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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: sckipc.h
3 // Purpose: interface of wxTCPServer
4 // Author: wxWidgets team
5 // Licence: wxWindows licence
6 /////////////////////////////////////////////////////////////////////////////
7
8
9 /**
10 See wxTCPConnection.
11 */
12 enum wxIPCFormat
13 {
14 wxIPC_INVALID = 0,
15 wxIPC_TEXT = 1, /* CF_TEXT */
16 wxIPC_BITMAP = 2, /* CF_BITMAP */
17 wxIPC_METAFILE = 3, /* CF_METAFILEPICT */
18 wxIPC_SYLK = 4,
19 wxIPC_DIF = 5,
20 wxIPC_TIFF = 6,
21 wxIPC_OEMTEXT = 7, /* CF_OEMTEXT */
22 wxIPC_DIB = 8, /* CF_DIB */
23 wxIPC_PALETTE = 9,
24 wxIPC_PENDATA = 10,
25 wxIPC_RIFF = 11,
26 wxIPC_WAVE = 12,
27 wxIPC_UTF16TEXT = 13, /* CF_UNICODE */
28 wxIPC_ENHMETAFILE = 14,
29 wxIPC_FILENAME = 15, /* CF_HDROP */
30 wxIPC_LOCALE = 16,
31 wxIPC_UTF8TEXT = 17,
32 wxIPC_UTF32TEXT = 18,
33 wxIPC_UNICODETEXT,
34 wxIPC_PRIVATE = 20
35 };
36
37
38 /**
39 @class wxTCPServer
40
41 A wxTCPServer object represents the server part of a client-server conversation.
42 It emulates a DDE-style protocol, but uses TCP/IP which is available on most
43 platforms.
44
45 A DDE-based implementation for Windows is available using wxDDEServer.
46
47 @library{wxnet}
48 @category{net}
49
50 @see wxTCPClient, wxTCPConnection, @ref overview_ipc
51 */
52 class wxTCPServer : public wxObject
53 {
54 public:
55 /**
56 Constructs a server object.
57 */
58 wxTCPServer();
59
60 /**
61 Registers the server using the given service name.
62
63 Under Unix, the string must contain an integer id which is used as an
64 Internet port number. @false is returned if the call failed
65 (for example, the port number is already in use).
66 */
67 virtual bool Create(const wxString& service);
68
69 /**
70 When a client calls @b MakeConnection, the server receives the
71 message and this member is called.
72
73 The application should derive a member to intercept this message and
74 return a connection object of either the standard wxTCPConnection type,
75 or of a user-derived type.
76 If the topic is "STDIO", the application may wish to refuse the connection.
77 Under Unix, when a server is created the OnAcceptConnection message is
78 always sent for standard input and output.
79 */
80 virtual wxConnectionBase* OnAcceptConnection(const wxString& topic);
81 };
82
83
84
85 /**
86 @class wxTCPClient
87
88 A wxTCPClient object represents the client part of a client-server conversation.
89 It emulates a DDE-style protocol, but uses TCP/IP which is available on most
90 platforms.
91
92 A DDE-based implementation for Windows is available using wxDDEClient.
93
94 To create a client which can communicate with a suitable server, you need
95 to derive a class from wxTCPConnection and another from wxTCPClient.
96 The custom wxTCPConnection class will intercept communications in
97 a 'conversation' with a server, and the custom wxTCPServer is required
98 so that a user-overridden wxTCPClient::OnMakeConnection() member can return
99 a wxTCPConnection of the required class, when a connection is made.
100
101 @library{wxnet}
102 @category{net}
103
104 @see wxTCPServer, wxTCPConnection, @ref overview_ipc
105 */
106 class wxTCPClient : public wxObject
107 {
108 public:
109 /**
110 Constructs a client object.
111 */
112 wxTCPClient();
113
114 /**
115 Tries to make a connection with a server specified by the host
116 (a machine name under Unix), service name (must contain an integer
117 port number under Unix), and a topic string.
118
119 If the server allows a connection, a wxTCPConnection object will be returned.
120
121 The type of wxTCPConnection returned can be altered by overriding
122 the OnMakeConnection() member to return your own derived connection object.
123 */
124 virtual wxConnectionBase* MakeConnection(const wxString& host,
125 const wxString& service,
126 const wxString& topic);
127
128 /**
129 The type of wxTCPConnection returned from a MakeConnection() call can
130 be altered by deriving the @b OnMakeConnection member to return your
131 own derived connection object. By default, a wxTCPConnection
132 object is returned.
133
134 The advantage of deriving your own connection class is that it will
135 enable you to intercept messages initiated by the server, such
136 as wxTCPConnection::OnAdvise(). You may also want to store
137 application-specific data in instances of the new class.
138 */
139 virtual wxConnectionBase* OnMakeConnection();
140
141 /**
142 Returns @true if this is a valid host name, @false otherwise.
143 */
144 virtual bool ValidHost(const wxString& host);
145 };
146
147
148
149 /**
150 @class wxTCPConnection
151
152 A wxTCPClient object represents the connection between a client and a server.
153 It emulates a DDE-style protocol, but uses TCP/IP which is available on most
154 platforms.
155
156 A DDE-based implementation for Windows is available using wxDDEConnection.
157
158 A wxTCPConnection object can be created by making a connection using a
159 wxTCPClient object, or by the acceptance of a connection by a wxTCPServer object.
160 The bulk of a conversation is controlled by calling members in a
161 @b wxTCPConnection object or by overriding its members.
162
163 An application should normally derive a new connection class from
164 wxTCPConnection, in order to override the communication event handlers
165 to do something interesting.
