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1 How to add new files and libraries to wxWidgets build system
2 ============================================================
3
4
5 1. Regenerating makefiles
6 -------------------------
7
8 wxWidgets now uses Bakefile (http://bakefile.sourceforge.net) to generate
9 native makefiles. You must have bakefile installed if you want to regenerate
10 the makefiles. Bakefile currently runs on Unix and Windows systems. You will
11 need Python >= 2.2 installed on Unix and either use Bakefile installer or have
12 Python on Windows.
13
14 Once you have installed Bakefile, you can easily regenerate the makefiles using
15 the bakefile_gen tool. Run it from $(wx)/build/bakefiles directory and it will
16 regenerate all outdated makefiles. See $(wx)/build/bakefiles/README for more
17 details.
18
19 Note that it generates makefiles for samples, too.
20
21 IMPORTANT NOTE: Don't forget to run autoconf in wxWidgets root directory
22 (after running Bakefile) if you changed any conditional
23 variable or target condition in .bkl files! You will know that
24 this happened if $(wx)/autoconf_inc.m4 content changed.
25
26 You can use Bakefile to generate makefiles or projects customized to your
27 needs, too. See Bakefiles.bkgen for details on bakefile commands used to
28 generate makefiles. For example, you can use this command to generate
29 VC++ project files without wxUniversal configurations:
30 bakefile -v -fmsvc6prj -o../wxmy.dsw -DRUNTIME_LIBS=dynamic
31 -DDEBUG_INFO=default -DDEBUG_FLAG=default
32 -DOFFICIAL_BUILD=0 -DUSE_HTML=1 -DUSE_OPENGL=1 -DUSE_ODBC=1
33 -DMONOLITHIC=0 -DUSE_GUI=1 -DWXUNIV=0 wx.bkl
34 Or monolithic instead of multilib (the default):
35 bakefile -v -fmsvc6prj -o../wxmono.dsw -DRUNTIME_LIBS=dynamic
36 -DDEBUG_INFO=default -DDEBUG_FLAG=default
37 -DOFFICIAL_BUILD=0 -DUSE_HTML=1 -DUSE_OPENGL=1 -DUSE_ODBC=1
38 -DMONOLITHIC=1 -DUSE_GUI=1 wx.bkl
39 Or monolithic wxBase:
40 bakefile -v -fmsvc6prj -o../wxBase.dsw -DRUNTIME_LIBS=dynamic
41 -DDEBUG_INFO=default -DDEBUG_FLAG=default
42 -DOFFICIAL_BUILD=0 -DUSE_HTML=0 -DUSE_OPENGL=0 -DUSE_ODBC=0
43 -DMONOLITHIC=1 -DUSE_GUI=0 wx.bkl
44 It is, however, recommended to modify Bakefiles.bkgen (or
45 Bakefiles.local.bkgen) by means of <add-flags> and <del-flags> directives
46 and use bakefile_gen instead of running bakefile directly.
47
48
49 2. Bakefile files organization
50 ------------------------------
51
52 Makefile are generated from .bkl files ("bakefiles") from two places:
53 - $(wx)/build/bakefiles directory
54 - samples directories
55 $(wx)/build/bakefiles contains bakefiles for main library and support files
56 that simplify writing bakefiles for samples.
57
58 Support files are:
59 wxwin.py - helper functions
60 common.bkl
61 common_samples.bkl
62 config.bkl - user-configurable build options
63 make_dist.mk - implementation of "make dist" on Unix
64
65 Files used to build the library are:
66 wx.bkl - main file
67 files.bkl - lists of source files
68 monolithic.bkl - targets for wxWin built as single big library
69 multilib.bkl - targets for multilib build
70 opengl.bkl - GL library with wxGLCanvas (this one is not
71 included in monolithic library for historical
72 reasons, so "monolithic" really means "two libs")
73 {expat,jpeg,png,tiff,
74 regex,zlib,odbc}.bkl - 3rd party libraries makefiles
75
76
77 3. Adding files to existing library
78 -----------------------------------
79
80 All files used by main libraries are listed in files.bkl. The file is
81 organized into variables for toolkits, platforms and libraries. The variables
82 come in pairs: there's always FOO_SRC for source files and FOO_HDR for header
83 files. Platform or toolkit specific files are grouped together in variable
84 with platform or toolkit name in them, e.g. BASE_WIN32_SRC, BASE_UNIX_SRC,
85 GTK_SRC, MOTIF_SRC.
86
87 Note: A side effect of this toolkit-centric organization is that one file may
88 be present several times in files.bkl in different contexts.
89
90 When you are adding a file, you must put it into appropriate variable. This is
91 easy if you are adding the file to library that is always built from same
92 sources on all platforms (e.g. wxXml or wxXML) -- simply add the file to e.g.
93 HTML_SRC or HTML_HDR.
94
95 If the file is used only on one platform and is part of wxBase, add it to
96 BASE_{platform}_SRC/HDR. If it is used on all platforms, add it to BASE_CMN.
97 If it is built on more than one platform but not on all of them, add the file
98 to *all platforms that use it*!
99
100 If a file is not wxBase file, but GUI file, then the variables are named after
101 toolkits/ports, not platforms. Same rules as for wxBase files apply
102 (substitute "platform" with "toolkit"). Make sure you correctly choose between
103 {port}_LOWLEVEL_SRC and {port}_SRC -- the former is for files used by
104 wxUniversal, e.g. GDI classes. Files shared by all X Window System ports
105 should be put into XWIN_LOWLEVEL_SRC.
106
107
108 4. Adding sample
109 ----------------
110
111 Copy the bakefile from another sample, change the ID and files accordingly.
112 If the sample uses some data files, make sure to have <wx-data> node
113 in the sample's bakefile (see e.g. samples/image/image.bkl for an example).
