]> git.saurik.com Git - wxWidgets.git/blob - src/common/wincmn.cpp
Use helper wxColourToColor function in wxMSW wxGraphicsContext code.
[wxWidgets.git] / src / common / wincmn.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #ifndef WX_PRECOMP
28 #include "wx/string.h"
29 #include "wx/log.h"
30 #include "wx/intl.h"
31 #include "wx/frame.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/msgout.h"
42 #include "wx/statusbr.h"
43 #include "wx/toolbar.h"
44 #include "wx/dcclient.h"
45 #include "wx/scrolbar.h"
46 #include "wx/layout.h"
47 #include "wx/sizer.h"
48 #include "wx/menu.h"
49 #endif //WX_PRECOMP
50
51 #if wxUSE_DRAG_AND_DROP
52 #include "wx/dnd.h"
53 #endif // wxUSE_DRAG_AND_DROP
54
55 #if wxUSE_ACCESSIBILITY
56 #include "wx/access.h"
57 #endif
58
59 #if wxUSE_HELP
60 #include "wx/cshelp.h"
61 #endif // wxUSE_HELP
62
63 #if wxUSE_TOOLTIPS
64 #include "wx/tooltip.h"
65 #endif // wxUSE_TOOLTIPS
66
67 #if wxUSE_CARET
68 #include "wx/caret.h"
69 #endif // wxUSE_CARET
70
71 #if wxUSE_SYSTEM_OPTIONS
72 #include "wx/sysopt.h"
73 #endif
74
75 #include "wx/platinfo.h"
76 #include "wx/private/window.h"
77
78 #ifdef __WXMSW__
79 #include "wx/msw/wrapwin.h"
80 #endif
81
82 // Windows List
83 WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
84
85 // globals
86 #if wxUSE_MENUS
87 wxMenu *wxCurrentPopupMenu = NULL;
88 #endif // wxUSE_MENUS
89
90 // ----------------------------------------------------------------------------
91 // static data
92 // ----------------------------------------------------------------------------
93
94
95 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
96
97 // ----------------------------------------------------------------------------
98 // event table
99 // ----------------------------------------------------------------------------
100
101 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
102 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
103 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
104 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
105
106 #if wxUSE_HELP
107 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
108 #endif // wxUSE_HELP
109
110 EVT_SIZE(wxWindowBase::InternalOnSize)
111 END_EVENT_TABLE()
112
113 // ============================================================================
114 // implementation of the common functionality of the wxWindow class
115 // ============================================================================
116
117 // ----------------------------------------------------------------------------
118 // initialization
119 // ----------------------------------------------------------------------------
120
121 // the default initialization
122 wxWindowBase::wxWindowBase()
123 {
124 // no window yet, no parent nor children
125 m_parent = NULL;
126 m_windowId = wxID_ANY;
127
128 // no constraints on the minimal window size
129 m_minWidth =
130 m_maxWidth = wxDefaultCoord;
131 m_minHeight =
132 m_maxHeight = wxDefaultCoord;
133
134 // invalidiated cache value
135 m_bestSizeCache = wxDefaultSize;
136
137 // window are created enabled and visible by default
138 m_isShown =
139 m_isEnabled = true;
140
141 // the default event handler is just this window
142 m_eventHandler = this;
143
144 #if wxUSE_VALIDATORS
145 // no validator
146 m_windowValidator = NULL;
147 #endif // wxUSE_VALIDATORS
148
149 // the colours/fonts are default for now, so leave m_font,
150 // m_backgroundColour and m_foregroundColour uninitialized and set those
151 m_hasBgCol =
152 m_hasFgCol =
153 m_hasFont = false;
154 m_inheritBgCol =
155 m_inheritFgCol =
156 m_inheritFont = false;
157
158 // no style bits
159 m_exStyle =
160 m_windowStyle = 0;
161
162 m_backgroundStyle = wxBG_STYLE_ERASE;
163
164 #if wxUSE_CONSTRAINTS
165 // no constraints whatsoever
166 m_constraints = NULL;
167 m_constraintsInvolvedIn = NULL;
168 #endif // wxUSE_CONSTRAINTS
169
170 m_windowSizer = NULL;
171 m_containingSizer = NULL;
172 m_autoLayout = false;
173
174 #if wxUSE_DRAG_AND_DROP
175 m_dropTarget = NULL;
176 #endif // wxUSE_DRAG_AND_DROP
177
178 #if wxUSE_TOOLTIPS
179 m_tooltip = NULL;
180 #endif // wxUSE_TOOLTIPS
181
182 #if wxUSE_CARET
183 m_caret = NULL;
184 #endif // wxUSE_CARET
185
186 #if wxUSE_PALETTE
187 m_hasCustomPalette = false;
188 #endif // wxUSE_PALETTE
189
190 #if wxUSE_ACCESSIBILITY
191 m_accessible = NULL;
192 #endif
193
194 m_virtualSize = wxDefaultSize;
195
196 m_scrollHelper = NULL;
197
198 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
199 #if wxUSE_SYSTEM_OPTIONS
200 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
201 {
202 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
203 }
204 #endif
205
206 // Whether we're using the current theme for this window (wxGTK only for now)
207 m_themeEnabled = false;
208
209 // This is set to true by SendDestroyEvent() which should be called by the
210 // most derived class to ensure that the destruction event is sent as soon
211 // as possible to allow its handlers to still see the undestroyed window
212 m_isBeingDeleted = false;
213
214 m_freezeCount = 0;
215 }
216
217 // common part of window creation process
218 bool wxWindowBase::CreateBase(wxWindowBase *parent,
219 wxWindowID id,
220 const wxPoint& WXUNUSED(pos),
221 const wxSize& size,
222 long style,
223 const wxString& name)
224 {
225 // ids are limited to 16 bits under MSW so if you care about portability,
226 // it's not a good idea to use ids out of this range (and negative ids are
227 // reserved for wxWidgets own usage)
228 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767) ||
229 (id >= wxID_AUTO_LOWEST && id <= wxID_AUTO_HIGHEST),
230 wxT("invalid id value") );
231
232 // generate a new id if the user doesn't care about it
233 if ( id == wxID_ANY )
234 {
235 m_windowId = NewControlId();
236 }
237 else // valid id specified
238 {
239 m_windowId = id;
240 }
241
242 // don't use SetWindowStyleFlag() here, this function should only be called
243 // to change the flag after creation as it tries to reflect the changes in
244 // flags by updating the window dynamically and we don't need this here
245 m_windowStyle = style;
246
247 // assume the user doesn't want this window to shrink beneath its initial
248 // size, this worked like this in wxWidgets 2.8 and before and generally
249 // often makes sense for child windows (for top level ones it definitely
250 // does not as the user should be able to resize the window)
251 //
252 // note that we can't use IsTopLevel() from ctor
253 if ( size != wxDefaultSize && !wxTopLevelWindows.Find((wxWindow *)this) )
254 SetMinSize(size);
255
256 SetName(name);
257 SetParent(parent);
258
259 return true;
260 }
261
262 bool wxWindowBase::CreateBase(wxWindowBase *parent,
263 wxWindowID id,
264 const wxPoint& pos,
265 const wxSize& size,
266 long style,
267 const wxValidator& wxVALIDATOR_PARAM(validator),
268 const wxString& name)
269 {
270 if ( !CreateBase(parent, id, pos, size, style, name) )
271 return false;
272
273 #if wxUSE_VALIDATORS
274 SetValidator(validator);
275 #endif // wxUSE_VALIDATORS
276
277 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
278 // have it too - like this it's possible to set it only in the top level
279 // dialog/frame and all children will inherit it by defult
280 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
281 {
282 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
283 }
284
285 return true;
286 }
287
288 bool wxWindowBase::ToggleWindowStyle(int flag)
289 {
290 wxASSERT_MSG( flag, wxT("flags with 0 value can't be toggled") );
291
292 bool rc;
293 long style = GetWindowStyleFlag();
294 if ( style & flag )
295 {
296 style &= ~flag;
297 rc = false;
298 }
299 else // currently off
300 {
301 style |= flag;
302 rc = true;
303 }
304
305 SetWindowStyleFlag(style);
306
307 return rc;
308 }
309
310 // ----------------------------------------------------------------------------
311 // destruction
312 // ----------------------------------------------------------------------------
313
314 // common clean up
315 wxWindowBase::~wxWindowBase()
316 {
317 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
318
319 // FIXME if these 2 cases result from programming errors in the user code
320 // we should probably assert here instead of silently fixing them
321
322 // Just in case the window has been Closed, but we're then deleting
323 // immediately: don't leave dangling pointers.
324 wxPendingDelete.DeleteObject(this);
325
326 // Just in case we've loaded a top-level window via LoadNativeDialog but
327 // we weren't a dialog class
328 wxTopLevelWindows.DeleteObject((wxWindow*)this);
329
330 // Any additional event handlers should be popped before the window is
331 // deleted as otherwise the last handler will be left with a dangling
332 // pointer to this window result in a difficult to diagnose crash later on.
333 wxASSERT_MSG( GetEventHandler() == this,
334 wxT("any pushed event handlers must have been removed") );
335
336 #if wxUSE_MENUS
337 // The associated popup menu can still be alive, disassociate from it in
338 // this case
339 if ( wxCurrentPopupMenu && wxCurrentPopupMenu->GetInvokingWindow() == this )
340 wxCurrentPopupMenu->SetInvokingWindow(NULL);
341 #endif // wxUSE_MENUS
342
343 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
344
345 // notify the parent about this window destruction
346 if ( m_parent )
347 m_parent->RemoveChild(this);
348
349 #if wxUSE_CARET
350 delete m_caret;
351 #endif // wxUSE_CARET
352
353 #if wxUSE_VALIDATORS
354 delete m_windowValidator;
355 #endif // wxUSE_VALIDATORS
356
357 #if wxUSE_CONSTRAINTS
358 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
359 // at deleted windows as they delete themselves.
360 DeleteRelatedConstraints();
361
362 if ( m_constraints )
363 {
364 // This removes any dangling pointers to this window in other windows'
365 // constraintsInvolvedIn lists.
366 UnsetConstraints(m_constraints);
367 delete m_constraints;
368 m_constraints = NULL;
369 }
370 #endif // wxUSE_CONSTRAINTS
371
372 if ( m_containingSizer )
373 m_containingSizer->Detach( (wxWindow*)this );
374
375 delete m_windowSizer;
376
377 #if wxUSE_DRAG_AND_DROP
378 delete m_dropTarget;
379 #endif // wxUSE_DRAG_AND_DROP
380
381 #if wxUSE_TOOLTIPS
382 delete m_tooltip;
383 #endif // wxUSE_TOOLTIPS
384
385 #if wxUSE_ACCESSIBILITY
386 delete m_accessible;
387 #endif
388
389 #if wxUSE_HELP
390 // NB: this has to be called unconditionally, because we don't know
391 // whether this window has associated help text or not
392 wxHelpProvider *helpProvider = wxHelpProvider::Get();
393 if ( helpProvider )
394 helpProvider->RemoveHelp(this);
395 #endif
396 }
397
398 bool wxWindowBase::IsBeingDeleted() const
399 {
400 return m_isBeingDeleted ||
401 (!IsTopLevel() && m_parent && m_parent->IsBeingDeleted());
402 }
403
404 void wxWindowBase::SendDestroyEvent()
405 {
406 if ( m_isBeingDeleted )
407 {
408 // we could have been already called from a more derived class dtor,
409 // e.g. ~wxTLW calls us and so does ~wxWindow and the latter call
410 // should be simply ignored
411 return;
412 }
413
414 m_isBeingDeleted = true;
415
416 wxWindowDestroyEvent event;
417 event.SetEventObject(this);
418 event.SetId(GetId());
419 GetEventHandler()->ProcessEvent(event);
420 }
421
422 bool wxWindowBase::Destroy()
423 {
424 SendDestroyEvent();
425
426 delete this;
427
428 return true;
429 }
430
431 bool wxWindowBase::Close(bool force)
432 {
433 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
434 event.SetEventObject(this);
435 event.SetCanVeto(!force);
436
437 // return false if window wasn't closed because the application vetoed the
438 // close event
439 return HandleWindowEvent(event) && !event.GetVeto();
440 }
441
442 bool wxWindowBase::DestroyChildren()
443 {
444 wxWindowList::compatibility_iterator node;
445 for ( ;; )
446 {
447 // we iterate until the list becomes empty
448 node = GetChildren().GetFirst();
449 if ( !node )
450 break;
451
452 wxWindow *child = node->GetData();
453
454 // note that we really want to delete it immediately so don't call the
455 // possible overridden Destroy() version which might not delete the
456 // child immediately resulting in problems with our (top level) child
457 // outliving its parent
458 child->wxWindowBase::Destroy();
459
460 wxASSERT_MSG( !GetChildren().Find(child),
461 wxT("child didn't remove itself using RemoveChild()") );
462 }
463
464 return true;
465 }
466
467 // ----------------------------------------------------------------------------
468 // size/position related methods
469 // ----------------------------------------------------------------------------
470
471 // centre the window with respect to its parent in either (or both) directions
472 void wxWindowBase::DoCentre(int dir)
473 {
474 wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(),
475 wxT("this method only implements centering child windows") );
476
477 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir));
478 }
479
480 // fits the window around the children
481 void wxWindowBase::Fit()
482 {
483 if ( !GetChildren().empty() )
484 {
485 SetSize(GetBestSize());
486 }
487 //else: do nothing if we have no children
488 }
489
490 // fits virtual size (ie. scrolled area etc.) around children
491 void wxWindowBase::FitInside()
492 {
493 if ( GetChildren().GetCount() > 0 )
494 {
495 SetVirtualSize( GetBestVirtualSize() );
496 }
497 }
498
499 // On Mac, scrollbars are explicitly children.