166
167 @library{wxnet}
168 @category{net}
169
170 @see wxTCPClient, wxTCPServer, @ref overview_ipc
171 */
172 class wxTCPConnection : public wxObject
173 {
174 public:
175 //@{
176 /**
177 Constructs a connection object.
178
179 If no user-defined connection object is to be derived from wxTCPConnection,
180 then the constructor should not be called directly, since the default
181 connection object will be provided on requesting (or accepting) a connection.
182
183 However, if the user defines his or her own derived connection object,
184 the wxTCPServer::OnAcceptConnection and/or wxTCPClient::OnMakeConnection
185 members should be replaced by functions which construct the new connection object.
186
187 If the arguments of the wxTCPConnection constructor are void, then a default
188 buffer is associated with the connection. Otherwise, the programmer must
189 provide a buffer and size of the buffer for the connection object to use in
190 transactions.
191 */
192 wxTCPConnection();
193 wxTCPConnection(void* buffer, size_t size);
194 //@}
195
196 //@{
197 /**
198 Called by the server application to advise the client of a change in
199 the data associated with the given item.
200
201 Causes the client connection's OnAdvise() member to be called.
202
203 Returns @true if successful.
204 */
205 bool Advise(const wxString& item, const void* data, size_t size,
206 wxIPCFormat format = wxIPC_PRIVATE);
207 bool Advise(const wxString& item, const char* data);
208 bool Advise(const wxString& item, const wchar_t* data);
209 bool Advise(const wxString& item, const wxString data);
210 //@}
211
212 /**
213 Called by the client or server application to disconnect from the other
214 program; it causes the OnDisconnect() message to be sent to the
215 corresponding connection object in the other program.
216
217 The default behaviour of @b OnDisconnect is to delete the
218 connection, but the calling application must explicitly delete its
219 side of the connection having called @b Disconnect.
220
221 Returns @true if successful.
222 */
223 virtual bool Disconnect();
224
225 //@{
226 /**
227 Called by the client application to execute a command on the server.
228 Can also be used to transfer arbitrary data to the server (similar
229 to Poke() in that respect). Causes the server connection's OnExecute()
230 member to be called.
231
232 Returns @true if successful.
233 */
234 bool Execute(const void* data, size_t size,
235 wxIPCFormat format = wxIPC_PRIVATE);
236 bool Execute(const char* data);
237 bool Execute(const wchar_t* data);
238 bool Execute(const wxString data);
239 //@}
240
241 /**
242 Message sent to the client application when the server notifies it of a
243 change in the data associated with the given item.
244 */
245 virtual bool OnAdvise(const wxString& topic,
246 const wxString& item,
247 const void* data,
248 size_t size,
249 wxIPCFormat format);
250
251 /**
252 Message sent to the client or server application when the other
253 application notifies it to delete the connection.
254 Default behaviour is to delete the connection object.
255 */
256 virtual bool OnDisconnect();
257
258 /**
259 Message sent to the server application when the client notifies it to
260 execute the given data.
261 Note that there is no item associated with this message.
262 */
263 virtual bool OnExecute(const wxString& topic, const void* data,
264 size_t size,
265 wxIPCFormat format);
266
267 /**
268 Message sent to the server application when the client notifies it to
269 accept the given data.
270 */
271 virtual bool OnPoke(const wxString& topic, const wxString& item,
272 const void* data,
273 size_t size,
274 wxIPCFormat format);
275
276 /**
277 Message sent to the server application when the client calls Request().
278
279 The server should respond by returning a character string from @b OnRequest,
280 or @NULL to indicate no data.
281 */
282 virtual const void* OnRequest(const wxString& topic,
283 const wxString& item,
284 size_t* size,
285 wxIPCFormat format);
286
287 /**
288 Message sent to the server application by the client, when the client
289 wishes to start an 'advise loop' for the given topic and item.
290 The server can refuse to participate by returning @false.
291 */
292 virtual bool OnStartAdvise(const wxString& topic,
293 const wxString& item);
294
295 /**
296 Message sent to the server application by the client, when the client
297 wishes to stop an 'advise loop' for the given topic and item.
298 The server can refuse to stop the advise loop by returning @false, although
299 this doesn't have much meaning in practice.
300 */
301 virtual bool OnStopAdvise(const wxString& topic,
302 const wxString& item);
303
304 //@{
305 /**
306 Called by the client application to poke data into the server.
307 Can be used to transfer arbitrary data to the server. Causes the server
308 connection's OnPoke() member to be called. Returns @true if successful.
309 */
310 bool Poke(const wxString& item, const void* data, size_t size,
311 wxIPCFormat format = wxIPC_PRIVATE);
312 bool Poke(const wxString& item, const char* data);
313 bool Poke(const wxString& item, const wchar_t* data);
314 bool Poke(const wxString& item, const wxString data);
315 //@}
316
317 /**
318 Called by the client application to request data from the server.
319 Causes the server connection's OnRequest() member to be called.
320
321 Returns a character string (actually a pointer to the connection's buffer) if
322 successful, @NULL otherwise.
323 */
324 virtual const void* Request(const wxString& item, size_t* size = 0,
325 wxIPCFormat format = wxIPC_TEXT);
326
327 /**
328 Called by the client application to ask if an advise loop can be started
329 with the server.
330
331 Causes the server connection's OnStartAdvise() member to be called.
332 Returns @true if the server okays it, @false otherwise.
333 */
334 virtual bool StartAdvise(const wxString& item);
335
336 /**
337 Called by the client application to ask if an advise loop can be stopped.
338 Causes the server connection's OnStopAdvise() member to be called.
339 Returns @true if the server okays it, @false otherwise.
340 */
341 virtual bool StopAdvise(const wxString& item);
342 };
343