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Quick and dirty fix for building with COMPATIBILITY_2_4 off.
[wxWidgets.git] / include / wx / msw / setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
40 // enable it
41 //
42 // Default is 0.
43 //
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
46
47 // This setting determines the compatibility with 2.2 API: set it to 1 to
48 // enable it but please consider updating your code instead.
49 //
50 // Default is 0
51 //
52 // Recommended setting: 0 (please update your code)
53 #define WXWIN_COMPATIBILITY_2_2 1
54
55 // This setting determines the compatibility with 2.4 API: set it to 0 to
56 // flag all cases of using deprecated functions.
57 //
58 // Default is 1 but please try building your code with 0 as the default will
59 // change to 0 in the next version and the deprecated functions will disappear
60 // in the version after it completely.
61 //
62 // Recommended setting: 0 (please update your code)
63 #define WXWIN_COMPATIBILITY_2_4 1
64
65 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
66 // 1.64 and later define point sizes to be compatible with Windows.
67 //
68 // Default is 0
69 //
70 // Recommended setting: 0
71 #define wxFONT_SIZE_COMPATIBILITY 0
72
73 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
74 // If migrating between versions, your dialogs may seem to shrink.
75 //
76 // Default is 1
77 //
78 // Recommended setting: 0 (the new calculations are more correct!)
79 #define wxDIALOG_UNIT_COMPATIBILITY 1
80
81 // ----------------------------------------------------------------------------
82 // debugging settings
83 // ----------------------------------------------------------------------------
84
85 // Generic comment about debugging settings: they are very useful if you don't
86 // use any other memory leak detection tools such as Purify/BoundsChecker, but
87 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
88 // as wxWindows memory debugging subsystem built in since version 5.0 and you
89 // may prefer to use it instead of built in memory debugging code because it is
90 // faster and more fool proof.
91 //
92 // Using VC++ CRT memory debugging is enabled by default in debug mode
93 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
94 // and if __NO_VC_CRTDBG__ is not defined.
95
96 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
97 // __WXDEBUG__ is not defined, will still use the normal memory operators.
98 //
99 // Default is 0
100 //
101 // Recommended setting: 0
102 #define wxUSE_DEBUG_CONTEXT 0
103
104 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
105 // __WXDEBUG__ is also defined.
106 //
107 // WARNING: this code may not work with all architectures, especially if
108 // alignment is an issue. This switch is currently ignored for mingw / cygwin
109 //
110 // Default is 0
111 //
112 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
113 #define wxUSE_MEMORY_TRACING 0
114
115 // In debug mode, cause new and delete to be redefined globally.
116 // If this causes problems (e.g. link errors which is a common problem
117 // especially if you use another library which also redefines the global new
118 // and delete), set this to 0.
119 // This switch is currently ignored for mingw / cygwin
120 //
121 // Default is 0
122 //
123 // Recommended setting: 0
124 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
125
126 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
127 // this causes problems (e.g. link errors), set this to 0. You may need to set
128 // this to 0 if using templates (at least for VC++). This switch is currently
129 // ignored for mingw / cygwin / CodeWarrior
130 //
131 // Default is 0
132 //
133 // Recommended setting: 0
134 #define wxUSE_DEBUG_NEW_ALWAYS 0
135
136 // wxHandleFatalExceptions() may be used to catch the program faults at run
137 // time and, instead of terminating the program with a usual GPF message box,
138 // call the user-defined wxApp::OnFatalException() function. If you set
139 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
140 //
141 // This setting is for Win32 only and can only be enabled if your compiler
142 // supports Win32 structured exception handling (currently only VC++ does)
143 //
144 // Default is 1
145 //
146 // Recommended setting: 1 if your compiler supports it.
147 #ifdef _MSC_VER
148 #define wxUSE_ON_FATAL_EXCEPTION 1
149 #else
150 #define wxUSE_ON_FATAL_EXCEPTION 0
151 #endif
152
153 // ----------------------------------------------------------------------------
154 // Unicode support
155 // ----------------------------------------------------------------------------
156
157 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
158 // defined as wchar_t, wxString will use Unicode internally. If you set this
159 // to 1, you must use wxT() macro for all literal strings in the program.