500 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
501 static bool wxHasRealChildren(const wxWindowBase* win)
502 {
503 int realChildCount = 0;
504
505 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
506 node;
507 node = node->GetNext() )
508 {
509 wxWindow *win = node->GetData();
510 if ( !win->IsTopLevel() && win->IsShown()
511 #if wxUSE_SCROLLBAR
512 && !win->IsKindOf(CLASSINFO(wxScrollBar))
513 #endif
514 )
515 realChildCount ++;
516 }
517 return (realChildCount > 0);
518 }
519 #endif
520
521 void wxWindowBase::InvalidateBestSize()
522 {
523 m_bestSizeCache = wxDefaultSize;
524
525 // parent's best size calculation may depend on its children's
526 // as long as child window we are in is not top level window itself
527 // (because the TLW size is never resized automatically)
528 // so let's invalidate it as well to be safe:
529 if (m_parent && !IsTopLevel())
530 m_parent->InvalidateBestSize();
531 }
532
533 // return the size best suited for the current window
534 wxSize wxWindowBase::DoGetBestSize() const
535 {
536 wxSize best;
537
538 if ( m_windowSizer )
539 {
540 best = m_windowSizer->GetMinSize();
541 }
542 #if wxUSE_CONSTRAINTS
543 else if ( m_constraints )
544 {
545 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
546
547 // our minimal acceptable size is such that all our windows fit inside
548 int maxX = 0,
549 maxY = 0;
550
551 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
552 node;
553 node = node->GetNext() )
554 {
555 wxLayoutConstraints *c = node->GetData()->GetConstraints();
556 if ( !c )
557 {
558 // it's not normal that we have an unconstrained child, but
559 // what can we do about it?
560 continue;
561 }
562
563 int x = c->right.GetValue(),
564 y = c->bottom.GetValue();
565
566 if ( x > maxX )
567 maxX = x;
568
569 if ( y > maxY )
570 maxY = y;
571
572 // TODO: we must calculate the overlaps somehow, otherwise we
573 // will never return a size bigger than the current one :-(
574 }
575
576 best = wxSize(maxX, maxY);
577 }
578 #endif // wxUSE_CONSTRAINTS
579 else if ( !GetChildren().empty()
580 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
581 && wxHasRealChildren(this)
582 #endif
583 )
584 {
585 // our minimal acceptable size is such that all our visible child
586 // windows fit inside
587 int maxX = 0,
588 maxY = 0;
589
590 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
591 node;
592 node = node->GetNext() )
593 {
594 wxWindow *win = node->GetData();
595 if ( win->IsTopLevel()
596 || !win->IsShown()
597 #if wxUSE_STATUSBAR
598 || wxDynamicCast(win, wxStatusBar)
599 #endif // wxUSE_STATUSBAR
600 )
601 {
602 // dialogs and frames lie in different top level windows -
603 // don't deal with them here; as for the status bars, they
604 // don't lie in the client area at all
605 continue;
606 }
607
608 int wx, wy, ww, wh;
609 win->GetPosition(&wx, &wy);
610
611 // if the window hadn't been positioned yet, assume that it is in
612 // the origin
613 if ( wx == wxDefaultCoord )
614 wx = 0;
615 if ( wy == wxDefaultCoord )
616 wy = 0;
617
618 win->GetSize(&ww, &wh);
619 if ( wx + ww > maxX )
620 maxX = wx + ww;
621 if ( wy + wh > maxY )
622 maxY = wy + wh;
623 }
624
625 best = wxSize(maxX, maxY);
626 }
627 else // ! has children
628 {
629 wxSize size = GetMinSize();
630 if ( !size.IsFullySpecified() )
631 {
632 // if the window doesn't define its best size we assume that it can
633 // be arbitrarily small -- usually this is not the case, of course,
634 // but we have no way to know what the limit is, it should really
635 // override DoGetBestClientSize() itself to tell us
636 size.SetDefaults(wxSize(1, 1));
637 }
638
639 // return as-is, unadjusted by the client size difference.
640 return size;
641 }
642
643 // Add any difference between size and client size
644 wxSize diff = GetSize() - GetClientSize();
645 best.x += wxMax(0, diff.x);
646 best.y += wxMax(0, diff.y);
647
648 return best;
649 }
650
651 // helper of GetWindowBorderSize(): as many ports don't implement support for
652 // wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
653 // fallbacks in this case
654 static int wxGetMetricOrDefault(wxSystemMetric what, const wxWindowBase* win)
655 {
656 int rc = wxSystemSettings::GetMetric(
657 what, static_cast<wxWindow*>(const_cast<wxWindowBase*>(win)));
658 if ( rc == -1 )
659 {
660 switch ( what )
661 {
662 case wxSYS_BORDER_X:
663 case wxSYS_BORDER_Y:
664 // 2D border is by default 1 pixel wide
665 rc = 1;
666 break;
667
668 case wxSYS_EDGE_X:
669 case wxSYS_EDGE_Y:
670 // 3D borders are by default 2 pixels
671 rc = 2;
672 break;
673
674 default:
675 wxFAIL_MSG( wxT("unexpected wxGetMetricOrDefault() argument") );
676 rc = 0;
677 }
678 }
679
680 return rc;
681 }
682
683 wxSize wxWindowBase::GetWindowBorderSize() const
684 {
685 wxSize size;
686
687 switch ( GetBorder() )
688 {
689 case wxBORDER_NONE:
690 // nothing to do, size is already (0, 0)
691 break;
692
693 case wxBORDER_SIMPLE:
694 case wxBORDER_STATIC:
695 size.x = wxGetMetricOrDefault(wxSYS_BORDER_X, this);
696 size.y = wxGetMetricOrDefault(wxSYS_BORDER_Y, this);
697 break;
698
699 case wxBORDER_SUNKEN:
700 case wxBORDER_RAISED:
701 size.x = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X, this),
702 wxGetMetricOrDefault(wxSYS_BORDER_X, this));
703 size.y = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y, this),
704 wxGetMetricOrDefault(wxSYS_BORDER_Y, this));
705 break;
706
707 case wxBORDER_DOUBLE:
708 size.x = wxGetMetricOrDefault(wxSYS_EDGE_X, this) +
709 wxGetMetricOrDefault(wxSYS_BORDER_X, this);
710 size.y = wxGetMetricOrDefault(wxSYS_EDGE_Y, this) +
711 wxGetMetricOrDefault(wxSYS_BORDER_Y, this);
712 break;
713
714 default:
715 wxFAIL_MSG(wxT("Unknown border style."));
716 break;
717 }
718
719 // we have borders on both sides
720 return size*2;
721 }
722
723 wxSize wxWindowBase::GetEffectiveMinSize() const
724 {
725 // merge the best size with the min size, giving priority to the min size
726 wxSize min = GetMinSize();
727
728 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
729 {
730 wxSize best = GetBestSize();
731 if (min.x == wxDefaultCoord) min.x = best.x;
732 if (min.y == wxDefaultCoord) min.y = best.y;
733 }
734
735 return min;
736 }
737
738 wxSize wxWindowBase::DoGetBorderSize() const
739 {
740 // there is one case in which we can implement it for all ports easily:
741 // do it as some classes used by both wxUniv and native ports (e.g.
742 // wxGenericStaticText) do override DoGetBestClientSize() and so this
743 // method must work for them and that ensures that it does, at least in
744 // the default case)
745 if ( GetBorder() == wxBORDER_NONE )
746 return wxSize(0, 0);
747
748 wxFAIL_MSG( "must be overridden if called" );
749
750 return wxDefaultSize;
751 }
752
753 wxSize wxWindowBase::GetBestSize() const
754 {
755 if ( !m_windowSizer && m_bestSizeCache.IsFullySpecified() )
756 return m_bestSizeCache;
757
758 // call DoGetBestClientSize() first, if a derived class overrides it wants
759 // it to be used
760 wxSize size = DoGetBestClientSize();
761 if ( size != wxDefaultSize )
762 {
763 size += DoGetBorderSize();
764
765 CacheBestSize(size);
766 return size;
767 }
768
769 return DoGetBestSize();
770 }
771
772 void wxWindowBase::SetMinSize(const wxSize& minSize)
773 {
774 m_minWidth = minSize.x;
775 m_minHeight = minSize.y;
776 }
777
778 void wxWindowBase::SetMaxSize(const wxSize& maxSize)
779 {
780 m_maxWidth = maxSize.x;
781 m_maxHeight = maxSize.y;
782 }
783
784 void wxWindowBase::SetInitialSize(const wxSize& size)
785 {
786 // Set the min size to the size passed in. This will usually either be
787 // wxDefaultSize or the size passed to this window's ctor/Create function.
788 SetMinSize(size);
789
790 // Merge the size with the best size if needed
791 wxSize best = GetEffectiveMinSize();
792
793 // If the current size doesn't match then change it
794 if (GetSize() != best)
795 SetSize(best);
796 }
797
798
799 // by default the origin is not shifted
800 wxPoint wxWindowBase::GetClientAreaOrigin() const
801 {
802 return wxPoint(0,0);
803 }
804
805 wxSize wxWindowBase::ClientToWindowSize(const wxSize& size) const
806 {
807 const wxSize diff(GetSize() - GetClientSize());
808
809 return wxSize(size.x == -1 ? -1 : size.x + diff.x,
810 size.y == -1 ? -1 : size.y + diff.y);
811 }
812
813 wxSize wxWindowBase::WindowToClientSize(const wxSize& size) const
814 {
815 const wxSize diff(GetSize() - GetClientSize());
816
817 return wxSize(size.x == -1 ? -1 : size.x - diff.x,
818 size.y == -1 ? -1 : size.y - diff.y);
819 }
820
821 void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
822 {
823 if ( m_windowVariant != variant )
824 {
825 m_windowVariant = variant;
826
827 DoSetWindowVariant(variant);
828 }
829 }
830
831 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
832 {
833 // adjust the font height to correspond to our new variant (notice that
834 // we're only called if something really changed)
835 wxFont font = GetFont();
836 int size = font.GetPointSize();
837 switch ( variant )
838 {
839 case wxWINDOW_VARIANT_NORMAL:
840 break;
841
842 case wxWINDOW_VARIANT_SMALL:
843 size *= 3;
844 size /= 4;
845 break;
846
847 case wxWINDOW_VARIANT_MINI:
848 size *= 2;
849 size /= 3;
850 break;
851
852 case wxWINDOW_VARIANT_LARGE:
853 size *= 5;
854 size /= 4;
855 break;
856
857 default:
858 wxFAIL_MSG(wxT("unexpected window variant"));
859 break;
860 }
861
862 font.SetPointSize(size);
863 SetFont(font);
864 }
865
866 void wxWindowBase::DoSetSizeHints( int minW, int minH,
867 int maxW, int maxH,
868 int WXUNUSED(incW), int WXUNUSED(incH) )
869 {
870 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
871 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
872 wxT("min width/height must be less than max width/height!") );
873
874 m_minWidth = minW;
875 m_maxWidth = maxW;
876 m_minHeight = minH;
877 m_maxHeight = maxH;
878 }
879
880
881 #if WXWIN_COMPATIBILITY_2_8
882 void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW), int WXUNUSED(minH),
883 int WXUNUSED(maxW), int WXUNUSED(maxH))
884 {
885 }
886
887 void wxWindowBase::SetVirtualSizeHints(const wxSize& WXUNUSED(minsize),
888 const wxSize& WXUNUSED(maxsize))
889 {
890 }
891 #endif // WXWIN_COMPATIBILITY_2_8
892
893 void wxWindowBase::DoSetVirtualSize( int x, int y )
894 {
895 m_virtualSize = wxSize(x, y);
896 }
897
898 wxSize wxWindowBase::DoGetVirtualSize() const
899 {
900 // we should use the entire client area so if it is greater than our
901 // virtual size, expand it to fit (otherwise if the window is big enough we
902 // wouldn't be using parts of it)
903 wxSize size = GetClientSize();
904 if ( m_virtualSize.x > size.x )
905 size.x = m_virtualSize.x;
906
907 if ( m_virtualSize.y >= size.y )
908 size.y = m_virtualSize.y;
909
910 return size;
911 }
912
913 void wxWindowBase::DoGetScreenPosition(int *x, int *y) const
914 {
915 // screen position is the same as (0, 0) in client coords for non TLWs (and
916 // TLWs override this method)
917 if ( x )
918 *x = 0;
919 if ( y )
920 *y = 0;
921
922 ClientToScreen(x, y);
923 }
924
925 void wxWindowBase::SendSizeEvent(int flags)
926 {
927 wxSizeEvent event(GetSize(), GetId());
928 event.SetEventObject(this);
929 if ( flags & wxSEND_EVENT_POST )
930 wxPostEvent(this, event);
931 else
932 HandleWindowEvent(event);
933 }
934
935 void wxWindowBase::SendSizeEventToParent(int flags)
936 {
937 wxWindow * const parent = GetParent();
938 if ( parent && !parent->IsBeingDeleted() )
939 parent->SendSizeEvent(flags);
940 }
941
942 bool wxWindowBase::HasScrollbar(int orient) const
943 {
944 // if scrolling in the given direction is disabled, we can't have the
945 // corresponding scrollbar no matter what
946 if ( !CanScroll(orient) )
947 return false;
948
949 const wxSize sizeVirt = GetVirtualSize();
950 const wxSize sizeClient = GetClientSize();
951
952 return orient == wxHORIZONTAL ? sizeVirt.x > sizeClient.x
953 : sizeVirt.y > sizeClient.y;
954 }
955
956 // ----------------------------------------------------------------------------
957 // show/hide/enable/disable the window
958 // ----------------------------------------------------------------------------
959
960 bool wxWindowBase::Show(bool show)
961 {
962 if ( show != m_isShown )
963 {
964 m_isShown = show;
965
966 return true;
967 }
968 else
969 {
970 return false;
971 }
972 }
973
974 bool wxWindowBase::IsEnabled() const
975 {
976 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
977 }
978
979 void wxWindowBase::NotifyWindowOnEnableChange(bool enabled)
980 {
981 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
982 DoEnable(enabled);
983 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
984
985 OnEnabled(enabled);
986
987 // If we are top-level then the logic doesn't apply - otherwise
988 // showing a modal dialog would result in total greying out (and ungreying
989 // out later) of everything which would be really ugly
990 if ( IsTopLevel() )
991 return;
992
993 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
994 node;
995 node = node->GetNext() )
996 {
997 wxWindowBase * const child = node->GetData();
998 if ( !child->IsTopLevel() && child->IsThisEnabled() )
999 child->NotifyWindowOnEnableChange(enabled);
1000 }
1001 }
1002
1003 bool wxWindowBase::Enable(bool enable)
1004 {
1005 if ( enable == IsThisEnabled() )
1006 return false;
1007
1008 m_isEnabled = enable;
1009
1010 #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
1011 DoEnable(enable);
1012 #else // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1013 wxWindowBase * const parent = GetParent();
1014 if( !IsTopLevel() && parent && !parent->IsEnabled() )
1015 {
1016 return true;
1017 }
1018 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1019
1020 NotifyWindowOnEnableChange(enable);
1021
1022 return true;
1023 }
1024
1025 bool wxWindowBase::IsShownOnScreen() const
1026 {
1027 // A window is shown on screen if it itself is shown and so are all its
1028 // parents. But if a window is toplevel one, then its always visible on
1029 // screen if IsShown() returns true, even if it has a hidden parent.
