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1 \section{\class{wxBitmap}}\label{wxbitmap}
2
3 %\overview{Overview}{wxbitmapoverview}
4 %
5 This class encapsulates the concept of a platform-dependent bitmap,
6 either monochrome or colour.
7
8 \wxheading{Derived from}
9
10 \helpref{wxGDIObject}{wxgdiobject}\\
11 \helpref{wxObject}{wxobject}
12
13 \wxheading{Include file}
14
15 <wx/bitmap.h>
16
17 \wxheading{Predefined objects}
18
19 Objects:
20
21 {\bf wxNullBitmap}
22
23 \wxheading{See also}
24
25 \helpref{wxBitmap overview}{wxbitmapoverview},
26 \helpref{supported bitmap file formats}{supportedbitmapformats},
27 \helpref{wxDC::Blit}{wxdcblit},
28 \helpref{wxIcon}{wxicon}, \helpref{wxCursor}{wxcursor}, \helpref{wxBitmap}{wxbitmap},
29 \helpref{wxMemoryDC}{wxmemorydc}
30
31 \latexignore{\rtfignore{\wxheading{Members}}}
32
33 \membersection{wxBitmap::wxBitmap}\label{wxbitmapctor}
34
35 \func{}{wxBitmap}{\void}
36
37 Default constructor.
38
39 \func{}{wxBitmap}{\param{const wxBitmap\& }{bitmap}}
40
41 Copy constructor.
42
43 \func{}{wxBitmap}{\param{void*}{ data}, \param{int}{ type}, \param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
44
45 Creates a bitmap from the given data which is interpreted in platform-dependent
46 manner.
47
48 \func{}{wxBitmap}{\param{const char}{ bits[]}, \param{int}{ width}, \param{int}{ height}\\
49 \param{int}{ depth = 1}}
50
51 Creates a bitmap from an array of bits.
52
53 You should only use this function for monochrome bitmaps ({\it depth} 1) in
54 portable programs: in this case the {\it bits} parameter should contain an XBM
55 image.
56
57 For other bit depths, the behaviour is platform dependent: under Windows, the
58 data is passed without any changes to the underlying {\tt CreateBitmap()} API.
59 Under other platforms, only monochrome bitmaps may be created using this
60 constructor and \helpref{wxImage}{wximage} should be used for creating colour
61 bitmaps from static data.
62
63 \func{}{wxBitmap}{\param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
64
65 Creates a new bitmap. A depth of -1 indicates the depth of the current screen
66 or visual. Some platforms only support 1 for monochrome and -1 for the current
67 colour setting.
68
69 \func{}{wxBitmap}{\param{const char**}{ bits}}
70
71 Creates a bitmap from XPM data.
72
73 \func{}{wxBitmap}{\param{const wxString\& }{name}, \param{long}{ type}}
74
75 Loads a bitmap from a file or resource.
76
77 \func{}{wxBitmap}{\param{const wxImage\&}{ img}, \param{int}{ depth = -1}}
78
79 Creates bitmap object from the image. This has to be done
80 to actually display an image as you cannot draw an image directly on a window.
81 The resulting bitmap will use the provided colour depth (or that of the
82 current system if depth is -1) which entails that a colour reduction has
83 to take place.
84
85 When in 8-bit mode (PseudoColour mode), the GTK port will use a color cube created
86 on program start-up to look up colors. This ensures a very fast conversion, but
87 the image quality won't be perfect (and could be better for photo images using more
88 sophisticated dithering algorithms).
89
90 On Windows, if there is a palette present (set with SetPalette), it will be used when
91 creating the wxBitmap (most useful in 8-bit display mode). On other platforms,
92 the palette is currently ignored.
93
94 \wxheading{Parameters}
95
96 \docparam{bits}{Specifies an array of pixel values.}
97
98 \docparam{width}{Specifies the width of the bitmap.}
99
100 \docparam{height}{Specifies the height of the bitmap.}
101
102 \docparam{depth}{Specifies the depth of the bitmap. If this is omitted, the display depth of the
103 screen is used.}
104
105 \docparam{name}{This can refer to a resource name under MS Windows, or a filename under MS Windows and X.