160 //
161 // Unicode is currently only fully supported under Windows NT/2000/XP
162 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
163 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
164 //
165 // Default is 0
166 //
167 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
168 #ifndef wxUSE_UNICODE
169 #define wxUSE_UNICODE 0
170 #endif
171
172 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
173 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
174 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
175 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note that
176 // you will have to modify the makefiles to include unicows.lib import library
177 // as the first library (if you use MSVC, you can run the makefile with "nmake
178 // MSLU=1 UNICODE=1" command).
179 //
180 // If your compiler doesn't have unicows.lib, you can get a version of it at
181 // http://libunicows.sourceforge.net
182 //
183 // Default is 0
184 //
185 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
186 #define wxUSE_UNICODE_MSLU 0
187
188 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
189 // compiling the program in Unicode mode. More precisely, it will be possible
190 // to construct wxString from a wide (Unicode) string and convert any wxString
191 // to Unicode.
192 //
193 // Default is 1
194 //
195 // Recommended setting: 1
196 #define wxUSE_WCHAR_T 1
197
198 // ----------------------------------------------------------------------------
199 // global features
200 // ----------------------------------------------------------------------------
201
202 // Support for message/error logging. This includes wxLogXXX() functions and
203 // wxLog and derived classes. Don't set this to 0 unless you really know what
204 // you are doing.
205 //
206 // Default is 1
207 //
208 // Recommended setting: 1 (always)
209 #define wxUSE_LOG 1
210
211 // Recommended setting: 1
212 #define wxUSE_LOGWINDOW 1
213
214 // Recommended setting: 1
215 #define wxUSE_LOGGUI 1
216
217 // Recommended setting: 1
218 #define wxUSE_LOG_DIALOG 1
219
220 // Support for command line parsing using wxCmdLineParser class.
221 //
222 // Default is 1
223 //
224 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
225 #define wxUSE_CMDLINE_PARSER 1
226
227 // Support for multithreaded applications: if 1, compile in thread classes
228 // (thread.h) and make the library a bit more thread safe. Although thread
229 // support is quite stable by now, you may still consider recompiling the
230 // library without it if you have no use for it - this will result in a
231 // somewhat smaller and faster operation.
232 //
233 // This is ignored under Win16, threads are only supported under Win32.
234 //
235 // Default is 1
236 //
237 // Recommended setting: 0 unless you do plan to develop MT applications
238 #define wxUSE_THREADS 1
239
240 // If enabled (1), compiles wxWindows streams classes
241 #define wxUSE_STREAMS 1
242
243 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
244 #define wxUSE_STD_IOSTREAM 0
245
246 // ----------------------------------------------------------------------------
247 // non GUI features selection
248 // ----------------------------------------------------------------------------
249
250 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
251 // integer which is implemented in terms of native 64 bit integers if any or
252 // uses emulation otherwise.
253 //
254 // This class is required by wxDateTime and so you should enable it if you want
255 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
256 // integers in which case (almost) all of its functions are inline and it
257 // almost does not take any space, so there should be no reason to switch it
258 // off.
259 //
260 // Recommended setting: 1
261 #define wxUSE_LONGLONG 1
262
263 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
264 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
265 //
266 // Default is 1
267 //
268 // Recommended setting: 1 (wxFile is highly recommended as it is required by
269 // i18n code, wxFileConfig and others)
270 #define wxUSE_FILE 1
271 #define wxUSE_FFILE 1
272
273 // Use wxFSVolume class providing access to the configured/active mount points
274 //
275 // Default is 1
276 //
277 // Recommended setting: 1 (but may be safely disabled if you don't use it)
278 #define wxUSE_FSVOLUME 1
279
280 // use wxTextBuffer class: required by wxTextFile
281 #define wxUSE_TEXTBUFFER 1
282
283 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
284 // wxFileConfig
285 #define wxUSE_TEXTFILE 1
286
287 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
288 #define wxUSE_INTL 1
289
290 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
291 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
292 // old wxTime and wxDate classes which are still provided for backwards
293 // compatibility (and implemented in terms of wxDateTime).
