Add wxUSE_MARKUP and wrap SetLabelMarkup() in it.
[wxWidgets.git] / include / wx / msw / setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 /* --- start common options --- */
16 // ----------------------------------------------------------------------------
17 // global settings
18 // ----------------------------------------------------------------------------
19
20 // define this to 0 when building wxBase library - this can also be done from
21 // makefile/project file overriding the value here
22 #ifndef wxUSE_GUI
23 #define wxUSE_GUI 1
24 #endif // wxUSE_GUI
25
26 // ----------------------------------------------------------------------------
27 // compatibility settings
28 // ----------------------------------------------------------------------------
29
30 // This setting determines the compatibility with 2.6 API: set it to 0 to
31 // flag all cases of using deprecated functions.
32 //
33 // Default is 1 but please try building your code with 0 as the default will
34 // change to 0 in the next version and the deprecated functions will disappear
35 // in the version after it completely.
36 //
37 // Recommended setting: 0 (please update your code)
38 #define WXWIN_COMPATIBILITY_2_6 0
39
40 // This setting determines the compatibility with 2.8 API: set it to 0 to
41 // flag all cases of using deprecated functions.
42 //
43 // Default is 1 but please try building your code with 0 as the default will
44 // change to 0 in the next version and the deprecated functions will disappear
45 // in the version after it completely.
46 //
47 // Recommended setting: 0 (please update your code)
48 #define WXWIN_COMPATIBILITY_2_8 1
49
50 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
51 // default system font is used for wxWindow::GetCharWidth/Height() instead of
52 // the current font.
53 //
54 // Default is 0
55 //
56 // Recommended setting: 0
57 #define wxDIALOG_UNIT_COMPATIBILITY 0
58
59 // ----------------------------------------------------------------------------
60 // debugging settings
61 // ----------------------------------------------------------------------------
62
63 // wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no
64 // need to define it here. You may do it for two reasons: either completely
65 // disable/compile out the asserts in release version (then do it inside #ifdef
66 // NDEBUG) or, on the contrary, enable more asserts, including the usually
67 // disabled ones, in the debug build (then do it inside #ifndef NDEBUG)
68 //
69 // #ifdef NDEBUG
70 // #define wxDEBUG_LEVEL 0
71 // #else
72 // #define wxDEBUG_LEVEL 2
73 // #endif
74
75 // wxHandleFatalExceptions() may be used to catch the program faults at run
76 // time and, instead of terminating the program with a usual GPF message box,
77 // call the user-defined wxApp::OnFatalException() function. If you set
78 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
79 //
80 // This setting is for Win32 only and can only be enabled if your compiler
81 // supports Win32 structured exception handling (currently only VC++ does)
82 //
83 // Default is 1
84 //
85 // Recommended setting: 1 if your compiler supports it.
86 #define wxUSE_ON_FATAL_EXCEPTION 1
87
88 // Set this to 1 to be able to generate a human-readable (unlike
89 // machine-readable minidump created by wxCrashReport::Generate()) stack back
90 // trace when your program crashes using wxStackWalker
91 //
92 // Default is 1 if supported by the compiler.
93 //
94 // Recommended setting: 1, set to 0 if your programs never crash
95 #define wxUSE_STACKWALKER 1
96
97 // Set this to 1 to compile in wxDebugReport class which allows you to create
98 // and optionally upload to your web site a debug report consisting of back
99 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
100 //
101 // Default is 1 if supported by the compiler.
102 //
103 // Recommended setting: 1, it is compiled into a separate library so there
104 // is no overhead if you don't use it
105 #define wxUSE_DEBUGREPORT 1
106
107 // Generic comment about debugging settings: they are very useful if you don't
108 // use any other memory leak detection tools such as Purify/BoundsChecker, but
109 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
110 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
111 // may prefer to use it instead of built in memory debugging code because it is
112 // faster and more fool proof.
113 //
114 // Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG
115 // is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
116 // and if __NO_VC_CRTDBG__ is not defined.
117
118 // The rest of the options in this section are obsolete and not supported,
119 // enable them at your own risk.
120
121 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
122 // __WXDEBUG__ is not defined, will still use the normal memory operators.
123 //
124 // Default is 0
125 //
126 // Recommended setting: 0
127 #define wxUSE_DEBUG_CONTEXT 0
128
129 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
130 // __WXDEBUG__ is also defined.
131 //
132 // WARNING: this code may not work with all architectures, especially if
133 // alignment is an issue. This switch is currently ignored for mingw / cygwin
134 //
135 // Default is 0
136 //
137 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
138 #define wxUSE_MEMORY_TRACING 0
139
140 // In debug mode, cause new and delete to be redefined globally.
141 // If this causes problems (e.g. link errors which is a common problem
142 // especially if you use another library which also redefines the global new
143 // and delete), set this to 0.
144 // This switch is currently ignored for mingw / cygwin
145 //
146 // Default is 0
147 //
148 // Recommended setting: 0
149 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
150
151 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
152 // this causes problems (e.g. link errors), set this to 0. You may need to set
153 // this to 0 if using templates (at least for VC++). This switch is currently
154 // ignored for mingw / cygwin / CodeWarrior
155 //
156 // Default is 0
157 //
158 // Recommended setting: 0
159 #define wxUSE_DEBUG_NEW_ALWAYS 0
160
161
162 // ----------------------------------------------------------------------------
163 // Unicode support
164 // ----------------------------------------------------------------------------
165
166 // These settings are obsolete: the library is always built in Unicode mode
167 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
168 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
169 // will disappear completely in future wxWidgets releases.
170 #ifndef wxUSE_UNICODE
171 #define wxUSE_UNICODE 1
172 #endif
173
174 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
175 #define wxUSE_WCHAR_T 1
176
177 // ----------------------------------------------------------------------------
178 // global features
179 // ----------------------------------------------------------------------------
180
181 // Compile library in exception-safe mode? If set to 1, the library will try to
182 // behave correctly in presence of exceptions (even though it still will not
183 // use the exceptions itself) and notify the user code about any unhandled
184 // exceptions. If set to 0, propagation of the exceptions through the library
185 // code will lead to undefined behaviour -- but the code itself will be
186 // slightly smaller and faster.
187 //
188 // Note that like wxUSE_THREADS this option is automatically set to 0 if
189 // wxNO_EXCEPTIONS is defined.
