;
54
55 // minimal size is the initial size
56 m_minSize.x = width;
57 m_minSize.y = height;
58
59 SetRatio(width, height);
60
61 // size is set directly
62 m_size = m_minSize;
63 }
64
65 wxSizerItem::wxSizerItem( wxWindow *window, int option, int flag, int border, wxObject* userData )
66 {
67 m_window = window;
68 m_sizer = (wxSizer *) NULL;
69 m_option = option;
70 m_border = border;
71 m_flag = flag;
72 m_userData = userData;
73
74 // minimal size is the initial size
75 m_minSize = window->GetSize();
76
77 // aspect ratio calculated from initial size
78 SetRatio(m_minSize);
79
80 // size is calculated later
81 // m_size = ...
82 }
83
84 wxSizerItem::wxSizerItem( wxSizer *sizer, int option, int flag, int border, wxObject* userData )
85 {
86 m_window = (wxWindow *) NULL;
87 m_sizer = sizer;
88 m_option = option;
89 m_border = border;
90 m_flag = flag;
91 m_userData = userData;
92
93 // minimal size is calculated later
94 // m_minSize = ...
95 m_ratio = 0;
96
97 // size is calculated later
98 // m_size = ...
99 }
100
101 wxSizerItem::~wxSizerItem()
102 {
103 if (m_userData)
104 delete m_userData;
105 if (m_sizer)
106 delete m_sizer;
107 }
108
109
110 wxSize wxSizerItem::GetSize()
111 {
112 wxSize ret;
113 if (IsSizer())
114 ret = m_sizer->GetSize();
115 else
116 if (IsWindow())
117 ret = m_window->GetSize();
118 else ret = m_size;
119
120 if (m_flag & wxWEST)
121 ret.x += m_border;
122 if (m_flag & wxEAST)
123 ret.x += m_border;
124 if (m_flag & wxNORTH)
125 ret.y += m_border;
126 if (m_flag & wxSOUTH)
127 ret.y += m_border;
128
129 return ret;
130 }
131
132 wxSize wxSizerItem::CalcMin()
133 {
134 wxSize ret;
135 if (IsSizer())
136 {
137 ret = m_sizer->GetMinSize();
138
139 // if we have to preserve aspect ratio _AND_ this is
140 // the first-time calculation, consider ret to be initial size
141 if ((m_flag & wxSHAPED) && !m_ratio)
142 SetRatio(ret);
143 }
144 else
145 {
146 if ( IsWindow() && (m_flag & wxADJUST_MINSIZE) )
147 {
148 // check if the best (minimal, in fact) window size hadn't changed
149 // by chance: this may happen for, e.g. static text if its label
150 // changed
151 wxSize size = m_window->GetBestSize();
152 if ( size.x > m_minSize.x )
153 m_minSize.x = size.x;
154 if ( size.y > m_minSize.y )
155 m_minSize.y = size.y;
156 }
157
158 ret = m_minSize;
159 }
160
161 if (m_flag & wxWEST)
162 ret.x += m_border;
163 if (m_flag & wxEAST)
164 ret.x += m_border;
165 if (m_flag & wxNORTH)
166 ret.y += m_border;
167 if (m_flag & wxSOUTH)
168 ret.y += m_border;
169
170 return ret;
171 }
172
173 void wxSizerItem::SetDimension( wxPoint pos, wxSize size )
174 {
175 if (m_flag & wxSHAPED)
176 {
177 // adjust aspect ratio
178 int rwidth = (int) (size.y * m_ratio);
179 if (rwidth > size.x)
180 {
181 // fit horizontally
182 int rheight = (int) (size.x / m_ratio);
183 // add vertical space
184 if (m_flag & wxALIGN_CENTER_VERTICAL)
185 pos.y += (size.y - rheight) / 2;
186 else if (m_flag & wxALIGN_BOTTOM)
187 pos.y += (size.y - rheight);
188 // use reduced dimensions
189 size.y =rheight;
190 }
191 else if (rwidth < size.x)
192 {
193 // add horizontal space
194 if (m_flag & wxALIGN_CENTER_HORIZONTAL)
195 pos.x += (size.x - rwidth) / 2;
196 else if (m_flag & wxALIGN_RIGHT)
197 pos.x += (size.x - rwidth);
198 size.x = rwidth;
199 }
200 }
201
202 // This is what GetPosition() returns. Since we calculate
203 // borders afterwards, GetPosition() will be the left/top
204 // corner of the surrounding border.