294 //
295 // Note that this class is relatively new and is still officially in alpha
296 // stage because some features are not yet (fully) implemented. It is already
297 // quite useful though and should only be disabled if you are aiming at
298 // absolutely minimal version of the library.
299 //
300 // Requires: wxUSE_LONGLONG
301 //
302 // Default is 1
303 //
304 // Recommended setting: 1
305 #define wxUSE_DATETIME 1
306
307 // Set wxUSE_TIMER to 1 to compile wxTimer class
308 //
309 // Default is 1
310 //
311 // Recommended setting: 1
312 #define wxUSE_TIMER 1
313
314 // Use wxStopWatch clas.
315 //
316 // Default is 1
317 //
318 // Recommended setting: 1 (needed by wxSocket)
319 #define wxUSE_STOPWATCH 1
320
321 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
322 // which allow the application to store its settings in the persistent
323 // storage. Setting this to 1 will also enable on-demand creation of the
324 // global config object in wxApp.
325 //
326 // See also wxUSE_CONFIG_NATIVE below.
327 //
328 // Recommended setting: 1
329 #define wxUSE_CONFIG 1
330
331 // If wxUSE_CONFIG is 1, you may choose to use either the native config
332 // classes under Windows (using .INI files under Win16 and the registry under
333 // Win32) or the portable text file format used by the config classes under
334 // Unix.
335 //
336 // Default is 1 to use native classes. Note that you may still use
337 // wxFileConfig even if you set this to 1 - just the config object created by
338 // default for the applications needs will be a wxRegConfig or wxIniConfig and
339 // not wxFileConfig.
340 //
341 // Recommended setting: 1
342 #define wxUSE_CONFIG_NATIVE 1
343
344 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
345 // to connect/disconnect from the network and be notified whenever the dial-up
346 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
347 //
348 // Default is 1.
349 //
350 // Recommended setting: 1
351 #define wxUSE_DIALUP_MANAGER 1
352
353 // Compile in classes for run-time DLL loading and function calling.
354 // Required by wxUSE_DIALUP_MANAGER.
355 //
356 // This setting is for Win32 only
357 //
358 // Default is 1.
359 //
360 // Recommended setting: 1
361 #define wxUSE_DYNLIB_CLASS 1
362
363 // experimental, don't use for now
364 #define wxUSE_DYNAMIC_LOADER 1
365
366 // Set to 1 to use socket classes
367 #define wxUSE_SOCKETS 1
368
369 // Set to 1 to enable virtual file systems (required by wxHTML)
370 #define wxUSE_FILESYSTEM 1
371
372 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
373 #define wxUSE_FS_ZIP 1
374
375 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
376 #define wxUSE_FS_INET 1
377
378 // Set to 1 to compile wxZipInput/OutputStream classes.
379 #define wxUSE_ZIPSTREAM 1
380
381 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
382 // wxUSE_LIBPNG.
383 #define wxUSE_ZLIB 1
384
385 // If enabled, the code written by Apple will be used to write, in a portable
386 // way, float on the disk. See extended.c for the license which is different
387 // from wxWindows one.
388 //
389 // Default is 1.
390 //
391 // Recommended setting: 1 unless you don't like the license terms (unlikely)
392 #define wxUSE_APPLE_IEEE 1
393
394 // Joystick support class
395 #define wxUSE_JOYSTICK 1
396
397 // wxFontMapper class
398 #define wxUSE_FONTMAP 1
399
400 // wxMimeTypesManager class
401 #define wxUSE_MIMETYPE 1
402
403 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
404 // or wxURL you need to set this to 1.
405 //
406 // Default is 1.
407 //
408 // Recommended setting: 1
409 #define wxUSE_PROTOCOL 1
410
411 // The settings for the individual URL schemes
412 #define wxUSE_PROTOCOL_FILE 1
413 #define wxUSE_PROTOCOL_FTP 1
414 #define wxUSE_PROTOCOL_HTTP 1
415
416 // Define this to use wxURL class.