1030 return IsShown() &&
1031 (IsTopLevel() || GetParent() == NULL || GetParent()->IsShownOnScreen());
1032 }
1033
1034 // ----------------------------------------------------------------------------
1035 // RTTI
1036 // ----------------------------------------------------------------------------
1037
1038 bool wxWindowBase::IsTopLevel() const
1039 {
1040 return false;
1041 }
1042
1043 // ----------------------------------------------------------------------------
1044 // Freeze/Thaw
1045 // ----------------------------------------------------------------------------
1046
1047 void wxWindowBase::Freeze()
1048 {
1049 if ( !m_freezeCount++ )
1050 {
1051 // physically freeze this window:
1052 DoFreeze();
1053
1054 // and recursively freeze all children:
1055 for ( wxWindowList::iterator i = GetChildren().begin();
1056 i != GetChildren().end(); ++i )
1057 {
1058 wxWindow *child = *i;
1059 if ( child->IsTopLevel() )
1060 continue;
1061
1062 child->Freeze();
1063 }
1064 }
1065 }
1066
1067 void wxWindowBase::Thaw()
1068 {
1069 wxASSERT_MSG( m_freezeCount, "Thaw() without matching Freeze()" );
1070
1071 if ( !--m_freezeCount )
1072 {
1073 // recursively thaw all children:
1074 for ( wxWindowList::iterator i = GetChildren().begin();
1075 i != GetChildren().end(); ++i )
1076 {
1077 wxWindow *child = *i;
1078 if ( child->IsTopLevel() )
1079 continue;
1080
1081 child->Thaw();
1082 }
1083
1084 // physically thaw this window:
1085 DoThaw();
1086 }
1087 }
1088
1089 // ----------------------------------------------------------------------------
1090 // reparenting the window
1091 // ----------------------------------------------------------------------------
1092
1093 void wxWindowBase::AddChild(wxWindowBase *child)
1094 {
1095 wxCHECK_RET( child, wxT("can't add a NULL child") );
1096
1097 // this should never happen and it will lead to a crash later if it does
1098 // because RemoveChild() will remove only one node from the children list
1099 // and the other(s) one(s) will be left with dangling pointers in them
1100 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), wxT("AddChild() called twice") );
1101
1102 GetChildren().Append((wxWindow*)child);
1103 child->SetParent(this);
1104
1105 // adding a child while frozen will assert when thawed, so freeze it as if
1106 // it had been already present when we were frozen
1107 if ( IsFrozen() && !child->IsTopLevel() )
1108 child->Freeze();
1109 }
1110
1111 void wxWindowBase::RemoveChild(wxWindowBase *child)
1112 {
1113 wxCHECK_RET( child, wxT("can't remove a NULL child") );
1114
1115 // removing a child while frozen may result in permanently frozen window
1116 // if used e.g. from Reparent(), so thaw it
1117 //
1118 // NB: IsTopLevel() doesn't return true any more when a TLW child is being
1119 // removed from its ~wxWindowBase, so check for IsBeingDeleted() too
1120 if ( IsFrozen() && !child->IsBeingDeleted() && !child->IsTopLevel() )
1121 child->Thaw();
1122
1123 GetChildren().DeleteObject((wxWindow *)child);
1124 child->SetParent(NULL);
1125 }
1126
1127 bool wxWindowBase::Reparent(wxWindowBase *newParent)
1128 {
1129 wxWindow *oldParent = GetParent();
1130 if ( newParent == oldParent )
1131 {
1132 // nothing done
1133 return false;
1134 }
1135
1136 const bool oldEnabledState = IsEnabled();
1137
1138 // unlink this window from the existing parent.
1139 if ( oldParent )
1140 {
1141 oldParent->RemoveChild(this);
1142 }
1143 else
1144 {
1145 wxTopLevelWindows.DeleteObject((wxWindow *)this);
1146 }
1147
1148 // add it to the new one
1149 if ( newParent )
1150 {
1151 newParent->AddChild(this);
1152 }
1153 else
1154 {
1155 wxTopLevelWindows.Append((wxWindow *)this);
1156 }
1157
1158 // We need to notify window (and its subwindows) if by changing the parent
1159 // we also change our enabled/disabled status.
1160 const bool newEnabledState = IsEnabled();
1161 if ( newEnabledState != oldEnabledState )
1162 {
1163 NotifyWindowOnEnableChange(newEnabledState);
1164 }
1165
1166 return true;
1167 }
1168
1169 // ----------------------------------------------------------------------------
1170 // event handler stuff
1171 // ----------------------------------------------------------------------------
1172
1173 void wxWindowBase::SetEventHandler(wxEvtHandler *handler)
1174 {
1175 wxCHECK_RET(handler != NULL, "SetEventHandler(NULL) called");
1176
1177 m_eventHandler = handler;
1178 }
1179
1180 void wxWindowBase::SetNextHandler(wxEvtHandler *WXUNUSED(handler))
1181 {
1182 // disable wxEvtHandler chain mechanism for wxWindows:
1183 // wxWindow uses its own stack mechanism which doesn't mix well with wxEvtHandler's one
1184
1185 wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1186 }
1187 void wxWindowBase::SetPreviousHandler(wxEvtHandler *WXUNUSED(handler))
1188 {
1189 // we can't simply wxFAIL here as in SetNextHandler: in fact the last
1190 // handler of our stack when is destroyed will be Unlink()ed and thus
1191 // will call this function to update the pointer of this window...
1192
1193 //wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1194 }
1195
1196 void wxWindowBase::PushEventHandler(wxEvtHandler *handlerToPush)
1197 {
1198 wxCHECK_RET( handlerToPush != NULL, "PushEventHandler(NULL) called" );
1199
1200 // the new handler is going to be part of the wxWindow stack of event handlers:
1201 // it can't be part also of an event handler double-linked chain:
1202 wxASSERT_MSG(handlerToPush->IsUnlinked(),
1203 "The handler being pushed in the wxWindow stack shouldn't be part of "
1204 "a wxEvtHandler chain; call Unlink() on it first");
1205
1206 wxEvtHandler *handlerOld = GetEventHandler();
1207 wxCHECK_RET( handlerOld, "an old event handler is NULL?" );
1208
1209 // now use wxEvtHandler double-linked list to implement a stack:
1210 handlerToPush->SetNextHandler(handlerOld);
1211
1212 if (handlerOld != this)
1213 handlerOld->SetPreviousHandler(handlerToPush);
1214
1215 SetEventHandler(handlerToPush);
1216
1217 #if wxDEBUG_LEVEL
1218 // final checks of the operations done above:
1219 wxASSERT_MSG( handlerToPush->GetPreviousHandler() == NULL,
1220 "the first handler of the wxWindow stack should "
1221 "have no previous handlers set" );
1222 wxASSERT_MSG( handlerToPush->GetNextHandler() != NULL,
1223 "the first handler of the wxWindow stack should "
1224 "have non-NULL next handler" );
1225
1226 wxEvtHandler* pLast = handlerToPush;
1227 while ( pLast && pLast != this )
1228 pLast = pLast->GetNextHandler();
1229 wxASSERT_MSG( pLast->GetNextHandler() == NULL,
1230 "the last handler of the wxWindow stack should "
1231 "have this window as next handler" );
1232 #endif // wxDEBUG_LEVEL
1233 }
1234
1235 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
1236 {
1237 // we need to pop the wxWindow stack, i.e. we need to remove the first handler
1238
1239 wxEvtHandler *firstHandler = GetEventHandler();
1240 wxCHECK_MSG( firstHandler != NULL, NULL, "wxWindow cannot have a NULL event handler" );
1241 wxCHECK_MSG( firstHandler != this, NULL, "cannot pop the wxWindow itself" );
1242 wxCHECK_MSG( firstHandler->GetPreviousHandler() == NULL, NULL,
1243 "the first handler of the wxWindow stack should have no previous handlers set" );
1244
1245 wxEvtHandler *secondHandler = firstHandler->GetNextHandler();
1246 wxCHECK_MSG( secondHandler != NULL, NULL,
1247 "the first handler of the wxWindow stack should have non-NULL next handler" );
1248
1249 firstHandler->SetNextHandler(NULL);
1250 secondHandler->SetPreviousHandler(NULL);
1251
1252 // now firstHandler is completely unlinked; set secondHandler as the new window event handler
1253 SetEventHandler(secondHandler);
1254
1255 if ( deleteHandler )
1256 {
1257 delete firstHandler;
1258 firstHandler = NULL;
1259 }
1260
1261 return firstHandler;
1262 }
1263
1264 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handlerToRemove)
1265 {
1266 wxCHECK_MSG( handlerToRemove != NULL, false, "RemoveEventHandler(NULL) called" );
1267 wxCHECK_MSG( handlerToRemove != this, false, "Cannot remove the window itself" );
1268
1269 if (handlerToRemove == GetEventHandler())
1270 {
1271 // removing the first event handler is equivalent to "popping" the stack
1272 PopEventHandler(false);
1273 return true;
1274 }
1275
1276 // NOTE: the wxWindow event handler list is always terminated with "this" handler
1277 wxEvtHandler *handlerCur = GetEventHandler()->GetNextHandler();
1278 while ( handlerCur != this && handlerCur )
1279 {
1280 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
1281
1282 if ( handlerCur == handlerToRemove )
1283 {
1284 handlerCur->Unlink();
1285
1286 wxASSERT_MSG( handlerCur != GetEventHandler(),
1287 "the case Remove == Pop should was already handled" );
1288 return true;
1289 }
1290
1291 handlerCur = handlerNext;
1292 }
1293
1294 wxFAIL_MSG( wxT("where has the event handler gone?") );
1295
1296 return false;
1297 }
1298
1299 bool wxWindowBase::HandleWindowEvent(wxEvent& event) const
1300 {
1301 // SafelyProcessEvent() will handle exceptions nicely
1302 return GetEventHandler()->SafelyProcessEvent(event);
1303 }
1304
1305 // ----------------------------------------------------------------------------
1306 // colours, fonts &c
1307 // ----------------------------------------------------------------------------
1308
1309 void wxWindowBase::InheritAttributes()
1310 {
1311 const wxWindowBase * const parent = GetParent();
1312 if ( !parent )
1313 return;
1314
1315 // we only inherit attributes which had been explicitly set for the parent
1316 // which ensures that this only happens if the user really wants it and
1317 // not by default which wouldn't make any sense in modern GUIs where the
1318 // controls don't all use the same fonts (nor colours)
1319 if ( parent->m_inheritFont && !m_hasFont )
1320 SetFont(parent->GetFont());
1321
1322 // in addition, there is a possibility to explicitly forbid inheriting
1323 // colours at each class level by overriding ShouldInheritColours()
1324 if ( ShouldInheritColours() )
1325 {
1326 if ( parent->m_inheritFgCol && !m_hasFgCol )
1327 SetForegroundColour(parent->GetForegroundColour());
1328
1329 // inheriting (solid) background colour is wrong as it totally breaks
1330 // any kind of themed backgrounds
1331 //
1332 // instead, the controls should use the same background as their parent
1333 // (ideally by not drawing it at all)
1334 #if 0
1335 if ( parent->m_inheritBgCol && !m_hasBgCol )
1336 SetBackgroundColour(parent->GetBackgroundColour());
1337 #endif // 0
1338 }
1339 }
1340
1341 /* static */ wxVisualAttributes
1342 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
1343 {
1344 // it is important to return valid values for all attributes from here,
1345 // GetXXX() below rely on this
1346 wxVisualAttributes attrs;
1347 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
1348 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
1349
1350 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1351 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1352 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1353 // colour on other platforms.