205 m_pos = pos;
206
207 if (m_flag & wxWEST)
208 {
209 pos.x += m_border;
210 size.x -= m_border;
211 }
212 if (m_flag & wxEAST)
213 {
214 size.x -= m_border;
215 }
216 if (m_flag & wxNORTH)
217 {
218 pos.y += m_border;
219 size.y -= m_border;
220 }
221 if (m_flag & wxSOUTH)
222 {
223 size.y -= m_border;
224 }
225
226 if (IsSizer())
227 m_sizer->SetDimension( pos.x, pos.y, size.x, size.y );
228
229 if (IsWindow())
230 m_window->SetSize( pos.x, pos.y, size.x, size.y, wxSIZE_ALLOW_MINUS_ONE );
231
232 m_size = size;
233 }
234
235 void wxSizerItem::DeleteWindows()
236 {
237 if (m_window)
238 m_window->Destroy();
239
240 if (m_sizer)
241 m_sizer->DeleteWindows();
242 }
243
244 bool wxSizerItem::IsWindow()
245 {
246 return (m_window != NULL);
247 }
248
249 bool wxSizerItem::IsSizer()
250 {
251 return (m_sizer != NULL);
252 }
253
254 bool wxSizerItem::IsSpacer()
255 {
256 return (m_window == NULL) && (m_sizer == NULL);
257 }
258
259 //---------------------------------------------------------------------------
260 // wxSizer
261 //---------------------------------------------------------------------------
262
263 wxSizer::wxSizer()
264 {
265 m_children.DeleteContents( TRUE );
266 m_minSize.x = 0;
267 m_minSize.y = 0;
268 }
269
270 wxSizer::~wxSizer()
271 {
272 Clear();
273 }
274
275 void wxSizer::Add( wxWindow *window, int option, int flag, int border, wxObject* userData )
276 {
277 m_children.Append( new wxSizerItem( window, option, flag, border, userData ) );
278 window->SetContainingSizer(this);
279 }
280
281 void wxSizer::Add( wxSizer *sizer, int option, int flag, int border, wxObject* userData )
282 {
283 m_children.Append( new wxSizerItem( sizer, option, flag, border, userData ) );
284 }
285
286 void wxSizer::Add( int width, int height, int option, int flag, int border, wxObject* userData )
287 {
288 m_children.Append( new wxSizerItem( width, height, option, flag, border, userData ) );
289 }
290
291 void wxSizer::Prepend( wxWindow *window, int option, int flag, int border, wxObject* userData )
292 {
293 m_children.Insert( new wxSizerItem( window, option, flag, border, userData ) );
294 window->SetContainingSizer(this);
295 }
296
297 void wxSizer::Prepend( wxSizer *sizer, int option, int flag, int border, wxObject* userData )
298 {
299 m_children.Insert( new wxSizerItem( sizer, option, flag, border, userData ) );
300 }
301
302 void wxSizer::Prepend( int width, int height, int option, int flag, int border, wxObject* userData )
303 {
304 m_children.Insert( new wxSizerItem( width, height, option, flag, border, userData ) );
305 }
306
307 void wxSizer::Insert( int before, wxWindow *window, int option, int flag, int border, wxObject* userData )
308 {
309 m_children.Insert( before, new wxSizerItem( window, option, flag, border, userData ) );
310 window->SetContainingSizer(this);
311 }
312
313 void wxSizer::Insert( int before, wxSizer *sizer, int option, int flag, int border, wxObject* userData )
314 {
315 m_children.Insert( before, new wxSizerItem( sizer, option, flag, border, userData ) );
316 }
317
318 void wxSizer::Insert( int before, int width, int height, int option, int flag, int border, wxObject* userData )
319 {
320 m_children.Insert( before, new wxSizerItem( width, height, option, flag, border, userData ) );
321 }
322
323 bool wxSizer::Remove( wxWindow *window )
324 {
325 wxASSERT( window );
326
327 wxNode *node = m_children.First();
328 while (node)
329 {
330 wxSizerItem *item = (wxSizerItem*)node->Data();
331 if (item->GetWindow() == window)
332 {
333 item->GetWindow()->SetContainingSizer(NULL);
334 m_children.DeleteNode( node );
335 return TRUE;
336 }
337 node = node->Next();
338 }
339
340 return FALSE;
341 }
342
343 bool wxSizer::Remove( wxSizer *sizer )
344 {
345 wxASSERT( sizer );
346
