don't always disable new events code; leave it enabled for MSVC8+
[wxWidgets.git] / include / wx / osx / setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: setup.h
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
6 // Created: 1998-01-01
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15
16 /* --- start common options --- */
17 // ----------------------------------------------------------------------------
18 // global settings
19 // ----------------------------------------------------------------------------
20
21 // define this to 0 when building wxBase library - this can also be done from
22 // makefile/project file overriding the value here
23 #ifndef wxUSE_GUI
24 #define wxUSE_GUI 1
25 #endif // wxUSE_GUI
26
27 // ----------------------------------------------------------------------------
28 // compatibility settings
29 // ----------------------------------------------------------------------------
30
31 // This setting determines the compatibility with 2.6 API: set it to 0 to
32 // flag all cases of using deprecated functions.
33 //
34 // Default is 1 but please try building your code with 0 as the default will
35 // change to 0 in the next version and the deprecated functions will disappear
36 // in the version after it completely.
37 //
38 // Recommended setting: 0 (please update your code)
39 #define WXWIN_COMPATIBILITY_2_6 0
40
41 // This setting determines the compatibility with 2.8 API: set it to 0 to
42 // flag all cases of using deprecated functions.
43 //
44 // Default is 1 but please try building your code with 0 as the default will
45 // change to 0 in the next version and the deprecated functions will disappear
46 // in the version after it completely.
47 //
48 // Recommended setting: 0 (please update your code)
49 #define WXWIN_COMPATIBILITY_2_8 1
50
51 // Use the 2.8-compatible events and Connect(): this is set to 0 by default as
52 // the new events bring significant benefits in compile-time safety and
53 // flexibility but can be disabled to somewhat reduce the compilation time and,
54 // especially, to still allow building if the compiler template support is too
55 // bad to compile the new code.
56 //
57 // Default is 0 but this is set to 1 automatically in wx/chkconf.h for the
58 // compilers which can't build the new code (currently only g++ and MSVC >= 8
59 // can)
60 //
61 // Recommended setting: 0
62 #define wxEVENTS_COMPATIBILITY_2_8 0
63
64 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
65 // default system font is used for wxWindow::GetCharWidth/Height() instead of
66 // the current font.
67 //
68 // Default is 0
69 //
70 // Recommended setting: 0
71 #define wxDIALOG_UNIT_COMPATIBILITY 0
72
73 // ----------------------------------------------------------------------------
74 // debugging settings
75 // ----------------------------------------------------------------------------
76
77 // Generic comment about debugging settings: they are very useful if you don't
78 // use any other memory leak detection tools such as Purify/BoundsChecker, but
79 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
80 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
81 // may prefer to use it instead of built in memory debugging code because it is
82 // faster and more fool proof.
83 //
84 // Using VC++ CRT memory debugging is enabled by default in debug mode
85 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
86 // and if __NO_VC_CRTDBG__ is not defined.
87
88 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
89 // __WXDEBUG__ is not defined, will still use the normal memory operators.
90 //
91 // Default is 0
92 //
93 // Recommended setting: 0
94 #define wxUSE_DEBUG_CONTEXT 0
95
96 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
97 // __WXDEBUG__ is also defined.
98 //
99 // WARNING: this code may not work with all architectures, especially if
100 // alignment is an issue. This switch is currently ignored for mingw / cygwin
101 //
102 // Default is 0
103 //
104 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
105 #define wxUSE_MEMORY_TRACING 0
106
107 // In debug mode, cause new and delete to be redefined globally.
108 // If this causes problems (e.g. link errors which is a common problem
109 // especially if you use another library which also redefines the global new
110 // and delete), set this to 0.
111 // This switch is currently ignored for mingw / cygwin
112 //
113 // Default is 0
114 //
115 // Recommended setting: 0
116 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
117
118 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
119 // this causes problems (e.g. link errors), set this to 0. You may need to set
120 // this to 0 if using templates (at least for VC++). This switch is currently
121 // ignored for mingw / cygwin / CodeWarrior
122 //
123 // Default is 0
124 //
125 // Recommended setting: 0
126 #define wxUSE_DEBUG_NEW_ALWAYS 0
127
128 // wxHandleFatalExceptions() may be used to catch the program faults at run
129 // time and, instead of terminating the program with a usual GPF message box,
130 // call the user-defined wxApp::OnFatalException() function. If you set
131 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
132 //
133 // This setting is for Win32 only and can only be enabled if your compiler
134 // supports Win32 structured exception handling (currently only VC++ does)
135 //
136 // Default is 1
137 //
138 // Recommended setting: 1 if your compiler supports it.
139 #define wxUSE_ON_FATAL_EXCEPTION 1
140
141 // Set this to 1 to be able to generate a human-readable (unlike
142 // machine-readable minidump created by wxCrashReport::Generate()) stack back
143 // trace when your program crashes using wxStackWalker
144 //
145 // Default is 1 if supported by the compiler.
146 //
147 // Recommended setting: 1, set to 0 if your programs never crash
148 #define wxUSE_STACKWALKER 1
149
150 // Set this to 1 to compile in wxDebugReport class which allows you to create
151 // and optionally upload to your web site a debug report consisting of back
152 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
153 //
154 // Default is 1 if supported by the compiler.