1354
1355 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1356 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
1357 #else
1358 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
1359 #endif
1360 return attrs;
1361 }
1362
1363 wxColour wxWindowBase::GetBackgroundColour() const
1364 {
1365 if ( !m_backgroundColour.IsOk() )
1366 {
1367 wxASSERT_MSG( !m_hasBgCol, wxT("we have invalid explicit bg colour?") );
1368
1369 // get our default background colour
1370 wxColour colBg = GetDefaultAttributes().colBg;
1371
1372 // we must return some valid colour to avoid redoing this every time
1373 // and also to avoid surprising the applications written for older
1374 // wxWidgets versions where GetBackgroundColour() always returned
1375 // something -- so give them something even if it doesn't make sense
1376 // for this window (e.g. it has a themed background)
1377 if ( !colBg.Ok() )
1378 colBg = GetClassDefaultAttributes().colBg;
1379
1380 return colBg;
1381 }
1382 else
1383 return m_backgroundColour;
1384 }
1385
1386 wxColour wxWindowBase::GetForegroundColour() const
1387 {
1388 // logic is the same as above
1389 if ( !m_hasFgCol && !m_foregroundColour.Ok() )
1390 {
1391 wxColour colFg = GetDefaultAttributes().colFg;
1392
1393 if ( !colFg.IsOk() )
1394 colFg = GetClassDefaultAttributes().colFg;
1395
1396 return colFg;
1397 }
1398 else
1399 return m_foregroundColour;
1400 }
1401
1402 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
1403 {
1404 if ( colour == m_backgroundColour )
1405 return false;
1406
1407 m_hasBgCol = colour.IsOk();
1408
1409 m_inheritBgCol = m_hasBgCol;
1410 m_backgroundColour = colour;
1411 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() );
1412 return true;
1413 }
1414
1415 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1416 {
1417 if (colour == m_foregroundColour )
1418 return false;
1419
1420 m_hasFgCol = colour.IsOk();
1421 m_inheritFgCol = m_hasFgCol;
1422 m_foregroundColour = colour;
1423 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() );
1424 return true;
1425 }
1426
1427 bool wxWindowBase::SetCursor(const wxCursor& cursor)
1428 {
1429 // setting an invalid cursor is ok, it means that we don't have any special
1430 // cursor
1431 if ( m_cursor.IsSameAs(cursor) )
1432 {
1433 // no change
1434 return false;
1435 }
1436
1437 m_cursor = cursor;
1438
1439 return true;
1440 }
1441
1442 wxFont wxWindowBase::GetFont() const
1443 {
1444 // logic is the same as in GetBackgroundColour()
1445 if ( !m_font.IsOk() )
1446 {
1447 wxASSERT_MSG( !m_hasFont, wxT("we have invalid explicit font?") );
1448
1449 wxFont font = GetDefaultAttributes().font;
1450 if ( !font.IsOk() )
1451 font = GetClassDefaultAttributes().font;
1452
1453 return font;
1454 }
1455 else
1456 return m_font;
1457 }
1458
1459 bool wxWindowBase::SetFont(const wxFont& font)
1460 {
1461 if ( font == m_font )
1462 {
1463 // no change
1464 return false;
1465 }
1466
1467 m_font = font;
1468 m_hasFont = font.IsOk();
1469 m_inheritFont = m_hasFont;
1470
1471 InvalidateBestSize();
1472
1473 return true;
1474 }
1475
1476 #if wxUSE_PALETTE
1477
1478 void wxWindowBase::SetPalette(const wxPalette& pal)
1479 {
1480 m_hasCustomPalette = true;
1481 m_palette = pal;
1482
1483 // VZ: can anyone explain me what do we do here?
1484 wxWindowDC d((wxWindow *) this);
1485 d.SetPalette(pal);
1486 }
1487
1488 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1489 {
1490 wxWindow *win = (wxWindow *)this;
1491 while ( win && !win->HasCustomPalette() )
1492 {
1493 win = win->GetParent();
1494 }
1495
1496 return win;
1497 }
1498
1499 #endif // wxUSE_PALETTE
1500
1501 #if wxUSE_CARET
1502 void wxWindowBase::SetCaret(wxCaret *caret)
1503 {
1504 if ( m_caret )
1505 {
1506 delete m_caret;
1507 }
1508
1509 m_caret = caret;
1510
1511 if ( m_caret )
1512 {
1513 wxASSERT_MSG( m_caret->GetWindow() == this,
1514 wxT("caret should be created associated to this window") );
1515 }
1516 }
1517 #endif // wxUSE_CARET
1518
1519 #if wxUSE_VALIDATORS
1520 // ----------------------------------------------------------------------------
1521 // validators
1522 // ----------------------------------------------------------------------------
1523
1524 void wxWindowBase::SetValidator(const wxValidator& validator)
1525 {
1526 if ( m_windowValidator )
1527 delete m_windowValidator;
1528
1529 m_windowValidator = (wxValidator *)validator.Clone();
1530
1531 if ( m_windowValidator )
1532 m_windowValidator->SetWindow(this);
1533 }
1534 #endif // wxUSE_VALIDATORS
1535
1536 // ----------------------------------------------------------------------------
1537 // update region stuff
1538 // ----------------------------------------------------------------------------
1539
1540 wxRect wxWindowBase::GetUpdateClientRect() const
1541 {
1542 wxRegion rgnUpdate = GetUpdateRegion();
1543 rgnUpdate.Intersect(GetClientRect());
1544 wxRect rectUpdate = rgnUpdate.GetBox();
1545 wxPoint ptOrigin = GetClientAreaOrigin();
1546 rectUpdate.x -= ptOrigin.x;
1547 rectUpdate.y -= ptOrigin.y;
1548
1549 return rectUpdate;
1550 }
1551
1552 bool wxWindowBase::DoIsExposed(int x, int y) const
1553 {
1554 return m_updateRegion.Contains(x, y) != wxOutRegion;
1555 }
1556
1557 bool wxWindowBase::DoIsExposed(int x, int y, int w, int h) const
1558 {
1559 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1560 }
1561
1562 void wxWindowBase::ClearBackground()
1563 {
1564 // wxGTK uses its own version, no need to add never used code
1565 #ifndef __WXGTK__
1566 wxClientDC dc((wxWindow *)this);
1567 wxBrush brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID);
1568 dc.SetBackground(brush);
1569 dc.Clear();
1570 #endif // __WXGTK__
1571 }
1572
1573 // ----------------------------------------------------------------------------
1574 // find child window by id or name
1575 // ----------------------------------------------------------------------------
1576
1577 wxWindow *wxWindowBase::FindWindow(long id) const
1578 {
1579 if ( id == m_windowId )
1580 return (wxWindow *)this;
1581
1582 wxWindowBase *res = NULL;
1583 wxWindowList::compatibility_iterator node;
1584 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1585 {
1586 wxWindowBase *child = node->GetData();
1587 res = child->FindWindow( id );
1588 }
1589
1590 return (wxWindow *)res;
1591 }
1592
1593 wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1594 {
1595 if ( name == m_windowName )
1596 return (wxWindow *)this;
1597
1598 wxWindowBase *res = NULL;
1599 wxWindowList::compatibility_iterator node;
1600 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1601 {
1602 wxWindow *child = node->GetData();
1603 res = child->FindWindow(name);
1604 }
1605
1606 return (wxWindow *)res;
1607 }
1608
1609
1610 // find any window by id or name or label: If parent is non-NULL, look through
1611 // children for a label or title matching the specified string. If NULL, look
1612 // through all top-level windows.
1613 //
1614 // to avoid duplicating code we reuse the same helper function but with
1615 // different comparators
1616
1617 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1618 const wxString& label, long id);
1619
1620 static
1621 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1622 long WXUNUSED(id))
1623 {
1624 return win->GetLabel() == label;
1625 }
1626
1627 static
1628 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1629 long WXUNUSED(id))
1630 {
1631 return win->GetName() == label;
1632 }
1633
1634 static
1635 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1636 long id)
1637 {
1638 return win->GetId() == id;
1639 }
1640
1641 // recursive helper for the FindWindowByXXX() functions
1642 static
1643 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1644 const wxString& label,
1645 long id,
1646 wxFindWindowCmp cmp)
1647 {
1648 if ( parent )
1649 {
1650 // see if this is the one we're looking for
1651 if ( (*cmp)(parent, label, id) )
1652 return (wxWindow *)parent;
1653
1654 // It wasn't, so check all its children
1655 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1656 node;
1657 node = node->GetNext() )
1658 {
1659 // recursively check each child
1660 wxWindow *win = (wxWindow *)node->GetData();
1661 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1662 if (retwin)
1663 return retwin;
1664 }
1665 }
1666
1667 // Not found
1668 return NULL;
1669 }
1670
1671 // helper for FindWindowByXXX()
1672 static
1673 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1674 const wxString& label,
1675 long id,
1676 wxFindWindowCmp cmp)
1677 {
1678 if ( parent )
1679 {
1680 // just check parent and all its children
1681 return wxFindWindowRecursively(parent, label, id, cmp);
1682 }
1683
1684 // start at very top of wx's windows
1685 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1686 node;
1687 node = node->GetNext() )
1688 {
1689 // recursively check each window & its children
1690 wxWindow *win = node->GetData();
1691 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1692 if (retwin)
1693 return retwin;
1694 }
1695
1696 return NULL;
1697 }
1698
1699 /* static */
1700 wxWindow *
1701 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1702 {
1703 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1704 }
1705
1706 /* static */
1707 wxWindow *
1708 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1709 {
1710 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1711
1712 if ( !win )
1713 {
1714 // fall back to the label
1715 win = FindWindowByLabel(title, parent);
1716 }
1717
1718 return win;
1719 }
1720
1721 /* static */
1722 wxWindow *
1723 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1724 {
1725 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1726 }
1727
1728 // ----------------------------------------------------------------------------
1729 // dialog oriented functions
1730 // ----------------------------------------------------------------------------
1731
1732 void wxWindowBase::MakeModal(bool modal)
1733 {
1734 // Disable all other windows
1735 if ( IsTopLevel() )
1736 {
1737 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1738 while (node)
1739 {
1740 wxWindow *win = node->GetData();
1741 if (win != this)
1742 win->Enable(!modal);
1743
1744 node = node->GetNext();
1745 }
1746 }
1747 }
1748
1749 bool wxWindowBase::Validate()
1750 {
1751 #if wxUSE_VALIDATORS
1752 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1753
1754 wxWindowList::compatibility_iterator node;
1755 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1756 {
1757 wxWindowBase *child = node->GetData();
1758 wxValidator *validator = child->GetValidator();
1759 if ( validator && !validator->Validate((wxWindow *)this) )
1760 {
1761 return false;
1762 }
1763
1764 if ( recurse && !child->Validate() )
1765 {
1766 return false;
1767 }
1768 }
1769 #endif // wxUSE_VALIDATORS
1770
1771 return true;
1772 }
1773
1774 bool wxWindowBase::TransferDataToWindow()
1775 {
1776 #if wxUSE_VALIDATORS
1777 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1778
1779 wxWindowList::compatibility_iterator node;
1780 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1781 {
1782 wxWindowBase *child = node->GetData();
1783 wxValidator *validator = child->GetValidator();
1784 if ( validator && !validator->TransferToWindow() )
1785 {
1786 wxLogWarning(_("Could not transfer data to window"));
1787 #if wxUSE_LOG
1788 wxLog::FlushActive();
1789 #endif // wxUSE_LOG
1790
1791 return false;
1792 }
1793
1794 if ( recurse )
1795 {
1796 if ( !child->TransferDataToWindow() )
1797 {
1798 // warning already given
1799 return false;
1800 }
1801 }
1802 }
1803 #endif // wxUSE_VALIDATORS
1804
1805 return true;
1806 }
1807
1808 bool wxWindowBase::TransferDataFromWindow()
1809 {
1810 #if wxUSE_VALIDATORS
1811 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1812
1813 wxWindowList::compatibility_iterator node;
1814 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1815 {
1816 wxWindow *child = node->GetData();
1817 wxValidator *validator = child->GetValidator();
1818 if ( validator && !validator->TransferFromWindow() )
1819 {
1820 // nop warning here because the application is supposed to give
1821 // one itself - we don't know here what might have gone wrongly
1822
1823 return false;
1824 }
1825
1826 if ( recurse )
1827 {
1828 if ( !child->TransferDataFromWindow() )
1829 {
1830 // warning already given
1831 return false;
1832 }
1833 }
1834 }
1835 #endif // wxUSE_VALIDATORS
1836
1837 return true;
1838 }
1839
1840 void wxWindowBase::InitDialog()
1841 {
1842 wxInitDialogEvent event(GetId());
1843 event.SetEventObject( this );
1844 GetEventHandler()->ProcessEvent(event);
1845 }
1846
1847 // ----------------------------------------------------------------------------
1848 // context-sensitive help support
1849 // ----------------------------------------------------------------------------
1850
1851 #if wxUSE_HELP
1852
1853 // associate this help text with this window
1854 void wxWindowBase::SetHelpText(const wxString& text)
1855 {
1856 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1857 if ( helpProvider )
1858 {
1859 helpProvider->AddHelp(this, text);
1860 }
1861 }
1862
1863 #if WXWIN_COMPATIBILITY_2_8