417 #define wxUSE_URL 1
418
419 // Support for regular expression matching via wxRegEx class: enable this to
420 // use POSIX regular expressions in your code. You need to compile regex
421 // library from src/regex to use it under Windows.
422 //
423 // Default is 0
424 //
425 // Recommended setting: 1 if your compiler supports it, if it doesn't please
426 // contribute us a makefile for src/regex for it
427 #define wxUSE_REGEX 1
428
429 // wxSystemOptions class
430 #define wxUSE_SYSTEM_OPTIONS 1
431
432 // wxWave class
433 #define wxUSE_WAVE 1
434
435 // ----------------------------------------------------------------------------
436 // Individual GUI controls
437 // ----------------------------------------------------------------------------
438
439 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
440 // (without it, wxControl class is not compiled)
441 //
442 // Default is 1
443 //
444 // Recommended setting: 1 (don't change except for very special programs)
445 #define wxUSE_CONTROLS 1
446
447 // wxPopupWindow class is a top level transient window. It is currently used
448 // to implement wxTipWindow
449 //
450 // Default is 1
451 //
452 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
453 #define wxUSE_POPUPWIN 1
454
455 // wxTipWindow allows to implement the custom tooltips, it is used by the
456 // context help classes. Requires wxUSE_POPUPWIN.
457 //
458 // Default is 1
459 //
460 // Recommended setting: 1 (may be set to 0)
461 #define wxUSE_TIPWINDOW 1
462
463 // Each of the settings below corresponds to one wxWindows control. They are
464 // all switched on by default but may be disabled if you are sure that your
465 // program (including any standard dialogs it can show!) doesn't need them and
466 // if you desperately want to save some space. If you use any of these you must
467 // set wxUSE_CONTROLS as well.
468 //
469 // Default is 1
470 //
471 // Recommended setting: 1
472 #define wxUSE_BUTTON 1 // wxButton
473 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
474 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
475 #define wxUSE_CHECKBOX 1 // wxCheckBox
476 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
477 #define wxUSE_CHOICE 1 // wxChoice
478 #define wxUSE_COMBOBOX 1 // wxComboBox
479 #define wxUSE_GAUGE 1 // wxGauge
480 #define wxUSE_LISTBOX 1 // wxListBox
481 #define wxUSE_LISTCTRL 1 // wxListCtrl
482 #define wxUSE_RADIOBOX 1 // wxRadioBox
483 #define wxUSE_RADIOBTN 1 // wxRadioButton
484 #define wxUSE_SCROLLBAR 1 // wxScrollBar
485 #define wxUSE_SLIDER 1 // wxSlider
486 #define wxUSE_SPINBTN 1 // wxSpinButton
487 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
488 #define wxUSE_STATBOX 1 // wxStaticBox
489 #define wxUSE_STATLINE 1 // wxStaticLine
490 #define wxUSE_STATTEXT 1 // wxStaticText
491 #define wxUSE_STATBMP 1 // wxStaticBitmap
492 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
493 #define wxUSE_TOGGLEBTN 1 // requires wxButton
494 #define wxUSE_TREECTRL 1 // wxTreeCtrl
495
496 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
497 // below either wxStatusBar95 or a generic wxStatusBar will be used.
498 //
499 // Default is 1
500 //
501 // Recommended setting: 1
502 #define wxUSE_STATUSBAR 1
503
504 // Two status bar implementations are available under Win32: the generic one
505 // or the wrapper around native control. For native look and feel the native
506 // version should be used.
507 //
508 // Default is 1.
509 //
510 // Recommended setting: 1 (there is no advantage in using the generic one)
511 #define wxUSE_NATIVE_STATUSBAR 1
512
513 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
514 // classes at all. Otherwise, use the native toolbar class unless
515 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
516 // supports some features which might not be supported by the native wxToolBar
517 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
518 //
519 // Default is 1 for all settings.