155 //
156 // Recommended setting: 1, it is compiled into a separate library so there
157 // is no overhead if you don't use it
158 #define wxUSE_DEBUGREPORT 1
159
160 // ----------------------------------------------------------------------------
161 // Unicode support
162 // ----------------------------------------------------------------------------
163
164 // These settings are obsolete: the library is always built in Unicode mode
165 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
166 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
167 // will disappear completely in future wxWidgets releases.
168 #ifndef wxUSE_UNICODE
169 #define wxUSE_UNICODE 1
170 #endif
171
172 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
173 #define wxUSE_WCHAR_T 1
174
175 // ----------------------------------------------------------------------------
176 // global features
177 // ----------------------------------------------------------------------------
178
179 // Compile library in exception-safe mode? If set to 1, the library will try to
180 // behave correctly in presence of exceptions (even though it still will not
181 // use the exceptions itself) and notify the user code about any unhandled
182 // exceptions. If set to 0, propagation of the exceptions through the library
183 // code will lead to undefined behaviour -- but the code itself will be
184 // slightly smaller and faster.
185 //
186 // Note that like wxUSE_THREADS this option is automatically set to 0 if
187 // wxNO_EXCEPTIONS is defined.
188 //
189 // Default is 1
190 //
191 // Recommended setting: depends on whether you intend to use C++ exceptions
192 // in your own code (1 if you do, 0 if you don't)
193 #define wxUSE_EXCEPTIONS 1
194
195 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
196 //
197 // Default is 0
198 //
199 // Recommended setting: 0 (this is still work in progress...)
200 #define wxUSE_EXTENDED_RTTI 0
201
202 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
203 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
204 // and for wxHashMap to be implemented with templates.
205 //
206 // Default is 0
207 //
208 // Recommended setting: YMMV
209 #define wxUSE_STL 0
210
211 // Support for message/error logging. This includes wxLogXXX() functions and
212 // wxLog and derived classes. Don't set this to 0 unless you really know what
213 // you are doing.
214 //
215 // Default is 1
216 //
217 // Recommended setting: 1 (always)
218 #define wxUSE_LOG 1
219
220 // Recommended setting: 1
221 #define wxUSE_LOGWINDOW 1
222
223 // Recommended setting: 1
224 #define wxUSE_LOGGUI 1
225
226 // Recommended setting: 1
227 #define wxUSE_LOG_DIALOG 1
228
229 // Support for command line parsing using wxCmdLineParser class.
230 //
231 // Default is 1
232 //
233 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
234 #define wxUSE_CMDLINE_PARSER 1
235
236 // Support for multithreaded applications: if 1, compile in thread classes
237 // (thread.h) and make the library a bit more thread safe. Although thread
238 // support is quite stable by now, you may still consider recompiling the
239 // library without it if you have no use for it - this will result in a
240 // somewhat smaller and faster operation.
241 //
242 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
243 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
244 // build/msw/config.* file this value will have no effect.
245 //
246 // Default is 1
247 //
248 // Recommended setting: 0 unless you do plan to develop MT applications
249 #define wxUSE_THREADS 1
250
251 // If enabled, compiles wxWidgets streams classes
252 //
253 // wx stream classes are used for image IO, process IO redirection, network
254 // protocols implementation and much more and so disabling this results in a
255 // lot of other functionality being lost.
256 //
257 // Default is 1
258 //
259 // Recommended setting: 1 as setting it to 0 disables many other things
260 #define wxUSE_STREAMS 1
261
262 // This is not a real option but is used as the default value for
263 // wxUSE_STD_IOSTREAM and wxUSE_STD_STRING.
264 //
265 // Currently the Digital Mars and Watcom compilers come without standard C++
266 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
267 // them (e.g. from STLPort).
268 //
269 // VC++ 5.0 does include standard C++ library headers, however they produce
270 // many warnings that can't be turned off when compiled at warning level 4.
271 #if defined(__DMC__) || defined(__WATCOMC__) \
272 || (defined(_MSC_VER) && _MSC_VER < 1200)
273 #define wxUSE_STD_DEFAULT 0
274 #else
275 #define wxUSE_STD_DEFAULT 1
276 #endif
277
278 // Use standard C++ streams if 1 instead of wx streams in some places. If
279 // disabled (default), wx streams are used everywhere and wxWidgets doesn't
280 // depend on the standard streams library.
281 //
282 // Notice that enabling this does not replace wx streams with std streams
283 // everywhere, in a lot of places wx streams are used no matter what.
284 //
285 // Default is 0
286 //
287 // Recommended setting: 1 if you use the standard streams anyhow and so
288 // dependency on the standard streams library is not a
289 // problem
290 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
291
292 // Enable conversion to standard C++ string if 1.
293 //
294 // Default is 1 for most compilers.
295 //
296 // Recommended setting: 1 unless you want to ensure your program doesn't use
297 // the standard C++ library at all.
298 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
299
300 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
301 // Note that if the system's implementation does not support positional
302 // parameters, setting this to 1 forces the use of the wxWidgets implementation
303 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
304 // many Unix systems but usually doesn't under Windows.
305 //
306 // Positional parameters are very useful when translating a program since using
307 // them in formatting strings allow translators to correctly reorder the
308 // translated sentences.
309 //
310 // Default is 1
311 //
312 // Recommended setting: 1 if you want to support multiple languages
313 #define wxUSE_PRINTF_POS_PARAMS 1
314
315 // ----------------------------------------------------------------------------
316 // non GUI features selection
317 // ----------------------------------------------------------------------------
318
319 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
320 // integer which is implemented in terms of native 64 bit integers if any or
321 // uses emulation otherwise.