347 wxNode *node = m_children.First();
348 while (node)
349 {
350 wxSizerItem *item = (wxSizerItem*)node->Data();
351 if (item->GetSizer() == sizer)
352 {
353 m_children.DeleteNode( node );
354 return TRUE;
355 }
356 node = node->Next();
357 }
358
359 return FALSE;
360 }
361
362 bool wxSizer::Remove( int pos )
363 {
364 wxNode *node = m_children.Nth( pos );
365 if (!node) return FALSE;
366
367 m_children.DeleteNode( node );
368
369 return TRUE;
370 }
371
372 void wxSizer::Clear( bool delete_windows )
373 {
374 // First clear the ContainingSizer pointers
375 wxNode *node = m_children.First();
376 while (node)
377 {
378 wxSizerItem *item = (wxSizerItem*)node->Data();
379 if (item->IsWindow())
380 item->GetWindow()->SetContainingSizer(NULL);
381 node = node->Next();
382 }
383
384 // Destroy the windows if needed
385 if (delete_windows)
386 DeleteWindows();
387
388 // Now empty the list
389 m_children.Clear();
390 }
391
392 void wxSizer::DeleteWindows()
393 {
394 wxNode *node = m_children.First();
395 while (node)
396 {
397 wxSizerItem *item = (wxSizerItem*)node->Data();
398 item->DeleteWindows();
399 node = node->Next();
400 }
401 }
402
403 wxSize wxSizer::Fit( wxWindow *window )
404 {
405 wxSize size;
406 if (window->IsTopLevel())
407 size = FitSize( window );
408 else
409 size = GetMinWindowSize( window );
410
411 window->SetSize( size );
412
413 return size;
414 }
415
416 void wxSizer::FitInside( wxWindow *window )
417 {
418 wxSize size;
419 if (window->IsTopLevel())
420 size = VirtualFitSize( window );
421 else
422 size = GetMinClientSize( window );
423
424 window->SetVirtualSize( size );
425 }
426
427 void wxSizer::Layout()
428 {
429 CalcMin();
430 RecalcSizes();
431 }
432
433 void wxSizer::SetSizeHints( wxWindow *window )
434 {
435 // Preserve the window's max size hints, but set the
436 // lower bound according to the sizer calculations.
437
438 wxSize size = Fit( window );
439
440 window->SetSizeHints( size.x,
441 size.y,
442 window->GetMaxWidth(),
443 window->GetMaxHeight() );
444 }
445
446 void wxSizer::SetVirtualSizeHints( wxWindow *window )
447 {
448 // Preserve the window's max size hints, but set the
449 // lower bound according to the sizer calculations.
450
451 FitInside( window );
452 wxSize size( window->GetVirtualSize() );
453 window->SetVirtualSizeHints( size.x,
454 size.y,
455 window->GetMaxWidth(),
456 window->GetMaxHeight() );
457 }
458
459 wxSize wxSizer::GetMaxWindowSize( wxWindow *window )
460 {
461 return window->GetMaxSize();
462 }
463
464 wxSize wxSizer::GetMinWindowSize( wxWindow *window )
465 {
466 wxSize minSize( GetMinSize() );
467 wxSize size( window->GetSize() );
468 wxSize client_size( window->GetClientSize() );
469 return wxSize( minSize.x+size.x-client_size.x,
470 minSize.y+size.y-client_size.y );
471 }
472
473 // Return a window size that will fit within the screens dimensions
474 wxSize wxSizer::FitSize( wxWindow *window )
475 {
476 wxSize size = GetMinWindowSize( window );
477 wxSize sizeMax = GetMaxWindowSize( window );
478
479 // Limit the size if sizeMax != wxDefaultSize
480
481 if ( size.x > sizeMax.x && sizeMax.x != -1 )
482 size.x = sizeMax.x;
483 if ( size.y > sizeMax.y && sizeMax.y != -1 )
484 size.y = sizeMax.y;
485
486 return size;
487 }
488
489 wxSize wxSizer::GetMaxClientSize( wxWindow *window )
490 {
491 wxSize maxSize( window->GetMaxSize() );
492
493 if( maxSize != wxDefaultSize )
494 {
495 wxSize size( window->GetSize() );
496 wxSize client_size( window->GetClientSize() );
497
498 return wxSize( maxSize.x + client_size.x - size.x,
499 maxSize.y + client_size.y - size.y );
500 }
501 else
502 return wxDefaultSize;
503 }
504
505 wxSize wxSizer::GetMinClientSize( wxWindow *WXUNUSED(window) )
506 {
507 return GetMinSize(); // Already returns client size.