190 //
191 // Default is 1
192 //
193 // Recommended setting: depends on whether you intend to use C++ exceptions
194 // in your own code (1 if you do, 0 if you don't)
195 #define wxUSE_EXCEPTIONS 1
196
197 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
198 //
199 // Default is 0
200 //
201 // Recommended setting: 0 (this is still work in progress...)
202 #define wxUSE_EXTENDED_RTTI 0
203
204 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
205 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
206 // and for wxHashMap to be implemented with templates.
207 //
208 // Default is 0
209 //
210 // Recommended setting: YMMV
211 #define wxUSE_STL 0
212
213 // Support for message/error logging. This includes wxLogXXX() functions and
214 // wxLog and derived classes. Don't set this to 0 unless you really know what
215 // you are doing.
216 //
217 // Default is 1
218 //
219 // Recommended setting: 1 (always)
220 #define wxUSE_LOG 1
221
222 // Recommended setting: 1
223 #define wxUSE_LOGWINDOW 1
224
225 // Recommended setting: 1
226 #define wxUSE_LOGGUI 1
227
228 // Recommended setting: 1
229 #define wxUSE_LOG_DIALOG 1
230
231 // Support for command line parsing using wxCmdLineParser class.
232 //
233 // Default is 1
234 //
235 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
236 #define wxUSE_CMDLINE_PARSER 1
237
238 // Support for multithreaded applications: if 1, compile in thread classes
239 // (thread.h) and make the library a bit more thread safe. Although thread
240 // support is quite stable by now, you may still consider recompiling the
241 // library without it if you have no use for it - this will result in a
242 // somewhat smaller and faster operation.
243 //
244 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
245 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
246 // build/msw/config.* file this value will have no effect.
247 //
248 // Default is 1
249 //
250 // Recommended setting: 0 unless you do plan to develop MT applications
251 #define wxUSE_THREADS 1
252
253 // If enabled, compiles wxWidgets streams classes
254 //
255 // wx stream classes are used for image IO, process IO redirection, network
256 // protocols implementation and much more and so disabling this results in a
257 // lot of other functionality being lost.
258 //
259 // Default is 1
260 //
261 // Recommended setting: 1 as setting it to 0 disables many other things
262 #define wxUSE_STREAMS 1
263
264 // This is not a real option but is used as the default value for
265 // wxUSE_STD_IOSTREAM and wxUSE_STD_STRING.
266 //
267 // Currently the Digital Mars and Watcom compilers come without standard C++
268 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
269 // them (e.g. from STLPort).
270 //
271 // VC++ 5.0 does include standard C++ library headers, however they produce
272 // many warnings that can't be turned off when compiled at warning level 4.
273 #if defined(__DMC__) || defined(__WATCOMC__) \
274 || (defined(_MSC_VER) && _MSC_VER < 1200)
275 #define wxUSE_STD_DEFAULT 0
276 #else
277 #define wxUSE_STD_DEFAULT 1
278 #endif
279
280 // Use standard C++ streams if 1 instead of wx streams in some places. If
281 // disabled (default), wx streams are used everywhere and wxWidgets doesn't
282 // depend on the standard streams library.
283 //
284 // Notice that enabling this does not replace wx streams with std streams
285 // everywhere, in a lot of places wx streams are used no matter what.
286 //
287 // Default is 0
288 //
289 // Recommended setting: 1 if you use the standard streams anyhow and so
290 // dependency on the standard streams library is not a
291 // problem
292 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
293
294 // Enable conversion to standard C++ string if 1.
295 //
296 // Default is 1 for most compilers.
297 //
298 // Recommended setting: 1 unless you want to ensure your program doesn't use
299 // the standard C++ library at all.
300 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
301
302 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
303 // Note that if the system's implementation does not support positional
304 // parameters, setting this to 1 forces the use of the wxWidgets implementation
305 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
306 // many Unix systems but usually doesn't under Windows.
307 //
308 // Positional parameters are very useful when translating a program since using
309 // them in formatting strings allow translators to correctly reorder the
310 // translated sentences.
311 //
312 // Default is 1
313 //
314 // Recommended setting: 1 if you want to support multiple languages
315 #define wxUSE_PRINTF_POS_PARAMS 1
316
317 // ----------------------------------------------------------------------------
318 // non GUI features selection
319 // ----------------------------------------------------------------------------
320
321 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
322 // integer which is implemented in terms of native 64 bit integers if any or
323 // uses emulation otherwise.
324 //
325 // This class is required by wxDateTime and so you should enable it if you want
326 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
327 // integers in which case (almost) all of its functions are inline and it
328 // almost does not take any space, so there should be no reason to switch it
329 // off.
330 //
331 // Recommended setting: 1
332 #define wxUSE_LONGLONG 1
333
334 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
335 // storing binary data in wxConfig on most platforms.
336 //
337 // Default is 1.
338 //
339 // Recommended setting: 1 (but can be safely disabled if you don't use it)
340 #define wxUSE_BASE64 1
341
342 // Set this to 1 to be able to use wxEventLoop even in console applications
343 // (i.e. using base library only, without GUI). This is mostly useful for
344 // processing socket events but is also necessary to use timers in console
345 // applications
346 //
347 // Default is 1.
348 //
349 // Recommended setting: 1 (but can be safely disabled if you don't use it)
350 #define wxUSE_CONSOLE_EVENTLOOP 1
351
352 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
353 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
354 //
355 // Default is 1
356 //
357 // Recommended setting: 1 (wxFile is highly recommended as it is required by
358 // i18n code, wxFileConfig and others)
359 #define wxUSE_FILE 1
360 #define wxUSE_FFILE 1
361
362 // Use wxFSVolume class providing access to the configured/active mount points
363 //
364 // Default is 1
365 //
366 // Recommended setting: 1 (but may be safely disabled if you don't use it)
367 #define wxUSE_FSVOLUME 1
368
369 // Use wxStandardPaths class which allows to retrieve some standard locations
370 // in the file system
371 //
372 // Default is 1
373 //
374 // Recommended setting: 1 (may be disabled to save space, but not much)
375 #define wxUSE_STDPATHS 1
376
377 // use wxTextBuffer class: required by wxTextFile
378 #define wxUSE_TEXTBUFFER 1
379
380 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
381 // wxFileConfig
382 #define wxUSE_TEXTFILE 1
383
384 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
385 #define wxUSE_INTL 1
386
387 // Provide wxFoo_l() functions similar to standard foo() functions but taking
388 // an extra locale parameter.