322 //
323 // This class is required by wxDateTime and so you should enable it if you want
324 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
325 // integers in which case (almost) all of its functions are inline and it
326 // almost does not take any space, so there should be no reason to switch it
327 // off.
328 //
329 // Recommended setting: 1
330 #define wxUSE_LONGLONG 1
331
332 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
333 // storing binary data in wxConfig on most platforms.
334 //
335 // Default is 1.
336 //
337 // Recommended setting: 1 (but can be safely disabled if you don't use it)
338 #define wxUSE_BASE64 1
339
340 // Set this to 1 to be able to use wxEventLoop even in console applications
341 // (i.e. using base library only, without GUI). This is mostly useful for
342 // processing socket events but is also necessary to use timers in console
343 // applications
344 //
345 // Default is 1.
346 //
347 // Recommended setting: 1 (but can be safely disabled if you don't use it)
348 #define wxUSE_CONSOLE_EVENTLOOP 1
349
350 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
351 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
352 //
353 // Default is 1
354 //
355 // Recommended setting: 1 (wxFile is highly recommended as it is required by
356 // i18n code, wxFileConfig and others)
357 #define wxUSE_FILE 1
358 #define wxUSE_FFILE 1
359
360 // Use wxFSVolume class providing access to the configured/active mount points
361 //
362 // Default is 1
363 //
364 // Recommended setting: 1 (but may be safely disabled if you don't use it)
365 #define wxUSE_FSVOLUME 1
366
367 // Use wxStandardPaths class which allows to retrieve some standard locations
368 // in the file system
369 //
370 // Default is 1
371 //
372 // Recommended setting: 1 (may be disabled to save space, but not much)
373 #define wxUSE_STDPATHS 1
374
375 // use wxTextBuffer class: required by wxTextFile
376 #define wxUSE_TEXTBUFFER 1
377
378 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
379 // wxFileConfig
380 #define wxUSE_TEXTFILE 1
381
382 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
383 #define wxUSE_INTL 1
384
385 // Provide wxFoo_l() functions similar to standard foo() functions but taking
386 // an extra locale parameter.
387 //
388 // Notice that this is fully implemented only for the systems providing POSIX
389 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
390 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
391 // only work for the current user locale and "C" locale. You can use
392 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
393 //
394 // Default is 1
395 //
396 // Recommended setting: 1 but may be disabled if you are writing programs
397 // running only in C locale anyhow
398 #define wxUSE_XLOCALE 1
399
400 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
401 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
402 // old wxTime and wxDate classes which are still provided for backwards
403 // compatibility (and implemented in terms of wxDateTime).
404 //
405 // Note that this class is relatively new and is still officially in alpha
406 // stage because some features are not yet (fully) implemented. It is already
407 // quite useful though and should only be disabled if you are aiming at
408 // absolutely minimal version of the library.
409 //
410 // Requires: wxUSE_LONGLONG
411 //
412 // Default is 1
413 //
414 // Recommended setting: 1
415 #define wxUSE_DATETIME 1
416
417 // Set wxUSE_TIMER to 1 to compile wxTimer class
418 //
419 // Default is 1
420 //
421 // Recommended setting: 1
422 #define wxUSE_TIMER 1
423
424 // Use wxStopWatch clas.
425 //
426 // Default is 1
427 //
428 // Recommended setting: 1 (needed by wxSocket)
429 #define wxUSE_STOPWATCH 1
430
431 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
432 // which allow the application to store its settings in the persistent
433 // storage. Setting this to 1 will also enable on-demand creation of the
434 // global config object in wxApp.
435 //
436 // See also wxUSE_CONFIG_NATIVE below.
437 //
438 // Recommended setting: 1
439 #define wxUSE_CONFIG 1
440
441 // If wxUSE_CONFIG is 1, you may choose to use either the native config
442 // classes under Windows (using .INI files under Win16 and the registry under
443 // Win32) or the portable text file format used by the config classes under
444 // Unix.
445 //
446 // Default is 1 to use native classes. Note that you may still use
447 // wxFileConfig even if you set this to 1 - just the config object created by
448 // default for the applications needs will be a wxRegConfig or wxIniConfig and
449 // not wxFileConfig.
450 //
451 // Recommended setting: 1
452 #define wxUSE_CONFIG_NATIVE 1
453
454 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
455 // to connect/disconnect from the network and be notified whenever the dial-up
456 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
457 //
458 // Default is 1.
459 //
460 // Recommended setting: 1
461 #define wxUSE_DIALUP_MANAGER 1
462
463 // Compile in classes for run-time DLL loading and function calling.
464 // Required by wxUSE_DIALUP_MANAGER.
465 //
466 // This setting is for Win32 only
467 //
468 // Default is 1.
469 //
470 // Recommended setting: 1
471 #define wxUSE_DYNLIB_CLASS 1
472
473 // experimental, don't use for now
474 #define wxUSE_DYNAMIC_LOADER 1
475
476 // Set to 1 to use socket classes
477 #define wxUSE_SOCKETS 1
478
479 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
480 //
481 // Notice that currently setting this option under Windows will result in
482 // programs which can only run on recent OS versions (with ws2_32.dll
483 // installed) which is why it is disabled by default.
484 //
485 // Default is 1.