508 }
509
510 wxSize wxSizer::VirtualFitSize( wxWindow *window )
511 {
512 wxSize size = GetMinClientSize( window );
513 wxSize sizeMax = GetMaxClientSize( window );
514
515 // Limit the size if sizeMax != wxDefaultSize
516
517 if ( size.x > sizeMax.x && sizeMax.x != -1 )
518 size.x = sizeMax.x;
519 if ( size.y > sizeMax.y && sizeMax.y != -1 )
520 size.y = sizeMax.y;
521
522 return size;
523 }
524
525 void wxSizer::SetDimension( int x, int y, int width, int height )
526 {
527 m_position.x = x;
528 m_position.y = y;
529 m_size.x = width;
530 m_size.y = height;
531 CalcMin();
532 RecalcSizes();
533 }
534
535 wxSize wxSizer::GetMinSize()
536 {
537 wxSize ret( CalcMin() );
538 if (ret.x < m_minSize.x) ret.x = m_minSize.x;
539 if (ret.y < m_minSize.y) ret.y = m_minSize.y;
540 return ret;
541 }
542
543 void wxSizer::DoSetMinSize( int width, int height )
544 {
545 m_minSize.x = width;
546 m_minSize.y = height;
547 }
548
549 bool wxSizer::DoSetItemMinSize( wxWindow *window, int width, int height )
550 {
551 wxASSERT( window );
552
553 wxNode *node = m_children.First();
554 while (node)
555 {
556 wxSizerItem *item = (wxSizerItem*)node->Data();
557 if (item->GetWindow() == window)
558 {
559 item->SetInitSize( width, height );
560 return TRUE;
561 }
562 node = node->Next();
563 }
564
565 node = m_children.First();
566 while (node)
567 {
568 wxSizerItem *item = (wxSizerItem*)node->Data();
569 if (item->GetSizer())
570 {
571 // It's a sizer, so lets search recursively.
572 if (item->GetSizer()->DoSetItemMinSize( window, width, height ))
573 {
574 // A child sizer found the requested windw, exit.
575 return TRUE;
576 }
577 }
578 node = node->Next();
579 }
580
581 return FALSE;
582 }
583
584 bool wxSizer::DoSetItemMinSize( wxSizer *sizer, int width, int height )
585 {
586 wxASSERT( sizer );
587
588 wxNode *node = m_children.First();
589 while (node)
590 {
591 wxSizerItem *item = (wxSizerItem*)node->Data();
592 if (item->GetSizer() == sizer)
593 {
594 item->GetSizer()->DoSetMinSize( width, height );
595 return TRUE;
596 }
597 node = node->Next();
598 }
599
600 node = m_children.First();
601 while (node)
602 {
603 wxSizerItem *item = (wxSizerItem*)node->Data();
604 if (item->GetSizer())
605 {
606 // It's a sizer, so lets search recursively.
607 if (item->GetSizer()->DoSetItemMinSize( sizer, width, height ))
608 {
609 // A child sizer found the requested windw, exit.
610 return TRUE;
611 }
612 }
613 node = node->Next();
614 }
615
616 return FALSE;
617 }
618
619 bool wxSizer::DoSetItemMinSize( int pos, int width, int height )
620 {
621 wxNode *node = m_children.Nth( pos );
622 if (!node) return FALSE;
623
624 wxSizerItem *item = (wxSizerItem*) node->Data();
625 if (item->GetSizer())
626 {
627 // Sizers contains the minimal size in them, if not calculated ...
628 item->GetSizer()->DoSetMinSize( width, height );
629 }
630 else
631 {
632 // ... but the minimal size of spacers and windows in stored in them
633 item->SetInitSize( width, height );
634 }
635
636 return TRUE;
637 }
638
639 //---------------------------------------------------------------------------
640 // wxGridSizer
641 //---------------------------------------------------------------------------
642
643 wxGridSizer::wxGridSizer( int rows, int cols, int vgap, int hgap )
644 {
645 m_rows = rows;
646 m_cols = cols;
647 m_vgap = vgap;
648 m_hgap = hgap;
649 }
650
651 wxGridSizer::wxGridSizer( int cols, int vgap, int hgap )
652 {
653 m_rows = 0;
654 m_cols = cols;
655 m_vgap = vgap;
656 m_hgap = hgap;
657 }
658
659 int wxGridSizer::CalcRowsCols(int& nrows, int& ncols) const
660 {
661 int nitems = m_children.GetCount();
662 if ( nitems)
663 {
664 if ( m_cols )
665 {
666 ncols = m_cols;
667 nrows = (nitems + m_cols - 1) / m_cols;
668 }
669 else if ( m_rows )
670 {
671 ncols = (nitems + m_rows - 1) / m_rows;
672 nrows = m_rows;
673 }
674 else // 0 columns, 0 rows?