389 //
390 // Notice that this is fully implemented only for the systems providing POSIX
391 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
392 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
393 // only work for the current user locale and "C" locale. You can use
394 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
395 //
396 // Default is 1
397 //
398 // Recommended setting: 1 but may be disabled if you are writing programs
399 // running only in C locale anyhow
400 #define wxUSE_XLOCALE 1
401
402 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
403 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
404 // old wxTime and wxDate classes which are still provided for backwards
405 // compatibility (and implemented in terms of wxDateTime).
406 //
407 // Note that this class is relatively new and is still officially in alpha
408 // stage because some features are not yet (fully) implemented. It is already
409 // quite useful though and should only be disabled if you are aiming at
410 // absolutely minimal version of the library.
411 //
412 // Requires: wxUSE_LONGLONG
413 //
414 // Default is 1
415 //
416 // Recommended setting: 1
417 #define wxUSE_DATETIME 1
418
419 // Set wxUSE_TIMER to 1 to compile wxTimer class
420 //
421 // Default is 1
422 //
423 // Recommended setting: 1
424 #define wxUSE_TIMER 1
425
426 // Use wxStopWatch clas.
427 //
428 // Default is 1
429 //
430 // Recommended setting: 1 (needed by wxSocket)
431 #define wxUSE_STOPWATCH 1
432
433 // Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher
434 //
435 // Default is 1
436 //
437 // Recommended setting: 1
438 #define wxUSE_FSWATCHER 1
439
440 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
441 // which allow the application to store its settings in the persistent
442 // storage. Setting this to 1 will also enable on-demand creation of the
443 // global config object in wxApp.
444 //
445 // See also wxUSE_CONFIG_NATIVE below.
446 //
447 // Recommended setting: 1
448 #define wxUSE_CONFIG 1
449
450 // If wxUSE_CONFIG is 1, you may choose to use either the native config
451 // classes under Windows (using .INI files under Win16 and the registry under
452 // Win32) or the portable text file format used by the config classes under
453 // Unix.
454 //
455 // Default is 1 to use native classes. Note that you may still use
456 // wxFileConfig even if you set this to 1 - just the config object created by
457 // default for the applications needs will be a wxRegConfig or wxIniConfig and
458 // not wxFileConfig.
459 //
460 // Recommended setting: 1
461 #define wxUSE_CONFIG_NATIVE 1
462
463 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
464 // to connect/disconnect from the network and be notified whenever the dial-up
465 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
466 //
467 // Default is 1.
468 //
469 // Recommended setting: 1
470 #define wxUSE_DIALUP_MANAGER 1
471
472 // Compile in classes for run-time DLL loading and function calling.
473 // Required by wxUSE_DIALUP_MANAGER.
474 //
475 // This setting is for Win32 only
476 //
477 // Default is 1.
478 //
479 // Recommended setting: 1
480 #define wxUSE_DYNLIB_CLASS 1
481
482 // experimental, don't use for now
483 #define wxUSE_DYNAMIC_LOADER 1
484
485 // Set to 1 to use socket classes
486 #define wxUSE_SOCKETS 1
487
488 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
489 //
490 // Notice that currently setting this option under Windows will result in
491 // programs which can only run on recent OS versions (with ws2_32.dll
492 // installed) which is why it is disabled by default.
493 //
494 // Default is 1.
495 //
496 // Recommended setting: 1 if you need IPv6 support
497 #define wxUSE_IPV6 0
498
499 // Set to 1 to enable virtual file systems (required by wxHTML)
500 #define wxUSE_FILESYSTEM 1
501
502 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
503 #define wxUSE_FS_ZIP 1
504
505 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
506 #define wxUSE_FS_ARCHIVE 1
507
508 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
509 #define wxUSE_FS_INET 1
510
511 // wxArchive classes for accessing archives such as zip and tar
512 #define wxUSE_ARCHIVE_STREAMS 1
513
514 // Set to 1 to compile wxZipInput/OutputStream classes.
515 #define wxUSE_ZIPSTREAM 1
516
517 // Set to 1 to compile wxTarInput/OutputStream classes.
518 #define wxUSE_TARSTREAM 1
519
520 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
521 // wxUSE_LIBPNG
522 #define wxUSE_ZLIB 1
523
524 // If enabled, the code written by Apple will be used to write, in a portable
525 // way, float on the disk. See extended.c for the license which is different
526 // from wxWidgets one.
527 //
528 // Default is 1.
529 //
530 // Recommended setting: 1 unless you don't like the license terms (unlikely)
531 #define wxUSE_APPLE_IEEE 1
532
533 // Joystick support class
534 #define wxUSE_JOYSTICK 1
535
536 // wxFontEnumerator class
537 #define wxUSE_FONTENUM 1
538
539 // wxFontMapper class
540 #define wxUSE_FONTMAP 1
541
542 // wxMimeTypesManager class
543 #define wxUSE_MIMETYPE 1
544
545 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
546 // or wxURL you need to set this to 1.
547 //
548 // Default is 1.
549 //
550 // Recommended setting: 1
551 #define wxUSE_PROTOCOL 1
552
553 // The settings for the individual URL schemes
554 #define wxUSE_PROTOCOL_FILE 1
555 #define wxUSE_PROTOCOL_FTP 1
556 #define wxUSE_PROTOCOL_HTTP 1
557
558 // Define this to use wxURL class.
559 #define wxUSE_URL 1
560
561 // Define this to use native platform url and protocol support.
562 // Currently valid only for MS-Windows.
563 // Note: if you set this to 1, you can open ftp/http/gopher sites
564 // and obtain a valid input stream for these sites
565 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
566 // Doing so reduces the code size.
567 //
568 // This code is experimental and subject to change.
569 #define wxUSE_URL_NATIVE 0
570
571 // Support for wxVariant class used in several places throughout the library,
572 // notably in wxDataViewCtrl API.
573 //
574 // Default is 1.
575 //
576 // Recommended setting: 1 unless you want to reduce the library size as much as
577 // possible in which case setting this to 0 can gain up to 100KB.
578 #define wxUSE_VARIANT 1
579
580 // Support for wxAny class, the successor for wxVariant.
581 //
582 // Default is 1.
583 //
584 // Recommended setting: 1 unless you want to reduce the library size by a small amount,
585 // or your compiler cannot for some reason cope with complexity of templates used.