106 Its meaning is determined by the {\it type} parameter.}
107
108 \docparam{type}{May be one of the following:
109
110 \twocolwidtha{5cm}
111 \begin{twocollist}
112 \twocolitem{\indexit{wxBITMAP\_TYPE\_BMP}}{Load a Windows bitmap file.}
113 \twocolitem{\indexit{wxBITMAP\_TYPE\_BMP\_RESOURCE}}{Load a Windows bitmap from the resource database.}
114 \twocolitem{\indexit{wxBITMAP\_TYPE\_GIF}}{Load a GIF bitmap file.}
115 \twocolitem{\indexit{wxBITMAP\_TYPE\_XBM}}{Load an X bitmap file.}
116 \twocolitem{\indexit{wxBITMAP\_TYPE\_XPM}}{Load an XPM bitmap file.}
117 \twocolitem{\indexit{wxBITMAP\_TYPE\_RESOURCE}}{Load a Windows resource name.}
118 \end{twocollist}
119
120 The validity of these flags depends on the platform and wxWidgets configuration.
121 If all possible wxWidgets settings are used, the Windows platform supports BMP file, BMP resource,
122 XPM data, and XPM. Under wxGTK, the available formats are BMP file, XPM data, XPM file, and PNG file.
123 Under wxMotif, the available formats are XBM data, XBM file, XPM data, XPM file.
124
125 In addition, wxBitmap can read all formats that \helpref{wxImage}{wximage} can, which currently include
126 wxBITMAP\_TYPE\_JPEG, wxBITMAP\_TYPE\_TIF, wxBITMAP\_TYPE\_PNG, wxBITMAP\_TYPE\_GIF, wxBITMAP\_TYPE\_PCX,
127 and wxBITMAP\_TYPE\_PNM. Of course, you must have wxImage handlers loaded. }
128
129 \docparam{img}{Platform-independent wxImage object.}
130
131 \wxheading{Remarks}
132
133 The first form constructs a bitmap object with no data; an assignment or another member function such as Create
134 or LoadFile must be called subsequently.
135
136 The second and third forms provide copy constructors. Note that these do not copy the
137 bitmap data, but instead a pointer to the data, keeping a reference count. They are therefore
138 very efficient operations.
139
140 The fourth form constructs a bitmap from data whose type and value depends on
141 the value of the {\it type} argument.
142
143 The fifth form constructs a (usually monochrome) bitmap from an array of pixel values, under both
144 X and Windows.
145
146 The sixth form constructs a new bitmap.
147
148 The seventh form constructs a bitmap from pixmap (XPM) data, if wxWidgets has been configured
149 to incorporate this feature.
150
151 To use this constructor, you must first include an XPM file. For
152 example, assuming that the file {\tt mybitmap.xpm} contains an XPM array
153 of character pointers called mybitmap:
154
155 \begin{verbatim}
156 #include "mybitmap.xpm"
157
158 ...
159
160 wxBitmap *bitmap = new wxBitmap(mybitmap);
161 \end{verbatim}
162
163 The eighth form constructs a bitmap from a file or resource. {\it name} can refer
164 to a resource name under MS Windows, or a filename under MS Windows and X.