486 //
487 // Recommended setting: 1 if you need IPv6 support
488 #define wxUSE_IPV6 0
489
490 // Set to 1 to enable virtual file systems (required by wxHTML)
491 #define wxUSE_FILESYSTEM 1
492
493 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
494 #define wxUSE_FS_ZIP 1
495
496 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
497 #define wxUSE_FS_ARCHIVE 1
498
499 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
500 #define wxUSE_FS_INET 1
501
502 // wxArchive classes for accessing archives such as zip and tar
503 #define wxUSE_ARCHIVE_STREAMS 1
504
505 // Set to 1 to compile wxZipInput/OutputStream classes.
506 #define wxUSE_ZIPSTREAM 1
507
508 // Set to 1 to compile wxTarInput/OutputStream classes.
509 #define wxUSE_TARSTREAM 1
510
511 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
512 // wxUSE_LIBPNG
513 #define wxUSE_ZLIB 1
514
515 // If enabled, the code written by Apple will be used to write, in a portable
516 // way, float on the disk. See extended.c for the license which is different
517 // from wxWidgets one.
518 //
519 // Default is 1.
520 //
521 // Recommended setting: 1 unless you don't like the license terms (unlikely)
522 #define wxUSE_APPLE_IEEE 1
523
524 // Joystick support class
525 #define wxUSE_JOYSTICK 1
526
527 // wxFontEnumerator class
528 #define wxUSE_FONTENUM 1
529
530 // wxFontMapper class
531 #define wxUSE_FONTMAP 1
532
533 // wxMimeTypesManager class
534 #define wxUSE_MIMETYPE 1
535
536 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
537 // or wxURL you need to set this to 1.
538 //
539 // Default is 1.
540 //
541 // Recommended setting: 1
542 #define wxUSE_PROTOCOL 1
543
544 // The settings for the individual URL schemes
545 #define wxUSE_PROTOCOL_FILE 1
546 #define wxUSE_PROTOCOL_FTP 1
547 #define wxUSE_PROTOCOL_HTTP 1
548
549 // Define this to use wxURL class.
550 #define wxUSE_URL 1
551
552 // Define this to use native platform url and protocol support.
553 // Currently valid only for MS-Windows.
554 // Note: if you set this to 1, you can open ftp/http/gopher sites
555 // and obtain a valid input stream for these sites
556 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
557 // Doing so reduces the code size.
558 //
559 // This code is experimental and subject to change.
560 #define wxUSE_URL_NATIVE 0
561
562 // Support for wxVariant class used in several places throughout the library,
563 // notably in wxDataViewCtrl API.
564 //
565 // Default is 1.
566 //
567 // Recommended setting: 1 unless you want to reduce the library size as much as
568 // possible in which case setting this to 0 can gain up to 100KB.
569 #define wxUSE_VARIANT 1
570
571 // Support for regular expression matching via wxRegEx class: enable this to
572 // use POSIX regular expressions in your code. You need to compile regex
573 // library from src/regex to use it under Windows.
574 //
575 // Default is 0
576 //
577 // Recommended setting: 1 if your compiler supports it, if it doesn't please
578 // contribute us a makefile for src/regex for it
579 #define wxUSE_REGEX 1
580
581 // wxSystemOptions class
582 #define wxUSE_SYSTEM_OPTIONS 1
583
584 // wxSound class
585 #define wxUSE_SOUND 1
586
587 // Use wxMediaCtrl
588 //
589 // Default is 1.
590 //
591 // Recommended setting: 1
592 #define wxUSE_MEDIACTRL 1
593
594 // Use GStreamer for Unix.
595 //
596 // Default is 0 as this requires a lot of dependencies which might not be
597 // available.
598 //
599 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
600 #define wxUSE_GSTREAMER 0
601
602 // Use wxWidget's XRC XML-based resource system. Recommended.
603 //
604 // Default is 1
605 //
606 // Recommended setting: 1 (requires wxUSE_XML)
607 #define wxUSE_XRC 1
608
609 // XML parsing classes. Note that their API will change in the future, so
610 // using wxXmlDocument and wxXmlNode in your app is not recommended.
611 //
612 // Default is the same as wxUSE_XRC, i.e. 1 by default.
613 //
614 // Recommended setting: 1 (required by XRC)
615 #define wxUSE_XML wxUSE_XRC
616
617 // Use wxWidget's AUI docking system
618 //
619 // Default is 1
620 //
621 // Recommended setting: 1
622 #define wxUSE_AUI 1
623
624 // Use wxPropertyGrid.
625 //
626 // Default is 1
627 //
628 // Recommended setting: 1
629 #define wxUSE_PROPGRID 1
630
631 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
632 //
633 // Default is 1
634 //
635 // Recommended setting: 1
636 #define wxUSE_STC 1
637
638
639 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
640 // 2D drawing API. (Still somewhat experimental)
641 //
642 // Please note that on Windows you will need to link with gdiplus.lib (use
643 // USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
644 // application if you want it to be runnable on pre-XP systems.
645 //
646 // Default is 0
647 //
648 // Recommended setting: 1
649 #ifndef wxUSE_GRAPHICS_CONTEXT
650 #define wxUSE_GRAPHICS_CONTEXT 0
651 #endif
652
653 // ----------------------------------------------------------------------------
654 // Individual GUI controls
655 // ----------------------------------------------------------------------------
656
657 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
658 // (without it, wxControl class is not compiled)
659 //
660 // Default is 1
661 //
662 // Recommended setting: 1 (don't change except for very special programs)
663 #define wxUSE_CONTROLS 1
664
665 // wxPopupWindow class is a top level transient window. It is currently used
666 // to implement wxTipWindow
667 //
668 // Default is 1
669 //
670 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
671 #define wxUSE_POPUPWIN 1
672
673 // wxTipWindow allows to implement the custom tooltips, it is used by the
674 // context help classes. Requires wxUSE_POPUPWIN.