586 #define wxUSE_ANY 1
587
588 // Support for regular expression matching via wxRegEx class: enable this to
589 // use POSIX regular expressions in your code. You need to compile regex
590 // library from src/regex to use it under Windows.
591 //
592 // Default is 0
593 //
594 // Recommended setting: 1 if your compiler supports it, if it doesn't please
595 // contribute us a makefile for src/regex for it
596 #define wxUSE_REGEX 1
597
598 // wxSystemOptions class
599 #define wxUSE_SYSTEM_OPTIONS 1
600
601 // wxSound class
602 #define wxUSE_SOUND 1
603
604 // Use wxMediaCtrl
605 //
606 // Default is 1.
607 //
608 // Recommended setting: 1
609 #define wxUSE_MEDIACTRL 1
610
611 // Use wxWidget's XRC XML-based resource system. Recommended.
612 //
613 // Default is 1
614 //
615 // Recommended setting: 1 (requires wxUSE_XML)
616 #define wxUSE_XRC 1
617
618 // XML parsing classes. Note that their API will change in the future, so
619 // using wxXmlDocument and wxXmlNode in your app is not recommended.
620 //
621 // Default is the same as wxUSE_XRC, i.e. 1 by default.
622 //
623 // Recommended setting: 1 (required by XRC)
624 #define wxUSE_XML wxUSE_XRC
625
626 // Use wxWidget's AUI docking system
627 //
628 // Default is 1
629 //
630 // Recommended setting: 1
631 #define wxUSE_AUI 1
632
633 // Use wxWidget's Ribbon classes for interfaces
634 //
635 // Default is 1
636 //
637 // Recommended setting: 1
638 #define wxUSE_RIBBON 1
639
640 // Use wxPropertyGrid.
641 //
642 // Default is 1
643 //
644 // Recommended setting: 1
645 #define wxUSE_PROPGRID 1
646
647 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
648 //
649 // Default is 1
650 //
651 // Recommended setting: 1
652 #define wxUSE_STC 1
653
654
655 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
656 // 2D drawing API. (Still somewhat experimental)
657 //
658 // Please note that on Windows gdiplus.dll is loaded dynamically which means
659 // that nothing special needs to be done as long as you don't use
660 // wxGraphicsContext at all or only use it on XP and later systems but you
661 // still do need to distribute it yourself for an application using
662 // wxGraphicsContext to be runnable on pre-XP systems.
663 //
664 // Default is 1 except if you're using a non-Microsoft compiler under Windows
665 // as only MSVC7+ is known to ship with gdiplus.h. For other compilers (e.g.
666 // mingw32) you may need to install the headers (and just the headers)
667 // yourself. If you do, change the setting below manually.
668 //
669 // Recommended setting: 1 if supported by the compilation environment
670
671 // notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is
672 // included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined
673 #ifdef _MSC_VER
674 # if _MSC_VER >= 1310
675 // MSVC7.1+ comes with new enough Platform SDK, enable
676 // wxGraphicsContext support for it
677 # define wxUSE_GRAPHICS_CONTEXT 1
678 # else
679 // MSVC 6 didn't include GDI+ headers so disable by default, enable it
680 // here if you use MSVC 6 with a newer SDK
681 # define wxUSE_GRAPHICS_CONTEXT 0
682 # endif
683 #else
684 // Disable support for other Windows compilers, enable it if your compiler
685 // comes with new enough SDK or you installed the headers manually.
686 //
687 // Notice that this will be set by configure under non-Windows platforms
688 // anyhow so the value there is not important.
689 # define wxUSE_GRAPHICS_CONTEXT 0
690 #endif
691
692 // Enable wxGraphicsContext implementation using Cairo library.
693 //
694 // This is not needed under Windows and detected automatically by configure
695 // under other systems, however you may set this to 1 manually if you installed
696 // Cairo under Windows yourself and prefer to use it instead the native GDI+
697 // implementation.
698 //
699 // Default is 0
700 //
701 // Recommended setting: 0
702 #define wxUSE_CAIRO 0
703
704
705 // ----------------------------------------------------------------------------
706 // Individual GUI controls
707 // ----------------------------------------------------------------------------
708
709 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
710 // (without it, wxControl class is not compiled)
711 //
712 // Default is 1
713 //
714 // Recommended setting: 1 (don't change except for very special programs)
715 #define wxUSE_CONTROLS 1
716
717 // Support markup in control labels, i.e. provide wxControl::SetLabelMarkup().
718 // Currently markup is supported only by a few controls and only some ports but
719 // their number will increase with time.
720 //
721 // Default is 1
722 //
723 // Recommended setting: 1 (may be set to 0 if you want to save on code size)
724 #define wxUSE_MARKUP 1
725
726 // wxPopupWindow class is a top level transient window. It is currently used
727 // to implement wxTipWindow
728 //
729 // Default is 1
730 //
731 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
732 #define wxUSE_POPUPWIN 1
733
734 // wxTipWindow allows to implement the custom tooltips, it is used by the
735 // context help classes. Requires wxUSE_POPUPWIN.
736 //
737 // Default is 1
738 //
739 // Recommended setting: 1 (may be set to 0)
740 #define wxUSE_TIPWINDOW 1
741
742 // Each of the settings below corresponds to one wxWidgets control. They are
743 // all switched on by default but may be disabled if you are sure that your
744 // program (including any standard dialogs it can show!) doesn't need them and
745 // if you desperately want to save some space. If you use any of these you must
746 // set wxUSE_CONTROLS as well.