675 {
676 wxFAIL_MSG( _T("grid sizer must have either rows or columns fixed") );
677
678 nrows = ncols = 0;
679 }
680 }
681
682 return nitems;
683 }
684
685 void wxGridSizer::RecalcSizes()
686 {
687 int nitems, nrows, ncols;
688 if ( (nitems = CalcRowsCols(nrows, ncols)) == 0 )
689 return;
690
691 wxSize sz( GetSize() );
692 wxPoint pt( GetPosition() );
693
694 int w = (sz.x - (ncols - 1) * m_hgap) / ncols;
695 int h = (sz.y - (nrows - 1) * m_vgap) / nrows;
696
697 int x = pt.x;
698 for (int c = 0; c < ncols; c++)
699 {
700 int y = pt.y;
701 for (int r = 0; r < nrows; r++)
702 {
703 int i = r * ncols + c;
704 if (i < nitems)
705 {
706 wxNode *node = m_children.Nth( i );
707 wxASSERT( node );
708
709 SetItemBounds( (wxSizerItem*) node->Data(), x, y, w, h);
710 }
711 y = y + h + m_vgap;
712 }
713 x = x + w + m_hgap;
714 }
715 }
716
717 wxSize wxGridSizer::CalcMin()
718 {
719 int nitems, nrows, ncols;
720 if ( (nitems = CalcRowsCols(nrows, ncols)) == 0 )
721 return wxSize(10, 10);
722
723 // Find the max width and height for any component
724 int w = 0;
725 int h = 0;
726
727 wxNode *node = m_children.First();
728 while (node)
729 {
730 wxSizerItem *item = (wxSizerItem*)node->Data();
731 wxSize sz( item->CalcMin() );
732 w = wxMax( w, sz.x );
733 h = wxMax( h, sz.y );
734
735 node = node->Next();
736 }
737
738 return wxSize(ncols * w + (ncols-1) * m_hgap,
739 nrows * h + (nrows-1) * m_vgap);
740 }
741
742 void wxGridSizer::SetItemBounds( wxSizerItem *item, int x, int y, int w, int h )
743 {
744 wxPoint pt( x,y );
745 wxSize sz( item->CalcMin() );
746 int flag = item->GetFlag();
747
748 if ((flag & wxEXPAND) || (flag & wxSHAPED))
749 {
750 sz = wxSize(w, h);
751 }
752 else
753 {
754 if (flag & wxALIGN_CENTER_HORIZONTAL)
755 {
756 pt.x = x + (w - sz.x) / 2;
757 }
758 else if (flag & wxALIGN_RIGHT)
759 {
760 pt.x = x + (w - sz.x);
761 }
762
763 if (flag & wxALIGN_CENTER_VERTICAL)
764 {
765 pt.y = y + (h - sz.y) / 2;
766 }
767 else if (flag & wxALIGN_BOTTOM)
768 {
769 pt.y = y + (h - sz.y);
770 }
771 }
772
773 item->SetDimension(pt, sz);
774 }
775
776 //---------------------------------------------------------------------------
777 // wxFlexGridSizer
778 //---------------------------------------------------------------------------
779
780 wxFlexGridSizer::wxFlexGridSizer( int rows, int cols, int vgap, int hgap )
781 : wxGridSizer( rows, cols, vgap, hgap )
782 {
783 m_rowHeights = (int*) NULL;
784 m_colWidths = (int*) NULL;
785 }
786
787 wxFlexGridSizer::wxFlexGridSizer( int cols, int vgap, int hgap )
788 : wxGridSizer( cols, vgap, hgap )
789 {
790 m_rowHeights = (int*) NULL;
791 m_colWidths = (int*) NULL;
792 }
793
794 wxFlexGridSizer::~wxFlexGridSizer()
795 {
796 if (m_rowHeights)
797 delete[] m_rowHeights;
798 if (m_colWidths)
799 delete[] m_colWidths;
800 }
801
802 void wxFlexGridSizer::CreateArrays()
803 {
804 if (m_rowHeights)
805 delete[] m_rowHeights;
806 if (m_colWidths)
807 delete[] m_colWidths;
808
809 int nitems, nrows, ncols;
810 if ( (nitems = CalcRowsCols(nrows, ncols)) == 0 )
811 {
812 m_rowHeights =
813 m_colWidths = NULL;
814 }
815
816 m_rowHeights = new int[nrows];
817 m_colWidths = new int[ncols];
818
819 for (int col = 0; col < ncols; col++)
820 m_colWidths[ col ] = 0;
821 for (int row = 0; row < nrows; row++)
822 m_rowHeights[ row ] = 0;
823 }
824
825 void wxFlexGridSizer::RecalcSizes()
826 {
827 int nitems, nrows, ncols;
828 if ( (nitems = CalcRowsCols(nrows, ncols)) == 0 )
829 return;
830
831 wxSize sz( GetSize() );
832 wxSize minsz( CalcMin() );
833 wxPoint pt( GetPosition() );
834 int delta;
835 size_t idx,num;
836 wxArrayInt temp;
837
838 // Transfer only those rows into temp which exist in the sizer
839 // ignoring the superflouus ones. This prevents a segfault when
840 // calling AddGrowableRow( 3 ) if the sizer only has 2 rows.