520 //
521 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
522 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
523 #define wxUSE_TOOLBAR 1
524 #define wxUSE_TOOLBAR_NATIVE 1
525 #define wxUSE_TOOLBAR_SIMPLE 1
526
527 // this setting is obsolete, value is ignored
528 #define wxUSE_BUTTONBAR 1
529
530 // wxNotebook is a control with several "tabs" located on one of its sides. It
531 // may be used ot logically organise the data presented to the user instead of
532 // putting everything in one huge dialog. It replaces wxTabControl and related
533 // classes of wxWin 1.6x.
534 //
535 // Default is 1.
536 //
537 // Recommended setting: 1
538 #define wxUSE_NOTEBOOK 1
539
540 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
541 // the new class. It shouldn't be used in new code.
542 //
543 // Default is 0.
544 //
545 // Recommended setting: 0 (use wxNotebook)
546 #define wxUSE_TAB_DIALOG 0
547
548 // wxGrid class
549 //
550 // Default is 1 for both options.
551 //
552 // Recommended setting: 1
553 //
554 #define wxUSE_GRID 1
555
556 // ----------------------------------------------------------------------------
557 // Miscellaneous GUI stuff
558 // ----------------------------------------------------------------------------
559
560 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
561 #define wxUSE_ACCEL 1
562
563 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
564 // under Windows).
565 //
566 // Default is 1.
567 //
568 // Recommended setting: 1 (can be safely set to 0, not used by the library)
569 #define wxUSE_CARET 1
570
571 // Use wxDisplay class: it allows enumerating all displays on a system and
572 // working with them.
573 //
574 // Default is 0 because it isn't yet implemented on all platforms
575 //
576 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
577 #define wxUSE_DISPLAY 0
578
579 // Miscellaneous geometry code: needed for Canvas library
580 #define wxUSE_GEOMETRY 1
581
582 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
583 // wxListCtrl.
584 //
585 // Default is 1.
586 //
587 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
588 // enumerated above, then this class is mostly useless too)
589 #define wxUSE_IMAGLIST 1
590
591 // Use wxMenu, wxMenuBar, wxMenuItem.
592 //
593 // Default is 1.
594 //
595 // Recommended setting: 1 (can't be disabled under MSW)
596 #define wxUSE_MENUS 1
597
598 // Use wxSashWindow class.
599 //
600 // Default is 1.
601 //
602 // Recommended setting: 1
603 #define wxUSE_SASH 1
604
605 // Use wxSplitterWindow class.
606 //
607 // Default is 1.
608 //
609 // Recommended setting: 1
610 #define wxUSE_SPLITTER 1
611
612 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
613 //
614 // Default is 1.
615 //
616 // Recommended setting: 1
617 #define wxUSE_TOOLTIPS 1
618
619 // wxValidator class and related methods
620 #define wxUSE_VALIDATORS 1
621
622 // wxDC cacheing implementation
623 #define wxUSE_DC_CACHEING 1
624
625 // Set this to 1 to enable the use of DIB's for wxBitmap to support
626 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
627 #define wxUSE_DIB_FOR_BITMAP 0
628
629 // ----------------------------------------------------------------------------
630 // common dialogs
631 // ----------------------------------------------------------------------------
632
633 // Define 1 to use generic dialogs in Windows, even though they duplicate
634 // native common dialog (e.g. wxColourDialog). This is mainly useful for
635 // testing.
636 //
637 // Default is 0
638 //
639 // Recommended setting: 0
640 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
641
642 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
643 // file selector, printer dialog). Switching this off also switches off the
644 // printing architecture and interactive wxPrinterDC.
645 //
646 // Default is 1
647 //
648 // Recommended setting: 1 (unless it really doesn't work)
649 #define wxUSE_COMMON_DIALOGS 1
650
651 // wxBusyInfo displays window with message when app is busy. Works in same way
652 // as wxBusyCursor
653 #define wxUSE_BUSYINFO 1
654
655 // Use single/multiple choice dialogs.