747 //
748 // Default is 1
749 //
750 // Recommended setting: 1
751 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
752 #define wxUSE_BUTTON 1 // wxButton
753 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
754 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
755 #define wxUSE_CHECKBOX 1 // wxCheckBox
756 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
757 #define wxUSE_CHOICE 1 // wxChoice
758 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
759 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
760 #define wxUSE_COMBOBOX 1 // wxComboBox
761 #define wxUSE_COMMANDLINKBUTTON 1 // wxCommandLinkButton
762 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
763 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
764 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
765 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
766 #define wxUSE_FILECTRL 1 // wxFileCtrl
767 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
768 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
769 #define wxUSE_GAUGE 1 // wxGauge
770 #define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
771 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
772 #define wxUSE_LISTBOX 1 // wxListBox
773 #define wxUSE_LISTCTRL 1 // wxListCtrl
774 #define wxUSE_RADIOBOX 1 // wxRadioBox
775 #define wxUSE_RADIOBTN 1 // wxRadioButton
776 #define wxUSE_RICHMSGDLG 1 // wxRichMessageDialog
777 #define wxUSE_SCROLLBAR 1 // wxScrollBar
778 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
779 #define wxUSE_SLIDER 1 // wxSlider
780 #define wxUSE_SPINBTN 1 // wxSpinButton
781 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
782 #define wxUSE_STATBOX 1 // wxStaticBox
783 #define wxUSE_STATLINE 1 // wxStaticLine
784 #define wxUSE_STATTEXT 1 // wxStaticText
785 #define wxUSE_STATBMP 1 // wxStaticBitmap
786 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
787 #define wxUSE_TOGGLEBTN 1 // requires wxButton
788 #define wxUSE_TREECTRL 1 // wxTreeCtrl
789
790 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
791 // below either wxStatusBar95 or a generic wxStatusBar will be used.
792 //
793 // Default is 1
794 //
795 // Recommended setting: 1
796 #define wxUSE_STATUSBAR 1
797
798 // Two status bar implementations are available under Win32: the generic one
799 // or the wrapper around native control. For native look and feel the native
800 // version should be used.
801 //
802 // Default is 1 for the platforms where native status bar is supported.
803 //
804 // Recommended setting: 1 (there is no advantage in using the generic one)
805 #define wxUSE_NATIVE_STATUSBAR 1
806
807 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
808 // classes at all. Otherwise, use the native toolbar class unless
809 // wxUSE_TOOLBAR_NATIVE is 0.
810 //
811 // Default is 1 for all settings.
812 //
813 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
814 #define wxUSE_TOOLBAR 1
815 #define wxUSE_TOOLBAR_NATIVE 1
816
817 // wxNotebook is a control with several "tabs" located on one of its sides. It
818 // may be used to logically organise the data presented to the user instead of
819 // putting everything in one huge dialog. It replaces wxTabControl and related
820 // classes of wxWin 1.6x.
821 //
822 // Default is 1.
823 //
824 // Recommended setting: 1
825 #define wxUSE_NOTEBOOK 1
826
827 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
828 // the tabs
829 //
830 // Default is 1.
831 //
832 // Recommended setting: 1
833 #define wxUSE_LISTBOOK 1
834
835 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
836 // the tabs
837 //
838 // Default is 1.
839 //
840 // Recommended setting: 1
841 #define wxUSE_CHOICEBOOK 1
842
843 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
844 // the tabs
845 //
846 // Default is 1.
847 //
848 // Recommended setting: 1
849 #define wxUSE_TREEBOOK 1
850
851 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
852 // tabs
853 //
854 // Default is 1.
855 //
856 // Recommended setting: 1
857 #define wxUSE_TOOLBOOK 1
858
859 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
860 // dock.
861 //
862 // Default is 1.
863 //
864 // Recommended setting: 1 (but can be set to 0 if you don't need it)
865 #define wxUSE_TASKBARICON 1
866
867 // wxGrid class
868 //
869 // Default is 1, set to 0 to cut down compilation time and binaries size if you
870 // don't use it.
871 //
872 // Recommended setting: 1
873 //
874 #define wxUSE_GRID 1
875
876 // wxMiniFrame class: a frame with narrow title bar
877 //
878 // Default is 1.
879 //
880 // Recommended setting: 1 (it doesn't cost almost anything)
881 #define wxUSE_MINIFRAME 1
882
883 // wxComboCtrl and related classes: combobox with custom popup window and
884 // not necessarily a listbox.
885 //
886 // Default is 1.
887 //
888 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
889 // it used by wxComboBox
890 #define wxUSE_COMBOCTRL 1
891
892 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
893 // items.
894 //
895 // Default is 1.
896 //
897 // Recommended setting: 1 but can be safely set to 0, except where it is
898 // needed as a base class for generic wxBitmapComboBox.
899 #define wxUSE_ODCOMBOBOX 1
900
901 // wxBitmapComboBox is a combobox that can have images in front of text items.
902 //
903 // Default is 1.
904 //
905 // Recommended setting: 1 but can be safely set to 0
906 #define wxUSE_BITMAPCOMBOBOX 1
907
908 // wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
909 // up and down in it. It is also used as part of wxRearrangeDialog.
910 //
911 // Default is 1.
912 //
913 // Recommended setting: 1 but can be safely set to 0 (currently used only by
914 // wxHeaderCtrl)
915 #define wxUSE_REARRANGECTRL 1
916
917 // ----------------------------------------------------------------------------
918 // Miscellaneous GUI stuff
919 // ----------------------------------------------------------------------------
920
921 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
922 #define wxUSE_ACCEL 1
923
924 // Use the standard art provider. The icons returned by this provider are
925 // embedded into the library as XPMs so disabling it reduces the library size
926 // somewhat but this should only be done if you use your own custom art
927 // provider returning the icons or never use any icons not provided by the
928 // native art provider (which might not be implemented at all for some
929 // platforms) or by the Tango icons provider (if it's not itself disabled
930 // below).
931 //
932 // Default is 1.
933 //
934 // Recommended setting: 1 unless you use your own custom art provider.
935 #define wxUSE_ARTPROVIDER_STD 1
936
937 // Use art provider providing Tango icons: this art provider has higher quality
938 // icons than the default ones using smaller size XPM icons without
939 // transparency but the embedded PNG icons add to the library size.
940 //
941 // Default is 1 under non-GTK ports. Under wxGTK the native art provider using
942 // the GTK+ stock icons replaces it so it is normally not necessary.
943 //
944 // Recommended setting: 1 but can be turned off to reduce the library size.
945 #define wxUSE_ARTPROVIDER_TANGO 1
946
947 // Hotkey support (currently Windows only)
948 #define wxUSE_HOTKEY 1
949
950 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
951 // under Windows).
952 //
953 // Default is 1.
954 //
955 // Recommended setting: 1 (can be safely set to 0, not used by the library)
956 #define wxUSE_CARET 1
957
958 // Use wxDisplay class: it allows enumerating all displays on a system and
959 // their geometries as well as finding the display on which the given point or
960 // window lies.
961 //
962 // Default is 1.
963 //
964 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
965 #define wxUSE_DISPLAY 1
966
967 // Miscellaneous geometry code: needed for Canvas library
968 #define wxUSE_GEOMETRY 1
969
970 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
971 // wxListCtrl.