675 //
676 // Default is 1
677 //
678 // Recommended setting: 1 (may be set to 0)
679 #define wxUSE_TIPWINDOW 1
680
681 // Each of the settings below corresponds to one wxWidgets control. They are
682 // all switched on by default but may be disabled if you are sure that your
683 // program (including any standard dialogs it can show!) doesn't need them and
684 // if you desperately want to save some space. If you use any of these you must
685 // set wxUSE_CONTROLS as well.
686 //
687 // Default is 1
688 //
689 // Recommended setting: 1
690 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
691 #define wxUSE_BUTTON 1 // wxButton
692 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
693 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
694 #define wxUSE_CHECKBOX 1 // wxCheckBox
695 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
696 #define wxUSE_CHOICE 1 // wxChoice
697 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
698 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
699 #define wxUSE_COMBOBOX 1 // wxComboBox
700 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
701 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
702 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
703 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
704 #define wxUSE_FILECTRL 1 // wxFileCtrl
705 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
706 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
707 #define wxUSE_GAUGE 1 // wxGauge
708 #define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
709 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
710 #define wxUSE_LISTBOX 1 // wxListBox
711 #define wxUSE_LISTCTRL 1 // wxListCtrl
712 #define wxUSE_RADIOBOX 1 // wxRadioBox
713 #define wxUSE_RADIOBTN 1 // wxRadioButton
714 #define wxUSE_SCROLLBAR 1 // wxScrollBar
715 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
716 #define wxUSE_SLIDER 1 // wxSlider
717 #define wxUSE_SPINBTN 1 // wxSpinButton
718 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
719 #define wxUSE_STATBOX 1 // wxStaticBox
720 #define wxUSE_STATLINE 1 // wxStaticLine
721 #define wxUSE_STATTEXT 1 // wxStaticText
722 #define wxUSE_STATBMP 1 // wxStaticBitmap
723 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
724 #define wxUSE_TOGGLEBTN 1 // requires wxButton
725 #define wxUSE_TREECTRL 1 // wxTreeCtrl
726
727 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
728 // below either wxStatusBar95 or a generic wxStatusBar will be used.
729 //
730 // Default is 1
731 //
732 // Recommended setting: 1
733 #define wxUSE_STATUSBAR 1
734
735 // Two status bar implementations are available under Win32: the generic one
736 // or the wrapper around native control. For native look and feel the native
737 // version should be used.
738 //
739 // Default is 1 for the platforms where native status bar is supported.
740 //
741 // Recommended setting: 1 (there is no advantage in using the generic one)
742 #define wxUSE_NATIVE_STATUSBAR 1
743
744 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
745 // classes at all. Otherwise, use the native toolbar class unless
746 // wxUSE_TOOLBAR_NATIVE is 0.
747 //
748 // Default is 1 for all settings.
749 //
750 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
751 #define wxUSE_TOOLBAR 1
752 #define wxUSE_TOOLBAR_NATIVE 1
753
754 // wxNotebook is a control with several "tabs" located on one of its sides. It
755 // may be used to logically organise the data presented to the user instead of
756 // putting everything in one huge dialog. It replaces wxTabControl and related
757 // classes of wxWin 1.6x.
758 //
759 // Default is 1.
760 //
761 // Recommended setting: 1
762 #define wxUSE_NOTEBOOK 1
763
764 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
765 // the tabs
766 //
767 // Default is 1.
768 //
769 // Recommended setting: 1
770 #define wxUSE_LISTBOOK 1
771
772 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
773 // the tabs
774 //
775 // Default is 1.
776 //
777 // Recommended setting: 1
778 #define wxUSE_CHOICEBOOK 1
779
780 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
781 // the tabs
782 //
783 // Default is 1.
784 //
785 // Recommended setting: 1
786 #define wxUSE_TREEBOOK 1
787
788 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
789 // tabs
790 //
791 // Default is 1.
792 //
793 // Recommended setting: 1
794 #define wxUSE_TOOLBOOK 1
795
796 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
797 // dock.
798 //
799 // Default is 1.
800 //
801 // Recommended setting: 1 (but can be set to 0 if you don't need it)
802 #define wxUSE_TASKBARICON 1
803
804 // wxGrid class
805 //
806 // Default is 1, set to 0 to cut down compilation time and binaries size if you
807 // don't use it.
808 //
809 // Recommended setting: 1
810 //
811 #define wxUSE_GRID 1
812
813 // wxMiniFrame class: a frame with narrow title bar
814 //
815 // Default is 1.
816 //
817 // Recommended setting: 1 (it doesn't cost almost anything)
818 #define wxUSE_MINIFRAME 1
819
820 // wxComboCtrl and related classes: combobox with custom popup window and
821 // not necessarily a listbox.
822 //
823 // Default is 1.
824 //
825 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
826 // it used by wxComboBox
827 #define wxUSE_COMBOCTRL 1
828
829 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
830 // items.
831 //
832 // Default is 1.
833 //
834 // Recommended setting: 1 but can be safely set to 0, except where it is
835 // needed as a base class for generic wxBitmapComboBox.