165
166 Under Windows, {\it type} defaults to wxBITMAP\_TYPE\_BMP\_RESOURCE.
167 Under X, {\it type} defaults to wxBITMAP\_TYPE\_XPM.
168
169 \wxheading{See also}
170
171 \helpref{wxBitmap::LoadFile}{wxbitmaploadfile}
172
173 \pythonnote{Constructors supported by wxPython are:\par
174 \indented{2cm}{\begin{twocollist}
175 \twocolitem{{\bf wxBitmap(name, flag)}}{Loads a bitmap from a file}
176 \twocolitem{{\bf wxEmptyBitmap(width, height, depth = -1)}}{Creates an
177 empty bitmap with the given specifications}
178 \twocolitem{{\bf wxBitmapFromXPMData(listOfStrings)}}{Create a bitmap
179 from a Python list of strings whose contents are XPM data.}
180 \twocolitem{{\bf wxBitmapFromBits(bits, width, height,
181 depth=-1)}}{Create a bitmap from an array of bits contained in a
182 string.}
183 \twocolitem{{\bf wxBitmapFromImage(image, depth=-1)}}{Convert a
184 wxImage to a wxBitmap.}
185 \end{twocollist}}
186 }
187
188 \perlnote{Constructors supported by wxPerl are:\par
189 \begin{itemize}
190 \item{Wx::Bitmap->new( width, height, depth = -1 )}
191 \item{Wx::Bitmap->new( name, type )}
192 \item{Wx::Bitmap->new( icon )}
193 \item{Wx::Bitmap->newFromBits( bits, width, height, depth = 1 )}
194 \item{Wx::Bitmap->newFromXPM( data )}
195 \end{itemize}
196 }
197
198 \membersection{wxBitmap::\destruct{wxBitmap}}\label{wxbitmapdtor}
199
200 \func{}{\destruct{wxBitmap}}{\void}
201
202 Destroys the wxBitmap object and possibly the underlying bitmap data.
203 Because reference counting is used, the bitmap may not actually be
204 destroyed at this point - only when the reference count is zero will the
205 data be deleted.
206
207 If the application omits to delete the bitmap explicitly, the bitmap will be
208 destroyed automatically by wxWidgets when the application exits.
209
210 Do not delete a bitmap that is selected into a memory device context.
211
212 \membersection{wxBitmap::AddHandler}\label{wxbitmapaddhandler}
213
214 \func{static void}{AddHandler}{\param{wxBitmapHandler*}{ handler}}
215
216 Adds a handler to the end of the static list of format handlers.
217
218 \docparam{handler}{A new bitmap format handler object. There is usually only one instance
219 of a given handler class in an application session.}
220
221 \wxheading{See also}
222
223 \helpref{wxBitmapHandler}{wxbitmaphandler}
224
225 \membersection{wxBitmap::CleanUpHandlers}\label{wxbitmapcleanuphandlers}
226
227 \func{static void}{CleanUpHandlers}{\void}
228
229 Deletes all bitmap handlers.
230
231 This function is called by wxWidgets on exit.
232
233 \membersection{wxBitmap::ConvertToImage}\label{wxbitmapconverttoimage}
234
235 \func{wxImage}{ConvertToImage}{\void}
236
237 Creates an image from a platform-dependent bitmap. This preserves
238 mask information so that bitmaps and images can be converted back
239 and forth without loss in that respect.
240
241 \membersection{wxBitmap::CopyFromIcon}\label{wxbitmapcopyfromicon}
242
243 \func{bool}{CopyFromIcon}{\param{const wxIcon\&}{ icon}}
244
245 Creates the bitmap from an icon.
246
247 \membersection{wxBitmap::Create}\label{wxbitmapcreate}
248
249 \func{virtual bool}{Create}{\param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
250
251 Creates a fresh bitmap. If the final argument is omitted, the display depth of
252 the screen is used.
253
254 \func{virtual bool}{Create}{\param{void*}{ data}, \param{int}{ type}, \param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
255
256 Creates a bitmap from the given data, which can be of arbitrary type.
257
258 \wxheading{Parameters}
259
260 \docparam{width}{The width of the bitmap in pixels.}
261
262 \docparam{height}{The height of the bitmap in pixels.}
263
264 \docparam{depth}{The depth of the bitmap in pixels. If this is -1, the screen depth is used.}
265
266 \docparam{data}{Data whose type depends on the value of {\it type}.}
267
268 \docparam{type}{A bitmap type identifier - see \helpref{wxBitmap::wxBitmap}{wxbitmapctor} for a list
269 of possible values.}
270
271 \wxheading{Return value}
272
273 true if the call succeeded, false otherwise.
274
275 \wxheading{Remarks}
276
277 The first form works on all platforms. The portability of the second form depends on the
278 type of data.