1864 // associate this help text with all windows with the same id as this
1865 // one
1866 void wxWindowBase::SetHelpTextForId(const wxString& text)
1867 {
1868 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1869 if ( helpProvider )
1870 {
1871 helpProvider->AddHelp(GetId(), text);
1872 }
1873 }
1874 #endif // WXWIN_COMPATIBILITY_2_8
1875
1876 // get the help string associated with this window (may be empty)
1877 // default implementation forwards calls to the help provider
1878 wxString
1879 wxWindowBase::GetHelpTextAtPoint(const wxPoint & WXUNUSED(pt),
1880 wxHelpEvent::Origin WXUNUSED(origin)) const
1881 {
1882 wxString text;
1883 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1884 if ( helpProvider )
1885 {
1886 text = helpProvider->GetHelp(this);
1887 }
1888
1889 return text;
1890 }
1891
1892 // show help for this window
1893 void wxWindowBase::OnHelp(wxHelpEvent& event)
1894 {
1895 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1896 if ( helpProvider )
1897 {
1898 wxPoint pos = event.GetPosition();
1899 const wxHelpEvent::Origin origin = event.GetOrigin();
1900 if ( origin == wxHelpEvent::Origin_Keyboard )
1901 {
1902 // if the help event was generated from keyboard it shouldn't
1903 // appear at the mouse position (which is still the only position
1904 // associated with help event) if the mouse is far away, although
1905 // we still do use the mouse position if it's over the window
1906 // because we suppose the user looks approximately at the mouse
1907 // already and so it would be more convenient than showing tooltip
1908 // at some arbitrary position which can be quite far from it
1909 const wxRect rectClient = GetClientRect();
1910 if ( !rectClient.Contains(ScreenToClient(pos)) )
1911 {
1912 // position help slightly under and to the right of this window
1913 pos = ClientToScreen(wxPoint(
1914 2*GetCharWidth(),
1915 rectClient.height + GetCharHeight()
1916 ));
1917 }
1918 }
1919
1920 if ( helpProvider->ShowHelpAtPoint(this, pos, origin) )
1921 {
1922 // skip the event.Skip() below
1923 return;
1924 }
1925 }
1926
1927 event.Skip();
1928 }
1929
1930 #endif // wxUSE_HELP
1931
1932 // ----------------------------------------------------------------------------
1933 // tooltips
1934 // ----------------------------------------------------------------------------
1935
1936 #if wxUSE_TOOLTIPS
1937
1938 wxString wxWindowBase::GetToolTipText() const
1939 {
1940 return m_tooltip ? m_tooltip->GetTip() : wxString();
1941 }
1942
1943 void wxWindowBase::SetToolTip( const wxString &tip )
1944 {
1945 // don't create the new tooltip if we already have one
1946 if ( m_tooltip )
1947 {
1948 m_tooltip->SetTip( tip );
1949 }
1950 else
1951 {
1952 SetToolTip( new wxToolTip( tip ) );
1953 }
1954
1955 // setting empty tooltip text does not remove the tooltip any more - use
1956 // SetToolTip(NULL) for this
1957 }
1958
1959 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
1960 {
1961 if ( m_tooltip != tooltip )
1962 {
1963 if ( m_tooltip )
1964 delete m_tooltip;
1965
1966 m_tooltip = tooltip;
1967 }
1968 }
1969
1970 #endif // wxUSE_TOOLTIPS
1971
1972 // ----------------------------------------------------------------------------
1973 // constraints and sizers
1974 // ----------------------------------------------------------------------------
1975
1976 #if wxUSE_CONSTRAINTS
1977
1978 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
1979 {
1980 if ( m_constraints )
1981 {
1982 UnsetConstraints(m_constraints);
1983 delete m_constraints;
1984 }
1985 m_constraints = constraints;
1986 if ( m_constraints )
1987 {
1988 // Make sure other windows know they're part of a 'meaningful relationship'
1989 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
1990 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
1991 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
1992 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
1993 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
1994 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
1995 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
1996 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
1997 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
1998 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
1999 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
2000 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
2001 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
2002 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
2003 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
2004 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
2005 }
2006 }
2007
2008 // This removes any dangling pointers to this window in other windows'
2009 // constraintsInvolvedIn lists.
2010 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
2011 {
2012 if ( c )
2013 {
2014 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
2015 c->left.GetOtherWindow()->RemoveConstraintReference(this);
2016 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
2017 c->top.GetOtherWindow()->RemoveConstraintReference(this);
2018 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
2019 c->right.GetOtherWindow()->RemoveConstraintReference(this);
2020 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
2021 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
2022 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
2023 c->width.GetOtherWindow()->RemoveConstraintReference(this);
2024 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
2025 c->height.GetOtherWindow()->RemoveConstraintReference(this);
2026 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
2027 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
2028 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
2029 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
2030 }
2031 }
2032
2033 // Back-pointer to other windows we're involved with, so if we delete this
2034 // window, we must delete any constraints we're involved with.
2035 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
2036 {
2037 if ( !m_constraintsInvolvedIn )
2038 m_constraintsInvolvedIn = new wxWindowList;
2039 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
2040 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
2041 }
2042
2043 // REMOVE back-pointer to other windows we're involved with.
2044 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
2045 {
2046 if ( m_constraintsInvolvedIn )
2047 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
2048 }
2049
2050 // Reset any constraints that mention this window
2051 void wxWindowBase::DeleteRelatedConstraints()
2052 {
2053 if ( m_constraintsInvolvedIn )
2054 {
2055 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
2056 while (node)
2057 {
2058 wxWindow *win = node->GetData();
2059 wxLayoutConstraints *constr = win->GetConstraints();
2060
2061 // Reset any constraints involving this window
2062 if ( constr )
2063 {
2064 constr->left.ResetIfWin(this);
2065 constr->top.ResetIfWin(this);
2066 constr->right.ResetIfWin(this);
2067 constr->bottom.ResetIfWin(this);
2068 constr->width.ResetIfWin(this);
2069 constr->height.ResetIfWin(this);
2070 constr->centreX.ResetIfWin(this);
2071 constr->centreY.ResetIfWin(this);
2072 }
2073
2074 wxWindowList::compatibility_iterator next = node->GetNext();
2075 m_constraintsInvolvedIn->Erase(node);
2076 node = next;
2077 }
2078
2079 delete m_constraintsInvolvedIn;
2080 m_constraintsInvolvedIn = NULL;
2081 }
2082 }
2083
2084 #endif // wxUSE_CONSTRAINTS
2085
2086 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
2087 {
2088 if ( sizer == m_windowSizer)
2089 return;
2090
2091 if ( m_windowSizer )
2092 {
2093 m_windowSizer->SetContainingWindow(NULL);
2094
2095 if ( deleteOld )
2096 delete m_windowSizer;
2097 }
2098
2099 m_windowSizer = sizer;
2100 if ( m_windowSizer )
2101 {
2102 m_windowSizer->SetContainingWindow((wxWindow *)this);
2103 }
2104
2105 SetAutoLayout(m_windowSizer != NULL);
2106 }
2107
2108 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
2109 {
2110 SetSizer( sizer, deleteOld );
2111 sizer->SetSizeHints( (wxWindow*) this );
2112 }
2113
2114
2115 void wxWindowBase::SetContainingSizer(wxSizer* sizer)
2116 {
2117 // adding a window to a sizer twice is going to result in fatal and
2118 // hard to debug problems later because when deleting the second
2119 // associated wxSizerItem we're going to dereference a dangling
2120 // pointer; so try to detect this as early as possible
2121 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
2122 wxT("Adding a window to the same sizer twice?") );
2123
2124 m_containingSizer = sizer;
2125 }
2126
2127 #if wxUSE_CONSTRAINTS
2128
2129 void wxWindowBase::SatisfyConstraints()
2130 {
2131 wxLayoutConstraints *constr = GetConstraints();
2132 bool wasOk = constr && constr->AreSatisfied();
2133
2134 ResetConstraints(); // Mark all constraints as unevaluated
2135
2136 int noChanges = 1;
2137
2138 // if we're a top level panel (i.e. our parent is frame/dialog), our
2139 // own constraints will never be satisfied any more unless we do it
2140 // here
2141 if ( wasOk )
2142 {
2143 while ( noChanges > 0 )
2144 {
2145 LayoutPhase1(&noChanges);
2146 }
2147 }
2148
2149 LayoutPhase2(&noChanges);
2150 }
2151
2152 #endif // wxUSE_CONSTRAINTS
2153
2154 bool wxWindowBase::Layout()
2155 {
2156 // If there is a sizer, use it instead of the constraints
2157 if ( GetSizer() )
2158 {
2159 int w = 0, h = 0;
2160 GetVirtualSize(&w, &h);
2161 GetSizer()->SetDimension( 0, 0, w, h );
2162 }
2163 #if wxUSE_CONSTRAINTS
2164 else
2165 {
2166 SatisfyConstraints(); // Find the right constraints values
2167 SetConstraintSizes(); // Recursively set the real window sizes
2168 }
2169 #endif
2170
2171 return true;
2172 }
2173
2174 void wxWindowBase::InternalOnSize(wxSizeEvent& event)
2175 {
2176 if ( GetAutoLayout() )
2177 Layout();
2178
2179 event.Skip();
2180 }
2181
2182 #if wxUSE_CONSTRAINTS
2183
2184 // first phase of the constraints evaluation: set our own constraints
2185 bool wxWindowBase::LayoutPhase1(int *noChanges)
2186 {
2187 wxLayoutConstraints *constr = GetConstraints();
2188
2189 return !constr || constr->SatisfyConstraints(this, noChanges);
2190 }
2191
2192 // second phase: set the constraints for our children
2193 bool wxWindowBase::LayoutPhase2(int *noChanges)
2194 {
2195 *noChanges = 0;
2196
2197 // Layout children
2198 DoPhase(1);
2199
2200 // Layout grand children
2201 DoPhase(2);
2202
2203 return true;
2204 }
2205
2206 // Do a phase of evaluating child constraints
2207 bool wxWindowBase::DoPhase(int phase)
2208 {
2209 // the list containing the children for which the constraints are already
2210 // set correctly
2211 wxWindowList succeeded;
2212
2213 // the max number of iterations we loop before concluding that we can't set
2214 // the constraints
2215 static const int maxIterations = 500;
2216
2217 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
2218 {
2219 int noChanges = 0;
2220
2221 // loop over all children setting their constraints
2222 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2223 node;
2224 node = node->GetNext() )
2225 {
2226 wxWindow *child = node->GetData();
2227 if ( child->IsTopLevel() )
2228 {
2229 // top level children are not inside our client area
2230 continue;
2231 }
2232
2233 if ( !child->GetConstraints() || succeeded.Find(child) )
2234 {
2235 // this one is either already ok or nothing we can do about it
2236 continue;
2237 }
2238
2239 int tempNoChanges = 0;
2240 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
2241 : child->LayoutPhase2(&tempNoChanges);
2242 noChanges += tempNoChanges;
2243
2244 if ( success )
2245 {
2246 succeeded.Append(child);
2247 }
2248 }
2249
2250 if ( !noChanges )
2251 {
2252 // constraints are set
2253 break;
2254 }
2255 }
2256
2257 return true;
2258 }
2259
2260 void wxWindowBase::ResetConstraints()
2261 {
2262 wxLayoutConstraints *constr = GetConstraints();
2263 if ( constr )
2264 {
2265 constr->left.SetDone(false);
2266 constr->top.SetDone(false);
2267 constr->right.SetDone(false);
2268 constr->bottom.SetDone(false);
2269 constr->width.SetDone(false);
2270 constr->height.SetDone(false);
2271 constr->centreX.SetDone(false);
2272 constr->centreY.SetDone(false);
2273 }
2274
2275 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2276 while (node)
2277 {
2278 wxWindow *win = node->GetData();
2279 if ( !win->IsTopLevel() )
2280 win->ResetConstraints();
2281 node = node->GetNext();
2282 }
2283 }
2284
2285 // Need to distinguish between setting the 'fake' size for windows and sizers,
2286 // and setting the real values.
2287 void wxWindowBase::SetConstraintSizes(bool recurse)
2288 {
2289 wxLayoutConstraints *constr = GetConstraints();
2290 if ( constr && constr->AreSatisfied() )
2291 {
2292 int x = constr->left.GetValue();
2293 int y = constr->top.GetValue();
2294 int w = constr->width.GetValue();
2295 int h = constr->height.GetValue();
2296
2297 if ( (constr->width.GetRelationship() != wxAsIs ) ||
2298 (constr->height.GetRelationship() != wxAsIs) )
2299 {
2300 SetSize(x, y, w, h);
2301 }
2302 else
2303 {
2304 // If we don't want to resize this window, just move it...