836 #define wxUSE_ODCOMBOBOX 1
837
838 // wxBitmapComboBox is a combobox that can have images in front of text items.
839 //
840 // Default is 1.
841 //
842 // Recommended setting: 1 but can be safely set to 0
843 #define wxUSE_BITMAPCOMBOBOX 1
844
845 // wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
846 // up and down in it. It is also used as part of wxRearrangeDialog.
847 //
848 // Default is 1.
849 //
850 // Recommended setting: 1 but can be safely set to 0 (currently used only by
851 // wxHeaderCtrl)
852 #define wxUSE_REARRANGECTRL 1
853
854 // ----------------------------------------------------------------------------
855 // Miscellaneous GUI stuff
856 // ----------------------------------------------------------------------------
857
858 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
859 #define wxUSE_ACCEL 1
860
861 // Hotkey support (currently Windows only)
862 #define wxUSE_HOTKEY 1
863
864 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
865 // under Windows).
866 //
867 // Default is 1.
868 //
869 // Recommended setting: 1 (can be safely set to 0, not used by the library)
870 #define wxUSE_CARET 1
871
872 // Use wxDisplay class: it allows enumerating all displays on a system and
873 // their geometries as well as finding the display on which the given point or
874 // window lies.
875 //
876 // Default is 1.
877 //
878 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
879 #define wxUSE_DISPLAY 1
880
881 // Miscellaneous geometry code: needed for Canvas library
882 #define wxUSE_GEOMETRY 1
883
884 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
885 // wxListCtrl.
886 //
887 // Default is 1.
888 //
889 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
890 // enumerated above, then this class is mostly useless too)
891 #define wxUSE_IMAGLIST 1
892
893 // Use wxMenu, wxMenuBar, wxMenuItem.
894 //
895 // Default is 1.
896 //
897 // Recommended setting: 1 (can't be disabled under MSW)
898 #define wxUSE_MENUS 1
899
900 // Use wxNotificationMessage.
901 //
902 // wxNotificationMessage allows to show non-intrusive messages to the user
903 // using balloons, banners, popups or whatever is the appropriate method for
904 // the current platform.
905 //
906 // Default is 1.
907 //
908 // Recommended setting: 1
909 #define wxUSE_NOTIFICATION_MESSAGE 1
910
911 // Use wxSashWindow class.
912 //
913 // Default is 1.
914 //
915 // Recommended setting: 1
916 #define wxUSE_SASH 1
917
918 // Use wxSplitterWindow class.
919 //
920 // Default is 1.
921 //
922 // Recommended setting: 1
923 #define wxUSE_SPLITTER 1
924
925 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
926 //
927 // Default is 1.
928 //
929 // Recommended setting: 1
930 #define wxUSE_TOOLTIPS 1
931
932 // wxValidator class and related methods
933 #define wxUSE_VALIDATORS 1
934
935 // Use reference counted ID management: this means that wxWidgets will track
936 // the automatically allocated ids (those used when you use wxID_ANY when
937 // creating a window, menu or toolbar item &c) instead of just supposing that
938 // the program never runs out of them. This is mostly useful only under wxMSW
939 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
940 // long-running programs can run into problems with ids reuse without this. On
941 // the other platforms, where the ids have the full int range, this shouldn't
942 // be necessary.
943 #ifdef __WXMSW__
944 #define wxUSE_AUTOID_MANAGEMENT 1
945 #else
946 #define wxUSE_AUTOID_MANAGEMENT 0
947 #endif
948
949 // ----------------------------------------------------------------------------
950 // common dialogs
951 // ----------------------------------------------------------------------------
952
953 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
954 // file selector, printer dialog). Switching this off also switches off the
955 // printing architecture and interactive wxPrinterDC.
956 //
957 // Default is 1
958 //
959 // Recommended setting: 1 (unless it really doesn't work)
960 #define wxUSE_COMMON_DIALOGS 1
961
962 // wxBusyInfo displays window with message when app is busy. Works in same way
963 // as wxBusyCursor
964 #define wxUSE_BUSYINFO 1
965
966 // Use single/multiple choice dialogs.
967 //
968 // Default is 1
969 //
970 // Recommended setting: 1 (used in the library itself)
971 #define wxUSE_CHOICEDLG 1
972
973 // Use colour picker dialog
974 //
975 // Default is 1
976 //
977 // Recommended setting: 1
978 #define wxUSE_COLOURDLG 1
979
980 // wxDirDlg class for getting a directory name from user
981 #define wxUSE_DIRDLG 1
982
983 // TODO: setting to choose the generic or native one
984
985 // Use file open/save dialogs.
986 //
987 // Default is 1
988 //
989 // Recommended setting: 1 (used in many places in the library itself)
990 #define wxUSE_FILEDLG 1
991
992 // Use find/replace dialogs.
993 //
994 // Default is 1
995 //
996 // Recommended setting: 1 (but may be safely set to 0)
997 #define wxUSE_FINDREPLDLG 1
998
999 // Use font picker dialog
1000 //
1001 // Default is 1
1002 //
1003 // Recommended setting: 1 (used in the library itself)
1004 #define wxUSE_FONTDLG 1
1005
1006 // Use wxMessageDialog and wxMessageBox.