972 //
973 // Default is 1.
974 //
975 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
976 // enumerated above, then this class is mostly useless too)
977 #define wxUSE_IMAGLIST 1
978
979 // Use wxInfoBar class.
980 //
981 // Default is 1.
982 //
983 // Recommended setting: 1 (but can be disabled without problems as nothing
984 // depends on it)
985 #define wxUSE_INFOBAR 1
986
987 // Use wxMenu, wxMenuBar, wxMenuItem.
988 //
989 // Default is 1.
990 //
991 // Recommended setting: 1 (can't be disabled under MSW)
992 #define wxUSE_MENUS 1
993
994 // Use wxNotificationMessage.
995 //
996 // wxNotificationMessage allows to show non-intrusive messages to the user
997 // using balloons, banners, popups or whatever is the appropriate method for
998 // the current platform.
999 //
1000 // Default is 1.
1001 //
1002 // Recommended setting: 1
1003 #define wxUSE_NOTIFICATION_MESSAGE 1
1004
1005 // Use wxSashWindow class.
1006 //
1007 // Default is 1.
1008 //
1009 // Recommended setting: 1
1010 #define wxUSE_SASH 1
1011
1012 // Use wxSplitterWindow class.
1013 //
1014 // Default is 1.
1015 //
1016 // Recommended setting: 1
1017 #define wxUSE_SPLITTER 1
1018
1019 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
1020 //
1021 // Default is 1.
1022 //
1023 // Recommended setting: 1
1024 #define wxUSE_TOOLTIPS 1
1025
1026 // wxValidator class and related methods
1027 #define wxUSE_VALIDATORS 1
1028
1029 // Use reference counted ID management: this means that wxWidgets will track
1030 // the automatically allocated ids (those used when you use wxID_ANY when
1031 // creating a window, menu or toolbar item &c) instead of just supposing that
1032 // the program never runs out of them. This is mostly useful only under wxMSW
1033 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
1034 // long-running programs can run into problems with ids reuse without this. On
1035 // the other platforms, where the ids have the full int range, this shouldn't
1036 // be necessary.
1037 #ifdef __WXMSW__
1038 #define wxUSE_AUTOID_MANAGEMENT 1
1039 #else
1040 #define wxUSE_AUTOID_MANAGEMENT 0
1041 #endif
1042
1043 // ----------------------------------------------------------------------------
1044 // common dialogs
1045 // ----------------------------------------------------------------------------
1046
1047 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
1048 // file selector, printer dialog). Switching this off also switches off the
1049 // printing architecture and interactive wxPrinterDC.
1050 //
1051 // Default is 1
1052 //
1053 // Recommended setting: 1 (unless it really doesn't work)
1054 #define wxUSE_COMMON_DIALOGS 1
1055
1056 // wxBusyInfo displays window with message when app is busy. Works in same way
1057 // as wxBusyCursor
1058 #define wxUSE_BUSYINFO 1
1059
1060 // Use single/multiple choice dialogs.
1061 //
1062 // Default is 1
1063 //
1064 // Recommended setting: 1 (used in the library itself)
1065 #define wxUSE_CHOICEDLG 1
1066
1067 // Use colour picker dialog
1068 //
1069 // Default is 1
1070 //
1071 // Recommended setting: 1
1072 #define wxUSE_COLOURDLG 1
1073
1074 // wxDirDlg class for getting a directory name from user
1075 #define wxUSE_DIRDLG 1
1076
1077 // TODO: setting to choose the generic or native one
1078
1079 // Use file open/save dialogs.
1080 //
1081 // Default is 1
1082 //
1083 // Recommended setting: 1 (used in many places in the library itself)
1084 #define wxUSE_FILEDLG 1
1085
1086 // Use find/replace dialogs.
1087 //
1088 // Default is 1
1089 //
1090 // Recommended setting: 1 (but may be safely set to 0)
1091 #define wxUSE_FINDREPLDLG 1
1092
1093 // Use font picker dialog
1094 //
1095 // Default is 1
1096 //
1097 // Recommended setting: 1 (used in the library itself)
1098 #define wxUSE_FONTDLG 1
1099
1100 // Use wxMessageDialog and wxMessageBox.
1101 //
1102 // Default is 1
1103 //
1104 // Recommended setting: 1 (used in the library itself)
1105 #define wxUSE_MSGDLG 1
1106
1107 // progress dialog class for lengthy operations
1108 #define wxUSE_PROGRESSDLG 1
1109
1110 // support for startup tips (wxShowTip &c)
1111 #define wxUSE_STARTUP_TIPS 1
1112
1113 // text entry dialog and wxGetTextFromUser function
1114 #define wxUSE_TEXTDLG 1
1115
1116 // number entry dialog
1117 #define wxUSE_NUMBERDLG 1
1118
1119 // splash screen class
1120 #define wxUSE_SPLASH 1
1121
1122 // wizards
1123 #define wxUSE_WIZARDDLG 1
1124
1125 // Compile in wxAboutBox() function showing the standard "About" dialog.
1126 //
1127 // Default is 1
1128 //
1129 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1130 // use this function
1131 #define wxUSE_ABOUTDLG 1
1132
1133 // wxFileHistory class
1134 //
1135 // Default is 1
1136 //
1137 // Recommended setting: 1
1138 #define wxUSE_FILE_HISTORY 1
1139
1140 // ----------------------------------------------------------------------------
1141 // Metafiles support
1142 // ----------------------------------------------------------------------------
1143
1144 // Windows supports the graphics format known as metafile which is, though not
1145 // portable, is widely used under Windows and so is supported by wxWin (under
1146 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1147 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1148 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1149 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1150 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1151 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1152 // in any metafile related classes at all.
1153 //
1154 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1155 //
1156 // Recommended setting: default or 0 for everything for portable programs.
1157 #define wxUSE_METAFILE 1
1158 #define wxUSE_ENH_METAFILE 1
1159 #define wxUSE_WIN_METAFILES_ALWAYS 0
1160
1161 // ----------------------------------------------------------------------------
1162 // Big GUI components
1163 // ----------------------------------------------------------------------------
1164
1165 // Set to 0 to disable MDI support.
1166 //
1167 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1168 //
1169 // Default is 1.
1170 //
1171 // Recommended setting: 1, can be safely set to 0.