279
280 \wxheading{See also}
281
282 \helpref{wxBitmap::wxBitmap}{wxbitmapctor}
283
284 \membersection{wxBitmap::FindHandler}\label{wxbitmapfindhandler}
285
286 \func{static wxBitmapHandler*}{FindHandler}{\param{const wxString\& }{name}}
287
288 Finds the handler with the given name.
289
290 \func{static wxBitmapHandler*}{FindHandler}{\param{const wxString\& }{extension}, \param{long}{ bitmapType}}
291
292 Finds the handler associated with the given extension and type.
293
294 \func{static wxBitmapHandler*}{FindHandler}{\param{long }{bitmapType}}
295
296 Finds the handler associated with the given bitmap type.
297
298 \docparam{name}{The handler name.}
299
300 \docparam{extension}{The file extension, such as ``bmp".}
301
302 \docparam{bitmapType}{The bitmap type, such as wxBITMAP\_TYPE\_BMP.}
303
304 \wxheading{Return value}
305
306 A pointer to the handler if found, NULL otherwise.
307
308 \wxheading{See also}
309
310 \helpref{wxBitmapHandler}{wxbitmaphandler}
311
312 \membersection{wxBitmap::GetDepth}\label{wxbitmapgetdepth}
313
314 \constfunc{int}{GetDepth}{\void}
315
316 Gets the colour depth of the bitmap. A value of 1 indicates a
317 monochrome bitmap.
318
319 \membersection{wxBitmap::GetHandlers}\label{wxbitmapgethandlers}
320
321 \func{static wxList\&}{GetHandlers}{\void}
322
323 Returns the static list of bitmap format handlers.
324
325 \wxheading{See also}
326
327 \helpref{wxBitmapHandler}{wxbitmaphandler}
328
329 \membersection{wxBitmap::GetHeight}\label{wxbitmapgetheight}
330
331 \constfunc{int}{GetHeight}{\void}
332
333 Gets the height of the bitmap in pixels.
334
335 \membersection{wxBitmap::GetPalette}\label{wxbitmapgetpalette}
336
337 \constfunc{wxPalette*}{GetPalette}{\void}
338
339 Gets the associated palette (if any) which may have been loaded from a file
340 or set for the bitmap.
341
342 \wxheading{See also}
343
344 \helpref{wxPalette}{wxpalette}
345
346 \membersection{wxBitmap::GetMask}\label{wxbitmapgetmask}
347
348 \constfunc{wxMask*}{GetMask}{\void}
349
350 Gets the associated mask (if any) which may have been loaded from a file
351 or set for the bitmap.
352
353 \wxheading{See also}
354
355 \helpref{wxBitmap::SetMask}{wxbitmapsetmask}, \helpref{wxMask}{wxmask}
356
357 \membersection{wxBitmap::GetWidth}\label{wxbitmapgetwidth}
358
359 \constfunc{int}{GetWidth}{\void}
360
361 Gets the width of the bitmap in pixels.
362
363 \wxheading{See also}
364
365 \helpref{wxBitmap::GetHeight}{wxbitmapgetheight}
366
367 \membersection{wxBitmap::GetSubBitmap}\label{wxbitmapgetsubbitmap}
368
369 \constfunc{wxBitmap}{GetSubBitmap}{\param{const wxRect\&}{rect}}
370
371 Returns a sub bitmap of the current one as long as the rect belongs entirely to
372 the bitmap. This function preserves bit depth and mask information.
373
374 \membersection{wxBitmap::InitStandardHandlers}\label{wxbitmapinitstandardhandlers}
375
376 \func{static void}{InitStandardHandlers}{\void}
377
378 Adds the standard bitmap format handlers, which, depending on wxWidgets
379 configuration, can be handlers for Windows bitmap, Windows bitmap resource, and XPM.
380
381 This function is called by wxWidgets on startup.
382
383 \wxheading{See also}
384
385 \helpref{wxBitmapHandler}{wxbitmaphandler}
386
387 \membersection{wxBitmap::InsertHandler}\label{wxbitmapinserthandler}
388
389 \func{static void}{InsertHandler}{\param{wxBitmapHandler*}{ handler}}
390
391 Adds a handler at the start of the static list of format handlers.
392
393 \docparam{handler}{A new bitmap format handler object. There is usually only one instance
394 of a given handler class in an application session.}
395
396 \wxheading{See also}
397
398 \helpref{wxBitmapHandler}{wxbitmaphandler}
399
400 \membersection{wxBitmap::LoadFile}\label{wxbitmaploadfile}
401
402 \func{bool}{LoadFile}{\param{const wxString\&}{ name}, \param{long}{ type}}
403
404 Loads a bitmap from a file or resource.
405
406 \wxheading{Parameters}
407
408 \docparam{name}{Either a filename or a Windows resource name.