1007 //
1008 // Default is 1
1009 //
1010 // Recommended setting: 1 (used in the library itself)
1011 #define wxUSE_MSGDLG 1
1012
1013 // progress dialog class for lengthy operations
1014 #define wxUSE_PROGRESSDLG 1
1015
1016 // support for startup tips (wxShowTip &c)
1017 #define wxUSE_STARTUP_TIPS 1
1018
1019 // text entry dialog and wxGetTextFromUser function
1020 #define wxUSE_TEXTDLG 1
1021
1022 // number entry dialog
1023 #define wxUSE_NUMBERDLG 1
1024
1025 // splash screen class
1026 #define wxUSE_SPLASH 1
1027
1028 // wizards
1029 #define wxUSE_WIZARDDLG 1
1030
1031 // Compile in wxAboutBox() function showing the standard "About" dialog.
1032 //
1033 // Default is 1
1034 //
1035 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1036 // use this function
1037 #define wxUSE_ABOUTDLG 1
1038
1039 // ----------------------------------------------------------------------------
1040 // Metafiles support
1041 // ----------------------------------------------------------------------------
1042
1043 // Windows supports the graphics format known as metafile which is, though not
1044 // portable, is widely used under Windows and so is supported by wxWin (under
1045 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1046 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1047 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1048 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1049 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1050 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1051 // in any metafile related classes at all.
1052 //
1053 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1054 //
1055 // Recommended setting: default or 0 for everything for portable programs.
1056 #define wxUSE_METAFILE 1
1057 #define wxUSE_ENH_METAFILE 1
1058 #define wxUSE_WIN_METAFILES_ALWAYS 0
1059
1060 // ----------------------------------------------------------------------------
1061 // Big GUI components
1062 // ----------------------------------------------------------------------------
1063
1064 // Set to 0 to disable MDI support.
1065 //
1066 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1067 //
1068 // Default is 1.
1069 //
1070 // Recommended setting: 1, can be safely set to 0.
1071 #define wxUSE_MDI 1
1072
1073 // Set to 0 to disable document/view architecture
1074 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1075
1076 // Set to 0 to disable MDI document/view architecture
1077 //
1078 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1079 #define wxUSE_MDI_ARCHITECTURE 1
1080
1081 // Set to 0 to disable print/preview architecture code
1082 #define wxUSE_PRINTING_ARCHITECTURE 1
1083
1084 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1085 // much more.
1086 //
1087 // Default is 1.
1088 //
1089 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1090 // smaller library.
1091 #define wxUSE_HTML 1
1092
1093 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1094 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1095 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
1096 // will need to manually add opengl32.lib and glu32.lib to the list of
1097 // libraries linked with your program if you use OpenGL.
1098 //
1099 // Default is 0.
1100 //
1101 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
1102 #define wxUSE_GLCANVAS 0
1103
1104 // wxRichTextCtrl allows editing of styled text.
1105 //
1106 // Default is 1.
1107 //
1108 // Recommended setting: 1, set to 0 if you want compile a
1109 // smaller library.
1110 #define wxUSE_RICHTEXT 1
1111
1112 // ----------------------------------------------------------------------------
1113 // Data transfer
1114 // ----------------------------------------------------------------------------
1115
1116 // Use wxClipboard class for clipboard copy/paste.
1117 //
1118 // Default is 1.
1119 //
1120 // Recommended setting: 1
1121 #define wxUSE_CLIPBOARD 1
1122
1123 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1124 // drop
1125 //
1126 // Default is 1.
1127 //
1128 // Recommended setting: 1
1129 #define wxUSE_DATAOBJ 1
1130
1131 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1132 // different from "built in" drag and drop in wxTreeCtrl which is always
1133 // available). Requires wxUSE_DATAOBJ.
1134 //
1135 // Default is 1.
1136 //
1137 // Recommended setting: 1
1138 #define wxUSE_DRAG_AND_DROP 1
1139
1140 // Use wxAccessible for enhanced and customisable accessibility.
1141 // Depends on wxUSE_OLE.
1142 //
1143 // Default is 0.
1144 //
1145 // Recommended setting (at present): 0
1146 #define wxUSE_ACCESSIBILITY 0
1147
1148 // ----------------------------------------------------------------------------
1149 // miscellaneous settings
1150 // ----------------------------------------------------------------------------
1151
1152 // wxSingleInstanceChecker class allows to verify at startup if another program
1153 // instance is running.
1154 //
1155 // Default is 1
1156 //
1157 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1158 // space)
1159 #define wxUSE_SNGLINST_CHECKER 1
1160
1161 #define wxUSE_DRAGIMAGE 1
1162
1163 #define wxUSE_IPC 1
1164 // 0 for no interprocess comms
1165 #define wxUSE_HELP 1
1166 // 0 for no help facility
1167
1168 // Should we use MS HTML help for wxHelpController? If disabled, neither
1169 // wxCHMHelpController nor wxBestHelpController are available.
1170 //
1171 // Default is 1 under MSW, 0 is always used for the other platforms.
1172 //
1173 // Recommended setting: 1, only set to 0 if you have trouble compiling
1174 // wxCHMHelpController (could be a problem with really ancient compilers)
1175 #define wxUSE_MS_HTML_HELP 1
1176
1177
1178 // Use wxHTML-based help controller?
1179 #define wxUSE_WXHTML_HELP 1
1180
1181 #define wxUSE_CONSTRAINTS 1
1182 // 0 for no window layout constraint system
1183
1184 #define wxUSE_SPLINES 1
1185 // 0 for no splines
1186
1187 #define wxUSE_MOUSEWHEEL 1
1188 // Include mouse wheel support
1189
1190 // ----------------------------------------------------------------------------
1191 // wxDC classes for various output formats
1192 // ----------------------------------------------------------------------------
1193
1194 // Set to 1 for PostScript device context.