841 for (idx = 0; idx < m_growableRows.GetCount(); idx++)
842 if (m_growableRows[idx] < nrows)
843 temp.Add( m_growableRows[idx] );
844 num = temp.GetCount();
845
846 if ((num > 0) && (sz.y > minsz.y))
847 {
848 delta = (sz.y - minsz.y) / num;
849 for (idx = 0; idx < num; idx++)
850 m_rowHeights[ temp[idx] ] += delta;
851 }
852
853 temp.Empty();
854 // See above
855 for (idx = 0; idx < m_growableCols.GetCount(); idx++)
856 if (m_growableCols[idx] < ncols)
857 temp.Add( m_growableCols[idx] );
858 num = temp.GetCount();
859
860 if ((num > 0) && (sz.x > minsz.x))
861 {
862 delta = (sz.x - minsz.x) / num;
863 for (idx = 0; idx < num; idx++)
864 m_colWidths[ temp[idx] ] += delta;
865 }
866
867 sz = wxSize( pt.x + sz.x, pt.y + sz.y );
868
869 int x = pt.x;
870 for (int c = 0; c < ncols; c++)
871 {
872 int y = pt.y;
873 for (int r = 0; r < nrows; r++)
874 {
875 int i = r * ncols + c;
876 if (i < nitems)
877 {
878 wxNode *node = m_children.Nth( i );
879 wxASSERT( node );
880
881 int w = wxMax( 0, wxMin( m_colWidths[c], sz.x - x ) );
882 int h = wxMax( 0, wxMin( m_rowHeights[r], sz.y - y ) );
883
884 SetItemBounds( (wxSizerItem*) node->Data(), x, y, w, h);
885 }
886 y = y + m_rowHeights[r] + m_vgap;
887 }
888 x = x + m_colWidths[c] + m_hgap;
889 }
890 }
891
892 wxSize wxFlexGridSizer::CalcMin()
893 {
894 int nitems, nrows, ncols;
895 if ( (nitems = CalcRowsCols(nrows, ncols)) == 0 )
896 return wxSize(10,10);
897
898 CreateArrays();
899
900 int i = 0;
901 wxNode *node = m_children.First();
902 while (node)
903 {
904 wxSizerItem *item = (wxSizerItem*)node->Data();
905 wxSize sz( item->CalcMin() );
906 int row = i / ncols;
907 int col = i % ncols;
908 m_rowHeights[ row ] = wxMax( sz.y, m_rowHeights[ row ] );
909 m_colWidths[ col ] = wxMax( sz.x, m_colWidths[ col ] );
910
911 node = node->Next();
912 i++;
913 }
914
915 int width = 0;
916 for (int col = 0; col < ncols; col++)
917 width += m_colWidths[ col ];
918
919 int height = 0;
920 for (int row = 0; row < nrows; row++)
921 height += m_rowHeights[ row ];
922
923 return wxSize( width + (ncols-1) * m_hgap,
924 height + (nrows-1) * m_vgap);
925 }
926
927 void wxFlexGridSizer::AddGrowableRow( size_t idx )
928 {
929 m_growableRows.Add( idx );
930 }
931
932 void wxFlexGridSizer::RemoveGrowableRow( size_t WXUNUSED(idx) )
933 {
934 }
935
936 void wxFlexGridSizer::AddGrowableCol( size_t idx )
937 {
938 m_growableCols.Add( idx );
939 }
940
941 void wxFlexGridSizer::RemoveGrowableCol( size_t WXUNUSED(idx) )
942 {
943 }
944
945 //---------------------------------------------------------------------------
946 // wxBoxSizer
947 //---------------------------------------------------------------------------
948
949 wxBoxSizer::wxBoxSizer( int orient )
950 {
951 m_orient = orient;
952 }
953
954 void wxBoxSizer::RecalcSizes()
955 {
956 if (m_children.GetCount() == 0)
957 return;
958
959 int delta = 0;
960 int extra = 0;
961 if (m_stretchable)
962 {
963 if (m_orient == wxHORIZONTAL)
964 {
965 delta = (m_size.x - m_fixedWidth) / m_stretchable;
966 extra = (m_size.x - m_fixedWidth) % m_stretchable;
967 }
968 else
969 {
970 delta = (m_size.y - m_fixedHeight) / m_stretchable;
971 extra = (m_size.y - m_fixedHeight) % m_stretchable;
972 }
973 }
974
975 wxPoint pt( m_position );
976
977 wxNode *node = m_children.GetFirst();
978 while (node)
979 {
980 wxSizerItem *item = (wxSizerItem*) node->Data();
981
982 int weight = 1;