656 //
657 // Default is 1
658 //
659 // Recommended setting: 1 (used in the library itself)
660 #define wxUSE_CHOICEDLG 1
661
662 // Use colour picker dialog
663 //
664 // Default is 1
665 //
666 // Recommended setting: 1
667 #define wxUSE_COLOURDLG 1
668
669 // wxDirDlg class for getting a directory name from user
670 #define wxUSE_DIRDLG 1
671
672 // TODO: setting to choose the generic or native one
673
674 // Use file open/save dialogs.
675 //
676 // Default is 1
677 //
678 // Recommended setting: 1 (used in many places in the library itself)
679 #define wxUSE_FILEDLG 1
680
681 // Use find/replace dialogs.
682 //
683 // Default is 1
684 //
685 // Recommended setting: 1 (but may be safely set to 0)
686 #define wxUSE_FINDREPLDLG 1
687
688 // Use font picker dialog
689 //
690 // Default is 1
691 //
692 // Recommended setting: 1 (used in the library itself)
693 #define wxUSE_FONTDLG 1
694
695 // Use wxMessageDialog and wxMessageBox.
696 //
697 // Default is 1
698 //
699 // Recommended setting: 1 (used in the library itself)
700 #define wxUSE_MSGDLG 1
701
702 // progress dialog class for lengthy operations
703 #define wxUSE_PROGRESSDLG 1
704
705 // support for startup tips (wxShowTip &c)
706 #define wxUSE_STARTUP_TIPS 1
707
708 // text entry dialog and wxGetTextFromUser function
709 #define wxUSE_TEXTDLG 1
710
711 // number entry dialog
712 #define wxUSE_NUMBERDLG 1
713
714 // splash screen class
715 #define wxUSE_SPLASH 1
716
717 // wizards
718 #define wxUSE_WIZARDDLG 1
719
720 // ----------------------------------------------------------------------------
721 // Metafiles support
722 // ----------------------------------------------------------------------------
723
724 // Windows supports the graphics format known as metafile which is, though not
725 // portable, is widely used under Windows and so is supported by wxWin (under
726 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
727 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
728 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
729 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
730 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
731 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
732 // in any metafile related classes at all.
733 //
734 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
735 //
736 // Recommended setting: default or 0 for everything for portable programs.
737 #define wxUSE_METAFILE 1
738 #define wxUSE_ENH_METAFILE 1
739 #define wxUSE_WIN_METAFILES_ALWAYS 0
740
741 // ----------------------------------------------------------------------------
742 // Big GUI components
743 // ----------------------------------------------------------------------------
744
745 // Set to 0 to disable document/view architecture
746 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
747
748 // Set to 0 to disable MDI document/view architecture
749 #define wxUSE_MDI_ARCHITECTURE 1
750
751 // Set to 0 to disable print/preview architecture code
752 #define wxUSE_PRINTING_ARCHITECTURE 1
753
754 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
755 // much more.
756 //
757 // Default is 1.
758 //
759 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
760 // smaller library.
761 #define wxUSE_HTML 1
762
763 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
764 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
765 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
766 // will need to manually add opengl32.lib and glu32.lib to the list of
767 // libraries linked with your program if you use OpenGL.
768 //
769 // Default is 0.
770 //
771 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
772 #define wxUSE_GLCANVAS 0
773
774 // ----------------------------------------------------------------------------
775 // Data transfer
776 // ----------------------------------------------------------------------------
777
778 // Use wxClipboard class for clipboard copy/paste.
779 //
780 // Default is 1.
781 //
782 // Recommended setting: 1
783 #define wxUSE_CLIPBOARD 1
784
785 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
786 // drop
787 //
788 // Default is 1.
789 //
790 // Recommended setting: 1
791 #define wxUSE_DATAOBJ 1
792
793 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
794 // different from "built in" drag and drop in wxTreeCtrl which is always
795 // available). Requires wxUSE_DATAOBJ.
796 //
797 // Default is 1.
798 //
799 // Recommended setting: 1
800 #define wxUSE_DRAG_AND_DROP 1
801
802 // Use wxAccessible for enhanced and customisable accessibility.
803 // Depends on wxUSE_OLE.
