* Added wxsocket lib and sample (I hope I don't forget some file)
[wxWidgets.git] / include / wx / sckipc.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: sckipc.h
3 // Purpose: Interprocess communication
4 // Author: Julian Smart/Guilhem Lavaux (big rewrite)
5 // Modified by: Guilhem Lavaux 1997
6 // Created: 1993
7 // RCS-ID: $Id$
8 // Copyright: (c) 1993 Julian Smart
9 // (c) 1997, 1998 Guilhem Lavaux
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_SCKIPC_H
13 #define _WX_SCKIPC_H
14
15 #ifdef __GNUG__
16 #pragma interface
17 #endif
18
19 #include "wx/defs.h"
20 #include "wx/setup.h"
21 #include "wx/ipcbase.h"
22 #include "wx/socket.h"
23 #include "wx/sckstrm.h"
24 #include "wx/datstrm.h"
25
26 /*
27 * Mini-DDE implementation
28
29 Most transactions involve a topic name and an item name (choose these
30 as befits your application).
31
32 A client can:
33
34 - ask the server to execute commands (data) associated with a topic
35 - request data from server by topic and item
36 - poke data into the server
37 - ask the server to start an advice loop on topic/item
38 - ask the server to stop an advice loop
39
40 A server can:
41
42 - respond to execute, request, poke and advice start/stop
43 - send advise data to client
44
45 Note that this limits the server in the ways it can send data to the
46 client, i.e. it can't send unsolicited information.
47 *
48 */
49
50 class wxTCPServer;
51 class wxTCPClient;
52 class wxTCPConnection: public wxConnectionBase
53 {
54 DECLARE_DYNAMIC_CLASS(wxTCPConnection)
55
56 protected:
57 wxSocketBase *m_sock;
58 wxSocketStream *m_sockstrm;
59 wxDataStream *m_codec;
60 wxString m_topic;
61
62 friend class wxTCPServer;
63 friend class wxTCPClient;
64 friend void Client_OnRequest(wxSocketBase&,
65 wxSocketBase::wxRequestEvent, char *);
66 friend void Server_OnRequest(wxSocketServer&,
67 wxSocketBase::wxRequestEvent, char *);
68 public:
69
70 wxTCPConnection(char *buffer, int size);
71 wxTCPConnection();
72 virtual ~wxTCPConnection();
73
74 // Calls that CLIENT can make
75 bool Execute(char *data, int size = -1,
76 wxDataFormat format = wxDF_TEXT);
77 char *Request(const wxString& item, int *size = NULL,
78 wxDataFormat format = wxDF_TEXT);
79 bool Poke(const wxString& item, char *data, int size = -1,
80 wxDataFormat format = wxDF_TEXT);
81 bool StartAdvise(const wxString& item);
82 bool StopAdvise(const wxString& item);
83
84 // Calls that SERVER can make
85 bool Advise(const wxString& item, char *data, int size = -1,
86 wxDataFormat format = wxDF_TEXT);
87
88 // Calls that both can make
89 bool Disconnect();
90
91 // Called when we lost the peer.
92 bool OnDisconnect() { return TRUE; }
93
94 // To enable the compressor
95 void Compress(bool on);
96 };
97
98 class wxTCPServer: public wxServerBase
99 {
100 DECLARE_DYNAMIC_CLASS(wxTCPServer)
101
102 public:
103 wxTCPConnection *topLevelConnection;
104
105 wxTCPServer();
106 virtual ~wxTCPServer();
107
108 // Returns FALSE if can't create server (e.g. port number is already in use)
109 virtual bool Create(const wxString& server_name);
110 virtual wxConnectionBase *OnAcceptConnection(const wxString& topic);
111 };
112
113 class wxTCPClient: public wxClientBase
114 {
115 DECLARE_DYNAMIC_CLASS(wxTCPClient)
116
117 public:
118 wxTCPClient();
119 virtual ~wxTCPClient();
120
121 virtual bool ValidHost(const wxString& host);
122 // Call this to make a connection.
123 // Returns NULL if cannot.
124 virtual wxConnectionBase *MakeConnection(const wxString& host,
125 const wxString& server,
126 const wxString& topic);
127
128 // Tailor this to return own connection.
129 virtual wxConnectionBase *OnMakeConnection();
130 };
131
132 #endif // ipcsock.h