983 if (item->GetOption())
984 weight = item->GetOption();
985
986 wxSize size( item->CalcMin() );
987
988 if (m_orient == wxVERTICAL)
989 {
990 wxCoord height = size.y;
991 if (item->GetOption())
992 {
993 height = (delta * weight) + extra;
994 extra = 0; // only the first item will get the remainder as extra size
995 }
996
997 wxPoint child_pos( pt );
998 wxSize child_size( wxSize( size.x, height) );
999
1000 if (item->GetFlag() & (wxEXPAND | wxSHAPED))
1001 child_size.x = m_size.x;
1002 else if (item->GetFlag() & wxALIGN_RIGHT)
1003 child_pos.x += m_size.x - size.x;
1004 else if (item->GetFlag() & (wxCENTER | wxALIGN_CENTER_HORIZONTAL))
1005 // XXX wxCENTER is added for backward compatibility;
1006 // wxALIGN_CENTER should be used in new code
1007 child_pos.x += (m_size.x - size.x) / 2;
1008
1009 item->SetDimension( child_pos, child_size );
1010
1011 pt.y += height;
1012 }
1013 else
1014 {
1015 wxCoord width = size.x;
1016 if (item->GetOption())
1017 {
1018 width = (delta * weight) + extra;
1019 extra = 0; // only the first item will get the remainder as extra size
1020 }
1021
1022 wxPoint child_pos( pt );
1023 wxSize child_size( wxSize(width, size.y) );
1024
1025 if (item->GetFlag() & (wxEXPAND | wxSHAPED))
1026 child_size.y = m_size.y;
1027 else if (item->GetFlag() & wxALIGN_BOTTOM)
1028 child_pos.y += m_size.y - size.y;
1029 else if (item->GetFlag() & (wxCENTER | wxALIGN_CENTER_VERTICAL))
1030 // XXX wxCENTER is added for backward compatibility;
1031 // wxALIGN_CENTER should be used in new code
1032 child_pos.y += (m_size.y - size.y) / 2;
1033
1034 item->SetDimension( child_pos, child_size );
1035
1036 pt.x += width;
1037 }
1038
1039 node = node->Next();
1040 }
1041 }
1042
1043 wxSize wxBoxSizer::CalcMin()
1044 {
1045 if (m_children.GetCount() == 0)
1046 return wxSize(10,10);
1047
1048 m_stretchable = 0;
1049 m_minWidth = 0;
1050 m_minHeight = 0;
1051 m_fixedWidth = 0;
1052 m_fixedHeight = 0;
1053
1054 // Find how long each stretch unit needs to be
1055 int stretchSize = 1;
1056 wxNode *node = m_children.GetFirst();
1057 while (node)
1058 {
1059 wxSizerItem *item = (wxSizerItem*) node->Data();
1060 if (item->GetOption() != 0)
1061 {
1062 int stretch = item->GetOption();
1063 wxSize size( item->CalcMin() );
1064 int sizePerStretch;
1065 // Integer division rounded up is (a + b - 1) / b
1066 if (m_orient == wxHORIZONTAL)
1067 sizePerStretch = ( size.x + stretch - 1 ) / stretch;
1068 else
1069 sizePerStretch = ( size.y + stretch - 1 ) / stretch;
1070 if (sizePerStretch > stretchSize)
1071 stretchSize = sizePerStretch;
1072 }
1073 node = node->Next();
1074 }
1075 // Calculate overall minimum size
1076 node = m_children.GetFirst();
1077 while (node)
1078 {
1079 wxSizerItem *item = (wxSizerItem*) node->Data();
1080
1081 m_stretchable += item->GetOption();
1082
1083 wxSize size( item->CalcMin() );
1084 if (item->GetOption() != 0)
1085 {
1086 if (m_orient == wxHORIZONTAL)
1087 size.x = stretchSize * item->GetOption();
1088 else
1089 size.y = stretchSize * item->GetOption();
1090 }
1091
1092 if (m_orient == wxHORIZONTAL)
1093 {
1094 m_minWidth += size.x;
1095 m_minHeight = wxMax( m_minHeight, size.y );
1096 }
1097 else
1098 {
1099 m_minHeight += size.y;
1100 m_minWidth = wxMax( m_minWidth, size.x );
1101 }
1102
1103 if (item->GetOption() == 0)
1104 {
1105 if (m_orient == wxVERTICAL)
1106 {
1107 m_fixedHeight += size.y;