804 //
805 // Default is 0.
806 //
807 // Recommended setting (at present): 0
808 #define wxUSE_ACCESSIBILITY 0
809
810 // ----------------------------------------------------------------------------
811 // miscellaneous settings
812 // ----------------------------------------------------------------------------
813
814 // wxSingleInstanceChecker class allows to verify at startup if another program
815 // instance is running (it is only available under Win32)
816 //
817 // Default is 1
818 //
819 // Recommended setting: 1 (the class is tiny, disabling it won't save much
820 // space)
821 #define wxUSE_SNGLINST_CHECKER 1
822
823 #define wxUSE_DRAGIMAGE 1
824
825 #define wxUSE_IPC 1
826 // 0 for no interprocess comms
827 #define wxUSE_HELP 1
828 // 0 for no help facility
829 #define wxUSE_MS_HTML_HELP 1
830 // 0 for no MS HTML Help
831
832 // Use wxHTML-based help controller?
833 #define wxUSE_WXHTML_HELP 1
834
835 #define wxUSE_RESOURCES 1
836 // 0 for no wxGetResource/wxWriteResource
837 #define wxUSE_CONSTRAINTS 1
838 // 0 for no window layout constraint system
839
840 #define wxUSE_SPLINES 1
841 // 0 for no splines
842
843 #define wxUSE_MOUSEWHEEL 1
844 // Include mouse wheel support
845
846 // ----------------------------------------------------------------------------
847 // postscript support settings
848 // ----------------------------------------------------------------------------
849
850 // Set to 1 for PostScript device context.
851 #define wxUSE_POSTSCRIPT 0
852
853 // Set to 1 to use font metric files in GetTextExtent
854 #define wxUSE_AFM_FOR_POSTSCRIPT 0
855
856 // Set to 0 to disable PostScript print/preview architecture code under Windows
857 // (just use Windows printing).
858 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
859
860 // ----------------------------------------------------------------------------
861 // database classes
862 // ----------------------------------------------------------------------------
863
864 // Define 1 to use ODBC classes
865 #define wxUSE_ODBC 0
866
867 // For backward compatibility reasons, this parameter now only controls the
868 // default scrolling method used by cursors. This default behavior can be
869 // overriden by setting the second param of wxDB::wxDbGetConnection() or
870 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
871 // that use the connection) should support forward only scrolling of cursors,
872 // or both forward and backward support for backward scrolling cursors is
873 // dependent on the data source as well as the ODBC driver being used.
874 #define wxODBC_FWD_ONLY_CURSORS 1
875
876 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
877 // member variables. With a setting of 1, full backward compatability with the
878 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
879 // as future development will be done only on the non-deprecated
880 // functions/classes/member variables/etc.
881 #define wxODBC_BACKWARD_COMPATABILITY 0
882
883 // ----------------------------------------------------------------------------
884 // other compiler (mis)features
885 // ----------------------------------------------------------------------------
886
887 // Set this to 0 if your compiler can't cope with omission of prototype
888 // parameters.
889 //
890 // Default is 1.
891 //
892 // Recommended setting: 1 (should never need to set this to 0)
893 #define REMOVE_UNUSED_ARG 1
894
895 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
896 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
897 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
898 // used anyhow.
899 //
900 // Default is 1.
901 //
902 // Recommended setting: whatever your compiler likes more
903 #define wxUSE_IOSTREAMH 1
904
905 // ----------------------------------------------------------------------------
906 // image format support
907 // ----------------------------------------------------------------------------
908
909 // wxImage supports many different image formats which can be configured at
910 // compile-time. BMP is always supported, others are optional and can be safely
911 // disabled if you don't plan to use images in such format sometimes saving
912 // substantial amount of code in the final library.
913 //
914 // Some formats require an extra library which is included in wxWin sources
915 // which is mentioned if it is the case.
916
917 // Set to 1 for wxImage support (recommended).