1172 #define wxUSE_MDI 1
1173
1174 // Set to 0 to disable document/view architecture
1175 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1176
1177 // Set to 0 to disable MDI document/view architecture
1178 //
1179 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1180 #define wxUSE_MDI_ARCHITECTURE 1
1181
1182 // Set to 0 to disable print/preview architecture code
1183 #define wxUSE_PRINTING_ARCHITECTURE 1
1184
1185 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1186 // much more.
1187 //
1188 // Default is 1.
1189 //
1190 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1191 // smaller library.
1192 #define wxUSE_HTML 1
1193
1194 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1195 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1196 // set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
1197 // list of libraries used to link your application (although this is done
1198 // implicitly for Microsoft Visual C++ users).
1199 //
1200 // Default is 1 unless the compiler is known to ship without the necessary
1201 // headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE).
1202 //
1203 // Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
1204 // otherwise.
1205 #define wxUSE_GLCANVAS 1
1206
1207 // wxRichTextCtrl allows editing of styled text.
1208 //
1209 // Default is 1.
1210 //
1211 // Recommended setting: 1, set to 0 if you want compile a
1212 // smaller library.
1213 #define wxUSE_RICHTEXT 1
1214
1215 // ----------------------------------------------------------------------------
1216 // Data transfer
1217 // ----------------------------------------------------------------------------
1218
1219 // Use wxClipboard class for clipboard copy/paste.
1220 //
1221 // Default is 1.
1222 //
1223 // Recommended setting: 1
1224 #define wxUSE_CLIPBOARD 1
1225
1226 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1227 // drop
1228 //
1229 // Default is 1.
1230 //
1231 // Recommended setting: 1
1232 #define wxUSE_DATAOBJ 1
1233
1234 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1235 // different from "built in" drag and drop in wxTreeCtrl which is always
1236 // available). Requires wxUSE_DATAOBJ.
1237 //
1238 // Default is 1.
1239 //
1240 // Recommended setting: 1
1241 #define wxUSE_DRAG_AND_DROP 1
1242
1243 // Use wxAccessible for enhanced and customisable accessibility.
1244 // Depends on wxUSE_OLE.
1245 //
1246 // Default is 0.
1247 //
1248 // Recommended setting (at present): 0
1249 #define wxUSE_ACCESSIBILITY 0
1250
1251 // ----------------------------------------------------------------------------
1252 // miscellaneous settings
1253 // ----------------------------------------------------------------------------
1254
1255 // wxSingleInstanceChecker class allows to verify at startup if another program
1256 // instance is running.
1257 //
1258 // Default is 1
1259 //
1260 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1261 // space)
1262 #define wxUSE_SNGLINST_CHECKER 1
1263
1264 #define wxUSE_DRAGIMAGE 1
1265
1266 #define wxUSE_IPC 1
1267 // 0 for no interprocess comms
1268 #define wxUSE_HELP 1
1269 // 0 for no help facility
1270
1271 // Should we use MS HTML help for wxHelpController? If disabled, neither
1272 // wxCHMHelpController nor wxBestHelpController are available.
1273 //
1274 // Default is 1 under MSW, 0 is always used for the other platforms.
1275 //
1276 // Recommended setting: 1, only set to 0 if you have trouble compiling
1277 // wxCHMHelpController (could be a problem with really ancient compilers)
1278 #define wxUSE_MS_HTML_HELP 1
1279
1280
1281 // Use wxHTML-based help controller?
1282 #define wxUSE_WXHTML_HELP 1
1283
1284 #define wxUSE_CONSTRAINTS 1
1285 // 0 for no window layout constraint system
1286
1287 #define wxUSE_SPLINES 1
1288 // 0 for no splines
1289
1290 #define wxUSE_MOUSEWHEEL 1
1291 // Include mouse wheel support
1292
1293 // Compile wxUIActionSimulator class?
1294 #define wxUSE_UIACTIONSIMULATOR 1
1295
1296 // ----------------------------------------------------------------------------
1297 // wxDC classes for various output formats
1298 // ----------------------------------------------------------------------------
1299
1300 // Set to 1 for PostScript device context.
1301 #define wxUSE_POSTSCRIPT 0
1302
1303 // Set to 1 to use font metric files in GetTextExtent
1304 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1305
1306 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1307 // to create files in SVG (Scalable Vector Graphics) format.
1308 #define wxUSE_SVG 1
1309
1310 // ----------------------------------------------------------------------------
1311 // other compiler (mis)features
1312 // ----------------------------------------------------------------------------
1313
1314 // Set this to 0 if your compiler can't cope with omission of prototype
1315 // parameters.
1316 //
1317 // Default is 1.
1318 //
1319 // Recommended setting: 1 (should never need to set this to 0)
1320 #define REMOVE_UNUSED_ARG 1
1321
1322 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1323 // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
1324 //
1325 // Note that newer compilers (including VC++ 7.1 and later) don't support
1326 // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
1327 //
1328 // Default is 0.
1329 //
1330 // Recommended setting: 0, only set to 1 if you use a really old compiler
1331 #define wxUSE_IOSTREAMH 0
1332
1333 // ----------------------------------------------------------------------------
1334 // image format support
1335 // ----------------------------------------------------------------------------
1336
1337 // wxImage supports many different image formats which can be configured at
1338 // compile-time. BMP is always supported, others are optional and can be safely
1339 // disabled if you don't plan to use images in such format sometimes saving
1340 // substantial amount of code in the final library.
1341 //
1342 // Some formats require an extra library which is included in wxWin sources
1343 // which is mentioned if it is the case.
1344
1345 // Set to 1 for wxImage support (recommended).