2305 Move(x, y);
2306 }
2307 }
2308 else if ( constr )
2309 {
2310 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2311 GetClassInfo()->GetClassName(),
2312 GetName().c_str());
2313 }
2314
2315 if ( recurse )
2316 {
2317 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2318 while (node)
2319 {
2320 wxWindow *win = node->GetData();
2321 if ( !win->IsTopLevel() && win->GetConstraints() )
2322 win->SetConstraintSizes();
2323 node = node->GetNext();
2324 }
2325 }
2326 }
2327
2328 // Only set the size/position of the constraint (if any)
2329 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
2330 {
2331 wxLayoutConstraints *constr = GetConstraints();
2332 if ( constr )
2333 {
2334 if ( x != wxDefaultCoord )
2335 {
2336 constr->left.SetValue(x);
2337 constr->left.SetDone(true);
2338 }
2339 if ( y != wxDefaultCoord )
2340 {
2341 constr->top.SetValue(y);
2342 constr->top.SetDone(true);
2343 }
2344 if ( w != wxDefaultCoord )
2345 {
2346 constr->width.SetValue(w);
2347 constr->width.SetDone(true);
2348 }
2349 if ( h != wxDefaultCoord )
2350 {
2351 constr->height.SetValue(h);
2352 constr->height.SetDone(true);
2353 }
2354 }
2355 }
2356
2357 void wxWindowBase::MoveConstraint(int x, int y)
2358 {
2359 wxLayoutConstraints *constr = GetConstraints();
2360 if ( constr )
2361 {
2362 if ( x != wxDefaultCoord )
2363 {
2364 constr->left.SetValue(x);
2365 constr->left.SetDone(true);
2366 }
2367 if ( y != wxDefaultCoord )
2368 {
2369 constr->top.SetValue(y);
2370 constr->top.SetDone(true);
2371 }
2372 }
2373 }
2374
2375 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
2376 {
2377 wxLayoutConstraints *constr = GetConstraints();
2378 if ( constr )
2379 {
2380 *w = constr->width.GetValue();
2381 *h = constr->height.GetValue();
2382 }
2383 else
2384 GetSize(w, h);
2385 }
2386
2387 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
2388 {
2389 wxLayoutConstraints *constr = GetConstraints();
2390 if ( constr )
2391 {
2392 *w = constr->width.GetValue();
2393 *h = constr->height.GetValue();
2394 }
2395 else
2396 GetClientSize(w, h);
2397 }
2398
2399 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
2400 {
2401 wxLayoutConstraints *constr = GetConstraints();
2402 if ( constr )
2403 {
2404 *x = constr->left.GetValue();
2405 *y = constr->top.GetValue();
2406 }
2407 else
2408 GetPosition(x, y);
2409 }
2410
2411 #endif // wxUSE_CONSTRAINTS
2412
2413 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
2414 {
2415 // don't do it for the dialogs/frames - they float independently of their
2416 // parent
2417 if ( !IsTopLevel() )
2418 {
2419 wxWindow *parent = GetParent();
2420 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
2421 {
2422 wxPoint pt(parent->GetClientAreaOrigin());
2423 x += pt.x;
2424 y += pt.y;
2425 }
2426 }
2427 }
2428
2429 // ----------------------------------------------------------------------------
2430 // Update UI processing
2431 // ----------------------------------------------------------------------------
2432
2433 void wxWindowBase::UpdateWindowUI(long flags)
2434 {
2435 wxUpdateUIEvent event(GetId());
2436 event.SetEventObject(this);
2437
2438 if ( GetEventHandler()->ProcessEvent(event) )
2439 {
2440 DoUpdateWindowUI(event);
2441 }
2442
2443 if (flags & wxUPDATE_UI_RECURSE)
2444 {
2445 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2446 while (node)
2447 {
2448 wxWindow* child = (wxWindow*) node->GetData();
2449 child->UpdateWindowUI(flags);
2450 node = node->GetNext();
2451 }
2452 }
2453 }
2454
2455 // do the window-specific processing after processing the update event
2456 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2457 {
2458 if ( event.GetSetEnabled() )
2459 Enable(event.GetEnabled());
2460
2461 if ( event.GetSetShown() )
2462 Show(event.GetShown());
2463 }
2464
2465 // ----------------------------------------------------------------------------
2466 // dialog units translations
2467 // ----------------------------------------------------------------------------
2468
2469 // Windows' computes dialog units using average character width over upper-
2470 // and lower-case ASCII alphabet and not using the average character width
2471 // metadata stored in the font; see
2472 // http://support.microsoft.com/default.aspx/kb/145994 for detailed discussion.
2473 // It's important that we perform the conversion in identical way, because
2474 // dialog units natively exist only on Windows and Windows HIG is expressed
2475 // using them.
2476 wxSize wxWindowBase::GetDlgUnitBase() const
2477 {
2478 const wxWindow *parent = wxGetTopLevelParent((wxWindow*)this);
2479
2480 if ( !parent->m_font.IsOk() )
2481 {
2482 // Default GUI font is used. This is the most common case, so
2483 // cache the results.
2484 static wxSize s_defFontSize;
2485 if ( s_defFontSize.x == 0 )
2486 s_defFontSize = wxPrivate::GetAverageASCIILetterSize(*parent);
2487 return s_defFontSize;
2488 }
2489 else
2490 {
2491 // Custom font, we always need to compute the result
2492 return wxPrivate::GetAverageASCIILetterSize(*parent);
2493 }
2494 }
2495
2496 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt) const
2497 {
2498 const wxSize base = GetDlgUnitBase();
2499
2500 // NB: wxMulDivInt32() is used, because it correctly rounds the result
2501
2502 wxPoint pt2 = wxDefaultPosition;
2503 if (pt.x != wxDefaultCoord)
2504 pt2.x = wxMulDivInt32(pt.x, 4, base.x);
2505 if (pt.y != wxDefaultCoord)
2506 pt2.y = wxMulDivInt32(pt.y, 8, base.y);
2507
2508 return pt2;
2509 }
2510
2511 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt) const
2512 {
2513 const wxSize base = GetDlgUnitBase();
2514
2515 wxPoint pt2 = wxDefaultPosition;
2516 if (pt.x != wxDefaultCoord)
2517 pt2.x = wxMulDivInt32(pt.x, base.x, 4);
2518 if (pt.y != wxDefaultCoord)
2519 pt2.y = wxMulDivInt32(pt.y, base.y, 8);
2520
2521 return pt2;
2522 }
2523
2524 // ----------------------------------------------------------------------------
2525 // event handlers
2526 // ----------------------------------------------------------------------------
2527
2528 // propagate the colour change event to the subwindows
2529 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
2530 {
2531 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2532 while ( node )
2533 {
2534 // Only propagate to non-top-level windows
2535 wxWindow *win = node->GetData();
2536 if ( !win->IsTopLevel() )
2537 {
2538 wxSysColourChangedEvent event2;
2539 event2.SetEventObject(win);
2540 win->GetEventHandler()->ProcessEvent(event2);
2541 }
2542
2543 node = node->GetNext();
2544 }
2545
2546 Refresh();
2547 }
2548
2549 // the default action is to populate dialog with data when it's created,
2550 // and nudge the UI into displaying itself correctly in case
2551 // we've turned the wxUpdateUIEvents frequency down low.
2552 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2553 {
2554 TransferDataToWindow();
2555
2556 // Update the UI at this point
2557 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2558 }
2559
2560 // ----------------------------------------------------------------------------
2561 // menu-related functions
2562 // ----------------------------------------------------------------------------
2563
2564 #if wxUSE_MENUS
2565
2566 bool wxWindowBase::PopupMenu(wxMenu *menu, int x, int y)
2567 {
2568 wxCHECK_MSG( menu, false, "can't popup NULL menu" );
2569
2570 wxCurrentPopupMenu = menu;
2571 const bool rc = DoPopupMenu(menu, x, y);
2572 wxCurrentPopupMenu = NULL;
2573
2574 return rc;
2575 }
2576
2577 // this is used to pass the id of the selected item from the menu event handler
2578 // to the main function itself
2579 //
2580 // it's ok to use a global here as there can be at most one popup menu shown at
2581 // any time
2582 static int gs_popupMenuSelection = wxID_NONE;
2583
2584 void wxWindowBase::InternalOnPopupMenu(wxCommandEvent& event)
2585 {
2586 // store the id in a global variable where we'll retrieve it from later
2587 gs_popupMenuSelection = event.GetId();
2588 }
2589
2590 void wxWindowBase::InternalOnPopupMenuUpdate(wxUpdateUIEvent& WXUNUSED(event))
2591 {
2592 // nothing to do but do not skip it
2593 }
2594
2595 int
2596 wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
2597 {
2598 gs_popupMenuSelection = wxID_NONE;
2599
2600 Connect(wxEVT_COMMAND_MENU_SELECTED,
2601 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2602 NULL,
2603 this);
2604
2605 // it is common to construct the menu passed to this function dynamically
2606 // using some fixed range of ids which could clash with the ids used
2607 // elsewhere in the program, which could result in some menu items being
2608 // unintentionally disabled or otherwise modified by update UI handlers
2609 // elsewhere in the program code and this is difficult to avoid in the
2610 // program itself, so instead we just temporarily suspend UI updating while
2611 // this menu is shown
2612 Connect(wxEVT_UPDATE_UI,
2613 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate),
2614 NULL,
2615 this);
2616
2617 PopupMenu(&menu, x, y);
2618
2619 Disconnect(wxEVT_UPDATE_UI,
2620 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate),
2621 NULL,
2622 this);
2623 Disconnect(wxEVT_COMMAND_MENU_SELECTED,
2624 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2625 NULL,
2626 this);
2627
2628 return gs_popupMenuSelection;
2629 }
2630
2631 #endif // wxUSE_MENUS
2632
2633 // methods for drawing the sizers in a visible way: this is currently only
2634 // enabled for "full debug" builds with wxDEBUG_LEVEL==2 as it doesn't work
2635 // that well and also because we don't want to leave it enabled in default
2636 // builds used for production
2637 #if wxDEBUG_LEVEL > 1
2638
2639 static void DrawSizers(wxWindowBase *win);
2640
2641 static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill, const wxPen* pen)
2642 {
2643 wxClientDC dc((wxWindow *)win);
2644 dc.SetPen(*pen);
2645 dc.SetBrush(fill ? wxBrush(pen->GetColour(), wxBRUSHSTYLE_CROSSDIAG_HATCH) :
2646 *wxTRANSPARENT_BRUSH);
2647 dc.DrawRectangle(rect.Deflate(1, 1));
2648 }
2649
2650 static void DrawSizer(wxWindowBase *win, wxSizer *sizer)
2651 {
2652 const wxSizerItemList& items = sizer->GetChildren();
2653 for ( wxSizerItemList::const_iterator i = items.begin(),
2654 end = items.end();
2655 i != end;
2656 ++i )
2657 {
2658 wxSizerItem *item = *i;
2659 if ( item->IsSizer() )
2660 {
2661 DrawBorder(win, item->GetRect().Deflate(2), false, wxRED_PEN);
2662 DrawSizer(win, item->GetSizer());
2663 }
2664 else if ( item->IsSpacer() )
2665 {
2666 DrawBorder(win, item->GetRect().Deflate(2), true, wxBLUE_PEN);
2667 }
2668 else if ( item->IsWindow() )
2669 {
2670 DrawSizers(item->GetWindow());
2671 }
2672 else
2673 wxFAIL_MSG("inconsistent wxSizerItem status!");
2674 }
2675 }
2676
2677 static void DrawSizers(wxWindowBase *win)
2678 {
2679 DrawBorder(win, win->GetClientSize(), false, wxGREEN_PEN);
2680
2681 wxSizer *sizer = win->GetSizer();
2682 if ( sizer )
2683 {
2684 DrawSizer(win, sizer);
2685 }
2686 else // no sizer, still recurse into the children
2687 {
2688 const wxWindowList& children = win->GetChildren();
2689 for ( wxWindowList::const_iterator i = children.begin(),
2690 end = children.end();
2691 i != end;
2692 ++i )
2693 {
2694 DrawSizers(*i);
2695 }
2696
2697 // show all kind of sizes of this window; see the "window sizing" topic
2698 // overview for more info about the various differences:
2699 wxSize fullSz = win->GetSize();
2700 wxSize clientSz = win->GetClientSize();
2701 wxSize bestSz = win->GetBestSize();
2702 wxSize minSz = win->GetMinSize();
2703 wxSize maxSz = win->GetMaxSize();
2704 wxSize virtualSz = win->GetVirtualSize();
2705
2706 wxMessageOutputDebug dbgout;
2707 dbgout.Printf(
2708 "%-10s => fullsz=%4d;%-4d clientsz=%4d;%-4d bestsz=%4d;%-4d minsz=%4d;%-4d maxsz=%4d;%-4d virtualsz=%4d;%-4d\n",
2709 win->GetName(),
2710 fullSz.x, fullSz.y,
2711 clientSz.x, clientSz.y,
2712 bestSz.x, bestSz.y,
2713 minSz.x, minSz.y,
2714 maxSz.x, maxSz.y,
2715 virtualSz.x, virtualSz.y);
2716 }
2717 }
2718
2719 #endif // wxDEBUG_LEVEL
2720
2721 // process special middle clicks
2722 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
2723 {
2724 if ( event.ControlDown() && event.AltDown() )
2725 {
2726 #if wxDEBUG_LEVEL > 1
2727 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
2728 if ( event.ShiftDown() )
2729 {
2730 DrawSizers(this);
2731 }
2732 else
2733 #endif // __WXDEBUG__
2734 {
2735 // just Ctrl-Alt-middle click shows information about wx version
2736 ::wxInfoMessageBox((wxWindow*)this);
2737 }
2738 }
2739 else
2740 {
2741 event.Skip();
2742 }
2743 }
2744
2745 // ----------------------------------------------------------------------------
2746 // accessibility
2747 // ----------------------------------------------------------------------------
2748
2749 #if wxUSE_ACCESSIBILITY
2750 void wxWindowBase::SetAccessible(wxAccessible* accessible)
2751 {
2752 if (m_accessible && (accessible != m_accessible))
2753 delete m_accessible;
2754 m_accessible = accessible;
2755 if (m_accessible)
2756 m_accessible->SetWindow((wxWindow*) this);
2757 }
2758
2759 // Returns the accessible object, creating if necessary.