1195 #define wxUSE_POSTSCRIPT 0
1196
1197 // Set to 1 to use font metric files in GetTextExtent
1198 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1199
1200 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1201 // to create files in SVG (Scalable Vector Graphics) format.
1202 #define wxUSE_SVG 1
1203
1204 // ----------------------------------------------------------------------------
1205 // other compiler (mis)features
1206 // ----------------------------------------------------------------------------
1207
1208 // Set this to 0 if your compiler can't cope with omission of prototype
1209 // parameters.
1210 //
1211 // Default is 1.
1212 //
1213 // Recommended setting: 1 (should never need to set this to 0)
1214 #define REMOVE_UNUSED_ARG 1
1215
1216 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1217 // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
1218 //
1219 // Note that newer compilers (including VC++ 7.1 and later) don't support
1220 // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
1221 //
1222 // Default is 0.
1223 //
1224 // Recommended setting: 0, only set to 1 if you use a really old compiler
1225 #define wxUSE_IOSTREAMH 0
1226
1227 // ----------------------------------------------------------------------------
1228 // image format support
1229 // ----------------------------------------------------------------------------
1230
1231 // wxImage supports many different image formats which can be configured at
1232 // compile-time. BMP is always supported, others are optional and can be safely
1233 // disabled if you don't plan to use images in such format sometimes saving
1234 // substantial amount of code in the final library.
1235 //
1236 // Some formats require an extra library which is included in wxWin sources
1237 // which is mentioned if it is the case.
1238
1239 // Set to 1 for wxImage support (recommended).
1240 #define wxUSE_IMAGE 1
1241
1242 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1243 #define wxUSE_LIBPNG 1
1244
1245 // Set to 1 for JPEG format support (requires libjpeg)
1246 #define wxUSE_LIBJPEG 1
1247
1248 // Set to 1 for TIFF format support (requires libtiff)
1249 #define wxUSE_LIBTIFF 1
1250
1251 // Set to 1 for TGA format support (loading only)
1252 #define wxUSE_TGA 1
1253
1254 // Set to 1 for GIF format support
1255 #define wxUSE_GIF 1
1256
1257 // Set to 1 for PNM format support
1258 #define wxUSE_PNM 1
1259
1260 // Set to 1 for PCX format support
1261 #define wxUSE_PCX 1
1262
1263 // Set to 1 for IFF format support (Amiga format)
1264 #define wxUSE_IFF 0
1265
1266 // Set to 1 for XPM format support
1267 #define wxUSE_XPM 1
1268
1269 // Set to 1 for MS Icons and Cursors format support
1270 #define wxUSE_ICO_CUR 1
1271
1272 // Set to 1 to compile in wxPalette class
1273 #define wxUSE_PALETTE 1
1274
1275 // ----------------------------------------------------------------------------
1276 // wxUniversal-only options
1277 // ----------------------------------------------------------------------------
1278
1279 // Set to 1 to enable compilation of all themes, this is the default
1280 #define wxUSE_ALL_THEMES 1
1281
1282 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1283 // is unset, if it is set these options are not used; notice that metal theme
1284 // uses Win32 one
1285 #define wxUSE_THEME_GTK 0
1286 #define wxUSE_THEME_METAL 0
1287 #define wxUSE_THEME_MONO 0
1288 #define wxUSE_THEME_WIN32 0
1289
1290
1291 /* --- end common options --- */
1292
1293 // ----------------------------------------------------------------------------
1294 // Mac-specific settings
1295 // ----------------------------------------------------------------------------
1296
1297 // override some settings for Metrowerks
1298 //
1299 // VZ: isn't this file only used when building with Metrowerks anyhow?
1300 // CS: no, it is also used by the XCode projects
1301 #ifdef __MWERKS__
1302 #undef wxUSE_DEBUG_CONTEXT
1303 #define wxUSE_DEBUG_CONTEXT 1
1304
1305 #undef wxUSE_STD_IOSTREAM
1306 // CS: I have to set this to 0 now, as shared builds are having problems
1307 #define wxUSE_STD_IOSTREAM 0
1308 #endif
1309
1310 #undef wxUSE_GRAPHICS_CONTEXT
1311 #define wxUSE_GRAPHICS_CONTEXT 1
1312
1313
1314 // things not implemented under Mac
1315
1316 #undef wxUSE_STACKWALKER
1317 #define wxUSE_STACKWALKER 0
1318
1319 // wxWebKit is a wrapper for Apple's WebKit framework, use it if you want to
1320 // embed the Safari browser control
1321 // 0 by default because of Jaguar compatibility problems
1322 #define wxUSE_WEBKIT 1
1323
1324
1325 // Set to 0 for no libmspack
1326 #define wxUSE_LIBMSPACK 0
1327
1328 // native toolbar does support embedding controls, but not comples panels, please test
1329 #define wxOSX_USE_NATIVE_TOOLBAR 1
1330
1331 // make sure we have the proper dispatcher for the console event loop
1332 #define wxUSE_SELECT_DISPATCHER 1
1333 #define wxUSE_EPOLL_DISPATCHER 0
1334
1335
1336 #endif
1337 // _WX_SETUP_H_