918 #define wxUSE_IMAGE 1
919
920 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
921 #define wxUSE_LIBPNG 1
922
923 // Set to 1 for JPEG format support (requires libjpeg)
924 #define wxUSE_LIBJPEG 1
925
926 // Set to 1 for TIFF format support (requires libtiff)
927 #define wxUSE_LIBTIFF 1
928
929 // Set to 1 for GIF format support
930 #define wxUSE_GIF 1
931
932 // Set to 1 for PNM format support
933 #define wxUSE_PNM 1
934
935 // Set to 1 for PCX format support
936 #define wxUSE_PCX 1
937
938 // Set to 1 for IFF format support (Amiga format)
939 #define wxUSE_IFF 0
940
941 // Set to 1 for XPM format support
942 #define wxUSE_XPM 1
943
944 // Set to 1 for MS Icons and Cursors format support
945 #define wxUSE_ICO_CUR 1
946
947 // Set to 1 to compile in wxPalette class
948 #define wxUSE_PALETTE 1
949
950 // ----------------------------------------------------------------------------
951 // Windows-only settings
952 // ----------------------------------------------------------------------------
953
954 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
955 // will override some other settings (see below)
956 //
957 // Default is 0.
958 //
959 // Recommended setting: 0 unless you really have to use MFC
960 #define wxUSE_MFC 0
961
962 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
963 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
964 // can't compile/doesn't have the OLE headers.
965 //
966 // Default is 1.
967 //
968 // Recommended setting: 1
969 #define wxUSE_OLE 1
970
971 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
972 // 3.x. This setting is ignored under Win9x and NT 4.0+.
973 //
974 // Default is 0 for (most) Win32 (systems), 1 for Win16
975 //
976 // Recommended setting: same as default
977 #if defined(__WIN95__)
978 #define wxUSE_CTL3D 0
979 #else
980 #define wxUSE_CTL3D 1
981 #endif
982
983 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
984 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
985 // miniframes support instead.
986 //
987 // Default is 0 for (most) Win32 (systems), 1 for Win16
988 //
989 // Recommended setting: same as default
990 #if defined(__WIN95__)
991 #define wxUSE_ITSY_BITSY 0
992 #else
993 #define wxUSE_ITSY_BITSY 1
994 #endif
995
996 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
997 // which allows to put more than ~32Kb of text in it even under Win9x (NT
998 // doesn't have such limitation).
999 //
1000 // Default is 1 for compilers which support it
1001 //
1002 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1003 // or can't compile <richedit.h>
1004 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1005 #define wxUSE_RICHEDIT 1
1006
1007 // TODO: This should be ifdef'ed for any compilers that don't support
1008 // RichEdit 2.0 but do have RichEdit 1.0...
1009 #define wxUSE_RICHEDIT2 1
1010
1011 #else
1012 #define wxUSE_RICHEDIT 0
1013 #define wxUSE_RICHEDIT2 0
1014 #endif
1015
1016 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1017 // is required by wxUSE_CHECKLISTBOX.
1018 //
1019 // Default is 1.
1020 //
1021 // Recommended setting: 1, set to 0 for a small library size reduction
1022 #define wxUSE_OWNER_DRAWN 1
1023
1024 // Set to 1 to compile MS Windows XP theme engine support
1025 #define wxUSE_UXTHEME 1
1026
1027 // Set to 1 to auto-adapt to MS Windows XP themes where possible
1028 // (notably, wxNotebook pages)
1029 #define wxUSE_UXTHEME_AUTO 1
1030
1031 // ----------------------------------------------------------------------------
1032 // obsolete settings
1033 // ----------------------------------------------------------------------------
1034
1035 // NB: all settings in this section are obsolete and should not be used/changed
1036 // at all, they will disappear
1037
1038 // Set to 1 to use PenWindows
1039 #define wxUSE_PENWINDOWS 0
1040
1041 // Define 1 to use bitmap messages.
1042 #define wxUSE_BITMAP_MESSAGE 1
1043
1044 // If 1, enables provision of run-time type information.
1045 // NOW MANDATORY: don't change.
1046 #define wxUSE_DYNAMIC_CLASSES 1
1047
1048 #endif
1049 // _WX_SETUP_H_