1108 m_fixedWidth = wxMax( m_fixedWidth, size.x );
1109 }
1110 else
1111 {
1112 m_fixedWidth += size.x;
1113 m_fixedHeight = wxMax( m_fixedHeight, size.y );
1114 }
1115 }
1116
1117 node = node->Next();
1118 }
1119
1120 return wxSize( m_minWidth, m_minHeight );
1121 }
1122
1123 //---------------------------------------------------------------------------
1124 // wxStaticBoxSizer
1125 //---------------------------------------------------------------------------
1126
1127 #if wxUSE_STATBOX
1128
1129 wxStaticBoxSizer::wxStaticBoxSizer( wxStaticBox *box, int orient )
1130 : wxBoxSizer( orient )
1131 {
1132 wxASSERT_MSG( box, wxT("wxStaticBoxSizer needs a static box") );
1133
1134 m_staticBox = box;
1135 }
1136
1137 static void GetStaticBoxBorders(wxStaticBox *box,
1138 int *borderTop, int *borderOther)
1139 {
1140 // this has to be done platform by platform as there is no way to
1141 // guess the thickness of a wxStaticBox border
1142 #ifdef __WXGTK__
1143 if ( box->GetLabel().IsEmpty() )
1144 *borderTop = 5;
1145 else
1146 #endif // __WXGTK__
1147 *borderTop = 15;
1148 (void)box;
1149 *borderOther = 5;
1150 }
1151
1152 void wxStaticBoxSizer::RecalcSizes()
1153 {
1154 int top_border, other_border;
1155 GetStaticBoxBorders(m_staticBox, &top_border, &other_border);
1156
1157 m_staticBox->SetSize( m_position.x, m_position.y, m_size.x, m_size.y );
1158
1159 wxPoint old_pos( m_position );
1160 m_position.x += other_border;
1161 m_position.y += top_border;
1162 wxSize old_size( m_size );
1163 m_size.x -= 2*other_border;
1164 m_size.y -= top_border + other_border;
1165
1166 wxBoxSizer::RecalcSizes();
1167
1168 m_position = old_pos;
1169 m_size = old_size;
1170 }
1171
1172 wxSize wxStaticBoxSizer::CalcMin()
1173 {
1174 int top_border, other_border;
1175 GetStaticBoxBorders(m_staticBox, &top_border, &other_border);
1176
1177 wxSize ret( wxBoxSizer::CalcMin() );
1178 ret.x += 2*other_border;
1179 ret.y += other_border + top_border;
1180
1181 return ret;
1182 }
1183
1184 #endif // wxUSE_STATBOX
1185
1186 //---------------------------------------------------------------------------
1187 // wxNotebookSizer
1188 //---------------------------------------------------------------------------
1189
1190 #if wxUSE_NOTEBOOK
1191
1192 wxNotebookSizer::wxNotebookSizer( wxNotebook *nb )
1193 {
1194 wxASSERT_MSG( nb, wxT("wxNotebookSizer needs a notebook") );
1195
1196 m_notebook = nb;
1197 }
1198
1199 void wxNotebookSizer::RecalcSizes()
1200 {
1201 m_notebook->SetSize( m_position.x, m_position.y, m_size.x, m_size.y );
1202 }
1203
1204 wxSize wxNotebookSizer::CalcMin()
1205 {
1206 wxSize sizeBorder = m_notebook->CalcSizeFromPage(wxSize(0, 0));
1207
1208 sizeBorder.x += 5;
1209 sizeBorder.y += 5;
1210
1211 if (m_notebook->GetChildren().GetCount() == 0)
1212 {
1213 return wxSize(sizeBorder.x + 10, sizeBorder.y + 10);
1214 }
1215
1216 int maxX = 0;
1217 int maxY = 0;
1218
1219 wxWindowList::Node *node = m_notebook->GetChildren().GetFirst();
1220 while (node)
1221 {
1222 wxWindow *item = node->GetData();
1223 wxSizer *itemsizer = item->GetSizer();
1224
1225 if (itemsizer)
1226 {
1227 wxSize subsize( itemsizer->CalcMin() );
1228
1229 if (subsize.x > maxX)
1230 maxX = subsize.x;
1231 if (subsize.y > maxY)
1232 maxY = subsize.y;
1233 }
1234
1235 node = node->GetNext();
1236 }
1237
1238 return wxSize( maxX, maxY ) + sizeBorder;
1239 }
1240
1241 #endif // wxUSE_NOTEBOOK
1242
1243 // vi:sts=4:sw=4:et