2760 wxAccessible* wxWindowBase::GetOrCreateAccessible()
2761 {
2762 if (!m_accessible)
2763 m_accessible = CreateAccessible();
2764 return m_accessible;
2765 }
2766
2767 // Override to create a specific accessible object.
2768 wxAccessible* wxWindowBase::CreateAccessible()
2769 {
2770 return new wxWindowAccessible((wxWindow*) this);
2771 }
2772
2773 #endif
2774
2775 // ----------------------------------------------------------------------------
2776 // list classes implementation
2777 // ----------------------------------------------------------------------------
2778
2779 #if wxUSE_STL
2780
2781 #include "wx/listimpl.cpp"
2782 WX_DEFINE_LIST(wxWindowList)
2783
2784 #else // !wxUSE_STL
2785
2786 void wxWindowListNode::DeleteData()
2787 {
2788 delete (wxWindow *)GetData();
2789 }
2790
2791 #endif // wxUSE_STL/!wxUSE_STL
2792
2793 // ----------------------------------------------------------------------------
2794 // borders
2795 // ----------------------------------------------------------------------------
2796
2797 wxBorder wxWindowBase::GetBorder(long flags) const
2798 {
2799 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
2800 if ( border == wxBORDER_DEFAULT )
2801 {
2802 border = GetDefaultBorder();
2803 }
2804 else if ( border == wxBORDER_THEME )
2805 {
2806 border = GetDefaultBorderForControl();
2807 }
2808
2809 return border;
2810 }
2811
2812 wxBorder wxWindowBase::GetDefaultBorder() const
2813 {
2814 return wxBORDER_NONE;
2815 }
2816
2817 // ----------------------------------------------------------------------------
2818 // hit testing
2819 // ----------------------------------------------------------------------------
2820
2821 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
2822 {
2823 // here we just check if the point is inside the window or not
2824
2825 // check the top and left border first
2826 bool outside = x < 0 || y < 0;
2827 if ( !outside )
2828 {
2829 // check the right and bottom borders too
2830 wxSize size = GetSize();
2831 outside = x >= size.x || y >= size.y;
2832 }
2833
2834 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
2835 }
2836
2837 // ----------------------------------------------------------------------------
2838 // mouse capture
2839 // ----------------------------------------------------------------------------
2840
2841 struct WXDLLEXPORT wxWindowNext
2842 {
2843 wxWindow *win;
2844 wxWindowNext *next;
2845 } *wxWindowBase::ms_winCaptureNext = NULL;
2846 wxWindow *wxWindowBase::ms_winCaptureCurrent = NULL;
2847 bool wxWindowBase::ms_winCaptureChanging = false;
2848
2849 void wxWindowBase::CaptureMouse()
2850 {
2851 wxLogTrace(wxT("mousecapture"), wxT("CaptureMouse(%p)"), static_cast<void*>(this));
2852
2853 wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive CaptureMouse call?") );
2854
2855 ms_winCaptureChanging = true;
2856
2857 wxWindow *winOld = GetCapture();
2858 if ( winOld )
2859 {
2860 ((wxWindowBase*) winOld)->DoReleaseMouse();
2861
2862 // save it on stack
2863 wxWindowNext *item = new wxWindowNext;
2864 item->win = winOld;
2865 item->next = ms_winCaptureNext;
2866 ms_winCaptureNext = item;
2867 }
2868 //else: no mouse capture to save
2869
2870 DoCaptureMouse();
2871 ms_winCaptureCurrent = (wxWindow*)this;
2872
2873 ms_winCaptureChanging = false;
2874 }
2875
2876 void wxWindowBase::ReleaseMouse()
2877 {
2878 wxLogTrace(wxT("mousecapture"), wxT("ReleaseMouse(%p)"), static_cast<void*>(this));
2879
2880 wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive ReleaseMouse call?") );
2881
2882 wxASSERT_MSG( GetCapture() == this,
2883 "attempt to release mouse, but this window hasn't captured it" );
2884 wxASSERT_MSG( ms_winCaptureCurrent == this,
2885 "attempt to release mouse, but this window hasn't captured it" );
2886
2887 ms_winCaptureChanging = true;
2888
2889 DoReleaseMouse();
2890 ms_winCaptureCurrent = NULL;
2891
2892 if ( ms_winCaptureNext )
2893 {
2894 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
2895 ms_winCaptureCurrent = ms_winCaptureNext->win;
2896
2897 wxWindowNext *item = ms_winCaptureNext;
2898 ms_winCaptureNext = item->next;
2899 delete item;
2900 }
2901 //else: stack is empty, no previous capture
2902
2903 ms_winCaptureChanging = false;
2904
2905 wxLogTrace(wxT("mousecapture"),
2906 (const wxChar *) wxT("After ReleaseMouse() mouse is captured by %p"),
2907 static_cast<void*>(GetCapture()));
2908 }
2909
2910 static void DoNotifyWindowAboutCaptureLost(wxWindow *win)
2911 {
2912 wxMouseCaptureLostEvent event(win->GetId());
2913 event.SetEventObject(win);
2914 if ( !win->GetEventHandler()->ProcessEvent(event) )
2915 {
2916 // windows must handle this event, otherwise the app wouldn't behave
2917 // correctly if it loses capture unexpectedly; see the discussion here:
2918 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
2919 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
2920 wxFAIL_MSG( wxT("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
2921 }
2922 }
2923
2924 /* static */
2925 void wxWindowBase::NotifyCaptureLost()
2926 {
2927 // don't do anything if capture lost was expected, i.e. resulted from
2928 // a wx call to ReleaseMouse or CaptureMouse:
2929 if ( ms_winCaptureChanging )
2930 return;
2931
2932 // if the capture was lost unexpectedly, notify every window that has
2933 // capture (on stack or current) about it and clear the stack:
2934
2935 if ( ms_winCaptureCurrent )
2936 {
2937 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent);
2938 ms_winCaptureCurrent = NULL;
2939 }
2940
2941 while ( ms_winCaptureNext )
2942 {
2943 wxWindowNext *item = ms_winCaptureNext;
2944 ms_winCaptureNext = item->next;
2945
2946 DoNotifyWindowAboutCaptureLost(item->win);
2947
2948 delete item;
2949 }
2950 }
2951
2952 #if wxUSE_HOTKEY
2953
2954 bool
2955 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
2956 int WXUNUSED(modifiers),
2957 int WXUNUSED(keycode))
2958 {
2959 // not implemented
2960 return false;
2961 }
2962
2963 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
2964 {
2965 // not implemented
2966 return false;
2967 }
2968
2969 #endif // wxUSE_HOTKEY
2970
2971 // ----------------------------------------------------------------------------
2972 // event processing
2973 // ----------------------------------------------------------------------------
2974
2975 bool wxWindowBase::TryBefore(wxEvent& event)
2976 {
2977 #if wxUSE_VALIDATORS
2978 // Can only use the validator of the window which
2979 // is receiving the event
2980 if ( event.GetEventObject() == this )
2981 {
2982 wxValidator * const validator = GetValidator();
2983 if ( validator && validator->ProcessEventHere(event) )
2984 {
2985 return true;
2986 }
2987 }
2988 #endif // wxUSE_VALIDATORS
2989
2990 return wxEvtHandler::TryBefore(event);
2991 }
2992
2993 bool wxWindowBase::TryAfter(wxEvent& event)
2994 {
2995 // carry on up the parent-child hierarchy if the propagation count hasn't
2996 // reached zero yet
2997 if ( event.ShouldPropagate() )
2998 {
2999 // honour the requests to stop propagation at this window: this is
3000 // used by the dialogs, for example, to prevent processing the events
3001 // from the dialog controls in the parent frame which rarely, if ever,
3002 // makes sense
3003 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
3004 {
3005 wxWindow *parent = GetParent();
3006 if ( parent && !parent->IsBeingDeleted() )
3007 {
3008 wxPropagateOnce propagateOnce(event);
3009
3010 return parent->GetEventHandler()->ProcessEvent(event);
3011 }
3012 }
3013 }
3014
3015 return wxEvtHandler::TryAfter(event);
3016 }
3017
3018 // ----------------------------------------------------------------------------
3019 // window relationships
3020 // ----------------------------------------------------------------------------
3021
3022 wxWindow *wxWindowBase::DoGetSibling(WindowOrder order) const
3023 {
3024 wxCHECK_MSG( GetParent(), NULL,
3025 wxT("GetPrev/NextSibling() don't work for TLWs!") );
3026
3027 wxWindowList& siblings = GetParent()->GetChildren();
3028 wxWindowList::compatibility_iterator i = siblings.Find((wxWindow *)this);
3029 wxCHECK_MSG( i, NULL, wxT("window not a child of its parent?") );
3030
3031 if ( order == OrderBefore )
3032 i = i->GetPrevious();
3033 else // OrderAfter
3034 i = i->GetNext();
3035
3036 return i ? i->GetData() : NULL;
3037 }
3038
3039 // ----------------------------------------------------------------------------
3040 // keyboard navigation
3041 // ----------------------------------------------------------------------------
3042
3043 // Navigates in the specified direction inside this window
3044 bool wxWindowBase::DoNavigateIn(int flags)
3045 {
3046 #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
3047 // native code doesn't process our wxNavigationKeyEvents anyhow
3048 wxUnusedVar(flags);
3049 return false;
3050 #else // !wxHAS_NATIVE_TAB_TRAVERSAL
3051 wxNavigationKeyEvent eventNav;
3052 wxWindow *focused = FindFocus();
3053 eventNav.SetCurrentFocus(focused);
3054 eventNav.SetEventObject(focused);
3055 eventNav.SetFlags(flags);
3056 return GetEventHandler()->ProcessEvent(eventNav);
3057 #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
3058 }
3059
3060 bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent& event)
3061 {
3062 if ( event.GetKeyCode() != WXK_TAB )
3063 return false;
3064
3065 int flags = wxNavigationKeyEvent::FromTab;
3066
3067 if ( event.ShiftDown() )
3068 flags |= wxNavigationKeyEvent::IsBackward;
3069 else
3070 flags |= wxNavigationKeyEvent::IsForward;
3071
3072 if ( event.ControlDown() )
3073 flags |= wxNavigationKeyEvent::WinChange;
3074
3075 Navigate(flags);
3076 return true;
3077 }
3078
3079 void wxWindowBase::DoMoveInTabOrder(wxWindow *win, WindowOrder move)
3080 {
3081 // check that we're not a top level window
3082 wxCHECK_RET( GetParent(),
3083 wxT("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
3084
3085 // detect the special case when we have nothing to do anyhow and when the
3086 // code below wouldn't work
3087 if ( win == this )
3088 return;
3089
3090 // find the target window in the siblings list
3091 wxWindowList& siblings = GetParent()->GetChildren();
3092 wxWindowList::compatibility_iterator i = siblings.Find(win);
3093 wxCHECK_RET( i, wxT("MoveBefore/AfterInTabOrder(): win is not a sibling") );
3094
3095 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
3096 // can't just move the node around
3097 wxWindow *self = (wxWindow *)this;
3098 siblings.DeleteObject(self);
3099 if ( move == OrderAfter )
3100 {
3101 i = i->GetNext();
3102 }
3103
3104 if ( i )
3105 {
3106 siblings.Insert(i, self);
3107 }
3108 else // OrderAfter and win was the last sibling
3109 {
3110 siblings.Append(self);
3111 }
3112 }
3113
3114 // ----------------------------------------------------------------------------
3115 // focus handling
3116 // ----------------------------------------------------------------------------
3117
3118 /*static*/ wxWindow* wxWindowBase::FindFocus()
3119 {
3120 wxWindowBase *win = DoFindFocus();
3121 return win ? win->GetMainWindowOfCompositeControl() : NULL;
3122 }
3123
3124 bool wxWindowBase::HasFocus() const
3125 {
3126 wxWindowBase *win = DoFindFocus();
3127 return win == this ||
3128 win == wxConstCast(this, wxWindowBase)->GetMainWindowOfCompositeControl();
3129 }
3130
3131 // ----------------------------------------------------------------------------
3132 // drag and drop
3133 // ----------------------------------------------------------------------------
3134
3135 #if wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3136
3137 namespace
3138 {
3139
3140 class DragAcceptFilesTarget : public wxFileDropTarget
3141 {
3142 public:
3143 DragAcceptFilesTarget(wxWindowBase *win) : m_win(win) {}
3144
3145 virtual bool OnDropFiles(wxCoord x, wxCoord y,
3146 const wxArrayString& filenames)
3147 {
3148 wxDropFilesEvent event(wxEVT_DROP_FILES,
3149 filenames.size(),
3150 wxCArrayString(filenames).Release());
3151 event.SetEventObject(m_win);
3152 event.m_pos.x = x;
3153 event.m_pos.y = y;
3154
3155 return m_win->HandleWindowEvent(event);
3156 }
3157
3158 private:
3159 wxWindowBase * const m_win;
3160
3161 wxDECLARE_NO_COPY_CLASS(DragAcceptFilesTarget);
3162 };
3163
3164
3165 } // anonymous namespace
3166
3167 // Generic version of DragAcceptFiles(). It works by installing a simple
3168 // wxFileDropTarget-to-EVT_DROP_FILES adaptor and therefore cannot be used
3169 // together with explicit SetDropTarget() calls.