409 The meaning of {\it name} is determined by the {\it type} parameter.}
410
411 \docparam{type}{One of the following values:
412
413 \twocolwidtha{5cm}
414 \begin{twocollist}
415 \twocolitem{{\bf wxBITMAP\_TYPE\_BMP}}{Load a Windows bitmap file.}
416 \twocolitem{{\bf wxBITMAP\_TYPE\_BMP\_RESOURCE}}{Load a Windows bitmap from the resource database.}
417 \twocolitem{{\bf wxBITMAP\_TYPE\_GIF}}{Load a GIF bitmap file.}
418 \twocolitem{{\bf wxBITMAP\_TYPE\_XBM}}{Load an X bitmap file.}
419 \twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Load an XPM bitmap file.}
420 \end{twocollist}
421
422 The validity of these flags depends on the platform and wxWidgets configuration.
423
424 In addition, wxBitmap can read all formats that \helpref{wxImage}{wximage} can
425 (wxBITMAP\_TYPE\_JPEG, wxBITMAP\_TYPE\_PNG, wxBITMAP\_TYPE\_GIF, wxBITMAP\_TYPE\_PCX, wxBITMAP\_TYPE\_PNM).
426 (Of course you must have wxImage handlers loaded.) }
427
428 \wxheading{Return value}
429
430 true if the operation succeeded, false otherwise.
431
432 \wxheading{Remarks}
433
434 A palette may be associated with the bitmap if one exists (especially for
435 colour Windows bitmaps), and if the code supports it. You can check
436 if one has been created by using the \helpref{GetPalette}{wxbitmapgetpalette} member.
437
438 \wxheading{See also}
439
440 \helpref{wxBitmap::SaveFile}{wxbitmapsavefile}
441
442 \membersection{wxBitmap::Ok}\label{wxbitmapok}
443
444 \constfunc{bool}{Ok}{\void}
445
446 Returns true if bitmap data is present.
447
448 \membersection{wxBitmap::RemoveHandler}\label{wxbitmapremovehandler}
449
450 \func{static bool}{RemoveHandler}{\param{const wxString\& }{name}}
451
452 Finds the handler with the given name, and removes it. The handler
453 is not deleted.
454
455 \docparam{name}{The handler name.}
456
457 \wxheading{Return value}
458
459 true if the handler was found and removed, false otherwise.
460
461 \wxheading{See also}
462
463 \helpref{wxBitmapHandler}{wxbitmaphandler}
464
465 \membersection{wxBitmap::SaveFile}\label{wxbitmapsavefile}
466
467 \func{bool}{SaveFile}{\param{const wxString\& }{name}, \param{int}{ type}, \param{wxPalette* }{palette = NULL}}
468
469 Saves a bitmap in the named file.
470
471 \wxheading{Parameters}
472
473 \docparam{name}{A filename. The meaning of {\it name} is determined by the {\it type} parameter.}
474
475 \docparam{type}{One of the following values:
476
477 \twocolwidtha{5cm}
478 \begin{twocollist}
479 \twocolitem{{\bf wxBITMAP\_TYPE\_BMP}}{Save a Windows bitmap file.}
480 \twocolitem{{\bf wxBITMAP\_TYPE\_GIF}}{Save a GIF bitmap file.}
481 \twocolitem{{\bf wxBITMAP\_TYPE\_XBM}}{Save an X bitmap file.}
482 \twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Save an XPM bitmap file.}
483 \end{twocollist}
484
485 The validity of these flags depends on the platform and wxWidgets configuration.
486
487 In addition, wxBitmap can save all formats that \helpref{wxImage}{wximage} can
488 (wxBITMAP\_TYPE\_JPEG, wxBITMAP\_TYPE\_PNG).
489 (Of course you must have wxImage handlers loaded.) }
490
491 \docparam{palette}{An optional palette used for saving the bitmap.}
492 % TODO: this parameter should
493 %probably be eliminated; instead the app should set the palette before saving.