1346 #define wxUSE_IMAGE 1
1347
1348 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1349 #define wxUSE_LIBPNG 1
1350
1351 // Set to 1 for JPEG format support (requires libjpeg)
1352 #define wxUSE_LIBJPEG 1
1353
1354 // Set to 1 for TIFF format support (requires libtiff)
1355 #define wxUSE_LIBTIFF 1
1356
1357 // Set to 1 for TGA format support (loading only)
1358 #define wxUSE_TGA 1
1359
1360 // Set to 1 for GIF format support
1361 #define wxUSE_GIF 1
1362
1363 // Set to 1 for PNM format support
1364 #define wxUSE_PNM 1
1365
1366 // Set to 1 for PCX format support
1367 #define wxUSE_PCX 1
1368
1369 // Set to 1 for IFF format support (Amiga format)
1370 #define wxUSE_IFF 0
1371
1372 // Set to 1 for XPM format support
1373 #define wxUSE_XPM 1
1374
1375 // Set to 1 for MS Icons and Cursors format support
1376 #define wxUSE_ICO_CUR 1
1377
1378 // Set to 1 to compile in wxPalette class
1379 #define wxUSE_PALETTE 1
1380
1381 // ----------------------------------------------------------------------------
1382 // wxUniversal-only options
1383 // ----------------------------------------------------------------------------
1384
1385 // Set to 1 to enable compilation of all themes, this is the default
1386 #define wxUSE_ALL_THEMES 1
1387
1388 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1389 // is unset, if it is set these options are not used; notice that metal theme
1390 // uses Win32 one
1391 #define wxUSE_THEME_GTK 0
1392 #define wxUSE_THEME_METAL 0
1393 #define wxUSE_THEME_MONO 0
1394 #define wxUSE_THEME_WIN32 0
1395
1396
1397 /* --- end common options --- */
1398
1399 /* --- start MSW options --- */
1400 // ----------------------------------------------------------------------------
1401 // Windows-only settings
1402 // ----------------------------------------------------------------------------
1403
1404 // Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode
1405 // and want to run your programs under Windows 9x and not only NT/2000/XP.
1406 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
1407 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
1408 // that you will have to modify the makefiles to include unicows.lib import
1409 // library as the first library (see installation instructions in install.txt
1410 // to learn how to do it when building the library or samples).
1411 //
1412 // If your compiler doesn't have unicows.lib, you can get a version of it at
1413 // http://libunicows.sourceforge.net
1414 //
1415 // Default is 0
1416 //
1417 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
1418 #ifndef wxUSE_UNICODE_MSLU
1419 #define wxUSE_UNICODE_MSLU 0
1420 #endif
1421
1422 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1423 // will override some other settings (see below)
1424 //
1425 // Default is 0.
1426 //
1427 // Recommended setting: 0 unless you really have to use MFC
1428 #define wxUSE_MFC 0
1429
1430 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1431 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1432 // can't compile/doesn't have the OLE headers.
1433 //
1434 // Default is 1.
1435 //
1436 // Recommended setting: 1
1437 #define wxUSE_OLE 1
1438
1439 // Set this to 1 to enable wxAutomationObject class.
1440 //
1441 // Default is 1.
1442 //
1443 // Recommended setting: 1 if you need to control other applications via OLE
1444 // Automation, can be safely set to 0 otherwise
1445 #define wxUSE_OLE_AUTOMATION 1
1446
1447 // Set this to 1 to enable wxActiveXContainer class allowing to embed OLE
1448 // controls in wx.
1449 //
1450 // Default is 1.
1451 //
1452 // Recommended setting: 1, required by wxMediaCtrl
1453 #define wxUSE_ACTIVEX 1
1454
1455 // wxDC cacheing implementation
1456 #define wxUSE_DC_CACHEING 1
1457
1458 // Set this to 1 to enable wxDIB class used internally for manipulating
1459 // wxBitmap data.
1460 //
1461 // Default is 1, set it to 0 only if you don't use wxImage neither
1462 //
1463 // Recommended setting: 1 (without it conversion to/from wxImage won't work)
1464 #define wxUSE_WXDIB 1
1465
1466 // Set to 0 to disable PostScript print/preview architecture code under Windows
1467 // (just use Windows printing).
1468 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
1469
1470 // Set this to 1 to compile in wxRegKey class.
1471 //
1472 // Default is 1
1473 //
1474 // Recommended setting: 1, this is used internally by wx in a few places
1475 #define wxUSE_REGKEY 1
1476
1477 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1478 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1479 // doesn't have such limitation).
1480 //
1481 // Default is 1 for compilers which support it
1482 //
1483 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1484 // or can't compile <richedit.h>
1485 #define wxUSE_RICHEDIT 1
1486
1487 // Set this to 1 to use extra features of richedit v2 and later controls
1488 //
1489 // Default is 1 for compilers which support it
1490 //
1491 // Recommended setting: 1
1492 #define wxUSE_RICHEDIT2 1
1493
1494 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1495 // is required by wxUSE_CHECKLISTBOX.
1496 //
1497 // Default is 1.
1498 //
1499 // Recommended setting: 1, set to 0 for a small library size reduction
1500 #define wxUSE_OWNER_DRAWN 1
1501
1502 // Set this to 1 to enable MSW-specific wxTaskBarIcon::ShowBalloon() method. It
1503 // is required by native wxNotificationMessage implementation.
1504 //
1505 // Default is 1 but disabled in wx/msw/chkconf.h if SDK is too old to contain
1506 // the necessary declarations.
1507 //
1508 // Recommended setting: 1, set to 0 for a tiny library size reduction
1509 #define wxUSE_TASKBARICON_BALLOONS 1
1510
1511 // Set to 1 to compile MS Windows XP theme engine support
1512 #define wxUSE_UXTHEME 1
1513
1514 // Set to 1 to use InkEdit control (Tablet PC), if available
1515 #define wxUSE_INKEDIT 0
1516
1517 // Set to 1 to enable .INI files based wxConfig implementation (wxIniConfig)
1518 //
1519 // Default is 0.
1520 //
1521 // Recommended setting: 0, nobody uses .INI files any more
1522 #define wxUSE_INICONF 0
1523
1524 // ----------------------------------------------------------------------------
1525 // Generic versions of native controls
1526 // ----------------------------------------------------------------------------
1527
1528 // Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the
1529 // native wxDatePickerCtrl
1530 //
1531 // Default is 0.
1532 //
1533 // Recommended setting: 0, this is mainly used for testing
1534 #define wxUSE_DATEPICKCTRL_GENERIC 0
1535
1536 // ----------------------------------------------------------------------------
1537 // Crash debugging helpers
1538 // ----------------------------------------------------------------------------
1539
1540 // Set this to 1 to be able to use wxCrashReport::Generate() to create mini
1541 // dumps of your program when it crashes (or at any other moment)
1542 //
1543 // Default is 1 if supported by the compiler (VC++ and recent BC++ only).
1544 //
1545 // Recommended setting: 1, set to 0 if your programs never crash
1546 #define wxUSE_CRASHREPORT 1
1547 /* --- end MSW options --- */
1548
1549 #endif // _WX_SETUP_H_
1550