114 Make sure to add <wx-lib> statements for all libraries from multilib build
115 that are required by the sample.
116
117 The Windows resource specification should use the central .rc file:
118
119 <win32-res>../sample.rc</win32-res>
120
121 Run bakefile_gen in $(wx)/build/bakefiles to regenerate the bakefiles.
122
123 Finally commit $(wx)/build/bakefiles/make_dist.mk and all the other modified files.
124
125 Currently we commit the generated makefiles except .dms, .vcp.
126
127
128 5. Adding new core library
129 --------------------------
130
131 When adding new library to the core set of libraries, the files must be
132 added to both a newly added library in multilib build and into the single
133 library built in monolithic mode. We will assume that the new library is
134 called wxFoo.
135
136 a) Add files to files.bkl:
137 * If wxFoo builds from same files on all platforms (e.g. wxNet),
138 add FOO_SRC and FOO_HDR variables with lists of sources and headers.
139 * If wxFoo have no files in common (e.g. wxGL), add FOO_SRC and FOO_HDR
140 with toolkit or platform conditions. Have a look at OPENGL_SRC for an
141 example.
142 * Otherwise add FOO_CMN_SRC and FOO_CMN_HDR for common files and
143 FOO_{platform}_{SRC,HDR} or FOO_{toolkit}_{SRC,HDR} as appropriate. Add
144 FOO_PLATFORM_{SRC,HDR} into "Define sources for specific libraries"
145 section that is conditionally set to one of FOO_xxx_{SRC,HDR} based on
146 target platform/toolkit (see NET_PLATFORM_SRC definition for an example).
147 Finally, define FOO_SRC and FOO_HDR to contain both
148 FOO_PLATFORM_{SRC,HDR} and FOO_{SRC,HDR} (see NET_SRC definition for an
149 example).
150 * Add FOO_HDR to ALL_GUI_HEADERS or ALL_BASE_HEADERS.
151 * If wxFoo is wxBase library (doesn't use GUI), add FOO_SRC to
152 ALL_BASE_SOURCES.
153
154 (You can apply different approaches to HDR and SRC variables, if e.g.
155 headers are all common but sources are not.)
156
157 Note that the conditions can only test for equality, due to limitations of
158 native make tools.
159
160 b) Modify bakefile system in build/bakefiles/ to recognize wxFoo:
161 * Add 'foo' to MAIN_LIBS and LIBS_NOGUI or LIBS_GUI (depending on whether
162 the library depends on wxCore or not) to wxwin.py file.
163 * Add extra libraries needed by wxFoo (if any) to EXTRALIBS in wxwin.py
164 * Add WXLIB_FOO definition to common.bkl (into the "Names of component
165 libraries" section). It looks like this:
166 <set var="WXLIB_FOO">
167 <if cond="MONOLITHIC=='0'">$(mk.evalExpr(wxwin.mkLibName('foo')))</if>
168 </set>
169
170 c) Modify monolithic.bkl to add files to monolithic build: it's enough to add
171 FOO_SRC to MONOLIB_GUI_SRC or MONOLIB_SRC, depending on whether wxFoo uses
172 GUI or not.
173
174 d) Modify multilib.bkl to add files to multilib build: add foolib and foodll
175 targets. Don't use wxBase targets as the template, use e.g. wxXML or wxHTML.
176 Make sure WXMAKINGDLL_FOO is defined in foodll.
177
178 e) Regenerate all makefiles (don't forget to run autoconf)
179
180 f) Update configure.in and wx-config.in to contain information about
181 the library and needed linker flags:
182 * Add "foo" to either STD_BASE_LIBS or STD_GUI_LIBS in configure.in.
183 * If wxFoo links against additional libraries, add necessary linker
184 flags and libraries to ldflags_foo and ldlibs_foo variables in
185 wx-config.in (both are optional).
186
187 g) Update dlimpexp.h to define WXMAKINGDLL_FOO if WXMAKINGDLL is defined (add
188 #define WXMAKINGDLL_FOO inside first "#ifdef WXMAKINGDLL" block in
189 dlimpexp.h) and to define WXDLLIMPEXP_FOO and WXDLLIMPEXP_DATA_FOO. You
190 can copy e.g. WXDLLIMPEXP_NET definition, it is something like this:
191 #ifdef WXMAKINGDLL_NET
192 #define WXDLLIMPEXP_NET WXEXPORT
193 #define WXDLLIMPEXP_DATA_NET(type) WXEXPORT type
194 #elif defined(WXUSINGDLL)
195 #define WXDLLIMPEXP_NET WXIMPORT
196 #define WXDLLIMPEXP_DATA_NET(type) WXIMPORT type
197 #else // not making nor using DLL
198 #define WXDLLIMPEXP_NET
199 #define WXDLLIMPEXP_DATA_NET(type) type
200 #endif
201 Don't forget to add WXDLLIMPEXP_FWD_FOO definitions too.
202 Use WXDLLIMPEXP_FOO when declaring wxFoo classes and functions.
203
204 h) Add this code to one of wxFoo's files (the more often used, the better):
205 // DLL options compatibility check:
206 #include "wx/app.h"
207 WX_CHECK_BUILD_OPTIONS("wxFoo")
208
209 i) Add information about wxFoo to the manual ("Libraries list" section
210 in libs.tex) and update docs/latex/wx/libs.dia (you need Dia for this)
211 to show the dependencies of the new library.
212
213 j) Also please add 4 #pragma comment(lib, "foo") (for Unicode/ANSI
214 Release/Debug combinations) to the file include/msvc/wx/setup.h and
215 add a check for WXMAKINGDLL_FOO to the test whether we're building a DLL at
216 the end of include/wx/msw/chkconf.h.
217
218 === EOF ===
219
220 Version: $Id$