494
495 \wxheading{Return value}
496
497 true if the operation succeeded, false otherwise.
498
499 \wxheading{Remarks}
500
501 Depending on how wxWidgets has been configured, not all formats may be available.
502
503 \wxheading{See also}
504
505 \helpref{wxBitmap::LoadFile}{wxbitmaploadfile}
506
507 \membersection{wxBitmap::SetDepth}\label{wxbitmapsetdepth}
508
509 \func{void}{SetDepth}{\param{int }{depth}}
510
511 Sets the depth member (does not affect the bitmap data).
512
513 \wxheading{Parameters}
514
515 \docparam{depth}{Bitmap depth.}
516
517 \membersection{wxBitmap::SetHeight}\label{wxbitmapsetheight}
518
519 \func{void}{SetHeight}{\param{int }{height}}
520
521 Sets the height member (does not affect the bitmap data).
522
523 \wxheading{Parameters}
524
525 \docparam{height}{Bitmap height in pixels.}
526
527 \membersection{wxBitmap::SetMask}\label{wxbitmapsetmask}
528
529 \func{void}{SetMask}{\param{wxMask* }{mask}}
530
531 Sets the mask for this bitmap.
532
533 \wxheading{Remarks}
534
535 The bitmap object owns the mask once this has been called.
536
537 \wxheading{See also}
538
539 \helpref{wxBitmap::GetMask}{wxbitmapgetmask}, \helpref{wxMask}{wxmask}
540
541 %% VZ: this function is an implementation detail and shouldn't be documented
542 %%\membersection{wxBitmap::SetOk}\label{wxbitmapsetok}
543 %%
544 %%\func{void}{SetOk}{\param{int }{isOk}}
545 %%
546 %%Sets the validity member (does not affect the bitmap data).
547 %%
548 %%\wxheading{Parameters}
549 %%
550 %%\docparam{isOk}{Validity flag.}
551
552 \membersection{wxBitmap::SetPalette}\label{wxbitmapsetpalette}
553
554 \func{void}{SetPalette}{\param{const wxPalette\& }{palette}}
555
556 Sets the associated palette.
557
558 \wxheading{Parameters}
559
560 \docparam{palette}{The palette to set.}
561
562 \wxheading{See also}
563
564 \helpref{wxPalette}{wxpalette}
565
566 \membersection{wxBitmap::SetWidth}\label{wxbitmapsetwidth}
567
568 \func{void}{SetWidth}{\param{int }{width}}
569
570 Sets the width member (does not affect the bitmap data).
571
572 \wxheading{Parameters}
573
574 \docparam{width}{Bitmap width in pixels.}
575
576 \membersection{wxBitmap::operator $=$}\label{wxbitmapassign}
577
578 \func{wxBitmap\& }{operator $=$}{\param{const wxBitmap\& }{bitmap}}
579
580 Assignment operator. This operator does not copy any data, but instead
581 passes a pointer to the data in {\it bitmap} and increments a reference
582 counter. It is a fast operation.
583
584 \wxheading{Parameters}
585
586 \docparam{bitmap}{Bitmap to assign.}
587
588 \wxheading{Return value}
589
590 Returns 'this' object.
591
592 \membersection{wxBitmap::operator $==$}\label{wxbitmapequal}
593
594 \func{bool}{operator $==$}{\param{const wxBitmap\& }{bitmap}}
595
596 Equality operator. This operator tests whether the internal data pointers are
597 equal (a fast test).
598
599 \wxheading{Parameters}
600
601 \docparam{bitmap}{Bitmap to compare with 'this'}
602
603 \wxheading{Return value}
604
605 Returns true if the bitmaps were effectively equal, false otherwise.
606
607 \membersection{wxBitmap::operator $!=$}\label{wxbitmapnotequal}
608
609 \func{bool}{operator $!=$}{\param{const wxBitmap\& }{bitmap}}
610
611 Inequality operator. This operator tests whether the internal data pointers are
612 unequal (a fast test).
613
614 \wxheading{Parameters}
615
616 \docparam{bitmap}{Bitmap to compare with 'this'}
617
618 \wxheading{Return value}
619
620 Returns true if the bitmaps were unequal, false otherwise.
621