3170 void wxWindowBase::DragAcceptFiles(bool accept)
3171 {
3172 if ( accept )
3173 {
3174 wxASSERT_MSG( !GetDropTarget(),
3175 "cannot use DragAcceptFiles() and SetDropTarget() together" );
3176 SetDropTarget(new DragAcceptFilesTarget(this));
3177 }
3178 else
3179 {
3180 SetDropTarget(NULL);
3181 }
3182 }
3183
3184 #endif // wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3185
3186 // ----------------------------------------------------------------------------
3187 // global functions
3188 // ----------------------------------------------------------------------------
3189
3190 wxWindow* wxGetTopLevelParent(wxWindow *win)
3191 {
3192 while ( win && !win->IsTopLevel() )
3193 win = win->GetParent();
3194
3195 return win;
3196 }
3197
3198 #if wxUSE_ACCESSIBILITY
3199 // ----------------------------------------------------------------------------
3200 // accessible object for windows
3201 // ----------------------------------------------------------------------------
3202
3203 // Can return either a child object, or an integer
3204 // representing the child element, starting from 1.
3205 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
3206 {
3207 wxASSERT( GetWindow() != NULL );
3208 if (!GetWindow())
3209 return wxACC_FAIL;
3210
3211 return wxACC_NOT_IMPLEMENTED;
3212 }
3213
3214 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
3215 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
3216 {
3217 wxASSERT( GetWindow() != NULL );
3218 if (!GetWindow())
3219 return wxACC_FAIL;
3220
3221 wxWindow* win = NULL;
3222 if (elementId == 0)
3223 {
3224 win = GetWindow();
3225 }
3226 else
3227 {
3228 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
3229 {
3230 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
3231 }
3232 else
3233 return wxACC_FAIL;
3234 }
3235 if (win)
3236 {
3237 rect = win->GetRect();
3238 if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow)))
3239 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
3240 return wxACC_OK;
3241 }
3242
3243 return wxACC_NOT_IMPLEMENTED;
3244 }
3245
3246 // Navigates from fromId to toId/toObject.
3247 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
3248 int* WXUNUSED(toId), wxAccessible** toObject)
3249 {
3250 wxASSERT( GetWindow() != NULL );
3251 if (!GetWindow())
3252 return wxACC_FAIL;
3253
3254 switch (navDir)
3255 {
3256 case wxNAVDIR_FIRSTCHILD:
3257 {
3258 if (GetWindow()->GetChildren().GetCount() == 0)
3259 return wxACC_FALSE;
3260 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
3261 *toObject = childWindow->GetOrCreateAccessible();
3262
3263 return wxACC_OK;
3264 }
3265 case wxNAVDIR_LASTCHILD:
3266 {
3267 if (GetWindow()->GetChildren().GetCount() == 0)
3268 return wxACC_FALSE;
3269 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
3270 *toObject = childWindow->GetOrCreateAccessible();
3271
3272 return wxACC_OK;
3273 }
3274 case wxNAVDIR_RIGHT:
3275 case wxNAVDIR_DOWN:
3276 case wxNAVDIR_NEXT:
3277 {
3278 wxWindowList::compatibility_iterator node =
3279 wxWindowList::compatibility_iterator();
3280 if (fromId == 0)
3281 {
3282 // Can't navigate to sibling of this window
3283 // if we're a top-level window.
3284 if (!GetWindow()->GetParent())
3285 return wxACC_NOT_IMPLEMENTED;
3286
3287 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3288 }
3289 else
3290 {
3291 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3292 node = GetWindow()->GetChildren().Item(fromId-1);
3293 }
3294
3295 if (node && node->GetNext())
3296 {
3297 wxWindow* nextWindow = node->GetNext()->GetData();
3298 *toObject = nextWindow->GetOrCreateAccessible();
3299 return wxACC_OK;
3300 }
3301 else
3302 return wxACC_FALSE;
3303 }
3304 case wxNAVDIR_LEFT:
3305 case wxNAVDIR_UP:
3306 case wxNAVDIR_PREVIOUS:
3307 {
3308 wxWindowList::compatibility_iterator node =
3309 wxWindowList::compatibility_iterator();
3310 if (fromId == 0)
3311 {
3312 // Can't navigate to sibling of this window
3313 // if we're a top-level window.
3314 if (!GetWindow()->GetParent())
3315 return wxACC_NOT_IMPLEMENTED;
3316
3317 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3318 }
3319 else
3320 {
3321 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3322 node = GetWindow()->GetChildren().Item(fromId-1);
3323 }
3324
3325 if (node && node->GetPrevious())
3326 {
3327 wxWindow* previousWindow = node->GetPrevious()->GetData();
3328 *toObject = previousWindow->GetOrCreateAccessible();
3329 return wxACC_OK;
3330 }
3331 else
3332 return wxACC_FALSE;
3333 }
3334 }
3335
3336 return wxACC_NOT_IMPLEMENTED;
3337 }
3338
3339 // Gets the name of the specified object.
3340 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
3341 {
3342 wxASSERT( GetWindow() != NULL );
3343 if (!GetWindow())
3344 return wxACC_FAIL;
3345
3346 wxString title;
3347
3348 // If a child, leave wxWidgets to call the function on the actual
3349 // child object.
3350 if (childId > 0)
3351 return wxACC_NOT_IMPLEMENTED;
3352
3353 // This will eventually be replaced by specialised
3354 // accessible classes, one for each kind of wxWidgets
3355 // control or window.
3356 #if wxUSE_BUTTON
3357 if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
3358 title = ((wxButton*) GetWindow())->GetLabel();
3359 else
3360 #endif
3361 title = GetWindow()->GetName();
3362
3363 if (!title.empty())
3364 {
3365 *name = title;
3366 return wxACC_OK;
3367 }
3368 else
3369 return wxACC_NOT_IMPLEMENTED;
3370 }
3371
3372 // Gets the number of children.
3373 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
3374 {
3375 wxASSERT( GetWindow() != NULL );
3376 if (!GetWindow())
3377 return wxACC_FAIL;
3378
3379 *childId = (int) GetWindow()->GetChildren().GetCount();
3380 return wxACC_OK;
3381 }
3382
3383 // Gets the specified child (starting from 1).
3384 // If *child is NULL and return value is wxACC_OK,
3385 // this means that the child is a simple element and
3386 // not an accessible object.
3387 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
3388 {
3389 wxASSERT( GetWindow() != NULL );
3390 if (!GetWindow())
3391 return wxACC_FAIL;
3392
3393 if (childId == 0)
3394 {
3395 *child = this;
3396 return wxACC_OK;
3397 }
3398
3399 if (childId > (int) GetWindow()->GetChildren().GetCount())
3400 return wxACC_FAIL;
3401
3402 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
3403 *child = childWindow->GetOrCreateAccessible();
3404 if (*child)
3405 return wxACC_OK;
3406 else
3407 return wxACC_FAIL;
3408 }
3409
3410 // Gets the parent, or NULL.
3411 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
3412 {
3413 wxASSERT( GetWindow() != NULL );
3414 if (!GetWindow())
3415 return wxACC_FAIL;
3416
3417 wxWindow* parentWindow = GetWindow()->GetParent();
3418 if (!parentWindow)
3419 {
3420 *parent = NULL;
3421 return wxACC_OK;
3422 }
3423 else
3424 {
3425 *parent = parentWindow->GetOrCreateAccessible();
3426 if (*parent)
3427 return wxACC_OK;
3428 else
3429 return wxACC_FAIL;
3430 }
3431 }
3432
3433 // Performs the default action. childId is 0 (the action for this object)
3434 // or > 0 (the action for a child).
3435 // Return wxACC_NOT_SUPPORTED if there is no default action for this
3436 // window (e.g. an edit control).
3437 wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
3438 {
3439 wxASSERT( GetWindow() != NULL );
3440 if (!GetWindow())
3441 return wxACC_FAIL;
3442
3443 return wxACC_NOT_IMPLEMENTED;
3444 }
3445
3446 // Gets the default action for this object (0) or > 0 (the action for a child).
3447 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
3448 // string if there is no action.
3449 // The retrieved string describes the action that is performed on an object,
3450 // not what the object does as a result. For example, a toolbar button that prints
3451 // a document has a default action of "Press" rather than "Prints the current document."
3452 wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
3453 {
3454 wxASSERT( GetWindow() != NULL );
3455 if (!GetWindow())
3456 return wxACC_FAIL;
3457
3458 return wxACC_NOT_IMPLEMENTED;
3459 }
3460
3461 // Returns the description for this object or a child.
3462 wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
3463 {
3464 wxASSERT( GetWindow() != NULL );
3465 if (!GetWindow())
3466 return wxACC_FAIL;
3467
3468 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3469 if (!ht.empty())
3470 {
3471 *description = ht;
3472 return wxACC_OK;
3473 }
3474 return wxACC_NOT_IMPLEMENTED;
3475 }
3476
3477 // Returns help text for this object or a child, similar to tooltip text.
3478 wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
3479 {
3480 wxASSERT( GetWindow() != NULL );
3481 if (!GetWindow())
3482 return wxACC_FAIL;
3483
3484 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3485 if (!ht.empty())
3486 {
3487 *helpText = ht;
3488 return wxACC_OK;
3489 }
3490 return wxACC_NOT_IMPLEMENTED;
3491 }
3492
3493 // Returns the keyboard shortcut for this object or child.
3494 // Return e.g. ALT+K
3495 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
3496 {
3497 wxASSERT( GetWindow() != NULL );
3498 if (!GetWindow())
3499 return wxACC_FAIL;
3500
3501 return wxACC_NOT_IMPLEMENTED;
3502 }
3503
3504 // Returns a role constant.
3505 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
3506 {
3507 wxASSERT( GetWindow() != NULL );
3508 if (!GetWindow())
3509 return wxACC_FAIL;
3510
3511 // If a child, leave wxWidgets to call the function on the actual
3512 // child object.
3513 if (childId > 0)
3514 return wxACC_NOT_IMPLEMENTED;
3515
3516 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
3517 return wxACC_NOT_IMPLEMENTED;
3518 #if wxUSE_STATUSBAR
3519 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
3520 return wxACC_NOT_IMPLEMENTED;
3521 #endif
3522 #if wxUSE_TOOLBAR
3523 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
3524 return wxACC_NOT_IMPLEMENTED;
3525 #endif
3526
3527 //*role = wxROLE_SYSTEM_CLIENT;
3528 *role = wxROLE_SYSTEM_CLIENT;
3529 return wxACC_OK;
3530
3531 #if 0
3532 return wxACC_NOT_IMPLEMENTED;
3533 #endif
3534 }
3535
3536 // Returns a state constant.
3537 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
3538 {
3539 wxASSERT( GetWindow() != NULL );
3540 if (!GetWindow())
3541 return wxACC_FAIL;
3542
3543 // If a child, leave wxWidgets to call the function on the actual
3544 // child object.
3545 if (childId > 0)
3546 return wxACC_NOT_IMPLEMENTED;
3547
3548 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
3549 return wxACC_NOT_IMPLEMENTED;
3550
3551 #if wxUSE_STATUSBAR
3552 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
3553 return wxACC_NOT_IMPLEMENTED;
3554 #endif
3555 #if wxUSE_TOOLBAR
3556 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
3557 return wxACC_NOT_IMPLEMENTED;
3558 #endif
3559
3560 *state = 0;
3561 return wxACC_OK;
3562
3563 #if 0
3564 return wxACC_NOT_IMPLEMENTED;
3565 #endif
3566 }
3567
3568 // Returns a localized string representing the value for the object
3569 // or child.
3570 wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
3571 {
3572 wxASSERT( GetWindow() != NULL );
3573 if (!GetWindow())
3574 return wxACC_FAIL;
3575
3576 return wxACC_NOT_IMPLEMENTED;
3577 }
3578
3579 // Selects the object or child.
3580 wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
3581 {
3582 wxASSERT( GetWindow() != NULL );
3583 if (!GetWindow())
3584 return wxACC_FAIL;
3585
3586 return wxACC_NOT_IMPLEMENTED;
3587 }
3588
3589 // Gets the window with the keyboard focus.
3590 // If childId is 0 and child is NULL, no object in
3591 // this subhierarchy has the focus.
3592 // If this object has the focus, child should be 'this'.
3593 wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
3594 {
3595 wxASSERT( GetWindow() != NULL );
3596 if (!GetWindow())
3597 return wxACC_FAIL;
3598
3599 return wxACC_NOT_IMPLEMENTED;
3600 }
3601
3602 #if wxUSE_VARIANT
3603 // Gets a variant representing the selected children
3604 // of this object.
3605 // Acceptable values:
3606 // - a null variant (IsNull() returns true)
3607 // - a list variant (GetType() == wxT("list")
3608 // - an integer representing the selected child element,
3609 // or 0 if this object is selected (GetType() == wxT("long")
3610 // - a "void*" pointer to a wxAccessible child object
3611 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
3612 {
3613 wxASSERT( GetWindow() != NULL );
3614 if (!GetWindow())
3615 return wxACC_FAIL;
3616
3617 return wxACC_NOT_IMPLEMENTED;
3618 }
3619 #endif // wxUSE_VARIANT
3620
3621 #endif // wxUSE_ACCESSIBILITY
3622
3623 // ----------------------------------------------------------------------------
3624 // RTL support
3625 // ----------------------------------------------------------------------------
3626
3627 wxCoord
3628 wxWindowBase::AdjustForLayoutDirection(wxCoord x,
3629 wxCoord width,
3630 wxCoord widthTotal) const
3631 {
3632 if ( GetLayoutDirection() == wxLayout_RightToLeft )
3633 {
3634 x = widthTotal - x - width;
3635 }
3636
3637 return x;
3638 }
3639
3640